From 87a88ba3bffe6ba6cc19fcbd678306901d9c9aab Mon Sep 17 00:00:00 2001 From: Dominik Pfennig <dominik@suma-ev.de> Date: Wed, 16 Nov 2016 12:14:23 +0100 Subject: [PATCH] Die Variable, ob der View angepasst werden soll wird nun wieder richtig ausgewertet --- app/Http/Controllers/SearchController.php | 2 +- public/js/mapSearch.js | 2 +- public/js/mapSearch.js.map | 2 +- resources/assets/js/mapSearch.js | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/app/Http/Controllers/SearchController.php b/app/Http/Controllers/SearchController.php index 2521ec8..0b6e73a 100644 --- a/app/Http/Controllers/SearchController.php +++ b/app/Http/Controllers/SearchController.php @@ -9,7 +9,7 @@ class SearchController extends Controller // public function boundingBoxSearch($search, $latMin, $lonMin, $latMax, $lonMax, $adjustView = true, $limit = 50) { - $adjustView = boolval($adjustView); + $adjustView = filter_var($adjustView, FILTER_VALIDATE_BOOLEAN); $search = urldecode($search); // Gibt 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bC=new Qo({html:'© <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors.'});v(Pv,Cv);var wC=new Qo({html:'Tiles Courtesy of <a href="http://www.mapquest.com/">MapQuest</a>'}),xC={osm:{maxZoom:19,attributions:[wC,bC]},sat:{maxZoom:18,attributions:[wC,new Qo({html:"Portions Courtesy NASA/JPL-Caltech and U.S. Depart. of Agriculture, Farm Service Agency"})]},hyb:{maxZoom:18,attributions:[wC,bC]}};Pv.prototype.i=function(){return this.g};var SC={terrain:{Ta:"jpg",opaque:!0},"terrain-background":{Ta:"jpg",opaque:!0},"terrain-labels":{Ta:"png",opaque:!1},"terrain-lines":{Ta:"png",opaque:!1},"toner-background":{Ta:"png",opaque:!0},toner:{Ta:"png",opaque:!0},"toner-hybrid":{Ta:"png",opaque:!1},"toner-labels":{Ta:"png",opaque:!1},"toner-lines":{Ta:"png",opaque:!1},"toner-lite":{Ta:"png",opaque:!0},watercolor:{Ta:"jpg",opaque:!0}},TC={terrain:{minZoom:4,maxZoom:18},toner:{minZoom:0,maxZoom:20},watercolor:{minZoom:3,maxZoom:16}};v(Ev,Cv);var CC=[new Qo({html:'Map tiles 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.prototype.intersectsExtent=ml.prototype.ra,ml.prototype.setCoordinates=ml.prototype.W,e("ol.geom.MultiLineString",xl,nm),xl.prototype.appendLineString=xl.prototype.vi,xl.prototype.clone=xl.prototype.clone,xl.prototype.getCoordinateAtM=xl.prototype.sl,xl.prototype.getCoordinates=xl.prototype.K,xl.prototype.getLineString=xl.prototype.gj,xl.prototype.getLineStrings=xl.prototype.ad,xl.prototype.getType=xl.prototype.M,xl.prototype.intersectsExtent=xl.prototype.ra,xl.prototype.setCoordinates=xl.prototype.W,e("ol.geom.MultiPoint",Ml,nm),Ml.prototype.appendPoint=Ml.prototype.xi,Ml.prototype.clone=Ml.prototype.clone,Ml.prototype.getCoordinates=Ml.prototype.K,Ml.prototype.getPoint=Ml.prototype.qj,Ml.prototype.getPoints=Ml.prototype.ce,Ml.prototype.getType=Ml.prototype.M,Ml.prototype.intersectsExtent=Ml.prototype.ra,Ml.prototype.setCoordinates=Ml.prototype.W,e("ol.geom.MultiPolygon",Pl,nm),Pl.prototype.appendPolygon=Pl.prototype.yi,Pl.prototype.clone=Pl.prototype.clone,Pl.prototype.getArea=Pl.prototype.tl,Pl.prototype.getCoordinates=Pl.prototype.K,Pl.prototype.getInteriorPoints=Pl.prototype.dj,Pl.prototype.getPolygon=Pl.prototype.sj,Pl.prototype.getPolygons=Pl.prototype.Id,Pl.prototype.getType=Pl.prototype.M,Pl.prototype.intersectsExtent=Pl.prototype.ra,Pl.prototype.setCoordinates=Pl.prototype.W,e("ol.geom.Point",Ta,nm),Ta.prototype.clone=Ta.prototype.clone,Ta.prototype.getCoordinates=Ta.prototype.K,Ta.prototype.getType=Ta.prototype.M,Ta.prototype.intersectsExtent=Ta.prototype.ra,Ta.prototype.setCoordinates=Ta.prototype.W,e("ol.geom.Polygon",Fa,nm),Fa.prototype.appendLinearRing=Fa.prototype.wi,Fa.prototype.clone=Fa.prototype.clone,Fa.prototype.getArea=Fa.prototype.ul,Fa.prototype.getCoordinates=Fa.prototype.K,Fa.prototype.getInteriorPoint=Fa.prototype.cj,Fa.prototype.getLinearRingCount=Fa.prototype.ij,Fa.prototype.getLinearRing=Fa.prototype.hj,Fa.prototype.getLinearRings=Fa.prototype.Ed,Fa.prototype.getType=Fa.prototype.M,Fa.prototype.intersectsExtent=Fa.prototype.ra,Fa.prototype.setCoordinates=Fa.prototype.W,e("ol.geom.Polygon.circular",Ga,nm),e("ol.geom.Polygon.fromExtent",function(t){var e=t[0],o=t[1],i=t[2];return t=t[3],e=[e,o,e,t,i,t,i,o,e,o],o=new 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e("ol.format.GPX",Hf,nm),Hf.prototype.readFeature=Hf.prototype.sb,Hf.prototype.readFeatures=Hf.prototype.ja,Hf.prototype.readProjection=Hf.prototype.za,Hf.prototype.writeFeatures=Hf.prototype.ub,Hf.prototype.writeFeaturesNode=Hf.prototype.a,e("ol.format.IGC",ny,nm),ny.prototype.readFeature=ny.prototype.sb,ny.prototype.readFeatures=ny.prototype.ja,ny.prototype.readProjection=ny.prototype.za,e("ol.format.KML",xy,nm),xy.prototype.readFeature=xy.prototype.sb,xy.prototype.readFeatures=xy.prototype.ja,xy.prototype.readName=xy.prototype.Dn,xy.prototype.readNetworkLinks=xy.prototype.En,xy.prototype.readProjection=xy.prototype.za,xy.prototype.writeFeatures=xy.prototype.ub,xy.prototype.writeFeaturesNode=xy.prototype.a,e("ol.format.OSMXML",Yy,nm),Yy.prototype.readFeatures=Yy.prototype.ja,Yy.prototype.readProjection=Yy.prototype.za,e("ol.format.Polyline",ed,nm),e("ol.format.Polyline.encodeDeltas",od,nm),e("ol.format.Polyline.decodeDeltas",id,nm),e("ol.format.Polyline.encodeFloats",nd,nm),e("ol.format.Polyline.decodeFloats",rd,nm),ed.prototype.readFeature=ed.prototype.sb,ed.prototype.readFeatures=ed.prototype.ja,ed.prototype.readGeometry=ed.prototype.Gc,ed.prototype.readProjection=ed.prototype.za,ed.prototype.writeGeometry=ed.prototype.Mc,e("ol.format.TopoJSON",sd,nm),sd.prototype.readFeatures=sd.prototype.ja,sd.prototype.readProjection=sd.prototype.za,e("ol.format.WFS",ud,nm),ud.prototype.readFeatures=ud.prototype.ja,ud.prototype.readTransactionResponse=ud.prototype.g,ud.prototype.readFeatureCollectionMetadata=ud.prototype.f,ud.prototype.writeGetFeature=ud.prototype.i,ud.prototype.writeTransaction=ud.prototype.o,ud.prototype.readProjection=ud.prototype.za,e("ol.format.WKT",gd,nm),gd.prototype.readFeature=gd.prototype.sb,gd.prototype.readFeatures=gd.prototype.ja,gd.prototype.readGeometry=gd.prototype.Gc,gd.prototype.writeFeature=gd.prototype.qd,gd.prototype.writeFeatures=gd.prototype.ub,gd.prototype.writeGeometry=gd.prototype.Mc,e("ol.format.WMSCapabilities",jd,nm),jd.prototype.read=jd.prototype.c,e("ol.format.WMSGetFeatureInfo",Fd,nm),Fd.prototype.readFeatures=Fd.prototype.ja,e("ol.format.WMTSCapabilities",Bd,nm),Bd.prototype.read=Bd.prototype.c,e("ol.format.GML2",$f,nm),e("ol.format.GML3",Gf,nm),Gf.prototype.writeGeometryNode=Gf.prototype.q,Gf.prototype.writeFeatures=Gf.prototype.ub,Gf.prototype.writeFeaturesNode=Gf.prototype.a,e("ol.format.GML",Gf,nm),Gf.prototype.writeFeatures=Gf.prototype.ub,Gf.prototype.writeFeaturesNode=Gf.prototype.a,Ef.prototype.readFeatures=Ef.prototype.ja,e("ol.events.condition.altKeyOnly",function(t){return t=t.b,t.a&&!t.g&&!t.d},nm),e("ol.events.condition.altShiftKeysOnly",Ds,nm),e("ol.events.condition.always",lb,nm),e("ol.events.condition.click",function(t){return t.type==Vb},nm),e("ol.events.condition.never",pb,nm),e("ol.events.condition.pointerMove",Fs,nm),e("ol.events.condition.singleClick",Os,nm),e("ol.events.condition.noModifierKeys",Bs,nm),e("ol.events.condition.platformModifierKeyOnly",function(t){return t=t.b,!t.a&&t.g&&!t.d},nm),e("ol.events.condition.shiftKeyOnly",Us,nm),e("ol.events.condition.targetNotEditable",Gs,nm),e("ol.events.condition.mouseOnly",qs,nm),e("ol.control.Attribution",Rn,nm),e("ol.control.Attribution.render",jn,nm),Rn.prototype.getCollapsible=Rn.prototype.fl,Rn.prototype.setCollapsible=Rn.prototype.il,Rn.prototype.setCollapsed=Rn.prototype.hl,Rn.prototype.getCollapsed=Rn.prototype.el,e("ol.control.Control",Ji,nm),Ji.prototype.getMap=Ji.prototype.e,Ji.prototype.setMap=Ji.prototype.setMap,Ji.prototype.setTarget=Ji.prototype.c,e("ol.control.defaults",Fn,nm),e("ol.control.FullScreen",Gn,nm),e("ol.control.MousePosition",qn,nm),e("ol.control.MousePosition.render",$n,nm),qn.prototype.getCoordinateFormat=qn.prototype.Uf,qn.prototype.getProjection=qn.prototype.xg,qn.prototype.setMap=qn.prototype.setMap,qn.prototype.setCoordinateFormat=qn.prototype.vh,qn.prototype.setProjection=qn.prototype.yg,e("ol.control.OverviewMap",Oc,nm),Oc.prototype.setMap=Oc.prototype.setMap,e("ol.control.OverviewMap.render",Bc,nm),Oc.prototype.getCollapsible=Oc.prototype.ll,Oc.prototype.setCollapsible=Oc.prototype.ol,Oc.prototype.setCollapsed=Oc.prototype.nl,Oc.prototype.getCollapsed=Oc.prototype.kl,e("ol.control.Rotate",Nn,nm),e("ol.control.Rotate.render",In,nm),e("ol.control.ScaleLine",$c,nm),$c.prototype.getUnits=$c.prototype.p,e("ol.control.ScaleLine.render",Hc,nm),$c.prototype.setUnits=$c.prototype.J,e("ol.control.Zoom",Dn,nm),e("ol.control.ZoomSlider",tf,nm),e("ol.control.ZoomSlider.render",ef,nm),e("ol.control.ZoomToExtent",rf,nm),e("ol.color.asArray",ii,nm),e("ol.color.asString",ni,nm),re.prototype.changed=re.prototype.k,re.prototype.getRevision=re.prototype.v,re.prototype.on=re.prototype.r,re.prototype.once=re.prototype.A,re.prototype.un=re.prototype.u,re.prototype.unByKey=re.prototype.B,ei.prototype.get=ei.prototype.get,ei.prototype.getKeys=ei.prototype.C,ei.prototype.getProperties=ei.prototype.D,ei.prototype.set=ei.prototype.set,ei.prototype.setProperties=ei.prototype.t,ei.prototype.unset=ei.prototype.I,ei.prototype.changed=ei.prototype.k,ei.prototype.getRevision=ei.prototype.v,ei.prototype.on=ei.prototype.r,ei.prototype.once=ei.prototype.A,ei.prototype.un=ei.prototype.u,ei.prototype.unByKey=ei.prototype.B,sf.prototype.get=sf.prototype.get,sf.prototype.getKeys=sf.prototype.C,sf.prototype.getProperties=sf.prototype.D,sf.prototype.set=sf.prototype.set,sf.prototype.setProperties=sf.prototype.t,sf.prototype.unset=sf.prototype.I,sf.prototype.changed=sf.prototype.k,sf.prototype.getRevision=sf.prototype.v,sf.prototype.on=sf.prototype.r,sf.prototype.once=sf.prototype.A,sf.prototype.un=sf.prototype.u,sf.prototype.unByKey=sf.prototype.B,af.prototype.get=af.prototype.get,af.prototype.getKeys=af.prototype.C,af.prototype.getProperties=af.prototype.D,af.prototype.set=af.prototype.set,af.prototype.setProperties=af.prototype.t,af.prototype.unset=af.prototype.I,af.prototype.changed=af.prototype.k,af.prototype.getRevision=af.prototype.v,af.prototype.on=af.prototype.r,af.prototype.once=af.prototype.A,af.prototype.un=af.prototype.u,af.prototype.unByKey=af.prototype.B,Gd.prototype.get=Gd.prototype.get,Gd.prototype.getKeys=Gd.prototype.C,Gd.prototype.getProperties=Gd.prototype.D,Gd.prototype.set=Gd.prototype.set,Gd.prototype.setProperties=Gd.prototype.t,Gd.prototype.unset=Gd.prototype.I,Gd.prototype.changed=Gd.prototype.k,Gd.prototype.getRevision=Gd.prototype.v,Gd.prototype.on=Gd.prototype.r,Gd.prototype.once=Gd.prototype.A,Gd.prototype.un=Gd.prototype.u,Gd.prototype.unByKey=Gd.prototype.B,Vd.prototype.getTileCoord=Vd.prototype.f,Lc.prototype.get=Lc.prototype.get,Lc.prototype.getKeys=Lc.prototype.C,Lc.prototype.getProperties=Lc.prototype.D,Lc.prototype.set=Lc.prototype.set,Lc.prototype.setProperties=Lc.prototype.t,Lc.prototype.unset=Lc.prototype.I,Lc.prototype.changed=Lc.prototype.k,Lc.prototype.getRevision=Lc.prototype.v,Lc.prototype.on=Lc.prototype.r,Lc.prototype.once=Lc.prototype.A,Lc.prototype.un=Lc.prototype.u,Lc.prototype.unByKey=Lc.prototype.B,$r.prototype.map=$r.prototype.map,$r.prototype.frameState=$r.prototype.frameState,Hr.prototype.originalEvent=Hr.prototype.originalEvent,Hr.prototype.pixel=Hr.prototype.pixel,Hr.prototype.coordinate=Hr.prototype.coordinate,Hr.prototype.dragging=Hr.prototype.dragging,Hr.prototype.preventDefault=Hr.prototype.preventDefault,Hr.prototype.stopPropagation=Hr.prototype.fb,Hr.prototype.map=Hr.prototype.map,Hr.prototype.frameState=Hr.prototype.frameState,Ic.prototype.get=Ic.prototype.get,Ic.prototype.getKeys=Ic.prototype.C,Ic.prototype.getProperties=Ic.prototype.D,Ic.prototype.set=Ic.prototype.set,Ic.prototype.setProperties=Ic.prototype.t,Ic.prototype.unset=Ic.prototype.I,Ic.prototype.changed=Ic.prototype.k,Ic.prototype.getRevision=Ic.prototype.v,Ic.prototype.on=Ic.prototype.r,Ic.prototype.once=Ic.prototype.A,Ic.prototype.un=Ic.prototype.u,Ic.prototype.unByKey=Ic.prototype.B,Ao.prototype.get=Ao.prototype.get,Ao.prototype.getKeys=Ao.prototype.C,Ao.prototype.getProperties=Ao.prototype.D,Ao.prototype.set=Ao.prototype.set,Ao.prototype.setProperties=Ao.prototype.t,Ao.prototype.unset=Ao.prototype.I,Ao.prototype.changed=Ao.prototype.k,Ao.prototype.getRevision=Ao.prototype.v,Ao.prototype.on=Ao.prototype.r,Ao.prototype.once=Ao.prototype.A,Ao.prototype.un=Ao.prototype.u,Ao.prototype.unByKey=Ao.prototype.B,Hv.prototype.getMaxZoom=Hv.prototype.Fd,Hv.prototype.getMinZoom=Hv.prototype.Hd,Hv.prototype.getOrigin=Hv.prototype.Mb,Hv.prototype.getResolution=Hv.prototype.ma,Hv.prototype.getResolutions=Hv.prototype.ne,Hv.prototype.getTileCoordForCoordAndResolution=Hv.prototype.Wb,Hv.prototype.getTileCoordForCoordAndZ=Hv.prototype.cd,Hv.prototype.getTileSize=Hv.prototype.na,yv.prototype.getMaxZoom=yv.prototype.Fd,yv.prototype.getMinZoom=yv.prototype.Hd,yv.prototype.getOrigin=yv.prototype.Mb,yv.prototype.getResolution=yv.prototype.ma,yv.prototype.getResolutions=yv.prototype.ne,yv.prototype.getTileCoordForCoordAndResolution=yv.prototype.Wb,yv.prototype.getTileCoordForCoordAndZ=yv.prototype.cd,yv.prototype.getTileSize=yv.prototype.na,zv.prototype.getMaxZoom=zv.prototype.Fd,zv.prototype.getMinZoom=zv.prototype.Hd,zv.prototype.getOrigin=zv.prototype.Mb,zv.prototype.getResolution=zv.prototype.ma,zv.prototype.getResolutions=zv.prototype.ne,zv.prototype.getTileCoordForCoordAndResolution=zv.prototype.Wb,zv.prototype.getTileCoordForCoordAndZ=zv.prototype.cd,zv.prototype.getTileSize=zv.prototype.na,op.prototype.getOpacity=op.prototype.ie,op.prototype.getRotateWithView=op.prototype.Jd,op.prototype.getRotation=op.prototype.je,op.prototype.getScale=op.prototype.ke,op.prototype.getSnapToPixel=op.prototype.Kd,op.prototype.setRotation=op.prototype.le,op.prototype.setScale=op.prototype.me,us.prototype.getOpacity=us.prototype.ie,us.prototype.getRotateWithView=us.prototype.Jd,us.prototype.getRotation=us.prototype.je,us.prototype.getScale=us.prototype.ke,us.prototype.getSnapToPixel=us.prototype.Kd,us.prototype.setRotation=us.prototype.le,us.prototype.setScale=us.prototype.me,tm.prototype.getOpacity=tm.prototype.ie,tm.prototype.getRotateWithView=tm.prototype.Jd,tm.prototype.getRotation=tm.prototype.je,tm.prototype.getScale=tm.prototype.ke,tm.prototype.getSnapToPixel=tm.prototype.Kd,tm.prototype.setRotation=tm.prototype.le,tm.prototype.setScale=tm.prototype.me,sn.prototype.get=sn.prototype.get,sn.prototype.getKeys=sn.prototype.C,sn.prototype.getProperties=sn.prototype.D,sn.prototype.set=sn.prototype.set,sn.prototype.setProperties=sn.prototype.t,sn.prototype.unset=sn.prototype.I,sn.prototype.changed=sn.prototype.k,sn.prototype.getRevision=sn.prototype.v,sn.prototype.on=sn.prototype.r,sn.prototype.once=sn.prototype.A,sn.prototype.un=sn.prototype.u,sn.prototype.unByKey=sn.prototype.B,Pn.prototype.getAttributions=Pn.prototype.ea,Pn.prototype.getLogo=Pn.prototype.ca,Pn.prototype.getProjection=Pn.prototype.fa,Pn.prototype.getState=Pn.prototype.ga,Pn.prototype.get=Pn.prototype.get,Pn.prototype.getKeys=Pn.prototype.C,Pn.prototype.getProperties=Pn.prototype.D,Pn.prototype.set=Pn.prototype.set,Pn.prototype.setProperties=Pn.prototype.t,Pn.prototype.unset=Pn.prototype.I,Pn.prototype.changed=Pn.prototype.k,Pn.prototype.getRevision=Pn.prototype.v,Pn.prototype.on=Pn.prototype.r,Pn.prototype.once=Pn.prototype.A,Pn.prototype.un=Pn.prototype.u,Pn.prototype.unByKey=Pn.prototype.B,cv.prototype.getTileGrid=cv.prototype.ua,cv.prototype.getAttributions=cv.prototype.ea,cv.prototype.getLogo=cv.prototype.ca,cv.prototype.getProjection=cv.prototype.fa,cv.prototype.getState=cv.prototype.ga,cv.prototype.get=cv.prototype.get,cv.prototype.getKeys=cv.prototype.C,cv.prototype.getProperties=cv.prototype.D,cv.prototype.set=cv.prototype.set,cv.prototype.setProperties=cv.prototype.t,cv.prototype.unset=cv.prototype.I,cv.prototype.changed=cv.prototype.k,cv.prototype.getRevision=cv.prototype.v,cv.prototype.on=cv.prototype.r,cv.prototype.once=cv.prototype.A,cv.prototype.un=cv.prototype.u,cv.prototype.unByKey=cv.prototype.B,dv.prototype.getTileLoadFunction=dv.prototype.Ua,dv.prototype.getTileUrlFunction=dv.prototype.Va,dv.prototype.setTileLoadFunction=dv.prototype.$a,dv.prototype.setTileUrlFunction=dv.prototype.pa,dv.prototype.getTileGrid=dv.prototype.ua,dv.prototype.getAttributions=dv.prototype.ea,dv.prototype.getLogo=dv.prototype.ca,dv.prototype.getProjection=dv.prototype.fa,dv.prototype.getState=dv.prototype.ga,dv.prototype.get=dv.prototype.get,dv.prototype.getKeys=dv.prototype.C,dv.prototype.getProperties=dv.prototype.D,dv.prototype.set=dv.prototype.set,dv.prototype.setProperties=dv.prototype.t,dv.prototype.unset=dv.prototype.I,dv.prototype.changed=dv.prototype.k,dv.prototype.getRevision=dv.prototype.v,dv.prototype.on=dv.prototype.r,dv.prototype.once=dv.prototype.A,dv.prototype.un=dv.prototype.u,dv.prototype.unByKey=dv.prototype.B,cu.prototype.getAttributions=cu.prototype.ea,cu.prototype.getLogo=cu.prototype.ca,cu.prototype.getProjection=cu.prototype.fa,cu.prototype.getState=cu.prototype.ga,cu.prototype.get=cu.prototype.get,cu.prototype.getKeys=cu.prototype.C,cu.prototype.getProperties=cu.prototype.D,cu.prototype.set=cu.prototype.set,cu.prototype.setProperties=cu.prototype.t,cu.prototype.unset=cu.prototype.I,cu.prototype.changed=cu.prototype.k,cu.prototype.getRevision=cu.prototype.v,cu.prototype.on=cu.prototype.r,cu.prototype.once=cu.prototype.A,cu.prototype.un=cu.prototype.u,cu.prototype.unByKey=cu.prototype.B,gv.prototype.addFeature=gv.prototype.jf,gv.prototype.addFeatures=gv.prototype.Oc,gv.prototype.clear=gv.prototype.clear,gv.prototype.forEachFeature=gv.prototype.Rf,gv.prototype.forEachFeatureInExtent=gv.prototype.$c,gv.prototype.forEachFeatureIntersectingExtent=gv.prototype.Oe,gv.prototype.getFeatures=gv.prototype.Dc,gv.prototype.getFeaturesAtCoordinate=gv.prototype.Re,gv.prototype.getFeaturesInExtent=gv.prototype.Se,gv.prototype.getClosestFeatureToCoordinate=gv.prototype.Tf,gv.prototype.getExtent=gv.prototype.G,gv.prototype.getFeatureById=gv.prototype.Qe,gv.prototype.removeFeature=gv.prototype.Qg,gv.prototype.getAttributions=gv.prototype.ea,gv.prototype.getLogo=gv.prototype.ca,gv.prototype.getProjection=gv.prototype.fa,gv.prototype.getState=gv.prototype.ga,gv.prototype.get=gv.prototype.get,gv.prototype.getKeys=gv.prototype.C,gv.prototype.getProperties=gv.prototype.D,gv.prototype.set=gv.prototype.set,gv.prototype.setProperties=gv.prototype.t,gv.prototype.unset=gv.prototype.I,gv.prototype.changed=gv.prototype.k,gv.prototype.getRevision=gv.prototype.v,gv.prototype.on=gv.prototype.r,gv.prototype.once=gv.prototype.A,gv.prototype.un=gv.prototype.u,gv.prototype.unByKey=gv.prototype.B,Dl.prototype.getAttributions=Dl.prototype.ea,Dl.prototype.getLogo=Dl.prototype.ca,Dl.prototype.getProjection=Dl.prototype.fa,Dl.prototype.getState=Dl.prototype.ga,Dl.prototype.get=Dl.prototype.get,Dl.prototype.getKeys=Dl.prototype.C,Dl.prototype.getProperties=Dl.prototype.D,Dl.prototype.set=Dl.prototype.set,Dl.prototype.setProperties=Dl.prototype.t,Dl.prototype.unset=Dl.prototype.I,Dl.prototype.changed=Dl.prototype.k,Dl.prototype.getRevision=Dl.prototype.v,Dl.prototype.on=Dl.prototype.r,Dl.prototype.once=Dl.prototype.A,Dl.prototype.un=Dl.prototype.u,Dl.prototype.unByKey=Dl.prototype.B,Ul.prototype.getAttributions=Ul.prototype.ea,Ul.prototype.getLogo=Ul.prototype.ca,Ul.prototype.getProjection=Ul.prototype.fa,Ul.prototype.getState=Ul.prototype.ga,Ul.prototype.get=Ul.prototype.get,Ul.prototype.getKeys=Ul.prototype.C,Ul.prototype.getProperties=Ul.prototype.D,Ul.prototype.set=Ul.prototype.set,Ul.prototype.setProperties=Ul.prototype.t,Ul.prototype.unset=Ul.prototype.I,Ul.prototype.changed=Ul.prototype.k,Ul.prototype.getRevision=Ul.prototype.v,Ul.prototype.on=Ul.prototype.r,Ul.prototype.once=Ul.prototype.A,Ul.prototype.un=Ul.prototype.u,Ul.prototype.unByKey=Ul.prototype.B,bv.prototype.getAttributions=bv.prototype.ea,bv.prototype.getLogo=bv.prototype.ca,bv.prototype.getProjection=bv.prototype.fa,bv.prototype.getState=bv.prototype.ga,bv.prototype.get=bv.prototype.get,bv.prototype.getKeys=bv.prototype.C,bv.prototype.getProperties=bv.prototype.D,bv.prototype.set=bv.prototype.set,bv.prototype.setProperties=bv.prototype.t,bv.prototype.unset=bv.prototype.I,bv.prototype.changed=bv.prototype.k,bv.prototype.getRevision=bv.prototype.v,bv.prototype.on=bv.prototype.r,bv.prototype.once=bv.prototype.A,bv.prototype.un=bv.prototype.u,bv.prototype.unByKey=bv.prototype.B,wv.prototype.getAttributions=wv.prototype.ea,wv.prototype.getLogo=wv.prototype.ca,wv.prototype.getProjection=wv.prototype.fa,wv.prototype.getState=wv.prototype.ga,wv.prototype.get=wv.prototype.get,wv.prototype.getKeys=wv.prototype.C,wv.prototype.getProperties=wv.prototype.D,wv.prototype.set=wv.prototype.set,wv.prototype.setProperties=wv.prototype.t,wv.prototype.unset=wv.prototype.I,wv.prototype.changed=wv.prototype.k,wv.prototype.getRevision=wv.prototype.v,wv.prototype.on=wv.prototype.r,wv.prototype.once=wv.prototype.A,wv.prototype.un=wv.prototype.u,wv.prototype.unByKey=wv.prototype.B,bu.prototype.getAttributions=bu.prototype.ea,bu.prototype.getLogo=bu.prototype.ca,bu.prototype.getProjection=bu.prototype.fa,bu.prototype.getState=bu.prototype.ga,bu.prototype.get=bu.prototype.get,bu.prototype.getKeys=bu.prototype.C,bu.prototype.getProperties=bu.prototype.D,bu.prototype.set=bu.prototype.set,bu.prototype.setProperties=bu.prototype.t,bu.prototype.unset=bu.prototype.I,bu.prototype.changed=bu.prototype.k,bu.prototype.getRevision=bu.prototype.v,bu.prototype.on=bu.prototype.r,bu.prototype.once=bu.prototype.A,bu.prototype.un=bu.prototype.u,bu.prototype.unByKey=bu.prototype.B,xv.prototype.getAttributions=xv.prototype.ea,xv.prototype.getLogo=xv.prototype.ca,xv.prototype.getProjection=xv.prototype.fa,xv.prototype.getState=xv.prototype.ga,xv.prototype.get=xv.prototype.get,xv.prototype.getKeys=xv.prototype.C,xv.prototype.getProperties=xv.prototype.D,xv.prototype.set=xv.prototype.set,xv.prototype.setProperties=xv.prototype.t,xv.prototype.unset=xv.prototype.I,xv.prototype.changed=xv.prototype.k,xv.prototype.getRevision=xv.prototype.v,xv.prototype.on=xv.prototype.r,xv.prototype.once=xv.prototype.A,xv.prototype.un=xv.prototype.u,xv.prototype.unByKey=xv.prototype.B,Cv.prototype.getTileLoadFunction=Cv.prototype.Ua,Cv.prototype.getTileUrlFunction=Cv.prototype.Va,Cv.prototype.setTileLoadFunction=Cv.prototype.$a,Cv.prototype.getTileGrid=Cv.prototype.ua,Cv.prototype.getAttributions=Cv.prototype.ea,Cv.prototype.getLogo=Cv.prototype.ca,Cv.prototype.getProjection=Cv.prototype.fa,Cv.prototype.getState=Cv.prototype.ga,Cv.prototype.get=Cv.prototype.get,Cv.prototype.getKeys=Cv.prototype.C,Cv.prototype.getProperties=Cv.prototype.D,Cv.prototype.set=Cv.prototype.set,Cv.prototype.setProperties=Cv.prototype.t,Cv.prototype.unset=Cv.prototype.I,Cv.prototype.changed=Cv.prototype.k,Cv.prototype.getRevision=Cv.prototype.v,Cv.prototype.on=Cv.prototype.r,Cv.prototype.once=Cv.prototype.A,Cv.prototype.un=Cv.prototype.u,Cv.prototype.unByKey=Cv.prototype.B,Pv.prototype.setTileUrlFunction=Pv.prototype.pa,Pv.prototype.setUrl=Pv.prototype.e,Pv.prototype.getTileLoadFunction=Pv.prototype.Ua,Pv.prototype.getTileUrlFunction=Pv.prototype.Va,Pv.prototype.setTileLoadFunction=Pv.prototype.$a,Pv.prototype.getTileGrid=Pv.prototype.ua,Pv.prototype.getAttributions=Pv.prototype.ea,Pv.prototype.getLogo=Pv.prototype.ca,Pv.prototype.getProjection=Pv.prototype.fa,Pv.prototype.getState=Pv.prototype.ga,Pv.prototype.get=Pv.prototype.get,Pv.prototype.getKeys=Pv.prototype.C,Pv.prototype.getProperties=Pv.prototype.D,Pv.prototype.set=Pv.prototype.set,Pv.prototype.setProperties=Pv.prototype.t,Pv.prototype.unset=Pv.prototype.I,Pv.prototype.changed=Pv.prototype.k,Pv.prototype.getRevision=Pv.prototype.v,Pv.prototype.on=Pv.prototype.r,Pv.prototype.once=Pv.prototype.A,Pv.prototype.un=Pv.prototype.u,Pv.prototype.unByKey=Pv.prototype.B,Mv.prototype.setTileUrlFunction=Mv.prototype.pa,Mv.prototype.setUrl=Mv.prototype.e,Mv.prototype.getTileLoadFunction=Mv.prototype.Ua,Mv.prototype.getTileUrlFunction=Mv.prototype.Va,Mv.prototype.setTileLoadFunction=Mv.prototype.$a,Mv.prototype.getTileGrid=Mv.prototype.ua,Mv.prototype.getAttributions=Mv.prototype.ea,Mv.prototype.getLogo=Mv.prototype.ca,Mv.prototype.getProjection=Mv.prototype.fa,Mv.prototype.getState=Mv.prototype.ga,Mv.prototype.get=Mv.prototype.get,Mv.prototype.getKeys=Mv.prototype.C,Mv.prototype.getProperties=Mv.prototype.D,Mv.prototype.set=Mv.prototype.set,Mv.prototype.setProperties=Mv.prototype.t,Mv.prototype.unset=Mv.prototype.I,Mv.prototype.changed=Mv.prototype.k,Mv.prototype.getRevision=Mv.prototype.v,Mv.prototype.on=Mv.prototype.r,Mv.prototype.once=Mv.prototype.A,Mv.prototype.un=Mv.prototype.u,Mv.prototype.unByKey=Mv.prototype.B,Ev.prototype.setTileUrlFunction=Ev.prototype.pa,Ev.prototype.setUrl=Ev.prototype.e,Ev.prototype.getTileLoadFunction=Ev.prototype.Ua,Ev.prototype.getTileUrlFunction=Ev.prototype.Va,Ev.prototype.setTileLoadFunction=Ev.prototype.$a,Ev.prototype.getTileGrid=Ev.prototype.ua,Ev.prototype.getAttributions=Ev.prototype.ea,Ev.prototype.getLogo=Ev.prototype.ca,Ev.prototype.getProjection=Ev.prototype.fa,Ev.prototype.getState=Ev.prototype.ga,Ev.prototype.get=Ev.prototype.get,Ev.prototype.getKeys=Ev.prototype.C,Ev.prototype.getProperties=Ev.prototype.D,Ev.prototype.set=Ev.prototype.set,Ev.prototype.setProperties=Ev.prototype.t,Ev.prototype.unset=Ev.prototype.I,Ev.prototype.changed=Ev.prototype.k,Ev.prototype.getRevision=Ev.prototype.v,Ev.prototype.on=Ev.prototype.r,Ev.prototype.once=Ev.prototype.A,Ev.prototype.un=Ev.prototype.u,Ev.prototype.unByKey=Ev.prototype.B,kv.prototype.getTileLoadFunction=kv.prototype.Ua,kv.prototype.getTileUrlFunction=kv.prototype.Va,kv.prototype.setTileLoadFunction=kv.prototype.$a,kv.prototype.setTileUrlFunction=kv.prototype.pa,kv.prototype.getTileGrid=kv.prototype.ua,kv.prototype.getAttributions=kv.prototype.ea,kv.prototype.getLogo=kv.prototype.ca,kv.prototype.getProjection=kv.prototype.fa,kv.prototype.getState=kv.prototype.ga,kv.prototype.get=kv.prototype.get,kv.prototype.getKeys=kv.prototype.C,kv.prototype.getProperties=kv.prototype.D,kv.prototype.set=kv.prototype.set,kv.prototype.setProperties=kv.prototype.t,kv.prototype.unset=kv.prototype.I,kv.prototype.changed=kv.prototype.k,kv.prototype.getRevision=kv.prototype.v,kv.prototype.on=kv.prototype.r,kv.prototype.once=kv.prototype.A,kv.prototype.un=kv.prototype.u,kv.prototype.unByKey=kv.prototype.B,Rv.prototype.getTileGrid=Rv.prototype.ua,Rv.prototype.getAttributions=Rv.prototype.ea,Rv.prototype.getLogo=Rv.prototype.ca,Rv.prototype.getProjection=Rv.prototype.fa,Rv.prototype.getState=Rv.prototype.ga,Rv.prototype.get=Rv.prototype.get,Rv.prototype.getKeys=Rv.prototype.C,Rv.prototype.getProperties=Rv.prototype.D,Rv.prototype.set=Rv.prototype.set,Rv.prototype.setProperties=Rv.prototype.t,Rv.prototype.unset=Rv.prototype.I,Rv.prototype.changed=Rv.prototype.k,Rv.prototype.getRevision=Rv.prototype.v,Rv.prototype.on=Rv.prototype.r,Rv.prototype.once=Rv.prototype.A,Rv.prototype.un=Rv.prototype.u,Rv.prototype.unByKey=Rv.prototype.B,jv.prototype.getTileLoadFunction=jv.prototype.Ua,jv.prototype.getTileUrlFunction=jv.prot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jp.prototype.Db,jp.prototype.getExtent=jp.prototype.G,jp.prototype.getMaxResolution=jp.prototype.Eb,jp.prototype.getMinResolution=jp.prototype.Fb,jp.prototype.getOpacity=jp.prototype.Kb,jp.prototype.getSaturation=jp.prototype.Gb,jp.prototype.getVisible=jp.prototype.eb,jp.prototype.setBrightness=jp.prototype.gc,jp.prototype.setContrast=jp.prototype.hc,jp.prototype.setHue=jp.prototype.ic,jp.prototype.setExtent=jp.prototype.bc,jp.prototype.setMaxResolution=jp.prototype.jc,jp.prototype.setMinResolution=jp.prototype.kc,jp.prototype.setOpacity=jp.prototype.cc,jp.prototype.setSaturation=jp.prototype.lc,jp.prototype.setVisible=jp.prototype.mc,jp.prototype.get=jp.prototype.get,jp.prototype.getKeys=jp.prototype.C,jp.prototype.getProperties=jp.prototype.D,jp.prototype.set=jp.prototype.set,jp.prototype.setProperties=jp.prototype.t,jp.prototype.unset=jp.prototype.I,jp.prototype.changed=jp.prototype.k,jp.prototype.getRevision=jp.prototype.v,jp.prototype.on=jp.prototype.r,jp.prototype.once=jp.prototype.A,jp.prototype.un=jp.prototype.u,jp.prototype.unByKey=jp.prototype.B,As.prototype.get=As.prototype.get,As.prototype.getKeys=As.prototype.C,As.prototype.getProperties=As.prototype.D,As.prototype.set=As.prototype.set,As.prototype.setProperties=As.prototype.t,As.prototype.unset=As.prototype.I,As.prototype.changed=As.prototype.k,As.prototype.getRevision=As.prototype.v,As.prototype.on=As.prototype.r,As.prototype.once=As.prototype.A,As.prototype.un=As.prototype.u,As.prototype.unByKey=As.prototype.B,Ns.prototype.getActive=Ns.prototype.c,Ns.prototype.setActive=Ns.prototype.d,Ns.prototype.get=Ns.prototype.get,Ns.prototype.getKeys=Ns.prototype.C,Ns.prototype.getProperties=Ns.prototype.D,Ns.prototype.set=Ns.prototype.set,Ns.prototype.setProperties=Ns.prototype.t,Ns.prototype.unset=Ns.prototype.I,Ns.prototype.changed=Ns.prototype.k,Ns.prototype.getRevision=Ns.prototype.v,Ns.prototype.on=Ns.prototype.r,Ns.prototype.once=Ns.prototype.A,Ns.prototype.un=Ns.prototype.u,Ns.prototype.unByKey=Ns.prototype.B,fg.prototype.getActive=fg.prototype.c,fg.prototype.setActive=fg.prototype.d,fg.prototype.get=fg.prototype.get,fg.prototype.getKeys=fg.prototype.C,fg.prototype.getProperties=fg.prototype.D,fg.prototype.set=fg.prototype.set,fg.prototype.setProperties=fg.prototype.t,fg.prototype.unset=fg.prototype.I,fg.prototype.changed=fg.prototype.k,fg.prototype.getRevision=fg.prototype.v,fg.prototype.on=fg.prototype.r,fg.prototype.once=fg.prototype.A,fg.prototype.un=fg.prototype.u,fg.prototype.unByKey=fg.prototype.B,$s.prototype.getActive=$s.prototype.c,$s.prototype.setActive=$s.prototype.d,$s.prototype.get=$s.prototype.get,$s.prototype.getKeys=$s.prototype.C,$s.prototype.getProperties=$s.prototype.D,$s.prototype.set=$s.prototype.set,$s.prototype.setProperties=$s.prototype.t,$s.prototype.unset=$s.prototype.I,$s.prototype.changed=$s.prototype.k,$s.prototype.getRevision=$s.prototype.v,$s.prototype.on=$s.prototype.r,$s.prototype.once=$s.prototype.A,$s.prototype.un=$s.prototype.u,$s.prototype.unByKey=$s.prototype.B,za.prototype.getActive=za.prototype.c,za.prototype.setActive=za.prototype.d,za.prototype.get=za.prototype.get,za.prototype.getKeys=za.prototype.C,za.prototype.getProperties=za.prototype.D,za.prototype.set=za.prototype.set,za.prototype.setProperties=za.prototype.t,za.prototype.unset=za.prototype.I,za.prototype.changed=za.prototype.k,za.prototype.getRevision=za.prototype.v,za.prototype.on=za.prototype.r,za.prototype.once=za.prototype.A,za.prototype.un=za.prototype.u,za.prototype.unByKey=za.prototype.B,Ws.prototype.getActive=Ws.prototype.c,Ws.prototype.setActive=Ws.prototype.d,Ws.prototype.get=Ws.prototype.get,Ws.prototype.getKeys=Ws.prototype.C,Ws.prototype.getProperties=Ws.prototype.D,Ws.prototype.set=Ws.prototype.set,Ws.prototype.setProperties=Ws.prototype.t,Ws.prototype.unset=Ws.prototype.I,Ws.prototype.changed=Ws.prototype.k,Ws.prototype.getRevision=Ws.prototype.v,Ws.prototype.on=Ws.prototype.r,Ws.prototype.once=Ws.prototype.A,Ws.prototype.un=Ws.prototype.u,Ws.prototype.unByKey=Ws.prototype.B,gg.prototype.getActive=gg.prototype.c,gg.prototype.setActive=gg.prototype.d,gg.prototype.get=gg.prototype.get,gg.prototype.getKeys=gg.prototype.C,gg.prototype.getProperties=gg.prototype.D,gg.prototype.set=gg.prototype.set,gg.prototype.setProperties=gg.prototype.t,gg.prototype.unset=gg.prototype.I,gg.prototype.changed=gg.prototype.k,gg.prototype.getRevision=gg.prototype.v,gg.prototype.on=gg.prototype.r,gg.prototype.once=gg.prototype.A,gg.prototype.un=gg.prototype.u,gg.prototype.unByKey=gg.prototype.B,Ys.prototype.getActive=Ys.prototype.c,Ys.prototype.setActive=Ys.prototype.d,Ys.prototype.get=Ys.prototype.get,Ys.prototype.getKeys=Ys.prototype.C,Ys.prototype.getProperties=Ys.prototype.D,Ys.prototype.set=Ys.prototype.set,Ys.prototype.setProperties=Ys.prototype.t,Ys.prototype.unset=Ys.prototype.I,Ys.prototype.changed=Ys.prototype.k,Ys.prototype.getRevision=Ys.prototype.v,Ys.prototype.on=Ys.prototype.r,Ys.prototype.once=Ys.prototype.A,Ys.prototype.un=Ys.prototype.u,Ys.prototype.unByKey=Ys.prototype.B,pp.prototype.getGeometry=pp.prototype.Q,pp.prototype.getActive=pp.prototype.c,pp.prototype.setActive=pp.prototype.d,pp.prototype.get=pp.prototype.get,pp.prototype.getKeys=pp.prototype.C,pp.prototype.getProperties=pp.prototype.D,pp.prototype.set=pp.prototype.set,pp.prototype.setProperties=pp.prototype.t,pp.prototype.unset=pp.prototype.I,pp.prototype.changed=pp.prototype.k,pp.prototype.getRevision=pp.prototype.v,pp.prototype.on=pp.prototype.r,pp.prototype.once=pp.prototype.A,pp.prototype.un=pp.prototype.u,pp.prototype.unByKey=pp.prototype.B,xg.prototype.getActive=xg.prototype.c,xg.prototype.setActive=xg.prototype.d,xg.prototype.get=xg.prototype.get,xg.prototype.getKeys=xg.prototype.C,xg.prototype.getProperties=xg.prototype.D,xg.prototype.set=xg.prototype.set,xg.prototype.setProperties=xg.prototype.t,xg.prototype.unset=xg.prototype.I,xg.prototype.changed=xg.prototype.k,xg.prototype.getRevision=xg.prototype.v,xg.prototype.on=xg.prototype.r,xg.prototype.once=xg.prototype.A,xg.prototype.un=xg.prototype.u,xg.prototype.unByKey=xg.prototype.B,lp.prototype.getActive=lp.prototype.c,lp.prototype.setActive=lp.prototype.d,lp.prototype.get=lp.prototype.get,lp.prototype.getKeys=lp.prototype.C,lp.prototype.getProperties=lp.prototype.D,lp.prototype.set=lp.prototype.set,lp.prototype.setProperties=lp.prototype.t,lp.prototype.unset=lp.prototype.I,lp.prototype.changed=lp.prototype.k,lp.prototype.getRevision=lp.prototype.v,lp.prototype.on=lp.prototype.r,lp.prototype.once=lp.prototype.A,lp.prototype.un=lp.prototype.u,lp.prototype.unByKey=lp.prototype.B,up.prototype.getActive=up.prototype.c,up.prototype.setActive=up.prototype.d,up.prototype.get=up.prototype.get,up.prototype.getKeys=up.prototype.C,up.prototype.getProperties=up.prototype.D,up.prototype.set=up.prototype.set,up.prototype.setProperties=up.prototype.t,up.prototype.unset=up.prototype.I,up.prototype.changed=up.prototype.k,up.prototype.getRevision=up.prototype.v,up.prototype.on=up.prototype.r,up.prototype.once=up.prototype.A,up.prototype.un=up.prototype.u,up.prototype.unByKey=up.prototype.B,Lg.prototype.getActive=Lg.prototype.c,Lg.prototype.setActive=Lg.prototype.d,Lg.prototype.get=Lg.prototype.get,Lg.prototype.getKeys=Lg.prototype.C,Lg.prototype.getProperties=Lg.prototype.D,Lg.prototype.set=Lg.prototype.set,Lg.prototype.setProperties=Lg.prototype.t,Lg.prototype.unset=Lg.prototype.I,Lg.prototype.changed=Lg.prototype.k,Lg.prototype.getRevision=Lg.prototype.v,Lg.prototype.on=Lg.prototype.r,Lg.prototype.once=Lg.prototype.A,Lg.prototype.un=Lg.prototype.u,Lg.prototype.unByKey=Lg.prototype.B,fp.prototype.getActive=fp.prototype.c,fp.prototype.setActive=fp.prototype.d,fp.prototype.get=fp.prototype.get,fp.prototype.getKeys=fp.prototype.C,fp.prototype.getProperties=fp.prototype.D,fp.prototype.set=fp.prototype.set,fp.prototype.setProperties=fp.prototype.t,fp.prototype.unset=fp.prototype.I,fp.prototype.changed=fp.prototype.k,fp.prototype.getRevision=fp.prototype.v,fp.prototype.on=fp.prototype.r,fp.prototype.once=fp.prototype.A,fp.prototype.un=fp.prototype.u,fp.prototype.unByKey=fp.prototype.B,dp.prototype.getActive=dp.prototype.c,dp.prototype.setActive=dp.prototype.d,dp.prototype.get=dp.prototype.get,dp.prototype.getKeys=dp.prototype.C,dp.prototype.getProperties=dp.prototype.D,dp.prototype.set=dp.prototype.set,dp.prototype.setProperties=dp.prototype.t,dp.prototype.unset=dp.prototype.I,dp.prototype.changed=dp.prototype.k,dp.prototype.getRevision=dp.prototype.v,dp.prototype.on=dp.prototype.r,dp.prototype.once=dp.prototype.A,dp.prototype.un=dp.prototype.u,dp.prototype.unByKey=dp.prototype.B,bp.prototype.getActive=bp.prototype.c,bp.prototype.setActive=bp.prototype.d,bp.prototype.get=bp.prototype.get,bp.prototype.getKeys=bp.prototype.C,bp.prototype.getProperties=bp.prototype.D,bp.prototype.set=bp.prototype.set,bp.prototype.setProperties=bp.prototype.t,bp.prototype.unset=bp.prototype.I,bp.prototype.changed=bp.prototype.k,bp.prototype.getRevision=bp.prototype.v,bp.prototype.on=bp.prototype.r,bp.prototype.once=bp.prototype.A,bp.prototype.un=bp.prototype.u,bp.prototype.unByKey=bp.prototype.B,Hg.prototype.getActive=Hg.prototype.c,Hg.prototype.setActive=Hg.prototype.d,Hg.prototype.get=Hg.prototype.get,Hg.prototype.getKeys=Hg.prototype.C,Hg.prototype.getProperties=Hg.prototype.D,Hg.prototype.set=Hg.prototype.set,Hg.prototype.setProperties=Hg.prototype.t,Hg.prototype.unset=Hg.prototype.I,Hg.prototype.changed=Hg.prototype.k,Hg.prototype.getRevision=Hg.prototype.v,Hg.prototype.on=Hg.prototype.r,Hg.prototype.once=Hg.prototype.A,Hg.prototype.un=Hg.prototype.u,Hg.prototype.unByKey=Hg.prototype.B,Kg.prototype.getActive=Kg.prototype.c,Kg.prototype.setActive=Kg.prototype.d,Kg.prototype.get=Kg.prototype.get,Kg.prototype.getKeys=Kg.prototype.C,Kg.prototype.getProperties=Kg.prototype.D,Kg.prototype.set=Kg.prototype.set,Kg.prototype.setProperties=Kg.prototype.t,Kg.prototype.unset=Kg.prototype.I,Kg.prototype.changed=Kg.prototype.k,Kg.prototype.getRevision=Kg.prototype.v,Kg.prototype.on=Kg.prototype.r,Kg.prototype.once=Kg.prototype.A,Kg.prototype.un=Kg.prototype.u,Kg.prototype.unByKey=Kg.prototype.B,Qs.prototype.get=Qs.prototype.get,Qs.prototype.getKeys=Qs.prototype.C,Qs.prototype.getProperties=Qs.prototype.D,Qs.prototype.set=Qs.prototype.set,Qs.prototype.setProperties=Qs.prototype.t,Qs.prototype.unset=Qs.prototype.I,Qs.prototype.changed=Qs.prototype.k,Qs.prototype.getRevision=Qs.prototype.v,Qs.prototype.on=Qs.prototype.r,Qs.prototype.once=Qs.prototype.A,Qs.prototype.un=Qs.prototype.u,Qs.prototype.unByKey=Qs.prototype.B,ea.prototype.getClosestPoint=ea.prototype.e,ea.prototype.getExtent=ea.prototype.G,ea.prototype.get=ea.prototype.get,ea.prototype.getKeys=ea.prototype.C,ea.prototype.getProperties=ea.prototype.D,ea.prototype.set=ea.prototype.set,ea.prototype.setProperties=ea.prototype.t,ea.prototype.unset=ea.prototype.I,ea.prototype.changed=ea.prototype.k,ea.prototype.getRevision=ea.prototype.v,ea.prototype.on=ea.prototype.r,ea.prototype.once=ea.prototype.A,ea.prototype.un=ea.prototype.u,ea.prototype.unByKey=ea.prototype.B,ll.prototype.getFirstCoordinate=ll.prototype.ob,ll.prototype.getLastCoordinate=ll.prototype.pb,ll.prototype.getLayout=ll.prototype.qb,ll.prototype.applyTransform=ll.prototype.qa,ll.prototype.translate=ll.prototype.Oa,ll.prototype.getClosestPoint=ll.prototype.e,ll.prototype.getExtent=ll.prototype.G,ll.prototype.get=ll.prototype.get,ll.prototype.getKeys=ll.prototype.C,ll.prototype.getProperties=ll.prototype.D,ll.prototype.set=ll.prototype.set,ll.prototype.setProperties=ll.prototype.t,ll.prototype.unset=ll.prototype.I,ll.prototype.changed=ll.prototype.k,ll.prototype.getRevision=ll.prototype.v,ll.prototype.on=ll.prototype.r,ll.prototype.once=ll.prototype.A,ll.prototype.un=ll.prototype.u,ll.prototype.unByKey=ll.prototype.B,ul.prototype.getClosestPoint=ul.prototype.e,ul.prototype.getExtent=ul.prototype.G,ul.prototype.get=ul.prototype.get,ul.prototype.getKeys=ul.prototype.C,ul.prototype.getProperties=ul.prototype.D,ul.prototype.set=ul.prototype.set,ul.prototype.setProperties=ul.prototype.t,ul.prototype.unset=ul.prototype.I,ul.prototype.changed=ul.prototype.k,ul.prototype.getRevision=ul.prototype.v,ul.prototype.on=ul.prototype.r,ul.prototype.once=ul.prototype.A,ul.prototype.un=ul.prototype.u,ul.prototype.unByKey=ul.prototype.B,xa.prototype.getFirstCoordinate=xa.prototype.ob,xa.prototype.getLastCoordinate=xa.prototype.pb,xa.prototype.getLayout=xa.prototype.qb,xa.prototype.applyTransform=xa.prototype.qa,xa.prototype.translate=xa.prototype.Oa,xa.prototype.getClosestPoint=xa.prototype.e,xa.prototype.getExtent=xa.prototype.G,xa.prototype.get=xa.prototype.get,xa.prototype.getKeys=xa.prototype.C,xa.prototype.getProperties=xa.prototype.D,xa.prototype.set=xa.prototype.set,xa.prototype.setProperties=xa.prototype.t,xa.prototype.unset=xa.prototype.I,xa.prototype.changed=xa.prototype.k,xa.prototype.getRevision=xa.prototype.v,xa.prototype.on=xa.prototype.r,xa.prototype.once=xa.prototype.A,xa.prototype.un=xa.prototype.u,xa.prototype.unByKey=xa.prototype.B,ml.prototype.getFirstCoordinate=ml.prototype.ob,ml.prototype.getLastCoordinate=ml.prototype.pb,ml.prototype.getLayout=ml.prototype.qb,ml.prototype.applyTransform=ml.prototype.qa,ml.prototype.translate=ml.prototype.Oa,ml.prototype.getClosestPoint=ml.prototype.e,ml.prototype.getExtent=ml.prototype.G,ml.prototype.get=ml.prototype.get,ml.prototype.getKeys=ml.prototype.C,ml.prototype.getProperties=ml.prototype.D,ml.prototype.set=ml.prototype.set,ml.prototype.setProperties=ml.prototype.t,ml.prototype.unset=ml.prototype.I,ml.prototype.changed=ml.prototype.k,ml.prototype.getRevision=ml.prototype.v,ml.prototype.on=ml.prototype.r,ml.prototype.once=ml.prototype.A,ml.prototype.un=ml.prototype.u,ml.prototype.unByKey=ml.prototype.B,xl.prototype.getFirstCoordinate=xl.prototype.ob,xl.prototype.getLastCoordinate=xl.prototype.pb,xl.prototype.getLayout=xl.prototype.qb,xl.prototype.applyTransform=xl.prototype.qa,xl.prototype.translate=xl.prototype.Oa,xl.prototype.getClosestPoint=xl.prototype.e,xl.prototype.getExtent=xl.prototype.G,xl.prototype.get=xl.prototype.get,xl.prototype.getKeys=xl.prototype.C,xl.prototype.getProperties=xl.prototype.D,xl.prototype.set=xl.prototype.set,xl.prototype.setProperties=xl.prototype.t,xl.prototype.unset=xl.prototype.I,xl.prototype.changed=xl.prototype.k,xl.prototype.getRevision=xl.prototype.v,xl.prototype.on=xl.prototype.r,xl.prototype.once=xl.prototype.A,xl.prototype.un=xl.prototype.u,xl.prototype.unByKey=xl.prototype.B,Ml.prototype.getFirstCoordinate=Ml.prototype.ob,Ml.prototype.getLastCoordinate=Ml.prototype.pb,Ml.prototype.getLayout=Ml.prototype.qb,Ml.prototype.applyTransform=Ml.prototype.qa,Ml.prototype.translate=Ml.prototype.Oa,Ml.prototype.getClosestPoint=Ml.prototype.e,Ml.prototype.getExtent=Ml.prototype.G,Ml.prototype.get=Ml.prototype.get,Ml.prototype.getKeys=Ml.prototype.C,Ml.prototype.getProperties=Ml.prototype.D,Ml.prototype.set=Ml.prototype.set,Ml.prototype.setProperties=Ml.prototype.t,Ml.prototype.unset=Ml.pr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jp.prototype.Db,jp.prototype.getExtent=jp.prototype.G,jp.prototype.getMaxResolution=jp.prototype.Eb,jp.prototype.getMinResolution=jp.prototype.Fb,jp.prototype.getOpacity=jp.prototype.Kb,jp.prototype.getSaturation=jp.prototype.Gb,jp.prototype.getVisible=jp.prototype.eb,jp.prototype.setBrightness=jp.prototype.gc,jp.prototype.setContrast=jp.prototype.hc,jp.prototype.setHue=jp.prototype.ic,jp.prototype.setExtent=jp.prototype.bc,jp.prototype.setMaxResolution=jp.prototype.jc,jp.prototype.setMinResolution=jp.prototype.kc,jp.prototype.setOpacity=jp.prototype.cc,jp.prototype.setSaturation=jp.prototype.lc,jp.prototype.setVisible=jp.prototype.mc,jp.prototype.get=jp.prototype.get,jp.prototype.getKeys=jp.prototype.C,jp.prototype.getProperties=jp.prototype.D,jp.prototype.set=jp.prototype.set,jp.prototype.setProperties=jp.prototype.t,jp.prototype.unset=jp.prototype.I,jp.prototype.changed=jp.prototype.k,jp.prototype.getRevision=jp.prototype.v,jp.prototype.on=jp.prototype.r,jp.prototype.once=jp.prototype.A,jp.prototype.un=jp.prototype.u,jp.prototype.unByKey=jp.prototype.B,As.prototype.get=As.prototype.get,As.prototype.getKeys=As.prototype.C,As.prototype.getProperties=As.prototype.D,As.prototype.set=As.prototype.set,As.prototype.setProperties=As.prototype.t,As.prototype.unset=As.prototype.I,As.prototype.changed=As.prototype.k,As.prototype.getRevision=As.prototype.v,As.prototype.on=As.prototype.r,As.prototype.once=As.prototype.A,As.prototype.un=As.prototype.u,As.prototype.unByKey=As.prototype.B,Ns.prototype.getActive=Ns.prototype.c,Ns.prototype.setActive=Ns.prototype.d,Ns.prototype.get=Ns.prototype.get,Ns.prototype.getKeys=Ns.prototype.C,Ns.prototype.getProperties=Ns.prototype.D,Ns.prototype.set=Ns.prototype.set,Ns.prototype.setProperties=Ns.prototype.t,Ns.prototype.unset=Ns.prototype.I,Ns.prototype.changed=Ns.prototype.k,Ns.prototype.getRevision=Ns.prototype.v,Ns.prototype.on=Ns.prototype.r,Ns.prototype.once=Ns.prototype.A,Ns.prototype.un=Ns.prototype.u,Ns.prototype.unByKey=Ns.prototype.B,fg.prototype.getActive=fg.prototype.c,fg.prototype.setActive=fg.prototype.d,fg.prototype.get=fg.prototype.get,fg.prototype.getKeys=fg.prototype.C,fg.prototype.getProperties=fg.prototype.D,fg.prototype.set=fg.prototype.set,fg.prototype.setProperties=fg.prototype.t,fg.prototype.unset=fg.prototype.I,fg.prototype.changed=fg.prototype.k,fg.prototype.getRevision=fg.prototype.v,fg.prototype.on=fg.prototype.r,fg.prototype.once=fg.prototype.A,fg.prototype.un=fg.prototype.u,fg.prototype.unByKey=fg.prototype.B,$s.prototype.getActive=$s.prototype.c,$s.prototype.setActive=$s.prototype.d,$s.prototype.get=$s.prototype.get,$s.prototype.getKeys=$s.prototype.C,$s.prototype.getProperties=$s.prototype.D,$s.prototype.set=$s.prototype.set,$s.prototype.setProperties=$s.prototype.t,$s.prototype.unset=$s.prototype.I,$s.prototype.changed=$s.prototype.k,$s.prototype.getRevision=$s.prototype.v,$s.prototype.on=$s.prototype.r,$s.prototype.once=$s.prototype.A,$s.prototype.un=$s.prototype.u,$s.prototype.unByKey=$s.prototype.B,za.prototype.getActive=za.prototype.c,za.prototype.setActive=za.prototype.d,za.prototype.get=za.prototype.get,za.prototype.getKeys=za.prototype.C,za.prototype.getProperties=za.prototype.D,za.prototype.set=za.prototype.set,za.prototype.setProperties=za.prototype.t,za.prototype.unset=za.prototype.I,za.prototype.changed=za.prototype.k,za.prototype.getRevision=za.prototype.v,za.prototype.on=za.prototype.r,za.prototype.once=za.prototype.A,za.prototype.un=za.prototype.u,za.prototype.unByKey=za.prototype.B,Ws.prototype.getActive=Ws.prototype.c,Ws.prototype.setActive=Ws.prototype.d,Ws.prototype.get=Ws.prototype.get,Ws.prototype.getKeys=Ws.prototype.C,Ws.prototype.getProperties=Ws.prototype.D,Ws.prototype.set=Ws.prototype.set,Ws.prototype.setProperties=Ws.prototype.t,Ws.prototype.unset=Ws.prototype.I,Ws.prototype.changed=Ws.prototype.k,Ws.prototype.getRevision=Ws.prototype.v,Ws.prototype.on=Ws.prototype.r,Ws.prototype.once=Ws.prototype.A,Ws.prototype.un=Ws.prototype.u,Ws.prototype.unByKey=Ws.prototype.B,gg.prototype.getActive=gg.prototype.c,gg.prototype.setActive=gg.prototype.d,gg.prototype.get=gg.prototype.get,gg.prototype.getKeys=gg.prototype.C,gg.prototype.getProperties=gg.prototype.D,gg.prototype.set=gg.prototype.set,gg.prototype.setProperties=gg.prototype.t,gg.prototype.unset=gg.prototype.I,gg.prototype.changed=gg.prototype.k,gg.prototype.getRevision=gg.prototype.v,gg.prototype.on=gg.prototype.r,gg.prototype.once=gg.prototype.A,gg.prototype.un=gg.prototype.u,gg.prototype.unByKey=gg.prototype.B,Ys.prototype.getActive=Ys.prototype.c,Ys.prototype.setActive=Ys.prototype.d,Ys.prototype.get=Ys.prototype.get,Ys.prototype.getKeys=Ys.prototype.C,Ys.prototype.getProperties=Ys.prototype.D,Ys.prototype.set=Ys.prototype.set,Ys.prototype.setProperties=Ys.prototype.t,Ys.prototype.unset=Ys.prototype.I,Ys.prototype.changed=Ys.prototype.k,Ys.prototype.getRevision=Ys.prototype.v,Ys.prototype.on=Ys.prototype.r,Ys.prototype.once=Ys.prototype.A,Ys.prototype.un=Ys.prototype.u,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e="/"+t+"/"+encodeURI(extent[0])+"/"+encodeURI(extent[1])+"/"+encodeURI(extent[2])+"/"+encodeURI(extent[3]);$.getScript(e).fail(function(t,e,o){}),$("#search input[name=q]").blur()}),map.on("moveend",function(){var t=$("#search input[name=q]").val();if(""!==t){updateMapExtent();var t=$("#search input[name=q]").val();t=encodeURI(t),$("#clearInput").html('<img src="/img/ajax-loader.gif" />');var e="/"+t+"/"+encodeURI(extent[0])+"/"+encodeURI(extent[1])+"/"+encodeURI(extent[2])+"/"+encodeURI(extent[3]+"/"+!1+"/50");$.getScript(e)}},map)}); \ No newline at end of file diff --git a/public/js/mapSearch.js.map b/public/js/mapSearch.js.map index f8e2720..2d45246 100644 --- a/public/js/mapSearch.js.map +++ b/public/js/mapSearch.js.map @@ -1 +1 @@ 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e * h,\n K = d * n - f * h,\n J = d * p - g * h,\n H = e * n - f * k,\n P = e * p - g * k,\n sa = f * p - g * n,\n Oa = q * z - r * A,\n N = q * D - t * A,\n za = q * B - u * A,\n cb = r * D - t * z,\n Ga = r * B - u * z,\n Bb = t * B - u * D,\n $a = y * Bb - K * Ga + J * cb + H * za - P * N + sa * Oa;\n 0 != $a && ($a = 1 / $a, c[0] = (k * Bb - n * Ga + p * cb) * $a, c[1] = (-e * Bb + f * Ga - g * cb) * $a, c[2] = (z * sa - D * P + B * H) * $a, c[3] = (-r * sa + t * P - u * H) * $a, c[4] = (-h * Bb + n * za - p * N) * $a, c[5] = (d * Bb - f * za + g * N) * $a, c[6] = (-A * sa + D * J - B * K) * $a, c[7] = (q * sa - t * J + u * K) * $a, c[8] = (h * Ga - k * za + p * Oa) * $a, c[9] = (-d * Ga + e * za - g * Oa) * $a, c[10] = (A * P - z * J + B * y) * $a, c[11] = (-q * P + r * J - u * y) * $a, c[12] = (-h * cb + k * N - n * Oa) * $a, c[13] = (d * cb - e * N + f * Oa) * $a, c[14] = (-A * H + z * K - D * y) * $a, c[15] = (q * H - r * K + t * y) * $a)\n }\n\n function Gd(a, c, d) {\n var e = a[1] * c + a[5] * d + 0 * a[9] + a[13],\n f = a[2] * c + a[6] * d + 0 * a[10] + a[14],\n g = a[3] * c + a[7] * d + 0 * a[11] + a[15];\n a[12] = a[0] * c + a[4] * d + 0 * a[8] + a[12];\n a[13] = e;\n a[14] = f;\n a[15] = g\n }\n\n function Hd(a, c, d) {\n Ad(a, a[0] * c, a[1] * c, a[2] * c, a[3] * c, a[4] * d, a[5] * d, a[6] * d, a[7] * d, 1 * a[8], 1 * a[9], 1 * a[10], 1 * a[11], a[12], a[13], a[14], a[15])\n }\n\n function Id(a, c) {\n var d = a[0],\n e = a[1],\n f = a[2],\n g = a[3],\n h = a[4],\n k = a[5],\n n = a[6],\n p = a[7],\n q = Math.cos(c),\n r = Math.sin(c);\n a[0] = d * q + h * r;\n a[1] = e * q + k * r;\n a[2] = f * q + n * r;\n a[3] = g * q + p * r;\n a[4] = d * -r + h * q;\n a[5] = e * -r + k * q;\n a[6] = f * -r + n * q;\n a[7] = g * -r + p * q\n }\n new Float64Array(3);\n new Float64Array(3);\n new Float64Array(4);\n new Float64Array(4);\n new Float64Array(4);\n new Float64Array(16);\n\n function Jd(a) {\n for (var c = Kd(), d = 0, e = a.length; d < e; ++d) Ld(c, a[d]);\n return c\n }\n\n function Md(a, c, d) {\n var e = Math.min.apply(null, a),\n f = Math.min.apply(null, c);\n a = Math.max.apply(null, a);\n c = Math.max.apply(null, c);\n return Nd(e, f, a, c, d)\n }\n\n function Od(a, c, d) {\n return m(d) ? (d[0] = a[0] - c, d[1] = a[1] - c, d[2] = a[2] + c, d[3] = a[3] + c, d) : [a[0] - c, a[1] - c, a[2] + c, a[3] + c]\n }\n\n function Pd(a, c) {\n return m(c) ? (c[0] = a[0], c[1] = a[1], c[2] = a[2], c[3] = a[3], c) : a.slice()\n }\n\n function Qd(a, c, d) {\n c = c < a[0] ? a[0] - c : a[2] < c ? c - a[2] : 0;\n a = d < a[1] ? a[1] - d : a[3] < d ? d - a[3] : 0;\n return c * c + a * a\n }\n\n function Rd(a, c) {\n return a[0] <= c[0] && c[2] <= a[2] && a[1] <= c[1] && c[3] <= a[3]\n }\n\n function Sd(a, c, d) {\n return a[0] <= c && c <= a[2] && a[1] <= d && d <= a[3]\n }\n\n function Td(a, c) {\n var d = a[1],\n e = a[2],\n f = a[3],\n g = c[0],\n h = c[1],\n k = 0;\n g < a[0] ? k = k | 16 : g > e && (k = k | 4);\n h < d ? k |= 8 : h > f && (k |= 2);\n 0 === k && (k = 1);\n return k\n }\n\n function Kd() {\n return [Infinity, Infinity, -Infinity, -Infinity]\n }\n\n function Nd(a, c, d, e, f) {\n return m(f) ? (f[0] = a, f[1] = c, f[2] = d, f[3] = e, f) : [a, c, d, e]\n }\n\n function Ud(a, c) {\n var d = a[0],\n e = a[1];\n return Nd(d, e, d, e, c)\n }\n\n function Vd(a, c) {\n return a[0] == c[0] && a[2] == c[2] && a[1] == c[1] && a[3] == c[3]\n }\n\n function Wd(a, c) {\n c[0] < a[0] && (a[0] = c[0]);\n c[2] > a[2] && (a[2] = c[2]);\n c[1] < a[1] && (a[1] = c[1]);\n c[3] > a[3] && (a[3] = c[3]);\n return a\n }\n\n function Ld(a, c) {\n c[0] < a[0] && (a[0] = c[0]);\n c[0] > a[2] && (a[2] = c[0]);\n c[1] < a[1] && (a[1] = c[1]);\n c[1] > a[3] && (a[3] = c[1])\n }\n\n function Xd(a, c, d, e, f) {\n for (; d < e; d += f) {\n var g = a,\n h = c[d],\n k = c[d + 1];\n g[0] = Math.min(g[0], h);\n g[1] = Math.min(g[1], k);\n g[2] = Math.max(g[2], h);\n g[3] = Math.max(g[3], k)\n }\n return a\n }\n\n function Yd(a, c) {\n var d;\n return (d = c.call(void 0, Zd(a))) || (d = c.call(void 0, $d(a))) || (d = c.call(void 0, ae(a))) ? d : (d = c.call(void 0, be(a))) ? d : !1\n }\n\n function Zd(a) {\n return [a[0], a[1]]\n }\n\n function $d(a) {\n return [a[2], a[1]]\n }\n\n function ce(a) {\n return [(a[0] + a[2]) / 2, (a[1] + a[3]) / 2]\n }\n\n function de(a, c) {\n var d;\n \"bottom-left\" === c ? d = Zd(a) : \"bottom-right\" === c ? d = $d(a) : \"top-left\" === c ? d = be(a) : \"top-right\" === c && (d = ae(a));\n return d\n }\n\n function ee(a, c, d, e) {\n var f = c * e[0] / 2;\n e = c * e[1] / 2;\n c = Math.cos(d);\n d = Math.sin(d);\n f = [-f, -f, f, f];\n e = [-e, e, -e, e];\n var g, h, k;\n for (g = 0; 4 > g; ++g) h = f[g], k = e[g], f[g] = a[0] + h * c - k * d, e[g] = a[1] + h * d + k * c;\n return Md(f, e, void 0)\n }\n\n function fe(a) {\n return a[3] - a[1]\n }\n\n function ge(a, c, d) {\n d = m(d) ? d : Kd();\n he(a, c) && (d[0] = a[0] > c[0] ? a[0] : c[0], d[1] = a[1] > c[1] ? a[1] : c[1], d[2] = a[2] < c[2] ? a[2] : c[2], d[3] = a[3] < c[3] ? a[3] : c[3]);\n return d\n }\n\n function be(a) {\n return [a[0], a[3]]\n }\n\n function ae(a) {\n return [a[2], a[3]]\n }\n\n function ie(a) {\n return a[2] - a[0]\n }\n\n function he(a, c) {\n return a[0] <= c[2] && a[2] >= c[0] && a[1] <= c[3] && a[3] >= c[1]\n }\n\n function je(a) {\n return a[2] < a[0] || a[3] < a[1]\n }\n\n function ke(a, c) {\n var d = (a[2] - a[0]) / 2 * (c - 1),\n e = (a[3] - a[1]) / 2 * (c - 1);\n a[0] -= d;\n a[2] += d;\n a[1] -= e;\n a[3] += e\n }\n\n function le(a, c, d) {\n a = [a[0], a[1], a[0], a[3], a[2], a[1], a[2], a[3]];\n c(a, a, 2);\n return Md([a[0], a[2], a[4], a[6]], [a[1], a[3], a[5], a[7]], d)\n };\n /*\n\n Latitude/longitude spherical geodesy formulae taken from\n http://www.movable-type.co.uk/scripts/latlong.html\n Licensed under CC-BY-3.0.\n */\n function me(a) {\n this.radius = a\n }\n me.prototype.a = function(a) {\n for (var c = 0, d = a.length, e = a[d - 1][0], f = a[d - 1][1], g = 0; g < d; g++) var h = a[g][0],\n k = a[g][1],\n c = c + Yb(h - e) * (2 + Math.sin(Yb(f)) + Math.sin(Yb(k))),\n e = h,\n f = k;\n return c * this.radius * this.radius / 2\n };\n me.prototype.b = function(a, c) {\n var d = Yb(a[1]),\n e = Yb(c[1]),\n f = (e - d) / 2,\n g = Yb(c[0] - a[0]) / 2,\n d = Math.sin(f) * Math.sin(f) + Math.sin(g) * Math.sin(g) * Math.cos(d) * Math.cos(e);\n return 2 * this.radius * Math.atan2(Math.sqrt(d), Math.sqrt(1 - d))\n };\n me.prototype.offset = function(a, c, d) {\n var e = Yb(a[1]);\n c /= this.radius;\n var f = Math.asin(Math.sin(e) * Math.cos(c) + Math.cos(e) * Math.sin(c) * Math.cos(d));\n return [180 * (Yb(a[0]) + Math.atan2(Math.sin(d) * Math.sin(c) * Math.cos(e), Math.cos(c) - Math.sin(e) * Math.sin(f))) / Math.PI, 180 * f / Math.PI]\n };\n var ne = new me(6370997);\n var oe = {};\n oe.degrees = 2 * Math.PI * ne.radius / 360;\n oe.ft = .3048;\n oe.m = 1;\n oe[\"us-ft\"] = 1200 / 3937;\n\n function pe(a) {\n this.b = a.code;\n this.a = a.units;\n this.f = m(a.extent) ? a.extent : null;\n this.g = m(a.worldExtent) ? a.worldExtent : null;\n this.d = m(a.axisOrientation) ? a.axisOrientation : \"enu\";\n this.c = (this.e = m(a.global) ? a.global : !1) && null !== this.f;\n this.q = m(a.getPointResolution) ? a.getPointResolution : this.rj;\n this.i = null;\n if (\"function\" == typeof proj4) {\n var c = a.code,\n d = proj4.defs(c);\n if (m(d)) {\n m(d.axis) && !m(a.axisOrientation) && (this.d = d.axis);\n m(a.units) || (a = d.units, !m(a) && m(d.to_meter) && (a = d.to_meter.toString(), oe[a] = d.to_meter), this.a = a);\n a = qe;\n var e, f;\n for (e in a) f = proj4.defs(e), m(f) && (a = re(e), f === d ? se([a, this]) : (f = proj4(e, c), te(a, this, f.forward, f.inverse)))\n }\n }\n }\n l = pe.prototype;\n l.Ri = function() {\n return this.b\n };\n l.G = function() {\n return this.f\n };\n l.Ll = function() {\n return this.a\n };\n l.Gd = function() {\n return oe[this.a]\n };\n l.Cj = function() {\n return this.g\n };\n\n function ue(a) {\n return a.d\n }\n l.Ml = function() {\n return this.e\n };\n l.Yn = function(a) {\n this.c = (this.e = a) && null !== this.f\n };\n l.Nl = function(a) {\n this.f = a;\n this.c = this.e && null !== a\n };\n l.lo = function(a) {\n this.g = a\n };\n l.Xn = function(a) {\n this.q = a\n };\n l.rj = function(a, c) {\n if (\"degrees\" == this.a) return a;\n var d = ve(this, re(\"EPSG:4326\")),\n e = [c[0] - a / 2, c[1], c[0] + a / 2, c[1], c[0], c[1] - a / 2, c[0], c[1] + a / 2],\n e = d(e, e, 2),\n d = (ne.b(e.slice(0, 2), e.slice(2, 4)) + ne.b(e.slice(4, 6), e.slice(6, 8))) / 2,\n e = this.Gd();\n m(e) && (d /= e);\n return d\n };\n l.getPointResolution = function(a, c) {\n return this.q(a, c)\n };\n var qe = {},\n we = {};\n\n function se(a) {\n xe(a);\n Sa(a, function(c) {\n Sa(a, function(a) {\n c !== a && ye(c, a, ze)\n })\n })\n }\n\n function Ae() {\n var a = Be,\n c = Ce,\n d = De;\n Sa(Ee, function(e) {\n Sa(a, function(a) {\n ye(e, a, c);\n ye(a, e, d)\n })\n })\n }\n\n function Fe(a) {\n qe[a.b] = a;\n ye(a, a, ze)\n }\n\n function xe(a) {\n var c = [];\n Sa(a, function(a) {\n c.push(Fe(a))\n })\n }\n\n function Ge(a) {\n return null != a ? ia(a) ? re(a) : a : re(\"EPSG:3857\")\n }\n\n function ye(a, c, d) {\n a = a.b;\n c = c.b;\n a in we || (we[a] = {});\n we[a][c] = d\n }\n\n function te(a, c, d, e) {\n a = re(a);\n c = re(c);\n ye(a, c, He(d));\n ye(c, a, He(e))\n }\n\n function He(a) {\n return function(c, d, e) {\n var f = c.length;\n e = m(e) ? e : 2;\n d = m(d) ? d : Array(f);\n var g, h;\n for (h = 0; h < f; h += e)\n for (g = a([c[h], c[h + 1]]), d[h] = g[0], d[h + 1] = g[1], g = e - 1; 2 <= g; --g) d[h + g] = c[h + g];\n return d\n }\n }\n\n function re(a) {\n var c;\n a instanceof pe ? c = a : ia(a) ? (c = qe[a], !m(c) && \"function\" == typeof proj4 && m(proj4.defs(a)) && (c = new pe({\n code: a\n }), Fe(c))) : c = null;\n return c\n }\n\n function Ie(a, c) {\n return a === c ? !0 : a.b === c.b ? !0 : a.a != c.a ? !1 : ve(a, c) === ze\n }\n\n function Je(a, c) {\n var d = re(a),\n e = re(c);\n return ve(d, e)\n }\n\n function ve(a, c) {\n var d = a.b,\n e = c.b,\n f;\n d in we && e in we[d] && (f = we[d][e]);\n m(f) || (f = Ke);\n return f\n }\n\n function Ke(a, c) {\n if (m(c) && a !== c) {\n for (var d = 0, e = a.length; d < e; ++d) c[d] = a[d];\n a = c\n }\n return a\n }\n\n function ze(a, c) {\n var d;\n if (m(c)) {\n d = 0;\n for (var e = a.length; d < e; ++d) c[d] = a[d];\n d = c\n } else d = a.slice();\n return d\n }\n\n function Le(a, c, d) {\n return Je(c, d)(a, void 0, a.length)\n }\n\n function Me(a, c, d) {\n c = Je(c, d);\n return le(a, c)\n };\n\n function Ne(a) {\n fd.call(this);\n a = m(a) ? a : {};\n this.c = [0, 0];\n var c = {};\n c.center = m(a.center) ? a.center : null;\n this.e = Ge(a.projection);\n var d, e, f, g = m(a.minZoom) ? a.minZoom : 0;\n d = m(a.maxZoom) ? a.maxZoom : 28;\n var h = m(a.zoomFactor) ? a.zoomFactor : 2;\n if (m(a.resolutions)) d = a.resolutions, e = d[0], f = d[d.length - 1], d = bc(d);\n else {\n e = Ge(a.projection);\n f = e.G();\n var k = (null === f ? 360 * oe.degrees / oe[e.a] : Math.max(ie(f), fe(f))) / 256 / Math.pow(2, 0),\n n = k / Math.pow(2, 28);\n e = a.maxResolution;\n m(e) ? g = 0 : e = k / Math.pow(h, g);\n f = a.minResolution;\n m(f) || (f = m(a.maxZoom) ? m(a.maxResolution) ? e / Math.pow(h, d) : k / Math.pow(h, d) : n);\n d = g + Math.floor(Math.log(e / f) / Math.log(h));\n f = e / Math.pow(h, d - g);\n d = cc(h, e, d - g)\n }\n this.a = e;\n this.g = f;\n this.d = g;\n g = m(a.extent) ? Zb(a.extent) : $b;\n (m(a.enableRotation) ? a.enableRotation : 1) ? (e = a.constrainRotation, e = m(e) && !0 !== e ? !1 === e ? ec : ja(e) ? fc(e) : ec : gc()) : e = dc;\n this.f = new hc(g, d, e);\n m(a.resolution) ? c.resolution = a.resolution : m(a.zoom) && (c.resolution = this.constrainResolution(this.a, a.zoom - this.d));\n c.rotation = m(a.rotation) ? a.rotation : 0;\n this.t(c)\n }\n w(Ne, fd);\n l = Ne.prototype;\n l.xd = function(a) {\n return this.f.center(a)\n };\n l.constrainResolution = function(a, c, d) {\n return this.f.resolution(a, c || 0, d || 0)\n };\n l.constrainRotation = function(a, c) {\n return this.f.rotation(a, c || 0)\n };\n l.Ca = function() {\n return this.get(\"center\")\n };\n l.Pc = function(a) {\n var c = this.Ca(),\n d = this.ya();\n return [c[0] - d * a[0] / 2, c[1] - d * a[1] / 2, c[0] + d * a[0] / 2, c[1] + d * a[1] / 2]\n };\n l.dl = function() {\n return this.e\n };\n l.ya = function() {\n return this.get(\"resolution\")\n };\n\n function Oe(a, c) {\n return Math.max(ie(a) / c[0], fe(a) / c[1])\n }\n\n function Qe(a) {\n var c = a.a,\n d = Math.log(c / a.g) / Math.log(2);\n return function(a) {\n return c / Math.pow(2, a * d)\n }\n }\n l.Da = function() {\n return this.get(\"rotation\")\n };\n\n function Re(a) {\n var c = a.a,\n d = Math.log(c / a.g) / Math.log(2);\n return function(a) {\n return Math.log(c / a) / Math.log(2) / d\n }\n }\n\n function Se(a) {\n var c = a.Ca(),\n d = a.e,\n e = a.ya();\n a = a.Da();\n return {\n center: c.slice(),\n projection: m(d) ? d : null,\n resolution: e,\n rotation: a\n }\n }\n l.Ej = function() {\n var a, c = this.ya();\n if (m(c)) {\n var d, e = 0;\n do {\n d = this.constrainResolution(this.a, e);\n if (d == c) {\n a = e;\n break\n }++e\n } while (d > this.g)\n }\n return m(a) ? this.d + a : a\n };\n l.Me = function(a, c) {\n if (!je(a)) {\n this.Na(ce(a));\n var d = Oe(a, c),\n e = this.constrainResolution(d, 0, 0);\n e < d && (e = this.constrainResolution(e, -1, 0));\n this.tb(e)\n }\n };\n l.Fi = function(a, c, d) {\n var e = m(d) ? d : {};\n d = m(e.padding) ? e.padding : [0, 0, 0, 0];\n var f = m(e.constrainResolution) ? e.constrainResolution : !0,\n g = m(e.nearest) ? e.nearest : !1,\n h;\n m(e.minResolution) ? h = e.minResolution : m(e.maxZoom) ? h = this.constrainResolution(this.a, e.maxZoom - this.d, 0) : h = 0;\n var k = a.j,\n n = this.Da(),\n e = Math.cos(-n),\n n = Math.sin(-n),\n p = Infinity,\n q = Infinity,\n r = -Infinity,\n t = -Infinity;\n a = a.s;\n for (var u = 0, A = k.length; u < A; u += a) var z = k[u] * e - k[u + 1] * n,\n D = k[u] * n + k[u + 1] * e,\n p = Math.min(p, z),\n q = Math.min(q, D),\n r = Math.max(r, z),\n t = Math.max(t, D);\n c = Oe([p, q, r, t], [c[0] - d[1] - d[3], c[1] - d[0] - d[2]]);\n c = isNaN(c) ? h : Math.max(c, h);\n f && (h = this.constrainResolution(c, 0, 0), !g && h < c && (h = this.constrainResolution(h, -1, 0)), c = h);\n this.tb(c);\n n = -n;\n g = (p + r) / 2 + (d[1] - d[3]) / 2 * c;\n d = (q + t) / 2 + (d[0] - d[2]) / 2 * c;\n this.Na([g * e - d * n, d * e + g * n])\n };\n l.Ai = function(a, c, d) {\n var e = this.Da(),\n f = Math.cos(-e),\n e = Math.sin(-e),\n g = a[0] * f - a[1] * e;\n a = a[1] * f + a[0] * e;\n var h = this.ya(),\n g = g + (c[0] / 2 - d[0]) * h;\n a += (d[1] - c[1] / 2) * h;\n e = -e;\n this.Na([g * f - a * e, a * f + g * e])\n };\n\n function Te(a) {\n return null != a.Ca() && m(a.ya())\n }\n l.rotate = function(a, c) {\n if (m(c)) {\n var d, e = this.Ca();\n m(e) && (d = [e[0] - c[0], e[1] - c[1]], rd(d, a - this.Da()), md(d, c));\n this.Na(d)\n }\n this.be(a)\n };\n l.Na = function(a) {\n this.set(\"center\", a)\n };\n\n function Ue(a, c) {\n a.c[1] += c\n }\n l.tb = function(a) {\n this.set(\"resolution\", a)\n };\n l.be = function(a) {\n this.set(\"rotation\", a)\n };\n l.no = function(a) {\n a = this.constrainResolution(this.a, a - this.d, 0);\n this.tb(a)\n };\n\n function Ve(a) {\n return 1 - Math.pow(1 - a, 3)\n };\n\n function We(a) {\n return 3 * a * a - 2 * a * a * a\n }\n\n function Xe(a) {\n return a\n }\n\n function Ye(a) {\n return .5 > a ? 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(e = c.x, c = c.y) : (e = c, c = d);\n a.style.left = hg(e);\n a.style.top = hg(c)\n }\n\n function ig(a) {\n var c;\n try {\n c = a.getBoundingClientRect()\n } catch (d) {\n return {\n left: 0,\n top: 0,\n right: 0,\n bottom: 0\n }\n }\n Ib && a.ownerDocument.body && (a = a.ownerDocument, c.left -= a.documentElement.clientLeft + a.body.clientLeft, c.top -= a.documentElement.clientTop + a.body.clientTop);\n return c\n }\n\n function jg(a) {\n if (1 == a.nodeType) return a = ig(a), new Af(a.left, a.top);\n var c = ka(a.Qi),\n d = a;\n a.targetTouches && a.targetTouches.length ? d = a.targetTouches[0] : c && a.b.targetTouches && a.b.targetTouches.length && (d = a.b.targetTouches[0]);\n return new Af(d.clientX, d.clientY)\n }\n\n function hg(a) {\n \"number\" == typeof a && (a = a + \"px\");\n return a\n }\n\n function kg(a) {\n var c = lg;\n if (\"none\" != fg(a, \"display\")) return c(a);\n var d = a.style,\n e = d.display,\n f = d.visibility,\n g = d.position;\n d.visibility = \"hidden\";\n d.position = \"absolute\";\n d.display = \"inline\";\n a = c(a);\n d.display = e;\n d.position = g;\n d.visibility = f;\n return a\n }\n\n function lg(a) {\n var c = a.offsetWidth,\n d = a.offsetHeight,\n e = Kb && !c && !d;\n return m(c) && !e || !a.getBoundingClientRect ? new Bf(c, d) : (a = ig(a), new Bf(a.right - a.left, a.bottom - a.top))\n }\n\n function mg(a, c) {\n a.style.display = c ? \"\" : \"none\"\n }\n\n function ng(a, c, d, e) {\n if (/^\\d+px?$/.test(c)) return parseInt(c, 10);\n var f = a.style[d],\n g = a.runtimeStyle[d];\n a.runtimeStyle[d] = a.currentStyle[d];\n a.style[d] = c;\n c = a.style[e];\n a.style[d] = f;\n a.runtimeStyle[d] = g;\n return c\n }\n\n function og(a, c) {\n var d = a.currentStyle ? a.currentStyle[c] : null;\n return d ? ng(a, d, \"left\", \"pixelLeft\") : 0\n }\n\n function pg(a, c) {\n if (Ib) {\n var d = og(a, c + \"Left\"),\n e = og(a, c + \"Right\"),\n f = og(a, c + \"Top\"),\n g = og(a, c + \"Bottom\");\n return new bg(f, e, g, d)\n }\n d = eg(a, c + \"Left\");\n e = eg(a, c + \"Right\");\n f = eg(a, c + \"Top\");\n g = eg(a, c + \"Bottom\");\n return new bg(parseFloat(f), parseFloat(e), parseFloat(g), parseFloat(d))\n }\n var qg = {\n thin: 2,\n medium: 4,\n thick: 6\n };\n\n function rg(a, c) {\n if (\"none\" == (a.currentStyle ? a.currentStyle[c + \"Style\"] : null)) return 0;\n var d = a.currentStyle ? a.currentStyle[c + \"Width\"] : null;\n return d in qg ? qg[d] : ng(a, d, \"left\", \"pixelLeft\")\n }\n\n function sg(a) {\n if (Ib && !(Ib && 9 <= Tb)) {\n var c = rg(a, \"borderLeft\"),\n d = rg(a, \"borderRight\"),\n e = rg(a, \"borderTop\");\n a = rg(a, \"borderBottom\");\n return new bg(e, d, a, c)\n }\n c = eg(a, \"borderLeftWidth\");\n d = eg(a, \"borderRightWidth\");\n e = eg(a, \"borderTopWidth\");\n a = eg(a, \"borderBottomWidth\");\n return new bg(parseFloat(e), parseFloat(d), parseFloat(a), parseFloat(c))\n };\n\n function tg(a, c, d) {\n rc.call(this, a);\n this.map = c;\n this.frameState = m(d) ? d : null\n }\n w(tg, rc);\n\n function ug(a) {\n fd.call(this);\n this.element = m(a.element) ? a.element : null;\n this.a = this.L = null;\n this.l = [];\n this.render = m(a.render) ? a.render : ca;\n m(a.target) && this.c(a.target)\n }\n w(ug, fd);\n ug.prototype.O = function() {\n Qf(this.element);\n ug.S.O.call(this)\n };\n ug.prototype.e = function() {\n return this.a\n };\n ug.prototype.setMap = function(a) {\n null === this.a || Qf(this.element);\n 0 != this.l.length && (Sa(this.l, Wc), this.l.length = 0);\n this.a = a;\n null !== this.a && ((null === this.L ? a.p : this.L).appendChild(this.element), this.render !== ca && this.l.push(x(a, \"postrender\", this.render, !1, this)), a.render())\n };\n ug.prototype.c = function(a) {\n this.L = Ff(a)\n };\n\n function vg() {\n this.c = 0;\n this.d = {};\n this.a = this.b = null\n }\n l = vg.prototype;\n l.clear = function() {\n this.c = 0;\n this.d = {};\n this.a = this.b = null\n };\n\n function wg(a, c) {\n return a.d.hasOwnProperty(c)\n }\n l.forEach = function(a, c) {\n for (var d = this.b; null !== d;) a.call(c, d.qc, d.Wd, this), d = d.Wa\n };\n l.get = function(a) {\n a = this.d[a];\n if (a === this.a) return a.qc;\n a === this.b ? (this.b = this.b.Wa, this.b.Nb = null) : (a.Wa.Nb = a.Nb, a.Nb.Wa = a.Wa);\n a.Wa = null;\n a.Nb = this.a;\n this.a = this.a.Wa = a;\n return a.qc\n };\n l.Tb = function() {\n return this.c\n };\n l.C = function() {\n var a = Array(this.c),\n c = 0,\n d;\n for (d = this.a; null !== d; d = d.Nb) a[c++] = d.Wd;\n return a\n };\n l.cb = function() {\n var a = Array(this.c),\n c = 0,\n d;\n for (d = this.a; null !== d; d = d.Nb) a[c++] = d.qc;\n return a\n };\n l.pop = function() {\n var a = this.b;\n delete this.d[a.Wd];\n null !== a.Wa && (a.Wa.Nb = null);\n this.b = a.Wa;\n null === this.b && (this.a = null);\n --this.c;\n return a.qc\n };\n l.set = function(a, c) {\n var d = {\n Wd: a,\n Wa: null,\n Nb: this.a,\n qc: c\n };\n null === this.a ? this.b = d : this.a.Wa = d;\n this.a = d;\n this.d[a] = d;\n ++this.c\n };\n\n function xg(a) {\n vg.call(this);\n this.e = m(a) ? a : 2048\n }\n w(xg, vg);\n\n function yg(a) {\n return a.Tb() > a.e\n };\n\n function zg(a, c) {\n $c.call(this);\n this.b = a;\n this.state = c\n }\n w(zg, $c);\n\n function Ag(a) {\n a.dispatchEvent(\"change\")\n }\n zg.prototype.gb = function() {\n return ma(this).toString()\n };\n zg.prototype.f = function() {\n return this.b\n };\n\n function Bg(a) {\n fd.call(this);\n this.f = re(a.projection);\n this.d = m(a.attributions) ? a.attributions : null;\n this.L = a.logo;\n this.o = m(a.state) ? a.state : \"ready\";\n this.H = a.wrapX\n }\n w(Bg, fd);\n l = Bg.prototype;\n l.ge = ca;\n l.ea = function() {\n return this.d\n };\n l.ca = function() {\n return this.L\n };\n l.fa = function() {\n return this.f\n };\n l.ga = function() {\n return this.o\n };\n\n function Cg(a) {\n return a.H\n }\n\n function Dg(a, c) {\n a.o = c;\n a.k()\n };\n\n function Eg(a) {\n return function() {\n return a\n }\n }\n var Fg = Eg(!1),\n Gg = Eg(!0),\n Hg = Eg(null);\n\n function Ig(a) {\n return a\n }\n\n function Jg(a) {\n var c;\n c = c || 0;\n return function() {\n return a.apply(this, Array.prototype.slice.call(arguments, 0, c))\n }\n }\n\n function Kg(a) {\n var c = arguments,\n d = c.length;\n return function() {\n for (var a, f = 0; f < d; f++) a = c[f].apply(this, arguments);\n return a\n }\n }\n\n function Lg(a) {\n var c = arguments,\n d = c.length;\n return function() {\n for (var a = 0; a < d; a++)\n if (!c[a].apply(this, arguments)) return !1;\n return !0\n }\n };\n\n function Mg(a) {\n this.minZoom = m(a.minZoom) ? a.minZoom : 0;\n this.b = a.resolutions;\n this.maxZoom = this.b.length - 1;\n this.f = m(a.origin) ? a.origin : null;\n this.i = null;\n m(a.origins) && (this.i = a.origins);\n this.c = null;\n m(a.tileSizes) && (this.c = a.tileSizes);\n this.g = m(a.tileSize) ? a.tileSize : null === this.c ? 256 : null;\n this.a = [0, 0];\n this.d = null;\n m(a.widths) && (this.d = a.widths)\n }\n var Ng = [0, 0, 0];\n l = Mg.prototype;\n l.yb = function() {\n return Ig\n };\n l.Ad = function(a, c, d, e, f) {\n f = Og(this, a, f);\n for (a = a[0] - 1; a >= this.minZoom;) {\n if (c.call(d, a, Pg(this, f, a, e))) return !0;\n --a\n }\n return !1\n };\n l.Fd = function() {\n return this.maxZoom\n };\n l.Hd = function() {\n return this.minZoom\n };\n l.Mb = function(a) {\n return null === this.f ? this.i[a] : this.f\n };\n l.ma = function(a) {\n return this.b[a]\n };\n l.ne = function() {\n return this.b\n };\n l.Ld = function(a, c, d) {\n return a[0] < this.maxZoom ? 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Xg(c) : a.tileGrid\n }\n l.Xb = function(a, c, d) {\n c = ah(this, d);\n return kd(ld(c.na(a), this.c), this.ba, this.c)\n };\n l.yf = ca;\n\n function bh(a, c) {\n rc.call(this, a);\n this.tile = c\n }\n w(bh, rc);\n\n function ch(a) {\n a = m(a) ? a : {};\n this.p = Mf(\"UL\");\n this.o = Mf(\"LI\");\n this.p.appendChild(this.o);\n mg(this.o, !1);\n this.d = m(a.collapsed) ? a.collapsed : !0;\n this.g = m(a.collapsible) ? a.collapsible : !0;\n this.g || (this.d = !1);\n var c = m(a.className) ? a.className : \"ol-attribution\",\n d = m(a.tipLabel) ? a.tipLabel : \"Attributions\",\n e = m(a.collapseLabel) ? a.collapseLabel : \"\\u00bb\";\n this.H = ia(e) ? Jf(\"SPAN\", {}, e) : e;\n e = m(a.label) ? a.label : \"i\";\n this.J = ia(e) ? 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Zf(this.element, \"ol-logo-only\") : $f(this.element, \"ol-logo-only\");\n var za;\n a = a.logos;\n N = this.N;\n for (za in N) za in a || (Qf(N[za]), delete N[za]);\n for (var cb in a) cb in N || (za = new Image, za.src = cb, d = a[cb], \"\" === d ? d = za : (d = Jf(\"A\", {\n href: d\n }), d.appendChild(za)), this.o.appendChild(d), N[cb] = d);\n mg(this.o, !xb(a))\n }\n }\n l = ch.prototype;\n l.gl = function(a) {\n a.preventDefault();\n eh(this)\n };\n\n function eh(a) {\n ag(a.element, \"ol-collapsed\");\n a.d ? Rf(a.H, a.J) : Rf(a.J, a.H);\n a.d = !a.d\n }\n l.fl = function() {\n return this.g\n };\n l.il = function(a) {\n this.g !== a && (this.g = a, ag(this.element, \"ol-uncollapsible\"), !a && this.d && eh(this))\n };\n l.hl = function(a) {\n this.g && this.d !== a && eh(this)\n };\n l.el = function() {\n return this.d\n };\n\n function fh(a) {\n a = m(a) ? a : {};\n var c = m(a.className) ? a.className : \"ol-rotate\",\n d = m(a.label) ? a.label : \"\\u21e7\";\n this.d = null;\n ia(d) ? this.d = Jf(\"SPAN\", \"ol-compass\", d) : (this.d = d, Zf(this.d, \"ol-compass\"));\n d = Jf(\"BUTTON\", {\n \"class\": c + \"-reset\",\n type: \"button\",\n title: m(a.tipLabel) ? a.tipLabel : \"Reset rotation\"\n }, this.d);\n x(d, \"click\", fh.prototype.o, !1, this);\n x(d, [\"mouseout\", uc], function() {\n this.blur()\n }, !1);\n c = Jf(\"DIV\", c + \" ol-unselectable ol-control\", d);\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : gh,\n target: a.target\n });\n this.g = m(a.duration) ? a.duration : 250;\n this.f = m(a.autoHide) ? a.autoHide : !0;\n this.i = void 0;\n this.f && Zf(this.element, \"ol-hidden\")\n }\n w(fh, ug);\n fh.prototype.o = function(a) {\n a.preventDefault();\n a = this.a;\n var c = a.R();\n if (null !== c) {\n for (var d = c.Da(); d < -Math.PI;) d += 2 * Math.PI;\n for (; d > Math.PI;) d -= 2 * Math.PI;\n m(d) && (0 < this.g && a.Ha($e({\n rotation: d,\n duration: this.g,\n easing: Ve\n })), c.be(0))\n }\n };\n\n function gh(a) {\n a = a.frameState;\n if (null !== a) {\n a = a.viewState.rotation;\n if (a != this.i) {\n var c = \"rotate(\" + 180 * a / Math.PI + \"deg)\";\n if (this.f) {\n var d = this.element;\n 0 === a ? 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(a = Cf().b, a.webkitCancelFullScreen ? a.webkitCancelFullScreen() : a.mozCancelFullScreen ? a.mozCancelFullScreen() : a.msExitFullscreen ? a.msExitFullscreen() : a.exitFullscreen && a.exitFullscreen()) : (a = a.df(), a = Ff(a), this.o ? a.mozRequestFullScreenWithKeys ? a.mozRequestFullScreenWithKeys() : a.webkitRequestFullscreen ? a.webkitRequestFullscreen() : lh(a) : lh(a))))\n };\n nh.prototype.i = function() {\n var a = this.d + \"-true\",\n c = this.d + \"-false\",\n d = Sf(this.element),\n e = this.a;\n mh() ? (Yf(d, c) && ($f(d, c), Zf(d, a)), Rf(this.g, this.f)) : (Yf(d, a) && ($f(d, a), Zf(d, c)), Rf(this.f, this.g));\n null === e || e.Kc()\n };\n\n function oh(a) {\n a = m(a) ? a : {};\n var c = Jf(\"DIV\", m(a.className) ? a.className : \"ol-mouse-position\");\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : ph,\n target: a.target\n });\n x(this, hd(\"projection\"), this.jl, !1, this);\n m(a.coordinateFormat) && this.vh(a.coordinateFormat);\n m(a.projection) && this.yg(re(a.projection));\n this.o = m(a.undefinedHTML) ? a.undefinedHTML : \"\";\n this.i = c.innerHTML;\n this.g = this.f = this.d = null\n }\n w(oh, ug);\n\n function ph(a) {\n a = a.frameState;\n null === a ? this.d = null : this.d != a.viewState.projection && (this.d = a.viewState.projection, this.f = null);\n qh(this, this.g)\n }\n l = oh.prototype;\n l.jl = function() {\n this.f = null\n };\n l.Uf = function() {\n return this.get(\"coordinateFormat\")\n };\n l.xg = function() {\n return this.get(\"projection\")\n };\n l.$j = function(a) {\n this.g = this.a.Bd(a.b);\n qh(this, this.g)\n };\n l.ak = function() {\n qh(this, null);\n this.g = null\n };\n l.setMap = function(a) {\n oh.S.setMap.call(this, a);\n null !== a && (a = a.a, this.l.push(x(a, \"mousemove\", this.$j, !1, this), x(a, \"mouseout\", this.ak, !1, this)))\n };\n l.vh = function(a) {\n this.set(\"coordinateFormat\", a)\n };\n l.yg = function(a) {\n this.set(\"projection\", a)\n };\n\n function qh(a, c) {\n var d = a.o;\n if (null !== c && null !== a.d) {\n if (null === a.f) {\n var e = a.xg();\n a.f = m(e) ? ve(a.d, e) : Ke\n }\n e = a.a.ka(c);\n null !== e && (a.f(e, e), d = a.Uf(), d = m(d) ? d(e) : e.toString())\n }\n m(a.i) && d == a.i || (a.element.innerHTML = d, a.i = d)\n };\n\n function rh(a, c, d) {\n mc.call(this);\n this.d = a;\n this.c = d;\n this.b = c || window;\n this.a = ra(this.Pf, this)\n }\n w(rh, mc);\n l = rh.prototype;\n l.$ = null;\n l.zf = !1;\n l.start = function() {\n sh(this);\n this.zf = !1;\n var a = th(this),\n c = uh(this);\n a && !c && this.b.mozRequestAnimationFrame ? 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Wc(a.$) : c && d ? d.call(a.b, a.$) : a.b.clearTimeout(a.$)\n }\n a.$ = null\n }\n l.Pf = function() {\n this.zf && this.$ && Wc(this.$);\n this.$ = null;\n this.d.call(this.c, ua())\n };\n l.O = function() {\n sh(this);\n rh.S.O.call(this)\n };\n\n function th(a) {\n a = a.b;\n return a.requestAnimationFrame || a.webkitRequestAnimationFrame || a.mozRequestAnimationFrame || a.oRequestAnimationFrame || a.msRequestAnimationFrame || null\n }\n\n function uh(a) {\n a = a.b;\n return a.cancelAnimationFrame || a.cancelRequestAnimationFrame || a.webkitCancelRequestAnimationFrame || a.mozCancelRequestAnimationFrame || a.oCancelRequestAnimationFrame || a.msCancelRequestAnimationFrame || null\n };\n\n function vh(a) {\n ba.setTimeout(function() {\n throw a;\n }, 0)\n }\n\n function wh(a, c) {\n var d = a;\n c && (d = ra(a, c));\n d = xh(d);\n !ka(ba.setImmediate) || ba.Window && ba.Window.prototype.setImmediate == ba.setImmediate ? (yh || (yh = zh()), yh(d)) : ba.setImmediate(d)\n }\n var yh;\n\n function zh() {\n var a = ba.MessageChannel;\n \"undefined\" === typeof a && \"undefined\" !== typeof window && window.postMessage && window.addEventListener && (a = function() {\n var a = document.createElement(\"iframe\");\n a.style.display = \"none\";\n a.src = \"\";\n document.documentElement.appendChild(a);\n var c = a.contentWindow,\n a = c.document;\n a.open();\n a.write(\"\");\n a.close();\n var d = \"callImmediate\" + Math.random(),\n e = \"file:\" == c.location.protocol ? \"*\" : c.location.protocol + \"//\" + c.location.host,\n a = ra(function(a) {\n if ((\"*\" == e || a.origin == e) && a.data == d) this.port1.onmessage()\n }, this);\n c.addEventListener(\"message\", a, !1);\n this.port1 = {};\n this.port2 = {\n postMessage: function() {\n c.postMessage(d, e)\n }\n }\n });\n if (\"undefined\" !== typeof a && !ob(\"Trident\") && !ob(\"MSIE\")) {\n var c = new a,\n d = {},\n e = d;\n c.port1.onmessage = function() {\n if (m(d.next)) {\n d = d.next;\n var a = d.Lf;\n d.Lf = null;\n a()\n }\n };\n return function(a) {\n e.next = {\n Lf: a\n };\n e = e.next;\n c.port2.postMessage(0)\n }\n }\n return \"undefined\" !== typeof document && \"onreadystatechange\" in document.createElement(\"script\") ? function(a) {\n var c = document.createElement(\"script\");\n c.onreadystatechange = function() {\n c.onreadystatechange = null;\n c.parentNode.removeChild(c);\n c = null;\n a();\n a = null\n };\n document.documentElement.appendChild(c)\n } : function(a) {\n ba.setTimeout(a, 0)\n }\n }\n var xh = Ig;\n\n function Ah(a) {\n if (\"function\" == typeof a.cb) return a.cb();\n if (ia(a)) return a.split(\"\");\n if (ha(a)) {\n for (var c = [], d = a.length, e = 0; e < d; e++) c.push(a[e]);\n return c\n }\n return sb(a)\n }\n\n function Bh(a, c) {\n if (\"function\" == typeof a.forEach) a.forEach(c, void 0);\n else if (ha(a) || ia(a)) Sa(a, c, void 0);\n else {\n var d;\n if (\"function\" == typeof a.C) d = a.C();\n else if (\"function\" != typeof a.cb)\n if (ha(a) || ia(a)) {\n d = [];\n for (var e = a.length, f = 0; f < e; f++) d.push(f)\n } else d = tb(a);\n else d = void 0;\n for (var e = Ah(a), f = e.length, g = 0; g < f; g++) c.call(void 0, e[g], d && d[g], a)\n }\n };\n\n function Ch(a, c) {\n this.a = {};\n this.b = [];\n this.c = 0;\n var d = arguments.length;\n if (1 < d) {\n if (d % 2) throw Error(\"Uneven number of arguments\");\n for (var e = 0; e < d; e += 2) this.set(arguments[e], arguments[e + 1])\n } else if (a) {\n a instanceof Ch ? (d = a.C(), e = a.cb()) : (d = tb(a), e = sb(a));\n for (var f = 0; f < d.length; f++) this.set(d[f], e[f])\n }\n }\n l = Ch.prototype;\n l.Tb = function() {\n return this.c\n };\n l.cb = function() {\n Dh(this);\n for (var a = [], c = 0; c < this.b.length; c++) a.push(this.a[this.b[c]]);\n return a\n };\n l.C = function() {\n Dh(this);\n return this.b.concat()\n };\n l.la = function() {\n return 0 == this.c\n };\n l.clear = function() {\n this.a = {};\n this.c = this.b.length = 0\n };\n l.remove = function(a) {\n return Eh(this.a, a) ? 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(d = this.Hb, e = 13 != d && 27 != d ? c.keyCode : 0) : Kb && \"keypress\" == a.type ? (d = this.Hb, e = 0 <= c.charCode && 63232 > c.charCode && Ih(d) ? c.charCode : 0) : Hb ? (d = this.Hb, e = Ih(d) ? c.keyCode : 0) : (d = c.keyCode || this.Hb, e = c.charCode || 0, Qh && (f = this.Ge), Lb && 63 == e && 224 == d && (d = 191));\n var g = d = Jh(d),\n h = c.keyIdentifier;\n d ? 63232 <= d && d in Nh ? g = Nh[d] : 25 == d && a.d && (g = 9) : h && h in Oh && (g = Oh[h]);\n this.Ja = g;\n a = new Rh(g, e, 0, c);\n a.a = f;\n this.dispatchEvent(a)\n };\n\n function Mh(a, c, d) {\n a.Vd && Sh(a);\n a.Z = c;\n a.Ud = x(a.Z, \"keypress\", a, d);\n a.Ye = x(a.Z, \"keydown\", a.b, d, a);\n a.Vd = x(a.Z, \"keyup\", a.a, d, a)\n }\n\n function Sh(a) {\n a.Ud && (Wc(a.Ud), Wc(a.Ye), Wc(a.Vd), a.Ud = null, a.Ye = null, a.Vd = null);\n a.Z = null;\n a.Ja = -1;\n a.Hb = -1\n }\n Lh.prototype.O = function() {\n Lh.S.O.call(this);\n Sh(this)\n };\n\n function Rh(a, c, d, e) {\n wc.call(this, e);\n this.type = \"key\";\n this.e = a;\n this.q = c\n }\n w(Rh, wc);\n\n function Th(a, c) {\n $c.call(this);\n var d = this.Z = a;\n (d = la(d) && 1 == d.nodeType ? this.Z : this.Z ? this.Z.body : null) && fg(d, \"direction\");\n this.b = x(this.Z, Jb ? \"DOMMouseScroll\" : \"mousewheel\", this, c)\n }\n w(Th, $c);\n Th.prototype.handleEvent = function(a) {\n var c = 0,\n d = 0,\n e = 0;\n a = a.b;\n if (\"mousewheel\" == a.type) {\n d = 1;\n if (Ib || Kb && (Mb || Rb(\"532.0\"))) d = 40;\n e = Uh(-a.wheelDelta, d);\n m(a.wheelDeltaX) ? (c = Uh(-a.wheelDeltaX, d), d = Uh(-a.wheelDeltaY, d)) : d = e\n } else e = a.detail, 100 < e ? e = 3 : -100 > e && (e = -3), m(a.axis) && a.axis === a.HORIZONTAL_AXIS ? c = e : d = e;\n ja(this.a) && Vb(c, -this.a, this.a);\n ja(this.c) && (d = Vb(d, -this.c, this.c));\n c = new Vh(e, a, 0, d);\n this.dispatchEvent(c)\n };\n\n function Uh(a, c) {\n return Kb && (Lb || Nb) && 0 != a % c ? a : a / c\n }\n Th.prototype.O = function() {\n Th.S.O.call(this);\n Wc(this.b);\n this.b = null\n };\n\n function Vh(a, c, d, e) {\n wc.call(this, c);\n this.type = \"mousewheel\";\n this.detail = a;\n this.o = e\n }\n w(Vh, wc);\n\n function Wh(a, c, d) {\n rc.call(this, a);\n this.b = c;\n a = m(d) ? d : {};\n this.buttons = Xh(a);\n this.pressure = Yh(a, this.buttons);\n this.bubbles = Ab(a, \"bubbles\", !1);\n this.cancelable = Ab(a, \"cancelable\", !1);\n this.view = Ab(a, \"view\", null);\n this.detail = Ab(a, \"detail\", null);\n this.screenX = Ab(a, \"screenX\", 0);\n this.screenY = Ab(a, \"screenY\", 0);\n this.clientX = Ab(a, \"clientX\", 0);\n this.clientY = Ab(a, \"clientY\", 0);\n this.button = Ab(a, \"button\", 0);\n this.relatedTarget = Ab(a, \"relatedTarget\", null);\n this.pointerId = Ab(a, \"pointerId\", 0);\n this.width = Ab(a, \"width\", 0);\n this.height = Ab(a, \"height\", 0);\n this.pointerType = Ab(a, \"pointerType\", \"\");\n this.isPrimary = Ab(a, \"isPrimary\", !1);\n c.preventDefault && (this.preventDefault = function() {\n c.preventDefault()\n })\n }\n w(Wh, rc);\n\n function Xh(a) {\n if (a.buttons || Zh) a = a.buttons;\n else switch (a.which) {\n case 1:\n a = 1;\n break;\n case 2:\n a = 4;\n break;\n case 3:\n a = 2;\n break;\n default:\n a = 0\n }\n return a\n }\n\n function Yh(a, c) {\n var d = 0;\n a.pressure ? d = a.pressure : d = c ? .5 : 0;\n return d\n }\n var Zh = !1;\n try {\n Zh = 1 === (new MouseEvent(\"click\", {\n buttons: 1\n })).buttons\n } catch ($h) {};\n\n function ai(a, c) {\n var d = Mf(\"CANVAS\");\n m(a) && (d.width = a);\n m(c) && (d.height = c);\n return d.getContext(\"2d\")\n }\n var ci = function() {\n var a;\n return function() {\n if (!m(a))\n if (ba.getComputedStyle) {\n var c = Mf(\"P\"),\n d, e = {\n webkitTransform: \"-webkit-transform\",\n OTransform: \"-o-transform\",\n msTransform: \"-ms-transform\",\n MozTransform: \"-moz-transform\",\n transform: \"transform\"\n };\n document.body.appendChild(c);\n for (var f in e) f in c.style && (c.style[f] = \"translate(1px,1px)\", d = ba.getComputedStyle(c).getPropertyValue(e[f]));\n Qf(c);\n a = d && \"none\" !== d\n } else a = !1;\n return a\n }\n }(),\n di = function() {\n var a;\n return function() {\n if (!m(a))\n if (ba.getComputedStyle) {\n var c = Mf(\"P\"),\n d, e = {\n webkitTransform: \"-webkit-transform\",\n OTransform: \"-o-transform\",\n msTransform: \"-ms-transform\",\n MozTransform: \"-moz-transform\",\n transform: \"transform\"\n };\n document.body.appendChild(c);\n for (var f in e) f in c.style && (c.style[f] = \"translate3d(1px,1px,1px)\", d = ba.getComputedStyle(c).getPropertyValue(e[f]));\n Qf(c);\n a = d && \"none\" !== d\n } else a = !1;\n return a\n }\n }();\n\n function ei(a, c) {\n var d = a.style;\n d.WebkitTransform = c;\n d.MozTransform = c;\n d.b = c;\n d.msTransform = c;\n d.transform = c;\n Ib && !Ub && (a.style.transformOrigin = \"0 0\")\n }\n\n function fi(a, c) {\n var d;\n if (di()) {\n if (m(6)) {\n var e = Array(16);\n for (d = 0; 16 > d; ++d) e[d] = c[d].toFixed(6);\n d = e.join(\",\")\n } else d = c.join(\",\");\n ei(a, \"matrix3d(\" + d + \")\")\n } else if (ci()) {\n e = [c[0], c[1], c[4], c[5], c[12], c[13]];\n if (m(6)) {\n var f = Array(6);\n for (d = 0; 6 > d; ++d) f[d] = e[d].toFixed(6);\n d = f.join(\",\")\n } else d = e.join(\",\");\n ei(a, \"matrix(\" + d + \")\")\n } else a.style.left = Math.round(c[12]) + \"px\", a.style.top = Math.round(c[13]) + \"px\"\n };\n var gi = [\"experimental-webgl\", \"webgl\", \"webkit-3d\", \"moz-webgl\"];\n\n function hi(a, c) {\n var d, e, f = gi.length;\n for (e = 0; e < f; ++e) try {\n if (d = a.getContext(gi[e], c), null !== d) return d\n } catch (g) {}\n return null\n };\n var ii, ji = ba.devicePixelRatio || 1,\n ki = !1,\n li = function() {\n if (!(\"HTMLCanvasElement\" in ba)) return !1;\n try {\n var a = ai();\n if (null === a) return !1;\n m(a.setLineDash) && (ki = !0);\n return !0\n } catch (c) {\n return !1\n }\n }(),\n mi = \"DeviceOrientationEvent\" in ba,\n ni = \"geolocation\" in ba.navigator,\n oi = \"ontouchstart\" in ba,\n pi = \"PointerEvent\" in ba,\n qi = !!ba.navigator.msPointerEnabled,\n ri = !1,\n si, ti = [];\n if (\"WebGLRenderingContext\" in ba) try {\n var ui = hi(Mf(\"CANVAS\"), {\n Ei: !0\n });\n null !== ui && (ri = !0, si = ui.getParameter(ui.MAX_TEXTURE_SIZE), ti = ui.getSupportedExtensions())\n } catch (vi) {}\n ii = ri;\n wa = ti;\n va = si;\n\n function wi(a, c) {\n this.b = a;\n this.e = c\n };\n\n function xi(a) {\n wi.call(this, a, {\n mousedown: this.tk,\n mousemove: this.uk,\n mouseup: this.xk,\n mouseover: this.wk,\n mouseout: this.vk\n });\n this.a = a.a;\n this.c = []\n }\n w(xi, wi);\n\n function yi(a, c) {\n for (var d = a.c, e = c.clientX, f = c.clientY, g = 0, h = d.length, k; g < h && (k = d[g]); g++) {\n var n = Math.abs(f - k[1]);\n if (25 >= Math.abs(e - k[0]) && 25 >= n) return !0\n }\n return !1\n }\n\n function zi(a) {\n var c = Ai(a, a.b),\n d = c.preventDefault;\n c.preventDefault = function() {\n a.preventDefault();\n d()\n };\n c.pointerId = 1;\n c.isPrimary = !0;\n c.pointerType = \"mouse\";\n return c\n }\n l = xi.prototype;\n l.tk = function(a) {\n if (!yi(this, a)) {\n (1).toString() in this.a && this.cancel(a);\n var c = zi(a);\n this.a[(1).toString()] = a;\n Bi(this.b, Ci, c, a)\n }\n };\n l.uk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Bi(this.b, Di, c, a)\n }\n };\n l.xk = function(a) {\n if (!yi(this, a)) {\n var c = this.a[(1).toString()];\n c && c.button === a.button && (c = zi(a), Bi(this.b, Ei, c, a), zb(this.a, (1).toString()))\n }\n };\n l.wk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Fi(this.b, c, a)\n }\n };\n l.vk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Gi(this.b, c, a)\n }\n };\n l.cancel = function(a) {\n var c = zi(a);\n this.b.cancel(c, a);\n zb(this.a, (1).toString())\n };\n\n function Hi(a) {\n wi.call(this, a, {\n MSPointerDown: this.Ck,\n MSPointerMove: this.Dk,\n MSPointerUp: this.Gk,\n MSPointerOut: this.Ek,\n MSPointerOver: this.Fk,\n MSPointerCancel: this.Bk,\n MSGotPointerCapture: this.zk,\n MSLostPointerCapture: this.Ak\n });\n this.a = a.a;\n this.c = [\"\", \"unavailable\", \"touch\", \"pen\", \"mouse\"]\n }\n w(Hi, wi);\n\n function Ii(a, c) {\n var d = c;\n ja(c.b.pointerType) && (d = Ai(c, c.b), d.pointerType = a.c[c.b.pointerType]);\n return d\n }\n l = Hi.prototype;\n l.Ck = function(a) {\n this.a[a.b.pointerId] = a;\n var c = Ii(this, a);\n Bi(this.b, Ci, c, a)\n };\n l.Dk = function(a) {\n var c = Ii(this, a);\n Bi(this.b, Di, c, a)\n };\n l.Gk = function(a) {\n var c = Ii(this, a);\n Bi(this.b, Ei, c, a);\n zb(this.a, a.b.pointerId)\n };\n l.Ek = function(a) {\n var c = Ii(this, a);\n Gi(this.b, c, a)\n };\n l.Fk = function(a) {\n var c = Ii(this, a);\n Fi(this.b, c, a)\n };\n l.Bk = function(a) {\n var c = Ii(this, a);\n this.b.cancel(c, a);\n zb(this.a, a.b.pointerId)\n };\n l.Ak = function(a) {\n this.b.dispatchEvent(new Wh(\"lostpointercapture\", a, a.b))\n };\n l.zk = function(a) {\n this.b.dispatchEvent(new Wh(\"gotpointercapture\", a, a.b))\n };\n\n function Ji(a) {\n wi.call(this, a, {\n pointerdown: this.nn,\n pointermove: this.pn,\n pointerup: this.sn,\n pointerout: this.qn,\n pointerover: this.rn,\n pointercancel: this.mn,\n gotpointercapture: this.Fj,\n lostpointercapture: this.sk\n })\n }\n w(Ji, wi);\n l = Ji.prototype;\n l.nn = function(a) {\n Ki(this.b, a)\n };\n l.pn = function(a) {\n Ki(this.b, a)\n };\n l.sn = function(a) {\n Ki(this.b, a)\n };\n l.qn = function(a) {\n Ki(this.b, a)\n };\n l.rn = function(a) {\n Ki(this.b, a)\n };\n l.mn = function(a) {\n Ki(this.b, a)\n };\n l.sk = function(a) {\n Ki(this.b, a)\n };\n l.Fj = function(a) {\n Ki(this.b, a)\n };\n\n function Li(a, c) {\n wi.call(this, a, {\n touchstart: this.so,\n touchmove: this.ro,\n touchend: this.qo,\n touchcancel: this.po\n });\n this.a = a.a;\n this.g = c;\n this.c = void 0;\n this.f = 0;\n this.d = void 0\n }\n w(Li, wi);\n l = Li.prototype;\n l.qh = function() {\n this.f = 0;\n this.d = void 0\n };\n\n function Mi(a, c, d) {\n c = Ai(c, d);\n c.pointerId = d.identifier + 2;\n c.bubbles = !0;\n c.cancelable = !0;\n c.detail = a.f;\n c.button = 0;\n c.buttons = 1;\n c.width = d.webkitRadiusX || d.radiusX || 0;\n c.height = d.webkitRadiusY || d.radiusY || 0;\n c.pressure = d.webkitForce || d.force || .5;\n c.isPrimary = a.c === d.identifier;\n c.pointerType = \"touch\";\n c.clientX = d.clientX;\n c.clientY = d.clientY;\n c.screenX = d.screenX;\n c.screenY = d.screenY;\n return c\n }\n\n function Ni(a, c, d) {\n function e() {\n c.preventDefault()\n }\n var f = Array.prototype.slice.call(c.b.changedTouches),\n g = f.length,\n h, k;\n for (h = 0; h < g; ++h) k = Mi(a, c, f[h]), k.preventDefault = e, d.call(a, c, k)\n }\n l.so = function(a) {\n var c = a.b.touches,\n d = tb(this.a),\n e = d.length;\n if (e >= c.length) {\n var f = [],\n g, h, k;\n for (g = 0; g < e; ++g) {\n h = d[g];\n k = this.a[h];\n var n;\n if (!(n = 1 == h)) a: {\n n = c.length;\n for (var p = void 0, q = 0; q < n; q++)\n if (p = c[q], p.identifier === h - 2) {\n n = !0;\n break a\n }\n n = !1\n }\n n || f.push(k.ec)\n }\n for (g = 0; g < f.length; ++g) this.He(a, f[g])\n }\n c = rb(this.a);\n if (0 === c || 1 === c && (1).toString() in this.a) this.c = a.b.changedTouches[0].identifier, m(this.d) && ba.clearTimeout(this.d);\n Oi(this, a);\n this.f++;\n Ni(this, a, this.hn)\n };\n l.hn = function(a, c) {\n this.a[c.pointerId] = {\n target: c.target,\n ec: c,\n Zg: c.target\n };\n var d = this.b;\n c.bubbles = !0;\n Bi(d, Pi, c, a);\n d = this.b;\n c.bubbles = !1;\n Bi(d, Qi, c, a);\n Bi(this.b, Ci, c, a)\n };\n l.ro = function(a) {\n a.preventDefault();\n Ni(this, a, this.yk)\n };\n l.yk = function(a, c) {\n var d = this.a[c.pointerId];\n if (d) {\n var e = d.ec,\n f = d.Zg;\n Bi(this.b, Di, c, a);\n e && f !== c.target && (e.relatedTarget = c.target, c.relatedTarget = f, e.target = f, c.target ? (Gi(this.b, e, a), Fi(this.b, c, a)) : (c.target = f, c.relatedTarget = null, this.He(a, c)));\n d.ec = c;\n d.Zg = c.target\n }\n };\n l.qo = function(a) {\n Oi(this, a);\n Ni(this, a, this.to)\n };\n l.to = function(a, c) {\n Bi(this.b, Ei, c, a);\n this.b.ec(c, a);\n var d = this.b;\n c.bubbles = !1;\n Bi(d, Ri, c, a);\n zb(this.a, c.pointerId);\n c.isPrimary && (this.c = void 0, this.d = ba.setTimeout(ra(this.qh, this), 200))\n };\n l.po = function(a) {\n Ni(this, a, this.He)\n };\n l.He = function(a, c) {\n this.b.cancel(c, a);\n this.b.ec(c, a);\n var d = this.b;\n c.bubbles = !1;\n Bi(d, Ri, c, a);\n zb(this.a, c.pointerId);\n c.isPrimary && (this.c = void 0, this.d = ba.setTimeout(ra(this.qh, this), 200))\n };\n\n function Oi(a, c) {\n var d = a.g.c,\n e = c.b.changedTouches[0];\n if (a.c === e.identifier) {\n var f = [e.clientX, e.clientY];\n d.push(f);\n ba.setTimeout(function() {\n Za(d, f)\n }, 2500)\n }\n };\n\n function Si(a) {\n $c.call(this);\n this.Z = a;\n this.a = {};\n this.c = {};\n this.b = [];\n pi ? Ti(this, new Ji(this)) : qi ? Ti(this, new Hi(this)) : (a = new xi(this), Ti(this, a), oi && Ti(this, new Li(this, a)));\n a = this.b.length;\n for (var c, d = 0; d < a; d++) c = this.b[d], Ui(this, tb(c.e))\n }\n w(Si, $c);\n\n function Ti(a, c) {\n var d = tb(c.e);\n d && (Sa(d, function(a) {\n var d = c.e[a];\n d && (this.c[a] = ra(d, c))\n }, a), a.b.push(c))\n }\n Si.prototype.d = function(a) {\n var c = this.c[a.type];\n c && c(a)\n };\n\n function Ui(a, c) {\n Sa(c, function(a) {\n x(this.Z, a, this.d, !1, this)\n }, a)\n }\n\n function Vi(a, c) {\n Sa(c, function(a) {\n Vc(this.Z, a, this.d, !1, this)\n }, a)\n }\n\n function Ai(a, c) {\n for (var d = {}, e, f = 0, g = Wi.length; f < g; f++) e = Wi[f][0], d[e] = a[e] || c[e] || Wi[f][1];\n return d\n }\n Si.prototype.ec = function(a, c) {\n a.bubbles = !0;\n Bi(this, Xi, a, c)\n };\n Si.prototype.cancel = function(a, c) {\n Bi(this, Yi, a, c)\n };\n\n function Gi(a, c, d) {\n a.ec(c, d);\n var e = c.relatedTarget;\n null !== e && Tf(c.target, e) || (c.bubbles = !1, Bi(a, Ri, c, d))\n }\n\n function Fi(a, c, d) {\n c.bubbles = !0;\n Bi(a, Pi, c, d);\n var e = c.relatedTarget;\n null !== e && Tf(c.target, e) || (c.bubbles = !1, Bi(a, Qi, c, d))\n }\n\n function Bi(a, c, d, e) {\n a.dispatchEvent(new Wh(c, e, d))\n }\n\n function Ki(a, c) {\n a.dispatchEvent(new Wh(c.type, c, c.b))\n }\n Si.prototype.O = function() {\n for (var a = this.b.length, c, d = 0; d < a; d++) c = this.b[d], Vi(this, tb(c.e));\n Si.S.O.call(this)\n };\n var Di = \"pointermove\",\n Ci = \"pointerdown\",\n Ei = \"pointerup\",\n Pi = \"pointerover\",\n Xi = \"pointerout\",\n Qi = \"pointerenter\",\n Ri = \"pointerleave\",\n Yi = \"pointercancel\",\n Wi = [\n [\"bubbles\", !1],\n [\"cancelable\", !1],\n [\"view\", null],\n [\"detail\", null],\n [\"screenX\", 0],\n [\"screenY\", 0],\n [\"clientX\", 0],\n [\"clientY\", 0],\n [\"ctrlKey\", !1],\n [\"altKey\", !1],\n [\"shiftKey\", !1],\n [\"metaKey\", !1],\n [\"button\", 0],\n [\"relatedTarget\", null],\n [\"buttons\", 0],\n [\"pointerId\", 0],\n [\"width\", 0],\n [\"height\", 0],\n [\"pressure\", 0],\n [\"tiltX\", 0],\n [\"tiltY\", 0],\n [\"pointerType\", \"\"],\n [\"hwTimestamp\", 0],\n [\"isPrimary\", !1],\n [\"type\", \"\"],\n [\"target\", null],\n [\"currentTarget\", null],\n [\"which\", 0]\n ];\n\n function Zi(a, c, d, e, f) {\n tg.call(this, a, c, f);\n this.b = d;\n this.originalEvent = d.b;\n this.pixel = c.Bd(this.originalEvent);\n this.coordinate = c.ka(this.pixel);\n this.dragging = m(e) ? e : !1\n }\n w(Zi, tg);\n Zi.prototype.preventDefault = function() {\n Zi.S.preventDefault.call(this);\n this.b.preventDefault()\n };\n Zi.prototype.fb = function() {\n Zi.S.fb.call(this);\n this.b.fb()\n };\n\n function $i(a, c, d, e, f) {\n Zi.call(this, a, c, d.b, e, f);\n this.a = d\n }\n w($i, Zi);\n\n function aj(a) {\n $c.call(this);\n this.c = a;\n this.f = 0;\n this.g = !1;\n this.a = this.i = this.d = null;\n a = this.c.a;\n this.o = 0;\n this.l = {};\n this.e = new Si(a);\n this.b = null;\n this.i = x(this.e, Ci, this.dk, !1, this);\n this.q = x(this.e, Di, this.Kn, !1, this)\n }\n w(aj, $c);\n\n function bj(a, c) {\n var d;\n d = new $i(cj, a.c, c);\n a.dispatchEvent(d);\n 0 !== a.f ? (ba.clearTimeout(a.f), a.f = 0, d = new $i(dj, a.c, c), a.dispatchEvent(d)) : a.f = ba.setTimeout(ra(function() {\n this.f = 0;\n var a = new $i(ej, this.c, c);\n this.dispatchEvent(a)\n }, a), 250)\n }\n\n function fj(a, c) {\n c.type == gj || c.type == hj ? delete a.l[c.pointerId] : c.type == ij && (a.l[c.pointerId] = !0);\n a.o = rb(a.l)\n }\n l = aj.prototype;\n l.fg = function(a) {\n fj(this, a);\n var c = new $i(gj, this.c, a);\n this.dispatchEvent(c);\n !this.g && 0 === a.button && bj(this, this.a);\n 0 === this.o && (Sa(this.d, Wc), this.d = null, this.g = !1, this.a = null, qc(this.b), this.b = null)\n };\n l.dk = function(a) {\n fj(this, a);\n var c = new $i(ij, this.c, a);\n this.dispatchEvent(c);\n this.a = a;\n null === this.d && (this.b = new Si(document), this.d = [x(this.b, jj, this.$k, !1, this), x(this.b, gj, this.fg, !1, this), x(this.e, hj, this.fg, !1, this)])\n };\n l.$k = function(a) {\n if (a.clientX != this.a.clientX || a.clientY != this.a.clientY) {\n this.g = !0;\n var c = new $i(kj, this.c, a, this.g);\n this.dispatchEvent(c)\n }\n a.preventDefault()\n };\n l.Kn = function(a) {\n this.dispatchEvent(new $i(a.type, this.c, a, null !== this.a && (a.clientX != this.a.clientX || a.clientY != this.a.clientY)))\n };\n l.O = function() {\n null !== this.q && (Wc(this.q), this.q = null);\n null !== this.i && (Wc(this.i), this.i = null);\n null !== this.d && (Sa(this.d, Wc), this.d = null);\n null !== this.b && (qc(this.b), this.b = null);\n null !== this.e && (qc(this.e), this.e = null);\n aj.S.O.call(this)\n };\n var ej = \"singleclick\",\n cj = \"click\",\n dj = \"dblclick\",\n kj = \"pointerdrag\",\n jj = \"pointermove\",\n ij = \"pointerdown\",\n gj = \"pointerup\",\n hj = \"pointercancel\",\n lj = {\n Ko: ej,\n zo: cj,\n Ao: dj,\n Do: kj,\n Go: jj,\n Co: ij,\n Jo: gj,\n Io: \"pointerover\",\n Ho: \"pointerout\",\n Eo: \"pointerenter\",\n Fo: \"pointerleave\",\n Bo: hj\n };\n\n function mj(a) {\n fd.call(this);\n var c = Db(a);\n c.brightness = m(a.brightness) ? a.brightness : 0;\n c.contrast = m(a.contrast) ? a.contrast : 1;\n c.hue = m(a.hue) ? a.hue : 0;\n c.opacity = m(a.opacity) ? a.opacity : 1;\n c.saturation = m(a.saturation) ? a.saturation : 1;\n c.visible = m(a.visible) ? a.visible : !0;\n c.maxResolution = m(a.maxResolution) ? a.maxResolution : Infinity;\n c.minResolution = m(a.minResolution) ? a.minResolution : 0;\n this.t(c)\n }\n w(mj, fd);\n l = mj.prototype;\n l.Bb = function() {\n return this.get(\"brightness\")\n };\n l.Cb = function() {\n return this.get(\"contrast\")\n };\n l.Db = function() {\n return this.get(\"hue\")\n };\n\n function nj(a) {\n var c = a.Bb(),\n d = a.Cb(),\n e = a.Db(),\n f = a.Kb(),\n g = a.Gb(),\n h = a.We(),\n k = a.eb(),\n n = a.G(),\n p = a.Eb(),\n q = a.Fb();\n return {\n layer: a,\n brightness: Vb(c, -1, 1),\n contrast: Math.max(d, 0),\n hue: e,\n opacity: Vb(f, 0, 1),\n saturation: Math.max(g, 0),\n i: h,\n visible: k,\n extent: n,\n maxResolution: p,\n minResolution: Math.max(q, 0)\n }\n }\n l.G = function() {\n return this.get(\"extent\")\n };\n l.Eb = function() {\n return this.get(\"maxResolution\")\n };\n l.Fb = function() {\n return this.get(\"minResolution\")\n };\n l.Kb = function() {\n return this.get(\"opacity\")\n };\n l.Gb = function() {\n return this.get(\"saturation\")\n };\n l.eb = function() {\n return this.get(\"visible\")\n };\n l.gc = function(a) {\n this.set(\"brightness\", a)\n };\n l.hc = function(a) {\n this.set(\"contrast\", a)\n };\n l.ic = function(a) {\n this.set(\"hue\", a)\n };\n l.bc = function(a) {\n this.set(\"extent\", a)\n };\n l.jc = function(a) {\n this.set(\"maxResolution\", a)\n };\n l.kc = function(a) {\n this.set(\"minResolution\", a)\n };\n l.cc = function(a) {\n this.set(\"opacity\", a)\n };\n l.lc = function(a) {\n this.set(\"saturation\", a)\n };\n l.mc = function(a) {\n this.set(\"visible\", a)\n };\n\n function C(a) {\n var c = Db(a);\n delete c.source;\n mj.call(this, c);\n this.f = null;\n x(this, hd(\"source\"), this.kk, !1, this);\n this.Jc(m(a.source) ? a.source : null)\n }\n w(C, mj);\n\n function oj(a, c) {\n return a.visible && c >= a.minResolution && c < a.maxResolution\n }\n l = C.prototype;\n l.Ue = function(a) {\n a = m(a) ? a : [];\n a.push(nj(this));\n return a\n };\n l.da = function() {\n var a = this.get(\"source\");\n return m(a) ? a : null\n };\n l.We = function() {\n var a = this.da();\n return null === a ? \"undefined\" : a.o\n };\n l.Kl = function() {\n this.k()\n };\n l.kk = function() {\n null !== this.f && (Wc(this.f), this.f = null);\n var a = this.da();\n null !== a && (this.f = x(a, \"change\", this.Kl, !1, this));\n this.k()\n };\n l.Jc = function(a) {\n this.set(\"source\", a)\n };\n\n function pj(a, c, d, e, f) {\n $c.call(this);\n this.f = f;\n this.extent = a;\n this.e = d;\n this.resolution = c;\n this.state = e\n }\n w(pj, $c);\n pj.prototype.G = function() {\n return this.extent\n };\n\n function qj(a, c, d, e, f, g, h, k) {\n Dd(a);\n 0 === c && 0 === d || Gd(a, c, d);\n 1 == e && 1 == f || Hd(a, e, f);\n 0 !== g && Id(a, g);\n 0 === h && 0 === k || Gd(a, h, k);\n return a\n }\n\n function rj(a, c) {\n return a[0] == c[0] && a[1] == c[1] && a[4] == c[4] && a[5] == c[5] && a[12] == c[12] && a[13] == c[13]\n }\n\n function sj(a, c, d) {\n var e = a[1],\n f = a[5],\n g = a[13],\n h = c[0];\n c = c[1];\n d[0] = a[0] * h + a[4] * c + a[12];\n d[1] = e * h + f * c + g;\n return d\n };\n\n function uj(a) {\n cd.call(this);\n this.a = a\n }\n w(uj, cd);\n l = uj.prototype;\n l.Pa = ca;\n l.dc = function(a, c, d, e) {\n a = a.slice();\n sj(c.pixelToCoordinateMatrix, a, a);\n if (this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n };\n l.ee = Fg;\n l.yd = function(a, c) {\n return function(d, e) {\n return $g(a, d, e, function(a) {\n c[d] || (c[d] = {});\n c[d][a.b.toString()] = a\n })\n }\n };\n l.Ol = function(a) {\n 2 === a.target.state && vj(this)\n };\n\n function wj(a, c) {\n var d = c.state;\n 2 != d && 3 != d && x(c, \"change\", a.Ol, !1, a);\n 0 == d && (c.load(), d = c.state);\n return 2 == d\n }\n\n function vj(a) {\n var c = a.a;\n c.eb() && \"ready\" == c.We() && a.k()\n }\n\n function xj(a, c) {\n yg(c.a) && a.postRenderFunctions.push(ta(function(a, c, f) {\n c = ma(a).toString();\n a = a.a;\n f = f.usedTiles[c];\n for (var g; yg(a) && !(c = a.b.qc, g = c.b[0].toString(), g in f && f[g].contains(c.b));) a.pop().Yc()\n }, c))\n }\n\n function yj(a, c) {\n if (null != c) {\n var d, e, f;\n e = 0;\n for (f = c.length; e < f; ++e) d = c[e], a[ma(d).toString()] = d\n }\n }\n\n function zj(a, c) {\n var d = c.L;\n m(d) && (ia(d) ? a.logos[d] = \"\" : la(d) && (a.logos[d.src] = d.href))\n }\n\n function Aj(a, c, d, e) {\n c = ma(c).toString();\n d = d.toString();\n c in a ? d in a[c] ? (a = a[c][d], e.b < a.b && (a.b = e.b), e.d > a.d && (a.d = e.d), e.c < a.c && (a.c = e.c), e.a > a.a && (a.a = e.a)) : a[c][d] = e : (a[c] = {}, a[c][d] = e)\n }\n\n function Bj(a, c, d) {\n return [c * (Math.round(a[0] / c) + d[0] % 2 / 2), c * (Math.round(a[1] / c) + d[1] % 2 / 2)]\n }\n\n function Cj(a, c, d, e, f, g, h, k, n, p) {\n var q = ma(c).toString();\n q in a.wantedTiles || (a.wantedTiles[q] = {});\n var r = a.wantedTiles[q];\n a = a.tileQueue;\n var t = d.minZoom,\n u, A, z, D, B, y;\n for (y = h; y >= t; --y)\n for (A = Pg(d, g, y, A), z = d.ma(y), D = A.b; D <= A.d; ++D)\n for (B = A.c; B <= A.a; ++B) h - y <= k ? (u = c.Vb(y, D, B, e, f), 0 == u.state && (r[ef(u.b)] = !0, u.gb() in a.c || Dj(a, [u, q, Sg(d, u.b), z])), m(n) && n.call(p, u)) : c.yf(y, D, B)\n };\n\n function Ej(a) {\n this.U = a.opacity;\n this.V = a.rotateWithView;\n this.q = a.rotation;\n this.l = a.scale;\n this.n = a.snapToPixel\n }\n l = Ej.prototype;\n l.ie = function() {\n return this.U\n };\n l.Jd = function() {\n return this.V\n };\n l.je = function() {\n return this.q\n };\n l.ke = function() {\n return this.l\n };\n l.Kd = function() {\n return this.n\n };\n l.le = function(a) {\n this.q = a\n };\n l.me = function(a) {\n this.l = a\n };\n\n function Fj(a) {\n a = m(a) ? a : {};\n this.e = m(a.anchor) ? a.anchor : [.5, .5];\n this.d = null;\n this.a = m(a.anchorOrigin) ? a.anchorOrigin : \"top-left\";\n this.g = m(a.anchorXUnits) ? a.anchorXUnits : \"fraction\";\n this.i = m(a.anchorYUnits) ? a.anchorYUnits : \"fraction\";\n var c = m(a.crossOrigin) ? a.crossOrigin : null,\n d = m(a.img) ? a.img : null,\n e = m(a.imgSize) ? a.imgSize : null,\n f = a.src;\n m(f) && 0 !== f.length || null === d || (f = d.src);\n var g = m(a.src) ? 0 : 2,\n h = Gj.Ia(),\n k = h.get(f, c);\n null === k && (k = new Hj(d, f, e, c, g), h.set(f, c, k));\n this.b = k;\n this.p = m(a.offset) ? a.offset : [0, 0];\n this.c = m(a.offsetOrigin) ? a.offsetOrigin : \"top-left\";\n this.f = null;\n this.o = m(a.size) ? a.size : null;\n Ej.call(this, {\n opacity: m(a.opacity) ? a.opacity : 1,\n rotation: m(a.rotation) ? a.rotation : 0,\n scale: m(a.scale) ? a.scale : 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0,\n rotateWithView: m(a.rotateWithView) ? a.rotateWithView : !1\n })\n }\n w(Fj, Ej);\n l = Fj.prototype;\n l.mb = function() {\n if (null !== this.d) return this.d;\n var a = this.e,\n c = this.Xa();\n if (\"fraction\" == this.g || \"fraction\" == this.i) {\n if (null === c) return null;\n a = this.e.slice();\n \"fraction\" == this.g && (a[0] *= c[0]);\n \"fraction\" == this.i && (a[1] *= c[1])\n }\n if (\"top-left\" != this.a) {\n if (null === c) return null;\n a === this.e && (a = this.e.slice());\n if (\"top-right\" == this.a || \"bottom-right\" == this.a) a[0] = -a[0] + c[0];\n if (\"bottom-left\" == this.a || \"bottom-right\" == this.a) a[1] = -a[1] + c[1]\n }\n return this.d = a\n };\n l.Lb = function() {\n return this.b.b\n };\n l.Dd = function() {\n return this.b.a\n };\n l.gd = function() {\n return this.b.c\n };\n l.he = function() {\n var a = this.b;\n if (null === a.e)\n if (a.i) {\n var c = a.a[0],\n d = a.a[1],\n e = ai(c, d);\n e.fillRect(0, 0, c, d);\n a.e = e.canvas\n } else a.e = a.b;\n return a.e\n };\n l.rb = function() {\n if (null !== this.f) return this.f;\n var a = this.p;\n if (\"top-left\" != this.c) {\n var c = this.Xa(),\n d = this.b.a;\n if (null === c || null === d) return null;\n a = a.slice();\n if (\"top-right\" == this.c || \"bottom-right\" == this.c) a[0] = d[0] - c[0] - a[0];\n if (\"bottom-left\" == this.c || \"bottom-right\" == this.c) a[1] = d[1] - c[1] - a[1]\n }\n return this.f = a\n };\n l.Bm = function() {\n return this.b.f\n };\n l.Xa = function() {\n return null === this.o ? this.b.a : this.o\n };\n l.$e = function(a, c) {\n return x(this.b, \"change\", a, !1, c)\n };\n l.load = function() {\n this.b.load()\n };\n l.xf = function(a, c) {\n Vc(this.b, \"change\", a, !1, c)\n };\n\n function Hj(a, c, d, e, f) {\n $c.call(this);\n this.e = null;\n this.b = null === a ? new Image : a;\n null !== e && (this.b.crossOrigin = e);\n this.d = null;\n this.c = f;\n this.a = d;\n this.f = c;\n this.i = !1\n }\n w(Hj, $c);\n Hj.prototype.g = function() {\n this.c = 3;\n Sa(this.d, Wc);\n this.d = null;\n this.dispatchEvent(\"change\")\n };\n Hj.prototype.q = function() {\n this.c = 2;\n this.a = [this.b.width, this.b.height];\n Sa(this.d, Wc);\n this.d = null;\n var a = ai(1, 1);\n a.drawImage(this.b, 0, 0);\n try {\n a.getImageData(0, 0, 1, 1)\n } catch (c) {\n this.i = !0\n }\n this.dispatchEvent(\"change\")\n };\n Hj.prototype.load = function() {\n if (0 == this.c) {\n this.c = 1;\n this.d = [Uc(this.b, \"error\", this.g, !1, this), Uc(this.b, \"load\", this.q, !1, this)];\n try {\n this.b.src = this.f\n } catch (a) {\n this.g()\n }\n }\n };\n\n function Gj() {\n this.b = {};\n this.a = 0\n }\n da(Gj);\n Gj.prototype.clear = function() {\n this.b = {};\n this.a = 0\n };\n Gj.prototype.get = function(a, c) {\n var d = c + \":\" + a;\n return d in this.b ? this.b[d] : null\n };\n Gj.prototype.set = function(a, c, d) {\n this.b[c + \":\" + a] = d;\n ++this.a\n };\n\n function Ij(a, c) {\n mc.call(this);\n this.g = c;\n this.c = null;\n this.f = {};\n this.o = {}\n }\n w(Ij, mc);\n\n function Jj(a) {\n var c = a.viewState,\n d = a.coordinateToPixelMatrix;\n qj(d, a.size[0] / 2, a.size[1] / 2, 1 / c.resolution, -1 / c.resolution, -c.rotation, -c.center[0], -c.center[1]);\n Fd(d, a.pixelToCoordinateMatrix)\n }\n l = Ij.prototype;\n l.O = function() {\n pb(this.f, qc);\n Ij.S.O.call(this)\n };\n\n function Kj() {\n var a = Gj.Ia();\n if (32 < a.a) {\n var c = 0,\n d, e;\n for (d in a.b) {\n e = a.b[d];\n var f;\n if (f = 0 === (c++ & 3)) Bc(e) ? e = bd(e, void 0, void 0) : (e = Qc(e), e = !!e && Kc(e, void 0, void 0)), f = !e;\n f && (delete a.b[d], --a.a)\n }\n }\n }\n l.ef = function(a, c, d, e, f, g) {\n function h(a) {\n var c = ma(a).toString();\n if (!(c in r)) return r[c] = !0, d.call(e, a, null)\n }\n var k, n = c.viewState,\n p = n.resolution,\n q = n.rotation,\n r = {},\n t = n.projection,\n n = a;\n if (t.c) {\n var u = t.G(),\n t = ie(u);\n k = a[0];\n if (k < u[0] || k > u[2]) n = Math.ceil((u[0] - k) / t), n = [k + t * n, a[1]]\n }\n if (null !== this.c && (k = this.c.c(n, p, q, {}, h))) return k;\n q = c.layerStatesArray;\n for (t = q.length - 1; 0 <= t; --t)\n if (k = q[t], u = k.layer, oj(k, p) && f.call(g, u) && (k = Lj(this, u).Pa(Cg(u.da()) ? 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(c.length = 0, d.length = 0) : (c[0] = c.pop(), d[0] = d.pop(), Pj(a, 0));\n c = a.e(e);\n delete a.c[c];\n return e\n }\n\n function Dj(a, c) {\n var d = a.g(c);\n Infinity != d && (a.b.push(c), a.a.push(d), a.c[a.e(c)] = !0, Qj(a, 0, a.b.length - 1))\n }\n Nj.prototype.Tb = function() {\n return this.b.length\n };\n Nj.prototype.la = function() {\n return 0 === this.b.length\n };\n\n function Pj(a, c) {\n for (var d = a.b, e = a.a, f = d.length, g = d[c], h = e[c], k = c; c < f >> 1;) {\n var n = 2 * c + 1,\n p = 2 * c + 2,\n n = p < f && e[p] < e[n] ? p : n;\n d[c] = d[n];\n e[c] = e[n];\n c = n\n }\n d[c] = g;\n e[c] = h;\n Qj(a, k, c)\n }\n\n function Qj(a, c, d) {\n var e = a.b;\n a = a.a;\n for (var f = e[d], g = a[d]; d > c;) {\n var h = d - 1 >> 1;\n if (a[h] > g) e[d] = e[h], a[d] = a[h], d = h;\n else break\n }\n e[d] = f;\n a[d] = g\n }\n\n function Rj(a) {\n var c = a.g,\n d = a.b,\n e = a.a,\n f = 0,\n g = d.length,\n h, k, n;\n for (k = 0; k < g; ++k) h = d[k], n = c(h), Infinity == n ? delete a.c[a.e(h)] : (e[f] = n, d[f++] = h);\n d.length = f;\n e.length = f;\n for (c = (a.b.length >> 1) - 1; 0 <= c; c--) Pj(a, c)\n };\n\n function Sj(a, c) {\n Nj.call(this, function(c) {\n return a.apply(null, c)\n }, function(a) {\n return a[0].gb()\n });\n this.i = c;\n this.d = 0\n }\n w(Sj, Nj);\n Sj.prototype.f = function(a) {\n a = a.target;\n var c = a.state;\n if (2 === c || 3 === c || 4 === c) Vc(a, \"change\", this.f, !1, this), --this.d, this.i()\n };\n\n function Tj(a, c, d) {\n this.d = a;\n this.c = c;\n this.f = d;\n this.b = [];\n this.a = this.e = 0\n }\n Tj.prototype.update = function(a, c) {\n this.b.push(a, c, ua())\n };\n\n function Uj(a, c) {\n var d = a.d,\n e = a.a,\n f = a.c - e,\n g = Vj(a);\n return Ze({\n source: c,\n duration: g,\n easing: function(a) {\n return e * (Math.exp(d * a * g) - 1) / f\n }\n })\n }\n\n function Vj(a) {\n return Math.log(a.c / a.a) / a.d\n };\n\n function Wj(a) {\n fd.call(this);\n this.l = null;\n this.d(!0);\n this.handleEvent = a.handleEvent\n }\n w(Wj, fd);\n Wj.prototype.c = function() {\n return this.get(\"active\")\n };\n Wj.prototype.d = function(a) {\n this.set(\"active\", a)\n };\n Wj.prototype.setMap = function(a) {\n this.l = a\n };\n\n function Xj(a, c, d, e, f) {\n if (null != d) {\n var g = c.Da(),\n h = c.Ca();\n m(g) && m(h) && m(f) && 0 < f && (a.Ha($e({\n rotation: g,\n duration: f,\n easing: Ve\n })), m(e) && a.Ha(Ze({\n source: h,\n duration: f,\n easing: Ve\n })));\n c.rotate(d, e)\n }\n }\n\n function Yj(a, c, d, e, f) {\n var g = c.ya();\n d = c.constrainResolution(g, d, 0);\n Zj(a, c, d, e, f)\n }\n\n function Zj(a, c, d, e, f) {\n if (null != d) {\n var g = c.ya(),\n h = c.Ca();\n m(g) && m(h) && m(f) && 0 < f && (a.Ha(af({\n resolution: g,\n duration: f,\n easing: Ve\n })), m(e) && a.Ha(Ze({\n source: h,\n duration: f,\n easing: Ve\n })));\n if (null != e) {\n var k;\n a = c.Ca();\n f = c.ya();\n m(a) && m(f) && (k = [e[0] - d * (e[0] - a[0]) / f, e[1] - d * (e[1] - a[1]) / f]);\n c.Na(k)\n }\n c.tb(d)\n }\n };\n\n function ak(a) {\n a = m(a) ? a : {};\n this.a = m(a.delta) ? a.delta : 1;\n Wj.call(this, {\n handleEvent: bk\n });\n this.e = m(a.duration) ? a.duration : 250\n }\n w(ak, Wj);\n\n function bk(a) {\n var c = !1,\n d = a.b;\n if (a.type == dj) {\n var c = a.map,\n e = a.coordinate,\n d = d.d ? -this.a : this.a,\n f = c.R();\n Yj(c, f, d, e, this.e);\n a.preventDefault();\n c = !0\n }\n return !c\n };\n\n function ck(a) {\n a = a.b;\n return a.a && !a.g && a.d\n }\n\n function dk(a) {\n return \"pointermove\" == a.type\n }\n\n function ek(a) {\n return a.type == ej\n }\n\n function fk(a) {\n a = a.b;\n return !a.a && !a.g && !a.d\n }\n\n function gk(a) {\n a = a.b;\n return !a.a && !a.g && a.d\n }\n\n function hk(a) {\n a = a.b.target.tagName;\n return \"INPUT\" !== a && \"SELECT\" !== a && \"TEXTAREA\" !== a\n }\n\n function ik(a) {\n return 1 == a.a.pointerId\n };\n\n function jk(a) {\n a = m(a) ? a : {};\n Wj.call(this, {\n handleEvent: m(a.handleEvent) ? a.handleEvent : kk\n });\n this.vb = m(a.handleDownEvent) ? a.handleDownEvent : Fg;\n this.wb = m(a.handleDragEvent) ? a.handleDragEvent : ca;\n this.xb = m(a.handleMoveEvent) ? a.handleMoveEvent : ca;\n this.sc = m(a.handleUpEvent) ? a.handleUpEvent : Fg;\n this.o = !1;\n this.J = {};\n this.e = []\n }\n w(jk, Wj);\n\n function lk(a) {\n for (var c = a.length, d = 0, e = 0, f = 0; f < c; f++) d += a[f].clientX, e += a[f].clientY;\n return [d / c, e / c]\n }\n\n function kk(a) {\n if (!(a instanceof $i)) return !0;\n var c = !1,\n d = a.type;\n if (d === ij || d === kj || d === gj) d = a.a, a.type == gj ? delete this.J[d.pointerId] : a.type == ij ? this.J[d.pointerId] = d : d.pointerId in this.J && (this.J[d.pointerId] = d), this.e = sb(this.J);\n this.o && (a.type == kj ? this.wb(a) : a.type == gj && (this.o = this.sc(a)));\n a.type == ij ? 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(a = a.map, Ue(a.R(), 1), a.render(), this.a = void 0, !0) : !1\n }\n qk.prototype.nc = Fg;\n\n function uk() {\n fd.call(this);\n this.o = Kd();\n this.n = -1;\n this.f = {};\n this.l = this.g = 0\n }\n w(uk, fd);\n uk.prototype.e = function(a, c) {\n var d = m(c) ? c : [NaN, NaN];\n this.Sa(a[0], a[1], d, Infinity);\n return d\n };\n uk.prototype.Jb = Fg;\n uk.prototype.G = function(a) {\n this.n != this.b && (this.o = this.wd(this.o), this.n = this.b);\n var c = this.o;\n m(a) ? (a[0] = c[0], a[1] = c[1], a[2] = c[2], a[3] = c[3]) : a = c;\n return a\n };\n uk.prototype.transform = function(a, c) {\n this.qa(Je(a, c));\n return this\n };\n\n function vk(a, c, d, e, f, g) {\n var h = f[0],\n k = f[1],\n n = f[4],\n p = f[5],\n q = f[12];\n f = f[13];\n for (var r = m(g) ? g : [], t = 0; c < d; c += e) {\n var u = a[c],\n A = a[c + 1];\n r[t++] = h * u + n * A + q;\n r[t++] = k * u + p * A + f\n }\n m(g) && r.length != t && (r.length = t);\n return r\n };\n\n function wk() {\n uk.call(this);\n this.a = \"XY\";\n this.s = 2;\n this.j = null\n }\n w(wk, uk);\n\n function xk(a) {\n if (\"XY\" == a) return 2;\n if (\"XYZ\" == a || \"XYM\" == a) return 3;\n if (\"XYZM\" == a) return 4\n }\n l = wk.prototype;\n l.Jb = Fg;\n l.wd = function(a) {\n var c = this.j,\n d = this.j.length,\n e = this.s;\n a = Nd(Infinity, Infinity, -Infinity, -Infinity, a);\n return Xd(a, c, 0, d, e)\n };\n l.ob = function() {\n return this.j.slice(0, this.s)\n };\n l.pb = function() {\n return this.j.slice(this.j.length - this.s)\n };\n l.qb = function() {\n return this.a\n };\n l.Ve = function(a) {\n this.l != this.b && (yb(this.f), this.g = 0, this.l = this.b);\n if (0 > a || 0 !== this.g && a <= this.g) return this;\n var c = a.toString();\n if (this.f.hasOwnProperty(c)) return this.f[c];\n var d = this.xc(a);\n if (d.j.length < this.j.length) return this.f[c] = d;\n this.g = a;\n return this\n };\n l.xc = function() {\n return this\n };\n\n function yk(a, c, d) {\n a.s = xk(c);\n a.a = c;\n a.j = d\n }\n\n function zk(a, c, d, e) {\n if (m(c)) d = xk(c);\n else {\n for (c = 0; c < e; ++c) {\n if (0 === d.length) {\n a.a = \"XY\";\n a.s = 2;\n return\n }\n d = d[0]\n }\n d = d.length;\n c = 2 == d ? \"XY\" : 3 == d ? \"XYZ\" : 4 == d ? \"XYZM\" : void 0\n }\n a.a = c;\n a.s = d\n }\n l.qa = function(a) {\n null !== this.j && (a(this.j, this.j, this.s), this.k())\n };\n l.Oa = function(a, c) {\n var d = this.j;\n if (null !== d) {\n var e = d.length,\n f = this.s,\n g = m(d) ? d : [],\n h = 0,\n k, n;\n for (k = 0; k < e; k += f)\n for (g[h++] = d[k] + a, g[h++] = d[k + 1] + c, n = k + 2; n < k + f; ++n) g[h++] = d[n];\n m(d) && g.length != h && (g.length = h);\n this.k()\n }\n };\n\n function Ak(a, c, d, e) {\n for (var f = 0, g = a[d - e], h = a[d - e + 1]; c < d; c += e) var k = a[c],\n n = a[c + 1],\n f = f + (h * k - g * n),\n g = k,\n h = n;\n return f / 2\n }\n\n function Bk(a, c, d, e) {\n var f = 0,\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n f = f + Ak(a, c, k, e);\n c = k\n }\n return f\n };\n\n function Ck(a, c, d, e, f, g) {\n var h = f - d,\n k = g - e;\n if (0 !== h || 0 !== k) {\n var n = ((a - d) * h + (c - e) * k) / (h * h + k * k);\n 1 < n ? 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q : [NaN, NaN], u = c + e; u < d;)\n if (Ek(a, u - e, u, e, h, k, t), r = Dk(h, k, t[0], t[1]), r < p) {\n p = r;\n for (q = 0; q < e; ++q) n[q] = t[q];\n n.length = e;\n u += e\n } else u += e * Math.max((Math.sqrt(r) - Math.sqrt(p)) / f | 0, 1);\n if (g && (Ek(a, d - e, c, e, h, k, t), r = Dk(h, k, t[0], t[1]), r < p)) {\n p = r;\n for (q = 0; q < e; ++q) n[q] = t[q];\n n.length = e\n }\n return p\n }\n\n function Ik(a, c, d, e, f, g, h, k, n, p, q) {\n q = m(q) ? q : [NaN, NaN];\n var r, t;\n r = 0;\n for (t = d.length; r < t; ++r) {\n var u = d[r];\n p = Hk(a, c, u, e, f, g, h, k, n, p, q);\n c = u\n }\n return p\n };\n\n function Jk(a, c) {\n var d = 0,\n e, f;\n e = 0;\n for (f = c.length; e < f; ++e) a[d++] = c[e];\n return d\n }\n\n function Kk(a, c, d, e) {\n var f, g;\n f = 0;\n for (g = d.length; f < g; ++f) {\n var h = d[f],\n k;\n for (k = 0; k < e; ++k) a[c++] = h[k]\n }\n return c\n }\n\n function Lk(a, c, d, e, f) {\n f = m(f) ? f : [];\n var g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) c = Kk(a, c, d[h], e), f[g++] = c;\n f.length = g;\n return f\n };\n\n function Mk(a, c, d, e, f) {\n f = m(f) ? f : [];\n for (var g = 0; c < d; c += e) f[g++] = a.slice(c, c + e);\n f.length = g;\n return f\n }\n\n function Nk(a, c, d, e, f) {\n f = m(f) ? f : [];\n var g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) {\n var n = d[h];\n f[g++] = Mk(a, c, n, e, f[g]);\n c = n\n }\n f.length = g;\n return f\n };\n\n function Ok(a, c, d, e, f, g, h) {\n var k = (d - c) / e;\n if (3 > k) {\n for (; c < d; c += e) g[h++] = a[c], g[h++] = a[c + 1];\n return h\n }\n var n = Array(k);\n n[0] = 1;\n n[k - 1] = 1;\n d = [c, d - e];\n for (var p = 0, q; 0 < d.length;) {\n var r = d.pop(),\n t = d.pop(),\n u = 0,\n A = a[t],\n z = a[t + 1],\n D = a[r],\n B = a[r + 1];\n for (q = t + e; q < r; q += e) {\n var y = Ck(a[q], a[q + 1], A, z, D, B);\n y > u && (p = q, u = y)\n }\n u > f && (n[(p - c) / e] = 1, t + e < p && d.push(t, p), p + e < r && d.push(p, r))\n }\n for (q = 0; q < k; ++q) n[q] && (g[h++] = a[c + q * e], g[h++] = a[c + q * e + 1]);\n return h\n }\n\n function Pk(a, c, d, e, f, g, h, k) {\n var n, p;\n n = 0;\n for (p = d.length; n < p; ++n) {\n var q = d[n];\n a: {\n var r = a,\n t = q,\n u = e,\n A = f,\n z = g;\n if (c != t) {\n var D = A * Math.round(r[c] / A),\n B = A * Math.round(r[c + 1] / A);\n c += u;\n z[h++] = D;\n z[h++] = B;\n var y = void 0,\n K = void 0;\n do\n if (y = A * Math.round(r[c] / A), K = A * Math.round(r[c + 1] / A), c += u, c == t) {\n z[h++] = y;\n z[h++] = K;\n break a\n }\n while (y == D && K == B);\n for (; c < t;) {\n var J, H;\n J = A * Math.round(r[c] / A);\n H = A * Math.round(r[c + 1] / A);\n c += u;\n if (J != y || H != K) {\n var P = y - D,\n sa = K - B,\n Oa = J - D,\n N = H - B;\n P * N == sa * Oa && (0 > P && Oa < P || P == Oa || 0 < P && Oa > P) && (0 > sa && N < sa || sa == N || 0 < sa && N > sa) || (z[h++] = y, z[h++] = K, D = y, B = K);\n y = J;\n K = H\n }\n }\n z[h++] = y;\n z[h++] = K\n }\n }\n k.push(h);\n c = q\n }\n return h\n };\n\n function Qk(a, c) {\n wk.call(this);\n this.c = this.i = -1;\n this.W(a, c)\n }\n w(Qk, wk);\n l = Qk.prototype;\n l.clone = function() {\n var a = new Qk(null);\n Rk(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.c != this.b && (this.i = Math.sqrt(Fk(this.j, 0, this.j.length, this.s, 0)), this.c = this.b);\n return Hk(this.j, 0, this.j.length, this.s, this.i, !0, a, c, d, e)\n };\n l.rl = function() {\n return Ak(this.j, 0, this.j.length, this.s)\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.xc = function(a) {\n var c = [];\n c.length = Ok(this.j, 0, this.j.length, this.s, a, c, 0);\n a = new Qk(null);\n Rk(a, \"XY\", c);\n return a\n };\n l.M = function() {\n return \"LinearRing\"\n };\n l.W = function(a, c) {\n null === a ? Rk(this, \"XY\", null) : (zk(this, c, a, 1), null === this.j && (this.j = []), this.j.length = Kk(this.j, 0, a, this.s), this.k())\n };\n\n function Rk(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function E(a, c) {\n wk.call(this);\n this.W(a, c)\n }\n w(E, wk);\n l = E.prototype;\n l.clone = function() {\n var a = new E(null);\n Sk(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n var f = this.j;\n a = Dk(a, c, f[0], f[1]);\n if (a < e) {\n e = this.s;\n for (c = 0; c < e; ++c) d[c] = f[c];\n d.length = e;\n return a\n }\n return e\n };\n l.K = function() {\n return null === this.j ? [] : this.j.slice()\n };\n l.wd = function(a) {\n return Ud(this.j, a)\n };\n l.M = function() {\n return \"Point\"\n };\n l.ra = function(a) {\n return Sd(a, this.j[0], this.j[1])\n };\n l.W = function(a, c) {\n null === a ? Sk(this, \"XY\", null) : (zk(this, c, a, 0), null === this.j && (this.j = []), this.j.length = Jk(this.j, a), this.k())\n };\n\n function Sk(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function Tk(a, c, d, e, f) {\n return !Yd(f, function(f) {\n return !Uk(a, c, d, e, f[0], f[1])\n })\n }\n\n function Uk(a, c, d, e, f, g) {\n for (var h = !1, k = a[d - e], n = a[d - e + 1]; c < d; c += e) {\n var p = a[c],\n q = a[c + 1];\n n > g != q > g && f < (p - k) * (g - n) / (q - n) + k && (h = !h);\n k = p;\n n = q\n }\n return h\n }\n\n function Vk(a, c, d, e, f, g) {\n if (0 === d.length || !Uk(a, c, d[0], e, f, g)) return !1;\n var h;\n c = 1;\n for (h = d.length; c < h; ++c)\n if (Uk(a, d[c - 1], d[c], e, f, g)) return !1;\n return !0\n };\n\n function Wk(a, c, d, e, f, g, h) {\n var k, n, p, q, r, t = f[g + 1],\n u = [],\n A = d[0];\n p = a[A - e];\n r = a[A - e + 1];\n for (k = c; k < A; k += e) {\n q = a[k];\n n = a[k + 1];\n if (t <= r && n <= t || r <= t && t <= n) p = (t - r) / (n - r) * (q - p) + p, u.push(p);\n p = q;\n r = n\n }\n A = NaN;\n r = -Infinity;\n u.sort();\n p = u[0];\n k = 1;\n for (n = u.length; k < n; ++k) {\n q = u[k];\n var z = Math.abs(q - p);\n z > r && (p = (p + q) / 2, Vk(a, c, d, e, p, t) && (A = p, r = z));\n p = q\n }\n isNaN(A) && (A = f[g]);\n return m(h) ? (h.push(A, t), h) : [A, t]\n };\n\n function Xk(a, c, d, e, f, g) {\n for (var h = [a[c], a[c + 1]], k = [], n; c + e < d; c += e) {\n k[0] = a[c + e];\n k[1] = a[c + e + 1];\n if (n = f.call(g, h, k)) return n;\n h[0] = k[0];\n h[1] = k[1]\n }\n return !1\n };\n\n function Yk(a, c, d, e, f) {\n var g = Xd(Kd(), a, c, d, e);\n return he(f, g) ? Rd(f, g) || g[0] >= f[0] && g[2] <= f[2] || g[1] >= f[1] && g[3] <= f[3] ? !0 : Xk(a, c, d, e, function(a, c) {\n var d = !1,\n e = Td(f, a),\n g = Td(f, c);\n if (1 === e || 1 === g) d = !0;\n else {\n var r = f[0],\n t = f[1],\n u = f[2],\n A = f[3],\n z = c[0],\n D = c[1],\n B = (D - a[1]) / (z - a[0]);\n g & 2 && !(e & 2) && (d = z - (D - A) / B, d = d >= r && d <= u);\n d || !(g & 4) || e & 4 || (d = D - (z - u) * B, d = d >= t && d <= A);\n d || !(g & 8) || e & 8 || (d = z - (D - t) / B, d = d >= r && d <= u);\n d || !(g & 16) || e & 16 || (d = D - (z - r) * B, d = d >= t && d <= A)\n }\n return d\n }) : !1\n }\n\n function Zk(a, c, d, e, f) {\n var g = d[0];\n if (!(Yk(a, c, g, e, f) || Uk(a, c, g, e, f[0], f[1]) || Uk(a, c, g, e, f[0], f[3]) || Uk(a, c, g, e, f[2], f[1]) || Uk(a, c, g, e, f[2], f[3]))) return !1;\n if (1 === d.length) return !0;\n c = 1;\n for (g = d.length; c < g; ++c)\n if (Tk(a, d[c - 1], d[c], e, f)) return !1;\n return !0\n };\n\n function $k(a, c, d, e) {\n for (var f = 0, g = a[d - e], h = a[d - e + 1]; c < d; c += e) var k = a[c],\n n = a[c + 1],\n f = f + (k - g) * (n + h),\n g = k,\n h = n;\n return 0 < f\n }\n\n function al(a, c, d, e) {\n var f = 0;\n e = m(e) ? e : !1;\n var g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g],\n f = $k(a, f, k, d);\n if (0 === g) {\n if (e && f || !e && !f) return !1\n } else if (e && !f || !e && f) return !1;\n f = k\n }\n return !0\n }\n\n function bl(a, c, d, e, f) {\n f = m(f) ? f : !1;\n var g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n n = $k(a, c, k, e);\n if (0 === g ? f && n || !f && !n : f && !n || !f && n)\n for (var n = a, p = k, q = e; c < p - q;) {\n var r;\n for (r = 0; r < q; ++r) {\n var t = n[c + r];\n n[c + r] = n[p - q + r];\n n[p - q + r] = t\n }\n c += q;\n p -= q\n }\n c = k\n }\n return c\n }\n\n function cl(a, c, d, e) {\n var f = 0,\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) f = bl(a, f, c[g], d, e);\n return f\n };\n\n function F(a, c) {\n wk.call(this);\n this.c = [];\n this.p = -1;\n this.H = null;\n this.N = this.J = this.L = -1;\n this.i = null;\n this.W(a, c)\n }\n w(F, wk);\n l = F.prototype;\n l.wi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j);\n this.c.push(this.j.length);\n this.k()\n };\n l.clone = function() {\n var a = new F(null);\n dl(a, this.a, this.j.slice(), this.c.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.J != this.b && (this.L = Math.sqrt(Gk(this.j, 0, this.c, this.s, 0)), this.J = this.b);\n return Ik(this.j, 0, this.c, this.s, this.L, !0, a, c, d, e)\n };\n l.Jb = function(a, c) {\n return Vk(el(this), 0, this.c, this.s, a, c)\n };\n l.ul = function() {\n return Bk(el(this), 0, this.c, this.s)\n };\n l.K = function(a) {\n var c;\n m(a) ? (c = el(this).slice(), bl(c, 0, this.c, this.s, a)) : c = this.j;\n return Nk(c, 0, this.c, this.s)\n };\n\n function fl(a) {\n if (a.p != a.b) {\n var c = ce(a.G());\n a.H = Wk(el(a), 0, a.c, a.s, c, 0);\n a.p = a.b\n }\n return a.H\n }\n l.cj = function() {\n return new E(fl(this))\n };\n l.ij = function() {\n return this.c.length\n };\n l.hj = function(a) {\n if (0 > a || this.c.length <= a) return null;\n var c = new Qk(null);\n Rk(c, this.a, this.j.slice(0 === a ? 0 : this.c[a - 1], this.c[a]));\n return c\n };\n l.Ed = function() {\n var a = this.a,\n c = this.j,\n d = this.c,\n e = [],\n f = 0,\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n n = new Qk(null);\n Rk(n, a, c.slice(f, k));\n e.push(n);\n f = k\n }\n return e\n };\n\n function el(a) {\n if (a.N != a.b) {\n var c = a.j;\n al(c, a.c, a.s) ? a.i = c : (a.i = c.slice(), a.i.length = bl(a.i, 0, a.c, a.s));\n a.N = a.b\n }\n return a.i\n }\n l.xc = function(a) {\n var c = [],\n d = [];\n c.length = Pk(this.j, 0, this.c, this.s, Math.sqrt(a), c, 0, d);\n a = new F(null);\n dl(a, \"XY\", c, d);\n return a\n };\n l.M = function() {\n return \"Polygon\"\n };\n l.ra = function(a) {\n return Zk(el(this), 0, this.c, this.s, a)\n };\n l.W = function(a, c) {\n if (null === a) dl(this, \"XY\", null, this.c);\n else {\n zk(this, c, a, 2);\n null === this.j && (this.j = []);\n var d = Lk(this.j, 0, a, this.s, this.c);\n this.j.length = 0 === d.length ? 0 : d[d.length - 1];\n this.k()\n }\n };\n\n function dl(a, c, d, e) {\n yk(a, c, d);\n a.c = e;\n a.k()\n }\n\n function gl(a, c, d, e) {\n var f = m(e) ? e : 32;\n e = [];\n var g;\n for (g = 0; g < f; ++g) db(e, a.offset(c, d, 2 * Math.PI * g / f));\n e.push(e[0], e[1]);\n a = new F(null);\n dl(a, \"XY\", e, [e.length]);\n return a\n };\n\n function hl() {};\n\n function il(a, c, d, e, f, g, h) {\n rc.call(this, a, c);\n this.vectorContext = d;\n this.b = e;\n this.frameState = f;\n this.context = g;\n this.glContext = h\n }\n w(il, rc);\n\n function jl(a) {\n this.c = this.a = this.e = this.d = this.b = null;\n this.f = a\n }\n w(jl, mc);\n\n function kl(a) {\n var c = a.e,\n d = a.a;\n a = Ua([c, [c[0], d[1]], d, [d[0], c[1]]], a.b.ka, a.b);\n a[4] = a[0].slice();\n return new F([a])\n }\n jl.prototype.O = function() {\n this.setMap(null)\n };\n jl.prototype.g = function(a) {\n var c = this.c,\n d = this.f;\n a.vectorContext.tc(Infinity, function(a) {\n a.Aa(d.e, d.c);\n a.Ba(d.a);\n a.Rb(c, null)\n })\n };\n jl.prototype.Q = function() {\n return this.c\n };\n\n function ll(a) {\n null === a.b || null === a.e || null === a.a || a.b.render()\n }\n jl.prototype.setMap = function(a) {\n null !== this.d && (Wc(this.d), this.d = null, this.b.render(), this.b = null);\n this.b = a;\n null !== this.b && (this.d = x(a, \"postcompose\", this.g, !1, this), ll(this))\n };\n\n function ml(a, c) {\n rc.call(this, a);\n this.coordinate = c\n }\n w(ml, rc);\n\n function nl(a) {\n jk.call(this, {\n handleDownEvent: pl,\n handleDragEvent: ql,\n handleUpEvent: rl\n });\n a = m(a) ? a : {};\n this.f = new jl(m(a.style) ? a.style : null);\n this.a = null;\n this.i = m(a.condition) ? a.condition : Gg\n }\n w(nl, jk);\n\n function ql(a) {\n if (ik(a)) {\n var c = this.f;\n a = a.pixel;\n c.e = this.a;\n c.a = a;\n c.c = kl(c);\n ll(c)\n }\n }\n nl.prototype.Q = function() {\n return this.f.Q()\n };\n nl.prototype.g = ca;\n\n function rl(a) {\n if (!ik(a)) return !0;\n this.f.setMap(null);\n var c = a.pixel[0] - this.a[0],\n d = a.pixel[1] - this.a[1];\n 64 <= c * c + d * d && (this.g(a), this.dispatchEvent(new ml(\"boxend\", a.coordinate)));\n return !1\n }\n\n function pl(a) {\n if (ik(a) && zc(a.b) && this.i(a)) {\n this.a = a.pixel;\n this.f.setMap(a.map);\n var c = this.f,\n d = this.a;\n c.e = this.a;\n c.a = d;\n c.c = kl(c);\n ll(c);\n this.dispatchEvent(new ml(\"boxstart\", a.coordinate));\n return !0\n }\n return !1\n };\n\n function sl() {\n this.a = -1\n };\n\n function tl() {\n this.a = -1;\n this.a = 64;\n this.b = Array(4);\n this.e = Array(this.a);\n this.d = this.c = 0;\n this.b[0] = 1732584193;\n this.b[1] = 4023233417;\n this.b[2] = 2562383102;\n this.b[3] = 271733878;\n this.d = this.c = 0\n }\n w(tl, sl);\n\n function ul(a, c, d) {\n d || (d = 0);\n var e = Array(16);\n if (ia(c))\n for (var f = 0; 16 > f; ++f) e[f] = c.charCodeAt(d++) | c.charCodeAt(d++) << 8 | c.charCodeAt(d++) << 16 | c.charCodeAt(d++) << 24;\n else\n for (f = 0; 16 > f; ++f) e[f] = c[d++] | c[d++] << 8 | c[d++] << 16 | c[d++] << 24;\n c = a.b[0];\n d = a.b[1];\n var f = a.b[2],\n g = a.b[3],\n h = 0,\n h = c + (g ^ d & (f ^ g)) + e[0] + 3614090360 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[1] + 3905402710 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[2] + 606105819 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[3] + 3250441966 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[4] + 4118548399 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[5] + 1200080426 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[6] + 2821735955 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[7] + 4249261313 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[8] + 1770035416 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[9] + 2336552879 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[10] + 4294925233 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[11] + 2304563134 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[12] + 1804603682 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[13] + 4254626195 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[14] + 2792965006 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[15] + 1236535329 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (f ^ g & (d ^ f)) + e[1] + 4129170786 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[6] + 3225465664 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[11] + 643717713 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[0] + 3921069994 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[5] + 3593408605 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[10] + 38016083 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[15] + 3634488961 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[4] + 3889429448 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[9] + 568446438 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[14] + 3275163606 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[3] + 4107603335 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[8] + 1163531501 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[13] + 2850285829 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[2] + 4243563512 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[7] + 1735328473 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[12] + 2368359562 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (d ^ f ^ g) + e[5] + 4294588738 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[8] + 2272392833 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[11] + 1839030562 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[14] + 4259657740 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[1] + 2763975236 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[4] + 1272893353 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[7] + 4139469664 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[10] + 3200236656 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[13] + 681279174 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[0] + 3936430074 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[3] + 3572445317 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[6] + 76029189 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[9] + 3654602809 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[12] + 3873151461 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[15] + 530742520 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[2] + 3299628645 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (f ^ (d | ~g)) + e[0] + 4096336452 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[7] + 1126891415 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[14] + 2878612391 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[5] + 4237533241 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[12] + 1700485571 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[3] + 2399980690 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[10] + 4293915773 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[1] + 2240044497 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[8] + 1873313359 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[15] + 4264355552 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[6] + 2734768916 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[13] + 1309151649 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[4] + 4149444226 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[11] + 3174756917 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[2] + 718787259 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[9] + 3951481745 & 4294967295;\n a.b[0] = a.b[0] + c & 4294967295;\n a.b[1] = a.b[1] + (f + (h << 21 & 4294967295 | h >>> 11)) & 4294967295;\n a.b[2] = a.b[2] + f & 4294967295;\n a.b[3] = a.b[3] + g & 4294967295\n }\n tl.prototype.update = function(a, c) {\n m(c) || (c = a.length);\n for (var d = c - this.a, e = this.e, f = this.c, g = 0; g < c;) {\n if (0 == f)\n for (; g <= d;) ul(this, a, g), g += this.a;\n if (ia(a))\n for (; g < c;) {\n if (e[f++] = a.charCodeAt(g++), f == this.a) {\n ul(this, e);\n f = 0;\n break\n }\n } else\n for (; g < c;)\n if (e[f++] = a[g++], f == this.a) {\n ul(this, e);\n f = 0;\n break\n }\n }\n this.c = f;\n this.d += c\n };\n\n function vl(a) {\n a = m(a) ? a : {};\n this.b = m(a.color) ? a.color : null;\n this.d = a.lineCap;\n this.c = m(a.lineDash) ? a.lineDash : null;\n this.e = a.lineJoin;\n this.f = a.miterLimit;\n this.a = a.width;\n this.g = void 0\n }\n l = vl.prototype;\n l.Hm = function() {\n return this.b\n };\n l.ej = function() {\n return this.d\n };\n l.Im = function() {\n return this.c\n };\n l.fj = function() {\n return this.e\n };\n l.lj = function() {\n return this.f\n };\n l.Jm = function() {\n return this.a\n };\n l.Km = function(a) {\n this.b = a;\n this.g = void 0\n };\n l.Zn = function(a) {\n this.d = a;\n this.g = void 0\n };\n l.Lm = function(a) {\n this.c = a;\n this.g = void 0\n };\n l.$n = function(a) {\n this.e = a;\n this.g = void 0\n };\n l.ao = function(a) {\n this.f = a;\n this.g = void 0\n };\n l.ko = function(a) {\n this.a = a;\n this.g = void 0\n };\n l.nb = function() {\n if (!m(this.g)) {\n var a = \"s\" + (null === this.b ? \"-\" : vf(this.b)) + \",\" + (m(this.d) ? this.d.toString() : \"-\") + \",\" + (null === this.c ? \"-\" : this.c.toString()) + \",\" + (m(this.e) ? this.e : \"-\") + \",\" + (m(this.f) ? this.f.toString() : \"-\") + \",\" + (m(this.a) ? this.a.toString() : \"-\"),\n c = new tl;\n c.update(a);\n var d = Array((56 > c.c ? c.a : 2 * c.a) - c.c);\n d[0] = 128;\n for (a = 1; a < d.length - 8; ++a) d[a] = 0;\n for (var e = 8 * c.d, a = d.length - 8; a < d.length; ++a) d[a] = e & 255, e /= 256;\n c.update(d);\n d = Array(16);\n for (a = e = 0; 4 > a; ++a)\n for (var f = 0; 32 > f; f += 8) d[e++] = c.b[a] >>> f & 255;\n if (8192 > d.length) c = String.fromCharCode.apply(null, d);\n else\n for (c = \"\", a = 0; a < d.length; a += 8192) c += String.fromCharCode.apply(null, fb(d, a, a + 8192));\n this.g = c\n }\n return this.g\n };\n var wl = [0, 0, 0, 1],\n xl = [],\n yl = [0, 0, 0, 1];\n\n function zl(a) {\n a = m(a) ? a : {};\n this.b = m(a.color) ? a.color : null;\n this.a = void 0\n }\n zl.prototype.c = function() {\n return this.b\n };\n zl.prototype.d = function(a) {\n this.b = a;\n this.a = void 0\n };\n zl.prototype.nb = function() {\n m(this.a) || (this.a = \"f\" + (null === this.b ? \"-\" : vf(this.b)));\n return this.a\n };\n\n function Al(a) {\n a = m(a) ? a : {};\n this.f = this.b = this.e = null;\n this.d = m(a.fill) ? a.fill : null;\n this.a = m(a.stroke) ? a.stroke : null;\n this.c = a.radius;\n this.o = [0, 0];\n this.i = this.p = this.g = null;\n var c = a.atlasManager,\n d, e = null,\n f, g = 0;\n null !== this.a && (f = vf(this.a.b), g = this.a.a, m(g) || (g = 1), e = this.a.c, ki || (e = null));\n var h = 2 * (this.c + g) + 1;\n f = {\n strokeStyle: f,\n md: g,\n size: h,\n lineDash: e\n };\n m(c) ? (h = Math.round(h), (e = null === this.d) && (d = ra(this.Rg, this, f)), g = this.nb(), f = c.add(g, h, h, ra(this.Sg, this, f), d), this.b = f.image, this.o = [f.offsetX, f.offsetY], d = f.image.width, this.f = e ? f.ig : this.b) : (this.b = Mf(\"CANVAS\"), this.b.height = h, this.b.width = h, d = h = this.b.width, c = this.b.getContext(\"2d\"), this.Sg(f, c, 0, 0), null === this.d ? (c = this.f = Mf(\"CANVAS\"), c.height = f.size, c.width = f.size, c = c.getContext(\"2d\"), this.Rg(f, c, 0, 0)) : this.f = this.b);\n this.g = [h / 2, h / 2];\n this.p = [h, h];\n this.i = [d, d];\n Ej.call(this, {\n opacity: 1,\n rotateWithView: !1,\n rotation: 0,\n scale: 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0\n })\n }\n w(Al, Ej);\n l = Al.prototype;\n l.mb = function() {\n return this.g\n };\n l.ym = function() {\n return this.d\n };\n l.he = function() {\n return this.f\n };\n l.Lb = function() {\n return this.b\n };\n l.gd = function() {\n return 2\n };\n l.Dd = function() {\n return this.i\n };\n l.rb = function() {\n return this.o\n };\n l.zm = function() {\n return this.c\n };\n l.Xa = function() {\n return this.p\n };\n l.Am = function() {\n return this.a\n };\n l.$e = ca;\n l.load = ca;\n l.xf = ca;\n l.Sg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n c.arc(a.size / 2, a.size / 2, this.c, 0, 2 * Math.PI, !0);\n null !== this.d && (c.fillStyle = vf(this.d.b), c.fill());\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.Rg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n c.arc(a.size / 2, a.size / 2, this.c, 0, 2 * Math.PI, !0);\n c.fillStyle = wl;\n c.fill();\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.nb = function() {\n var a = null === this.a ? \"-\" : this.a.nb(),\n c = null === this.d ? \"-\" : this.d.nb();\n if (null === this.e || a != this.e[1] || c != this.e[2] || this.c != this.e[3]) this.e = [\"c\" + a + c + (m(this.c) ? this.c.toString() : \"-\"), a, c, this.c];\n return this.e[0]\n };\n\n function Bl(a) {\n a = m(a) ? a : {};\n this.g = null;\n this.d = Cl;\n m(a.geometry) && this.Vg(a.geometry);\n this.e = m(a.fill) ? a.fill : null;\n this.f = m(a.image) ? a.image : null;\n this.c = m(a.stroke) ? a.stroke : null;\n this.a = m(a.text) ? a.text : null;\n this.b = a.zIndex\n }\n l = Bl.prototype;\n l.Q = function() {\n return this.g\n };\n l.Zi = function() {\n return this.d\n };\n l.Mm = function() {\n return this.e\n };\n l.Nm = function() {\n return this.f\n };\n l.Om = function() {\n return this.c\n };\n l.Pm = function() {\n return this.a\n };\n l.Dj = function() {\n return this.b\n };\n l.Vg = function(a) {\n ka(a) ? this.d = a : ia(a) ? this.d = function(c) {\n return c.get(a)\n } : null === a ? this.d = Cl : m(a) && (this.d = function() {\n return a\n });\n this.g = a\n };\n l.mo = function(a) {\n this.b = a\n };\n\n function Dl(a) {\n ka(a) || (a = ga(a) ? a : [a], a = Eg(a));\n return a\n }\n\n function El() {\n var a = new zl({\n color: \"rgba(255,255,255,0.4)\"\n }),\n c = new vl({\n color: \"#3399CC\",\n width: 1.25\n }),\n d = [new Bl({\n image: new Al({\n fill: a,\n stroke: c,\n radius: 5\n }),\n fill: a,\n stroke: c\n })];\n El = function() {\n return d\n };\n return d\n }\n\n function Fl() {\n var a = {},\n c = [255, 255, 255, 1],\n d = [0, 153, 255, 1];\n a.Polygon = [new Bl({\n fill: new zl({\n color: [255, 255, 255, .5]\n })\n })];\n a.MultiPolygon = a.Polygon;\n a.LineString = [new Bl({\n stroke: new vl({\n color: c,\n width: 5\n })\n }), new Bl({\n stroke: new vl({\n color: d,\n width: 3\n })\n })];\n a.MultiLineString = a.LineString;\n a.Circle = a.Polygon.concat(a.LineString);\n a.Point = [new Bl({\n image: new Al({\n radius: 6,\n fill: new zl({\n color: d\n }),\n stroke: new vl({\n color: c,\n width: 1.5\n })\n }),\n zIndex: Infinity\n })];\n a.MultiPoint = a.Point;\n a.GeometryCollection = a.Polygon.concat(a.Point);\n return a\n }\n\n function Cl(a) {\n return a.Q()\n };\n\n function Gl(a) {\n var c = m(a) ? a : {};\n a = m(c.condition) ? c.condition : gk;\n this.n = m(c.duration) ? c.duration : 200;\n c = m(c.style) ? c.style : new Bl({\n stroke: new vl({\n color: [0, 0, 255, 1]\n })\n });\n nl.call(this, {\n condition: a,\n style: c\n })\n }\n w(Gl, nl);\n Gl.prototype.g = function() {\n var a = this.l,\n c = a.R(),\n d = this.Q().G(),\n e = ce(d),\n f = a.xa(),\n d = Oe(d, f),\n f = this.n,\n d = c.constrainResolution(d, 0, void 0);\n Zj(a, c, d, e, f)\n };\n\n function Hl(a) {\n Wj.call(this, {\n handleEvent: Il\n });\n a = m(a) ? a : {};\n this.a = m(a.condition) ? a.condition : Lg(fk, hk);\n this.e = m(a.duration) ? a.duration : 100;\n this.f = m(a.pixelDelta) ? a.pixelDelta : 128\n }\n w(Hl, Wj);\n\n function Il(a) {\n var c = !1;\n if (\"key\" == a.type) {\n var d = a.b.e;\n if (this.a(a) && (40 == d || 37 == d || 39 == d || 38 == d)) {\n var e = a.map,\n c = e.R(),\n f = Se(c),\n g = f.resolution * this.f,\n h = 0,\n k = 0;\n 40 == d ? k = -g : 37 == d ? h = -g : 39 == d ? h = g : k = g;\n d = [h, k];\n rd(d, f.rotation);\n f = this.e;\n g = c.Ca();\n m(g) && (m(f) && 0 < f && e.Ha(Ze({\n source: g,\n duration: f,\n easing: Xe\n })), e = c.xd([g[0] + d[0], g[1] + d[1]]), c.Na(e));\n a.preventDefault();\n c = !0\n }\n }\n return !c\n };\n\n function Jl(a) {\n Wj.call(this, {\n handleEvent: Kl\n });\n a = m(a) ? a : {};\n this.e = m(a.condition) ? a.condition : hk;\n this.a = m(a.delta) ? a.delta : 1;\n this.f = m(a.duration) ? a.duration : 100\n }\n w(Jl, Wj);\n\n function Kl(a) {\n var c = !1;\n if (\"key\" == a.type) {\n var d = a.b.q;\n if (this.e(a) && (43 == d || 45 == d)) {\n c = a.map;\n d = 43 == d ? this.a : -this.a;\n c.render();\n var e = c.R();\n Yj(c, e, d, void 0, this.f);\n a.preventDefault();\n c = !0\n }\n }\n return !c\n };\n\n function Ll(a) {\n Wj.call(this, {\n handleEvent: Ml\n });\n a = m(a) ? a : {};\n this.a = 0;\n this.o = m(a.duration) ? a.duration : 250;\n this.f = null;\n this.g = this.e = void 0\n }\n w(Ll, Wj);\n\n function Ml(a) {\n var c = !1;\n if (\"mousewheel\" == a.type) {\n var c = a.map,\n d = a.b;\n this.f = a.coordinate;\n this.a += d.o;\n m(this.e) || (this.e = ua());\n d = Math.max(80 - (ua() - this.e), 0);\n ba.clearTimeout(this.g);\n this.g = ba.setTimeout(ra(this.i, this, c), d);\n a.preventDefault();\n c = !0\n }\n return !c\n }\n Ll.prototype.i = function(a) {\n var c = Vb(this.a, -1, 1),\n d = a.R();\n a.render();\n Yj(a, d, -c, this.f, this.o);\n this.a = 0;\n this.f = null;\n this.g = this.e = void 0\n };\n\n function Nl(a) {\n jk.call(this, {\n handleDownEvent: Ol,\n handleDragEvent: Pl,\n handleUpEvent: Ql\n });\n a = m(a) ? a : {};\n this.f = null;\n this.g = void 0;\n this.a = !1;\n this.i = 0;\n this.p = m(a.threshold) ? a.threshold : .3;\n this.n = m(a.duration) ? a.duration : 250\n }\n w(Nl, jk);\n\n function Pl(a) {\n var c = 0,\n d = this.e[0],\n e = this.e[1],\n d = Math.atan2(e.clientY - d.clientY, e.clientX - d.clientX);\n m(this.g) && (c = d - this.g, this.i += c, !this.a && Math.abs(this.i) > this.p && (this.a = !0));\n this.g = d;\n a = a.map;\n d = jg(a.a);\n e = lk(this.e);\n e[0] -= d.x;\n e[1] -= d.y;\n this.f = a.ka(e);\n this.a && (d = a.R(), e = d.Da(), a.render(), Xj(a, d, e + c, this.f))\n }\n\n function Ql(a) {\n if (2 > this.e.length) {\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n if (this.a) {\n var d = c.Da(),\n e = this.f,\n f = this.n,\n d = c.constrainRotation(d, 0);\n Xj(a, c, d, e, f)\n }\n return !1\n }\n return !0\n }\n\n function Ol(a) {\n return 2 <= this.e.length ? (a = a.map, this.f = null, this.g = void 0, this.a = !1, this.i = 0, this.o || Ue(a.R(), 1), a.render(), !0) : !1\n }\n Nl.prototype.nc = Fg;\n\n function Rl(a) {\n jk.call(this, {\n handleDownEvent: Sl,\n handleDragEvent: Tl,\n handleUpEvent: Ul\n });\n a = m(a) ? a : {};\n this.f = null;\n this.i = m(a.duration) ? a.duration : 400;\n this.a = void 0;\n this.g = 1\n }\n w(Rl, jk);\n\n function Tl(a) {\n var c = 1,\n d = this.e[0],\n e = this.e[1],\n f = d.clientX - e.clientX,\n d = d.clientY - e.clientY,\n f = Math.sqrt(f * f + d * d);\n m(this.a) && (c = this.a / f);\n this.a = f;\n 1 != c && (this.g = c);\n a = a.map;\n var f = a.R(),\n d = f.ya(),\n e = jg(a.a),\n g = lk(this.e);\n g[0] -= e.x;\n g[1] -= e.y;\n this.f = a.ka(g);\n a.render();\n Zj(a, f, d * c, this.f)\n }\n\n function Ul(a) {\n if (2 > this.e.length) {\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n var d = c.ya(),\n e = this.f,\n f = this.i,\n d = c.constrainResolution(d, 0, this.g - 1);\n Zj(a, c, d, e, f);\n return !1\n }\n return !0\n }\n\n function Sl(a) {\n return 2 <= this.e.length ? (a = a.map, this.f = null, this.a = void 0, this.g = 1, this.o || Ue(a.R(), 1), a.render(), !0) : !1\n }\n Rl.prototype.nc = Fg;\n\n function Vl(a) {\n a = m(a) ? a : {};\n var c = new of,\n d = new Tj(-.005, .05, 100);\n (m(a.altShiftDragRotate) ? a.altShiftDragRotate : 1) && c.push(new qk);\n (m(a.doubleClickZoom) ? a.doubleClickZoom : 1) && c.push(new ak({\n delta: a.zoomDelta,\n duration: a.zoomDuration\n }));\n (m(a.dragPan) ? a.dragPan : 1) && c.push(new mk({\n kinetic: d\n }));\n (m(a.pinchRotate) ? a.pinchRotate : 1) && c.push(new Nl);\n (m(a.pinchZoom) ? a.pinchZoom : 1) && c.push(new Rl({\n duration: a.zoomDuration\n }));\n if (m(a.keyboard) ? a.keyboard : 1) c.push(new Hl), c.push(new Jl({\n delta: a.zoomDelta,\n duration: a.zoomDuration\n }));\n (m(a.mouseWheelZoom) ? a.mouseWheelZoom : 1) && c.push(new Ll({\n duration: a.zoomDuration\n }));\n (m(a.shiftDragZoom) ? a.shiftDragZoom : 1) && c.push(new Gl);\n return c\n };\n\n function G(a) {\n var c = m(a) ? a : {};\n a = Db(c);\n delete a.layers;\n c = c.layers;\n mj.call(this, a);\n this.c = [];\n this.a = {};\n x(this, hd(\"layers\"), this.Vj, !1, this);\n null != c ? ga(c) && (c = new of(c.slice())) : c = new of;\n this.Ah(c)\n }\n w(G, mj);\n l = G.prototype;\n l.Qd = function() {\n this.eb() && this.k()\n };\n l.Vj = function() {\n Sa(this.c, Wc);\n this.c.length = 0;\n var a = this.Bc();\n this.c.push(x(a, \"add\", this.Uj, !1, this), x(a, \"remove\", this.Wj, !1, this));\n pb(this.a, function(a) {\n Sa(a, Wc)\n });\n yb(this.a);\n var a = a.a,\n c, d, e;\n c = 0;\n for (d = a.length; c < d; c++) e = a[c], this.a[ma(e).toString()] = [x(e, \"propertychange\", this.Qd, !1, this), x(e, \"change\", this.Qd, !1, this)];\n this.k()\n };\n l.Uj = function(a) {\n a = a.element;\n var c = ma(a).toString();\n this.a[c] = [x(a, \"propertychange\", this.Qd, !1, this), x(a, \"change\", this.Qd, !1, this)];\n this.k()\n };\n l.Wj = function(a) {\n a = ma(a.element).toString();\n Sa(this.a[a], Wc);\n delete this.a[a];\n this.k()\n };\n l.Bc = function() {\n return this.get(\"layers\")\n };\n l.Ah = function(a) {\n this.set(\"layers\", a)\n };\n l.Ue = function(a) {\n var c = m(a) ? a : [],\n d = c.length;\n this.Bc().forEach(function(a) {\n a.Ue(c)\n });\n a = nj(this);\n var e, f;\n for (e = c.length; d < e; d++) f = c[d], f.brightness = Vb(f.brightness + a.brightness, -1, 1), f.contrast *= a.contrast, f.hue += a.hue, f.opacity *= a.opacity, f.saturation *= a.saturation, f.visible = f.visible && a.visible, f.maxResolution = Math.min(f.maxResolution, a.maxResolution), f.minResolution = Math.max(f.minResolution, a.minResolution), m(a.extent) && (f.extent = m(f.extent) ? ge(f.extent, a.extent) : a.extent);\n return c\n };\n l.We = function() {\n return \"ready\"\n };\n\n function Wl(a) {\n pe.call(this, {\n code: a,\n units: \"m\",\n extent: Xl,\n global: !0,\n worldExtent: Yl\n })\n }\n w(Wl, pe);\n Wl.prototype.getPointResolution = function(a, c) {\n var d = c[1] / 6378137;\n return a / ((Math.exp(d) + Math.exp(-d)) / 2)\n };\n var Zl = 6378137 * Math.PI,\n Xl = [-Zl, -Zl, Zl, Zl],\n Yl = [-180, -85, 180, 85],\n Be = Ua(\"EPSG:3857 EPSG:102100 EPSG:102113 EPSG:900913 urn:ogc:def:crs:EPSG:6.18:3:3857 urn:ogc:def:crs:EPSG::3857 http://www.opengis.net/gml/srs/epsg.xml#3857\".split(\" \"), function(a) {\n return new Wl(a)\n });\n\n function Ce(a, c, d) {\n var e = a.length;\n d = 1 < d ? d : 2;\n m(c) || (2 < d ? c = a.slice() : c = Array(e));\n for (var f = 0; f < e; f += d) c[f] = 6378137 * Math.PI * a[f] / 180, c[f + 1] = 6378137 * Math.log(Math.tan(Math.PI * (a[f + 1] + 90) / 360));\n return c\n }\n\n function De(a, c, d) {\n var e = a.length;\n d = 1 < d ? d : 2;\n m(c) || (2 < d ? c = a.slice() : c = Array(e));\n for (var f = 0; f < e; f += d) c[f] = 180 * a[f] / (6378137 * Math.PI), c[f + 1] = 360 * Math.atan(Math.exp(a[f + 1] / 6378137)) / Math.PI - 90;\n return c\n };\n\n function $l(a, c) {\n pe.call(this, {\n code: a,\n units: \"degrees\",\n extent: am,\n axisOrientation: c,\n global: !0,\n worldExtent: am\n })\n }\n w($l, pe);\n $l.prototype.getPointResolution = function(a) {\n return a\n };\n var am = [-180, -90, 180, 90],\n Ee = [new $l(\"CRS:84\"), new $l(\"EPSG:4326\", \"neu\"), new $l(\"urn:ogc:def:crs:EPSG::4326\", \"neu\"), new $l(\"urn:ogc:def:crs:EPSG:6.6:4326\", \"neu\"), new $l(\"urn:ogc:def:crs:OGC:1.3:CRS84\"), new $l(\"urn:ogc:def:crs:OGC:2:84\"), new $l(\"http://www.opengis.net/gml/srs/epsg.xml#4326\", \"neu\"), new $l(\"urn:x-ogc:def:crs:EPSG:4326\", \"neu\")];\n\n function bm() {\n se(Be);\n se(Ee);\n Ae()\n };\n\n function I(a) {\n C.call(this, m(a) ? a : {})\n }\n w(I, C);\n\n function L(a) {\n a = m(a) ? a : {};\n var c = Db(a);\n delete c.preload;\n delete c.useInterimTilesOnError;\n C.call(this, c);\n this.d(m(a.preload) ? a.preload : 0);\n this.e(m(a.useInterimTilesOnError) ? a.useInterimTilesOnError : !0)\n }\n w(L, C);\n L.prototype.a = function() {\n return this.get(\"preload\")\n };\n L.prototype.d = function(a) {\n this.set(\"preload\", a)\n };\n L.prototype.c = function() {\n return this.get(\"useInterimTilesOnError\")\n };\n L.prototype.e = function(a) {\n this.set(\"useInterimTilesOnError\", a)\n };\n\n function M(a) {\n a = m(a) ? a : {};\n var c = Db(a);\n delete c.style;\n delete c.renderBuffer;\n delete c.updateWhileAnimating;\n delete c.updateWhileInteracting;\n C.call(this, c);\n this.c = m(a.renderBuffer) ? a.renderBuffer : 100;\n this.g = null;\n this.a = void 0;\n this.e(a.style);\n this.o = m(a.updateWhileAnimating) ? a.updateWhileAnimating : !1;\n this.n = m(a.updateWhileInteracting) ? a.updateWhileInteracting : !1\n }\n w(M, C);\n M.prototype.H = function() {\n return this.g\n };\n M.prototype.J = function() {\n return this.a\n };\n M.prototype.e = function(a) {\n this.g = m(a) ? a : El;\n this.a = null === a ? void 0 : Dl(this.g);\n this.k()\n };\n\n function cm(a, c, d, e, f) {\n this.U = {};\n this.c = a;\n this.n = c;\n this.e = d;\n this.H = e;\n this.Nc = f;\n this.f = this.b = this.a = this.oa = this.ba = this.X = null;\n this.Ga = this.Fa = this.o = this.N = this.L = this.J = 0;\n this.Ra = !1;\n this.g = this.rc = 0;\n this.vb = !1;\n this.T = 0;\n this.d = \"\";\n this.q = this.p = this.xb = this.wb = 0;\n this.sa = this.l = this.i = null;\n this.V = [];\n this.sc = zd()\n }\n\n function dm(a, c, d) {\n if (null !== a.f) {\n c = vk(c, 0, d, 2, a.H, a.V);\n d = a.c;\n var e = a.sc,\n f = d.globalAlpha;\n 1 != a.o && (d.globalAlpha = f * a.o);\n var g = a.rc;\n a.Ra && (g += a.Nc);\n var h, k;\n h = 0;\n for (k = c.length; h < k; h += 2) {\n var n = c[h] - a.J,\n p = c[h + 1] - a.L;\n a.vb && (n = n + .5 | 0, p = p + .5 | 0);\n if (0 !== g || 1 != a.g) {\n var q = n + a.J,\n r = p + a.L;\n qj(e, q, r, a.g, a.g, g, -q, -r);\n d.setTransform(e[0], e[1], e[4], e[5], e[12], e[13])\n }\n d.drawImage(a.f, a.Fa, a.Ga, a.T, a.N, n, p, a.T, a.N)\n }\n 0 === g && 1 == a.g || d.setTransform(1, 0, 0, 1, 0, 0);\n 1 != a.o && (d.globalAlpha = f)\n }\n }\n\n function em(a, c, d, e) {\n var f = 0;\n if (null !== a.sa && \"\" !== a.d) {\n null === a.i || fm(a, a.i);\n null === a.l || gm(a, a.l);\n var g = a.sa,\n h = a.c,\n k = a.oa;\n null === k ? (h.font = g.font, h.textAlign = g.textAlign, h.textBaseline = g.textBaseline, a.oa = {\n font: g.font,\n textAlign: g.textAlign,\n textBaseline: g.textBaseline\n }) : (k.font != g.font && (k.font = h.font = g.font), k.textAlign != g.textAlign && (k.textAlign = h.textAlign = g.textAlign), k.textBaseline != g.textBaseline && (k.textBaseline = h.textBaseline = g.textBaseline));\n c = vk(c, f, d, e, a.H, a.V);\n for (g = a.c; f < d; f += e) {\n h = c[f] + a.wb;\n k = c[f + 1] + a.xb;\n if (0 !== a.p || 1 != a.q) {\n var n = qj(a.sc, h, k, a.q, a.q, a.p, -h, -k);\n g.setTransform(n[0], n[1], n[4], n[5], n[12], n[13])\n }\n null === a.l || g.strokeText(a.d, h, k);\n null === a.i || g.fillText(a.d, h, k)\n }\n 0 === a.p && 1 == a.q || g.setTransform(1, 0, 0, 1, 0, 0)\n }\n }\n\n function hm(a, c, d, e, f, g) {\n var h = a.c;\n a = vk(c, d, e, f, a.H, a.V);\n h.moveTo(a[0], a[1]);\n for (c = 2; c < a.length; c += 2) h.lineTo(a[c], a[c + 1]);\n g && h.lineTo(a[0], a[1]);\n return e\n }\n\n function im(a, c, d, e, f) {\n var g = a.c,\n h, k;\n h = 0;\n for (k = e.length; h < k; ++h) d = hm(a, c, d, e[h], f, !0), g.closePath();\n return d\n }\n l = cm.prototype;\n l.tc = function(a, c) {\n var d = a.toString(),\n e = this.U[d];\n m(e) ? e.push(c) : this.U[d] = [c]\n };\n l.uc = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.a || null !== this.b) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c;\n c = a.j;\n c = null === c ? null : vk(c, 0, c.length, a.s, this.H, this.V);\n var d = c[2] - c[0],\n e = c[3] - c[1],\n d = Math.sqrt(d * d + e * e),\n e = this.c;\n e.beginPath();\n e.arc(c[0], c[1], d, 0, 2 * Math.PI);\n null === this.a || e.fill();\n null === this.b || e.stroke()\n }\n \"\" !== this.d && em(this, a.dd(), 2, 2)\n }\n };\n l.Le = function(a, c) {\n var d = (0, c.d)(a);\n if (null != d && he(this.e, d.G())) {\n var e = c.b;\n m(e) || (e = 0);\n this.tc(e, function(a) {\n a.Aa(c.e, c.c);\n a.Za(c.f);\n a.Ba(c.a);\n jm[d.M()].call(a, d, null)\n })\n }\n };\n l.zd = function(a, c) {\n var d = a.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) {\n var g = d[e];\n jm[g.M()].call(this, g, c)\n }\n };\n l.kb = function(a) {\n var c = a.j;\n a = a.s;\n null === this.f || dm(this, c, c.length);\n \"\" !== this.d && em(this, c, c.length, a)\n };\n l.jb = function(a) {\n var c = a.j;\n a = a.s;\n null === this.f || dm(this, c, c.length);\n \"\" !== this.d && em(this, c, c.length, a)\n };\n l.zb = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b) {\n gm(this, this.b);\n var c = this.c,\n d = a.j;\n c.beginPath();\n hm(this, d, 0, d.length, a.s, !1);\n c.stroke()\n }\n \"\" !== this.d && (a = km(a), em(this, a, 2, 2))\n }\n };\n l.vc = function(a) {\n var c = a.G();\n if (he(this.e, c)) {\n if (null !== this.b) {\n gm(this, this.b);\n var c = this.c,\n d = a.j,\n e = 0,\n f = a.c,\n g = a.s;\n c.beginPath();\n var h, k;\n h = 0;\n for (k = f.length; h < k; ++h) e = hm(this, d, e, f[h], g, !1);\n c.stroke()\n }\n \"\" !== this.d && (a = lm(a), em(this, a, a.length, 2))\n }\n };\n l.Rb = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b || null !== this.a) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c = this.c;\n c.beginPath();\n im(this, el(a), 0, a.c, a.s);\n null === this.a || c.fill();\n null === this.b || c.stroke()\n }\n \"\" !== this.d && (a = fl(a), em(this, a, 2, 2))\n }\n };\n l.wc = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b || null !== this.a) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c = this.c,\n d = mm(a),\n e = 0,\n f = a.c,\n g = a.s,\n h, k;\n h = 0;\n for (k = f.length; h < k; ++h) {\n var n = f[h];\n c.beginPath();\n e = im(this, d, e, n, g);\n null === this.a || c.fill();\n null === this.b || c.stroke()\n }\n }\n \"\" !== this.d && (a = nm(a), em(this, a, a.length, 2))\n }\n };\n\n function om(a) {\n var c = Ua(tb(a.U), Number);\n gb(c);\n var d, e, f, g, h;\n d = 0;\n for (e = c.length; d < e; ++d)\n for (f = a.U[c[d].toString()], g = 0, h = f.length; g < h; ++g) f[g](a)\n }\n\n function fm(a, c) {\n var d = a.c,\n e = a.X;\n null === e ? (d.fillStyle = c.fillStyle, a.X = {\n fillStyle: c.fillStyle\n }) : e.fillStyle != c.fillStyle && (e.fillStyle = d.fillStyle = c.fillStyle)\n }\n\n function gm(a, c) {\n var d = a.c,\n e = a.ba;\n null === e ? (d.lineCap = c.lineCap, ki && d.setLineDash(c.lineDash), d.lineJoin = c.lineJoin, d.lineWidth = c.lineWidth, d.miterLimit = c.miterLimit, d.strokeStyle = c.strokeStyle, a.ba = {\n lineCap: c.lineCap,\n lineDash: c.lineDash,\n lineJoin: c.lineJoin,\n lineWidth: c.lineWidth,\n miterLimit: c.miterLimit,\n strokeStyle: c.strokeStyle\n }) : (e.lineCap != c.lineCap && (e.lineCap = d.lineCap = c.lineCap), ki && !ib(e.lineDash, c.lineDash) && d.setLineDash(e.lineDash = c.lineDash), e.lineJoin != c.lineJoin && (e.lineJoin = d.lineJoin = c.lineJoin), e.lineWidth != c.lineWidth && (e.lineWidth = d.lineWidth = c.lineWidth), e.miterLimit != c.miterLimit && (e.miterLimit = d.miterLimit = c.miterLimit), e.strokeStyle != c.strokeStyle && (e.strokeStyle = d.strokeStyle = c.strokeStyle))\n }\n l.Aa = function(a, c) {\n if (null === a) this.a = null;\n else {\n var d = a.b;\n this.a = {\n fillStyle: vf(null === d ? wl : d)\n }\n }\n if (null === c) this.b = null;\n else {\n var d = c.b,\n e = c.d,\n f = c.c,\n g = c.e,\n h = c.a,\n k = c.f;\n this.b = {\n lineCap: m(e) ? e : \"round\",\n lineDash: null != f ? f : xl,\n lineJoin: m(g) ? g : \"round\",\n lineWidth: this.n * (m(h) ? h : 1),\n miterLimit: m(k) ? k : 10,\n strokeStyle: vf(null === d ? yl : d)\n }\n }\n };\n l.Za = function(a) {\n if (null === a) this.f = null;\n else {\n var c = a.mb(),\n d = a.Lb(1),\n e = a.rb(),\n f = a.Xa();\n this.J = c[0];\n this.L = c[1];\n this.N = f[1];\n this.f = d;\n this.o = a.U;\n this.Fa = e[0];\n this.Ga = e[1];\n this.Ra = a.V;\n this.rc = a.q;\n this.g = a.l;\n this.vb = a.n;\n this.T = f[0]\n }\n };\n l.Ba = function(a) {\n if (null === a) this.d = \"\";\n else {\n var c = a.b;\n null === c ? this.i = null : (c = c.b, this.i = {\n fillStyle: vf(null === c ? wl : c)\n });\n var d = a.f;\n if (null === d) this.l = null;\n else {\n var c = d.b,\n e = d.d,\n f = d.c,\n g = d.e,\n h = d.a,\n d = d.f;\n this.l = {\n lineCap: m(e) ? e : \"round\",\n lineDash: null != f ? f : xl,\n lineJoin: m(g) ? g : \"round\",\n lineWidth: m(h) ? h : 1,\n miterLimit: m(d) ? d : 10,\n strokeStyle: vf(null === c ? yl : c)\n }\n }\n var c = a.d,\n e = a.q,\n f = a.l,\n g = a.e,\n h = a.a,\n d = a.c,\n k = a.g;\n a = a.i;\n this.sa = {\n font: m(c) ? c : \"10px sans-serif\",\n textAlign: m(k) ? k : \"center\",\n textBaseline: m(a) ? a : \"middle\"\n };\n this.d = m(d) ? d : \"\";\n this.wb = m(e) ? this.n * e : 0;\n this.xb = m(f) ? this.n * f : 0;\n this.p = m(g) ? g : 0;\n this.q = this.n * (m(h) ? h : 1)\n }\n };\n var jm = {\n Point: cm.prototype.kb,\n LineString: cm.prototype.zb,\n Polygon: cm.prototype.Rb,\n MultiPoint: cm.prototype.jb,\n MultiLineString: cm.prototype.vc,\n MultiPolygon: cm.prototype.wc,\n GeometryCollection: cm.prototype.zd,\n Circle: cm.prototype.uc\n };\n var pm = [\"Polygon\", \"LineString\", \"Image\", \"Text\"];\n\n function qm(a, c, d) {\n this.oa = a;\n this.T = c;\n this.d = null;\n this.e = 0;\n this.resolution = d;\n this.L = this.J = null;\n this.a = [];\n this.coordinates = [];\n this.X = zd();\n this.b = [];\n this.sa = [];\n this.ba = zd()\n }\n w(qm, hl);\n\n function rm(a, c, d, e, f, g) {\n var h = a.coordinates.length,\n k = a.Pe(),\n n = [c[d], c[d + 1]],\n p = [NaN, NaN],\n q = !0,\n r, t, u;\n for (r = d + f; r < e; r += f) p[0] = c[r], p[1] = c[r + 1], u = Td(k, p), u !== t ? (q && (a.coordinates[h++] = n[0], a.coordinates[h++] = n[1]), a.coordinates[h++] = p[0], a.coordinates[h++] = p[1], q = !1) : 1 === u ? (a.coordinates[h++] = p[0], a.coordinates[h++] = p[1], q = !1) : q = !0, n[0] = p[0], n[1] = p[1], t = u;\n r === d + f && (a.coordinates[h++] = n[0], a.coordinates[h++] = n[1]);\n g && (a.coordinates[h++] = c[d], a.coordinates[h++] = c[d + 1]);\n return h\n }\n\n function sm(a, c) {\n a.J = [0, c, 0];\n a.a.push(a.J);\n a.L = [0, c, 0];\n a.b.push(a.L)\n }\n\n function tm(a, c, d, e, f, g, h, k, n) {\n var p;\n rj(e, a.X) ? p = a.sa : (p = vk(a.coordinates, 0, a.coordinates.length, 2, e, a.sa), Cd(a.X, e));\n e = 0;\n var q = h.length,\n r = 0,\n t;\n for (a = a.ba; e < q;) {\n var u = h[e],\n A, z, D, B;\n switch (u[0]) {\n case 0:\n r = u[1];\n t = ma(r).toString();\n m(g[t]) ? e = u[2] : m(n) && !he(n, r.Q().G()) ? e = u[2] : ++e;\n break;\n case 1:\n c.beginPath();\n ++e;\n break;\n case 2:\n r = u[1];\n t = p[r];\n var y = p[r + 1],\n K = p[r + 2] - t,\n r = p[r + 3] - y;\n c.arc(t, y, Math.sqrt(K * K + r * r), 0, 2 * Math.PI, !0);\n ++e;\n break;\n case 3:\n c.closePath();\n ++e;\n break;\n case 4:\n r = u[1];\n t = u[2];\n A = u[3];\n D = u[4] * d;\n var J = u[5] * d,\n H = u[6];\n z = u[7];\n var P = u[8],\n sa = u[9],\n y = u[11],\n K = u[12],\n Oa = u[13],\n N = u[14];\n for (u[10] && (y += f); r < t; r += 2) {\n u = p[r] - D;\n B = p[r + 1] - J;\n Oa && (u = u + .5 | 0, B = B + .5 | 0);\n if (1 != K || 0 !== y) {\n var za = u + D,\n cb = B + J;\n qj(a, za, cb, K, K, y, -za, -cb);\n c.setTransform(a[0], a[1], a[4], a[5], a[12], a[13])\n }\n za = c.globalAlpha;\n 1 != z && (c.globalAlpha = za * z);\n c.drawImage(A, P, sa, N, H, u, B, N * d, H * d);\n 1 != z && (c.globalAlpha = za);\n 1 == K && 0 === y || c.setTransform(1, 0, 0, 1, 0, 0)\n }++e;\n break;\n case 5:\n r = u[1];\n t = u[2];\n D = u[3];\n J = u[4] * d;\n H = u[5] * d;\n y = u[6];\n K = u[7] * d;\n A = u[8];\n for (z = u[9]; r < t; r += 2) {\n u = p[r] + J;\n B = p[r + 1] + H;\n if (1 != K || 0 !== y) qj(a, u, B, K, K, y, -u, -B), c.setTransform(a[0], a[1], a[4], a[5], a[12], a[13]);\n z && c.strokeText(D, u, B);\n A && c.fillText(D, u, B);\n 1 == K && 0 === y || c.setTransform(1, 0, 0, 1, 0, 0)\n }++e;\n break;\n case 6:\n if (m(k) && (r = u[1], r = k(r))) return r;\n ++e;\n break;\n case 7:\n c.fill();\n ++e;\n break;\n case 8:\n r = u[1];\n t = u[2];\n c.moveTo(p[r], p[r + 1]);\n for (r += 2; r < t; r += 2) c.lineTo(p[r], p[r + 1]);\n ++e;\n break;\n case 9:\n c.fillStyle = u[1];\n ++e;\n break;\n case 10:\n r = m(u[7]) ? u[7] : !0;\n t = u[2];\n c.strokeStyle = u[1];\n c.lineWidth = r ? t * d : t;\n c.lineCap = u[3];\n c.lineJoin = u[4];\n c.miterLimit = u[5];\n ki && c.setLineDash(u[6]);\n ++e;\n break;\n case 11:\n c.font = u[1];\n c.textAlign = u[2];\n c.textBaseline = u[3];\n ++e;\n break;\n case 12:\n c.stroke();\n ++e;\n break;\n default:\n ++e\n }\n }\n }\n\n function vm(a) {\n var c = a.b;\n c.reverse();\n var d, e = c.length,\n f, g, h = -1;\n for (d = 0; d < e; ++d)\n if (f = c[d], g = f[0], 6 == g) h = d;\n else if (0 == g) {\n f[2] = d;\n f = a.b;\n for (g = d; h < g;) {\n var k = f[h];\n f[h] = f[g];\n f[g] = k;\n ++h;\n --g\n }\n h = -1\n }\n }\n\n function wm(a, c) {\n a.J[2] = a.a.length;\n a.J = null;\n a.L[2] = a.b.length;\n a.L = null;\n var d = [6, c];\n a.a.push(d);\n a.b.push(d)\n }\n qm.prototype.de = ca;\n qm.prototype.Pe = function() {\n return this.T\n };\n\n function xm(a, c, d) {\n qm.call(this, a, c, d);\n this.i = this.N = null;\n this.H = this.p = this.n = this.V = this.U = this.o = this.l = this.q = this.g = this.f = this.c = void 0\n }\n w(xm, qm);\n xm.prototype.kb = function(a, c) {\n if (null !== this.i) {\n sm(this, c);\n var d = a.j,\n e = this.coordinates.length,\n d = rm(this, d, 0, d.length, a.s, !1);\n this.a.push([4, e, d, this.i, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n this.b.push([4, e, d, this.N, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n wm(this, c)\n }\n };\n xm.prototype.jb = function(a, c) {\n if (null !== this.i) {\n sm(this, c);\n var d = a.j,\n e = this.coordinates.length,\n d = rm(this, d, 0, d.length, a.s, !1);\n this.a.push([4, e, d, this.i, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n this.b.push([4, e, d, this.N, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n wm(this, c)\n }\n };\n xm.prototype.de = function() {\n vm(this);\n this.f = this.c = void 0;\n this.i = this.N = null;\n this.H = this.p = this.V = this.U = this.o = this.l = this.q = this.n = this.g = void 0\n };\n xm.prototype.Za = function(a) {\n var c = a.mb(),\n d = a.Xa(),\n e = a.he(1),\n f = a.Lb(1),\n g = a.rb();\n this.c = c[0];\n this.f = c[1];\n this.N = e;\n this.i = f;\n this.g = d[1];\n this.q = a.U;\n this.l = g[0];\n this.o = g[1];\n this.U = a.V;\n this.V = a.q;\n this.n = a.l;\n this.p = a.n;\n this.H = d[0]\n };\n\n function ym(a, c, d) {\n qm.call(this, a, c, d);\n this.c = {\n Xc: void 0,\n Sc: void 0,\n Tc: null,\n Uc: void 0,\n Vc: void 0,\n Wc: void 0,\n Ze: 0,\n strokeStyle: void 0,\n lineCap: void 0,\n lineDash: null,\n lineJoin: void 0,\n lineWidth: void 0,\n miterLimit: void 0\n }\n }\n w(ym, qm);\n\n function zm(a, c, d, e, f) {\n var g = a.coordinates.length;\n c = rm(a, c, d, e, f, !1);\n g = [8, g, c];\n a.a.push(g);\n a.b.push(g);\n return e\n }\n l = ym.prototype;\n l.Pe = function() {\n null === this.d && (this.d = Pd(this.T), 0 < this.e && Od(this.d, this.resolution * (this.e + 1) / 2, this.d));\n return this.d\n };\n\n function Am(a) {\n var c = a.c,\n d = c.strokeStyle,\n e = c.lineCap,\n f = c.lineDash,\n g = c.lineJoin,\n h = c.lineWidth,\n k = c.miterLimit;\n c.Xc == d && c.Sc == e && ib(c.Tc, f) && c.Uc == g && c.Vc == h && c.Wc == k || (c.Ze != a.coordinates.length && (a.a.push([12]), c.Ze = a.coordinates.length), a.a.push([10, d, h, e, g, k, f], [1]), c.Xc = d, c.Sc = e, c.Tc = f, c.Uc = g, c.Vc = h, c.Wc = k)\n }\n l.zb = function(a, c) {\n var d = this.c,\n e = d.lineWidth;\n m(d.strokeStyle) && m(e) && (Am(this), sm(this, c), this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash], [1]), d = a.j, zm(this, d, 0, d.length, a.s), this.b.push([12]), wm(this, c))\n };\n l.vc = function(a, c) {\n var d = this.c,\n e = d.lineWidth;\n if (m(d.strokeStyle) && m(e)) {\n Am(this);\n sm(this, c);\n this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash], [1]);\n var d = a.c,\n e = a.j,\n f = a.s,\n g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) g = zm(this, e, g, d[h], f);\n this.b.push([12]);\n wm(this, c)\n }\n };\n l.de = function() {\n this.c.Ze != this.coordinates.length && this.a.push([12]);\n vm(this);\n this.c = null\n };\n l.Aa = function(a, c) {\n var d = c.b;\n this.c.strokeStyle = vf(null === d ? yl : d);\n d = c.d;\n this.c.lineCap = m(d) ? d : \"round\";\n d = c.c;\n this.c.lineDash = null === d ? xl : d;\n d = c.e;\n this.c.lineJoin = m(d) ? d : \"round\";\n d = c.a;\n this.c.lineWidth = m(d) ? d : 1;\n d = c.f;\n this.c.miterLimit = m(d) ? d : 10;\n this.c.lineWidth > this.e && (this.e = this.c.lineWidth, this.d = null)\n };\n\n function Bm(a, c, d) {\n qm.call(this, a, c, d);\n this.c = {\n Mf: void 0,\n Xc: void 0,\n Sc: void 0,\n Tc: null,\n Uc: void 0,\n Vc: void 0,\n Wc: void 0,\n fillStyle: void 0,\n strokeStyle: void 0,\n lineCap: void 0,\n lineDash: null,\n lineJoin: void 0,\n lineWidth: void 0,\n miterLimit: void 0\n }\n }\n w(Bm, qm);\n\n function Cm(a, c, d, e, f) {\n var g = a.c,\n h = [1];\n a.a.push(h);\n a.b.push(h);\n var k, h = 0;\n for (k = e.length; h < k; ++h) {\n var n = e[h],\n p = a.coordinates.length;\n d = rm(a, c, d, n, f, !0);\n d = [8, p, d];\n p = [3];\n a.a.push(d, p);\n a.b.push(d, p);\n d = n\n }\n c = [7];\n a.b.push(c);\n m(g.fillStyle) && a.a.push(c);\n m(g.strokeStyle) && (g = [12], a.a.push(g), a.b.push(g));\n return d\n }\n l = Bm.prototype;\n l.uc = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) {\n Dm(this);\n sm(this, c);\n this.b.push([9, vf(wl)]);\n m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]);\n var f = a.j,\n e = this.coordinates.length;\n rm(this, f, 0, f.length, a.s, !1);\n f = [1];\n e = [2, e];\n this.a.push(f, e);\n this.b.push(f, e);\n e = [7];\n this.b.push(e);\n m(d.fillStyle) && this.a.push(e);\n m(d.strokeStyle) && (d = [12], this.a.push(d), this.b.push(d));\n wm(this, c)\n }\n };\n l.Rb = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) Dm(this), sm(this, c), this.b.push([9, vf(wl)]), m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]), d = a.c, e = el(a), Cm(this, e, 0, d, a.s), wm(this, c)\n };\n l.wc = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) {\n Dm(this);\n sm(this, c);\n this.b.push([9, vf(wl)]);\n m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]);\n var d = a.c,\n e = mm(a),\n f = a.s,\n g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) g = Cm(this, e, g, d[h], f);\n wm(this, c)\n }\n };\n l.de = function() {\n vm(this);\n this.c = null;\n var a = this.oa;\n if (0 !== a) {\n var c = this.coordinates,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d) c[d] = a * Math.round(c[d] / a)\n }\n };\n l.Pe = function() {\n null === this.d && (this.d = Pd(this.T), 0 < this.e && Od(this.d, this.resolution * (this.e + 1) / 2, this.d));\n return this.d\n };\n l.Aa = function(a, c) {\n var d = this.c;\n if (null === a) d.fillStyle = void 0;\n else {\n var e = a.b;\n d.fillStyle = vf(null === e ? wl : e)\n }\n null === c ? (d.strokeStyle = void 0, d.lineCap = void 0, d.lineDash = null, d.lineJoin = void 0, d.lineWidth = void 0, d.miterLimit = void 0) : (e = c.b, d.strokeStyle = vf(null === e ? yl : e), e = c.d, d.lineCap = m(e) ? e : \"round\", e = c.c, d.lineDash = null === e ? xl : e.slice(), e = c.e, d.lineJoin = m(e) ? e : \"round\", e = c.a, d.lineWidth = m(e) ? e : 1, e = c.f, d.miterLimit = m(e) ? e : 10, d.lineWidth > this.e && (this.e = d.lineWidth, this.d = null))\n };\n\n function Dm(a) {\n var c = a.c,\n d = c.fillStyle,\n e = c.strokeStyle,\n f = c.lineCap,\n g = c.lineDash,\n h = c.lineJoin,\n k = c.lineWidth,\n n = c.miterLimit;\n m(d) && c.Mf != d && (a.a.push([9, d]), c.Mf = c.fillStyle);\n !m(e) || c.Xc == e && c.Sc == f && c.Tc == g && c.Uc == h && c.Vc == k && c.Wc == n || (a.a.push([10, e, k, f, h, n, g]), c.Xc = e, c.Sc = f, c.Tc = g, c.Uc = h, c.Vc = k, c.Wc = n)\n }\n\n function Em(a, c, d) {\n qm.call(this, a, c, d);\n this.p = this.n = this.V = null;\n this.i = \"\";\n this.U = this.o = this.l = this.q = 0;\n this.g = this.f = this.c = null\n }\n w(Em, qm);\n Em.prototype.lb = function(a, c, d, e, f, g) {\n if (\"\" !== this.i && null !== this.g && (null !== this.c || null !== this.f)) {\n if (null !== this.c) {\n f = this.c;\n var h = this.V;\n if (null === h || h.fillStyle != f.fillStyle) {\n var k = [9, f.fillStyle];\n this.a.push(k);\n this.b.push(k);\n null === h ? this.V = {\n fillStyle: f.fillStyle\n } : h.fillStyle = f.fillStyle\n }\n }\n null !== this.f && (f = this.f, h = this.n, null === h || h.lineCap != f.lineCap || h.lineDash != f.lineDash || h.lineJoin != f.lineJoin || h.lineWidth != f.lineWidth || h.miterLimit != f.miterLimit || h.strokeStyle != f.strokeStyle) && (k = [10,\n f.strokeStyle, f.lineWidth, f.lineCap, f.lineJoin, f.miterLimit, f.lineDash, !1\n ], this.a.push(k), this.b.push(k), null === h ? this.n = {\n lineCap: f.lineCap,\n lineDash: f.lineDash,\n lineJoin: f.lineJoin,\n lineWidth: f.lineWidth,\n miterLimit: f.miterLimit,\n strokeStyle: f.strokeStyle\n } : (h.lineCap = f.lineCap, h.lineDash = f.lineDash, h.lineJoin = f.lineJoin, h.lineWidth = f.lineWidth, h.miterLimit = f.miterLimit, h.strokeStyle = f.strokeStyle));\n f = this.g;\n h = this.p;\n if (null === h || h.font != f.font || h.textAlign != f.textAlign || h.textBaseline != f.textBaseline) k = [11, f.font, f.textAlign, f.textBaseline], this.a.push(k), this.b.push(k), null === h ? this.p = {\n font: f.font,\n textAlign: f.textAlign,\n textBaseline: f.textBaseline\n } : (h.font = f.font, h.textAlign = f.textAlign, h.textBaseline = f.textBaseline);\n sm(this, g);\n f = this.coordinates.length;\n a = rm(this, a, c, d, e, !1);\n a = [5, f, a, this.i, this.q, this.l, this.o, this.U, null !== this.c, null !== this.f];\n this.a.push(a);\n this.b.push(a);\n wm(this, g)\n }\n };\n Em.prototype.Ba = function(a) {\n if (null === a) this.i = \"\";\n else {\n var c = a.b;\n null === c ? this.c = null : (c = c.b, c = vf(null === c ? wl : c), null === this.c ? this.c = {\n fillStyle: c\n } : this.c.fillStyle = c);\n var d = a.f;\n if (null === d) this.f = null;\n else {\n var c = d.b,\n e = d.d,\n f = d.c,\n g = d.e,\n h = d.a,\n d = d.f,\n e = m(e) ? e : \"round\",\n f = null != f ? f.slice() : xl,\n g = m(g) ? g : \"round\",\n h = m(h) ? h : 1,\n d = m(d) ? d : 10,\n c = vf(null === c ? yl : c);\n if (null === this.f) this.f = {\n lineCap: e,\n lineDash: f,\n lineJoin: g,\n lineWidth: h,\n miterLimit: d,\n strokeStyle: c\n };\n else {\n var k = this.f;\n k.lineCap = e;\n k.lineDash = f;\n k.lineJoin = g;\n k.lineWidth = h;\n k.miterLimit = d;\n k.strokeStyle = c\n }\n }\n var n = a.d,\n c = a.q,\n e = a.l,\n f = a.e,\n h = a.a,\n d = a.c,\n g = a.g,\n k = a.i;\n a = m(n) ? n : \"10px sans-serif\";\n g = m(g) ? g : \"center\";\n k = m(k) ? k : \"middle\";\n null === this.g ? this.g = {\n font: a,\n textAlign: g,\n textBaseline: k\n } : (n = this.g, n.font = a, n.textAlign = g, n.textBaseline = k);\n this.i = m(d) ? d : \"\";\n this.q = m(c) ? c : 0;\n this.l = m(e) ? e : 0;\n this.o = m(f) ? f : 0;\n this.U = m(h) ? h : 1\n }\n };\n\n function Fm(a, c, d, e) {\n this.q = a;\n this.d = c;\n this.i = d;\n this.e = e;\n this.a = {};\n this.f = ai(1, 1);\n this.g = zd()\n }\n\n function Gm(a) {\n for (var c in a.a) {\n var d = a.a[c],\n e;\n for (e in d) d[e].de()\n }\n }\n Fm.prototype.c = function(a, c, d, e, f) {\n var g = this.g;\n qj(g, .5, .5, 1 / c, -1 / c, -d, -a[0], -a[1]);\n var h = this.f;\n h.clearRect(0, 0, 1, 1);\n var k;\n m(this.e) && (k = Kd(), Ld(k, a), Od(k, c * this.e, k));\n return Hm(this, h, g, d, e, function(a) {\n if (0 < h.getImageData(0, 0, 1, 1).data[3]) {\n if (a = f(a)) return a;\n h.clearRect(0, 0, 1, 1)\n }\n }, k)\n };\n Fm.prototype.b = function(a, c) {\n var d = m(a) ? a.toString() : \"0\",\n e = this.a[d];\n m(e) || (e = {}, this.a[d] = e);\n d = e[c];\n m(d) || (d = new Im[c](this.q, this.d, this.i), e[c] = d);\n return d\n };\n Fm.prototype.la = function() {\n return xb(this.a)\n };\n\n function Jm(a, c, d, e, f, g) {\n var h = Ua(tb(a.a), Number);\n gb(h);\n var k = a.d,\n n = k[0],\n p = k[1],\n q = k[2],\n k = k[3],\n n = [n, p, n, k, q, k, q, p];\n vk(n, 0, 8, 2, e, n);\n c.save();\n c.beginPath();\n c.moveTo(n[0], n[1]);\n c.lineTo(n[2], n[3]);\n c.lineTo(n[4], n[5]);\n c.lineTo(n[6], n[7]);\n c.closePath();\n c.clip();\n for (var r, t, n = 0, p = h.length; n < p; ++n)\n for (r = a.a[h[n].toString()], q = 0, k = pm.length; q < k; ++q) t = r[pm[q]], m(t) && tm(t, c, d, e, f, g, t.a, void 0);\n c.restore()\n }\n\n function Hm(a, c, d, e, f, g, h) {\n var k = Ua(tb(a.a), Number);\n gb(k, function(a, c) {\n return c - a\n });\n var n, p, q, r, t;\n n = 0;\n for (p = k.length; n < p; ++n)\n for (r = a.a[k[n].toString()], q = pm.length - 1; 0 <= q; --q)\n if (t = r[pm[q]], m(t) && (t = tm(t, c, 1, d, e, f, t.b, g, h))) return t\n }\n var Im = {\n Image: xm,\n LineString: ym,\n Polygon: Bm,\n Text: Em\n };\n\n function Km(a) {\n uj.call(this, a);\n this.J = zd()\n }\n w(Km, uj);\n Km.prototype.o = function(a, c, d) {\n Lm(this, \"precompose\", d, a, void 0);\n var e = this.fe();\n if (null !== e) {\n var f = c.extent,\n g = m(f);\n if (g) {\n var h = a.pixelRatio,\n k = be(f),\n n = ae(f),\n p = $d(f),\n f = Zd(f);\n sj(a.coordinateToPixelMatrix, k, k);\n sj(a.coordinateToPixelMatrix, n, n);\n sj(a.coordinateToPixelMatrix, p, p);\n sj(a.coordinateToPixelMatrix, f, f);\n d.save();\n d.beginPath();\n d.moveTo(k[0] * h, k[1] * h);\n d.lineTo(n[0] * h, n[1] * h);\n d.lineTo(p[0] * h, p[1] * h);\n d.lineTo(f[0] * h, f[1] * h);\n d.clip()\n }\n h = this.Xf();\n k = d.globalAlpha;\n d.globalAlpha = c.opacity;\n 0 === a.viewState.rotation ? (c = h[13], n = e.width * h[0], p = e.height * h[5], d.drawImage(e, 0, 0, +e.width, +e.height, Math.round(h[12]), Math.round(c), Math.round(n), Math.round(p))) : (d.setTransform(h[0], h[1], h[4], h[5], h[12], h[13]), d.drawImage(e, 0, 0), d.setTransform(1, 0, 0, 1, 0, 0));\n d.globalAlpha = k;\n g && d.restore()\n }\n Lm(this, \"postcompose\", d, a, void 0)\n };\n\n function Lm(a, c, d, e, f) {\n var g = a.a;\n bd(g, c) && (a = m(f) ? f : Mm(a, e, 0), a = new cm(d, e.pixelRatio, e.extent, a, e.viewState.rotation), g.dispatchEvent(new il(c, g, a, null, e, d, null)), om(a))\n }\n\n function Mm(a, c, d) {\n var e = c.viewState,\n f = c.pixelRatio;\n return qj(a.J, f * c.size[0] / 2, f * c.size[1] / 2, f / e.resolution, -f / e.resolution, -e.rotation, -e.center[0] + d, -e.center[1])\n }\n\n function Nm(a, c) {\n var d = [0, 0];\n sj(c, a, d);\n return d\n }\n var Om = function() {\n var a = null,\n c = null;\n return function(d) {\n if (null === a) {\n a = ai(1, 1);\n c = a.createImageData(1, 1);\n var e = c.data;\n e[0] = 42;\n e[1] = 84;\n e[2] = 126;\n e[3] = 255\n }\n var e = a.canvas,\n f = d[0] <= e.width && d[1] <= e.height;\n f || (e.width = d[0], e.height = d[1], e = d[0] - 1, d = d[1] - 1, a.putImageData(c, e, d), d = a.getImageData(e, d, 1, 1), f = ib(c.data, d.data));\n return f\n }\n }();\n\n function Pm(a, c, d) {\n wk.call(this);\n this.uh(a, m(c) ? c : 0, d)\n }\n w(Pm, wk);\n l = Pm.prototype;\n l.clone = function() {\n var a = new Pm(null);\n yk(a, this.a, this.j.slice());\n a.k();\n return a\n };\n l.Sa = function(a, c, d, e) {\n var f = this.j;\n a -= f[0];\n var g = c - f[1];\n c = a * a + g * g;\n if (c < e) {\n if (0 === c)\n for (e = 0; e < this.s; ++e) d[e] = f[e];\n else\n for (e = this.zg() / Math.sqrt(c), d[0] = f[0] + e * a, d[1] = f[1] + e * g, e = 2; e < this.s; ++e) d[e] = f[e];\n d.length = this.s;\n return c\n }\n return e\n };\n l.Jb = function(a, c) {\n var d = this.j,\n e = a - d[0],\n d = c - d[1];\n return e * e + d * d <= Qm(this)\n };\n l.dd = function() {\n return this.j.slice(0, this.s)\n };\n l.wd = function(a) {\n var c = this.j,\n d = c[this.s] - c[0];\n return Nd(c[0] - d, c[1] - d, c[0] + d, c[1] + d, a)\n };\n l.zg = function() {\n return Math.sqrt(Qm(this))\n };\n\n function Qm(a) {\n var c = a.j[a.s] - a.j[0];\n a = a.j[a.s + 1] - a.j[1];\n return c * c + a * a\n }\n l.M = function() {\n return \"Circle\"\n };\n l.pl = function(a) {\n var c = this.s,\n d = a.slice();\n d[c] = d[0] + (this.j[c] - this.j[0]);\n var e;\n for (e = 1; e < c; ++e) d[c + e] = a[e];\n yk(this, this.a, d);\n this.k()\n };\n l.uh = function(a, c, d) {\n if (null === a) yk(this, \"XY\", null);\n else {\n zk(this, d, a, 0);\n null === this.j && (this.j = []);\n d = this.j;\n a = Jk(d, a);\n d[a++] = d[0] + c;\n var e;\n c = 1;\n for (e = this.s; c < e; ++c) d[a++] = d[c];\n d.length = a\n }\n this.k()\n };\n l.Ag = function(a) {\n this.j[this.s] = this.j[0] + a;\n this.k()\n };\n\n function Rm(a) {\n uk.call(this);\n this.d = m(a) ? a : null;\n Sm(this)\n }\n w(Rm, uk);\n\n function Tm(a) {\n var c = [],\n d, e;\n d = 0;\n for (e = a.length; d < e; ++d) c.push(a[d].clone());\n return c\n }\n\n function Um(a) {\n var c, d;\n if (null !== a.d)\n for (c = 0, d = a.d.length; c < d; ++c) Vc(a.d[c], \"change\", a.k, !1, a)\n }\n\n function Sm(a) {\n var c, d;\n if (null !== a.d)\n for (c = 0, d = a.d.length; c < d; ++c) x(a.d[c], \"change\", a.k, !1, a)\n }\n l = Rm.prototype;\n l.clone = function() {\n var a = new Rm(null);\n a.xh(this.d);\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n var f = this.d,\n g, h;\n g = 0;\n for (h = f.length; g < h; ++g) e = f[g].Sa(a, c, d, e);\n return e\n };\n l.Jb = function(a, c) {\n var d = this.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e)\n if (d[e].Jb(a, c)) return !0;\n return !1\n };\n l.wd = function(a) {\n Nd(Infinity, Infinity, -Infinity, -Infinity, a);\n for (var c = this.d, d = 0, e = c.length; d < e; ++d) Wd(a, c[d].G());\n return a\n };\n l.Vf = function() {\n return Tm(this.d)\n };\n l.Ve = function(a) {\n this.l != this.b && (yb(this.f), this.g = 0, this.l = this.b);\n if (0 > a || 0 !== this.g && a < this.g) return this;\n var c = a.toString();\n if (this.f.hasOwnProperty(c)) return this.f[c];\n var d = [],\n e = this.d,\n f = !1,\n g, h;\n g = 0;\n for (h = e.length; g < h; ++g) {\n var k = e[g],\n n = k.Ve(a);\n d.push(n);\n n !== k && (f = !0)\n }\n if (f) return a = new Rm(null), Um(a), a.d = d, Sm(a), a.k(), this.f[c] = a;\n this.g = a;\n return this\n };\n l.M = function() {\n return \"GeometryCollection\"\n };\n l.ra = function(a) {\n var c = this.d,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d)\n if (c[d].ra(a)) return !0;\n return !1\n };\n l.la = function() {\n return 0 == this.d.length\n };\n l.xh = function(a) {\n a = Tm(a);\n Um(this);\n this.d = a;\n Sm(this);\n this.k()\n };\n l.qa = function(a) {\n var c = this.d,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d) c[d].qa(a);\n this.k()\n };\n l.Oa = function(a, c) {\n var d = this.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) d[e].Oa(a, c);\n this.k()\n };\n l.O = function() {\n Um(this);\n Rm.S.O.call(this)\n };\n\n function Vm(a, c, d, e, f) {\n var g = NaN,\n h = NaN,\n k = (d - c) / e;\n if (0 !== k)\n if (1 == k) g = a[c], h = a[c + 1];\n else if (2 == k) g = .5 * a[c] + .5 * a[c + e], h = .5 * a[c + 1] + .5 * a[c + e + 1];\n else {\n var h = a[c],\n k = a[c + 1],\n n = 0,\n g = [0],\n p;\n for (p = c + e; p < d; p += e) {\n var q = a[p],\n r = a[p + 1],\n n = n + Math.sqrt((q - h) * (q - h) + (r - k) * (r - k));\n g.push(n);\n h = q;\n k = r\n }\n d = .5 * n;\n for (var t, h = hb, k = 0, n = g.length; k < n;) p = k + n >> 1, q = h(d, g[p]), 0 < q ? k = p + 1 : (n = p, t = !q);\n t = t ? k : ~k;\n 0 > t ? (d = (d - g[-t - 2]) / (g[-t - 1] - g[-t - 2]), c += (-t - 2) * e, g = Xb(a[c], a[c + e], d), h = Xb(a[c + 1], a[c + e + 1], d)) : (g = a[c + t * e], h = a[c + t * e + 1])\n }\n return null != f ? (f[0] = g, f[1] = h, f) : [g, h]\n }\n\n function Wm(a, c, d, e, f, g) {\n if (d == c) return null;\n if (f < a[c + e - 1]) return g ? (d = a.slice(c, c + e), d[e - 1] = f, d) : null;\n if (a[d - 1] < f) return g ? (d = a.slice(d - e, d), d[e - 1] = f, d) : null;\n if (f == a[c + e - 1]) return a.slice(c, c + e);\n c /= e;\n for (d /= e; c < d;) g = c + d >> 1, f < a[(g + 1) * e - 1] ? d = g : c = g + 1;\n d = a[c * e - 1];\n if (f == d) return a.slice((c - 1) * e, (c - 1) * e + e);\n g = (f - d) / (a[(c + 1) * e - 1] - d);\n d = [];\n var h;\n for (h = 0; h < e - 1; ++h) d.push(Xb(a[(c - 1) * e + h], a[c * e + h], g));\n d.push(f);\n return d\n }\n\n function Xm(a, c, d, e, f, g) {\n var h = 0;\n if (g) return Wm(a, h, c[c.length - 1], d, e, f);\n if (e < a[d - 1]) return f ? (a = a.slice(0, d), a[d - 1] = e, a) : null;\n if (a[a.length - 1] < e) return f ? (a = a.slice(a.length - d), a[d - 1] = e, a) : null;\n f = 0;\n for (g = c.length; f < g; ++f) {\n var k = c[f];\n if (h != k) {\n if (e < a[h + d - 1]) break;\n if (e <= a[k - 1]) return Wm(a, h, k, d, e, !1);\n h = k\n }\n }\n return null\n };\n\n function O(a, c) {\n wk.call(this);\n this.c = null;\n this.p = this.H = this.i = -1;\n this.W(a, c)\n }\n w(O, wk);\n l = O.prototype;\n l.ui = function(a) {\n null === this.j ? this.j = a.slice() : db(this.j, a);\n this.k()\n };\n l.clone = function() {\n var a = new O(null);\n Ym(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.p != this.b && (this.H = Math.sqrt(Fk(this.j, 0, this.j.length, this.s, 0)), this.p = this.b);\n return Hk(this.j, 0, this.j.length, this.s, this.H, !1, a, c, d, e)\n };\n l.Ji = function(a, c) {\n return Xk(this.j, 0, this.j.length, this.s, a, c)\n };\n l.ql = function(a, c) {\n return \"XYM\" != this.a && \"XYZM\" != this.a ? null : Wm(this.j, 0, this.j.length, this.s, a, m(c) ? c : !1)\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.Bg = function() {\n var a = this.j,\n c = this.s,\n d = a[0],\n e = a[1],\n f = 0,\n g;\n for (g = 0 + c; g < this.j.length; g += c) var h = a[g],\n k = a[g + 1],\n f = f + Math.sqrt((h - d) * (h - d) + (k - e) * (k - e)),\n d = h,\n e = k;\n return f\n };\n\n function km(a) {\n a.i != a.b && (a.c = Vm(a.j, 0, a.j.length, a.s, a.c), a.i = a.b);\n return a.c\n }\n l.xc = function(a) {\n var c = [];\n c.length = Ok(this.j, 0, this.j.length, this.s, a, c, 0);\n a = new O(null);\n Ym(a, \"XY\", c);\n return a\n };\n l.M = function() {\n return \"LineString\"\n };\n l.ra = function(a) {\n return Yk(this.j, 0, this.j.length, this.s, a)\n };\n l.W = function(a, c) {\n null === a ? Ym(this, \"XY\", null) : (zk(this, c, a, 1), null === this.j && (this.j = []), this.j.length = Kk(this.j, 0, a, this.s), this.k())\n };\n\n function Ym(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function Q(a, c) {\n wk.call(this);\n this.c = [];\n this.i = this.p = -1;\n this.W(a, c)\n }\n w(Q, wk);\n l = Q.prototype;\n l.vi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j.slice());\n this.c.push(this.j.length);\n this.k()\n };\n l.clone = function() {\n var a = new Q(null);\n Zm(a, this.a, this.j.slice(), this.c.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.i != this.b && (this.p = Math.sqrt(Gk(this.j, 0, this.c, this.s, 0)), this.i = this.b);\n return Ik(this.j, 0, this.c, this.s, this.p, !1, a, c, d, e)\n };\n l.sl = function(a, c, d) {\n return \"XYM\" != this.a && \"XYZM\" != this.a || 0 === this.j.length ? null : Xm(this.j, this.c, this.s, a, m(c) ? c : !1, m(d) ? d : !1)\n };\n l.K = function() {\n return Nk(this.j, 0, this.c, this.s)\n };\n l.gj = function(a) {\n if (0 > a || this.c.length <= a) return null;\n var c = new O(null);\n Ym(c, this.a, this.j.slice(0 === a ? 0 : this.c[a - 1], this.c[a]));\n return c\n };\n l.ad = function() {\n var a = this.j,\n c = this.c,\n d = this.a,\n e = [],\n f = 0,\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g],\n n = new O(null);\n Ym(n, d, a.slice(f, k));\n e.push(n);\n f = k\n }\n return e\n };\n\n function lm(a) {\n var c = [],\n d = a.j,\n e = 0,\n f = a.c;\n a = a.s;\n var g, h;\n g = 0;\n for (h = f.length; g < h; ++g) {\n var k = f[g],\n e = Vm(d, e, k, a);\n db(c, e);\n e = k\n }\n return c\n }\n l.xc = function(a) {\n var c = [],\n d = [],\n e = this.j,\n f = this.c,\n g = this.s,\n h = 0,\n k = 0,\n n, p;\n n = 0;\n for (p = f.length; n < p; ++n) {\n var q = f[n],\n k = Ok(e, h, q, g, a, c, k);\n d.push(k);\n h = q\n }\n c.length = k;\n a = new Q(null);\n Zm(a, \"XY\", c, d);\n return a\n };\n l.M = function() {\n return \"MultiLineString\"\n };\n l.ra = function(a) {\n a: {\n var c = this.j,\n d = this.c,\n e = this.s,\n f = 0,\n g, h;g = 0;\n for (h = d.length; g < h; ++g) {\n if (Yk(c, f, d[g], e, a)) {\n a = !0;\n break a\n }\n f = d[g]\n }\n a = !1\n }\n return a\n };\n l.W = function(a, c) {\n if (null === a) Zm(this, \"XY\", null, this.c);\n else {\n zk(this, c, a, 2);\n null === this.j && (this.j = []);\n var d = Lk(this.j, 0, a, this.s, this.c);\n this.j.length = 0 === d.length ? 0 : d[d.length - 1];\n this.k()\n }\n };\n\n function Zm(a, c, d, e) {\n yk(a, c, d);\n a.c = e;\n a.k()\n }\n\n function $m(a, c) {\n var d = \"XY\",\n e = [],\n f = [],\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g];\n 0 === g && (d = k.a);\n db(e, k.j);\n f.push(e.length)\n }\n Zm(a, d, e, f)\n };\n\n function an(a, c) {\n wk.call(this);\n this.W(a, c)\n }\n w(an, wk);\n l = an.prototype;\n l.xi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j);\n this.k()\n };\n l.clone = function() {\n var a = new an(null);\n yk(a, this.a, this.j.slice());\n a.k();\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n var f = this.j,\n g = this.s,\n h, k, n;\n h = 0;\n for (k = f.length; h < k; h += g)\n if (n = Dk(a, c, f[h], f[h + 1]), n < e) {\n e = n;\n for (n = 0; n < g; ++n) d[n] = f[h + n];\n d.length = g\n }\n return e\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.qj = function(a) {\n var c = null === this.j ? 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(this.c.canvas.width = e[0], this.c.canvas.height = e[1], this.e[0] = e[0], this.e[1] = e[1]) : this.c.clearRect(0, 0, e[0], e[1]);\n a = yp(this, ce(a), c, d, e);\n Jm(g, this.c, d, a, 0, {});\n this.n = g;\n return this.c.canvas\n };\n l.ge = function(a, c, d, e, f) {\n if (null !== this.n) {\n var g = {};\n return this.n.c(a, c, 0, e, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, f(a)\n })\n }\n };\n l.Xl = function() {\n return this.a\n };\n l.Yl = function() {\n return this.p\n };\n l.Zl = function() {\n return this.g\n };\n\n function yp(a, c, d, e, f) {\n return qj(a.ba, f[0] / 2, f[1] / 2, e / d, -e / d, 0, -c[0], -c[1])\n }\n l.$l = function() {\n this.k()\n };\n l.am = function() {\n Dg(this, this.a.o)\n };\n l.Mg = function(a) {\n this.p = m(a) ? a : El;\n this.g = null === a ? void 0 : Dl(this.p);\n this.k()\n };\n\n function zp(a) {\n Km.call(this, a);\n this.e = null;\n this.f = zd();\n this.c = this.d = null\n }\n w(zp, Km);\n l = zp.prototype;\n l.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n l.dc = function(a, c, d, e) {\n if (!fa(this.fe()))\n if (this.a.da() instanceof xp) {\n if (a = a.slice(), sj(c.pixelToCoordinateMatrix, a, a), this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n } else if (null === this.d && (this.d = zd(), Fd(this.f, this.d)), c = Nm(a, this.d), null === this.c && (this.c = ai(1, 1)), this.c.clearRect(0, 0, 1, 1), this.c.drawImage(this.fe(), c[0], c[1], 1, 1, 0, 0, 1, 1), 0 < this.c.getImageData(0, 0, 1, 1).data[3]) return d.call(e, this.a)\n };\n l.fe = function() {\n return null === this.e ? null : this.e.b()\n };\n l.Xf = function() {\n return this.f\n };\n l.ff = function(a, c) {\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.center,\n g = e.resolution,\n h = e.rotation,\n k, n = this.a.da(),\n p = a.viewHints;\n k = a.extent;\n m(c.extent) && (k = ge(k, c.extent));\n p[0] || p[1] || je(k) || (e = e.projection, p = n.f, null === p || (e = p), k = n.Cc(k, g, d, e), null !== k && wj(this, k) && (this.e = k));\n if (null !== this.e) {\n k = this.e;\n var e = k.G(),\n p = k.resolution,\n q = k.e,\n g = d * p / (g * q);\n qj(this.f, d * a.size[0] / 2, d * a.size[1] / 2, g, g, h, q * (e[0] - f[0]) / p, q * (f[1] - e[3]) / p);\n this.d = null;\n yj(a.attributions, k.f);\n zj(a, n)\n }\n return !0\n };\n\n function Ap(a) {\n Km.call(this, a);\n this.c = this.f = null;\n this.q = !1;\n this.g = null;\n this.l = zd();\n this.e = null;\n this.p = this.H = this.n = NaN;\n this.i = this.d = null;\n this.L = [0, 0]\n }\n w(Ap, Km);\n Ap.prototype.fe = function() {\n return this.f\n };\n Ap.prototype.Xf = function() {\n return this.l\n };\n Ap.prototype.ff = function(a, c) {\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.projection,\n g = this.a,\n h = g.da(),\n k = ah(h, f),\n n = h.Cd(),\n p = Tg(k, e.resolution),\n q = h.Xb(p, a.pixelRatio, f),\n r = q[0] / ld(k.na(p), this.L)[0],\n t = k.ma(p),\n r = t / r,\n u = e.center,\n A;\n t == e.resolution ? (u = Bj(u, t, a.size), A = ee(u, t, e.rotation, a.size)) : A = a.extent;\n m(c.extent) && (A = ge(A, c.extent));\n if (je(A)) return !1;\n var z = Qg(k, A, t),\n D = q[0] * kf(z),\n B = q[1] * (z.a - z.c + 1),\n y, K;\n null === this.f ? (K = ai(D, B), this.f = K.canvas, this.c = [D, B], this.g = K, this.q = !Om(this.c)) : (y = this.f, K = this.g, this.c[0] < D || this.c[1] < B || this.H !== q[0] || this.p !== q[1] || this.q && (this.c[0] > D || this.c[1] > B) ? (y.width = D, y.height = B, this.c = [D, B], this.q = !Om(this.c), this.d = null) : (D = this.c[0], B = this.c[1], (y = p != this.n) || (y = this.d, y = !(y.b <= z.b && z.d <= y.d && y.c <= z.c && z.a <= y.a)), y && (this.d = null)));\n var J, H;\n null === this.d ? (D /= q[0], B /= q[1], J = z.b - Math.floor((D - kf(z)) / 2), H = z.c - Math.floor((B - (z.a - z.c + 1)) / 2), this.n = p, this.H = q[0], this.p = q[1], this.d = new ff(J, J + D - 1, H, H + B - 1), this.i = Array(D * B), B = this.d) : (B = this.d, D = kf(B));\n y = {};\n y[p] = {};\n var P = [],\n sa = this.yd(h, y),\n Oa = g.c(),\n N = Kd(),\n za = new ff(0, 0, 0, 0),\n cb, Ga, Bb;\n for (H = z.b; H <= z.d; ++H)\n for (Bb = z.c; Bb <= z.a; ++Bb) Ga = h.Vb(p, H, Bb, d, f), J = Ga.state, 2 == J || 4 == J || 3 == J && !Oa ? y[p][ef(Ga.b)] = Ga : (cb = k.Ad(Ga.b, sa, null, za, N), cb || (P.push(Ga), cb = k.Ld(Ga.b, za, N), null === cb || sa(p + 1, cb)));\n sa = 0;\n for (cb = P.length; sa < cb; ++sa) Ga = P[sa], H = q[0] * (Ga.b[1] - B.b), Bb = q[1] * (B.a - Ga.b[2]), K.clearRect(H, Bb, q[0], q[1]);\n P = Ua(tb(y), Number);\n gb(P);\n var $a = h.X,\n Ic = be(Og(k, [p, B.b, B.a], N)),\n lc, Pe, tj, bi, Vf, um, sa = 0;\n for (cb = P.length; sa < cb; ++sa)\n if (lc = P[sa], q = h.Xb(lc, d, f), bi = y[lc], lc == p)\n for (tj in bi) Ga = bi[tj], Pe = (Ga.b[2] - B.c) * D + (Ga.b[1] - B.b), this.i[Pe] != Ga && (H = q[0] * (Ga.b[1] - B.b), Bb = q[1] * (B.a - Ga.b[2]), J = Ga.state, 4 != J && (3 != J || Oa) && $a || K.clearRect(H, Bb, q[0], q[1]), 2 == J && K.drawImage(Ga.Ma(), n, n, q[0], q[1], H, Bb, q[0], q[1]), this.i[Pe] = Ga);\n else\n for (tj in lc = k.ma(lc) / t, bi)\n for (Ga = bi[tj], Pe = Og(k, Ga.b, N), H = (Pe[0] - Ic[0]) / r, Bb = (Ic[1] - Pe[3]) / r, um = lc * q[0], Vf = lc * q[1], J = Ga.state, 4 != J && $a || K.clearRect(H, Bb, um, Vf), 2 == J && K.drawImage(Ga.Ma(), n, n, q[0], q[1], H, Bb, um, Vf), Ga = Pg(k, Pe, p, za), J = Math.max(Ga.b, B.b), Bb = Math.min(Ga.d, B.d), H = Math.max(Ga.c, B.c), Ga = Math.min(Ga.a, B.a); J <= Bb; ++J)\n for (Vf = H; Vf <= Ga; ++Vf) Pe = (Vf - B.c) * D + (J - B.b), this.i[Pe] = void 0;\n Aj(a.usedTiles, h, p, z);\n Cj(a, h, k, d, f, A, p, g.a());\n xj(a, h);\n zj(a, h);\n qj(this.l, d * a.size[0] / 2, d * a.size[1] / 2, d * r / e.resolution, d * r / e.resolution, e.rotation, (Ic[0] - u[0]) / r, (u[1] - Ic[1]) / r);\n this.e = null;\n return !0\n };\n Ap.prototype.dc = function(a, c, d, e) {\n if (null !== this.g && (null === this.e && (this.e = zd(), Fd(this.l, this.e)), a = Nm(a, this.e), 0 < this.g.getImageData(a[0], a[1], 1, 1).data[3])) return d.call(e, this.a)\n };\n\n function Bp(a) {\n Km.call(this, a);\n this.d = !1;\n this.q = -1;\n this.i = NaN;\n this.f = Kd();\n this.c = this.g = null;\n this.e = ai()\n }\n w(Bp, Km);\n Bp.prototype.o = function(a, c, d) {\n var e = a.extent,\n f = a.focus,\n g = a.pixelRatio,\n h = a.skippedFeatureUids,\n k = a.viewState,\n n = k.projection,\n k = k.rotation,\n p = n.G(),\n q = this.a.da(),\n r = Mm(this, a, 0);\n Lm(this, \"precompose\", d, a, r);\n var t = this.c;\n if (null !== t && !t.la()) {\n var u;\n bd(this.a, \"render\") ? (this.e.canvas.width = d.canvas.width, this.e.canvas.height = d.canvas.height, u = this.e) : u = d;\n var A = u.globalAlpha;\n u.globalAlpha = c.opacity;\n c = {};\n f = f[0];\n if (q.H && n.c && !Rd(p, e)) {\n n = p[0];\n q = p[2];\n Jm(t, u, g, r, k, n <= f && f <= q ? h : c);\n for (var z = e[0], D = ie(p), B = 0, y; z < p[0];) --B, y = D * B, r = Mm(this, a, y), Jm(t, u, g, r, k, n + y <= f && f <= q + y ? h : c), z += D;\n B = 0;\n for (z = e[2]; z > p[2];) ++B, y = D * B, r = Mm(this, a, y), Jm(t, u, g, r, k, n + y <= f && f <= q + y ? h : c), z -= D\n } else Jm(t, u, g, r, k, h);\n u != d && (Lm(this, \"render\", u, a, r), d.drawImage(u.canvas, 0, 0));\n u.globalAlpha = A\n }\n Lm(this, \"postcompose\", d, a, r)\n };\n Bp.prototype.Pa = function(a, c, d, e) {\n if (null !== this.c) {\n var f = this.a,\n g = {};\n return this.c.c(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, d.call(e, a, f)\n })\n }\n };\n Bp.prototype.l = function() {\n vj(this)\n };\n Bp.prototype.ff = function(a) {\n function c(a) {\n var c;\n m(a.c) ? c = a.c.call(a, p) : m(d.a) && (c = (0, d.a)(a, p));\n if (null != c) {\n if (null != c) {\n var e, f, g = !1;\n e = 0;\n for (f = c.length; e < f; ++e) g = fn(t, a, c[e], en(p, q), this.l, this) || g;\n a = g\n } else a = !1;\n this.d = this.d || a\n }\n }\n var d = this.a,\n e = d.da();\n yj(a.attributions, e.d);\n zj(a, e);\n var f = a.viewHints[0],\n g = a.viewHints[1],\n h = d.o,\n k = d.n;\n if (!this.d && !h && f || !k && g) return !0;\n var n = a.extent,\n f = a.viewState,\n g = f.projection,\n p = f.resolution,\n q = a.pixelRatio,\n h = d.b,\n r = d.c,\n k = d.get(\"renderOrder\");\n m(k) || (k = dn);\n n = Od(n, r * p);\n r = f.projection.G();\n e.H && f.projection.c && !Rd(r, a.extent) && (n[0] = r[0], n[2] = r[2]);\n if (!this.d && this.i == p && this.q == h && this.g == k && Rd(this.f, n)) return !0;\n qc(this.c);\n this.c = null;\n this.d = !1;\n var t = new Fm(.5 * p / q, n, p, d.c);\n e.ac(n, p, g);\n if (null === k) e.Ab(n, p, c, this);\n else {\n var u = [];\n e.Ab(n, p, function(a) {\n u.push(a)\n }, this);\n gb(u, k);\n Sa(u, c, this)\n }\n Gm(t);\n this.i = p;\n this.q = h;\n this.g = k;\n this.f = n;\n this.c = t;\n return !0\n };\n\n function Cp(a, c) {\n Ij.call(this, 0, c);\n this.d = ai();\n this.b = this.d.canvas;\n this.b.style.width = \"100%\";\n this.b.style.height = \"100%\";\n this.b.className = \"ol-unselectable\";\n Pf(a, this.b, 0);\n this.a = !0;\n this.e = zd()\n }\n w(Cp, Ij);\n Cp.prototype.Ke = function(a) {\n return a instanceof I ? new zp(a) : a instanceof L ? new Ap(a) : a instanceof M ? new Bp(a) : null\n };\n\n function Dp(a, c, d) {\n var e = a.g,\n f = a.d;\n if (bd(e, c)) {\n var g = d.extent,\n h = d.pixelRatio,\n k = d.viewState,\n n = k.projection,\n p = k.resolution,\n k = k.rotation,\n q = 0;\n if (n.c) {\n var r = n.G(),\n n = ie(r),\n t = d.focus[0];\n if (t < r[0] || t > r[2]) q = Math.ceil((r[0] - t) / n), q *= n, g = [g[0] + q, g[1], g[2] + q, g[3]]\n }\n n = d.pixelRatio;\n r = d.viewState;\n t = r.resolution;\n q = qj(a.e, a.b.width / 2, a.b.height / 2, n / t, -n / t, -r.rotation, -r.center[0] - q, -r.center[1]);\n p = new Fm(.5 * p / h, g, p);\n g = new cm(f, h, g, q, k);\n e.dispatchEvent(new il(c, e, g, p, d, f, null));\n Gm(p);\n p.la() || Jm(p, f, h, q, k, {});\n om(g);\n a.c = p\n }\n }\n Cp.prototype.M = function() {\n return \"canvas\"\n };\n Cp.prototype.ue = function(a) {\n if (null === a) this.a && (mg(this.b, !1), this.a = !1);\n else {\n var c = this.d,\n d = a.size[0] * a.pixelRatio,\n e = a.size[1] * a.pixelRatio;\n this.b.width != d || this.b.height != e ? (this.b.width = d, this.b.height = e) : c.clearRect(0, 0, this.b.width, this.b.height);\n Jj(a);\n Dp(this, \"precompose\", a);\n var d = a.layerStatesArray,\n e = a.viewState.resolution,\n f, g, h, k;\n f = 0;\n for (g = d.length; f < g; ++f) k = d[f], h = k.layer, h = Lj(this, h), oj(k, e) && \"ready\" == k.i && h.ff(a, k) && h.o(a, k, c);\n Dp(this, \"postcompose\", a);\n this.a || (mg(this.b, !0), this.a = !0);\n Mj(this, a);\n a.postRenderFunctions.push(Kj)\n }\n };\n\n function Ep(a, c) {\n uj.call(this, a);\n this.target = c\n }\n w(Ep, uj);\n Ep.prototype.e = ca;\n Ep.prototype.i = ca;\n\n function Fp(a) {\n var c = Mf(\"DIV\");\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.c = null;\n this.d = Bd()\n }\n w(Fp, Ep);\n Fp.prototype.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n Fp.prototype.e = function() {\n Of(this.target);\n this.c = null\n };\n Fp.prototype.f = function(a, c) {\n var d = a.viewState,\n e = d.center,\n f = d.resolution,\n g = d.rotation,\n h = this.c,\n k = this.a.da(),\n n = a.viewHints,\n p = a.extent;\n m(c.extent) && (p = ge(p, c.extent));\n n[0] || n[1] || je(p) || (d = d.projection, n = k.f, null === n || (d = n), p = k.Cc(p, f, a.pixelRatio, d), null === p || wj(this, p) && (h = p));\n null !== h && (d = h.G(), n = h.resolution, p = zd(), qj(p, a.size[0] / 2, a.size[1] / 2, n / f, n / f, g, (d[0] - e[0]) / n, (e[1] - d[3]) / n), h != this.c && (e = h.b(this), e.style.maxWidth = \"none\", e.style.position = \"absolute\", Of(this.target), this.target.appendChild(e), this.c = h), rj(p, this.d) || (fi(this.target, p), Cd(this.d, p)), yj(a.attributions, h.f), zj(a, k));\n return !0\n };\n\n function Gp(a) {\n var c = Mf(\"DIV\");\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.d = !0;\n this.q = 1;\n this.g = 0;\n this.c = {}\n }\n w(Gp, Ep);\n Gp.prototype.e = function() {\n Of(this.target);\n this.g = 0\n };\n Gp.prototype.f = function(a, c) {\n if (!c.visible) return this.d && (mg(this.target, !1), this.d = !1), !0;\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.projection,\n g = this.a,\n h = g.da(),\n k = ah(h, f),\n n = h.Cd(),\n p = Tg(k, e.resolution),\n q = k.ma(p),\n r = e.center,\n t;\n q == e.resolution ? (r = Bj(r, q, a.size), t = ee(r, q, e.rotation, a.size)) : t = a.extent;\n m(c.extent) && (t = ge(t, c.extent));\n var q = Qg(k, t, q),\n u = {};\n u[p] = {};\n var A = this.yd(h, u),\n z = g.c(),\n D = Kd(),\n B = new ff(0, 0, 0, 0),\n y, K, J, H;\n for (J = q.b; J <= q.d; ++J)\n for (H = q.c; H <= q.a; ++H) y = h.Vb(p, J, H, d, f), K = y.state, 2 == K ? u[p][ef(y.b)] = y : 4 == K || 3 == K && !z || (K = k.Ad(y.b, A, null, B, D), K || (y = k.Ld(y.b, B, D), null === y || A(p + 1, y)));\n var P;\n if (this.g != h.b) {\n for (P in this.c) z = this.c[+P], Qf(z.target);\n this.c = {};\n this.g = h.b\n }\n D = Ua(tb(u), Number);\n gb(D);\n var A = {},\n sa;\n J = 0;\n for (H = D.length; J < H; ++J) {\n P = D[J];\n P in this.c ? z = this.c[P] : (z = k.cd(r, P), z = new Hp(k, z), A[P] = !0, this.c[P] = z);\n P = u[P];\n for (sa in P) {\n y = z;\n K = P[sa];\n var Oa = n,\n N = K.b,\n za = N[0],\n cb = N[1],\n Ga = N[2],\n N = ef(N);\n if (!(N in y.a)) {\n var za = ld(y.d.na(za), y.i),\n Bb = K.Ma(y),\n $a = Bb.style;\n $a.maxWidth = \"none\";\n var Ic = void 0,\n lc = void 0;\n 0 < Oa ? (Ic = Mf(\"DIV\"), lc = Ic.style, lc.overflow = \"hidden\", lc.width = za[0] + \"px\", lc.height = za[1] + \"px\", $a.position = \"absolute\", $a.left = -Oa + \"px\", $a.top = -Oa + \"px\", $a.width = za[0] + 2 * Oa + \"px\", $a.height = za[1] + 2 * Oa + \"px\", Ic.appendChild(Bb)) : ($a.width = za[0] + \"px\", $a.height = za[1] + \"px\", Ic = Bb, lc = $a);\n lc.position = \"absolute\";\n lc.left = (cb - y.c[1]) * za[0] + \"px\";\n lc.top = (y.c[2] - Ga) * za[1] + \"px\";\n null === y.b && (y.b = document.createDocumentFragment());\n y.b.appendChild(Ic);\n y.a[N] = K\n }\n }\n null !== z.b && (z.target.appendChild(z.b), z.b = null)\n }\n n = Ua(tb(this.c), Number);\n gb(n);\n J = zd();\n sa = 0;\n for (D = n.length; sa < D; ++sa)\n if (P = n[sa], z = this.c[P], P in u)\n if (y = z.g, H = z.f, qj(J, a.size[0] / 2, a.size[1] / 2, y / e.resolution, y / e.resolution, e.rotation, (H[0] - r[0]) / y, (r[1] - H[1]) / y), H = z, y = J, rj(y, H.e) || (fi(H.target, y), Cd(H.e, y)), P in A) {\n for (--P; 0 <= P; --P)\n if (P in this.c) {\n H = this.c[P].target;\n H.parentNode && H.parentNode.insertBefore(z.target, H.nextSibling);\n break\n }\n 0 > P && Pf(this.target, z.target, 0)\n } else {\n if (!a.viewHints[0] && !a.viewHints[1]) {\n K = Pg(z.d, t, z.c[0], B);\n P = [];\n y = H = void 0;\n for (y in z.a) H = z.a[y],\n K.contains(H.b) || P.push(H);\n Oa = K = void 0;\n K = 0;\n for (Oa = P.length; K < Oa; ++K) H = P[K], y = ef(H.b), Qf(H.Ma(z)), delete z.a[y]\n }\n }\n else Qf(z.target), delete this.c[P];\n c.opacity != this.q && (this.q = this.target.style.opacity = c.opacity);\n c.visible && !this.d && (mg(this.target, !0), this.d = !0);\n Aj(a.usedTiles, h, p, q);\n Cj(a, h, k, d, f, t, p, g.a());\n xj(a, h);\n zj(a, h);\n return !0\n };\n\n function Hp(a, c) {\n this.target = Mf(\"DIV\");\n this.target.style.position = \"absolute\";\n this.target.style.width = \"100%\";\n this.target.style.height = \"100%\";\n this.d = a;\n this.c = c;\n this.f = be(Og(a, c));\n this.g = a.ma(c[0]);\n this.a = {};\n this.b = null;\n this.e = Bd();\n this.i = [0, 0]\n };\n\n function Ip(a) {\n this.g = ai();\n var c = this.g.canvas;\n c.style.maxWidth = \"none\";\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.d = !1;\n this.n = -1;\n this.o = NaN;\n this.q = Kd();\n this.c = this.l = null;\n this.H = zd();\n this.p = zd()\n }\n w(Ip, Ep);\n Ip.prototype.i = function(a, c) {\n var d = a.viewState,\n e = d.center,\n f = d.rotation,\n g = d.resolution,\n d = a.pixelRatio,\n h = a.size[0],\n k = a.size[1],\n n = h * d,\n p = k * d,\n e = qj(this.H, d * h / 2, d * k / 2, d / g, -d / g, -f, -e[0], -e[1]),\n g = this.g;\n g.canvas.width = n;\n g.canvas.height = p;\n h = qj(this.p, 0, 0, 1 / d, 1 / d, 0, -(n - h) / 2 * d, -(p - k) / 2 * d);\n fi(g.canvas, h);\n Jp(this, \"precompose\", a, e);\n h = this.c;\n null === h || h.la() || (g.globalAlpha = c.opacity, Jm(h, g, d, e, f, a.skippedFeatureUids), Jp(this, \"render\", a, e));\n Jp(this, \"postcompose\", a, e)\n };\n\n function Jp(a, c, d, e) {\n var f = a.g;\n a = a.a;\n bd(a, c) && (e = new cm(f, d.pixelRatio, d.extent, e, d.viewState.rotation), a.dispatchEvent(new il(c, a, e, null, d, f, null)), om(e))\n }\n Ip.prototype.Pa = function(a, c, d, e) {\n if (null !== this.c) {\n var f = this.a,\n g = {};\n return this.c.c(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, d.call(e, a, f)\n })\n }\n };\n Ip.prototype.J = function() {\n vj(this)\n };\n Ip.prototype.f = function(a) {\n function c(a) {\n var c;\n m(a.c) ? c = a.c.call(a, n) : m(d.a) && (c = (0, d.a)(a, n));\n if (null != c) {\n if (null != c) {\n var e, f, g = !1;\n e = 0;\n for (f = c.length; e < f; ++e) g = fn(q, a, c[e], en(n, p), this.J, this) || g;\n a = g\n } else a = !1;\n this.d = this.d || a\n }\n }\n var d = this.a,\n e = d.da();\n yj(a.attributions, e.d);\n zj(a, e);\n var f = a.viewHints[0],\n g = a.viewHints[1],\n h = d.o,\n k = d.n;\n if (!this.d && !h && f || !k && g) return !0;\n var g = a.extent,\n h = a.viewState,\n f = h.projection,\n n = h.resolution,\n p = a.pixelRatio;\n a = d.b;\n k = d.c;\n h = d.get(\"renderOrder\");\n m(h) || (h = dn);\n g = Od(g, k * n);\n if (!this.d && this.o == n && this.n == a && this.l == h && Rd(this.q, g)) return !0;\n qc(this.c);\n this.c = null;\n this.d = !1;\n var q = new Fm(.5 * n / p, g, n, d.c);\n e.ac(g, n, f);\n if (null === h) e.Ab(g, n, c, this);\n else {\n var r = [];\n e.Ab(g, n, function(a) {\n r.push(a)\n }, this);\n gb(r, h);\n Sa(r, c, this)\n }\n Gm(q);\n this.o = n;\n this.n = a;\n this.l = h;\n this.q = g;\n this.c = q;\n return !0\n };\n\n function Kp(a, c) {\n Ij.call(this, 0, c);\n this.a = null;\n this.a = ai();\n var d = this.a.canvas;\n d.style.position = \"absolute\";\n d.style.width = \"100%\";\n d.style.height = \"100%\";\n d.className = \"ol-unselectable\";\n Pf(a, d, 0);\n this.e = zd();\n this.b = Mf(\"DIV\");\n this.b.className = \"ol-unselectable\";\n d = this.b.style;\n d.position = \"absolute\";\n d.width = \"100%\";\n d.height = \"100%\";\n x(this.b, \"touchstart\", tc);\n Pf(a, this.b, 0);\n this.d = !0\n }\n w(Kp, Ij);\n Kp.prototype.O = function() {\n Qf(this.b);\n Kp.S.O.call(this)\n };\n Kp.prototype.Ke = function(a) {\n if (a instanceof I) a = new Fp(a);\n else if (a instanceof L) a = new Gp(a);\n else if (a instanceof M) a = new Ip(a);\n else return null;\n return a\n };\n\n function Lp(a, c, d) {\n var e = a.g;\n if (bd(e, c)) {\n var f = d.extent,\n g = d.pixelRatio,\n h = d.viewState,\n k = h.resolution,\n n = h.rotation,\n p = a.a,\n q = p.canvas;\n qj(a.e, q.width / 2, q.height / 2, g / h.resolution, -g / h.resolution, -h.rotation, -h.center[0], -h.center[1]);\n h = new cm(p, g, f, a.e, n);\n f = new Fm(.5 * k / g, f, k);\n e.dispatchEvent(new il(c, e, h, f, d, p, null));\n Gm(f);\n f.la() || Jm(f, p, g, a.e, n, {});\n om(h);\n a.c = f\n }\n }\n Kp.prototype.M = function() {\n return \"dom\"\n };\n Kp.prototype.ue = function(a) {\n if (null === a) this.d && (mg(this.b, !1), this.d = !1);\n else {\n var c;\n c = function(a, c) {\n Pf(this.b, a, c)\n };\n var d = this.g;\n if (bd(d, \"precompose\") || bd(d, \"postcompose\")) {\n var d = this.a.canvas,\n e = a.pixelRatio;\n d.width = a.size[0] * e;\n d.height = a.size[1] * e\n }\n Lp(this, \"precompose\", a);\n var d = a.layerStatesArray,\n e = a.viewState.resolution,\n f, g, h, k;\n f = 0;\n for (g = d.length; f < g; ++f) k = d[f], h = k.layer, h = Lj(this, h), c.call(this, h.target, f), oj(k, e) && \"ready\" == k.i ? h.f(a, k) && h.i(a, k) : h.e();\n c = a.layerStates;\n for (var n in this.f) n in c || (h = this.f[n], Qf(h.target));\n this.d || (mg(this.b, !0), this.d = !0);\n Jj(a);\n Mj(this, a);\n a.postRenderFunctions.push(Kj);\n Lp(this, \"postcompose\", a)\n }\n };\n\n function Mp(a) {\n this.b = a\n }\n\n function Np(a) {\n this.b = a\n }\n w(Np, Mp);\n Np.prototype.M = function() {\n return 35632\n };\n\n function Op(a) {\n this.b = a\n }\n w(Op, Mp);\n Op.prototype.M = function() {\n return 35633\n };\n\n function Pp() {\n this.b = \"precision mediump float;varying vec2 a;varying float b;uniform mat4 k;uniform float l;uniform sampler2D m;void main(void){vec4 texColor=texture2D(m,a);float alpha=texColor.a*b*l;if(alpha==0.0){discard;}gl_FragColor.a=alpha;gl_FragColor.rgb=(k*vec4(texColor.rgb,1.)).rgb;}\"\n }\n w(Pp, Np);\n da(Pp);\n\n function Qp() {\n this.b = \"varying vec2 a;varying float b;attribute vec2 c;attribute vec2 d;attribute vec2 e;attribute float f;attribute float g;uniform mat4 h;uniform mat4 i;uniform mat4 j;void main(void){mat4 offsetMatrix=i;if(g==1.0){offsetMatrix=i*j;}vec4 offsets=offsetMatrix*vec4(e,0.,0.);gl_Position=h*vec4(c,0.,1.)+offsets;a=d;b=f;}\"\n }\n w(Qp, Op);\n da(Qp);\n\n function Rp(a, c) {\n this.l = a.getUniformLocation(c, \"k\");\n this.i = a.getUniformLocation(c, \"j\");\n this.q = a.getUniformLocation(c, \"i\");\n this.f = a.getUniformLocation(c, \"l\");\n this.g = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"e\");\n this.a = a.getAttribLocation(c, \"f\");\n this.d = a.getAttribLocation(c, \"c\");\n this.c = a.getAttribLocation(c, \"g\");\n this.e = a.getAttribLocation(c, \"d\")\n };\n\n function Sp() {\n this.b = \"precision mediump float;varying vec2 a;varying float b;uniform float k;uniform sampler2D l;void main(void){vec4 texColor=texture2D(l,a);gl_FragColor.rgb=texColor.rgb;float alpha=texColor.a*b*k;if(alpha==0.0){discard;}gl_FragColor.a=alpha;}\"\n }\n w(Sp, Np);\n da(Sp);\n\n function Tp() {\n this.b = \"varying vec2 a;varying float b;attribute vec2 c;attribute vec2 d;attribute vec2 e;attribute float f;attribute float g;uniform mat4 h;uniform mat4 i;uniform mat4 j;void main(void){mat4 offsetMatrix=i;if(g==1.0){offsetMatrix=i*j;}vec4 offsets=offsetMatrix*vec4(e,0.,0.);gl_Position=h*vec4(c,0.,1.)+offsets;a=d;b=f;}\"\n }\n w(Tp, Op);\n da(Tp);\n\n function Up(a, c) {\n this.i = a.getUniformLocation(c, \"j\");\n this.q = a.getUniformLocation(c, \"i\");\n this.f = a.getUniformLocation(c, \"k\");\n this.g = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"e\");\n this.a = a.getAttribLocation(c, \"f\");\n this.d = a.getAttribLocation(c, \"c\");\n this.c = a.getAttribLocation(c, \"g\");\n this.e = a.getAttribLocation(c, \"d\")\n };\n\n function Vp(a) {\n this.b = m(a) ? a : [];\n this.a = m(void 0) ? void 0 : 35044\n };\n\n function Wp(a, c) {\n this.l = a;\n this.b = c;\n this.a = {};\n this.f = {};\n this.e = {};\n this.i = this.q = this.d = this.g = null;\n (this.c = Ya(wa, \"OES_element_index_uint\")) && c.getExtension(\"OES_element_index_uint\");\n x(this.l, \"webglcontextlost\", this.Ym, !1, this);\n x(this.l, \"webglcontextrestored\", this.Zm, !1, this)\n }\n\n function Xp(a, c, d) {\n var e = a.b,\n f = d.b,\n g = ma(d);\n if (g in a.a) e.bindBuffer(c, a.a[g].buffer);\n else {\n var h = e.createBuffer();\n e.bindBuffer(c, h);\n var k;\n 34962 == c ? k = new Float32Array(f) : 34963 == c && (k = a.c ? new Uint32Array(f) : new Uint16Array(f));\n e.bufferData(c, k, d.a);\n a.a[g] = {\n c: d,\n buffer: h\n }\n }\n }\n\n function Yp(a, c) {\n var d = a.b,\n e = ma(c),\n f = a.a[e];\n d.isContextLost() || d.deleteBuffer(f.buffer);\n delete a.a[e]\n }\n l = Wp.prototype;\n l.O = function() {\n var a = this.b;\n a.isContextLost() || (pb(this.a, function(c) {\n a.deleteBuffer(c.buffer)\n }), pb(this.e, function(c) {\n a.deleteProgram(c)\n }), pb(this.f, function(c) {\n a.deleteShader(c)\n }), a.deleteFramebuffer(this.d), a.deleteRenderbuffer(this.i), a.deleteTexture(this.q))\n };\n l.Xm = function() {\n return this.b\n };\n l.Te = function() {\n if (null === this.d) {\n var a = this.b,\n c = a.createFramebuffer();\n a.bindFramebuffer(a.FRAMEBUFFER, c);\n var d = Zp(a, 1, 1),\n e = a.createRenderbuffer();\n a.bindRenderbuffer(a.RENDERBUFFER, e);\n a.renderbufferStorage(a.RENDERBUFFER, a.DEPTH_COMPONENT16, 1, 1);\n a.framebufferTexture2D(a.FRAMEBUFFER, a.COLOR_ATTACHMENT0, a.TEXTURE_2D, d, 0);\n a.framebufferRenderbuffer(a.FRAMEBUFFER, a.DEPTH_ATTACHMENT, a.RENDERBUFFER, e);\n a.bindTexture(a.TEXTURE_2D, null);\n a.bindRenderbuffer(a.RENDERBUFFER, null);\n a.bindFramebuffer(a.FRAMEBUFFER, null);\n this.d = c;\n this.q = d;\n this.i = e\n }\n return this.d\n };\n\n function $p(a, c) {\n var d = ma(c);\n if (d in a.f) return a.f[d];\n var e = a.b,\n f = e.createShader(c.M());\n e.shaderSource(f, c.b);\n e.compileShader(f);\n return a.f[d] = f\n }\n\n function aq(a, c, d) {\n var e = ma(c) + \"/\" + ma(d);\n if (e in a.e) return a.e[e];\n var f = a.b,\n g = f.createProgram();\n f.attachShader(g, $p(a, c));\n f.attachShader(g, $p(a, d));\n f.linkProgram(g);\n return a.e[e] = g\n }\n l.Ym = function() {\n yb(this.a);\n yb(this.f);\n yb(this.e);\n this.i = this.q = this.d = this.g = null\n };\n l.Zm = function() {};\n l.oe = function(a) {\n if (a == this.g) return !1;\n this.b.useProgram(a);\n this.g = a;\n return !0\n };\n\n function bq(a, c, d) {\n var e = a.createTexture();\n a.bindTexture(a.TEXTURE_2D, e);\n a.texParameteri(a.TEXTURE_2D, a.TEXTURE_MAG_FILTER, a.LINEAR);\n a.texParameteri(a.TEXTURE_2D, a.TEXTURE_MIN_FILTER, a.LINEAR);\n m(c) && a.texParameteri(3553, 10242, c);\n m(d) && a.texParameteri(3553, 10243, d);\n return e\n }\n\n function Zp(a, c, d) {\n var e = bq(a, void 0, void 0);\n a.texImage2D(a.TEXTURE_2D, 0, a.RGBA, c, d, 0, a.RGBA, a.UNSIGNED_BYTE, null);\n return e\n }\n\n function cq(a, c) {\n var d = bq(a, 33071, 33071);\n a.texImage2D(a.TEXTURE_2D, 0, a.RGBA, a.RGBA, a.UNSIGNED_BYTE, c);\n return d\n };\n\n function dq(a, c) {\n this.n = this.V = void 0;\n this.wb = new xf;\n this.q = ce(c);\n this.U = [];\n this.f = [];\n this.J = void 0;\n this.e = [];\n this.d = [];\n this.N = this.L = void 0;\n this.a = [];\n this.H = this.p = this.i = null;\n this.T = void 0;\n this.rc = Bd();\n this.vb = Bd();\n this.X = this.sa = void 0;\n this.xb = Bd();\n this.Fa = this.oa = this.ba = void 0;\n this.Ra = [];\n this.g = [];\n this.b = [];\n this.o = null;\n this.c = [];\n this.l = [];\n this.Ga = void 0\n }\n w(dq, hl);\n\n function eq(a, c) {\n var d = a.o,\n e = a.i,\n f = a.Ra,\n g = a.g,\n h = c.b;\n return function() {\n if (!h.isContextLost()) {\n var a, n;\n a = 0;\n for (n = f.length; a < n; ++a) h.deleteTexture(f[a]);\n a = 0;\n for (n = g.length; a < n; ++a) h.deleteTexture(g[a])\n }\n Yp(c, d);\n Yp(c, e)\n }\n }\n\n function fq(a, c, d, e) {\n var f = a.V,\n g = a.n,\n h = a.J,\n k = a.L,\n n = a.N,\n p = a.T,\n q = a.sa,\n r = a.X,\n t = a.ba ? 1 : 0,\n u = a.oa,\n A = a.Fa,\n z = a.Ga,\n D = Math.cos(u),\n u = Math.sin(u),\n B = a.a.length,\n y = a.b.length,\n K, J, H, P, sa, Oa;\n for (K = 0; K < d; K += e) sa = c[K] - a.q[0], Oa = c[K + 1] - a.q[1], J = y / 8, H = -A * f, P = -A * (h - g), a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = q / n, a.b[y++] = (r + h) / k, a.b[y++] = p, a.b[y++] = t, H = A * (z - f), P = -A * (h - g), a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = (q + z) / n, a.b[y++] = (r + h) / k, a.b[y++] = p, a.b[y++] = t, H = A * (z - f),\n P = A * g, a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = (q + z) / n, a.b[y++] = r / k, a.b[y++] = p, a.b[y++] = t, H = -A * f, P = A * g, a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = q / n, a.b[y++] = r / k, a.b[y++] = p, a.b[y++] = t, a.a[B++] = J, a.a[B++] = J + 1, a.a[B++] = J + 2, a.a[B++] = J, a.a[B++] = J + 2, a.a[B++] = J + 3\n }\n dq.prototype.jb = function(a, c) {\n this.c.push(this.a.length);\n this.l.push(c);\n var d = a.j;\n fq(this, d, d.length, a.s)\n };\n dq.prototype.kb = function(a, c) {\n this.c.push(this.a.length);\n this.l.push(c);\n var d = a.j;\n fq(this, d, d.length, a.s)\n };\n\n function gq(a, c) {\n var d = c.b;\n a.U.push(a.a.length);\n a.f.push(a.a.length);\n a.o = new Vp(a.b);\n Xp(c, 34962, a.o);\n a.i = new Vp(a.a);\n Xp(c, 34963, a.i);\n var e = {};\n hq(a.Ra, a.e, e, d);\n hq(a.g, a.d, e, d);\n a.V = void 0;\n a.n = void 0;\n a.J = void 0;\n a.e = null;\n a.d = null;\n a.L = void 0;\n a.N = void 0;\n a.a = null;\n a.T = void 0;\n a.sa = void 0;\n a.X = void 0;\n a.ba = void 0;\n a.oa = void 0;\n a.Fa = void 0;\n a.b = null;\n a.Ga = void 0\n }\n\n function hq(a, c, d, e) {\n var f, g, h, k = c.length;\n for (h = 0; h < k; ++h) f = c[h], g = ma(f).toString(), g in d ? f = d[g] : (f = cq(e, f), d[g] = f), a[h] = f\n }\n\n function iq(a, c, d, e, f, g, h, k, n, p, q, r, t, u, A) {\n var z = c.b;\n Xp(c, 34962, a.o);\n Xp(c, 34963, a.i);\n var D = k || 1 != n || p || 1 != q,\n B, y;\n D ? (B = Pp.Ia(), y = Qp.Ia()) : (B = Sp.Ia(), y = Tp.Ia());\n y = aq(c, B, y);\n D ? null === a.p ? (B = new Rp(z, y), a.p = B) : B = a.p : null === a.H ? (B = new Up(z, y), a.H = B) : B = a.H;\n c.oe(y);\n z.enableVertexAttribArray(B.d);\n z.vertexAttribPointer(B.d, 2, 5126, !1, 32, 0);\n z.enableVertexAttribArray(B.b);\n z.vertexAttribPointer(B.b, 2, 5126, !1, 32, 8);\n z.enableVertexAttribArray(B.e);\n z.vertexAttribPointer(B.e, 2, 5126, !1, 32, 16);\n z.enableVertexAttribArray(B.a);\n z.vertexAttribPointer(B.a, 1, 5126, !1, 32, 24);\n z.enableVertexAttribArray(B.c);\n z.vertexAttribPointer(B.c, 1, 5126, !1, 32, 28);\n y = a.xb;\n qj(y, 0, 0, 2 / (e * g[0]), 2 / (e * g[1]), -f, -(d[0] - a.q[0]), -(d[1] - a.q[1]));\n d = a.vb;\n e = 2 / g[0];\n g = 2 / g[1];\n Dd(d);\n d[0] = e;\n d[5] = g;\n d[10] = 1;\n d[15] = 1;\n g = a.rc;\n Dd(g);\n 0 !== f && Id(g, -f);\n z.uniformMatrix4fv(B.g, !1, y);\n z.uniformMatrix4fv(B.q, !1, d);\n z.uniformMatrix4fv(B.i, !1, g);\n z.uniform1f(B.f, h);\n D && z.uniformMatrix4fv(B.l, !1, yf(a.wb, k, n, p, q));\n var K;\n if (m(t)) {\n if (u) a: {\n f = c.c ? 5125 : 5123;c = c.c ? 4 : 2;p = a.c.length - 1;\n for (h = a.g.length - 1; 0 <= h; --h)\n for (z.bindTexture(3553, a.g[h]), k = 0 < h ? a.f[h - 1] : 0, q = a.f[h]; 0 <= p && a.c[p] >= k;) {\n n = a.c[p];\n u = a.l[p];\n D = ma(u).toString();\n if (!m(r[D]) && (!m(A) || he(A, u.Q().G())) && (z.clear(z.COLOR_BUFFER_BIT | z.DEPTH_BUFFER_BIT), z.drawElements(4, q - n, f, n * c), q = t(u))) {\n a = q;\n break a\n }\n q = n;\n p--\n }\n a = void 0\n }\n else z.clear(z.COLOR_BUFFER_BIT | z.DEPTH_BUFFER_BIT), jq(a, z, c, r, a.g, a.f), a = (a = t(null)) ? a : void 0;\n K = a\n } else jq(a, z, c, r, a.Ra, a.U);\n z.disableVertexAttribArray(B.d);\n z.disableVertexAttribArray(B.b);\n z.disableVertexAttribArray(B.e);\n z.disableVertexAttribArray(B.a);\n z.disableVertexAttribArray(B.c);\n return K\n }\n\n function jq(a, c, d, e, f, g) {\n var h = d.c ? 5125 : 5123;\n d = d.c ? 4 : 2;\n if (xb(e)) {\n var k;\n a = 0;\n e = f.length;\n for (k = 0; a < e; ++a) {\n c.bindTexture(3553, f[a]);\n var n = g[a];\n c.drawElements(4, n - k, h, k * d);\n k = n\n }\n } else {\n k = 0;\n var p, n = 0;\n for (p = f.length; n < p; ++n) {\n c.bindTexture(3553, f[n]);\n for (var q = 0 < n ? g[n - 1] : 0, r = g[n], t = q; k < a.c.length && a.c[k] <= r;) {\n var u = ma(a.l[k]).toString();\n m(e[u]) ? (t !== q && c.drawElements(4, q - t, h, t * d), q = t = k === a.c.length - 1 ? r : a.c[k + 1]) : q = k === a.c.length - 1 ? r : a.c[k + 1];\n k++\n }\n t !== q && c.drawElements(4, q - t, h, t * d)\n }\n }\n }\n dq.prototype.Za = function(a) {\n var c = a.mb(),\n d = a.Lb(1),\n e = a.Dd(),\n f = a.he(1),\n g = a.U,\n h = a.rb(),\n k = a.V,\n n = a.q,\n p = a.Xa();\n a = a.l;\n var q;\n 0 === this.e.length ? this.e.push(d) : (q = this.e[this.e.length - 1], ma(q) != ma(d) && (this.U.push(this.a.length), this.e.push(d)));\n 0 === this.d.length ? this.d.push(f) : (q = this.d[this.d.length - 1], ma(q) != ma(f) && (this.f.push(this.a.length), this.d.push(f)));\n this.V = c[0];\n this.n = c[1];\n this.J = p[1];\n this.L = e[1];\n this.N = e[0];\n this.T = g;\n this.sa = h[0];\n this.X = h[1];\n this.oa = n;\n this.ba = k;\n this.Fa = a;\n this.Ga = p[0]\n };\n\n function kq(a, c, d) {\n this.e = c;\n this.f = a;\n this.d = d;\n this.a = {}\n }\n\n function lq(a, c) {\n var d = [],\n e;\n for (e in a.a) d.push(eq(a.a[e], c));\n return Kg.apply(null, d)\n }\n\n function mq(a, c) {\n for (var d in a.a) gq(a.a[d], c)\n }\n kq.prototype.b = function(a, c) {\n var d = this.a[c];\n m(d) || (d = new nq[c](this.f, this.e), this.a[c] = d);\n return d\n };\n kq.prototype.la = function() {\n return xb(this.a)\n };\n\n function oq(a, c, d, e, f, g, h, k, n, p, q, r, t, u) {\n var A = pq,\n z, D;\n for (z = pm.length - 1; 0 <= z; --z)\n if (D = a.a[pm[z]], m(D) && (D = iq(D, c, d, e, f, A, g, h, k, n, p, q, r, t, u))) return D\n }\n kq.prototype.c = function(a, c, d, e, f, g, h, k, n, p, q, r, t, u) {\n var A = c.b;\n A.bindFramebuffer(A.FRAMEBUFFER, c.Te());\n var z;\n m(this.d) && (z = Od(Ud(a), e * this.d));\n return oq(this, c, a, e, f, k, n, p, q, r, t, function(a) {\n var c = new Uint8Array(4);\n A.readPixels(0, 0, 1, 1, A.RGBA, A.UNSIGNED_BYTE, c);\n if (0 < c[3] && (a = u(a))) return a\n }, !0, z)\n };\n\n function qq(a, c, d, e, f, g, h, k, n, p, q) {\n var r = d.b;\n r.bindFramebuffer(r.FRAMEBUFFER, d.Te());\n a = oq(a, d, c, e, f, g, h, k, n, p, q, function() {\n var a = new Uint8Array(4);\n r.readPixels(0, 0, 1, 1, r.RGBA, r.UNSIGNED_BYTE, a);\n return 0 < a[3]\n }, !1);\n return m(a)\n }\n var nq = {\n Image: dq\n },\n pq = [1, 1];\n\n function rq(a, c, d, e, f, g) {\n this.a = a;\n this.e = c;\n this.d = g;\n this.i = f;\n this.g = e;\n this.f = d;\n this.c = null;\n this.b = {}\n }\n w(rq, hl);\n l = rq.prototype;\n l.tc = function(a, c) {\n var d = a.toString(),\n e = this.b[d];\n m(e) ? e.push(c) : this.b[d] = [c]\n };\n l.uc = function() {};\n l.Le = function(a, c) {\n var d = (0, c.d)(a);\n if (null != d && he(this.d, d.G())) {\n var e = c.b;\n m(e) || (e = 0);\n this.tc(e, function(a) {\n a.Aa(c.e, c.c);\n a.Za(c.f);\n a.Ba(c.a);\n var e = sq[d.M()];\n e && e.call(a, d, null)\n })\n }\n };\n l.zd = function(a, c) {\n var d = a.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) {\n var g = d[e],\n h = sq[g.M()];\n h && h.call(this, g, c)\n }\n };\n l.kb = function(a, c) {\n var d = this.a,\n e = (new kq(1, this.d)).b(0, \"Image\");\n e.Za(this.c);\n e.kb(a, c);\n gq(e, d);\n iq(e, this.a, this.e, this.f, this.g, this.i, 1, 0, 1, 0, 1, {}, void 0, !1);\n eq(e, d)()\n };\n l.zb = function() {};\n l.vc = function() {};\n l.jb = function(a, c) {\n var d = this.a,\n e = (new kq(1, this.d)).b(0, \"Image\");\n e.Za(this.c);\n e.jb(a, c);\n gq(e, d);\n iq(e, this.a, this.e, this.f, this.g, this.i, 1, 0, 1, 0, 1, {}, void 0, !1);\n eq(e, d)()\n };\n l.wc = function() {};\n l.Rb = function() {};\n l.lb = function() {};\n l.Aa = function() {};\n l.Za = function(a) {\n this.c = a\n };\n l.Ba = function() {};\n var sq = {\n Point: rq.prototype.kb,\n MultiPoint: rq.prototype.jb,\n GeometryCollection: rq.prototype.zd\n };\n\n function tq() {\n this.b = \"precision mediump float;varying vec2 a;uniform mat4 f;uniform float g;uniform sampler2D h;void main(void){vec4 texColor=texture2D(h,a);gl_FragColor.rgb=(f*vec4(texColor.rgb,1.)).rgb;gl_FragColor.a=texColor.a*g;}\"\n }\n w(tq, Np);\n da(tq);\n\n function uq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform mat4 d;uniform mat4 e;void main(void){gl_Position=e*vec4(b,0.,1.);a=(d*vec4(c,0.,1.)).st;}\"\n }\n w(uq, Op);\n da(uq);\n\n function vq(a, c) {\n this.g = a.getUniformLocation(c, \"f\");\n this.c = a.getUniformLocation(c, \"g\");\n this.d = a.getUniformLocation(c, \"e\");\n this.f = a.getUniformLocation(c, \"d\");\n this.e = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function wq() {\n this.b = \"precision mediump float;varying vec2 a;uniform float f;uniform sampler2D g;void main(void){vec4 texColor=texture2D(g,a);gl_FragColor.rgb=texColor.rgb;gl_FragColor.a=texColor.a*f;}\"\n }\n w(wq, Np);\n da(wq);\n\n function xq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform mat4 d;uniform mat4 e;void main(void){gl_Position=e*vec4(b,0.,1.);a=(d*vec4(c,0.,1.)).st;}\"\n }\n w(xq, Op);\n da(xq);\n\n function yq(a, c) {\n this.c = a.getUniformLocation(c, \"f\");\n this.d = a.getUniformLocation(c, \"e\");\n this.f = a.getUniformLocation(c, \"d\");\n this.e = a.getUniformLocation(c, \"g\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function zq(a, c) {\n uj.call(this, c);\n this.c = a;\n this.N = new Vp([-1, -1, 0, 0, 1, -1, 1, 0, -1, 1, 0, 1, 1, 1, 1, 1]);\n this.e = this.Qa = null;\n this.f = void 0;\n this.q = zd();\n this.n = Bd();\n this.T = new xf;\n this.o = this.l = null\n }\n w(zq, uj);\n\n function Aq(a, c, d) {\n var e = a.c.e;\n if (m(a.f) && a.f == d) e.bindFramebuffer(36160, a.e);\n else {\n c.postRenderFunctions.push(ta(function(a, c, d) {\n a.isContextLost() || (a.deleteFramebuffer(c), a.deleteTexture(d))\n }, e, a.e, a.Qa));\n c = Zp(e, d, d);\n var f = e.createFramebuffer();\n e.bindFramebuffer(36160, f);\n e.framebufferTexture2D(36160, 36064, 3553, c, 0);\n a.Qa = c;\n a.e = f;\n a.f = d\n }\n }\n zq.prototype.Lg = function(a, c, d) {\n Bq(this, \"precompose\", d, a);\n Xp(d, 34962, this.N);\n var e = d.b,\n f = c.brightness || 1 != c.contrast || c.hue || 1 != c.saturation,\n g, h;\n f ? (g = tq.Ia(), h = uq.Ia()) : (g = wq.Ia(), h = xq.Ia());\n g = aq(d, g, h);\n f ? null === this.l ? this.l = h = new vq(e, g) : h = this.l : null === this.o ? this.o = h = new yq(e, g) : h = this.o;\n d.oe(g) && (e.enableVertexAttribArray(h.b), e.vertexAttribPointer(h.b, 2, 5126, !1, 16, 0), e.enableVertexAttribArray(h.a), e.vertexAttribPointer(h.a, 2, 5126, !1, 16, 8), e.uniform1i(h.e, 0));\n e.uniformMatrix4fv(h.f, !1, this.q);\n e.uniformMatrix4fv(h.d, !1, this.n);\n f && e.uniformMatrix4fv(h.g, !1, yf(this.T, c.brightness, c.contrast, c.hue, c.saturation));\n e.uniform1f(h.c, c.opacity);\n e.bindTexture(3553, this.Qa);\n e.drawArrays(5, 0, 4);\n Bq(this, \"postcompose\", d, a)\n };\n\n function Bq(a, c, d, e) {\n a = a.a;\n if (bd(a, c)) {\n var f = e.viewState;\n a.dispatchEvent(new il(c, a, new rq(d, f.center, f.resolution, f.rotation, e.size, e.extent), null, e, null, d))\n }\n }\n zq.prototype.gf = function() {\n this.e = this.Qa = null;\n this.f = void 0\n };\n\n function Cq(a, c) {\n zq.call(this, a, c);\n this.i = this.g = this.d = null\n }\n w(Cq, zq);\n\n function Dq(a, c) {\n var d = c.b();\n return cq(a.c.e, d)\n }\n Cq.prototype.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n Cq.prototype.hf = function(a, c) {\n var d = this.c.e,\n e = a.pixelRatio,\n f = a.viewState,\n g = f.center,\n h = f.resolution,\n k = f.rotation,\n n = this.d,\n p = this.Qa,\n q = this.a.da(),\n r = a.viewHints,\n t = a.extent;\n m(c.extent) && (t = ge(t, c.extent));\n r[0] || r[1] || je(t) || (f = f.projection, r = q.f, null === r || (f = r), t = q.Cc(t, h, e, f), null !== t && wj(this, t) && (n = t, p = Dq(this, t), null === this.Qa || a.postRenderFunctions.push(ta(function(a, c) {\n a.isContextLost() || a.deleteTexture(c)\n }, d, this.Qa))));\n null !== n && (d = this.c.d.l, Eq(this, d.width, d.height, e, g, h, k, n.G()), this.i = null, e = this.q, Dd(e), Hd(e, 1, -1), Gd(e, 0, -1), this.d = n, this.Qa = p, yj(a.attributions, n.f), zj(a, q));\n return !0\n };\n\n function Eq(a, c, d, e, f, g, h, k) {\n c *= g;\n d *= g;\n a = a.n;\n Dd(a);\n Hd(a, 2 * e / c, 2 * e / d);\n Id(a, -h);\n Gd(a, k[0] - f[0], k[1] - f[1]);\n Hd(a, (k[2] - k[0]) / 2, (k[3] - k[1]) / 2);\n Gd(a, 1, 1)\n }\n Cq.prototype.ee = function(a, c) {\n var d = this.Pa(a, c, Gg, this);\n return m(d)\n };\n Cq.prototype.dc = function(a, c, d, e) {\n if (null !== this.d && !fa(this.d.b()))\n if (this.a.da() instanceof xp) {\n if (a = a.slice(), sj(c.pixelToCoordinateMatrix, a, a), this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n } else {\n var f = [this.d.b().width, this.d.b().height];\n if (null === this.i) {\n var g = c.size;\n c = zd();\n Dd(c);\n Gd(c, -1, -1);\n Hd(c, 2 / g[0], 2 / g[1]);\n Gd(c, 0, g[1]);\n Hd(c, 1, -1);\n g = zd();\n Fd(this.n, g);\n var h = zd();\n Dd(h);\n Gd(h, 0, f[1]);\n Hd(h, 1, -1);\n Hd(h, f[0] / 2, f[1] / 2);\n Gd(h, 1, 1);\n var k = zd();\n Ed(h, g, k);\n Ed(k, c, k);\n this.i = k\n }\n c = [0, 0];\n sj(this.i, a, c);\n if (!(0 > c[0] || c[0] > f[0] || 0 > c[1] || c[1] > f[1]) && (null === this.g && (this.g = ai(1, 1)), this.g.clearRect(0, 0, 1, 1), this.g.drawImage(this.d.b(), c[0], c[1], 1, 1, 0, 0, 1, 1), 0 < this.g.getImageData(0, 0, 1, 1).data[3])) return d.call(e, this.a)\n }\n };\n\n function Fq() {\n this.b = \"precision mediump float;varying vec2 a;uniform sampler2D e;void main(void){gl_FragColor=texture2D(e,a);}\"\n }\n w(Fq, Np);\n da(Fq);\n\n function Gq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform vec4 d;void main(void){gl_Position=vec4(b*d.xy+d.zw,0.,1.);a=c;}\"\n }\n w(Gq, Op);\n da(Gq);\n\n function Hq(a, c) {\n this.c = a.getUniformLocation(c, \"e\");\n this.d = a.getUniformLocation(c, \"d\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function Iq(a, c) {\n zq.call(this, a, c);\n this.J = Fq.Ia();\n this.X = Gq.Ia();\n this.d = null;\n this.H = new Vp([0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0]);\n this.p = this.g = null;\n this.i = -1;\n this.L = [0, 0]\n }\n w(Iq, zq);\n l = Iq.prototype;\n l.O = function() {\n Yp(this.c.d, this.H);\n Iq.S.O.call(this)\n };\n l.yd = function(a, c) {\n var d = this.c;\n return function(e, f) {\n return $g(a, e, f, function(a) {\n var f = wg(d.a, a.gb());\n f && (c[e] || (c[e] = {}), c[e][a.b.toString()] = a);\n return f\n })\n }\n };\n l.gf = function() {\n Iq.S.gf.call(this);\n this.d = null\n };\n l.hf = function(a, c, d) {\n var e = this.c,\n f = d.b,\n g = a.viewState,\n h = g.projection,\n k = this.a,\n n = k.da(),\n p = ah(n, h),\n q = Tg(p, g.resolution),\n r = p.ma(q),\n t = n.Xb(q, a.pixelRatio, h),\n u = t[0] / ld(p.na(q), this.L)[0],\n A = r / u,\n z = n.Cd(),\n D = g.center,\n B;\n r == g.resolution ? (D = Bj(D, r, a.size), B = ee(D, r, g.rotation, a.size)) : B = a.extent;\n r = Qg(p, B, r);\n if (null !== this.g && jf(this.g, r) && this.i == n.b) A = this.p;\n else {\n var y = [kf(r), r.a - r.c + 1],\n y = Math.max(y[0] * t[0], y[1] * t[1]),\n K = Math.pow(2, Math.ceil(Math.log(y) / Math.LN2)),\n y = A * K,\n J = p.Mb(q),\n H = J[0] + r.b * t[0] * A,\n A = J[1] + r.c * t[1] * A,\n A = [H, A, H + y, A + y];\n Aq(this, a, K);\n f.viewport(0, 0, K, K);\n f.clearColor(0, 0, 0, 0);\n f.clear(16384);\n f.disable(3042);\n K = aq(d, this.J, this.X);\n d.oe(K);\n null === this.d && (this.d = new Hq(f, K));\n Xp(d, 34962, this.H);\n f.enableVertexAttribArray(this.d.b);\n f.vertexAttribPointer(this.d.b, 2, 5126, !1, 16, 0);\n f.enableVertexAttribArray(this.d.a);\n f.vertexAttribPointer(this.d.a, 2, 5126, !1, 16, 8);\n f.uniform1i(this.d.c, 0);\n d = {};\n d[q] = {};\n var P = this.yd(n, d),\n sa = k.c(),\n K = !0,\n H = Kd(),\n Oa = new ff(0, 0, 0, 0),\n N, za, cb;\n for (za = r.b; za <= r.d; ++za)\n for (cb = r.c; cb <= r.a; ++cb) {\n J = n.Vb(q, za, cb, u, h);\n if (m(c.extent) && (N = Og(p, J.b, H), !he(N, c.extent))) continue;\n N = J.state;\n if (2 == N) {\n if (wg(e.a, J.gb())) {\n d[q][ef(J.b)] = J;\n continue\n }\n } else if (4 == N || 3 == N && !sa) continue;\n K = !1;\n N = p.Ad(J.b, P, null, Oa, H);\n N || (J = p.Ld(J.b, Oa, H), null === J || P(q + 1, J))\n }\n c = Ua(tb(d), Number);\n gb(c);\n for (var P = new Float32Array(4), Ga, Bb, $a, sa = 0, Oa = c.length; sa < Oa; ++sa)\n for (Ga in Bb = d[c[sa]], Bb) J = Bb[Ga], N = Og(p, J.b, H), za = 2 * (N[2] - N[0]) / y, cb = 2 * (N[3] - N[1]) / y, $a = 2 * (N[0] - A[0]) / y - 1, N = 2 * (N[1] - A[1]) / y - 1, yd(P, za, cb, $a, N), f.uniform4fv(this.d.d, P), Jq(e, J, t, z * u), f.drawArrays(5, 0, 4);\n K ? (this.g = r, this.p = A, this.i = n.b) : (this.p = this.g = null, this.i = -1, a.animate = !0)\n }\n Aj(a.usedTiles, n, q, r);\n var Ic = e.q;\n Cj(a, n, p, u, h, B, q, k.a(), function(a) {\n var c;\n (c = 2 != a.state || wg(e.a, a.gb())) || (c = a.gb() in Ic.c);\n c || Dj(Ic, [a, Sg(p, a.b), p.ma(a.b[0]), t, z * u])\n }, this);\n xj(a, n);\n zj(a, n);\n f = this.q;\n Dd(f);\n Gd(f, (D[0] - A[0]) / (A[2] - A[0]), (D[1] - A[1]) / (A[3] - A[1]));\n 0 !== g.rotation && Id(f, g.rotation);\n Hd(f, a.size[0] * g.resolution / (A[2] - A[0]), a.size[1] * g.resolution / (A[3] - A[1]));\n Gd(f, -.5, -.5);\n return !0\n };\n l.dc = function(a, c, d, e) {\n if (null !== this.e) {\n var f = [0, 0];\n sj(this.q, [a[0] / c.size[0], (c.size[1] - a[1]) / c.size[1]], f);\n a = [f[0] * this.f, f[1] * this.f];\n c = this.c.d.b;\n c.bindFramebuffer(c.FRAMEBUFFER, this.e);\n f = new Uint8Array(4);\n c.readPixels(a[0], a[1], 1, 1, c.RGBA, c.UNSIGNED_BYTE, f);\n if (0 < f[3]) return d.call(e, this.a)\n }\n };\n\n function Kq(a, c) {\n zq.call(this, a, c);\n this.i = !1;\n this.L = -1;\n this.J = NaN;\n this.p = Kd();\n this.g = this.d = this.H = null\n }\n w(Kq, zq);\n l = Kq.prototype;\n l.Lg = function(a, c, d) {\n this.g = c;\n var e = a.viewState,\n f = this.d;\n if (null !== f && !f.la()) {\n var g = e.center,\n h = e.resolution,\n e = e.rotation,\n k = a.size,\n n = c.opacity,\n p = c.brightness,\n q = c.contrast,\n r = c.hue;\n c = c.saturation;\n a = a.skippedFeatureUids;\n var t, u, A;\n t = 0;\n for (u = pm.length; t < u; ++t) A = f.a[pm[t]], m(A) && iq(A, d, g, h, e, k, n, p, q, r, c, a, void 0, !1)\n }\n };\n l.O = function() {\n var a = this.d;\n null !== a && (lq(a, this.c.d)(), this.d = null);\n Kq.S.O.call(this)\n };\n l.Pa = function(a, c, d, e) {\n if (null !== this.d && null !== this.g) {\n var f = c.viewState,\n g = this.a,\n h = this.g,\n k = {};\n return this.d.c(a, this.c.d, f.center, f.resolution, f.rotation, c.size, c.pixelRatio, h.opacity, h.brightness, h.contrast, h.hue, h.saturation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in k)) return k[c] = !0, d.call(e, a, g)\n })\n }\n };\n l.ee = function(a, c) {\n if (null === this.d || null === this.g) return !1;\n var d = c.viewState,\n e = this.g;\n return qq(this.d, a, this.c.d, d.resolution, d.rotation, e.opacity, e.brightness, e.contrast, e.hue, e.saturation, c.skippedFeatureUids)\n };\n l.dc = function(a, c, d, e) {\n a = a.slice();\n sj(c.pixelToCoordinateMatrix, a, a);\n if (this.ee(a, c)) return d.call(e, this.a)\n };\n l.Rl = function() {\n vj(this)\n };\n l.hf = function(a, c, d) {\n function e(a) {\n var c;\n m(a.c) ? c = a.c.call(a, p) : m(f.a) && (c = (0, f.a)(a, p));\n if (null != c) {\n if (null != c) {\n var d, e, g = !1;\n d = 0;\n for (e = c.length; d < e; ++d) g = fn(t, a, c[d], en(p, q), this.Rl, this) || g;\n a = g\n } else a = !1;\n this.i = this.i || a\n }\n }\n var f = this.a;\n c = f.da();\n yj(a.attributions, c.d);\n zj(a, c);\n var g = a.viewHints[0],\n h = a.viewHints[1],\n k = f.o,\n n = f.n;\n if (!this.i && !k && g || !n && h) return !0;\n var h = a.extent,\n k = a.viewState,\n g = k.projection,\n p = k.resolution,\n q = a.pixelRatio,\n k = f.b,\n r = f.c,\n n = f.get(\"renderOrder\");\n m(n) || (n = dn);\n h = Od(h, r * p);\n if (!this.i && this.J == p && this.L == k && this.H == n && Rd(this.p, h)) return !0;\n null === this.d || a.postRenderFunctions.push(lq(this.d, d));\n this.i = !1;\n var t = new kq(.5 * p / q, h, f.c);\n c.ac(h, p, g);\n if (null === n) c.Ab(h, p, e, this);\n else {\n var u = [];\n c.Ab(h, p, function(a) {\n u.push(a)\n }, this);\n gb(u, n);\n Sa(u, e, this)\n }\n mq(t, d);\n this.J = p;\n this.L = k;\n this.H = n;\n this.p = h;\n this.d = t;\n return !0\n };\n\n function Lq(a, c) {\n Ij.call(this, 0, c);\n this.b = Mf(\"CANVAS\");\n this.b.style.width = \"100%\";\n this.b.style.height = \"100%\";\n this.b.className = \"ol-unselectable\";\n Pf(a, this.b, 0);\n this.p = this.H = 0;\n this.J = ai();\n this.l = !0;\n this.e = hi(this.b, {\n antialias: !0,\n depth: !1,\n Ei: !0,\n preserveDrawingBuffer: !1,\n stencil: !0\n });\n this.d = new Wp(this.b, this.e);\n x(this.b, \"webglcontextlost\", this.Pl, !1, this);\n x(this.b, \"webglcontextrestored\", this.Ql, !1, this);\n this.a = new vg;\n this.n = null;\n this.q = new Nj(ra(function(a) {\n var c = a[1];\n a = a[2];\n var f = c[0] - this.n[0],\n c = c[1] - this.n[1];\n return 65536 * Math.log(a) + Math.sqrt(f * f + c * c) / a\n }, this), function(a) {\n return a[0].gb()\n });\n this.L = ra(function() {\n if (!this.q.la()) {\n Rj(this.q);\n var a = Oj(this.q);\n Jq(this, a[0], a[3], a[4])\n }\n }, this);\n this.i = 0;\n Mq(this)\n }\n w(Lq, Ij);\n\n function Jq(a, c, d, e) {\n var f = a.e,\n g = c.gb();\n if (wg(a.a, g)) a = a.a.get(g), f.bindTexture(3553, a.Qa), 9729 != a.lg && (f.texParameteri(3553, 10240, 9729), a.lg = 9729), 9729 != a.mg && (f.texParameteri(3553, 10240, 9729), a.mg = 9729);\n else {\n var h = f.createTexture();\n f.bindTexture(3553, h);\n if (0 < e) {\n var k = a.J.canvas,\n n = a.J;\n a.H !== d[0] || a.p !== d[1] ? (k.width = d[0], k.height = d[1], a.H = d[0], a.p = d[1]) : n.clearRect(0, 0, d[0], d[1]);\n n.drawImage(c.Ma(), e, e, d[0], d[1], 0, 0, d[0], d[1]);\n f.texImage2D(3553, 0, 6408, 6408, 5121, k)\n } else f.texImage2D(3553, 0, 6408, 6408, 5121, c.Ma());\n f.texParameteri(3553, 10240, 9729);\n f.texParameteri(3553, 10241, 9729);\n f.texParameteri(3553, 10242, 33071);\n f.texParameteri(3553, 10243, 33071);\n a.a.set(g, {\n Qa: h,\n lg: 9729,\n mg: 9729\n })\n }\n }\n l = Lq.prototype;\n l.Ke = function(a) {\n return a instanceof I ? new Cq(this, a) : a instanceof L ? new Iq(this, a) : a instanceof M ? new Kq(this, a) : null\n };\n\n function Nq(a, c, d) {\n var e = a.g;\n if (bd(e, c)) {\n var f = a.d,\n g = d.extent,\n h = d.size,\n k = d.viewState,\n n = k.resolution,\n p = k.center,\n q = k.rotation,\n k = new rq(f, p, n, q, h, g),\n g = new kq(.5 * n / d.pixelRatio, g);\n e.dispatchEvent(new il(c, e, k, g, d, null, f));\n mq(g, f);\n if (!g.la()) {\n var r = Oq;\n c = r.opacity;\n d = r.brightness;\n var e = r.contrast,\n t = r.hue,\n r = r.saturation,\n u = {},\n A, z, D;\n A = 0;\n for (z = pm.length; A < z; ++A) D = g.a[pm[A]], m(D) && iq(D, f, p, n, q, h, c, d, e, t, r, u, void 0, !1)\n }\n lq(g, f)();\n f = Ua(tb(k.b), Number);\n gb(f);\n h = 0;\n for (n = f.length; h < n; ++h)\n for (p = k.b[f[h].toString()], q = 0, c = p.length; q < c; ++q) p[q](k);\n a.c = g\n }\n }\n l.O = function() {\n var a = this.e;\n a.isContextLost() || this.a.forEach(function(c) {\n null === c || a.deleteTexture(c.Qa)\n });\n qc(this.d);\n Lq.S.O.call(this)\n };\n l.Ci = function(a, c) {\n for (var d = this.e, e; 1024 < this.a.Tb() - this.i;) {\n e = this.a.b.qc;\n if (null === e)\n if (+this.a.b.Wd == c.index) break;\n else --this.i;\n else d.deleteTexture(e.Qa);\n this.a.pop()\n }\n };\n l.M = function() {\n return \"webgl\"\n };\n l.Pl = function(a) {\n a.preventDefault();\n this.a.clear();\n this.i = 0;\n pb(this.f, function(a) {\n a.gf()\n })\n };\n l.Ql = function() {\n Mq(this);\n this.g.render()\n };\n\n function Mq(a) {\n a = a.e;\n a.activeTexture(33984);\n a.blendFuncSeparate(770, 771, 1, 771);\n a.disable(2884);\n a.disable(2929);\n a.disable(3089);\n a.disable(2960)\n }\n l.ue = function(a) {\n var c = this.d,\n d = this.e;\n if (d.isContextLost()) return !1;\n if (null === a) return this.l && (mg(this.b, !1), this.l = !1), !1;\n this.n = a.focus;\n this.a.set((-a.index).toString(), null);\n ++this.i;\n var e = [],\n f = a.layerStatesArray,\n g = a.viewState.resolution,\n h, k, n, p;\n h = 0;\n for (k = f.length; h < k; ++h) p = f[h], oj(p, g) && \"ready\" == p.i && (n = Lj(this, p.layer), n.hf(a, p, c) && e.push(p));\n f = a.size[0] * a.pixelRatio;\n g = a.size[1] * a.pixelRatio;\n if (this.b.width != f || this.b.height != g) this.b.width = f, this.b.height = g;\n d.bindFramebuffer(36160, null);\n d.clearColor(0, 0, 0, 0);\n d.clear(16384);\n d.enable(3042);\n d.viewport(0, 0, this.b.width, this.b.height);\n Nq(this, \"precompose\", a);\n h = 0;\n for (k = e.length; h < k; ++h) p = e[h], n = Lj(this, p.layer), n.Lg(a, p, c);\n this.l || (mg(this.b, !0), this.l = !0);\n Jj(a);\n 1024 < this.a.Tb() - this.i && a.postRenderFunctions.push(ra(this.Ci, this));\n this.q.la() || (a.postRenderFunctions.push(this.L), a.animate = !0);\n Nq(this, \"postcompose\", a);\n Mj(this, a);\n a.postRenderFunctions.push(Kj)\n };\n l.ef = function(a, c, d, e, f, g) {\n var h;\n if (this.e.isContextLost()) return !1;\n var k = this.d,\n n = c.viewState;\n if (null !== this.c) {\n var p = {},\n q = Oq;\n if (h = this.c.c(a, k, n.center, n.resolution, n.rotation, c.size, c.pixelRatio, q.opacity, q.brightness, q.contrast, q.hue, q.saturation, {}, function(a) {\n var c = ma(a).toString();\n if (!(c in p)) return p[c] = !0, d.call(e, a, null)\n })) return h\n }\n k = c.layerStatesArray;\n for (q = k.length - 1; 0 <= q; --q) {\n h = k[q];\n var r = h.layer;\n if (oj(h, n.resolution) && f.call(g, r) && (h = Lj(this, r).Pa(a, c, d, e))) return h\n }\n };\n l.Kg = function(a, c, d, e) {\n var f = !1;\n if (this.e.isContextLost()) return !1;\n var g = this.d,\n h = c.viewState;\n if (null !== this.c && (f = Oq, f = qq(this.c, a, g, h.resolution, h.rotation, f.opacity, f.brightness, f.contrast, f.hue, f.saturation, {}))) return !0;\n var g = c.layerStatesArray,\n k;\n for (k = g.length - 1; 0 <= k; --k) {\n var n = g[k],\n p = n.layer;\n if (oj(n, h.resolution) && d.call(e, p) && (f = Lj(this, p).ee(a, c))) return !0\n }\n return f\n };\n l.Jg = function(a, c, d, e, f) {\n if (this.e.isContextLost()) return !1;\n var g = this.d,\n h = c.viewState,\n k;\n if (null !== this.c) {\n var n = Oq;\n k = this.g.ka(a);\n if (qq(this.c, k, g, h.resolution, h.rotation, n.opacity, n.brightness, n.contrast, n.hue, n.saturation, {}) && (k = d.call(e, null))) return k\n }\n g = c.layerStatesArray;\n for (n = g.length - 1; 0 <= n; --n) {\n k = g[n];\n var p = k.layer;\n if (oj(k, h.resolution) && f.call(e, p) && (k = Lj(this, p).dc(a, c, d, e))) return k\n }\n };\n var Oq = {\n opacity: 1,\n brightness: 0,\n contrast: 1,\n hue: 0,\n saturation: 1\n };\n var Pq = [\"canvas\", \"webgl\", \"dom\"];\n\n function W(a) {\n fd.call(this);\n var c = Qq(a);\n this.wb = m(a.loadTilesWhileAnimating) ? a.loadTilesWhileAnimating : !1;\n this.xb = m(a.loadTilesWhileInteracting) ? a.loadTilesWhileInteracting : !1;\n this.Nc = m(a.pixelRatio) ? a.pixelRatio : ji;\n this.sc = c.logos;\n this.o = new rh(this.Qn, void 0, this);\n pc(this, this.o);\n this.Ra = zd();\n this.Ee = zd();\n this.vb = 0;\n this.c = null;\n this.oa = Kd();\n this.g = this.J = null;\n this.a = Jf(\"DIV\", \"ol-viewport\");\n this.a.style.position = \"relative\";\n this.a.style.overflow = \"hidden\";\n this.a.style.width = \"100%\";\n this.a.style.height = \"100%\";\n this.a.style.msTouchAction = \"none\";\n oi && (this.a.className = \"ol-touch\");\n this.X = Jf(\"DIV\", \"ol-overlaycontainer\");\n this.a.appendChild(this.X);\n this.p = Jf(\"DIV\", \"ol-overlaycontainer-stopevent\");\n x(this.p, [\"click\", \"dblclick\", \"mousedown\", \"touchstart\", \"MSPointerDown\", ij, Jb ? \"DOMMouseScroll\" : \"mousewheel\"], sc);\n this.a.appendChild(this.p);\n a = new aj(this);\n x(a, sb(lj), this.eg, !1, this);\n pc(this, a);\n this.T = c.keyboardEventTarget;\n this.n = new Lh;\n x(this.n, \"key\", this.dg, !1, this);\n pc(this, this.n);\n a = new Th(this.a);\n x(a, \"mousewheel\", this.dg, !1, this);\n pc(this, a);\n this.e = c.controls;\n this.d = c.interactions;\n this.f = c.overlays;\n this.i = new c.Sn(this.a, this);\n pc(this, this.i);\n this.Ga = new Gh;\n pc(this, this.Ga);\n this.L = this.l = null;\n this.H = [];\n this.ba = [];\n this.Fa = new Sj(ra(this.zj, this), ra(this.bl, this));\n this.N = {};\n x(this, hd(\"layergroup\"), this.Qj, !1, this);\n x(this, hd(\"view\"), this.mk, !1, this);\n x(this, hd(\"size\"), this.jk, !1, this);\n x(this, hd(\"target\"), this.lk, !1, this);\n this.t(c.values);\n this.e.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.e, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.e, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this);\n this.d.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.d, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.d, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this);\n this.f.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.f, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.f, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this)\n }\n w(W, fd);\n l = W.prototype;\n l.si = function(a) {\n this.e.push(a)\n };\n l.ti = function(a) {\n this.d.push(a)\n };\n l.Jf = function(a) {\n this.Ub().Bc().push(a)\n };\n l.Kf = function(a) {\n this.f.push(a)\n };\n l.Ha = function(a) {\n this.render();\n Array.prototype.push.apply(this.H, arguments)\n };\n l.O = function() {\n Qf(this.a);\n W.S.O.call(this)\n };\n l.Ne = function(a, c, d, e, f) {\n if (null !== this.c) return a = this.ka(a), this.i.ef(a, this.c, c, m(d) ? d : null, m(e) ? e : Gg, m(f) ? f : null)\n };\n l.al = function(a, c, d, e, f) {\n if (null !== this.c) return this.i.Jg(a, this.c, c, m(d) ? d : null, m(e) ? e : Gg, m(f) ? f : null)\n };\n l.ok = function(a, c, d) {\n if (null === this.c) return !1;\n a = this.ka(a);\n return this.i.Kg(a, this.c, m(c) ? c : Gg, m(d) ? d : null)\n };\n l.Ui = function(a) {\n return this.ka(this.Bd(a))\n };\n l.Bd = function(a) {\n if (m(a.changedTouches)) {\n var c = a.changedTouches[0];\n a = jg(this.a);\n return [c.clientX - a.x, c.clientY - a.y]\n }\n c = this.a;\n a = jg(a);\n c = jg(c);\n c = new Af(a.x - c.x, a.y - c.y);\n return [c.x, c.y]\n };\n l.df = function() {\n return this.get(\"target\")\n };\n l.bd = function() {\n var a = this.df();\n return m(a) ? 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(d.setCapture(!1), this.a.Ka(d, \"losecapture\", this.Od)) : this.a.Ka(c ? c.parentWindow || c.defaultView : window, \"blur\", this.Od);\n this.e && this.a.Ka(this.e, \"scroll\", this.en, e);\n this.clientX = this.Fh = a.clientX;\n this.clientY = this.Gh = a.clientY;\n this.screenX = a.screenX;\n this.screenY = a.screenY;\n this.yc = this.target.offsetLeft;\n this.zc = this.target.offsetTop;\n this.d = Wf(Cf(this.c));\n ua()\n }\n };\n l.Od = function(a) {\n er(this.a);\n gr && this.c.releaseCapture();\n if (this.Zb) {\n hr(a);\n this.Zb = !1;\n var c = jr(this, this.yc),\n d = kr(this, this.zc);\n this.dispatchEvent(new ir(\"end\", this, a.clientX, a.clientY, 0, c, d))\n } else this.dispatchEvent(\"earlycancel\")\n };\n\n function hr(a) {\n var c = a.type;\n \"touchstart\" == c || \"touchmove\" == c ? xc(a, a.b.targetTouches[0], a.c) : \"touchend\" != c && \"touchcancel\" != c || xc(a, a.b.changedTouches[0], a.c)\n }\n l.bk = function(a) {\n hr(a);\n var c = 1 * (a.clientX - this.clientX),\n d = a.clientY - this.clientY;\n this.clientX = a.clientX;\n this.clientY = a.clientY;\n this.screenX = a.screenX;\n this.screenY = a.screenY;\n if (!this.Zb) {\n var e = this.Fh - this.clientX,\n f = this.Gh - this.clientY;\n if (0 < e * e + f * f)\n if (this.dispatchEvent(new ir(\"start\", this, a.clientX, a.clientY))) this.Zb = !0;\n else {\n this.U || this.Od(a);\n return\n }\n }\n d = lr(this, c, d);\n c = d.x;\n d = d.y;\n this.Zb && this.dispatchEvent(new ir(\"beforedrag\", this, a.clientX, a.clientY, 0, c, d)) && (mr(this, a, c, d), a.preventDefault())\n };\n\n function lr(a, c, d) {\n var e = Wf(Cf(a.c));\n c += e.x - a.d.x;\n d += e.y - a.d.y;\n a.d = e;\n a.yc += c;\n a.zc += d;\n c = jr(a, a.yc);\n a = kr(a, a.zc);\n return new Af(c, a)\n }\n l.en = function(a) {\n var c = lr(this, 0, 0);\n a.clientX = this.clientX;\n a.clientY = this.clientY;\n mr(this, a, c.x, c.y)\n };\n\n function mr(a, c, d, e) {\n a.target.style.left = d + \"px\";\n a.target.style.top = e + \"px\";\n a.dispatchEvent(new ir(\"drag\", a, c.clientX, c.clientY, 0, d, e))\n }\n\n function jr(a, c) {\n var d = a.b,\n e = isNaN(d.left) ? null : d.left,\n d = isNaN(d.width) ? 0 : d.width;\n return Math.min(null != e ? e + d : Infinity, Math.max(null != e ? e : -Infinity, c))\n }\n\n function kr(a, c) {\n var d = a.b,\n e = isNaN(d.top) ? null : d.top,\n d = isNaN(d.height) ? 0 : d.height;\n return Math.min(null != e ? e + d : Infinity, Math.max(null != e ? e : -Infinity, c))\n }\n\n function ir(a, c, d, e, f, g, h) {\n rc.call(this, a);\n this.clientX = d;\n this.clientY = e;\n this.left = m(g) ? g : c.yc;\n this.top = m(h) ? h : c.zc\n }\n w(ir, rc);\n\n function nr(a) {\n a = m(a) ? a : {};\n this.f = void 0;\n this.g = or;\n this.i = null;\n this.n = !1;\n this.o = m(a.duration) ? a.duration : 200;\n var c = m(a.className) ? a.className : \"ol-zoomslider\",\n d = Jf(\"DIV\", [c + \"-thumb\", \"ol-unselectable\"]),\n c = Jf(\"DIV\", [c, \"ol-unselectable\", \"ol-control\"], d);\n this.d = new fr(d);\n pc(this, this.d);\n x(this.d, \"start\", this.Jj, !1, this);\n x(this.d, \"drag\", this.Hj, !1, this);\n x(this.d, \"end\", this.Ij, !1, this);\n x(c, \"click\", this.Gj, !1, this);\n x(d, \"click\", sc);\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : pr\n })\n }\n w(nr, ug);\n var or = 0;\n l = nr.prototype;\n l.setMap = function(a) {\n nr.S.setMap.call(this, a);\n null === a || a.render()\n };\n\n function pr(a) {\n if (null !== a.frameState) {\n if (!this.n) {\n var c = this.element,\n d = kg(c),\n e = Sf(c),\n c = pg(e, \"margin\"),\n f = new Bf(e.offsetWidth, e.offsetHeight),\n e = f.width + c.right + c.left,\n c = f.height + c.top + c.bottom;\n this.i = [e, c];\n e = d.width - e;\n c = d.height - c;\n d.width > d.height ? 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(c ? a.clone() : a).transform(c ? e : d, c ? d : e) : Me(c ? a.slice() : a, c ? e : d, c ? d : e)\n };\n\n function Ar() {\n this.defaultDataProjection = null\n }\n w(Ar, wr);\n\n function Br(a) {\n return la(a) ? a : ia(a) ? 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(d = \"Polygon\", a.rings = g[0]) : (d = \"MultiPolygon\", a.rings = g)\n }\n return zr((0, Fr[d])(a), !1, c)\n }\n\n function Er(a) {\n var c = \"XY\";\n !0 === a.hasZ && !0 === a.hasM ? c = \"XYZM\" : !0 === a.hasZ ? c = \"XYZ\" : !0 === a.hasM && (c = \"XYM\");\n return c\n }\n\n function Gr(a) {\n a = a.a;\n return {\n hasZ: \"XYZ\" === a || \"XYZM\" === a,\n hasM: \"XYM\" === a || \"XYZM\" === a\n }\n }\n var Fr = {\n Point: function(a) {\n return null != a.m && null != a.z ? new E([a.x, a.y, a.z, a.m], \"XYZM\") : null != a.z ? new E([a.x, a.y, a.z], \"XYZ\") : null != a.m ? new E([a.x, a.y, a.m], \"XYM\") : new E([a.x, a.y])\n },\n LineString: function(a) {\n return new O(a.paths[0], Er(a))\n },\n Polygon: function(a) {\n return new F(a.rings, Er(a))\n },\n MultiPoint: function(a) {\n return new an(a.points, Er(a))\n },\n MultiLineString: function(a) {\n return new Q(a.paths, Er(a))\n },\n MultiPolygon: function(a) {\n return new R(a.rings, Er(a))\n }\n },\n Hr = {\n Point: function(a) {\n var c = a.K();\n a = a.a;\n if (\"XYZ\" === a) return {\n x: c[0],\n y: c[1],\n z: c[2]\n };\n if (\"XYM\" === a) return {\n x: c[0],\n y: c[1],\n m: c[2]\n };\n if (\"XYZM\" === a) return {\n x: c[0],\n y: c[1],\n z: c[2],\n m: c[3]\n };\n if (\"XY\" === a) return {\n x: c[0],\n y: c[1]\n }\n },\n LineString: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n paths: [a.K()]\n }\n },\n Polygon: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n rings: a.K(!1)\n }\n },\n MultiPoint: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n points: a.K()\n }\n },\n MultiLineString: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n paths: a.K()\n }\n },\n MultiPolygon: function(a) {\n var c = Gr(a);\n a = a.K(!1);\n for (var d = [], e = 0; e < a.length; e++)\n for (var f = a[e].length - 1; 0 <= f; f--) d.push(a[e][f]);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n rings: d\n }\n }\n };\n l = Cr.prototype;\n l.Fc = function(a, c) {\n var d = Dr(a.geometry, c),\n e = new X;\n m(this.b) && e.Ic(this.b);\n e.La(d);\n m(c) && m(c.Xe) && m(a.attributes[c.Xe]) && e.Qb(a.attributes[c.Xe]);\n m(a.attributes) && e.t(a.attributes);\n return e\n };\n l.of = function(a, c) {\n var d = m(c) ? c : {};\n if (null != a.features) {\n var e = [],\n f = a.features,\n g, h;\n d.Xe = a.objectIdFieldName;\n g = 0;\n for (h = f.length; g < h; ++g) e.push(this.Fc(f[g], d));\n return e\n }\n return [this.Fc(a, d)]\n };\n l.hh = function(a, c) {\n return Dr(a, c)\n };\n l.nh = function(a) {\n return null != a.spatialReference && null != a.spatialReference.wkid ? re(\"EPSG:\" + a.spatialReference.wkid) : null\n };\n\n function Ir(a, c) {\n return (0, Hr[a.M()])(zr(a, !0, c), c)\n }\n l.Be = function(a, c) {\n return Ir(a, yr(this, c))\n };\n l.Lc = function(a, c) {\n c = yr(this, c);\n var d = {},\n e = a.Q();\n null != e && (d.geometry = Ir(e, c));\n e = a.D();\n zb(e, a.a);\n d.attributes = xb(e) ? {} : e;\n m(c) && m(c.featureProjection) && (d.spatialReference = {\n wkid: re(c.featureProjection).b.split(\":\").pop()\n });\n return d\n };\n l.ze = function(a, c) {\n c = yr(this, c);\n var d = [],\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) d.push(this.Lc(a[e], c));\n return {\n features: d\n }\n };\n\n function Jr(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(null != a.defaultDataProjection ? a.defaultDataProjection : \"EPSG:4326\");\n this.b = a.geometryName\n }\n w(Jr, Ar);\n\n function Kr(a, c) {\n return null === a ? null : zr((0, Lr[a.type])(a), !1, c)\n }\n\n function Mr(a, c) {\n return (0, Nr[a.M()])(zr(a, !0, c), c)\n }\n var Lr = {\n Point: function(a) {\n return new E(a.coordinates)\n },\n LineString: function(a) {\n return new O(a.coordinates)\n },\n Polygon: function(a) {\n return new F(a.coordinates)\n },\n MultiPoint: function(a) {\n return new an(a.coordinates)\n },\n MultiLineString: function(a) {\n return new Q(a.coordinates)\n },\n MultiPolygon: function(a) {\n return new R(a.coordinates)\n },\n GeometryCollection: function(a, c) {\n var d = Ua(a.geometries, function(a) {\n return Kr(a, c)\n });\n return new Rm(d)\n }\n },\n Nr = {\n Point: function(a) {\n return {\n type: \"Point\",\n coordinates: a.K()\n }\n },\n LineString: function(a) {\n return {\n type: \"LineString\",\n coordinates: a.K()\n }\n },\n Polygon: function(a, c) {\n var d;\n m(c) && (d = c.rightHanded);\n return {\n type: \"Polygon\",\n coordinates: a.K(d)\n }\n },\n MultiPoint: function(a) {\n return {\n type: \"MultiPoint\",\n coordinates: a.K()\n }\n },\n MultiLineString: function(a) {\n return {\n type: \"MultiLineString\",\n coordinates: a.K()\n }\n },\n MultiPolygon: function(a, c) {\n var d;\n m(c) && (d = c.rightHanded);\n return {\n type: \"MultiPolygon\",\n coordinates: a.K(d)\n }\n },\n GeometryCollection: function(a, c) {\n return {\n type: \"GeometryCollection\",\n geometries: Ua(a.d, function(a) {\n return Mr(a, c)\n })\n }\n },\n Circle: function() {\n return {\n type: \"GeometryCollection\",\n geometries: []\n }\n }\n };\n l = Jr.prototype;\n l.Fc = function(a, c) {\n var d = Kr(a.geometry, c),\n e = new X;\n m(this.b) && e.Ic(this.b);\n e.La(d);\n m(a.id) && e.Qb(a.id);\n m(a.properties) && e.t(a.properties);\n return e\n };\n l.of = function(a, c) {\n if (\"Feature\" == a.type) return [this.Fc(a, c)];\n if (\"FeatureCollection\" == a.type) {\n var d = [],\n e = a.features,\n f, g;\n f = 0;\n for (g = e.length; f < g; ++f) d.push(this.Fc(e[f], c));\n return d\n }\n return []\n };\n l.hh = function(a, c) {\n return Kr(a, c)\n };\n l.nh = function(a) {\n a = a.crs;\n return null != a ? \"name\" == a.type ? re(a.properties.name) : \"EPSG\" == a.type ? re(\"EPSG:\" + a.properties.code) : null : this.defaultDataProjection\n };\n l.Lc = function(a, c) {\n c = yr(this, c);\n var d = {\n type: \"Feature\"\n },\n e = a.$;\n null != e && (d.id = e);\n e = a.Q();\n null != e && (d.geometry = Mr(e, c));\n e = a.D();\n zb(e, a.a);\n d.properties = xb(e) ? null : e;\n return d\n };\n l.ze = function(a, c) {\n c = yr(this, c);\n var d = [],\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) d.push(this.Lc(a[e], c));\n return {\n type: \"FeatureCollection\",\n features: d\n }\n };\n l.Be = function(a, c) {\n return Mr(a, yr(this, c))\n };\n\n function Or() {\n this.defaultDataProjection = null\n }\n w(Or, wr);\n l = Or.prototype;\n l.M = function() {\n return \"xml\"\n };\n l.sb = function(a, c) {\n if (Io(a)) return Pr(this, a, c);\n if (Lo(a)) return this.fh(a, c);\n if (ia(a)) {\n var d = Vo(a);\n return Pr(this, d, c)\n }\n return null\n };\n\n function Pr(a, c, d) {\n a = Qr(a, c, d);\n return 0 < a.length ? a[0] : null\n }\n l.ja = function(a, c) {\n if (Io(a)) return Qr(this, a, c);\n if (Lo(a)) return this.Ob(a, c);\n if (ia(a)) {\n var d = Vo(a);\n return Qr(this, d, c)\n }\n return []\n };\n\n function Qr(a, c, d) {\n var e = [];\n for (c = c.firstChild; null !== c; c = c.nextSibling) 1 == c.nodeType && db(e, a.Ob(c, d));\n return e\n }\n l.Gc = function(a, c) {\n if (Io(a)) return this.l(a, c);\n if (Lo(a)) {\n var d = this.qe(a, [xr(this, a, m(c) ? c : {})]);\n return m(d) ? d : null\n }\n return ia(a) ? (d = Vo(a), this.l(d, c)) : null\n };\n l.za = function(a) {\n return Io(a) ? this.sf(a) : Lo(a) ? this.te(a) : ia(a) ? (a = Vo(a), this.sf(a)) : null\n };\n l.sf = function() {\n return this.defaultDataProjection\n };\n l.te = function() {\n return this.defaultDataProjection\n };\n l.qd = function(a, c) {\n var d = this.U(a, c);\n return to(d)\n };\n l.ub = function(a, c) {\n var d = this.a(a, c);\n return to(d)\n };\n l.Mc = function(a, c) {\n var d = this.q(a, c);\n return to(d)\n };\n\n function Rr(a) {\n a = m(a) ? a : {};\n this.featureType = a.featureType;\n this.featureNS = a.featureNS;\n this.srsName = a.srsName;\n this.schemaLocation = \"\";\n this.b = {};\n this.b[\"http://www.opengis.net/gml\"] = {\n featureMember: Yo(Rr.prototype.jd),\n featureMembers: Yo(Rr.prototype.jd)\n };\n this.defaultDataProjection = null\n }\n w(Rr, Or);\n l = Rr.prototype;\n l.jd = function(a, c) {\n var d = Fo(a),\n e;\n if (\"FeatureCollection\" == d) \"http://www.opengis.net/wfs\" === a.namespaceURI ? e = V([], this.b, a, c, this) : e = V(null, this.b, a, c, this);\n else if (\"featureMembers\" == d || \"featureMember\" == d) {\n var f = c[0],\n g = f.featureType;\n e = f.featureNS;\n var h, k;\n if (!m(g) && null != a.childNodes) {\n g = [];\n e = {};\n h = 0;\n for (k = a.childNodes.length; h < k; ++h) {\n var n = a.childNodes[h];\n if (1 === n.nodeType) {\n var p = n.nodeName.split(\":\").pop();\n if (-1 === Ra(g, p)) {\n var q;\n vb(e, n.namespaceURI) ? q = wb(e, function(a) {\n return a === n.namespaceURI\n }) : (q = \"p\" + rb(e), e[q] = n.namespaceURI);\n g.push(q + \":\" + p)\n }\n }\n }\n f.featureType = g;\n f.featureNS = e\n }\n ia(e) && (h = e, e = {}, e.p0 = h);\n var f = {},\n g = ga(g) ? g : [g],\n r;\n for (r in e) {\n p = {};\n h = 0;\n for (k = g.length; h < k; ++h)(-1 === g[h].indexOf(\":\") ? \"p0\" : g[h].split(\":\")[0]) === r && (p[g[h].split(\":\").pop()] = \"featureMembers\" == d ? Xo(this.nf, this) : Yo(this.nf, this));\n f[e[r]] = p\n }\n e = V([], f, a, c)\n }\n m(e) || (e = []);\n return e\n };\n l.qe = function(a, c) {\n var d = c[0];\n d.srsName = a.firstElementChild.getAttribute(\"srsName\");\n var e = V(null, this.Cf, a, c, this);\n if (null != e) return zr(e, !1, d)\n };\n l.nf = function(a, c) {\n var d, e = a.getAttribute(\"fid\") || Po(a, \"http://www.opengis.net/gml\", \"id\"),\n f = {},\n g;\n for (d = a.firstElementChild; null !== d; d = d.nextElementSibling) {\n var h = Fo(d);\n if (0 === d.childNodes.length || 1 === d.childNodes.length && 3 === d.firstChild.nodeType) {\n var k = Bo(d, !1);\n /^[\\s\\xa0]*$/.test(k) && (k = void 0);\n f[h] = k\n } else \"boundedBy\" !== h && (g = h), f[h] = this.qe(d, c)\n }\n d = new X(f);\n m(g) && d.Ic(g);\n e && d.Qb(e);\n return d\n };\n l.mh = function(a, c) {\n var d = this.pe(a, c);\n if (null != d) {\n var e = new E(null);\n Sk(e, \"XYZ\", d);\n return e\n }\n };\n l.kh = function(a, c) {\n var d = V([], this.ai, a, c, this);\n if (m(d)) return new an(d)\n };\n l.jh = function(a, c) {\n var d = V([], this.$h, a, c, this);\n if (m(d)) {\n var e = new Q(null);\n $m(e, d);\n return e\n }\n };\n l.lh = function(a, c) {\n var d = V([], this.bi, a, c, this);\n if (m(d)) {\n var e = new R(null);\n cn(e, d);\n return e\n }\n };\n l.$g = function(a, c) {\n fp(this.ei, a, c, this)\n };\n l.kg = function(a, c) {\n fp(this.Yh, a, c, this)\n };\n l.ah = function(a, c) {\n fp(this.fi, a, c, this)\n };\n l.re = function(a, c) {\n var d = this.pe(a, c);\n if (null != d) {\n var e = new O(null);\n Ym(e, \"XYZ\", d);\n return e\n }\n };\n l.yn = function(a, c) {\n var d = V(null, this.sd, a, c, this);\n if (null != d) return d\n };\n l.ih = function(a, c) {\n var d = this.pe(a, c);\n if (m(d)) {\n var e = new Qk(null);\n Rk(e, \"XYZ\", d);\n return e\n }\n };\n l.se = function(a, c) {\n var d = V([null], this.De, a, c, this);\n if (m(d) && null !== d[0]) {\n var e = new F(null),\n f = d[0],\n g = [f.length],\n h, k;\n h = 1;\n for (k = d.length; h < k; ++h) db(f, d[h]), g.push(f.length);\n dl(e, \"XYZ\", f, g);\n return e\n }\n };\n l.pe = function(a, c) {\n return V(null, this.sd, a, c, this)\n };\n l.ai = Object({\n \"http://www.opengis.net/gml\": {\n pointMember: Xo(Rr.prototype.$g),\n pointMembers: Xo(Rr.prototype.$g)\n }\n });\n l.$h = Object({\n \"http://www.opengis.net/gml\": {\n lineStringMember: Xo(Rr.prototype.kg),\n lineStringMembers: Xo(Rr.prototype.kg)\n }\n });\n l.bi = Object({\n \"http://www.opengis.net/gml\": {\n polygonMember: Xo(Rr.prototype.ah),\n polygonMembers: Xo(Rr.prototype.ah)\n }\n });\n l.ei = Object({\n \"http://www.opengis.net/gml\": {\n Point: Xo(Rr.prototype.pe)\n }\n });\n l.Yh = Object({\n \"http://www.opengis.net/gml\": {\n LineString: Xo(Rr.prototype.re)\n }\n });\n l.fi = Object({\n \"http://www.opengis.net/gml\": {\n Polygon: Xo(Rr.prototype.se)\n }\n });\n l.td = Object({\n \"http://www.opengis.net/gml\": {\n LinearRing: Yo(Rr.prototype.yn)\n }\n });\n l.Ob = function(a, c) {\n var d = {\n featureType: this.featureType,\n featureNS: this.featureNS\n };\n m(c) && Fb(d, xr(this, a, c));\n return this.jd(a, [d])\n };\n l.te = function(a) {\n return re(m(this.o) ? this.o : a.firstElementChild.getAttribute(\"srsName\"))\n };\n\n function Sr(a) {\n a = Bo(a, !1);\n return Tr(a)\n }\n\n function Tr(a) {\n if (a = /^\\s*(true|1)|(false|0)\\s*$/.exec(a)) return m(a[1]) || !1\n }\n\n function Ur(a) {\n a = Bo(a, !1);\n if (a = /^\\s*(\\d{4})-(\\d{2})-(\\d{2})T(\\d{2}):(\\d{2}):(\\d{2})(Z|(?:([+\\-])(\\d{2})(?::(\\d{2}))?))\\s*$/.exec(a)) {\n var c = Date.UTC(parseInt(a[1], 10), parseInt(a[2], 10) - 1, parseInt(a[3], 10), parseInt(a[4], 10), parseInt(a[5], 10), parseInt(a[6], 10)) / 1E3;\n if (\"Z\" != a[7]) {\n var d = \"-\" == a[8] ? -1 : 1,\n c = c + 60 * d * parseInt(a[9], 10);\n m(a[10]) && (c += 3600 * d * parseInt(a[10], 10))\n }\n return c\n }\n }\n\n function Vr(a) {\n a = Bo(a, !1);\n return Wr(a)\n }\n\n function Wr(a) {\n if (a = /^\\s*([+\\-]?\\d*\\.?\\d+(?:e[+\\-]?\\d+)?)\\s*$/i.exec(a)) return parseFloat(a[1])\n }\n\n function Xr(a) {\n a = Bo(a, !1);\n return Yr(a)\n }\n\n function Yr(a) {\n if (a = /^\\s*(\\d+)\\s*$/.exec(a)) return parseInt(a[1], 10)\n }\n\n function Y(a) {\n a = Bo(a, !1);\n return Ca(a)\n }\n\n function Zr(a, c) {\n $r(a, c ? \"1\" : \"0\")\n }\n\n function as(a, c) {\n a.appendChild(xo.createTextNode(c.toPrecision()))\n }\n\n function bs(a, c) {\n a.appendChild(xo.createTextNode(c.toString()))\n }\n\n function $r(a, c) {\n a.appendChild(xo.createTextNode(c))\n };\n\n function cs(a) {\n a = m(a) ? a : {};\n Rr.call(this, a);\n this.i = m(a.surface) ? a.surface : !1;\n this.e = m(a.curve) ? a.curve : !1;\n this.f = m(a.multiCurve) ? a.multiCurve : !0;\n this.g = m(a.multiSurface) ? a.multiSurface : !0;\n this.schemaLocation = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/gml http://schemas.opengis.net/gml/3.1.1/profiles/gmlsfProfile/1.0.0/gmlsf.xsd\"\n }\n w(cs, Rr);\n l = cs.prototype;\n l.Bn = function(a, c) {\n var d = V([], this.Zh, a, c, this);\n if (m(d)) {\n var e = new Q(null);\n $m(e, d);\n return e\n }\n };\n l.Cn = function(a, c) {\n var d = V([], this.ci, a, c, this);\n if (m(d)) {\n var e = new R(null);\n cn(e, d);\n return e\n }\n };\n l.Nf = function(a, c) {\n fp(this.Vh, a, c, this)\n };\n l.Hh = function(a, c) {\n fp(this.ji, a, c, this)\n };\n l.Fn = function(a, c) {\n return V([null], this.di, a, c, this)\n };\n l.Hn = function(a, c) {\n return V([null], this.ii, a, c, this)\n };\n l.Gn = function(a, c) {\n return V([null], this.De, a, c, this)\n };\n l.An = function(a, c) {\n return V([null], this.sd, a, c, this)\n };\n l.rk = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && c[c.length - 1].push(d)\n };\n l.Di = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && (c[c.length - 1][0] = d)\n };\n l.oh = function(a, c) {\n var d = V([null], this.ki, a, c, this);\n if (m(d) && null !== d[0]) {\n var e = new F(null),\n f = d[0],\n g = [f.length],\n h, k;\n h = 1;\n for (k = d.length; h < k; ++h) db(f, d[h]), g.push(f.length);\n dl(e, \"XYZ\", f, g);\n return e\n }\n };\n l.dh = function(a, c) {\n var d = V([null], this.Wh, a, c, this);\n if (m(d)) {\n var e = new O(null);\n Ym(e, \"XYZ\", d);\n return e\n }\n };\n l.xn = function(a, c) {\n var d = V([null], this.Xh, a, c, this);\n return Nd(d[1][0], d[1][1], d[2][0], d[2][1])\n };\n l.zn = function(a, c) {\n for (var d = Bo(a, !1), e = /^\\s*([+\\-]?\\d*\\.?\\d+(?:[eE][+\\-]?\\d+)?)\\s*/, f = [], g; g = e.exec(d);) f.push(parseFloat(g[1])), d = d.substr(g[0].length);\n if (\"\" === d) {\n d = c[0].srsName;\n e = \"enu\";\n null === d || (e = ue(re(d)));\n if (\"neu\" === e)\n for (d = 0, e = f.length; d < e; d += 3) g = f[d], f[d] = f[d + 1], f[d + 1] = g;\n d = f.length;\n 2 == d && f.push(0);\n return 0 === d ? void 0 : f\n }\n };\n l.qf = function(a, c) {\n var d = Bo(a, !1).replace(/^\\s*|\\s*$/g, \"\"),\n e = c[0].srsName,\n f = a.parentNode.getAttribute(\"srsDimension\"),\n g = \"enu\";\n null === e || (g = ue(re(e)));\n d = d.split(/\\s+/);\n e = 2;\n fa(a.getAttribute(\"srsDimension\")) ? fa(a.getAttribute(\"dimension\")) ? null === f || (e = Yr(f)) : e = Yr(a.getAttribute(\"dimension\")) : e = Yr(a.getAttribute(\"srsDimension\"));\n for (var h, k, n = [], p = 0, q = d.length; p < q; p += e) f = parseFloat(d[p]), h = parseFloat(d[p + 1]), k = 3 === e ? parseFloat(d[p + 2]) : 0, \"en\" === g.substr(0, 2) ? n.push(f, h, k) : n.push(h, f, k);\n return n\n };\n l.sd = Object({\n \"http://www.opengis.net/gml\": {\n pos: Yo(cs.prototype.zn),\n posList: Yo(cs.prototype.qf)\n }\n });\n l.De = Object({\n \"http://www.opengis.net/gml\": {\n interior: cs.prototype.rk,\n exterior: cs.prototype.Di\n }\n });\n l.Cf = Object({\n \"http://www.opengis.net/gml\": {\n Point: Yo(Rr.prototype.mh),\n MultiPoint: Yo(Rr.prototype.kh),\n LineString: Yo(Rr.prototype.re),\n MultiLineString: Yo(Rr.prototype.jh),\n LinearRing: Yo(Rr.prototype.ih),\n Polygon: Yo(Rr.prototype.se),\n MultiPolygon: Yo(Rr.prototype.lh),\n Surface: Yo(cs.prototype.oh),\n MultiSurface: Yo(cs.prototype.Cn),\n Curve: Yo(cs.prototype.dh),\n MultiCurve: Yo(cs.prototype.Bn),\n Envelope: Yo(cs.prototype.xn)\n }\n });\n l.Zh = Object({\n \"http://www.opengis.net/gml\": {\n curveMember: Xo(cs.prototype.Nf),\n curveMembers: Xo(cs.prototype.Nf)\n }\n });\n l.ci = Object({\n \"http://www.opengis.net/gml\": {\n surfaceMember: Xo(cs.prototype.Hh),\n surfaceMembers: Xo(cs.prototype.Hh)\n }\n });\n l.Vh = Object({\n \"http://www.opengis.net/gml\": {\n LineString: Xo(Rr.prototype.re),\n Curve: Xo(cs.prototype.dh)\n }\n });\n l.ji = Object({\n \"http://www.opengis.net/gml\": {\n Polygon: Xo(Rr.prototype.se),\n Surface: Xo(cs.prototype.oh)\n }\n });\n l.ki = Object({\n \"http://www.opengis.net/gml\": {\n patches: Yo(cs.prototype.Fn)\n }\n });\n l.Wh = Object({\n \"http://www.opengis.net/gml\": {\n segments: Yo(cs.prototype.Hn)\n }\n });\n l.Xh = Object({\n \"http://www.opengis.net/gml\": {\n lowerCorner: Xo(cs.prototype.qf),\n upperCorner: Xo(cs.prototype.qf)\n }\n });\n l.di = Object({\n \"http://www.opengis.net/gml\": {\n PolygonPatch: Yo(cs.prototype.Gn)\n }\n });\n l.ii = Object({\n \"http://www.opengis.net/gml\": {\n LineStringSegment: Yo(cs.prototype.An)\n }\n });\n\n function ds(a, c, d) {\n d = d[d.length - 1].srsName;\n c = c.K();\n for (var e = c.length, f = Array(e), g, h = 0; h < e; ++h) {\n g = c[h];\n var k = h,\n n = \"enu\";\n null != d && (n = ue(re(d)));\n f[k] = \"en\" === n.substr(0, 2) ? g[0] + \" \" + g[1] : g[1] + \" \" + g[0]\n }\n $r(a, f.join(\" \"))\n }\n l.Rh = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n e = Ao(a.namespaceURI, \"pos\");\n a.appendChild(e);\n d = d[d.length - 1].srsName;\n a = \"enu\";\n null != d && (a = ue(re(d)));\n c = c.K();\n $r(e, \"en\" === a.substr(0, 2) ? c[0] + \" \" + c[1] : c[1] + \" \" + c[0])\n };\n var es = {\n \"http://www.opengis.net/gml\": {\n lowerCorner: U($r),\n upperCorner: U($r)\n }\n };\n l = cs.prototype;\n l.wo = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n m(e) && a.setAttribute(\"srsName\", e);\n gp({\n P: a\n }, es, dp, [c[0] + \" \" + c[1], c[2] + \" \" + c[3]], d, [\"lowerCorner\", \"upperCorner\"], this)\n };\n l.Oh = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n e = Ao(a.namespaceURI, \"posList\");\n a.appendChild(e);\n ds(e, c, d)\n };\n l.hi = function(a, c) {\n var d = c[c.length - 1],\n e = d.P,\n f = d.exteriorWritten;\n m(f) || (d.exteriorWritten = !0);\n return Ao(e.namespaceURI, m(f) ? \"interior\" : \"exterior\")\n };\n l.Ce = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n \"PolygonPatch\" !== a.nodeName && null != e && a.setAttribute(\"srsName\", e);\n \"Polygon\" === a.nodeName || \"PolygonPatch\" === a.nodeName ? (c = c.Ed(), gp({\n P: a,\n srsName: e\n }, fs, this.hi, c, d, void 0, this)) : \"Surface\" === a.nodeName && (e = Ao(a.namespaceURI, \"patches\"), a.appendChild(e), a = Ao(e.namespaceURI, \"PolygonPatch\"), e.appendChild(a), this.Ce(a, c, d))\n };\n l.xe = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n \"LineStringSegment\" !== a.nodeName && null != e && a.setAttribute(\"srsName\", e);\n \"LineString\" === a.nodeName || \"LineStringSegment\" === a.nodeName ? (e = Ao(a.namespaceURI, \"posList\"), a.appendChild(e), ds(e, c, d)) : \"Curve\" === a.nodeName && (e = Ao(a.namespaceURI, \"segments\"), a.appendChild(e), a = Ao(e.namespaceURI, \"LineStringSegment\"), e.appendChild(a), this.xe(a, c, d))\n };\n l.Qh = function(a, c, d) {\n var e = d[d.length - 1],\n f = e.srsName,\n e = e.surface;\n null != f && a.setAttribute(\"srsName\", f);\n c = c.Id();\n gp({\n P: a,\n srsName: f,\n surface: e\n }, gs, this.d, c, d, void 0, this)\n };\n l.xo = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n c = c.ce();\n gp({\n P: a,\n srsName: e\n }, hs, bp(\"pointMember\"), c, d, void 0, this)\n };\n l.Ph = function(a, c, d) {\n var e = d[d.length - 1],\n f = e.srsName,\n e = e.curve;\n null != f && a.setAttribute(\"srsName\", f);\n c = c.ad();\n gp({\n P: a,\n srsName: f,\n curve: e\n }, is, this.d, c, d, void 0, this)\n };\n l.Sh = function(a, c, d) {\n var e = Ao(a.namespaceURI, \"LinearRing\");\n a.appendChild(e);\n this.Oh(e, c, d)\n };\n l.Th = function(a, c, d) {\n var e = this.c(c, d);\n m(e) && (a.appendChild(e), this.Ce(e, c, d))\n };\n l.yo = function(a, c, d) {\n var e = Ao(a.namespaceURI, \"Point\");\n a.appendChild(e);\n this.Rh(e, c, d)\n };\n l.Nh = function(a, c, d) {\n var e = this.c(c, d);\n m(e) && (a.appendChild(e), this.xe(e, c, d))\n };\n l.Ae = function(a, c, d) {\n var e = d[d.length - 1],\n f = Db(e);\n f.P = a;\n var g;\n ga(c) ? m(e.dataProjection) ? g = Me(c, e.featureProjection, e.dataProjection) : g = c : g = zr(c, !0, e);\n gp(f, js, this.c, [g], d, void 0, this)\n };\n l.Lh = function(a, c, d) {\n var e = c.$;\n m(e) && a.setAttribute(\"fid\", e);\n var e = d[d.length - 1],\n f = e.featureNS,\n g = c.a;\n m(e.fc) || (e.fc = {}, e.fc[f] = {});\n var h = c.D();\n c = [];\n var k = [],\n n;\n for (n in h) {\n var p = h[n];\n null !== p && (c.push(n), k.push(p), n == g ? n in e.fc[f] || (e.fc[f][n] = U(this.Ae, this)) : n in e.fc[f] || (e.fc[f][n] = U($r)))\n }\n n = Db(e);\n n.P = a;\n gp(n, e.fc, bp(void 0, f), k, d, c)\n };\n var gs = {\n \"http://www.opengis.net/gml\": {\n surfaceMember: U(cs.prototype.Th),\n polygonMember: U(cs.prototype.Th)\n }\n },\n hs = {\n \"http://www.opengis.net/gml\": {\n pointMember: U(cs.prototype.yo)\n }\n },\n is = {\n \"http://www.opengis.net/gml\": {\n lineStringMember: U(cs.prototype.Nh),\n curveMember: U(cs.prototype.Nh)\n }\n },\n fs = {\n \"http://www.opengis.net/gml\": {\n exterior: U(cs.prototype.Sh),\n interior: U(cs.prototype.Sh)\n }\n },\n js = {\n \"http://www.opengis.net/gml\": {\n Curve: U(cs.prototype.xe),\n MultiCurve: U(cs.prototype.Ph),\n Point: U(cs.prototype.Rh),\n MultiPoint: U(cs.prototype.xo),\n LineString: U(cs.prototype.xe),\n MultiLineString: U(cs.prototype.Ph),\n LinearRing: U(cs.prototype.Oh),\n Polygon: U(cs.prototype.Ce),\n MultiPolygon: U(cs.prototype.Qh),\n Surface: U(cs.prototype.Ce),\n MultiSurface: U(cs.prototype.Qh),\n Envelope: U(cs.prototype.wo)\n }\n },\n ks = {\n MultiLineString: \"lineStringMember\",\n MultiCurve: \"curveMember\",\n MultiPolygon: \"polygonMember\",\n MultiSurface: \"surfaceMember\"\n };\n cs.prototype.d = function(a, c) {\n return Ao(\"http://www.opengis.net/gml\", ks[c[c.length - 1].P.nodeName])\n };\n cs.prototype.c = function(a, c) {\n var d = c[c.length - 1],\n e = d.multiSurface,\n f = d.surface,\n g = d.curve,\n d = d.multiCurve,\n h;\n ga(a) ? h = \"Envelope\" : (h = a.M(), \"MultiPolygon\" === h && !0 === e ? h = \"MultiSurface\" : \"Polygon\" === h && !0 === f ? h = \"Surface\" : \"LineString\" === h && !0 === g ? h = \"Curve\" : \"MultiLineString\" === h && !0 === d && (h = \"MultiCurve\"));\n return Ao(\"http://www.opengis.net/gml\", h)\n };\n cs.prototype.q = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.opengis.net/gml\", \"geom\"),\n e = {\n P: d,\n srsName: this.srsName,\n curve: this.e,\n surface: this.i,\n multiSurface: this.g,\n multiCurve: this.f\n };\n m(c) && Fb(e, c);\n this.Ae(d, a, [e]);\n return d\n };\n cs.prototype.a = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.opengis.net/gml\", \"featureMembers\");\n Uo(d, \"http://www.w3.org/2001/XMLSchema-instance\", \"xsi:schemaLocation\", this.schemaLocation);\n var e = {\n srsName: this.srsName,\n curve: this.e,\n surface: this.i,\n multiSurface: this.g,\n multiCurve: this.f,\n featureNS: this.featureNS,\n featureType: this.featureType\n };\n m(c) && Fb(e, c);\n var e = [e],\n f = e[e.length - 1],\n g = f.featureType,\n h = f.featureNS,\n k = {};\n k[h] = {};\n k[h][g] = U(this.Lh, this);\n f = Db(f);\n f.P = d;\n gp(f, k, bp(g, h), a, e);\n return d\n };\n\n function ls(a) {\n a = m(a) ? a : {};\n Rr.call(this, a);\n this.b[\"http://www.opengis.net/gml\"].featureMember = Xo(Rr.prototype.jd);\n this.schemaLocation = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/gml http://schemas.opengis.net/gml/2.1.2/feature.xsd\"\n }\n w(ls, Rr);\n l = ls.prototype;\n l.gh = function(a, c) {\n var d = Bo(a, !1).replace(/^\\s*|\\s*$/g, \"\"),\n e = c[0].srsName,\n f = a.parentNode.getAttribute(\"srsDimension\"),\n g = \"enu\";\n null === e || (g = ue(re(e)));\n d = d.split(/[\\s,]+/);\n e = 2;\n fa(a.getAttribute(\"srsDimension\")) ? fa(a.getAttribute(\"dimension\")) ? null === f || (e = Yr(f)) : e = Yr(a.getAttribute(\"dimension\")) : e = Yr(a.getAttribute(\"srsDimension\"));\n for (var h, k, n = [], p = 0, q = d.length; p < q; p += e) f = parseFloat(d[p]), h = parseFloat(d[p + 1]), k = 3 === e ? parseFloat(d[p + 2]) : 0, \"en\" === g.substr(0, 2) ? n.push(f, h, k) : n.push(h, f, k);\n return n\n };\n l.wn = function(a, c) {\n var d = V([null], this.Uh, a, c, this);\n return Nd(d[1][0], d[1][1], d[1][3], d[1][4])\n };\n l.pk = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && c[c.length - 1].push(d)\n };\n l.gn = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && (c[c.length - 1][0] = d)\n };\n l.sd = Object({\n \"http://www.opengis.net/gml\": {\n coordinates: Yo(ls.prototype.gh)\n }\n });\n l.De = Object({\n \"http://www.opengis.net/gml\": {\n innerBoundaryIs: ls.prototype.pk,\n outerBoundaryIs: ls.prototype.gn\n }\n });\n l.Uh = Object({\n \"http://www.opengis.net/gml\": {\n coordinates: Xo(ls.prototype.gh)\n }\n });\n l.Cf = Object({\n \"http://www.opengis.net/gml\": {\n Point: Yo(Rr.prototype.mh),\n MultiPoint: Yo(Rr.prototype.kh),\n LineString: Yo(Rr.prototype.re),\n MultiLineString: Yo(Rr.prototype.jh),\n LinearRing: Yo(Rr.prototype.ih),\n Polygon: Yo(Rr.prototype.se),\n MultiPolygon: Yo(Rr.prototype.lh),\n Box: Yo(ls.prototype.wn)\n }\n });\n\n function ms(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = a.readExtensions\n }\n w(ms, Or);\n var ns = [null, \"http://www.topografix.com/GPX/1/0\", \"http://www.topografix.com/GPX/1/1\"];\n\n function os(a, c, d) {\n a.push(parseFloat(c.getAttribute(\"lon\")), parseFloat(c.getAttribute(\"lat\")));\n \"ele\" in d ? (a.push(d.ele), zb(d, \"ele\")) : a.push(0);\n \"time\" in d ? (a.push(d.time), zb(d, \"time\")) : a.push(0);\n return a\n }\n\n function ps(a, c) {\n var d = c[c.length - 1],\n e = a.getAttribute(\"href\");\n null === e || (d.link = e);\n fp(qs, a, c)\n }\n\n function rs(a, c) {\n c[c.length - 1].extensionsNode_ = a\n }\n\n function ss(a, c) {\n var d = c[0],\n e = V({\n flatCoordinates: []\n }, ts, a, c);\n if (m(e)) {\n var f = e.flatCoordinates;\n zb(e, \"flatCoordinates\");\n var g = new O(null);\n Ym(g, \"XYZM\", f);\n zr(g, !1, d);\n d = new X(g);\n d.t(e);\n return d\n }\n }\n\n function us(a, c) {\n var d = c[0],\n e = V({\n flatCoordinates: [],\n ends: []\n }, vs, a, c);\n if (m(e)) {\n var f = e.flatCoordinates;\n zb(e, \"flatCoordinates\");\n var g = e.ends;\n zb(e, \"ends\");\n var h = new Q(null);\n Zm(h, \"XYZM\", f, g);\n zr(h, !1, d);\n d = new X(h);\n d.t(e);\n return d\n }\n }\n\n function ws(a, c) {\n var d = c[0],\n e = V({}, xs, a, c);\n if (m(e)) {\n var f = os([], a, e),\n f = new E(f, \"XYZM\");\n zr(f, !1, d);\n d = new X(f);\n d.t(e);\n return d\n }\n }\n var ys = {\n rte: ss,\n trk: us,\n wpt: ws\n },\n zs = T(ns, {\n rte: Xo(ss),\n trk: Xo(us),\n wpt: Xo(ws)\n }),\n qs = T(ns, {\n text: S(Y, \"linkText\"),\n type: S(Y, \"linkType\")\n }),\n ts = T(ns, {\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n number: S(Xr),\n extensions: rs,\n type: S(Y),\n rtept: function(a, c) {\n var d = V({}, As, a, c);\n m(d) && os(c[c.length - 1].flatCoordinates, a, d)\n }\n }),\n As = T(ns, {\n ele: S(Vr),\n time: S(Ur)\n }),\n vs = T(ns, {\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n number: S(Xr),\n type: S(Y),\n extensions: rs,\n trkseg: function(a, c) {\n var d = c[c.length - 1];\n fp(Bs, a, c);\n d.ends.push(d.flatCoordinates.length)\n }\n }),\n Bs = T(ns, {\n trkpt: function(a, c) {\n var d = V({}, Cs, a, c);\n m(d) && os(c[c.length - 1].flatCoordinates, a, d)\n }\n }),\n Cs = T(ns, {\n ele: S(Vr),\n time: S(Ur)\n }),\n xs = T(ns, {\n ele: S(Vr),\n time: S(Ur),\n magvar: S(Vr),\n geoidheight: S(Vr),\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n sym: S(Y),\n type: S(Y),\n fix: S(Y),\n sat: S(Xr),\n hdop: S(Vr),\n vdop: S(Vr),\n pdop: S(Vr),\n ageofdgpsdata: S(Vr),\n dgpsid: S(Xr),\n extensions: rs\n });\n\n function Ds(a, c) {\n null === c && (c = []);\n for (var d = 0, e = c.length; d < e; ++d) {\n var f = c[d];\n if (m(a.b)) {\n var g = f.get(\"extensionsNode_\") || null;\n a.b(f, g)\n }\n f.set(\"extensionsNode_\", void 0)\n }\n }\n ms.prototype.fh = function(a, c) {\n if (!Ya(ns, a.namespaceURI)) return null;\n var d = ys[a.localName];\n if (!m(d)) return null;\n d = d(a, [xr(this, a, c)]);\n if (!m(d)) return null;\n Ds(this, [d]);\n return d\n };\n ms.prototype.Ob = function(a, c) {\n if (!Ya(ns, a.namespaceURI)) return [];\n if (\"gpx\" == a.localName) {\n var d = V([], zs, a, [xr(this, a, c)]);\n if (m(d)) return Ds(this, d), d\n }\n return []\n };\n\n function Es(a, c, d) {\n a.setAttribute(\"href\", c);\n c = d[d.length - 1].properties;\n gp({\n P: a\n }, Fs, dp, [c.linkText, c.linkType], d, Gs)\n }\n\n function Hs(a, c, d) {\n var e = d[d.length - 1],\n f = e.P.namespaceURI,\n g = e.properties;\n Uo(a, null, \"lat\", c[1]);\n Uo(a, null, \"lon\", c[0]);\n switch (e.geometryLayout) {\n case \"XYZM\":\n 0 !== c[3] && (g.time = c[3]);\n case \"XYZ\":\n 0 !== c[2] && (g.ele = c[2]);\n break;\n case \"XYM\":\n 0 !== c[2] && (g.time = c[2])\n }\n c = Is[f];\n e = ep(g, c);\n gp({\n P: a,\n properties: g\n }, Js, dp, e, d, c)\n }\n var Gs = [\"text\", \"type\"],\n Fs = $o(ns, {\n text: U($r),\n type: U($r)\n }),\n Ks = $o(ns, \"name cmt desc src link number type rtept\".split(\" \")),\n Ls = $o(ns, {\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n number: U(bs),\n type: U($r),\n rtept: ap(U(Hs))\n }),\n Ms = $o(ns, \"name cmt desc src link number type trkseg\".split(\" \")),\n Ps = $o(ns, {\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n number: U(bs),\n type: U($r),\n trkseg: ap(U(function(a, c, d) {\n gp({\n P: a,\n geometryLayout: c.a,\n properties: {}\n }, Ns, Os, c.K(), d)\n }))\n }),\n Os = bp(\"trkpt\"),\n Ns = $o(ns, {\n trkpt: U(Hs)\n }),\n Is = $o(ns, \"ele time magvar geoidheight name cmt desc src link sym type fix sat hdop vdop pdop ageofdgpsdata dgpsid\".split(\" \")),\n Js = $o(ns, {\n ele: U(as),\n time: U(function(a, c) {\n var d = new Date(1E3 * c),\n d = d.getUTCFullYear() + \"-\" + Ma(d.getUTCMonth() + 1) + \"-\" + Ma(d.getUTCDate()) + \"T\" + Ma(d.getUTCHours()) + \":\" + Ma(d.getUTCMinutes()) + \":\" + Ma(d.getUTCSeconds()) + \"Z\";\n a.appendChild(xo.createTextNode(d))\n }),\n magvar: U(as),\n geoidheight: U(as),\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n sym: U($r),\n type: U($r),\n fix: U($r),\n sat: U(bs),\n hdop: U(as),\n vdop: U(as),\n pdop: U(as),\n ageofdgpsdata: U(as),\n dgpsid: U(bs)\n }),\n Qs = {\n Point: \"wpt\",\n LineString: \"rte\",\n MultiLineString: \"trk\"\n };\n\n function Rs(a, c) {\n var d = a.Q();\n if (m(d)) return Ao(c[c.length - 1].P.namespaceURI, Qs[d.M()])\n }\n var Ss = $o(ns, {\n rte: U(function(a, c, d) {\n var e = d[0],\n f = c.D();\n a = {\n P: a,\n properties: f\n };\n c = c.Q();\n m(c) && (c = zr(c, !0, e), a.geometryLayout = c.a, f.rtept = c.K());\n e = Ks[d[d.length - 1].P.namespaceURI];\n f = ep(f, e);\n gp(a, Ls, dp, f, d, e)\n }),\n trk: U(function(a, c, d) {\n var e = d[0],\n f = c.D();\n a = {\n P: a,\n properties: f\n };\n c = c.Q();\n m(c) && (c = zr(c, !0, e), f.trkseg = c.ad());\n e = Ms[d[d.length - 1].P.namespaceURI];\n f = ep(f, e);\n gp(a, Ps, dp, f, d, e)\n }),\n wpt: U(function(a, c, d) {\n var e = d[0],\n f = d[d.length - 1];\n f.properties = c.D();\n c = c.Q();\n m(c) && (c = zr(c, !0, e), f.geometryLayout = c.a, Hs(a, c.K(), d))\n })\n });\n ms.prototype.a = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.topografix.com/GPX/1/1\", \"gpx\");\n gp({\n P: d\n }, Ss, Rs, a, [c]);\n return d\n };\n\n function Ts(a) {\n a = Us(a);\n return Ua(a, function(a) {\n return a.c.substring(a.a, a.b)\n })\n }\n\n function Vs(a, c, d) {\n this.c = a;\n this.a = c;\n this.b = d\n }\n\n function Us(a) {\n for (var c = RegExp(\"\\r\\n|\\r|\\n\", \"g\"), d = 0, e, f = []; e = c.exec(a);) d = new Vs(a, d, e.index), f.push(d), d = c.lastIndex;\n d < a.length && (d = new Vs(a, d, a.length), f.push(d));\n return f\n };\n\n function Ws() {\n this.defaultDataProjection = null\n }\n w(Ws, wr);\n l = Ws.prototype;\n l.M = function() {\n return \"text\"\n };\n l.sb = function(a, c) {\n return this.hd(ia(a) ? a : \"\", yr(this, c))\n };\n l.ja = function(a, c) {\n return this.pf(ia(a) ? a : \"\", yr(this, c))\n };\n l.Gc = function(a, c) {\n return this.kd(ia(a) ? a : \"\", yr(this, c))\n };\n l.za = function() {\n return this.defaultDataProjection\n };\n l.qd = function(a, c) {\n return this.ye(a, yr(this, c))\n };\n l.ub = function(a, c) {\n return this.Mh(a, yr(this, c))\n };\n l.Mc = function(a, c) {\n return this.rd(a, yr(this, c))\n };\n\n function Xs(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = m(a.altitudeMode) ? a.altitudeMode : \"none\"\n }\n w(Xs, Ws);\n var Ys = /^B(\\d{2})(\\d{2})(\\d{2})(\\d{2})(\\d{5})([NS])(\\d{3})(\\d{5})([EW])([AV])(\\d{5})(\\d{5})/,\n Zs = /^H.([A-Z]{3}).*?:(.*)/,\n $s = /^HFDTE(\\d{2})(\\d{2})(\\d{2})/;\n Xs.prototype.hd = function(a, c) {\n var d = this.b,\n e = Ts(a),\n f = {},\n g = [],\n h = 2E3,\n k = 0,\n n = 1,\n p, q;\n p = 0;\n for (q = e.length; p < q; ++p) {\n var r = e[p],\n t;\n if (\"B\" == r.charAt(0)) {\n if (t = Ys.exec(r)) {\n var r = parseInt(t[1], 10),\n u = parseInt(t[2], 10),\n A = parseInt(t[3], 10),\n z = parseInt(t[4], 10) + parseInt(t[5], 10) / 6E4;\n \"S\" == t[6] && (z = -z);\n var D = parseInt(t[7], 10) + parseInt(t[8], 10) / 6E4;\n \"W\" == t[9] && (D = -D);\n g.push(D, z);\n \"none\" != d && g.push(\"gps\" == d ? parseInt(t[11], 10) : \"barometric\" == d ? parseInt(t[12], 10) : 0);\n g.push(Date.UTC(h, k, n, r, u, A) / 1E3)\n }\n } else if (\"H\" == r.charAt(0))\n if (t = $s.exec(r)) n = parseInt(t[1], 10), k = parseInt(t[2], 10) - 1, h = 2E3 + parseInt(t[3], 10);\n else if (t = Zs.exec(r)) f[t[1]] = Ca(t[2]), $s.exec(r)\n }\n if (0 === g.length) return null;\n e = new O(null);\n Ym(e, \"none\" == d ? \"XYM\" : \"XYZM\", g);\n d = new X(zr(e, !1, c));\n d.t(f);\n return d\n };\n Xs.prototype.pf = function(a, c) {\n var d = this.hd(a, c);\n return null === d ? [] : [d]\n };\n\n function at(a, c) {\n var d;\n a instanceof at ? (this.Yb = m(c) ? c : a.Yb, bt(this, a.Pb), this.pc = a.pc, this.ib = a.ib, ct(this, a.Ec), this.hb = a.hb, dt(this, a.b.clone()), this.Sb = a.Sb) : a && (d = Yn(String(a))) ? 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[d] : [];\n if (\"kml\" == d) {\n d = [];\n var e;\n for (e = a.firstElementChild; null !== e; e = e.nextElementSibling) {\n var f = this.Ob(e, c);\n m(f) && db(d, f)\n }\n return d\n }\n return []\n };\n l.Dn = function(a) {\n if (Io(a)) return ru(this, a);\n if (Lo(a)) return su(this, a);\n if (ia(a)) return a = Vo(a), ru(this, a)\n };\n\n function ru(a, c) {\n var d;\n for (d = c.firstChild; null !== d; d = d.nextSibling)\n if (1 == d.nodeType) {\n var e = su(a, d);\n if (m(e)) return e\n }\n }\n\n function su(a, c) {\n var d;\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling)\n if (Ya(yt, d.namespaceURI) && \"name\" == d.localName) return Y(d);\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling) {\n var e = Fo(d);\n if (Ya(yt, d.namespaceURI) && (\"Document\" == e || \"Folder\" == e || \"Placemark\" == e || \"kml\" == e) && (e = su(a, d), m(e))) return e\n }\n }\n l.En = function(a) {\n var c = [];\n Io(a) ? db(c, tu(this, a)) : Lo(a) ? db(c, uu(this, a)) : ia(a) && (a = Vo(a), db(c, tu(this, a)));\n return c\n };\n\n function tu(a, c) {\n var d, e = [];\n for (d = c.firstChild; null !== d; d = d.nextSibling) 1 == d.nodeType && db(e, uu(a, d));\n return e\n }\n\n function uu(a, c) {\n var d, e = [];\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling)\n if (Ya(yt, d.namespaceURI) && \"NetworkLink\" == d.localName) {\n var f = V({}, mu, d, []);\n e.push(f)\n }\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling) f = Fo(d), !Ya(yt, d.namespaceURI) || \"Document\" != f && \"Folder\" != f && \"kml\" != f || db(e, uu(a, d));\n return e\n }\n\n function vu(a, c) {\n var d = tf(c),\n d = [255 * (4 == d.length ? d[3] : 1), d[2], d[1], d[0]],\n e;\n for (e = 0; 4 > e; ++e) {\n var f = parseInt(d[e], 10).toString(16);\n d[e] = 1 == f.length ? \"0\" + f : f\n }\n $r(a, d.join(\"\"))\n }\n\n function wu(a, c, d) {\n gp({\n P: a\n }, xu, yu, [c], d)\n }\n\n function zu(a, c, d) {\n var e = {\n P: a\n };\n null != c.$ && a.setAttribute(\"id\", c.$);\n a = c.D();\n var f = c.c;\n m(f) && (f = f.call(c, 0), null !== f && 0 < f.length && (a.Style = f[0], f = f[0].a, null === f || (a.name = f.c)));\n f = Au[d[d.length - 1].P.namespaceURI];\n a = ep(a, f);\n gp(e, Bu, dp, a, d, f);\n a = d[0];\n c = c.Q();\n null != c && (c = zr(c, !0, a));\n gp(e, Bu, Cu, [c], d)\n }\n\n function Du(a, c, d) {\n var e = c.j;\n a = {\n P: a\n };\n a.layout = c.a;\n a.stride = c.s;\n gp(a, Eu, Fu, [e], d)\n }\n\n function Gu(a, c, d) {\n c = c.Ed();\n var e = c.shift();\n a = {\n P: a\n };\n gp(a, Hu, Iu, c, d);\n gp(a, Hu, Ju, [e], d)\n }\n\n function Ku(a, c) {\n as(a, c * c)\n }\n var Lu = $o(yt, [\"Document\", \"Placemark\"]),\n Ou = $o(yt, {\n Document: U(function(a, c, d) {\n gp({\n P: a\n }, Mu, Nu, c, d)\n }),\n Placemark: U(zu)\n }),\n Mu = $o(yt, {\n Placemark: U(zu)\n }),\n Pu = {\n Point: \"Point\",\n LineString: \"LineString\",\n LinearRing: \"LinearRing\",\n Polygon: \"Polygon\",\n MultiPoint: \"MultiGeometry\",\n MultiLineString: \"MultiGeometry\",\n MultiPolygon: \"MultiGeometry\"\n },\n Qu = $o(yt, [\"href\"], $o(xt, [\"x\", \"y\", \"w\", \"h\"])),\n Ru = $o(yt, {\n href: U($r)\n }, $o(xt, {\n x: U(as),\n y: U(as),\n w: U(as),\n h: U(as)\n })),\n Su = $o(yt, [\"scale\", \"heading\", \"Icon\", \"hotSpot\"]),\n Uu = $o(yt, {\n Icon: U(function(a, c, d) {\n a = {\n P: a\n };\n var e = Qu[d[d.length - 1].P.namespaceURI],\n f = ep(c, e);\n gp(a, Ru, dp, f, d, e);\n e = Qu[xt[0]];\n f = ep(c, e);\n gp(a, Ru, Tu, f, d, e)\n }),\n heading: U(as),\n hotSpot: U(function(a, c) {\n a.setAttribute(\"x\", c.x);\n a.setAttribute(\"y\", c.y);\n a.setAttribute(\"xunits\", c.Af);\n a.setAttribute(\"yunits\", c.Bf)\n }),\n scale: U(Ku)\n }),\n Vu = $o(yt, [\"color\", \"scale\"]),\n Wu = $o(yt, {\n color: U(vu),\n scale: U(Ku)\n }),\n Xu = $o(yt, [\"color\", \"width\"]),\n Yu = $o(yt, {\n color: U(vu),\n width: U(as)\n }),\n xu = $o(yt, {\n LinearRing: U(Du)\n }),\n Zu = $o(yt, {\n LineString: U(Du),\n Point: U(Du),\n Polygon: U(Gu)\n }),\n Au = $o(yt, \"name open visibility address phoneNumber description styleUrl Style\".split(\" \")),\n Bu = $o(yt, {\n MultiGeometry: U(function(a, c, d) {\n a = {\n P: a\n };\n var e = c.M(),\n f, g;\n \"MultiPoint\" == e ? 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V({\n href: d\n }, Bv, a, c) : void 0\n }),\n Post: void 0\n }),\n Cv = T(qv, {\n DCP: S(function(a, c) {\n return V({}, Av, a, c)\n })\n }),\n tv = T(qv, {\n Operation: function(a, c) {\n var d = a.getAttribute(\"name\"),\n e = V({}, Cv, a, c);\n m(e) && (c[c.length - 1][d] = e)\n }\n }),\n xv = T(qv, {\n Voice: S(Y),\n Facsimile: S(Y)\n }),\n Bv = T(qv, {\n Constraint: Zo(function(a, c) {\n var d = a.getAttribute(\"name\");\n return m(d) ? V({\n name: d\n }, wv, a, c) : void 0\n })\n }),\n Dv = T(qv, {\n IndividualName: S(Y),\n PositionName: S(Y),\n ContactInfo: S(function(a, c) {\n return V({}, yv, a, c)\n })\n }),\n rv = T(qv, {\n Title: S(Y),\n ServiceTypeVersion: S(Y),\n ServiceType: S(Y)\n }),\n sv = T(qv, {\n ProviderName: S(Y),\n ProviderSite: S(mv),\n ServiceContact: S(function(a, c) {\n return V({}, Dv, a, c)\n })\n });\n\n function Ev(a, c, d, e) {\n var f;\n m(e) ? f = m(void 0) ? void 0 : 0 : (e = [], f = 0);\n var g, h;\n for (g = 0; g < c;)\n for (h = a[g++], e[f++] = a[g++], e[f++] = h, h = 2; h < d; ++h) e[f++] = a[g++];\n e.length = f\n };\n\n function Fv(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = m(a.factor) ? a.factor : 1E5;\n this.a = m(a.geometryLayout) ? a.geometryLayout : \"XY\"\n }\n w(Fv, Ws);\n\n function Gv(a, c, d) {\n d = m(d) ? d : 1E5;\n var e, f = Array(c);\n for (e = 0; e < c; ++e) f[e] = 0;\n var g, h;\n g = 0;\n for (h = a.length; g < h;)\n for (e = 0; e < c; ++e, ++g) {\n var k = a[g],\n n = k - f[e];\n f[e] = k;\n a[g] = n\n }\n return Hv(a, d)\n }\n\n function Iv(a, c, d) {\n var e = m(d) ? d : 1E5,\n f = Array(c);\n for (d = 0; d < c; ++d) f[d] = 0;\n a = Jv(a, e);\n var g, e = 0;\n for (g = a.length; e < g;)\n for (d = 0; d < c; ++d, ++e) f[d] += a[e], a[e] = f[d];\n return a\n }\n\n function Hv(a, c) {\n var d = m(c) ? c : 1E5,\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) a[e] = Math.round(a[e] * d);\n d = 0;\n for (e = a.length; d < e; ++d) f = a[d], a[d] = 0 > f ? ~(f << 1) : f << 1;\n d = \"\";\n e = 0;\n for (f = a.length; e < f; ++e) {\n for (var g = a[e], h = void 0, k = \"\"; 32 <= g;) h = (32 | g & 31) + 63, k += String.fromCharCode(h), g >>= 5;\n h = g + 63;\n k += String.fromCharCode(h);\n d += k\n }\n return d\n }\n\n function Jv(a, c) {\n var d = m(c) ? c : 1E5,\n e = [],\n f = 0,\n g = 0,\n h, k;\n h = 0;\n for (k = a.length; h < k; ++h) {\n var n = a.charCodeAt(h) - 63,\n f = f | (n & 31) << g;\n 32 > n ? (e.push(f), g = f = 0) : g += 5\n }\n f = 0;\n for (g = e.length; f < g; ++f) h = e[f], e[f] = h & 1 ? ~(h >> 1) : h >> 1;\n f = 0;\n for (g = e.length; f < g; ++f) e[f] /= d;\n return e\n }\n l = Fv.prototype;\n l.hd = function(a, c) {\n var d = this.kd(a, c);\n return new X(d)\n };\n l.pf = function(a, c) {\n return [this.hd(a, c)]\n };\n l.kd = function(a, c) {\n var d = xk(this.a),\n e = Iv(a, d, this.b);\n Ev(e, e.length, d, e);\n d = Mk(e, 0, e.length, d);\n return zr(new O(d, this.a), !1, yr(this, c))\n };\n l.ye = function(a, c) {\n var d = a.Q();\n return null != d ? this.rd(d, c) : \"\"\n };\n l.Mh = function(a, c) {\n return this.ye(a[0], c)\n };\n l.rd = function(a, c) {\n a = zr(a, !0, yr(this, c));\n var d = a.j,\n e = a.s;\n Ev(d, d.length, e, d);\n return Gv(d, e, this.b)\n };\n\n function Kv(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(null != a.defaultDataProjection ? a.defaultDataProjection : \"EPSG:4326\")\n }\n w(Kv, Ar);\n\n function Lv(a, c) {\n var d = [],\n e, f, g, h;\n g = 0;\n for (h = a.length; g < h; ++g) e = a[g], 0 < g && d.pop(), 0 <= e ? f = c[e] : f = c[~e].slice().reverse(), d.push.apply(d, f);\n e = 0;\n for (f = d.length; e < f; ++e) d[e] = d[e].slice();\n return d\n }\n\n function Mv(a, c, d, e, f) {\n a = a.geometries;\n var g = [],\n h, k;\n h = 0;\n for (k = a.length; h < k; ++h) g[h] = Nv(a[h], c, d, e, f);\n return g\n }\n\n function Nv(a, c, d, e, f) {\n var g = a.type,\n h = Ov[g];\n c = \"Point\" === g || \"MultiPoint\" === g ? h(a, d, e) : h(a, c);\n d = new X;\n d.La(zr(c, !1, f));\n m(a.id) && d.Qb(a.id);\n m(a.properties) && d.t(a.properties);\n return d\n }\n Kv.prototype.of = function(a, c) {\n if (\"Topology\" == a.type) {\n var d, e = null,\n f = null;\n m(a.transform) && (d = a.transform, e = d.scale, f = d.translate);\n var g = a.arcs;\n if (m(d)) {\n d = e;\n var h = f,\n k, n;\n k = 0;\n for (n = g.length; k < n; ++k)\n for (var p = g[k], q = d, r = h, t = 0, u = 0, A = void 0, z = void 0, D = void 0, z = 0, D = p.length; z < D; ++z) A = p[z], t += A[0], u += A[1], A[0] = t, A[1] = u, Pv(A, q, r)\n }\n d = [];\n h = sb(a.objects);\n k = 0;\n for (n = h.length; k < n; ++k) \"GeometryCollection\" === h[k].type ? (p = h[k], d.push.apply(d, Mv(p, g, e, f, c))) : (p = h[k], d.push(Nv(p, g, e, f, c)));\n return d\n }\n return []\n };\n\n function Pv(a, c, d) {\n a[0] = a[0] * c[0] + d[0];\n a[1] = a[1] * c[1] + d[1]\n }\n Kv.prototype.za = function() {\n return this.defaultDataProjection\n };\n var Ov = {\n Point: function(a, c, d) {\n a = a.coordinates;\n null === c || null === d || Pv(a, c, d);\n return new E(a)\n },\n LineString: function(a, c) {\n var d = Lv(a.arcs, c);\n return new O(d)\n },\n Polygon: function(a, c) {\n var d = [],\n e, f;\n e = 0;\n for (f = a.arcs.length; e < f; ++e) d[e] = Lv(a.arcs[e], c);\n return new F(d)\n },\n MultiPoint: function(a, c, d) {\n a = a.coordinates;\n var e, f;\n if (null !== c && null !== d)\n for (e = 0, f = a.length; e < f; ++e) Pv(a[e], c, d);\n return new an(a)\n },\n MultiLineString: function(a, c) {\n var d = [],\n e, f;\n e = 0;\n for (f = a.arcs.length; e < f; ++e) d[e] = Lv(a.arcs[e], c);\n return new Q(d)\n },\n MultiPolygon: function(a, c) {\n var d = [],\n e, f, g, h, k, n;\n k = 0;\n for (n = a.arcs.length; k < n; ++k) {\n e = a.arcs[k];\n f = [];\n g = 0;\n for (h = e.length; g < h; ++g) f[g] = Lv(e[g], c);\n d[k] = f\n }\n return new R(d)\n }\n };\n\n function Qv(a) {\n a = m(a) ? a : {};\n this.e = a.featureType;\n this.c = a.featureNS;\n this.b = m(a.gmlFormat) ? a.gmlFormat : new cs;\n this.d = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/wfs http://schemas.opengis.net/wfs/1.1.0/wfs.xsd\";\n this.defaultDataProjection = null\n }\n w(Qv, Or);\n Qv.prototype.Ob = function(a, c) {\n var d = {\n featureType: this.e,\n featureNS: this.c\n };\n Fb(d, xr(this, a, m(c) ? c : {}));\n d = [d];\n this.b.b[\"http://www.opengis.net/gml\"].featureMember = Xo(Rr.prototype.jd);\n d = V([], this.b.b, a, d, this.b);\n m(d) || (d = []);\n return d\n };\n Qv.prototype.g = function(a) {\n if (Io(a)) return Rv(a);\n if (Lo(a)) return V({}, Sv, a, []);\n if (ia(a)) return a = Vo(a), Rv(a)\n };\n Qv.prototype.f = function(a) {\n if (Io(a)) return Tv(this, a);\n if (Lo(a)) return Uv(this, a);\n if (ia(a)) return a = Vo(a), Tv(this, a)\n };\n\n function Tv(a, c) {\n for (var d = c.firstChild; null !== d; d = d.nextSibling)\n if (1 == d.nodeType) return Uv(a, d)\n }\n var Vv = {\n \"http://www.opengis.net/gml\": {\n boundedBy: S(Rr.prototype.qe, \"bounds\")\n }\n };\n\n function Uv(a, c) {\n var d = {},\n e = Yr(c.getAttribute(\"numberOfFeatures\"));\n d.numberOfFeatures = e;\n return V(d, Vv, c, [], a.b)\n }\n var Wv = {\n \"http://www.opengis.net/wfs\": {\n totalInserted: S(Xr),\n totalUpdated: S(Xr),\n totalDeleted: S(Xr)\n }\n },\n Xv = {\n \"http://www.opengis.net/ogc\": {\n FeatureId: Xo(function(a) {\n return a.getAttribute(\"fid\")\n })\n }\n },\n Yv = {\n \"http://www.opengis.net/wfs\": {\n Feature: function(a, c) {\n fp(Xv, a, c)\n }\n }\n },\n Sv = {\n \"http://www.opengis.net/wfs\": {\n TransactionSummary: S(function(a, c) {\n return V({}, Wv, a, c)\n }, \"transactionSummary\"),\n InsertResults: S(function(a, c) {\n return V([], Yv, a, c)\n }, \"insertIds\")\n }\n };\n\n function Rv(a) {\n for (a = a.firstChild; null !== a; a = a.nextSibling)\n if (1 == a.nodeType) return V({}, Sv, a, [])\n }\n var Zv = {\n \"http://www.opengis.net/wfs\": {\n PropertyName: U($r)\n }\n };\n\n function $v(a, c) {\n var d = Ao(\"http://www.opengis.net/ogc\", \"Filter\"),\n e = Ao(\"http://www.opengis.net/ogc\", \"FeatureId\");\n d.appendChild(e);\n e.setAttribute(\"fid\", c);\n a.appendChild(d)\n }\n var aw = {\n \"http://www.opengis.net/wfs\": {\n Insert: U(function(a, c, d) {\n var e = d[d.length - 1],\n e = Ao(e.featureNS, e.featureType);\n a.appendChild(e);\n cs.prototype.Lh(e, c, d)\n }),\n Update: U(function(a, c, d) {\n var e = d[d.length - 1],\n f = e.featureType,\n g = e.featurePrefix,\n g = m(g) ? g : \"feature\",\n h = e.featureNS;\n a.setAttribute(\"typeName\", g + \":\" + f);\n Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + g, h);\n f = c.$;\n if (m(f)) {\n for (var g = c.C(), h = [], k = 0, n = g.length; k < n; k++) {\n var p = c.get(g[k]);\n m(p) && h.push({\n name: g[k],\n value: p\n })\n }\n gp({\n P: a,\n srsName: e.srsName\n }, aw, bp(\"Property\"), h, d);\n $v(a, f)\n }\n }),\n Delete: U(function(a, c, d) {\n var e = d[d.length - 1];\n d = e.featureType;\n var f = e.featurePrefix,\n f = m(f) ? f : \"feature\",\n e = e.featureNS;\n a.setAttribute(\"typeName\", f + \":\" + d);\n Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + f, e);\n c = c.$;\n m(c) && $v(a, c)\n }),\n Property: U(function(a, c, d) {\n var e = Ao(\"http://www.opengis.net/wfs\", \"Name\");\n a.appendChild(e);\n $r(e, c.name);\n null != c.value && (e = Ao(\"http://www.opengis.net/wfs\", \"Value\"), a.appendChild(e), c.value instanceof uk ? cs.prototype.Ae(e, c.value, d) : $r(e, c.value))\n }),\n Native: U(function(a, c) {\n m(c.vo) && a.setAttribute(\"vendorId\", c.vo);\n m(c.Tn) && a.setAttribute(\"safeToIgnore\", c.Tn);\n m(c.value) && $r(a, c.value)\n })\n }\n },\n bw = {\n \"http://www.opengis.net/wfs\": {\n Query: U(function(a, c, d) {\n var e = d[d.length - 1],\n f = e.featurePrefix,\n g = e.featureNS,\n h = e.propertyNames,\n k = e.srsName;\n a.setAttribute(\"typeName\", (m(f) ? f + \":\" : \"\") + c);\n m(k) && a.setAttribute(\"srsName\", k);\n m(g) && Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + f, g);\n c = Db(e);\n c.P = a;\n gp(c, Zv, bp(\"PropertyName\"), h, d);\n e = e.bbox;\n m(e) && (h = Ao(\"http://www.opengis.net/ogc\", \"Filter\"), c = d[d.length - 1].geometryName, f = Ao(\"http://www.opengis.net/ogc\", \"BBOX\"), h.appendChild(f), g = Ao(\"http://www.opengis.net/ogc\", \"PropertyName\"), $r(g, c), f.appendChild(g), cs.prototype.Ae(f, e, d), a.appendChild(h))\n })\n }\n };\n Qv.prototype.i = function(a) {\n var c = Ao(\"http://www.opengis.net/wfs\", \"GetFeature\");\n c.setAttribute(\"service\", \"WFS\");\n c.setAttribute(\"version\", \"1.1.0\");\n m(a) && (m(a.handle) && c.setAttribute(\"handle\", a.handle), m(a.outputFormat) && c.setAttribute(\"outputFormat\", a.outputFormat), m(a.maxFeatures) && c.setAttribute(\"maxFeatures\", a.maxFeatures), m(a.resultType) && c.setAttribute(\"resultType\", a.resultType), m(a.oo) && c.setAttribute(\"startIndex\", a.oo), m(a.count) && c.setAttribute(\"count\", a.count));\n Uo(c, \"http://www.w3.org/2001/XMLSchema-instance\", \"xsi:schemaLocation\", this.d);\n var d = a.featureTypes;\n a = [{\n P: c,\n srsName: a.srsName,\n featureNS: m(a.featureNS) ? 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void 0 : Jd(d)\n }),\n Identifier: S(Y)\n })),\n ax = T(Ww, {\n LegendURL: Zo(function(a) {\n var c = {};\n c.format = a.getAttribute(\"format\");\n c.href = mv(a);\n return c\n })\n }, T(Xw, {\n Title: S(Y),\n Identifier: S(Y)\n })),\n bx = T(Ww, {\n TileMatrixSet: S(Y)\n }),\n cx = T(Xw, {\n LowerCorner: Xo(Vw),\n UpperCorner: Xo(Vw)\n }),\n $w = T(Ww, {\n WellKnownScaleSet: S(Y),\n TileMatrix: Zo(function(a, c) {\n return V({}, dx, a, c)\n })\n }, T(Xw, {\n SupportedCRS: S(Y),\n Identifier: S(Y)\n })),\n dx = T(Ww, {\n TopLeftCorner: S(Vw),\n ScaleDenominator: S(Vr),\n TileWidth: S(Xr),\n TileHeight: S(Xr),\n MatrixWidth: S(Xr),\n MatrixHeight: S(Xr)\n }, T(Xw, {\n Identifier: S(Y)\n }));\n var ex = new me(6378137);\n\n function fx(a) {\n fd.call(this);\n a = m(a) ? a : {};\n this.a = null;\n this.d = Ke;\n this.c = void 0;\n x(this, hd(\"projection\"), this.Vk, !1, this);\n x(this, hd(\"tracking\"), this.Wk, !1, this);\n m(a.projection) && this.ug(re(a.projection));\n m(a.trackingOptions) && this.Dh(a.trackingOptions);\n this.Zd(m(a.tracking) ? a.tracking : !1)\n }\n w(fx, fd);\n l = fx.prototype;\n l.O = function() {\n this.Zd(!1);\n fx.S.O.call(this)\n };\n l.Vk = function() {\n var a = this.sg();\n null != a && (this.d = ve(re(\"EPSG:4326\"), a), null === this.a || this.set(\"position\", this.d(this.a)))\n };\n l.Wk = function() {\n if (ni) {\n var a = this.tg();\n a && !m(this.c) ? this.c = ba.navigator.geolocation.watchPosition(ra(this.tn, this), ra(this.vn, this), this.bg()) : !a && m(this.c) && (ba.navigator.geolocation.clearWatch(this.c), this.c = void 0)\n }\n };\n l.tn = function(a) {\n a = a.coords;\n this.set(\"accuracy\", a.accuracy);\n this.set(\"altitude\", null === a.altitude ? void 0 : a.altitude);\n this.set(\"altitudeAccuracy\", null === a.altitudeAccuracy ? void 0 : a.altitudeAccuracy);\n this.set(\"heading\", null === a.heading ? void 0 : Yb(a.heading));\n null === this.a ? this.a = [a.longitude, a.latitude] : (this.a[0] = a.longitude, this.a[1] = a.latitude);\n var c = this.d(this.a);\n this.set(\"position\", c);\n this.set(\"speed\", null === a.speed ? void 0 : a.speed);\n a = gl(ex, this.a, a.accuracy);\n a.qa(this.d);\n this.set(\"accuracyGeometry\", a);\n this.k()\n };\n l.vn = function(a) {\n a.type = \"error\";\n this.Zd(!1);\n this.dispatchEvent(a)\n };\n l.Ki = function() {\n return this.get(\"accuracy\")\n };\n l.Li = function() {\n return this.get(\"accuracyGeometry\") || null\n };\n l.Ni = function() {\n return this.get(\"altitude\")\n };\n l.Oi = function() {\n return this.get(\"altitudeAccuracy\")\n };\n l.Tk = function() {\n return this.get(\"heading\")\n };\n l.Uk = function() {\n return this.get(\"position\")\n };\n l.sg = function() {\n return this.get(\"projection\")\n };\n l.vj = function() {\n return this.get(\"speed\")\n };\n l.tg = function() {\n return this.get(\"tracking\")\n };\n l.bg = function() {\n return this.get(\"trackingOptions\")\n };\n l.ug = function(a) {\n this.set(\"projection\", a)\n };\n l.Zd = function(a) {\n this.set(\"tracking\", a)\n };\n l.Dh = function(a) {\n this.set(\"trackingOptions\", a)\n };\n\n function gx(a, c, d) {\n for (var e = [], f = a(0), g = a(1), h = c(f), k = c(g), n = [g, f], p = [k, h], q = [1, 0], r = {}, t = 1E5, u, A, z, D, B; 0 < --t && 0 < q.length;) z = q.pop(), f = n.pop(), h = p.pop(), g = z.toString(), g in r || (e.push(h[0], h[1]), r[g] = !0), D = q.pop(), g = n.pop(), k = p.pop(), B = (z + D) / 2, u = a(B), A = c(u), Ck(A[0], A[1], h[0], h[1], k[0], k[1]) < d ? (e.push(k[0], k[1]), g = D.toString(), r[g] = !0) : (q.push(D, B, B, z), p.push(k, A, A, h), n.push(g, u, u, f));\n return e\n }\n\n function hx(a, c, d, e, f) {\n var g = re(\"EPSG:4326\");\n return gx(function(e) {\n return [a, c + (d - c) * e]\n }, Je(g, e), f)\n }\n\n function ix(a, c, d, e, f) {\n var g = re(\"EPSG:4326\");\n return gx(function(e) {\n return [c + (d - c) * e, a]\n }, Je(g, e), f)\n };\n\n function jx(a) {\n a = m(a) ? a : {};\n this.i = this.g = null;\n this.d = this.c = Infinity;\n this.f = this.e = -Infinity;\n this.n = m(a.targetSize) ? a.targetSize : 100;\n this.U = m(a.maxLines) ? a.maxLines : 100;\n this.b = [];\n this.a = [];\n this.V = m(a.strokeStyle) ? a.strokeStyle : kx;\n this.o = this.q = void 0;\n this.l = null;\n this.setMap(m(a.map) ? a.map : null)\n }\n var kx = new vl({\n color: \"rgba(0,0,0,0.2)\"\n }),\n lx = [90, 45, 30, 20, 10, 5, 2, 1, .5, .2, .1, .05, .01, .005, .002, .001];\n\n function mx(a, c, d, e, f) {\n var g = f;\n c = hx(c, a.e, a.c, a.i, d);\n g = m(a.b[g]) ? a.b[g] : new O(null);\n Ym(g, \"XY\", c);\n he(g.G(), e) && (a.b[f++] = g);\n return f\n }\n\n function nx(a, c, d, e, f) {\n var g = f;\n c = ix(c, a.f, a.d, a.i, d);\n g = m(a.a[g]) ? a.a[g] : new O(null);\n Ym(g, \"XY\", c);\n he(g.G(), e) && (a.a[f++] = g);\n return f\n }\n l = jx.prototype;\n l.Xk = function() {\n return this.g\n };\n l.kj = function() {\n return this.b\n };\n l.pj = function() {\n return this.a\n };\n l.gg = function(a) {\n var c = a.vectorContext,\n d = a.frameState;\n a = d.extent;\n var e = d.viewState,\n f = e.center,\n g = e.projection,\n e = e.resolution,\n d = d.pixelRatio,\n d = e * e / (4 * d * d);\n if (null === this.i || !Ie(this.i, g)) {\n var h = g.G(),\n k = g.g,\n n = k[2],\n p = k[1],\n q = k[0];\n this.c = k[3];\n this.d = n;\n this.e = p;\n this.f = q;\n k = re(\"EPSG:4326\");\n this.q = Je(k, g);\n this.o = Je(g, k);\n this.l = this.o(ce(h));\n this.i = g\n }\n for (var g = this.l[0], h = this.l[1], k = -1, r, p = Math.pow(this.n * e, 2), q = [], t = [], e = 0, n = lx.length; e < n; ++e) {\n r = lx[e] / 2;\n q[0] = g - r;\n q[1] = h - r;\n t[0] = g + r;\n t[1] = h + r;\n this.q(q, q);\n this.q(t, t);\n r = Math.pow(t[0] - q[0], 2) + Math.pow(t[1] - q[1], 2);\n if (r <= p) break;\n k = lx[e]\n }\n e = k;\n if (-1 == e) this.b.length = this.a.length = 0;\n else {\n g = this.o(f);\n f = g[0];\n g = g[1];\n h = this.U;\n f = Math.floor(f / e) * e;\n p = Vb(f, this.f, this.d);\n n = mx(this, p, d, a, 0);\n for (k = 0; p != this.f && k++ < h;) p = Math.max(p - e, this.f), n = mx(this, p, d, a, n);\n p = Vb(f, this.f, this.d);\n for (k = 0; p != this.d && k++ < h;) p = Math.min(p + e, this.d), n = mx(this, p, d, a, n);\n this.b.length = n;\n g = Math.floor(g / e) * e;\n f = Vb(g, this.e, this.c);\n n = nx(this, f, d, a, 0);\n for (k = 0; f != this.e && k++ < h;) f = Math.max(f - e, this.e), n = nx(this, f, d, a, n);\n f = Vb(g, this.e, this.c);\n for (k = 0; f != this.c && k++ < h;) f = Math.min(f + e, this.c), n = nx(this, f, d, a, n);\n this.a.length = n\n }\n c.Aa(null, this.V);\n a = 0;\n for (d = this.b.length; a < d; ++a) f = this.b[a], c.zb(f, null);\n a = 0;\n for (d = this.a.length; a < d; ++a) f = this.a[a], c.zb(f, null)\n };\n l.setMap = function(a) {\n null !== this.g && (this.g.u(\"postcompose\", this.gg, this), this.g.render());\n null !== a && (a.r(\"postcompose\", this.gg, this), a.render());\n this.g = a\n };\n\n function ox(a, c, d, e, f, g, h) {\n pj.call(this, a, c, d, 0, e);\n this.i = f;\n this.a = new Image;\n null !== g && (this.a.crossOrigin = g);\n this.d = {};\n this.c = null;\n this.state = 0;\n this.g = h\n }\n w(ox, pj);\n ox.prototype.b = function(a) {\n if (m(a)) {\n var c = ma(a);\n if (c in this.d) return this.d[c];\n a = xb(this.d) ? this.a : this.a.cloneNode(!1);\n return this.d[c] = a\n }\n return this.a\n };\n ox.prototype.q = function() {\n this.state = 3;\n Sa(this.c, Wc);\n this.c = null;\n this.dispatchEvent(\"change\")\n };\n ox.prototype.l = function() {\n m(this.resolution) || (this.resolution = fe(this.extent) / this.a.height);\n this.state = 2;\n Sa(this.c, Wc);\n this.c = null;\n this.dispatchEvent(\"change\")\n };\n ox.prototype.load = function() {\n 0 == this.state && (this.state = 1, this.dispatchEvent(\"change\"), this.c = [Uc(this.a, \"error\", this.q, !1, this), Uc(this.a, \"load\", this.l, !1, this)], this.g(this, this.i))\n };\n\n function px(a, c, d, e, f) {\n zg.call(this, a, c);\n this.g = d;\n this.a = new Image;\n null !== e && (this.a.crossOrigin = e);\n this.c = {};\n this.e = null;\n this.i = f\n }\n w(px, zg);\n l = px.prototype;\n l.O = function() {\n 1 == this.state && qx(this);\n px.S.O.call(this)\n };\n l.Ma = function(a) {\n if (m(a)) {\n var c = ma(a);\n if (c in this.c) return this.c[c];\n a = xb(this.c) ? this.a : this.a.cloneNode(!1);\n return this.c[c] = a\n }\n return this.a\n };\n l.gb = function() {\n return this.g\n };\n l.Yk = function() {\n this.state = 3;\n qx(this);\n Ag(this)\n };\n l.Zk = function() {\n this.state = this.a.naturalWidth && this.a.naturalHeight ? 2 : 4;\n qx(this);\n Ag(this)\n };\n l.load = function() {\n 0 == this.state && (this.state = 1, Ag(this), this.e = [Uc(this.a, \"error\", this.Yk, !1, this), Uc(this.a, \"load\", this.Zk, !1, this)], this.i(this, this.g))\n };\n\n function qx(a) {\n Sa(a.e, Wc);\n a.e = null\n };\n\n function rx(a, c, d) {\n return function(e, f, g) {\n return d(a, c, e, f, g)\n }\n }\n\n function sx() {};\n\n function tx(a, c) {\n $c.call(this);\n this.b = new cr(this);\n var d = a;\n c && (d = Ef(a));\n this.b.Ka(d, \"dragenter\", this.$m);\n d != a && this.b.Ka(d, \"dragover\", this.an);\n this.b.Ka(a, \"dragover\", this.bn);\n this.b.Ka(a, \"drop\", this.cn)\n }\n w(tx, $c);\n l = tx.prototype;\n l.Zc = !1;\n l.O = function() {\n tx.S.O.call(this);\n this.b.Yc()\n };\n l.$m = function(a) {\n var c = a.b.dataTransfer;\n (this.Zc = !(!c || !(c.types && (Ya(c.types, \"Files\") || Ya(c.types, \"public.file-url\")) || c.files && 0 < c.files.length))) && a.preventDefault()\n };\n l.an = function(a) {\n this.Zc && (a.preventDefault(), a.b.dataTransfer.dropEffect = \"none\")\n };\n l.bn = function(a) {\n this.Zc && (a.preventDefault(), a.fb(), a = a.b.dataTransfer, a.effectAllowed = \"all\", a.dropEffect = \"copy\")\n };\n l.cn = function(a) {\n this.Zc && (a.preventDefault(), a.fb(), a = new wc(a.b), a.type = \"drop\", this.dispatchEvent(a))\n };\n /*\n Portions of this code are from MochiKit, received by\n The Closure Authors under the MIT license. All other code is Copyright\n 2005-2009 The Closure Authors. All Rights Reserved.\n */\n function ux(a, c) {\n this.e = [];\n this.U = a;\n this.o = c || null;\n this.d = this.b = !1;\n this.c = void 0;\n this.q = this.V = this.g = !1;\n this.f = 0;\n this.a = null;\n this.i = 0\n }\n ux.prototype.cancel = function(a) {\n if (this.b) this.c instanceof ux && this.c.cancel();\n else {\n if (this.a) {\n var c = this.a;\n delete this.a;\n a ? c.cancel(a) : (c.i--, 0 >= c.i && c.cancel())\n }\n this.U ? this.U.call(this.o, this) : this.q = !0;\n this.b || (a = new vx, wx(this), xx(this, !1, a))\n }\n };\n ux.prototype.l = function(a, c) {\n this.g = !1;\n xx(this, a, c)\n };\n\n function xx(a, c, d) {\n a.b = !0;\n a.c = d;\n a.d = !c;\n yx(a)\n }\n\n function wx(a) {\n if (a.b) {\n if (!a.q) throw new zx;\n a.q = !1\n }\n }\n\n function Ax(a, c, d, e) {\n a.e.push([c, d, e]);\n a.b && yx(a)\n }\n ux.prototype.then = function(a, c, d) {\n var e, f, g = new An(function(a, c) {\n e = a;\n f = c\n });\n Ax(this, e, function(a) {\n a instanceof vx ? g.cancel() : f(a)\n });\n return g.then(a, c, d)\n };\n rn(ux);\n\n function Bx(a) {\n return Va(a.e, function(a) {\n return ka(a[1])\n })\n }\n\n function yx(a) {\n if (a.f && a.b && Bx(a)) {\n var c = a.f,\n d = Cx[c];\n d && (ba.clearTimeout(d.$), delete Cx[c]);\n a.f = 0\n }\n a.a && (a.a.i--, delete a.a);\n for (var c = a.c, e = d = !1; a.e.length && !a.g;) {\n var f = a.e.shift(),\n g = f[0],\n h = f[1],\n f = f[2];\n if (g = a.d ? h : g) try {\n var k = g.call(f || a.o, c);\n m(k) && (a.d = a.d && (k == c || k instanceof Error), a.c = c = k);\n sn(c) && (e = !0, a.g = !0)\n } catch (n) {\n c = n, a.d = !0, Bx(a) || (d = !0)\n }\n }\n a.c = c;\n e && (k = ra(a.l, a, !0), e = ra(a.l, a, !1), c instanceof ux ? (Ax(c, k, e), c.V = !0) : c.then(k, e));\n d && (c = new Dx(c), Cx[c.$] = c, a.f = c.$)\n }\n\n function zx() {\n xa.call(this)\n }\n w(zx, xa);\n zx.prototype.message = \"Deferred has already fired\";\n zx.prototype.name = \"AlreadyCalledError\";\n\n function vx() {\n xa.call(this)\n }\n w(vx, xa);\n vx.prototype.message = \"Deferred was canceled\";\n vx.prototype.name = \"CanceledError\";\n\n function Dx(a) {\n this.$ = ba.setTimeout(ra(this.a, this), 0);\n this.b = a\n }\n Dx.prototype.a = function() {\n delete Cx[this.$];\n throw this.b;\n };\n var Cx = {};\n\n function Ex(a, c) {\n m(a.name) ? (this.name = a.name, this.code = Fx[a.name]) : (this.code = a.code, this.name = Gx(a.code));\n xa.call(this, Ba(\"%s %s\", this.name, c))\n }\n w(Ex, xa);\n\n function Gx(a) {\n var c = wb(Fx, function(c) {\n return a == c\n });\n if (!m(c)) throw Error(\"Invalid code: \" + a);\n return c\n }\n var Fx = {\n AbortError: 3,\n EncodingError: 5,\n InvalidModificationError: 9,\n InvalidStateError: 7,\n NotFoundError: 1,\n NotReadableError: 4,\n NoModificationAllowedError: 6,\n PathExistsError: 12,\n QuotaExceededError: 10,\n SecurityError: 2,\n SyntaxError: 8,\n TypeMismatchError: 11\n };\n\n function Hx(a, c) {\n rc.call(this, a.type, c)\n }\n w(Hx, rc);\n\n function Ix() {\n $c.call(this);\n this.Ya = new FileReader;\n this.Ya.onloadstart = ra(this.b, this);\n this.Ya.onprogress = ra(this.b, this);\n this.Ya.onload = ra(this.b, this);\n this.Ya.onabort = ra(this.b, this);\n this.Ya.onerror = ra(this.b, this);\n this.Ya.onloadend = ra(this.b, this)\n }\n w(Ix, $c);\n Ix.prototype.getError = function() {\n return this.Ya.error && new Ex(this.Ya.error, \"reading file\")\n };\n Ix.prototype.b = function(a) {\n this.dispatchEvent(new Hx(a, this))\n };\n Ix.prototype.O = function() {\n Ix.S.O.call(this);\n delete this.Ya\n };\n\n function Jx(a) {\n var c = new ux;\n a.Ka(\"loadend\", ta(function(a, c) {\n var f = c.Ya.result,\n g = c.getError();\n null == f || g ? (wx(a), xx(a, !1, g)) : (wx(a), xx(a, !0, f));\n c.Yc()\n }, c, a));\n return c\n };\n\n function Kx(a) {\n a = m(a) ? a : {};\n Wj.call(this, {\n handleEvent: Gg\n });\n this.f = m(a.formatConstructors) ? a.formatConstructors : [];\n this.o = m(a.projection) ? re(a.projection) : null;\n this.e = null;\n this.a = void 0\n }\n w(Kx, Wj);\n Kx.prototype.O = function() {\n m(this.a) && Wc(this.a);\n Kx.S.O.call(this)\n };\n Kx.prototype.g = function(a) {\n a = a.b.dataTransfer.files;\n var c, d, e;\n c = 0;\n for (d = a.length; c < d; ++c) {\n var f = e = a[c],\n g = new Ix,\n h = Jx(g);\n g.Ya.readAsText(f, \"\");\n Ax(h, ta(this.i, e), null, this)\n }\n };\n Kx.prototype.i = function(a, c) {\n var d = this.l,\n e = this.o;\n null === e && (e = d.R().e);\n var d = this.f,\n f = [],\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = new d[g],\n n;\n try {\n n = k.ja(c)\n } catch (p) {\n n = null\n }\n if (null !== n) {\n var k = k.za(c),\n k = Je(k, e),\n q, r;\n q = 0;\n for (r = n.length; q < r; ++q) {\n var t = n[q],\n u = t.Q();\n null != u && u.qa(k);\n f.push(t)\n }\n }\n }\n this.dispatchEvent(new Lx(Mx, this, a, f, e))\n };\n Kx.prototype.setMap = function(a) {\n m(this.a) && (Wc(this.a), this.a = void 0);\n null !== this.e && (qc(this.e), this.e = null);\n Kx.S.setMap.call(this, a);\n null !== a && (this.e = new tx(a.a), this.a = x(this.e, \"drop\", this.g, !1, this))\n };\n var Mx = \"addfeatures\";\n\n function Lx(a, c, d, e, f) {\n rc.call(this, a, c);\n this.features = e;\n this.file = d;\n this.projection = f\n }\n w(Lx, rc);\n\n function Nx(a, c) {\n this.x = a;\n this.y = c\n }\n w(Nx, Af);\n Nx.prototype.clone = function() {\n return new Nx(this.x, this.y)\n };\n Nx.prototype.scale = Af.prototype.scale;\n Nx.prototype.add = function(a) {\n this.x += a.x;\n this.y += a.y;\n return this\n };\n Nx.prototype.rotate = function(a) {\n var c = Math.cos(a);\n a = Math.sin(a);\n var d = this.y * c + this.x * a;\n this.x = this.x * c - this.y * a;\n this.y = d;\n return this\n };\n\n function Ox(a) {\n a = m(a) ? a : {};\n jk.call(this, {\n handleDownEvent: Px,\n handleDragEvent: Qx,\n handleUpEvent: Rx\n });\n this.i = m(a.condition) ? a.condition : gk;\n this.a = this.f = void 0;\n this.g = 0;\n this.n = m(a.duration) ? a.duration : 400\n }\n w(Ox, jk);\n\n function Qx(a) {\n if (ik(a)) {\n var c = a.map,\n d = c.xa();\n a = a.pixel;\n a = new Nx(a[0] - d[0] / 2, d[1] / 2 - a[1]);\n d = Math.atan2(a.y, a.x);\n a = Math.sqrt(a.x * a.x + a.y * a.y);\n var e = c.R(),\n f = Se(e);\n c.render();\n m(this.f) && Xj(c, e, f.rotation - (d - this.f));\n this.f = d;\n m(this.a) && Zj(c, e, f.resolution / a * this.a);\n m(this.a) && (this.g = this.a / a);\n this.a = a\n }\n }\n\n function Rx(a) {\n if (!ik(a)) return !0;\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n var d = Se(c),\n e = this.g - 1,\n f = d.rotation,\n f = c.constrainRotation(f, 0);\n Xj(a, c, f, void 0, void 0);\n d = d.resolution;\n f = this.n;\n d = c.constrainResolution(d, 0, e);\n Zj(a, c, d, void 0, f);\n this.g = 0;\n return !1\n }\n\n function Px(a) {\n return ik(a) && this.i(a) ? (Ue(a.map.R(), 1), this.a = this.f = void 0, !0) : !1\n };\n\n function Sx(a, c) {\n rc.call(this, a);\n this.feature = c\n }\n w(Sx, rc);\n\n function Tx(a) {\n jk.call(this, {\n handleDownEvent: Ux,\n handleEvent: Vx,\n handleUpEvent: Wx\n });\n this.N = null;\n this.H = !1;\n this.Ga = m(a.source) ? a.source : null;\n this.oa = m(a.features) ? a.features : null;\n this.gi = m(a.snapTolerance) ? a.snapTolerance : 12;\n this.Nc = m(a.minPointsPerRing) ? a.minPointsPerRing : 3;\n var c = this.L = a.type,\n d;\n \"Point\" === c || \"MultiPoint\" === c ? d = Xx : \"LineString\" === c || \"MultiLineString\" === c ? d = Yx : \"Polygon\" === c || \"MultiPolygon\" === c ? d = Zx : \"Circle\" === c && (d = $x);\n this.a = d;\n this.f = this.n = this.p = this.g = this.i = null;\n this.T = new ur({\n style: m(a.style) ? a.style : ay()\n });\n this.Fa = a.geometryName;\n this.Ee = m(a.condition) ? a.condition : fk;\n this.ba = m(a.freehandCondition) ? a.freehandCondition : gk;\n x(this, hd(\"active\"), this.Ra, !1, this)\n }\n w(Tx, jk);\n\n function ay() {\n var a = Fl();\n return function(c) {\n return a[c.Q().M()]\n }\n }\n Tx.prototype.setMap = function(a) {\n Tx.S.setMap.call(this, a);\n this.Ra()\n };\n\n function Vx(a) {\n var c = !this.H;\n this.H && a.type === kj ? (by(this, a), c = !1) : a.type === jj ? c = cy(this, a) : a.type === dj && (c = !1);\n return kk.call(this, a) && c\n }\n\n function Ux(a) {\n if (this.Ee(a)) return this.N = a.pixel, !0;\n if (this.a !== Yx && this.a !== Zx || !this.ba(a)) return !1;\n this.N = a.pixel;\n this.H = !0;\n null === this.i && dy(this, a);\n return !0\n }\n\n function Wx(a) {\n this.H = !1;\n var c = this.N,\n d = a.pixel,\n e = c[0] - d[0],\n c = c[1] - d[1],\n d = !0;\n 4 >= e * e + c * c && (cy(this, a), null === this.i ? dy(this, a) : (this.a === Xx || this.a === $x) && null !== this.i || ey(this, a) ? this.X() : by(this, a), d = !1);\n return d\n }\n\n function cy(a, c) {\n if (a.a === Xx && null === a.i) dy(a, c);\n else if (null === a.i) {\n var d = c.coordinate.slice();\n null === a.p ? (a.p = new X(new E(d)), fy(a)) : a.p.Q().W(d)\n } else {\n var d = c.coordinate,\n e = a.g.Q(),\n f, g;\n a.a === Xx ? (g = e.K(), g[0] = d[0], g[1] = d[1], e.W(g)) : (a.a === Yx ? f = e.K() : a.a === Zx ? f = a.f[0] : a.a === $x && (f = e.dd()), ey(a, c) && (d = a.i.slice()), a.p.Q().W(d), g = f[f.length - 1], g[0] = d[0], g[1] = d[1], a.a === Yx ? e.W(f) : a.a === Zx ? (g = a.n.Q(), g.W(f), e.W(a.f)) : a.a === $x && (g = a.n.Q(), g.W([e.dd(), d]), e.Ag(g.Bg())));\n fy(a)\n }\n return !0\n }\n\n function ey(a, c) {\n var d = !1;\n if (null !== a.g) {\n var e = a.g.Q(),\n f = !1,\n g = [a.i];\n a.a === Yx ? f = 2 < e.K().length : a.a === Zx && (f = e.K()[0].length > a.Nc, g = [a.f[0][0], a.f[0][a.f[0].length - 2]]);\n if (f)\n for (var e = c.map, f = 0, h = g.length; f < h; f++) {\n var k = g[f],\n n = e.ta(k),\n p = c.pixel,\n d = p[0] - n[0],\n n = p[1] - n[1],\n p = a.H && a.ba(c) ? 1 : a.gi;\n if (d = Math.sqrt(d * d + n * n) <= p) {\n a.i = k;\n break\n }\n }\n }\n return d\n }\n\n function dy(a, c) {\n var d = c.coordinate;\n a.i = d;\n var e;\n a.a === Xx ? e = new E(d.slice()) : a.a === Yx ? e = new O([d.slice(), d.slice()]) : a.a === Zx ? (a.n = new X(new O([d.slice(), d.slice()])), a.f = [\n [d.slice(), d.slice()]\n ], e = new F(a.f)) : a.a === $x && (e = new Pm(d.slice(), 0), a.n = new X(new O([d.slice(), d.slice()])));\n a.g = new X;\n m(a.Fa) && a.g.Ic(a.Fa);\n a.g.La(e);\n fy(a);\n a.dispatchEvent(new Sx(\"drawstart\", a.g))\n }\n\n function by(a, c) {\n var d = c.coordinate,\n e = a.g.Q(),\n f;\n a.a === Yx ? (a.i = d.slice(), f = e.K(), f.push(d.slice()), e.W(f)) : a.a === Zx && (a.f[0].push(d.slice()), e.W(a.f));\n fy(a)\n }\n Tx.prototype.X = function() {\n var a = gy(this),\n c, d = a.Q();\n this.a === Xx ? c = d.K() : this.a === Yx ? (c = d.K(), c.pop(), d.W(c)) : this.a === Zx && (this.f[0].pop(), this.f[0].push(this.f[0][0]), d.W(this.f), c = d.K());\n \"MultiPoint\" === this.L ? a.La(new an([c])) : \"MultiLineString\" === this.L ? a.La(new Q([c])) : \"MultiPolygon\" === this.L && a.La(new R([c]));\n this.dispatchEvent(new Sx(\"drawend\", a));\n null === this.oa || this.oa.push(a);\n null === this.Ga || this.Ga.jf(a)\n };\n\n function gy(a) {\n a.i = null;\n var c = a.g;\n null !== c && (a.g = null, a.p = null, a.n = null, a.T.b.clear());\n return c\n }\n Tx.prototype.nc = Fg;\n\n function fy(a) {\n var c = [];\n null === a.g || c.push(a.g);\n null === a.n || c.push(a.n);\n null === a.p || c.push(a.p);\n a.T.ld(new of(c))\n }\n Tx.prototype.Ra = function() {\n var a = this.l,\n c = this.c();\n null !== a && c || gy(this);\n this.T.setMap(c ? a : null)\n };\n var Xx = \"Point\",\n Yx = \"LineString\",\n Zx = \"Polygon\",\n $x = \"Circle\";\n\n function hy(a) {\n jk.call(this, {\n handleDownEvent: iy,\n handleDragEvent: jy,\n handleEvent: ky,\n handleUpEvent: ly\n });\n this.X = m(a.deleteCondition) ? a.deleteCondition : Lg(fk, ek);\n this.T = this.f = null;\n this.L = [0, 0];\n this.a = new lp;\n this.i = m(a.pixelTolerance) ? a.pixelTolerance : 10;\n this.N = !1;\n this.g = null;\n this.n = new ur({\n style: m(a.style) ? a.style : my()\n });\n this.H = {\n Point: this.Bl,\n LineString: this.Dg,\n LinearRing: this.Dg,\n Polygon: this.Cl,\n MultiPoint: this.zl,\n MultiLineString: this.yl,\n MultiPolygon: this.Al,\n GeometryCollection: this.xl\n };\n this.p = a.features;\n this.p.forEach(this.Cg, this);\n x(this.p, \"add\", this.vl, !1, this);\n x(this.p, \"remove\", this.wl, !1, this)\n }\n w(hy, jk);\n l = hy.prototype;\n l.Cg = function(a) {\n var c = a.Q();\n m(this.H[c.M()]) && this.H[c.M()].call(this, a, c);\n a = this.l;\n null === a || ny(this, this.L, a)\n };\n l.setMap = function(a) {\n this.n.setMap(a);\n hy.S.setMap.call(this, a)\n };\n l.vl = function(a) {\n this.Cg(a.element)\n };\n l.wl = function(a) {\n var c = a.element;\n a = this.a;\n var d, e = [];\n pp(a, c.Q().G(), function(a) {\n c === a.feature && e.push(a)\n });\n for (d = e.length - 1; 0 <= d; --d) a.remove(e[d]);\n null !== this.f && 0 === this.p.Ib() && (this.n.Yd(this.f), this.f = null)\n };\n l.Bl = function(a, c) {\n var d = c.K(),\n d = {\n feature: a,\n geometry: c,\n aa: [d, d]\n };\n this.a.ha(c.G(), d)\n };\n l.zl = function(a, c) {\n var d = c.K(),\n e, f, g;\n f = 0;\n for (g = d.length; f < g; ++f) e = d[f], e = {\n feature: a,\n geometry: c,\n depth: [f],\n index: f,\n aa: [e, e]\n }, this.a.ha(c.G(), e)\n };\n l.Dg = function(a, c) {\n var d = c.K(),\n e, f, g, h;\n e = 0;\n for (f = d.length - 1; e < f; ++e) g = d.slice(e, e + 2), h = {\n feature: a,\n geometry: c,\n index: e,\n aa: g\n }, this.a.ha(Jd(g), h)\n };\n l.yl = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p;\n h = 0;\n for (k = d.length; h < k; ++h)\n for (e = d[h], f = 0, g = e.length - 1; f < g; ++f) n = e.slice(f, f + 2), p = {\n feature: a,\n geometry: c,\n depth: [h],\n index: f,\n aa: n\n }, this.a.ha(Jd(n), p)\n };\n l.Cl = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p;\n h = 0;\n for (k = d.length; h < k; ++h)\n for (e = d[h], f = 0, g = e.length - 1; f < g; ++f) n = e.slice(f, f + 2), p = {\n feature: a,\n geometry: c,\n depth: [h],\n index: f,\n aa: n\n }, this.a.ha(Jd(n), p)\n };\n l.Al = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p, q, r, t;\n n = 0;\n for (p = d.length; n < p; ++n)\n for (q = d[n], h = 0, k = q.length; h < k; ++h)\n for (e = q[h], f = 0, g = e.length - 1; f < g; ++f) r = e.slice(f, f + 2), t = {\n feature: a,\n geometry: c,\n depth: [h, n],\n index: f,\n aa: r\n }, this.a.ha(Jd(r), t)\n };\n l.xl = function(a, c) {\n var d, e = c.d;\n for (d = 0; d < e.length; ++d) this.H[e[d].M()].call(this, a, e[d])\n };\n\n function oy(a, c) {\n var d = a.f;\n null === d ? (d = new X(new E(c)), a.f = d, a.n.pg(d)) : d.Q().W(c)\n }\n\n function py(a, c) {\n return a.index - c.index\n }\n\n function iy(a) {\n ny(this, a.pixel, a.map);\n this.g = [];\n var c = this.f;\n if (null !== c) {\n a = [];\n var c = c.Q().K(),\n d = Jd([c]),\n d = np(this.a, d),\n e = {};\n d.sort(py);\n for (var f = 0, g = d.length; f < g; ++f) {\n var h = d[f],\n k = h.aa,\n n = ma(h.feature),\n p = h.depth;\n p && (n += \"-\" + p.join(\"-\"));\n e[n] || (e[n] = Array(2));\n if (qd(k[0], c) && !e[n][0]) this.g.push([h, 0]), e[n][0] = h;\n else if (qd(k[1], c) && !e[n][1]) {\n if (\"LineString\" !== h.geometry.M() && \"MultiLineString\" !== h.geometry.M() || !e[n][0] || 0 !== e[n][0].index) this.g.push([h, 1]), e[n][1] = h\n } else ma(k) in this.T && !e[n][0] && !e[n][1] && a.push([h, c])\n }\n for (f = a.length - 1; 0 <= f; --f) this.qk.apply(this, a[f])\n }\n return null !== this.f\n }\n\n function jy(a) {\n a = a.coordinate;\n for (var c = 0, d = this.g.length; c < d; ++c) {\n for (var e = this.g[c], f = e[0], g = f.depth, h = f.geometry, k = h.K(), n = f.aa, e = e[1]; a.length < h.s;) a.push(0);\n switch (h.M()) {\n case \"Point\":\n k = a;\n n[0] = n[1] = a;\n break;\n case \"MultiPoint\":\n k[f.index] = a;\n n[0] = n[1] = a;\n break;\n case \"LineString\":\n k[f.index + e] = a;\n n[e] = a;\n break;\n case \"MultiLineString\":\n k[g[0]][f.index + e] = a;\n n[e] = a;\n break;\n case \"Polygon\":\n k[g[0]][f.index + e] = a;\n n[e] = a;\n break;\n case \"MultiPolygon\":\n k[g[1]][g[0]][f.index + e] = a, n[e] = a\n }\n h.W(k)\n }\n oy(this, a)\n }\n\n function ly() {\n for (var a, c = this.g.length - 1; 0 <= c; --c) a = this.g[c][0], this.a.update(Jd(a.aa), a);\n return !1\n }\n\n function ky(a) {\n var c;\n a.map.R().c.slice()[1] || a.type != jj || this.o || (this.L = a.pixel, ny(this, a.pixel, a.map));\n if (null !== this.f && this.X(a)) {\n this.f.Q();\n c = this.g;\n var d = {},\n e, f, g, h, k, n, p, q, r;\n for (k = c.length - 1; 0 <= k; --k)\n if (g = c[k], q = g[0], h = q.geometry, f = h.K(), r = ma(q.feature), q.depth && (r += \"-\" + q.depth.join(\"-\")), e = p = n = void 0, 0 === g[1] ? (p = q, n = q.index) : 1 == g[1] && (e = q, n = q.index + 1), r in d || (d[r] = [e, p, n]), g = d[r], m(e) && (g[0] = e), m(p) && (g[1] = p), m(g[0]) && m(g[1])) {\n e = f;\n r = !1;\n p = n - 1;\n switch (h.M()) {\n case \"MultiLineString\":\n f[q.depth[0]].splice(n, 1);\n r = !0;\n break;\n case \"LineString\":\n f.splice(n, 1);\n r = !0;\n break;\n case \"MultiPolygon\":\n e = e[q.depth[1]];\n case \"Polygon\":\n e = e[q.depth[0]], 4 < e.length && (n == e.length - 1 && (n = 0), e.splice(n, 1), r = !0, 0 === n && (e.pop(), e.push(e[0]), p = e.length - 1))\n }\n r && (this.a.remove(g[0]), this.a.remove(g[1]), h.W(f), f = {\n depth: q.depth,\n feature: q.feature,\n geometry: q.geometry,\n index: p,\n aa: [g[0].aa[0], g[1].aa[1]]\n }, this.a.ha(Jd(f.aa), f), qy(this, h, n, q.depth, -1), this.n.Yd(this.f), this.f = null)\n }\n c = !0\n }\n return kk.call(this, a) && !c\n }\n\n function ny(a, c, d) {\n function e(a, c) {\n return td(f, a.aa) - td(f, c.aa)\n }\n var f = d.ka(c),\n g = d.ka([c[0] - a.i, c[1] + a.i]),\n h = d.ka([c[0] + a.i, c[1] - a.i]),\n g = Jd([g, h]),\n g = np(a.a, g);\n if (0 < g.length) {\n g.sort(e);\n var h = g[0].aa,\n k = nd(f, h),\n n = d.ta(k);\n if (Math.sqrt(sd(c, n)) <= a.i) {\n c = d.ta(h[0]);\n d = d.ta(h[1]);\n c = sd(n, c);\n d = sd(n, d);\n a.N = Math.sqrt(Math.min(c, d)) <= a.i;\n a.N && (k = c > d ? h[1] : h[0]);\n oy(a, k);\n d = {};\n d[ma(h)] = !0;\n c = 1;\n for (n = g.length; c < n; ++c)\n if (k = g[c].aa, qd(h[0], k[0]) && qd(h[1], k[1]) || qd(h[0], k[1]) && qd(h[1], k[0])) d[ma(k)] = !0;\n else break;\n a.T = d;\n return\n }\n }\n null !== a.f && (a.n.Yd(a.f), a.f = null)\n }\n l.qk = function(a, c) {\n for (var d = a.aa, e = a.feature, f = a.geometry, g = a.depth, h = a.index, k; c.length < f.s;) c.push(0);\n switch (f.M()) {\n case \"MultiLineString\":\n k = f.K();\n k[g[0]].splice(h + 1, 0, c);\n break;\n case \"Polygon\":\n k = f.K();\n k[g[0]].splice(h + 1, 0, c);\n break;\n case \"MultiPolygon\":\n k = f.K();\n k[g[1]][g[0]].splice(h + 1, 0, c);\n break;\n case \"LineString\":\n k = f.K();\n k.splice(h + 1, 0, c);\n break;\n default:\n return\n }\n f.W(k);\n k = this.a;\n k.remove(a);\n qy(this, f, h, g, 1);\n var n = {\n aa: [d[0], c],\n feature: e,\n geometry: f,\n depth: g,\n index: h\n };\n k.ha(Jd(n.aa), n);\n this.g.push([n, 1]);\n d = {\n aa: [c, d[1]],\n feature: e,\n geometry: f,\n depth: g,\n index: h + 1\n };\n k.ha(Jd(d.aa), d);\n this.g.push([d, 0])\n };\n\n function qy(a, c, d, e, f) {\n pp(a.a, c.G(), function(a) {\n a.geometry === c && (!m(e) || ib(a.depth, e)) && a.index > d && (a.index += f)\n })\n }\n\n function my() {\n var a = Fl();\n return function() {\n return a.Point\n }\n };\n\n function ry(a, c, d) {\n rc.call(this, a);\n this.selected = c;\n this.deselected = d\n }\n w(ry, rc);\n\n function sy(a) {\n Wj.call(this, {\n handleEvent: ty\n });\n a = m(a) ? a : {};\n this.o = m(a.condition) ? a.condition : ek;\n this.g = m(a.addCondition) ? a.addCondition : Fg;\n this.H = m(a.removeCondition) ? a.removeCondition : Fg;\n this.L = m(a.toggleCondition) ? a.toggleCondition : gk;\n this.i = m(a.multi) ? a.multi : !1;\n this.e = m(a.filter) ? a.filter : Gg;\n var c;\n if (m(a.layers))\n if (ka(a.layers)) c = a.layers;\n else {\n var d = a.layers;\n c = function(a) {\n return Ya(d, a)\n }\n }\n else c = Gg;\n this.f = c;\n this.a = new ur({\n style: m(a.style) ? a.style : uy()\n });\n a = this.a.b;\n x(a, \"add\", this.n, !1, this);\n x(a, \"remove\", this.J, !1, this)\n }\n w(sy, Wj);\n sy.prototype.p = function() {\n return this.a.b\n };\n\n function ty(a) {\n if (!this.o(a)) return !0;\n var c = this.g(a),\n d = this.H(a),\n e = this.L(a),\n f = a.map,\n g = this.a.b,\n h = [],\n k = [],\n n = !1;\n if (c || d || e) {\n f.Ne(a.pixel, function(a, f) {\n -1 == Ra(g.a, a) ? 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a.distance : 20;\n this.n = [];\n this.l = a.source;\n this.l.r(\"change\", Xy.prototype.ba, this)\n }\n w(Xy, qp);\n Xy.prototype.X = function() {\n return this.l\n };\n Xy.prototype.ac = function(a, c, d) {\n c !== this.p && (this.clear(), this.p = c, this.l.ac(a, c, d), Yy(this), this.Oc(this.n))\n };\n Xy.prototype.ba = function() {\n this.clear();\n Yy(this);\n this.Oc(this.n);\n this.k()\n };\n\n function Yy(a) {\n if (m(a.p)) {\n a.n.length = 0;\n for (var c = Kd(), d = a.T * a.p, e = a.l.Dc(), f = {}, g = 0, h = e.length; g < h; g++) {\n var k = e[g];\n ub(f, ma(k).toString()) || (k = k.Q().K(), Ud(k, c), Od(c, d, c), k = a.l.Se(c), k = Ta(k, function(a) {\n a = ma(a).toString();\n return a in f ? !1 : f[a] = !0\n }), a.n.push(Zy(k)))\n }\n }\n }\n\n function Zy(a) {\n for (var c = a.length, d = [0, 0], e = 0; e < c; e++) {\n var f = a[e].Q().K();\n md(d, f)\n }\n c = 1 / c;\n d[0] *= c;\n d[1] *= c;\n d = new X(new E(d));\n d.set(\"features\", a);\n return d\n };\n\n function $y(a) {\n jn.call(this, {\n projection: a.projection,\n resolutions: a.resolutions\n });\n this.T = m(a.crossOrigin) ? a.crossOrigin : null;\n this.g = m(a.displayDpi) ? a.displayDpi : 96;\n this.e = m(a.params) ? a.params : {};\n var c;\n m(a.url) ? c = rx(a.url, this.e, ra(this.Ul, this)) : c = sx;\n this.J = c;\n this.a = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n this.X = m(a.hidpi) ? a.hidpi : !0;\n this.N = m(a.metersPerUnit) ? a.metersPerUnit : 1;\n this.n = m(a.ratio) ? a.ratio : 1;\n this.ba = m(a.useOverlay) ? a.useOverlay : !1;\n this.c = null;\n this.p = 0\n }\n w($y, jn);\n l = $y.prototype;\n l.Tl = function() {\n return this.e\n };\n l.Cc = function(a, c, d, e) {\n c = kn(this, c);\n d = this.X ? d : 1;\n var f = this.c;\n if (null !== f && this.p == this.b && f.resolution == c && f.e == d && Rd(f.G(), a)) return f;\n 1 != this.n && (a = a.slice(), ke(a, this.n));\n e = this.J(a, [ie(a) / c * d, fe(a) / c * d], e);\n m(e) ? (f = new ox(a, c, d, this.d, e, this.T, this.a), x(f, \"change\", this.i, !1, this)) : f = null;\n this.c = f;\n this.p = this.b;\n return f\n };\n l.Sl = function() {\n return this.a\n };\n l.Wl = function(a) {\n Fb(this.e, a);\n this.k()\n };\n l.Ul = function(a, c, d, e) {\n var f;\n f = this.N;\n var g = ie(d),\n h = fe(d),\n k = e[0],\n n = e[1],\n p = .0254 / this.g;\n f = n * g > k * h ? g * f / (k * p) : h * f / (n * p);\n d = ce(d);\n e = {\n OPERATION: this.ba ? \"GETDYNAMICMAPOVERLAYIMAGE\" : \"GETMAPIMAGE\",\n VERSION: \"2.0.0\",\n LOCALE: \"en\",\n CLIENTAGENT: \"ol.source.ImageMapGuide source\",\n CLIP: \"1\",\n SETDISPLAYDPI: this.g,\n SETDISPLAYWIDTH: Math.round(e[0]),\n SETDISPLAYHEIGHT: Math.round(e[1]),\n SETVIEWSCALE: f,\n SETVIEWCENTERX: d[0],\n SETVIEWCENTERY: d[1]\n };\n Fb(e, c);\n return ao(co([a], e))\n };\n l.Vl = function(a) {\n this.c = null;\n this.a = a;\n this.k()\n };\n\n function az(a) {\n var c = m(a.attributions) ? a.attributions : null,\n d = a.imageExtent,\n e, f;\n m(a.imageSize) && (e = fe(d) / a.imageSize[1], f = [e]);\n var g = m(a.crossOrigin) ? a.crossOrigin : null,\n h = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n jn.call(this, {\n attributions: c,\n logo: a.logo,\n projection: re(a.projection),\n resolutions: f\n });\n this.a = new ox(d, e, 1, c, a.url, g, h);\n x(this.a, \"change\", this.i, !1, this)\n }\n w(az, jn);\n az.prototype.Cc = function(a) {\n return he(a, this.a.G()) ? this.a : null\n };\n\n function bz(a) {\n a = m(a) ? a : {};\n jn.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: a.projection,\n resolutions: a.resolutions\n });\n this.X = m(a.crossOrigin) ? a.crossOrigin : null;\n this.e = a.url;\n this.n = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n this.c = a.params;\n this.g = !0;\n cz(this);\n this.T = a.serverType;\n this.ba = m(a.hidpi) ? a.hidpi : !0;\n this.a = null;\n this.p = [0, 0];\n this.N = 0;\n this.J = m(a.ratio) ? a.ratio : 1.5\n }\n w(bz, jn);\n var dz = [101, 101];\n l = bz.prototype;\n l.bm = function(a, c, d, e) {\n if (m(this.e)) {\n var f = ee(a, c, 0, dz),\n g = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetFeatureInfo\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0,\n QUERY_LAYERS: this.c.LAYERS\n };\n Fb(g, this.c, e);\n e = Math.floor((f[3] - a[1]) / c);\n g[this.g ? \"I\" : \"X\"] = Math.floor((a[0] - f[0]) / c);\n g[this.g ? \"J\" : \"Y\"] = e;\n return ez(this, f, dz, 1, re(d), g)\n }\n };\n l.dm = function() {\n return this.c\n };\n l.Cc = function(a, c, d, e) {\n if (!m(this.e)) return null;\n c = kn(this, c);\n 1 == d || this.ba && m(this.T) || (d = 1);\n var f = this.a;\n if (null !== f && this.N == this.b && f.resolution == c && f.e == d && Rd(f.G(), a)) return f;\n f = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetMap\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0\n };\n Fb(f, this.c);\n a = a.slice();\n var g = (a[0] + a[2]) / 2,\n h = (a[1] + a[3]) / 2;\n if (1 != this.J) {\n var k = this.J * ie(a) / 2,\n n = this.J * fe(a) / 2;\n a[0] = g - k;\n a[1] = h - n;\n a[2] = g + k;\n a[3] = h + n\n }\n var k = c / d,\n n = Math.ceil(ie(a) / k),\n p = Math.ceil(fe(a) / k);\n a[0] = g - k * n / 2;\n a[2] = g + k * n / 2;\n a[1] = h - k * p / 2;\n a[3] = h + k * p / 2;\n this.p[0] = n;\n this.p[1] = p;\n e = ez(this, a, this.p, d, e, f);\n this.a = new ox(a, c, d, this.d, e, this.X, this.n);\n this.N = this.b;\n x(this.a, \"change\", this.i, !1, this);\n return this.a\n };\n l.cm = function() {\n return this.n\n };\n\n function ez(a, c, d, e, f, g) {\n g[a.g ? \"CRS\" : \"SRS\"] = f.b;\n \"STYLES\" in a.c || (g.STYLES = new String(\"\"));\n if (1 != e) switch (a.T) {\n case \"geoserver\":\n e = 90 * e + .5 | 0;\n g.FORMAT_OPTIONS = m(g.FORMAT_OPTIONS) ? g.FORMAT_OPTIONS + (\";dpi:\" + e) : \"dpi:\" + e;\n break;\n case \"mapserver\":\n g.MAP_RESOLUTION = 90 * e;\n break;\n case \"carmentaserver\":\n case \"qgis\":\n g.DPI = 90 * e\n }\n g.WIDTH = d[0];\n g.HEIGHT = d[1];\n d = f.d;\n var h;\n a.g && \"ne\" == d.substr(0, 2) ? h = [c[1], c[0], c[3], c[2]] : h = c;\n g.BBOX = h.join(\",\");\n return ao(co([a.e], g))\n }\n l.em = function() {\n return this.e\n };\n l.fm = function(a) {\n this.a = null;\n this.n = a;\n this.k()\n };\n l.gm = function(a) {\n a != this.e && (this.e = a, this.a = null, this.k())\n };\n l.hm = function(a) {\n Fb(this.c, a);\n cz(this);\n this.a = null;\n this.k()\n };\n\n function cz(a) {\n a.g = 0 <= Na(Ab(a.c, \"VERSION\", \"1.3.0\"), \"1.3\")\n };\n\n function fz(a) {\n var c = m(a.projection) ? a.projection : \"EPSG:3857\",\n d = new Uy({\n extent: Vg(c),\n maxZoom: a.maxZoom,\n tileSize: a.tileSize\n });\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n projection: c,\n tileGrid: d,\n tileLoadFunction: a.tileLoadFunction,\n tilePixelRatio: a.tilePixelRatio,\n tileUrlFunction: Py,\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n this.l = d.yb();\n m(a.tileUrlFunction) ? this.pa(a.tileUrlFunction) : m(a.urls) ? this.pa(Ny(a.urls)) : m(a.url) && this.e(a.url)\n }\n w(fz, Sy);\n fz.prototype.pa = function(a) {\n fz.S.pa.call(this, Qy(this.l, a))\n };\n fz.prototype.e = function(a) {\n this.pa(Ny(Ry(a)))\n };\n\n function gz(a) {\n a = m(a) ? a : {};\n var c;\n m(a.attributions) ? c = a.attributions : c = [hz];\n fz.call(this, {\n attributions: c,\n crossOrigin: m(a.crossOrigin) ? a.crossOrigin : \"anonymous\",\n opaque: !0,\n maxZoom: m(a.maxZoom) ? a.maxZoom : 19,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://{a-c}.tile.openstreetmap.org/{z}/{x}/{y}.png\",\n wrapX: a.wrapX\n })\n }\n w(gz, fz);\n var hz = new mf({\n html: '© <a href=\"http://www.openstreetmap.org/copyright\">OpenStreetMap</a> contributors.'\n });\n\n function iz(a) {\n a = m(a) ? a : {};\n var c = jz[a.layer];\n this.g = a.layer;\n fz.call(this, {\n attributions: c.attributions,\n crossOrigin: \"anonymous\",\n logo: \"https://developer.mapquest.com/content/osm/mq_logo.png\",\n maxZoom: c.maxZoom,\n opaque: !0,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://otile{1-4}-s.mqcdn.com/tiles/1.0.0/\" + this.g + \"/{z}/{x}/{y}.jpg\"\n })\n }\n w(iz, fz);\n var kz = new mf({\n html: 'Tiles Courtesy of <a href=\"http://www.mapquest.com/\">MapQuest</a>'\n }),\n jz = {\n osm: {\n maxZoom: 19,\n attributions: [kz, hz]\n },\n sat: {\n maxZoom: 18,\n attributions: [kz, new mf({\n html: \"Portions Courtesy NASA/JPL-Caltech and U.S. Depart. of Agriculture, Farm Service Agency\"\n })]\n },\n hyb: {\n maxZoom: 18,\n attributions: [kz, hz]\n }\n };\n iz.prototype.i = function() {\n return this.g\n };\n var lz = {\n terrain: {\n Ta: \"jpg\",\n opaque: !0\n },\n \"terrain-background\": {\n Ta: \"jpg\",\n opaque: !0\n },\n \"terrain-labels\": {\n Ta: \"png\",\n opaque: !1\n },\n \"terrain-lines\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-background\": {\n Ta: \"png\",\n opaque: !0\n },\n toner: {\n Ta: \"png\",\n opaque: !0\n },\n \"toner-hybrid\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-labels\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-lines\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-lite\": {\n Ta: \"png\",\n opaque: !0\n },\n watercolor: {\n Ta: \"jpg\",\n opaque: !0\n }\n },\n mz = {\n terrain: {\n minZoom: 4,\n maxZoom: 18\n },\n toner: {\n minZoom: 0,\n maxZoom: 20\n },\n watercolor: {\n minZoom: 3,\n maxZoom: 16\n }\n };\n\n function nz(a) {\n var c = a.layer.indexOf(\"-\"),\n d = lz[a.layer];\n fz.call(this, {\n attributions: oz,\n crossOrigin: \"anonymous\",\n maxZoom: mz[-1 == c ? a.layer : a.layer.slice(0, c)].maxZoom,\n opaque: d.opaque,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://stamen-tiles-{a-d}.a.ssl.fastly.net/\" + a.layer + \"/{z}/{x}/{y}.\" + d.Ta\n })\n }\n w(nz, fz);\n var oz = [new mf({\n html: 'Map tiles by <a href=\"http://stamen.com/\">Stamen Design</a>, under <a href=\"http://creativecommons.org/licenses/by/3.0/\">CC BY 3.0</a>.'\n }), hz];\n\n function pz(a) {\n a = m(a) ? a : {};\n var c = m(a.params) ? a.params : {};\n Sy.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: a.projection,\n tileGrid: a.tileGrid,\n tileLoadFunction: a.tileLoadFunction,\n tileUrlFunction: ra(this.lm, this),\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n this.e = c;\n this.i = Kd()\n }\n w(pz, Sy);\n l = pz.prototype;\n l.im = function() {\n return this.e\n };\n l.Xb = function(a, c, d) {\n a = pz.S.Xb.call(this, a, c, d);\n return 1 == c ? a : kd(a, c, this.c)\n };\n l.jm = function() {\n return this.g\n };\n l.km = function(a) {\n a = m(a) ? Ry(a) : null;\n this.Ng(a)\n };\n l.Ng = function(a) {\n this.g = null != a ? a : [];\n this.k()\n };\n l.lm = function(a, c, d) {\n var e = this.tileGrid;\n null === e && (e = ah(this, d));\n if (!(e.b.length <= a[0])) {\n var f = Og(e, a, this.i),\n g = ld(e.na(a[0]), this.c);\n 1 != c && (g = kd(g, c, this.c));\n e = {\n F: \"image\",\n FORMAT: \"PNG32\",\n TRANSPARENT: !0\n };\n Fb(e, this.e);\n var h = this.g;\n 0 == h.length ? a = void 0 : (d = d.b.split(\":\").pop(), e.SIZE = g[0] + \",\" + g[1], e.BBOX = f.join(\",\"), e.BBOXSR = d, e.IMAGESR = d, e.DPI = 90 * c, a = 1 == h.length ? h[0] : h[Wb((a[1] << a[0]) + a[2], h.length)], Aa(a, \"/\") || (a += \"/\"), Aa(a, \"MapServer/\") ? a += \"export\" : Aa(a, \"ImageServer/\") && (a += \"exportImage\"), a = ao(co([a], e)));\n return a\n }\n };\n l.mm = function(a) {\n Fb(this.e, a);\n this.k()\n };\n\n function qz(a, c) {\n zg.call(this, a, 2);\n this.c = ld(c.na(a[0]));\n this.a = {}\n }\n w(qz, zg);\n qz.prototype.Ma = function(a) {\n a = m(a) ? ma(a) : -1;\n if (a in this.a) return this.a[a];\n var c = this.c,\n d = ai(c[0], c[1]);\n d.strokeStyle = \"black\";\n d.strokeRect(.5, .5, c[0] + .5, c[1] + .5);\n d.fillStyle = \"black\";\n d.textAlign = \"center\";\n d.textBaseline = \"middle\";\n d.font = \"24px sans-serif\";\n d.fillText(ef(this.b), c[0] / 2, c[1] / 2);\n return this.a[a] = d.canvas\n };\n\n function rz(a) {\n Zg.call(this, {\n opaque: !1,\n projection: a.projection,\n tileGrid: a.tileGrid\n })\n }\n w(rz, Zg);\n rz.prototype.Vb = function(a, c, d) {\n var e = this.bb(a, c, d);\n if (wg(this.a, e)) return this.a.get(e);\n a = new qz([a, c, d], this.tileGrid);\n this.a.set(e, a);\n return a\n };\n\n function sz(a) {\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n projection: re(\"EPSG:3857\"),\n state: \"loading\",\n tileLoadFunction: a.tileLoadFunction,\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n (new Hy(a.url)).send(void 0, ra(this.e, this))\n }\n w(sz, Sy);\n sz.prototype.e = function(a) {\n var c = re(\"EPSG:4326\"),\n d = this.f,\n e;\n m(a.bounds) && (e = le(a.bounds, ve(c, d)));\n var f = a.minzoom || 0,\n g = a.maxzoom || 22;\n this.tileGrid = d = new Uy({\n extent: Vg(d),\n maxZoom: g,\n minZoom: f\n });\n this.tileUrlFunction = Qy(d.yb({\n extent: e\n }), Ny(a.tiles));\n if (m(a.attribution) && null === this.d) {\n c = m(e) ? e : c.G();\n e = {};\n for (var h; f <= g; ++f) h = f.toString(), e[h] = [Pg(d, c, f)];\n this.d = [new mf({\n html: a.attribution,\n tileRanges: e\n })]\n }\n Dg(this, \"ready\")\n };\n\n function tz(a) {\n Zg.call(this, {\n projection: re(\"EPSG:3857\"),\n state: \"loading\"\n });\n this.i = m(a.preemptive) ? a.preemptive : !0;\n this.e = Py;\n this.g = void 0;\n (new Hy(a.url)).send(void 0, ra(this.om, this))\n }\n w(tz, Zg);\n l = tz.prototype;\n l.wj = function() {\n return this.g\n };\n l.Gi = function(a, c, d, e, f) {\n null === this.tileGrid ? !0 === f ? wh(function() {\n d.call(e, null)\n }) : d.call(e, null) : (c = this.tileGrid.Wb(a, c), uz(this.Vb(c[0], c[1], c[2], 1, this.f), a, d, e, f))\n };\n l.om = function(a) {\n var c = re(\"EPSG:4326\"),\n d = this.f,\n e;\n m(a.bounds) && (e = le(a.bounds, ve(c, d)));\n var f = a.minzoom || 0,\n g = a.maxzoom || 22;\n this.tileGrid = d = new Uy({\n extent: Vg(d),\n maxZoom: g,\n minZoom: f\n });\n this.g = a.template;\n var h = a.grids;\n if (null != h) {\n this.e = Qy(d.yb({\n extent: e\n }), Ny(h));\n if (m(a.attribution)) {\n c = m(e) ? e : c.G();\n for (e = {}; f <= g; ++f) h = f.toString(), e[h] = [Pg(d, c, f)];\n this.d = [new mf({\n html: a.attribution,\n tileRanges: e\n })]\n }\n Dg(this, \"ready\")\n } else Dg(this, \"error\")\n };\n l.Vb = function(a, c, d, e, f) {\n var g = this.bb(a, c, d);\n if (wg(this.a, g)) return this.a.get(g);\n a = [a, c, d];\n e = this.e(a, e, f);\n e = new vz(a, m(e) ? 0 : 4, m(e) ? e : \"\", Og(this.tileGrid, a), this.i);\n this.a.set(g, e);\n return e\n };\n l.yf = function(a, c, d) {\n a = this.bb(a, c, d);\n wg(this.a, a) && this.a.get(a)\n };\n\n function vz(a, c, d, e, f) {\n zg.call(this, a, c);\n this.g = d;\n this.a = e;\n this.i = f;\n this.d = this.e = this.c = null\n }\n w(vz, zg);\n l = vz.prototype;\n l.Ma = function() {\n return null\n };\n\n function wz(a, c) {\n if (null === a.c || null === a.e || null == a.d) return null;\n var d = a.c[Math.floor((1 - (c[1] - a.a[1]) / (a.a[3] - a.a[1])) * a.c.length)];\n if (!ia(d)) return null;\n d = d.charCodeAt(Math.floor((c[0] - a.a[0]) / (a.a[2] - a.a[0]) * d.length));\n 93 <= d && d--;\n 35 <= d && d--;\n d = a.e[d - 32];\n return null != d ? a.d[d] : null\n }\n\n function uz(a, c, d, e, f) {\n 0 == a.state && !0 === f ? (Uc(a, \"change\", function() {\n d.call(e, wz(this, c))\n }, !1, a), xz(a)) : !0 === f ? wh(function() {\n d.call(e, wz(this, c))\n }, a) : d.call(e, wz(a, c))\n }\n l.gb = function() {\n return this.g\n };\n l.Lj = function() {\n this.state = 3;\n Ag(this)\n };\n l.Xj = function(a) {\n this.c = a.grid;\n this.e = a.keys;\n this.d = a.data;\n this.state = 4;\n Ag(this)\n };\n\n function xz(a) {\n 0 == a.state && (a.state = 1, (new Hy(a.g)).send(void 0, ra(a.Xj, a), ra(a.Lj, a)))\n }\n l.load = function() {\n this.i && xz(this)\n };\n\n function yz(a) {\n qp.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: void 0,\n state: \"ready\"\n });\n this.T = a.format;\n this.n = a.tileGrid;\n this.p = Py;\n this.X = this.n.yb();\n this.l = {};\n m(a.tileUrlFunction) ? (this.p = a.tileUrlFunction, this.k()) : m(a.urls) ? (this.p = Ny(a.urls), this.k()) : m(a.url) && (this.p = Ny(Ry(a.url)), this.k())\n }\n w(yz, qp);\n l = yz.prototype;\n l.clear = function() {\n yb(this.l)\n };\n\n function zz(a, c, d, e) {\n var f = a.l;\n a = a.n.Wb(c, d);\n f = f[a[0] + \"/\" + a[1] + \"/\" + a[2]];\n if (m(f))\n for (a = 0, d = f.length; a < d; ++a) {\n var g = f[a];\n if (g.Q().Jb(c[0], c[1]) && e.call(void 0, g)) break\n }\n }\n l.Ab = function(a, c, d, e) {\n var f = this.n,\n g = this.l;\n c = Tg(f, c);\n a = Pg(f, a, c);\n for (var h, f = a.b; f <= a.d; ++f)\n for (h = a.c; h <= a.a; ++h) {\n var k = g[c + \"/\" + f + \"/\" + h];\n if (m(k)) {\n var n, p;\n n = 0;\n for (p = k.length; n < p; ++n) {\n var q = d.call(e, k[n]);\n if (q) return q\n }\n }\n }\n };\n l.Dc = function() {\n var a = this.l,\n c = [],\n d;\n for (d in a) db(c, a[d]);\n return c\n };\n l.Vi = function(a, c) {\n var d = [];\n zz(this, a, c, function(a) {\n d.push(a)\n });\n return d\n };\n l.ac = function(a, c, d) {\n function e(a, c) {\n k[a] = c;\n this.k()\n }\n var f = this.X,\n g = this.n,\n h = this.p,\n k = this.l,\n n = Tg(g, c),\n g = Pg(g, a, n),\n p = [n, 0, 0],\n q, r;\n for (q = g.b; q <= g.d; ++q)\n for (r = g.c; r <= g.a; ++r) {\n var t = n + \"/\" + q + \"/\" + r;\n if (!(t in k)) {\n p[0] = n;\n p[1] = q;\n p[2] = r;\n f(p, d, p);\n var u = h(p, 1, d);\n m(u) && (k[t] = [], hp(u, this.T, ta(e, t)).call(this, a, c, d))\n }\n }\n };\n\n function Az(a) {\n a = m(a) ? a : {};\n var c = m(a.params) ? a.params : {};\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n opaque: !Ab(c, \"TRANSPARENT\", !0),\n projection: a.projection,\n tileGrid: a.tileGrid,\n tileLoadFunction: a.tileLoadFunction,\n tileUrlFunction: ra(this.tm, this),\n wrapX: a.wrapX\n });\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n this.l = m(a.gutter) ? a.gutter : 0;\n this.e = c;\n this.i = !0;\n this.n = a.serverType;\n this.J = m(a.hidpi) ? a.hidpi : !0;\n this.p = \"\";\n Bz(this);\n this.N = Kd();\n Cz(this)\n }\n w(Az, Sy);\n l = Az.prototype;\n l.pm = function(a, c, d, e) {\n d = re(d);\n var f = this.tileGrid;\n null === f && (f = ah(this, d));\n c = f.Wb(a, c);\n if (!(f.b.length <= c[0])) {\n var g = f.ma(c[0]),\n h = Og(f, c, this.N),\n f = ld(f.na(c[0]), this.c),\n k = this.l;\n 0 !== k && (f = jd(f, k, this.c), h = Od(h, g * k, h));\n k = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetFeatureInfo\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0,\n QUERY_LAYERS: this.e.LAYERS\n };\n Fb(k, this.e, e);\n e = Math.floor((h[3] - a[1]) / g);\n k[this.i ? \"I\" : \"X\"] = Math.floor((a[0] - h[0]) / g);\n k[this.i ? \"J\" : \"Y\"] = e;\n return Dz(this, c, f, h, 1, d, k)\n }\n };\n l.Cd = function() {\n return this.l\n };\n l.bb = function(a, c, d) {\n return this.p + Az.S.bb.call(this, a, c, d)\n };\n l.qm = function() {\n return this.e\n };\n\n function Dz(a, c, d, e, f, g, h) {\n var k = a.g;\n if (0 != k.length) {\n h.WIDTH = d[0];\n h.HEIGHT = d[1];\n h[a.i ? \"CRS\" : \"SRS\"] = g.b;\n \"STYLES\" in a.e || (h.STYLES = new String(\"\"));\n if (1 != f) switch (a.n) {\n case \"geoserver\":\n d = 90 * f + .5 | 0;\n h.FORMAT_OPTIONS = m(h.FORMAT_OPTIONS) ? h.FORMAT_OPTIONS + (\";dpi:\" + d) : \"dpi:\" + d;\n break;\n case \"mapserver\":\n h.MAP_RESOLUTION = 90 * f;\n break;\n case \"carmentaserver\":\n case \"qgis\":\n h.DPI = 90 * f\n }\n g = g.d;\n a.i && \"ne\" == g.substr(0, 2) && (a = e[0], e[0] = e[1], e[1] = a, a = e[2], e[2] = e[3], e[3] = a);\n h.BBOX = e.join(\",\");\n return ao(co([1 == k.length ? k[0] : k[Wb((c[1] << c[0]) + c[2], k.length)]], h))\n }\n }\n l.Xb = function(a, c, d) {\n a = Az.S.Xb.call(this, a, c, d);\n return 1 != c && this.J && m(this.n) ? kd(a, c, this.c) : a\n };\n l.rm = function() {\n return this.g\n };\n\n function Bz(a) {\n var c = 0,\n d = [],\n e, f;\n e = 0;\n for (f = a.g.length; e < f; ++e) d[c++] = a.g[e];\n for (var g in a.e) d[c++] = g + \"-\" + a.e[g];\n a.p = d.join(\"#\")\n }\n l.sm = function(a) {\n a = m(a) ? Ry(a) : null;\n this.Og(a)\n };\n l.Og = function(a) {\n this.g = null != a ? a : [];\n Bz(this);\n this.k()\n };\n l.tm = function(a, c, d) {\n var e = this.tileGrid;\n null === e && (e = ah(this, d));\n if (!(e.b.length <= a[0])) {\n 1 == c || this.J && m(this.n) || (c = 1);\n var f = e.ma(a[0]),\n g = Og(e, a, this.N),\n e = ld(e.na(a[0]), this.c),\n h = this.l;\n 0 !== h && (e = jd(e, h, this.c), g = Od(g, f * h, g));\n 1 != c && (e = kd(e, c, this.c));\n f = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetMap\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0\n };\n Fb(f, this.e);\n return Dz(this, a, e, g, c, d, f)\n }\n };\n l.um = function(a) {\n Fb(this.e, a);\n Bz(this);\n Cz(this);\n this.k()\n };\n\n function Cz(a) {\n a.i = 0 <= Na(Ab(a.e, \"VERSION\", \"1.3.0\"), \"1.3\")\n };\n\n function Ez(a) {\n this.e = a.matrixIds;\n Mg.call(this, {\n origin: a.origin,\n origins: a.origins,\n resolutions: a.resolutions,\n tileSize: a.tileSize,\n tileSizes: a.tileSizes,\n widths: a.widths\n })\n }\n w(Ez, Mg);\n Ez.prototype.q = function() {\n return this.e\n };\n\n function Fz(a) {\n var c = [],\n d = [],\n e = [],\n f = [],\n g = [],\n h;\n h = re(a.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\"));\n var k = h.Gd(),\n n = \"ne\" == h.d.substr(0, 2);\n gb(a.TileMatrix, function(a, c) {\n return c.ScaleDenominator - a.ScaleDenominator\n });\n Sa(a.TileMatrix, function(a) {\n d.push(a.Identifier);\n n ? e.push([a.TopLeftCorner[1], a.TopLeftCorner[0]]) : e.push(a.TopLeftCorner);\n c.push(2.8E-4 * a.ScaleDenominator / k);\n var h = a.TileWidth,\n r = a.TileHeight;\n f.push(h == r ? h : [h, r]);\n g.push(a.MatrixWidth)\n });\n return new Ez({\n origins: e,\n resolutions: c,\n matrixIds: d,\n tileSizes: f,\n widths: g\n })\n };\n\n function Gz(a) {\n function c(a) {\n a = \"KVP\" == e ? ao(co([a], g)) : a.replace(/\\{(\\w+?)\\}/g, function(a, c) {\n return c.toLowerCase() in g ? g[c.toLowerCase()] : a\n });\n return function(c) {\n if (null !== c) {\n var d = {\n TileMatrix: f.e[c[0]],\n TileCol: c[1],\n TileRow: c[2]\n };\n Fb(d, h);\n c = a;\n return c = \"KVP\" == e ? ao(co([c], d)) : c.replace(/\\{(\\w+?)\\}/g, function(a, c) {\n return d[c]\n })\n }\n }\n }\n this.N = m(a.version) ? a.version : \"1.0.0\";\n this.n = m(a.format) ? a.format : \"image/jpeg\";\n this.e = m(a.dimensions) ? a.dimensions : {};\n this.l = \"\";\n Hz(this);\n this.p = a.layer;\n this.i = a.matrixSet;\n this.J = a.style;\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n var e = this.T = m(a.requestEncoding) ? a.requestEncoding : \"KVP\",\n f = a.tileGrid,\n g = {\n layer: this.p,\n style: this.J,\n tilematrixset: this.i\n };\n \"KVP\" == e && Fb(g, {\n Service: \"WMTS\",\n Request: \"GetTile\",\n Version: this.N,\n Format: this.n\n });\n var h = this.e,\n d = 0 < this.g.length ? Oy(Ua(this.g, c)) : Py,\n k = Kd(),\n d = Qy(function(a, c, d) {\n if (f.b.length <= a[0]) return null;\n var e = a[1],\n g = -a[2] - 1,\n h = Og(f, a, k);\n c = c.G();\n return !he(h, c) || he(h, c) && (h[0] == c[2] || h[2] == c[0] || h[1] == c[3] || h[3] == c[1]) ? null : bf(a[0], e, g, d)\n }, d);\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n projection: a.projection,\n tileClass: a.tileClass,\n tileGrid: f,\n tileLoadFunction: a.tileLoadFunction,\n tilePixelRatio: a.tilePixelRatio,\n tileUrlFunction: d,\n wrapX: m(a.wrapX) ? a.wrapX : !1\n })\n }\n w(Gz, Sy);\n l = Gz.prototype;\n l.Ti = function() {\n return this.e\n };\n l.Xi = function() {\n return this.n\n };\n l.bb = function(a, c, d) {\n return this.l + Gz.S.bb.call(this, a, c, d)\n };\n l.vm = function() {\n return this.p\n };\n l.jj = function() {\n return this.i\n };\n l.uj = function() {\n return this.T\n };\n l.wm = function() {\n return this.J\n };\n l.xm = function() {\n return this.g\n };\n l.Aj = function() {\n return this.N\n };\n\n function Hz(a) {\n var c = 0,\n d = [],\n e;\n for (e in a.e) d[c++] = e + \"-\" + a.e[e];\n a.l = d.join(\"/\")\n }\n l.uo = function(a) {\n Fb(this.e, a);\n Hz(this);\n this.k()\n };\n\n function Iz(a) {\n var c = m(a) ? a : c;\n Mg.call(this, {\n origin: [0, 0],\n resolutions: c.resolutions\n })\n }\n w(Iz, Mg);\n Iz.prototype.yb = function(a) {\n a = m(a) ? a : {};\n var c = this.minZoom,\n d = this.maxZoom,\n e = null;\n if (m(a.extent)) {\n var e = Array(d + 1),\n f;\n for (f = 0; f <= d; ++f) e[f] = f < c ? null : Pg(this, a.extent, f)\n }\n return function(a, f, k) {\n f = a[0];\n if (f < c || d < f) return null;\n var n = Math.pow(2, f),\n p = a[1];\n if (0 > p || n <= p) return null;\n a = a[2];\n return a < -n || -1 < a || null !== e && !hf(e[f], p, -a - 1) ? null : bf(f, p, -a - 1, k)\n }\n };\n\n function Jz(a) {\n a = m(a) ? a : {};\n var c = a.size,\n d = c[0],\n e = c[1],\n f = [],\n g = 256;\n switch (m(a.tierSizeCalculation) ? a.tierSizeCalculation : \"default\") {\n case \"default\":\n for (; d > g || e > g;) f.push([Math.ceil(d / g), Math.ceil(e / g)]), g += g;\n break;\n case \"truncated\":\n for (; d > g || e > g;) f.push([Math.ceil(d / g), Math.ceil(e / g)]), d >>= 1, e >>= 1\n }\n f.push([1, 1]);\n f.reverse();\n for (var g = [1], h = [0], e = 1, d = f.length; e < d; e++) g.push(1 << e), h.push(f[e - 1][0] * f[e - 1][1] + h[e - 1]);\n g.reverse();\n var g = new Iz({\n resolutions: g\n }),\n k = a.url,\n c = Qy(g.yb({\n extent: [0, 0, c[0], c[1]]\n }), function(a) {\n if (null !== a) {\n var c = a[0],\n d = a[1];\n a = a[2];\n return k + \"TileGroup\" + ((d + a * f[c][0] + h[c]) / 256 | 0) + \"/\" + c + \"-\" + d + \"-\" + a + \".jpg\"\n }\n });\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n tileClass: Kz,\n tileGrid: g,\n tileUrlFunction: c\n })\n }\n w(Jz, Sy);\n\n function Kz(a, c, d, e, f) {\n px.call(this, a, c, d, e, f);\n this.d = {}\n }\n w(Kz, px);\n Kz.prototype.Ma = function(a) {\n var c = m(a) ? ma(a).toString() : \"\";\n if (c in this.d) return this.d[c];\n a = Kz.S.Ma.call(this, a);\n if (2 == this.state) {\n if (256 == a.width && 256 == a.height) return this.d[c] = a;\n var d = ai(256, 256);\n d.drawImage(a, 0, 0);\n return this.d[c] = d.canvas\n }\n return a\n };\n\n function Lz(a) {\n a = m(a) ? a : {};\n this.a = m(a.initialSize) ? a.initialSize : 256;\n this.c = m(a.maxSize) ? a.maxSize : m(va) ? va : 2048;\n this.b = m(a.space) ? a.space : 1;\n this.e = [new Mz(this.a, this.b)];\n this.d = this.a;\n this.f = [new Mz(this.d, this.b)]\n }\n Lz.prototype.add = function(a, c, d, e, f, g) {\n if (c + this.b > this.c || d + this.b > this.c) return null;\n e = Nz(this, !1, a, c, d, e, g);\n if (null === e) return null;\n a = Nz(this, !0, a, c, d, m(f) ? f : Hg, g);\n return {\n offsetX: e.offsetX,\n offsetY: e.offsetY,\n image: e.image,\n ig: a.image\n }\n };\n\n function Nz(a, c, d, e, f, g, h) {\n var k = c ? a.f : a.e,\n n, p, q;\n p = 0;\n for (q = k.length; p < q; ++p) {\n n = k[p];\n n = n.add(d, e, f, g, h);\n if (null !== n) return n;\n null === n && p === q - 1 && (c ? (n = Math.min(2 * a.d, a.c), a.d = n) : (n = Math.min(2 * a.a, a.c), a.a = n), n = new Mz(n, a.b), k.push(n), ++q)\n }\n }\n\n function Mz(a, c) {\n this.b = c;\n this.a = [{\n x: 0,\n y: 0,\n width: a,\n height: a\n }];\n this.d = {};\n this.c = Mf(\"CANVAS\");\n this.c.width = a;\n this.c.height = a;\n this.e = this.c.getContext(\"2d\")\n }\n Mz.prototype.get = function(a) {\n return Ab(this.d, a, null)\n };\n Mz.prototype.add = function(a, c, d, e, f) {\n var g, h, k;\n h = 0;\n for (k = this.a.length; h < k; ++h)\n if (g = this.a[h], g.width >= c + this.b && g.height >= d + this.b) return k = {\n offsetX: g.x + this.b,\n offsetY: g.y + this.b,\n image: this.c\n }, this.d[a] = k, e.call(f, this.e, g.x + this.b, g.y + this.b), a = h, c = c + this.b, d = d + this.b, f = e = void 0, g.width - c > g.height - d ? (e = {\n x: g.x + c,\n y: g.y,\n width: g.width - c,\n height: g.height\n }, f = {\n x: g.x,\n y: g.y + d,\n width: c,\n height: g.height - d\n }, Oz(this, a, e, f)) : (e = {\n x: g.x + c,\n y: g.y,\n width: g.width - c,\n height: d\n }, f = {\n x: g.x,\n y: g.y + d,\n width: g.width,\n height: g.height - d\n }, Oz(this, a, e, f)), k;\n return null\n };\n\n function Oz(a, c, d, e) {\n c = [c, 1];\n 0 < d.width && 0 < d.height && c.push(d);\n 0 < e.width && 0 < e.height && c.push(e);\n a.a.splice.apply(a.a, c)\n };\n\n function Pz(a) {\n this.o = this.d = this.e = null;\n this.i = m(a.fill) ? a.fill : null;\n this.J = [0, 0];\n this.b = a.points;\n this.c = m(a.radius) ? a.radius : a.radius1;\n this.f = m(a.radius2) ? a.radius2 : this.c;\n this.g = m(a.angle) ? a.angle : 0;\n this.a = m(a.stroke) ? a.stroke : null;\n this.H = this.L = this.p = null;\n var c = a.atlasManager,\n d = \"\",\n e = \"\",\n f = 0,\n g = null,\n h, k = 0;\n null !== this.a && (h = vf(this.a.b), k = this.a.a, m(k) || (k = 1), g = this.a.c, ki || (g = null), e = this.a.e, m(e) || (e = \"round\"), d = this.a.d, m(d) || (d = \"round\"), f = this.a.f, m(f) || (f = 10));\n var n = 2 * (this.c + k) + 1,\n d = {\n strokeStyle: h,\n md: k,\n size: n,\n lineCap: d,\n lineDash: g,\n lineJoin: e,\n miterLimit: f\n };\n if (m(c)) {\n var n = Math.round(n),\n e = null === this.i,\n p;\n e && (p = ra(this.Tg, this, d));\n f = this.nb();\n p = c.add(f, n, n, ra(this.Ug, this, d), p);\n this.d = p.image;\n this.J = [p.offsetX, p.offsetY];\n c = p.image.width;\n this.o = e ? p.ig : this.d\n } else this.d = Mf(\"CANVAS\"), this.d.height = n, this.d.width = n, c = n = this.d.width, p = this.d.getContext(\"2d\"), this.Ug(d, p, 0, 0), null === this.i ? (p = this.o = Mf(\"CANVAS\"), p.height = d.size, p.width = d.size, p = p.getContext(\"2d\"), this.Tg(d, p, 0, 0)) : this.o = this.d;\n this.p = [n / 2, n / 2];\n this.L = [n, n];\n this.H = [c, c];\n Ej.call(this, {\n opacity: 1,\n rotateWithView: !1,\n rotation: m(a.rotation) ? a.rotation : 0,\n scale: 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0\n })\n }\n w(Pz, Ej);\n l = Pz.prototype;\n l.mb = function() {\n return this.p\n };\n l.Cm = function() {\n return this.g\n };\n l.Dm = function() {\n return this.i\n };\n l.he = function() {\n return this.o\n };\n l.Lb = function() {\n return this.d\n };\n l.Dd = function() {\n return this.H\n };\n l.gd = function() {\n return 2\n };\n l.rb = function() {\n return this.J\n };\n l.Em = function() {\n return this.b\n };\n l.Fm = function() {\n return this.c\n };\n l.tj = function() {\n return this.f\n };\n l.Xa = function() {\n return this.L\n };\n l.Gm = function() {\n return this.a\n };\n l.$e = ca;\n l.load = ca;\n l.xf = ca;\n l.Ug = function(a, c, d, e) {\n var f;\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n this.f !== this.c && (this.b *= 2);\n for (d = 0; d <= this.b; d++) e = 2 * d * Math.PI / this.b - Math.PI / 2 + this.g, f = 0 === d % 2 ? this.c : this.f, c.lineTo(a.size / 2 + f * Math.cos(e), a.size / 2 + f * Math.sin(e));\n null !== this.i && (c.fillStyle = vf(this.i.b), c.fill());\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.lineCap = a.lineCap, c.lineJoin = a.lineJoin, c.miterLimit = a.miterLimit, c.stroke());\n c.closePath()\n };\n l.Tg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n this.f !== this.c && (this.b *= 2);\n var f;\n for (d = 0; d <= this.b; d++) f = 2 * d * Math.PI / this.b - Math.PI / 2 + this.g, e = 0 === d % 2 ? this.c : this.f, c.lineTo(a.size / 2 + e * Math.cos(f), a.size / 2 + e * Math.sin(f));\n c.fillStyle = wl;\n c.fill();\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.nb = function() {\n var a = null === this.a ? \"-\" : this.a.nb(),\n c = null === this.i ? \"-\" : this.i.nb();\n if (null === this.e || a != this.e[1] || c != this.e[2] || this.c != this.e[3] || this.f != this.e[4] || this.g != this.e[5] || this.b != this.e[6]) this.e = [\"r\" + a + c + (m(this.c) ? this.c.toString() : \"-\") + (m(this.f) ? this.f.toString() : \"-\") + (m(this.g) ? this.g.toString() : \"-\") + (m(this.b) ? this.b.toString() : \"-\"), a, c, this.c, this.f, this.g, this.b];\n return this.e[0]\n };\n v(\"ol.animation.bounce\", function(a) {\n var c = a.resolution,\n d = m(a.start) ? a.start : ua(),\n e = m(a.duration) ? a.duration : 1E3,\n f = m(a.easing) ? a.easing : Ye;\n return function(a, h) {\n if (h.time < d) return h.animate = !0, h.viewHints[0] += 1, !0;\n if (h.time < d + e) {\n var k = f((h.time - d) / e),\n n = c - h.viewState.resolution;\n h.animate = !0;\n h.viewState.resolution += k * n;\n h.viewHints[0] += 1;\n return !0\n }\n return !1\n }\n }, OPENLAYERS);\n v(\"ol.animation.pan\", Ze, OPENLAYERS);\n v(\"ol.animation.rotate\", $e, OPENLAYERS);\n v(\"ol.animation.zoom\", af, OPENLAYERS);\n v(\"ol.Attribution\", mf, OPENLAYERS);\n mf.prototype.getHTML = mf.prototype.c;\n nf.prototype.element = nf.prototype.element;\n v(\"ol.Collection\", of, OPENLAYERS);\n of.prototype.clear = of.prototype.clear;\n of.prototype.extend = of.prototype.af;\n of.prototype.forEach = of.prototype.forEach;\n of.prototype.getArray = of.prototype.Hk;\n of.prototype.item = of.prototype.item;\n of.prototype.getLength = of.prototype.Ib;\n of.prototype.insertAt = of.prototype.Td;\n of.prototype.pop = of.prototype.pop;\n of.prototype.push = of.prototype.push;\n of.prototype.remove = of.prototype.remove;\n of.prototype.removeAt = of.prototype.tf;\n of.prototype.setAt = of.prototype.Un;\n v(\"ol.coordinate.add\", md, OPENLAYERS);\n v(\"ol.coordinate.createStringXY\", function(a) {\n return function(c) {\n return ud(c, a)\n }\n }, OPENLAYERS);\n v(\"ol.coordinate.format\", pd, OPENLAYERS);\n v(\"ol.coordinate.rotate\", rd, OPENLAYERS);\n v(\"ol.coordinate.toStringHDMS\", function(a) {\n return m(a) ? od(a[1], \"NS\") + \" \" + od(a[0], \"EW\") : \"\"\n }, OPENLAYERS);\n v(\"ol.coordinate.toStringXY\", ud, OPENLAYERS);\n v(\"ol.DeviceOrientation\", tr, OPENLAYERS);\n tr.prototype.getAlpha = tr.prototype.Mi;\n tr.prototype.getBeta = tr.prototype.Pi;\n tr.prototype.getGamma = tr.prototype.Yi;\n tr.prototype.getHeading = tr.prototype.Ik;\n tr.prototype.getTracking = tr.prototype.og;\n tr.prototype.setTracking = tr.prototype.bf;\n v(\"ol.easing.easeIn\", function(a) {\n return Math.pow(a, 3)\n }, OPENLAYERS);\n v(\"ol.easing.easeOut\", Ve, OPENLAYERS);\n v(\"ol.easing.inAndOut\", We, OPENLAYERS);\n v(\"ol.easing.linear\", Xe, OPENLAYERS);\n v(\"ol.easing.upAndDown\", Ye, OPENLAYERS);\n v(\"ol.extent.boundingExtent\", Jd, OPENLAYERS);\n v(\"ol.extent.buffer\", Od, OPENLAYERS);\n v(\"ol.extent.containsCoordinate\", function(a, c) {\n return Sd(a, c[0], c[1])\n }, OPENLAYERS);\n v(\"ol.extent.containsExtent\", Rd, OPENLAYERS);\n v(\"ol.extent.containsXY\", Sd, OPENLAYERS);\n v(\"ol.extent.createEmpty\", Kd, OPENLAYERS);\n v(\"ol.extent.equals\", Vd, OPENLAYERS);\n v(\"ol.extent.extend\", Wd, OPENLAYERS);\n v(\"ol.extent.getBottomLeft\", Zd, OPENLAYERS);\n v(\"ol.extent.getBottomRight\", $d, OPENLAYERS);\n v(\"ol.extent.getCenter\", ce, OPENLAYERS);\n v(\"ol.extent.getHeight\", fe, OPENLAYERS);\n v(\"ol.extent.getIntersection\", ge, OPENLAYERS);\n v(\"ol.extent.getSize\", function(a) {\n return [a[2] - a[0], a[3] - a[1]]\n }, OPENLAYERS);\n v(\"ol.extent.getTopLeft\", be, OPENLAYERS);\n v(\"ol.extent.getTopRight\", ae, OPENLAYERS);\n v(\"ol.extent.getWidth\", ie, OPENLAYERS);\n v(\"ol.extent.intersects\", he, OPENLAYERS);\n v(\"ol.extent.isEmpty\", je, OPENLAYERS);\n v(\"ol.extent.applyTransform\", le, OPENLAYERS);\n v(\"ol.Feature\", X, OPENLAYERS);\n X.prototype.clone = X.prototype.clone;\n X.prototype.getGeometry = X.prototype.Q;\n X.prototype.getId = X.prototype.aj;\n X.prototype.getGeometryName = X.prototype.$i;\n X.prototype.getStyle = X.prototype.Qk;\n X.prototype.getStyleFunction = X.prototype.Rk;\n X.prototype.setGeometry = X.prototype.La;\n X.prototype.setStyle = X.prototype.cf;\n X.prototype.setId = X.prototype.Qb;\n X.prototype.setGeometryName = X.prototype.Ic;\n v(\"ol.featureloader.xhr\", ip, OPENLAYERS);\n v(\"ol.FeatureOverlay\", ur, OPENLAYERS);\n ur.prototype.addFeature = ur.prototype.pg;\n ur.prototype.getFeatures = ur.prototype.Kk;\n ur.prototype.getMap = ur.prototype.Lk;\n ur.prototype.removeFeature = ur.prototype.Yd;\n ur.prototype.setFeatures = ur.prototype.ld;\n ur.prototype.setMap = ur.prototype.setMap;\n ur.prototype.setStyle = ur.prototype.rg;\n ur.prototype.getStyle = ur.prototype.Mk;\n ur.prototype.getStyleFunction = ur.prototype.Nk;\n v(\"ol.Geolocation\", fx, OPENLAYERS);\n fx.prototype.getAccuracy = fx.prototype.Ki;\n fx.prototype.getAccuracyGeometry = fx.prototype.Li;\n fx.prototype.getAltitude = fx.prototype.Ni;\n fx.prototype.getAltitudeAccuracy = fx.prototype.Oi;\n fx.prototype.getHeading = fx.prototype.Tk;\n fx.prototype.getPosition = fx.prototype.Uk;\n fx.prototype.getProjection = fx.prototype.sg;\n fx.prototype.getSpeed = fx.prototype.vj;\n fx.prototype.getTracking = fx.prototype.tg;\n fx.prototype.getTrackingOptions = fx.prototype.bg;\n fx.prototype.setProjection = fx.prototype.ug;\n fx.prototype.setTracking = fx.prototype.Zd;\n fx.prototype.setTrackingOptions = fx.prototype.Dh;\n v(\"ol.Graticule\", jx, OPENLAYERS);\n jx.prototype.getMap = jx.prototype.Xk;\n jx.prototype.getMeridians = jx.prototype.kj;\n jx.prototype.getParallels = jx.prototype.pj;\n jx.prototype.setMap = jx.prototype.setMap;\n v(\"ol.has.DEVICE_PIXEL_RATIO\", ji, OPENLAYERS);\n v(\"ol.has.CANVAS\", li, OPENLAYERS);\n v(\"ol.has.DEVICE_ORIENTATION\", mi, OPENLAYERS);\n v(\"ol.has.GEOLOCATION\", ni, OPENLAYERS);\n v(\"ol.has.TOUCH\", oi, OPENLAYERS);\n v(\"ol.has.WEBGL\", ii, OPENLAYERS);\n ox.prototype.getImage = ox.prototype.b;\n px.prototype.getImage = px.prototype.Ma;\n v(\"ol.Kinetic\", Tj, OPENLAYERS);\n v(\"ol.loadingstrategy.all\", jp, OPENLAYERS);\n v(\"ol.loadingstrategy.bbox\", function(a) {\n return [a]\n }, OPENLAYERS);\n v(\"ol.loadingstrategy.tile\", function(a) {\n return function(c, d) {\n var e = Tg(a, d),\n f = Pg(a, c, e),\n g = [],\n e = [e, 0, 0];\n for (e[1] = f.b; e[1] <= f.d; ++e[1])\n for (e[2] = f.c; e[2] <= f.a; ++e[2]) g.push(Og(a, e));\n return g\n }\n }, OPENLAYERS);\n v(\"ol.Map\", W, OPENLAYERS);\n W.prototype.addControl = W.prototype.si;\n W.prototype.addInteraction = W.prototype.ti;\n W.prototype.addLayer = W.prototype.Jf;\n W.prototype.addOverlay = W.prototype.Kf;\n W.prototype.beforeRender = W.prototype.Ha;\n W.prototype.forEachFeatureAtPixel = W.prototype.Ne;\n W.prototype.forEachLayerAtPixel = W.prototype.al;\n W.prototype.hasFeatureAtPixel = W.prototype.ok;\n W.prototype.getEventCoordinate = W.prototype.Ui;\n W.prototype.getEventPixel = W.prototype.Bd;\n W.prototype.getTarget = W.prototype.df;\n W.prototype.getTargetElement = W.prototype.bd;\n W.prototype.getCoordinateFromPixel = W.prototype.ka;\n W.prototype.getControls = W.prototype.Si;\n W.prototype.getOverlays = W.prototype.oj;\n W.prototype.getInteractions = W.prototype.bj;\n W.prototype.getLayerGroup = W.prototype.Ub;\n W.prototype.getLayers = W.prototype.vg;\n W.prototype.getPixelFromCoordinate = W.prototype.ta;\n W.prototype.getSize = W.prototype.xa;\n W.prototype.getView = W.prototype.R;\n W.prototype.getViewport = W.prototype.Bj;\n W.prototype.renderSync = W.prototype.Rn;\n W.prototype.render = W.prototype.render;\n W.prototype.removeControl = W.prototype.Ln;\n W.prototype.removeInteraction = W.prototype.Mn;\n W.prototype.removeLayer = W.prototype.Nn;\n W.prototype.removeOverlay = W.prototype.On;\n W.prototype.setLayerGroup = W.prototype.zh;\n W.prototype.setSize = W.prototype.vf;\n W.prototype.setTarget = W.prototype.cl;\n W.prototype.setView = W.prototype.jo;\n W.prototype.updateSize = W.prototype.Kc;\n Zi.prototype.originalEvent = Zi.prototype.originalEvent;\n Zi.prototype.pixel = Zi.prototype.pixel;\n Zi.prototype.coordinate = Zi.prototype.coordinate;\n Zi.prototype.dragging = Zi.prototype.dragging;\n Zi.prototype.preventDefault = Zi.prototype.preventDefault;\n Zi.prototype.stopPropagation = Zi.prototype.fb;\n tg.prototype.map = tg.prototype.map;\n tg.prototype.frameState = tg.prototype.frameState;\n ed.prototype.key = ed.prototype.key;\n ed.prototype.oldValue = ed.prototype.oldValue;\n v(\"ol.Object\", fd, OPENLAYERS);\n fd.prototype.get = fd.prototype.get;\n fd.prototype.getKeys = fd.prototype.C;\n fd.prototype.getProperties = fd.prototype.D;\n fd.prototype.set = fd.prototype.set;\n fd.prototype.setProperties = fd.prototype.t;\n fd.prototype.unset = fd.prototype.I;\n v(\"ol.Observable\", cd, OPENLAYERS);\n v(\"ol.Observable.unByKey\", dd, OPENLAYERS);\n cd.prototype.changed = cd.prototype.k;\n cd.prototype.getRevision = cd.prototype.v;\n cd.prototype.on = cd.prototype.r;\n cd.prototype.once = cd.prototype.A;\n cd.prototype.un = cd.prototype.u;\n cd.prototype.unByKey = cd.prototype.B;\n v(\"ol.inherits\", w, OPENLAYERS);\n v(\"ol.Overlay\", Rq, OPENLAYERS);\n Rq.prototype.getElement = Rq.prototype.$d;\n Rq.prototype.getMap = Rq.prototype.ae;\n Rq.prototype.getOffset = Rq.prototype.Yf;\n Rq.prototype.getPosition = Rq.prototype.wg;\n Rq.prototype.getPositioning = Rq.prototype.ag;\n Rq.prototype.setElement = Rq.prototype.wh;\n Rq.prototype.setMap = Rq.prototype.setMap;\n Rq.prototype.setOffset = Rq.prototype.Bh;\n Rq.prototype.setPosition = Rq.prototype.uf;\n Rq.prototype.setPositioning = Rq.prototype.Ch;\n v(\"ol.size.toSize\", ld, OPENLAYERS);\n zg.prototype.getTileCoord = zg.prototype.f;\n v(\"ol.View\", Ne, OPENLAYERS);\n Ne.prototype.constrainCenter = Ne.prototype.xd;\n Ne.prototype.constrainResolution = Ne.prototype.constrainResolution;\n Ne.prototype.constrainRotation = Ne.prototype.constrainRotation;\n Ne.prototype.getCenter = Ne.prototype.Ca;\n Ne.prototype.calculateExtent = Ne.prototype.Pc;\n Ne.prototype.getProjection = Ne.prototype.dl;\n Ne.prototype.getResolution = Ne.prototype.ya;\n Ne.prototype.getRotation = Ne.prototype.Da;\n Ne.prototype.getZoom = Ne.prototype.Ej;\n Ne.prototype.fitExtent = Ne.prototype.Me;\n Ne.prototype.fitGeometry = Ne.prototype.Fi;\n Ne.prototype.centerOn = Ne.prototype.Ai;\n Ne.prototype.rotate = Ne.prototype.rotate;\n Ne.prototype.setCenter = Ne.prototype.Na;\n Ne.prototype.setResolution = Ne.prototype.tb;\n Ne.prototype.setRotation = Ne.prototype.be;\n Ne.prototype.setZoom = Ne.prototype.no;\n v(\"ol.xml.getAllTextContent\", Bo, OPENLAYERS);\n v(\"ol.xml.parse\", Vo, OPENLAYERS);\n v(\"ol.webgl.Context\", Wp, OPENLAYERS);\n Wp.prototype.getGL = Wp.prototype.Xm;\n Wp.prototype.getHitDetectionFramebuffer = Wp.prototype.Te;\n Wp.prototype.useProgram = Wp.prototype.oe;\n v(\"ol.tilegrid.TileGrid\", Mg, OPENLAYERS);\n Mg.prototype.getMaxZoom = Mg.prototype.Fd;\n Mg.prototype.getMinZoom = Mg.prototype.Hd;\n Mg.prototype.getOrigin = Mg.prototype.Mb;\n Mg.prototype.getResolution = Mg.prototype.ma;\n Mg.prototype.getResolutions = Mg.prototype.ne;\n Mg.prototype.getTileCoordForCoordAndResolution = Mg.prototype.Wb;\n Mg.prototype.getTileCoordForCoordAndZ = Mg.prototype.cd;\n Mg.prototype.getTileSize = Mg.prototype.na;\n v(\"ol.tilegrid.WMTS\", Ez, OPENLAYERS);\n Ez.prototype.getMatrixIds = Ez.prototype.q;\n v(\"ol.tilegrid.WMTS.createFromCapabilitiesMatrixSet\", Fz, OPENLAYERS);\n v(\"ol.tilegrid.XYZ\", Uy, OPENLAYERS);\n v(\"ol.tilegrid.Zoomify\", Iz, OPENLAYERS);\n v(\"ol.style.AtlasManager\", Lz, OPENLAYERS);\n v(\"ol.style.Circle\", Al, OPENLAYERS);\n Al.prototype.getAnchor = Al.prototype.mb;\n Al.prototype.getFill = Al.prototype.ym;\n Al.prototype.getImage = Al.prototype.Lb;\n Al.prototype.getOrigin = Al.prototype.rb;\n Al.prototype.getRadius = Al.prototype.zm;\n Al.prototype.getSize = Al.prototype.Xa;\n Al.prototype.getStroke = Al.prototype.Am;\n v(\"ol.style.Fill\", zl, OPENLAYERS);\n zl.prototype.getColor = zl.prototype.c;\n zl.prototype.setColor = zl.prototype.d;\n v(\"ol.style.Icon\", Fj, OPENLAYERS);\n Fj.prototype.getAnchor = Fj.prototype.mb;\n Fj.prototype.getImage = Fj.prototype.Lb;\n Fj.prototype.getOrigin = Fj.prototype.rb;\n Fj.prototype.getSrc = Fj.prototype.Bm;\n Fj.prototype.getSize = Fj.prototype.Xa;\n v(\"ol.style.Image\", Ej, OPENLAYERS);\n Ej.prototype.getOpacity = Ej.prototype.ie;\n Ej.prototype.getRotateWithView = Ej.prototype.Jd;\n Ej.prototype.getRotation = Ej.prototype.je;\n Ej.prototype.getScale = Ej.prototype.ke;\n Ej.prototype.getSnapToPixel = Ej.prototype.Kd;\n Ej.prototype.setRotation = Ej.prototype.le;\n Ej.prototype.setScale = Ej.prototype.me;\n v(\"ol.style.RegularShape\", Pz, OPENLAYERS);\n Pz.prototype.getAnchor = Pz.prototype.mb;\n Pz.prototype.getAngle = Pz.prototype.Cm;\n Pz.prototype.getFill = Pz.prototype.Dm;\n Pz.prototype.getImage = Pz.prototype.Lb;\n Pz.prototype.getOrigin = Pz.prototype.rb;\n Pz.prototype.getPoints = Pz.prototype.Em;\n Pz.prototype.getRadius = Pz.prototype.Fm;\n Pz.prototype.getRadius2 = Pz.prototype.tj;\n Pz.prototype.getSize = Pz.prototype.Xa;\n Pz.prototype.getStroke = Pz.prototype.Gm;\n v(\"ol.style.Stroke\", vl, OPENLAYERS);\n vl.prototype.getColor = vl.prototype.Hm;\n vl.prototype.getLineCap = vl.prototype.ej;\n vl.prototype.getLineDash = vl.prototype.Im;\n vl.prototype.getLineJoin = vl.prototype.fj;\n vl.prototype.getMiterLimit = vl.prototype.lj;\n vl.prototype.getWidth = vl.prototype.Jm;\n vl.prototype.setColor = vl.prototype.Km;\n vl.prototype.setLineCap = vl.prototype.Zn;\n vl.prototype.setLineDash = vl.prototype.Lm;\n vl.prototype.setLineJoin = vl.prototype.$n;\n vl.prototype.setMiterLimit = vl.prototype.ao;\n vl.prototype.setWidth = vl.prototype.ko;\n v(\"ol.style.Style\", Bl, OPENLAYERS);\n Bl.prototype.getGeometry = Bl.prototype.Q;\n Bl.prototype.getGeometryFunction = Bl.prototype.Zi;\n Bl.prototype.getFill = Bl.prototype.Mm;\n Bl.prototype.getImage = Bl.prototype.Nm;\n Bl.prototype.getStroke = Bl.prototype.Om;\n Bl.prototype.getText = Bl.prototype.Pm;\n Bl.prototype.getZIndex = Bl.prototype.Dj;\n Bl.prototype.setGeometry = Bl.prototype.Vg;\n Bl.prototype.setZIndex = Bl.prototype.mo;\n v(\"ol.style.Text\", ut, OPENLAYERS);\n ut.prototype.getFont = ut.prototype.Wi;\n ut.prototype.getOffsetX = ut.prototype.mj;\n ut.prototype.getOffsetY = ut.prototype.nj;\n ut.prototype.getFill = ut.prototype.Qm;\n ut.prototype.getRotation = ut.prototype.Rm;\n ut.prototype.getScale = ut.prototype.Sm;\n ut.prototype.getStroke = ut.prototype.Tm;\n ut.prototype.getText = ut.prototype.Um;\n ut.prototype.getTextAlign = ut.prototype.xj;\n ut.prototype.getTextBaseline = ut.prototype.yj;\n ut.prototype.setFont = ut.prototype.Wn;\n ut.prototype.setFill = ut.prototype.Vn;\n ut.prototype.setRotation = ut.prototype.Vm;\n ut.prototype.setScale = ut.prototype.Wm;\n ut.prototype.setStroke = ut.prototype.eo;\n ut.prototype.setText = ut.prototype.fo;\n ut.prototype.setTextAlign = ut.prototype.ho;\n ut.prototype.setTextBaseline = ut.prototype.io;\n v(\"ol.Sphere\", me, OPENLAYERS);\n me.prototype.geodesicArea = me.prototype.a;\n me.prototype.haversineDistance = me.prototype.b;\n v(\"ol.source.BingMaps\", Vy, OPENLAYERS);\n v(\"ol.source.BingMaps.TOS_ATTRIBUTION\", Wy, OPENLAYERS);\n v(\"ol.source.Cluster\", Xy, OPENLAYERS);\n Xy.prototype.getSource = Xy.prototype.X;\n v(\"ol.source.ImageCanvas\", qn, OPENLAYERS);\n v(\"ol.source.ImageMapGuide\", $y, OPENLAYERS);\n $y.prototype.getParams = $y.prototype.Tl;\n $y.prototype.getImageLoadFunction = $y.prototype.Sl;\n $y.prototype.updateParams = $y.prototype.Wl;\n $y.prototype.setImageLoadFunction = $y.prototype.Vl;\n v(\"ol.source.Image\", jn, OPENLAYERS);\n ln.prototype.image = ln.prototype.image;\n v(\"ol.source.ImageStatic\", az, OPENLAYERS);\n v(\"ol.source.ImageVector\", xp, OPENLAYERS);\n xp.prototype.getSource = xp.prototype.Xl;\n xp.prototype.getStyle = xp.prototype.Yl;\n xp.prototype.getStyleFunction = xp.prototype.Zl;\n xp.prototype.setStyle = xp.prototype.Mg;\n v(\"ol.source.ImageWMS\", bz, OPENLAYERS);\n bz.prototype.getGetFeatureInfoUrl = bz.prototype.bm;\n bz.prototype.getParams = bz.prototype.dm;\n bz.prototype.getImageLoadFunction = bz.prototype.cm;\n bz.prototype.getUrl = bz.prototype.em;\n bz.prototype.setImageLoadFunction = bz.prototype.fm;\n bz.prototype.setUrl = bz.prototype.gm;\n bz.prototype.updateParams = bz.prototype.hm;\n v(\"ol.source.MapQuest\", iz, OPENLAYERS);\n iz.prototype.getLayer = iz.prototype.i;\n v(\"ol.source.OSM\", gz, OPENLAYERS);\n v(\"ol.source.OSM.ATTRIBUTION\", hz, OPENLAYERS);\n v(\"ol.source.Source\", Bg, OPENLAYERS);\n Bg.prototype.getAttributions = Bg.prototype.ea;\n Bg.prototype.getLogo = Bg.prototype.ca;\n Bg.prototype.getProjection = Bg.prototype.fa;\n Bg.prototype.getState = Bg.prototype.ga;\n v(\"ol.source.Stamen\", nz, OPENLAYERS);\n v(\"ol.source.TileArcGISRest\", pz, OPENLAYERS);\n pz.prototype.getParams = pz.prototype.im;\n pz.prototype.getUrls = pz.prototype.jm;\n pz.prototype.setUrl = pz.prototype.km;\n pz.prototype.setUrls = pz.prototype.Ng;\n pz.prototype.updateParams = pz.prototype.mm;\n v(\"ol.source.TileDebug\", rz, OPENLAYERS);\n v(\"ol.source.TileImage\", Sy, OPENLAYERS);\n Sy.prototype.getTileLoadFunction = Sy.prototype.Ua;\n Sy.prototype.getTileUrlFunction = Sy.prototype.Va;\n Sy.prototype.setTileLoadFunction = Sy.prototype.$a;\n Sy.prototype.setTileUrlFunction = Sy.prototype.pa;\n v(\"ol.source.TileJSON\", sz, OPENLAYERS);\n v(\"ol.source.Tile\", Zg, OPENLAYERS);\n Zg.prototype.getTileGrid = Zg.prototype.ua;\n bh.prototype.tile = bh.prototype.tile;\n v(\"ol.source.TileUTFGrid\", tz, OPENLAYERS);\n tz.prototype.getTemplate = tz.prototype.wj;\n tz.prototype.forDataAtCoordinateAndResolution = tz.prototype.Gi;\n v(\"ol.source.TileVector\", yz, OPENLAYERS);\n yz.prototype.getFeatures = yz.prototype.Dc;\n yz.prototype.getFeaturesAtCoordinateAndResolution = yz.prototype.Vi;\n v(\"ol.source.TileWMS\", Az, OPENLAYERS);\n Az.prototype.getGetFeatureInfoUrl = Az.prototype.pm;\n Az.prototype.getParams = Az.prototype.qm;\n Az.prototype.getUrls = Az.prototype.rm;\n Az.prototype.setUrl = Az.prototype.sm;\n Az.prototype.setUrls = Az.prototype.Og;\n Az.prototype.updateParams = Az.prototype.um;\n v(\"ol.source.Vector\", qp, OPENLAYERS);\n qp.prototype.addFeature = qp.prototype.jf;\n qp.prototype.addFeatures = qp.prototype.Oc;\n qp.prototype.clear = qp.prototype.clear;\n qp.prototype.forEachFeature = qp.prototype.Rf;\n qp.prototype.forEachFeatureInExtent = qp.prototype.$c;\n qp.prototype.forEachFeatureIntersectingExtent = qp.prototype.Oe;\n qp.prototype.getFeatures = qp.prototype.Dc;\n qp.prototype.getFeaturesAtCoordinate = qp.prototype.Re;\n qp.prototype.getFeaturesInExtent = qp.prototype.Se;\n qp.prototype.getClosestFeatureToCoordinate = qp.prototype.Tf;\n qp.prototype.getExtent = qp.prototype.G;\n qp.prototype.getFeatureById = qp.prototype.Qe;\n qp.prototype.removeFeature = qp.prototype.Qg;\n up.prototype.feature = up.prototype.feature;\n v(\"ol.source.WMTS\", Gz, OPENLAYERS);\n Gz.prototype.getDimensions = Gz.prototype.Ti;\n Gz.prototype.getFormat = Gz.prototype.Xi;\n Gz.prototype.getLayer = Gz.prototype.vm;\n Gz.prototype.getMatrixSet = Gz.prototype.jj;\n Gz.prototype.getRequestEncoding = Gz.prototype.uj;\n Gz.prototype.getStyle = Gz.prototype.wm;\n Gz.prototype.getUrls = Gz.prototype.xm;\n Gz.prototype.getVersion = Gz.prototype.Aj;\n Gz.prototype.updateDimensions = Gz.prototype.uo;\n v(\"ol.source.WMTS.optionsFromCapabilities\", function(a, c) {\n var d = Wa(a.Contents.Layer, function(a) {\n return a.Identifier == c.layer\n }),\n e, f, g;\n e = 1 < d.TileMatrixSetLink.length ? Xa(d.TileMatrixSetLink, function(a) {\n return a.TileMatrixSet == c.matrixSet\n }) : m(c.projection) ? Xa(d.TileMatrixSetLink, function(a) {\n return a.TileMatrixSet.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\") == c.projection\n }) : 0;\n 0 > e && (e = 0);\n f = d.TileMatrixSetLink[e].TileMatrixSet;\n e = d.WGS84BoundingBox;\n m(e) && (g = re(\"EPSG:4326\").G(), g = e[0] == g[0] && e[2] == g[2]);\n var h = d.Format[0];\n m(c.format) && (h = c.format);\n e = Xa(d.Style, function(a) {\n return m(c.style) ? a.Title == c.style : a.isDefault\n });\n 0 > e && (e = 0);\n e = d.Style[e].Identifier;\n var k = {};\n m(d.Dimension) && Sa(d.Dimension, function(a) {\n var c = a.Identifier,\n d = a[\"default\"];\n m(d) || (d = a.values[0]);\n k[c] = d\n });\n var n = Wa(a.Contents.TileMatrixSet, function(a) {\n return a.Identifier == f\n }),\n p = Fz(n),\n n = m(c.projection) ? re(c.projection) : re(n.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\")),\n q = [],\n r = c.requestEncoding,\n r = m(r) ? r : \"\";\n if (a.OperationsMetadata.hasOwnProperty(\"GetTile\") && 0 != r.lastIndexOf(\"REST\", 0))\n for (var d = a.OperationsMetadata.GetTile.DCP.HTTP.Get, t = 0, u = d.length; t < u; ++t) {\n var A = Wa(d[t].Constraint, function(a) {\n return \"GetEncoding\" == a.name\n }).AllowedValues.Value;\n 0 < A.length && Ya(A, \"KVP\") && (r = \"KVP\", q.push(d[t].href))\n } else r = \"REST\", Sa(d.ResourceURL, function(a) {\n \"tile\" == a.resourceType && (h = a.format, q.push(a.template))\n });\n return {\n urls: q,\n layer: c.layer,\n matrixSet: f,\n format: h,\n projection: n,\n requestEncoding: r,\n tileGrid: p,\n style: e,\n dimensions: k,\n wrapX: g\n }\n }, OPENLAYERS);\n v(\"ol.source.XYZ\", fz, OPENLAYERS);\n fz.prototype.setTileUrlFunction = fz.prototype.pa;\n fz.prototype.setUrl = fz.prototype.e;\n v(\"ol.source.Zoomify\", Jz, OPENLAYERS);\n il.prototype.vectorContext = il.prototype.vectorContext;\n il.prototype.frameState = il.prototype.frameState;\n il.prototype.context = il.prototype.context;\n il.prototype.glContext = il.prototype.glContext;\n v(\"ol.render.VectorContext\", hl, OPENLAYERS);\n rq.prototype.drawAsync = rq.prototype.tc;\n rq.prototype.drawCircleGeometry = rq.prototype.uc;\n rq.prototype.drawFeature = rq.prototype.Le;\n rq.prototype.drawGeometryCollectionGeometry = rq.prototype.zd;\n rq.prototype.drawPointGeometry = rq.prototype.kb;\n rq.prototype.drawLineStringGeometry = rq.prototype.zb;\n rq.prototype.drawMultiLineStringGeometry = rq.prototype.vc;\n rq.prototype.drawMultiPointGeometry = rq.prototype.jb;\n rq.prototype.drawMultiPolygonGeometry = rq.prototype.wc;\n rq.prototype.drawPolygonGeometry = rq.prototype.Rb;\n rq.prototype.drawText = rq.prototype.lb;\n rq.prototype.setFillStrokeStyle = rq.prototype.Aa;\n rq.prototype.setImageStyle = rq.prototype.Za;\n rq.prototype.setTextStyle = rq.prototype.Ba;\n cm.prototype.drawAsync = cm.prototype.tc;\n cm.prototype.drawCircleGeometry = cm.prototype.uc;\n cm.prototype.drawFeature = cm.prototype.Le;\n cm.prototype.drawPointGeometry = cm.prototype.kb;\n cm.prototype.drawMultiPointGeometry = cm.prototype.jb;\n cm.prototype.drawLineStringGeometry = cm.prototype.zb;\n cm.prototype.drawMultiLineStringGeometry = cm.prototype.vc;\n cm.prototype.drawPolygonGeometry = cm.prototype.Rb;\n cm.prototype.drawMultiPolygonGeometry = cm.prototype.wc;\n cm.prototype.setFillStrokeStyle = cm.prototype.Aa;\n cm.prototype.setImageStyle = cm.prototype.Za;\n cm.prototype.setTextStyle = cm.prototype.Ba;\n v(\"ol.proj.common.add\", bm, OPENLAYERS);\n v(\"ol.proj.METERS_PER_UNIT\", oe, OPENLAYERS);\n v(\"ol.proj.Projection\", pe, OPENLAYERS);\n pe.prototype.getCode = pe.prototype.Ri;\n pe.prototype.getExtent = pe.prototype.G;\n pe.prototype.getUnits = pe.prototype.Ll;\n pe.prototype.getMetersPerUnit = pe.prototype.Gd;\n pe.prototype.getWorldExtent = pe.prototype.Cj;\n pe.prototype.isGlobal = pe.prototype.Ml;\n pe.prototype.setGlobal = pe.prototype.Yn;\n pe.prototype.setExtent = pe.prototype.Nl;\n pe.prototype.setWorldExtent = pe.prototype.lo;\n pe.prototype.setGetPointResolution = pe.prototype.Xn;\n pe.prototype.getPointResolution = pe.prototype.getPointResolution;\n v(\"ol.proj.addEquivalentProjections\", se, OPENLAYERS);\n v(\"ol.proj.addProjection\", Fe, OPENLAYERS);\n v(\"ol.proj.addCoordinateTransforms\", te, OPENLAYERS);\n v(\"ol.proj.fromLonLat\", function(a, c) {\n return Le(a, \"EPSG:4326\", m(c) ? c : \"EPSG:3857\")\n }, OPENLAYERS);\n v(\"ol.proj.toLonLat\", function(a, c) {\n return Le(a, m(c) ? c : \"EPSG:3857\", \"EPSG:4326\")\n }, OPENLAYERS);\n v(\"ol.proj.get\", re, OPENLAYERS);\n v(\"ol.proj.getTransform\", Je, OPENLAYERS);\n v(\"ol.proj.transform\", Le, OPENLAYERS);\n v(\"ol.proj.transformExtent\", Me, OPENLAYERS);\n v(\"ol.layer.Heatmap\", Z, OPENLAYERS);\n Z.prototype.getBlur = Z.prototype.Sf;\n Z.prototype.getGradient = Z.prototype.Wf;\n Z.prototype.getRadius = Z.prototype.Hg;\n Z.prototype.setBlur = Z.prototype.th;\n Z.prototype.setGradient = Z.prototype.yh;\n Z.prototype.setRadius = Z.prototype.Ig;\n v(\"ol.layer.Image\", I, OPENLAYERS);\n I.prototype.getSource = I.prototype.da;\n v(\"ol.layer.Layer\", C, OPENLAYERS);\n C.prototype.getSource = C.prototype.da;\n C.prototype.setSource = C.prototype.Jc;\n v(\"ol.layer.Base\", mj, OPENLAYERS);\n mj.prototype.getBrightness = mj.prototype.Bb;\n mj.prototype.getContrast = mj.prototype.Cb;\n mj.prototype.getHue = mj.prototype.Db;\n mj.prototype.getExtent = mj.prototype.G;\n mj.prototype.getMaxResolution = mj.prototype.Eb;\n mj.prototype.getMinResolution = mj.prototype.Fb;\n mj.prototype.getOpacity = mj.prototype.Kb;\n mj.prototype.getSaturation = mj.prototype.Gb;\n mj.prototype.getVisible = mj.prototype.eb;\n mj.prototype.setBrightness = mj.prototype.gc;\n mj.prototype.setContrast = mj.prototype.hc;\n mj.prototype.setHue = mj.prototype.ic;\n mj.prototype.setExtent = mj.prototype.bc;\n mj.prototype.setMaxResolution = mj.prototype.jc;\n mj.prototype.setMinResolution = mj.prototype.kc;\n mj.prototype.setOpacity = mj.prototype.cc;\n mj.prototype.setSaturation = mj.prototype.lc;\n mj.prototype.setVisible = mj.prototype.mc;\n v(\"ol.layer.Group\", G, OPENLAYERS);\n G.prototype.getLayers = G.prototype.Bc;\n G.prototype.setLayers = G.prototype.Ah;\n v(\"ol.layer.Tile\", L, OPENLAYERS);\n L.prototype.getPreload = L.prototype.a;\n L.prototype.getSource = L.prototype.da;\n L.prototype.setPreload = L.prototype.d;\n L.prototype.getUseInterimTilesOnError = L.prototype.c;\n L.prototype.setUseInterimTilesOnError = L.prototype.e;\n v(\"ol.layer.Vector\", M, OPENLAYERS);\n M.prototype.getSource = M.prototype.da;\n M.prototype.getStyle = M.prototype.H;\n M.prototype.getStyleFunction = M.prototype.J;\n M.prototype.setStyle = M.prototype.e;\n v(\"ol.interaction.DoubleClickZoom\", ak, OPENLAYERS);\n v(\"ol.interaction.DoubleClickZoom.handleEvent\", bk, OPENLAYERS);\n v(\"ol.interaction.DragAndDrop\", Kx, OPENLAYERS);\n v(\"ol.interaction.DragAndDrop.handleEvent\", Gg, OPENLAYERS);\n Lx.prototype.features = Lx.prototype.features;\n Lx.prototype.file = Lx.prototype.file;\n Lx.prototype.projection = Lx.prototype.projection;\n ml.prototype.coordinate = ml.prototype.coordinate;\n v(\"ol.interaction.DragBox\", nl, OPENLAYERS);\n nl.prototype.getGeometry = nl.prototype.Q;\n v(\"ol.interaction.DragPan\", mk, OPENLAYERS);\n v(\"ol.interaction.DragRotateAndZoom\", Ox, OPENLAYERS);\n v(\"ol.interaction.DragRotate\", qk, OPENLAYERS);\n v(\"ol.interaction.DragZoom\", Gl, OPENLAYERS);\n Sx.prototype.feature = Sx.prototype.feature;\n v(\"ol.interaction.Draw\", Tx, OPENLAYERS);\n v(\"ol.interaction.Draw.handleEvent\", Vx, OPENLAYERS);\n Tx.prototype.finishDrawing = Tx.prototype.X;\n v(\"ol.interaction.Interaction\", Wj, OPENLAYERS);\n Wj.prototype.getActive = Wj.prototype.c;\n Wj.prototype.setActive = Wj.prototype.d;\n v(\"ol.interaction.defaults\", Vl, OPENLAYERS);\n v(\"ol.interaction.KeyboardPan\", Hl, OPENLAYERS);\n v(\"ol.interaction.KeyboardPan.handleEvent\", Il, OPENLAYERS);\n v(\"ol.interaction.KeyboardZoom\", Jl, OPENLAYERS);\n v(\"ol.interaction.KeyboardZoom.handleEvent\", Kl, OPENLAYERS);\n v(\"ol.interaction.Modify\", hy, OPENLAYERS);\n v(\"ol.interaction.Modify.handleEvent\", ky, OPENLAYERS);\n v(\"ol.interaction.MouseWheelZoom\", Ll, OPENLAYERS);\n v(\"ol.interaction.MouseWheelZoom.handleEvent\", Ml, OPENLAYERS);\n v(\"ol.interaction.PinchRotate\", Nl, OPENLAYERS);\n v(\"ol.interaction.PinchZoom\", Rl, OPENLAYERS);\n v(\"ol.interaction.Pointer\", jk, OPENLAYERS);\n v(\"ol.interaction.Pointer.handleEvent\", kk, OPENLAYERS);\n ry.prototype.selected = ry.prototype.selected;\n ry.prototype.deselected = ry.prototype.deselected;\n v(\"ol.interaction.Select\", sy, OPENLAYERS);\n sy.prototype.getFeatures = sy.prototype.p;\n v(\"ol.interaction.Select.handleEvent\", ty, OPENLAYERS);\n sy.prototype.setMap = sy.prototype.setMap;\n v(\"ol.interaction.Snap\", vy, OPENLAYERS);\n vy.prototype.addFeature = vy.prototype.ed;\n vy.prototype.removeFeature = vy.prototype.fd;\n v(\"ol.geom.Circle\", Pm, OPENLAYERS);\n Pm.prototype.clone = Pm.prototype.clone;\n Pm.prototype.getCenter = Pm.prototype.dd;\n Pm.prototype.getRadius = Pm.prototype.zg;\n Pm.prototype.getType = Pm.prototype.M;\n Pm.prototype.setCenter = Pm.prototype.pl;\n Pm.prototype.setCenterAndRadius = Pm.prototype.uh;\n Pm.prototype.setRadius = Pm.prototype.Ag;\n Pm.prototype.transform = Pm.prototype.transform;\n v(\"ol.geom.Geometry\", uk, OPENLAYERS);\n uk.prototype.getClosestPoint = uk.prototype.e;\n uk.prototype.getExtent = uk.prototype.G;\n v(\"ol.geom.GeometryCollection\", Rm, OPENLAYERS);\n Rm.prototype.clone = Rm.prototype.clone;\n Rm.prototype.getGeometries = Rm.prototype.Vf;\n Rm.prototype.getType = Rm.prototype.M;\n Rm.prototype.intersectsExtent = Rm.prototype.ra;\n Rm.prototype.setGeometries = Rm.prototype.xh;\n Rm.prototype.applyTransform = Rm.prototype.qa;\n Rm.prototype.translate = Rm.prototype.Oa;\n v(\"ol.geom.LinearRing\", Qk, OPENLAYERS);\n Qk.prototype.clone = Qk.prototype.clone;\n Qk.prototype.getArea = Qk.prototype.rl;\n Qk.prototype.getCoordinates = Qk.prototype.K;\n Qk.prototype.getType = Qk.prototype.M;\n Qk.prototype.setCoordinates = Qk.prototype.W;\n v(\"ol.geom.LineString\", O, OPENLAYERS);\n O.prototype.appendCoordinate = O.prototype.ui;\n O.prototype.clone = O.prototype.clone;\n O.prototype.forEachSegment = O.prototype.Ji;\n O.prototype.getCoordinateAtM = O.prototype.ql;\n O.prototype.getCoordinates = O.prototype.K;\n O.prototype.getLength = O.prototype.Bg;\n O.prototype.getType = O.prototype.M;\n O.prototype.intersectsExtent = O.prototype.ra;\n O.prototype.setCoordinates = O.prototype.W;\n v(\"ol.geom.MultiLineString\", Q, OPENLAYERS);\n Q.prototype.appendLineString = Q.prototype.vi;\n Q.prototype.clone = Q.prototype.clone;\n Q.prototype.getCoordinateAtM = Q.prototype.sl;\n Q.prototype.getCoordinates = Q.prototype.K;\n Q.prototype.getLineString = Q.prototype.gj;\n Q.prototype.getLineStrings = Q.prototype.ad;\n Q.prototype.getType = Q.prototype.M;\n Q.prototype.intersectsExtent = Q.prototype.ra;\n Q.prototype.setCoordinates = Q.prototype.W;\n v(\"ol.geom.MultiPoint\", an, OPENLAYERS);\n an.prototype.appendPoint = an.prototype.xi;\n an.prototype.clone = an.prototype.clone;\n an.prototype.getCoordinates = an.prototype.K;\n an.prototype.getPoint = an.prototype.qj;\n an.prototype.getPoints = an.prototype.ce;\n an.prototype.getType = an.prototype.M;\n an.prototype.intersectsExtent = an.prototype.ra;\n an.prototype.setCoordinates = an.prototype.W;\n v(\"ol.geom.MultiPolygon\", R, OPENLAYERS);\n R.prototype.appendPolygon = R.prototype.yi;\n R.prototype.clone = R.prototype.clone;\n R.prototype.getArea = R.prototype.tl;\n R.prototype.getCoordinates = R.prototype.K;\n R.prototype.getInteriorPoints = R.prototype.dj;\n R.prototype.getPolygon = R.prototype.sj;\n R.prototype.getPolygons = R.prototype.Id;\n R.prototype.getType = R.prototype.M;\n R.prototype.intersectsExtent = R.prototype.ra;\n R.prototype.setCoordinates = R.prototype.W;\n v(\"ol.geom.Point\", E, OPENLAYERS);\n E.prototype.clone = E.prototype.clone;\n E.prototype.getCoordinates = E.prototype.K;\n E.prototype.getType = E.prototype.M;\n E.prototype.intersectsExtent = E.prototype.ra;\n E.prototype.setCoordinates = E.prototype.W;\n v(\"ol.geom.Polygon\", F, OPENLAYERS);\n F.prototype.appendLinearRing = F.prototype.wi;\n F.prototype.clone = F.prototype.clone;\n F.prototype.getArea = F.prototype.ul;\n F.prototype.getCoordinates = F.prototype.K;\n F.prototype.getInteriorPoint = F.prototype.cj;\n F.prototype.getLinearRingCount = F.prototype.ij;\n F.prototype.getLinearRing = F.prototype.hj;\n F.prototype.getLinearRings = F.prototype.Ed;\n F.prototype.getType = F.prototype.M;\n F.prototype.intersectsExtent = F.prototype.ra;\n F.prototype.setCoordinates = F.prototype.W;\n v(\"ol.geom.Polygon.circular\", gl, OPENLAYERS);\n v(\"ol.geom.Polygon.fromExtent\", function(a) {\n var c = a[0],\n d = a[1],\n e = a[2];\n a = a[3];\n c = [c, d, c, a, e, a, e, d, c, d];\n d = new F(null);\n dl(d, \"XY\", c, [c.length]);\n return d\n }, OPENLAYERS);\n v(\"ol.geom.SimpleGeometry\", wk, OPENLAYERS);\n wk.prototype.getFirstCoordinate = wk.prototype.ob;\n wk.prototype.getLastCoordinate = wk.prototype.pb;\n wk.prototype.getLayout = wk.prototype.qb;\n wk.prototype.applyTransform = wk.prototype.qa;\n wk.prototype.translate = wk.prototype.Oa;\n v(\"ol.format.EsriJSON\", Cr, OPENLAYERS);\n Cr.prototype.readFeature = Cr.prototype.sb;\n Cr.prototype.readFeatures = Cr.prototype.ja;\n Cr.prototype.readGeometry = Cr.prototype.Gc;\n Cr.prototype.readProjection = Cr.prototype.za;\n Cr.prototype.writeGeometry = Cr.prototype.Mc;\n Cr.prototype.writeGeometryObject = Cr.prototype.Be;\n Cr.prototype.writeFeature = Cr.prototype.qd;\n Cr.prototype.writeFeatureObject = Cr.prototype.Lc;\n Cr.prototype.writeFeatures = Cr.prototype.ub;\n Cr.prototype.writeFeaturesObject = Cr.prototype.ze;\n v(\"ol.format.Feature\", wr, OPENLAYERS);\n v(\"ol.format.GeoJSON\", Jr, OPENLAYERS);\n Jr.prototype.readFeature = Jr.prototype.sb;\n Jr.prototype.readFeatures = Jr.prototype.ja;\n Jr.prototype.readGeometry = Jr.prototype.Gc;\n Jr.prototype.readProjection = Jr.prototype.za;\n Jr.prototype.writeFeature = Jr.prototype.qd;\n Jr.prototype.writeFeatureObject = Jr.prototype.Lc;\n Jr.prototype.writeFeatures = Jr.prototype.ub;\n Jr.prototype.writeFeaturesObject = Jr.prototype.ze;\n Jr.prototype.writeGeometry = Jr.prototype.Mc;\n Jr.prototype.writeGeometryObject = Jr.prototype.Be;\n v(\"ol.format.GPX\", ms, OPENLAYERS);\n ms.prototype.readFeature = ms.prototype.sb;\n ms.prototype.readFeatures = ms.prototype.ja;\n ms.prototype.readProjection = ms.prototype.za;\n ms.prototype.writeFeatures = ms.prototype.ub;\n ms.prototype.writeFeaturesNode = ms.prototype.a;\n v(\"ol.format.IGC\", Xs, OPENLAYERS);\n Xs.prototype.readFeature = Xs.prototype.sb;\n Xs.prototype.readFeatures = Xs.prototype.ja;\n Xs.prototype.readProjection = Xs.prototype.za;\n v(\"ol.format.KML\", vt, OPENLAYERS);\n vt.prototype.readFeature = vt.prototype.sb;\n vt.prototype.readFeatures = vt.prototype.ja;\n vt.prototype.readName = vt.prototype.Dn;\n vt.prototype.readNetworkLinks = vt.prototype.En;\n vt.prototype.readProjection = vt.prototype.za;\n vt.prototype.writeFeatures = vt.prototype.ub;\n vt.prototype.writeFeaturesNode = vt.prototype.a;\n v(\"ol.format.OSMXML\", gv, OPENLAYERS);\n gv.prototype.readFeatures = gv.prototype.ja;\n gv.prototype.readProjection = gv.prototype.za;\n v(\"ol.format.Polyline\", Fv, OPENLAYERS);\n v(\"ol.format.Polyline.encodeDeltas\", Gv, OPENLAYERS);\n v(\"ol.format.Polyline.decodeDeltas\", Iv, OPENLAYERS);\n v(\"ol.format.Polyline.encodeFloats\", Hv, OPENLAYERS);\n v(\"ol.format.Polyline.decodeFloats\", Jv, OPENLAYERS);\n Fv.prototype.readFeature = Fv.prototype.sb;\n Fv.prototype.readFeatures = Fv.prototype.ja;\n Fv.prototype.readGeometry = Fv.prototype.Gc;\n Fv.prototype.readProjection = Fv.prototype.za;\n Fv.prototype.writeGeometry = Fv.prototype.Mc;\n v(\"ol.format.TopoJSON\", Kv, OPENLAYERS);\n Kv.prototype.readFeatures = Kv.prototype.ja;\n Kv.prototype.readProjection = Kv.prototype.za;\n v(\"ol.format.WFS\", Qv, OPENLAYERS);\n Qv.prototype.readFeatures = Qv.prototype.ja;\n Qv.prototype.readTransactionResponse = Qv.prototype.g;\n Qv.prototype.readFeatureCollectionMetadata = Qv.prototype.f;\n Qv.prototype.writeGetFeature = Qv.prototype.i;\n Qv.prototype.writeTransaction = Qv.prototype.o;\n Qv.prototype.readProjection = Qv.prototype.za;\n v(\"ol.format.WKT\", cw, OPENLAYERS);\n cw.prototype.readFeature = cw.prototype.sb;\n cw.prototype.readFeatures = cw.prototype.ja;\n cw.prototype.readGeometry = cw.prototype.Gc;\n cw.prototype.writeFeature = cw.prototype.qd;\n cw.prototype.writeFeatures = cw.prototype.ub;\n cw.prototype.writeGeometry = cw.prototype.Mc;\n v(\"ol.format.WMSCapabilities\", uw, OPENLAYERS);\n uw.prototype.read = uw.prototype.c;\n v(\"ol.format.WMSGetFeatureInfo\", Rw, OPENLAYERS);\n Rw.prototype.readFeatures = Rw.prototype.ja;\n v(\"ol.format.WMTSCapabilities\", Tw, OPENLAYERS);\n Tw.prototype.read = Tw.prototype.c;\n v(\"ol.format.GML2\", ls, OPENLAYERS);\n v(\"ol.format.GML3\", cs, OPENLAYERS);\n cs.prototype.writeGeometryNode = cs.prototype.q;\n cs.prototype.writeFeatures = cs.prototype.ub;\n cs.prototype.writeFeaturesNode = cs.prototype.a;\n v(\"ol.format.GML\", cs, OPENLAYERS);\n cs.prototype.writeFeatures = cs.prototype.ub;\n cs.prototype.writeFeaturesNode = cs.prototype.a;\n Rr.prototype.readFeatures = Rr.prototype.ja;\n v(\"ol.events.condition.altKeyOnly\", function(a) {\n a = a.b;\n return a.a && !a.g && !a.d\n }, OPENLAYERS);\n v(\"ol.events.condition.altShiftKeysOnly\", ck, OPENLAYERS);\n v(\"ol.events.condition.always\", Gg, OPENLAYERS);\n v(\"ol.events.condition.click\", function(a) {\n return a.type == cj\n }, OPENLAYERS);\n v(\"ol.events.condition.never\", Fg, OPENLAYERS);\n v(\"ol.events.condition.pointerMove\", dk, OPENLAYERS);\n v(\"ol.events.condition.singleClick\", ek, OPENLAYERS);\n v(\"ol.events.condition.noModifierKeys\", fk, OPENLAYERS);\n v(\"ol.events.condition.platformModifierKeyOnly\", function(a) {\n a = a.b;\n return !a.a && a.g && !a.d\n }, OPENLAYERS);\n v(\"ol.events.condition.shiftKeyOnly\", gk, OPENLAYERS);\n v(\"ol.events.condition.targetNotEditable\", hk, OPENLAYERS);\n v(\"ol.events.condition.mouseOnly\", ik, OPENLAYERS);\n v(\"ol.control.Attribution\", ch, OPENLAYERS);\n v(\"ol.control.Attribution.render\", dh, OPENLAYERS);\n ch.prototype.getCollapsible = ch.prototype.fl;\n ch.prototype.setCollapsible = ch.prototype.il;\n ch.prototype.setCollapsed = ch.prototype.hl;\n ch.prototype.getCollapsed = ch.prototype.el;\n v(\"ol.control.Control\", ug, OPENLAYERS);\n ug.prototype.getMap = ug.prototype.e;\n ug.prototype.setMap = ug.prototype.setMap;\n ug.prototype.setTarget = ug.prototype.c;\n v(\"ol.control.defaults\", ih, OPENLAYERS);\n v(\"ol.control.FullScreen\", nh, OPENLAYERS);\n v(\"ol.control.MousePosition\", oh, OPENLAYERS);\n v(\"ol.control.MousePosition.render\", ph, OPENLAYERS);\n oh.prototype.getCoordinateFormat = oh.prototype.Uf;\n oh.prototype.getProjection = oh.prototype.xg;\n oh.prototype.setMap = oh.prototype.setMap;\n oh.prototype.setCoordinateFormat = oh.prototype.vh;\n oh.prototype.setProjection = oh.prototype.yg;\n v(\"ol.control.OverviewMap\", Uq, OPENLAYERS);\n Uq.prototype.setMap = Uq.prototype.setMap;\n v(\"ol.control.OverviewMap.render\", Vq, OPENLAYERS);\n Uq.prototype.getCollapsible = Uq.prototype.ll;\n Uq.prototype.setCollapsible = Uq.prototype.ol;\n Uq.prototype.setCollapsed = Uq.prototype.nl;\n Uq.prototype.getCollapsed = Uq.prototype.kl;\n v(\"ol.control.Rotate\", fh, OPENLAYERS);\n v(\"ol.control.Rotate.render\", gh, OPENLAYERS);\n v(\"ol.control.ScaleLine\", Zq, OPENLAYERS);\n Zq.prototype.getUnits = Zq.prototype.p;\n v(\"ol.control.ScaleLine.render\", $q, OPENLAYERS);\n Zq.prototype.setUnits = Zq.prototype.J;\n v(\"ol.control.Zoom\", hh, OPENLAYERS);\n v(\"ol.control.ZoomSlider\", nr, OPENLAYERS);\n v(\"ol.control.ZoomSlider.render\", pr, OPENLAYERS);\n v(\"ol.control.ZoomToExtent\", sr, OPENLAYERS);\n v(\"ol.color.asArray\", tf, OPENLAYERS);\n v(\"ol.color.asString\", vf, OPENLAYERS);\n fd.prototype.changed = fd.prototype.k;\n fd.prototype.getRevision = fd.prototype.v;\n fd.prototype.on = fd.prototype.r;\n fd.prototype.once = fd.prototype.A;\n fd.prototype.un = fd.prototype.u;\n fd.prototype.unByKey = fd.prototype.B;\n of.prototype.get = of.prototype.get;\n of.prototype.getKeys = of.prototype.C;\n of.prototype.getProperties = of.prototype.D;\n of.prototype.set = of.prototype.set;\n of.prototype.setProperties = of.prototype.t;\n of.prototype.unset = of.prototype.I;\n of.prototype.changed = of.prototype.k;\n of.prototype.getRevision = of.prototype.v;\n of.prototype.on = of.prototype.r;\n of.prototype.once = of.prototype.A;\n of.prototype.un = of.prototype.u;\n of.prototype.unByKey = of.prototype.B;\n tr.prototype.get = tr.prototype.get;\n tr.prototype.getKeys = tr.prototype.C;\n tr.prototype.getProperties = tr.prototype.D;\n tr.prototype.set = tr.prototype.set;\n tr.prototype.setProperties = tr.prototype.t;\n tr.prototype.unset = tr.prototype.I;\n tr.prototype.changed = tr.prototype.k;\n tr.prototype.getRevision = tr.prototype.v;\n tr.prototype.on = tr.prototype.r;\n tr.prototype.once = tr.prototype.A;\n tr.prototype.un = tr.prototype.u;\n tr.prototype.unByKey = tr.prototype.B;\n X.prototype.get = X.prototype.get;\n X.prototype.getKeys = X.prototype.C;\n X.prototype.getProperties = X.prototype.D;\n X.prototype.set = X.prototype.set;\n X.prototype.setProperties = X.prototype.t;\n X.prototype.unset = X.prototype.I;\n X.prototype.changed = X.prototype.k;\n X.prototype.getRevision = X.prototype.v;\n X.prototype.on = X.prototype.r;\n X.prototype.once = X.prototype.A;\n X.prototype.un = X.prototype.u;\n X.prototype.unByKey = X.prototype.B;\n fx.prototype.get = fx.prototype.get;\n fx.prototype.getKeys = fx.prototype.C;\n fx.prototype.getProperties = fx.prototype.D;\n fx.prototype.set = fx.prototype.set;\n fx.prototype.setProperties = fx.prototype.t;\n fx.prototype.unset = fx.prototype.I;\n fx.prototype.changed = fx.prototype.k;\n fx.prototype.getRevision = fx.prototype.v;\n fx.prototype.on = fx.prototype.r;\n fx.prototype.once = fx.prototype.A;\n fx.prototype.un = fx.prototype.u;\n fx.prototype.unByKey = fx.prototype.B;\n px.prototype.getTileCoord = px.prototype.f;\n W.prototype.get = W.prototype.get;\n W.prototype.getKeys = W.prototype.C;\n W.prototype.getProperties = W.prototype.D;\n W.prototype.set = W.prototype.set;\n W.prototype.setProperties = W.prototype.t;\n W.prototype.unset = W.prototype.I;\n W.prototype.changed = W.prototype.k;\n W.prototype.getRevision = W.prototype.v;\n W.prototype.on = W.prototype.r;\n W.prototype.once = W.prototype.A;\n W.prototype.un = W.prototype.u;\n W.prototype.unByKey = W.prototype.B;\n Zi.prototype.map = Zi.prototype.map;\n Zi.prototype.frameState = Zi.prototype.frameState;\n $i.prototype.originalEvent = $i.prototype.originalEvent;\n $i.prototype.pixel = $i.prototype.pixel;\n $i.prototype.coordinate = $i.prototype.coordinate;\n $i.prototype.dragging = $i.prototype.dragging;\n $i.prototype.preventDefault = $i.prototype.preventDefault;\n $i.prototype.stopPropagation = $i.prototype.fb;\n $i.prototype.map = $i.prototype.map;\n $i.prototype.frameState = $i.prototype.frameState;\n Rq.prototype.get = Rq.prototype.get;\n Rq.prototype.getKeys = Rq.prototype.C;\n Rq.prototype.getProperties = Rq.prototype.D;\n Rq.prototype.set = Rq.prototype.set;\n Rq.prototype.setProperties = Rq.prototype.t;\n Rq.prototype.unset = Rq.prototype.I;\n Rq.prototype.changed = Rq.prototype.k;\n Rq.prototype.getRevision = Rq.prototype.v;\n Rq.prototype.on = Rq.prototype.r;\n Rq.prototype.once = Rq.prototype.A;\n Rq.prototype.un = Rq.prototype.u;\n Rq.prototype.unByKey = Rq.prototype.B;\n Ne.prototype.get = Ne.prototype.get;\n Ne.prototype.getKeys = Ne.prototype.C;\n Ne.prototype.getProperties = Ne.prototype.D;\n Ne.prototype.set = Ne.prototype.set;\n Ne.prototype.setProperties = Ne.prototype.t;\n Ne.prototype.unset = Ne.prototype.I;\n Ne.prototype.changed = Ne.prototype.k;\n Ne.prototype.getRevision = Ne.prototype.v;\n Ne.prototype.on = Ne.prototype.r;\n Ne.prototype.once = Ne.prototype.A;\n Ne.prototype.un = Ne.prototype.u;\n Ne.prototype.unByKey = Ne.prototype.B;\n Ez.prototype.getMaxZoom = Ez.prototype.Fd;\n Ez.prototype.getMinZoom = Ez.prototype.Hd;\n Ez.prototype.getOrigin = Ez.prototype.Mb;\n Ez.prototype.getResolution = Ez.prototype.ma;\n Ez.prototype.getResolutions = Ez.prototype.ne;\n Ez.prototype.getTileCoordForCoordAndResolution = Ez.prototype.Wb;\n Ez.prototype.getTileCoordForCoordAndZ = Ez.prototype.cd;\n Ez.prototype.getTileSize = Ez.prototype.na;\n Uy.prototype.getMaxZoom = Uy.prototype.Fd;\n Uy.prototype.getMinZoom = Uy.prototype.Hd;\n Uy.prototype.getOrigin = Uy.prototype.Mb;\n Uy.prototype.getResolution = Uy.prototype.ma;\n Uy.prototype.getResolutions = Uy.prototype.ne;\n Uy.prototype.getTileCoordForCoordAndResolution = Uy.prototype.Wb;\n Uy.prototype.getTileCoordForCoordAndZ = Uy.prototype.cd;\n Uy.prototype.getTileSize = Uy.prototype.na;\n Iz.prototype.getMaxZoom = Iz.prototype.Fd;\n Iz.prototype.getMinZoom = Iz.prototype.Hd;\n Iz.prototype.getOrigin = Iz.prototype.Mb;\n Iz.prototype.getResolution = Iz.prototype.ma;\n Iz.prototype.getResolutions = Iz.prototype.ne;\n Iz.prototype.getTileCoordForCoordAndResolution = Iz.prototype.Wb;\n Iz.prototype.getTileCoordForCoordAndZ = Iz.prototype.cd;\n Iz.prototype.getTileSize = Iz.prototype.na;\n Al.prototype.getOpacity = Al.prototype.ie;\n Al.prototype.getRotateWithView = Al.prototype.Jd;\n Al.prototype.getRotation = Al.prototype.je;\n Al.prototype.getScale = Al.prototype.ke;\n Al.prototype.getSnapToPixel = Al.prototype.Kd;\n Al.prototype.setRotation = Al.prototype.le;\n Al.prototype.setScale = Al.prototype.me;\n Fj.prototype.getOpacity = Fj.prototype.ie;\n Fj.prototype.getRotateWithView = Fj.prototype.Jd;\n Fj.prototype.getRotation = Fj.prototype.je;\n Fj.prototype.getScale = Fj.prototype.ke;\n Fj.prototype.getSnapToPixel = Fj.prototype.Kd;\n Fj.prototype.setRotation = Fj.prototype.le;\n Fj.prototype.setScale = Fj.prototype.me;\n Pz.prototype.getOpacity = Pz.prototype.ie;\n Pz.prototype.getRotateWithView = Pz.prototype.Jd;\n Pz.prototype.getRotation = Pz.prototype.je;\n Pz.prototype.getScale = Pz.prototype.ke;\n Pz.prototype.getSnapToPixel = Pz.prototype.Kd;\n Pz.prototype.setRotation = Pz.prototype.le;\n Pz.prototype.setScale = Pz.prototype.me;\n Bg.prototype.get = Bg.prototype.get;\n Bg.prototype.getKeys = Bg.prototype.C;\n Bg.prototype.getProperties = Bg.prototype.D;\n Bg.prototype.set = Bg.prototype.set;\n Bg.prototype.setProperties = Bg.prototype.t;\n Bg.prototype.unset = Bg.prototype.I;\n Bg.prototype.changed = Bg.prototype.k;\n Bg.prototype.getRevision = Bg.prototype.v;\n Bg.prototype.on = Bg.prototype.r;\n Bg.prototype.once = Bg.prototype.A;\n Bg.prototype.un = Bg.prototype.u;\n Bg.prototype.unByKey = Bg.prototype.B;\n Zg.prototype.getAttributions = Zg.prototype.ea;\n Zg.prototype.getLogo = Zg.prototype.ca;\n Zg.prototype.getProjection = Zg.prototype.fa;\n Zg.prototype.getState = Zg.prototype.ga;\n Zg.prototype.get = Zg.prototype.get;\n Zg.prototype.getKeys = Zg.prototype.C;\n Zg.prototype.getProperties = Zg.prototype.D;\n Zg.prototype.set = Zg.prototype.set;\n Zg.prototype.setProperties = Zg.prototype.t;\n Zg.prototype.unset = Zg.prototype.I;\n Zg.prototype.changed = Zg.prototype.k;\n Zg.prototype.getRevision = Zg.prototype.v;\n Zg.prototype.on = Zg.prototype.r;\n Zg.prototype.once = Zg.prototype.A;\n Zg.prototype.un = Zg.prototype.u;\n Zg.prototype.unByKey = Zg.prototype.B;\n Sy.prototype.getTileGrid = Sy.prototype.ua;\n Sy.prototype.getAttributions = Sy.prototype.ea;\n Sy.prototype.getLogo = Sy.prototype.ca;\n Sy.prototype.getProjection = Sy.prototype.fa;\n Sy.prototype.getState = Sy.prototype.ga;\n Sy.prototype.get = Sy.prototype.get;\n Sy.prototype.getKeys = Sy.prototype.C;\n Sy.prototype.getProperties = Sy.prototype.D;\n Sy.prototype.set = Sy.prototype.set;\n Sy.prototype.setProperties = Sy.prototype.t;\n Sy.prototype.unset = Sy.prototype.I;\n Sy.prototype.changed = Sy.prototype.k;\n Sy.prototype.getRevision = Sy.prototype.v;\n Sy.prototype.on = Sy.prototype.r;\n Sy.prototype.once = Sy.prototype.A;\n Sy.prototype.un = Sy.prototype.u;\n Sy.prototype.unByKey = Sy.prototype.B;\n Vy.prototype.getTileLoadFunction = Vy.prototype.Ua;\n Vy.prototype.getTileUrlFunction = Vy.prototype.Va;\n Vy.prototype.setTileLoadFunction = Vy.prototype.$a;\n Vy.prototype.setTileUrlFunction = Vy.prototype.pa;\n Vy.prototype.getTileGrid = Vy.prototype.ua;\n Vy.prototype.getAttributions = Vy.prototype.ea;\n Vy.prototype.getLogo = Vy.prototype.ca;\n Vy.prototype.getProjection = Vy.prototype.fa;\n Vy.prototype.getState = Vy.prototype.ga;\n Vy.prototype.get = Vy.prototype.get;\n Vy.prototype.getKeys = Vy.prototype.C;\n Vy.prototype.getProperties = Vy.prototype.D;\n Vy.prototype.set = Vy.prototype.set;\n Vy.prototype.setProperties = Vy.prototype.t;\n Vy.prototype.unset = Vy.prototype.I;\n Vy.prototype.changed = Vy.prototype.k;\n Vy.prototype.getRevision = Vy.prototype.v;\n Vy.prototype.on = Vy.prototype.r;\n Vy.prototype.once = Vy.prototype.A;\n Vy.prototype.un = Vy.prototype.u;\n Vy.prototype.unByKey = Vy.prototype.B;\n qp.prototype.getAttributions = qp.prototype.ea;\n qp.prototype.getLogo = qp.prototype.ca;\n qp.prototype.getProjection = qp.prototype.fa;\n qp.prototype.getState = qp.prototype.ga;\n qp.prototype.get = qp.prototype.get;\n qp.prototype.getKeys = qp.prototype.C;\n qp.prototype.getProperties = qp.prototype.D;\n qp.prototype.set = qp.prototype.set;\n qp.prototype.setProperties = qp.prototype.t;\n qp.prototype.unset = qp.prototype.I;\n qp.prototype.changed = qp.prototype.k;\n qp.prototype.getRevision = qp.prototype.v;\n qp.prototype.on = qp.prototype.r;\n qp.prototype.once = qp.prototype.A;\n qp.prototype.un = qp.prototype.u;\n qp.prototype.unByKey = qp.prototype.B;\n Xy.prototype.addFeature = Xy.prototype.jf;\n Xy.prototype.addFeatures = Xy.prototype.Oc;\n Xy.prototype.clear = Xy.prototype.clear;\n Xy.prototype.forEachFeature = Xy.prototype.Rf;\n Xy.prototype.forEachFeatureInExtent = Xy.prototype.$c;\n Xy.prototype.forEachFeatureIntersectingExtent = Xy.prototype.Oe;\n Xy.prototype.getFeatures = Xy.prototype.Dc;\n Xy.prototype.getFeaturesAtCoordinate = Xy.prototype.Re;\n Xy.prototype.getFeaturesInExtent = Xy.prototype.Se;\n Xy.prototype.getClosestFeatureToCoordinate = Xy.prototype.Tf;\n Xy.prototype.getExtent = Xy.prototype.G;\n Xy.prototype.getFeatureById = Xy.prototype.Qe;\n Xy.prototype.removeFeature = Xy.prototype.Qg;\n Xy.prototype.getAttributions = Xy.prototype.ea;\n Xy.prototype.getLogo = Xy.prototype.ca;\n Xy.prototype.getProjection = Xy.prototype.fa;\n Xy.prototype.getState = Xy.prototype.ga;\n Xy.prototype.get = Xy.prototype.get;\n Xy.prototype.getKeys = Xy.prototype.C;\n Xy.prototype.getProperties = Xy.prototype.D;\n Xy.prototype.set = Xy.prototype.set;\n Xy.prototype.setProperties = Xy.prototype.t;\n Xy.prototype.unset = Xy.prototype.I;\n Xy.prototype.changed = Xy.prototype.k;\n Xy.prototype.getRevision = Xy.prototype.v;\n Xy.prototype.on = Xy.prototype.r;\n Xy.prototype.once = Xy.prototype.A;\n Xy.prototype.un = Xy.prototype.u;\n Xy.prototype.unByKey = Xy.prototype.B;\n jn.prototype.getAttributions = jn.prototype.ea;\n jn.prototype.getLogo = jn.prototype.ca;\n jn.prototype.getProjection = jn.prototype.fa;\n jn.prototype.getState = jn.prototype.ga;\n jn.prototype.get = jn.prototype.get;\n jn.prototype.getKeys = jn.prototype.C;\n jn.prototype.getProperties = jn.prototype.D;\n jn.prototype.set = jn.prototype.set;\n jn.prototype.setProperties = jn.prototype.t;\n jn.prototype.unset = jn.prototype.I;\n jn.prototype.changed = jn.prototype.k;\n jn.prototype.getRevision = jn.prototype.v;\n jn.prototype.on = jn.prototype.r;\n jn.prototype.once = jn.prototype.A;\n jn.prototype.un = jn.prototype.u;\n jn.prototype.unByKey = jn.prototype.B;\n qn.prototype.getAttributions = qn.prototype.ea;\n qn.prototype.getLogo = qn.prototype.ca;\n qn.prototype.getProjection = qn.prototype.fa;\n qn.prototype.getState = qn.prototype.ga;\n qn.prototype.get = qn.prototype.get;\n qn.prototype.getKeys = qn.prototype.C;\n qn.prototype.getProperties = qn.prototype.D;\n qn.prototype.set = qn.prototype.set;\n qn.prototype.setProperties = qn.prototype.t;\n qn.prototype.unset = qn.prototype.I;\n qn.prototype.changed = qn.prototype.k;\n qn.prototype.getRevision = qn.prototype.v;\n qn.prototype.on = qn.prototype.r;\n qn.prototype.once = qn.prototype.A;\n qn.prototype.un = qn.prototype.u;\n qn.prototype.unByKey = qn.prototype.B;\n $y.prototype.getAttributions = $y.prototype.ea;\n $y.prototype.getLogo = $y.prototype.ca;\n $y.prototype.getProjection = $y.prototype.fa;\n $y.prototype.getState = $y.prototype.ga;\n $y.prototype.get = $y.prototype.get;\n $y.prototype.getKeys = $y.prototype.C;\n $y.prototype.getProperties = $y.prototype.D;\n $y.prototype.set = $y.prototype.set;\n $y.prototype.setProperties = $y.prototype.t;\n $y.prototype.unset = $y.prototype.I;\n $y.prototype.changed = $y.prototype.k;\n $y.prototype.getRevision = $y.prototype.v;\n $y.prototype.on = $y.prototype.r;\n $y.prototype.once = $y.prototype.A;\n $y.prototype.un = $y.prototype.u;\n $y.prototype.unByKey = $y.prototype.B;\n az.prototype.getAttributions = az.prototype.ea;\n az.prototype.getLogo = az.prototype.ca;\n az.prototype.getProjection = az.prototype.fa;\n az.prototype.getState = az.prototype.ga;\n az.prototype.get = az.prototype.get;\n az.prototype.getKeys = az.prototype.C;\n az.prototype.getProperties = az.prototype.D;\n az.prototype.set = az.prototype.set;\n az.prototype.setProperties = az.prototype.t;\n az.prototype.unset = az.prototype.I;\n az.prototype.changed = az.prototype.k;\n az.prototype.getRevision = az.prototype.v;\n az.prototype.on = az.prototype.r;\n az.prototype.once = az.prototype.A;\n az.prototype.un = az.prototype.u;\n az.prototype.unByKey = az.prototype.B;\n xp.prototype.getAttributions = xp.prototype.ea;\n xp.prototype.getLogo = xp.prototype.ca;\n xp.prototype.getProjection = xp.prototype.fa;\n xp.prototype.getState = xp.prototype.ga;\n xp.prototype.get = xp.prototype.get;\n xp.prototype.getKeys = xp.prototype.C;\n xp.prototype.getProperties = xp.prototype.D;\n xp.prototype.set = xp.prototype.set;\n xp.prototype.setProperties = xp.prototype.t;\n xp.prototype.unset = xp.prototype.I;\n xp.prototype.changed = xp.prototype.k;\n xp.prototype.getRevision = xp.prototype.v;\n xp.prototype.on = xp.prototype.r;\n xp.prototype.once = xp.prototype.A;\n xp.prototype.un = xp.prototype.u;\n xp.prototype.unByKey = xp.prototype.B;\n bz.prototype.getAttributions = bz.prototype.ea;\n bz.prototype.getLogo = bz.prototype.ca;\n bz.prototype.getProjection = bz.prototype.fa;\n bz.prototype.getState = bz.prototype.ga;\n bz.prototype.get = bz.prototype.get;\n bz.prototype.getKeys = bz.prototype.C;\n bz.prototype.getProperties = bz.prototype.D;\n bz.prototype.set = bz.prototype.set;\n bz.prototype.setProperties = bz.prototype.t;\n bz.prototype.unset = bz.prototype.I;\n bz.prototype.changed = bz.prototype.k;\n bz.prototype.getRevision = bz.prototype.v;\n bz.prototype.on = bz.prototype.r;\n bz.prototype.once = bz.prototype.A;\n bz.prototype.un = bz.prototype.u;\n bz.prototype.unByKey = bz.prototype.B;\n fz.prototype.getTileLoadFunction = fz.prototype.Ua;\n fz.prototype.getTileUrlFunction = fz.prototype.Va;\n fz.prototype.setTileLoadFunction = fz.prototype.$a;\n fz.prototype.getTileGrid = fz.prototype.ua;\n fz.prototype.getAttributions = fz.prototype.ea;\n fz.prototype.getLogo = fz.prototype.ca;\n fz.prototype.getProjection = fz.prototype.fa;\n fz.prototype.getState = fz.prototype.ga;\n fz.prototype.get = fz.prototype.get;\n fz.prototype.getKeys = fz.prototype.C;\n fz.prototype.getProperties = fz.prototype.D;\n fz.prototype.set = fz.prototype.set;\n fz.prototype.setProperties = fz.prototype.t;\n fz.prototype.unset = fz.prototype.I;\n fz.prototype.changed = fz.prototype.k;\n fz.prototype.getRevision = fz.prototype.v;\n fz.prototype.on = fz.prototype.r;\n fz.prototype.once = fz.prototype.A;\n fz.prototype.un = fz.prototype.u;\n fz.prototype.unByKey = fz.prototype.B;\n iz.prototype.setTileUrlFunction = iz.prototype.pa;\n iz.prototype.setUrl = iz.prototype.e;\n iz.prototype.getTileLoadFunction = iz.prototype.Ua;\n iz.prototype.getTileUrlFunction = iz.prototype.Va;\n iz.prototype.setTileLoadFunction = iz.prototype.$a;\n iz.prototype.getTileGrid = iz.prototype.ua;\n iz.prototype.getAttributions = iz.prototype.ea;\n iz.prototype.getLogo = iz.prototype.ca;\n iz.prototype.getProjection = iz.prototype.fa;\n iz.prototype.getState = iz.prototype.ga;\n iz.prototype.get = iz.prototype.get;\n iz.prototype.getKeys = iz.prototype.C;\n iz.prototype.getProperties = iz.prototype.D;\n iz.prototype.set = iz.prototype.set;\n iz.prototype.setProperties = iz.prototype.t;\n iz.prototype.unset = iz.prototype.I;\n iz.prototype.changed = iz.prototype.k;\n iz.prototype.getRevision = iz.prototype.v;\n iz.prototype.on = iz.prototype.r;\n iz.prototype.once = iz.prototype.A;\n iz.prototype.un = iz.prototype.u;\n iz.prototype.unByKey = iz.prototype.B;\n gz.prototype.setTileUrlFunction = gz.prototype.pa;\n gz.prototype.setUrl = gz.prototype.e;\n gz.prototype.getTileLoadFunction = gz.prototype.Ua;\n gz.prototype.getTileUrlFunction = gz.prototype.Va;\n gz.prototype.setTileLoadFunction = gz.prototype.$a;\n gz.prototype.getTileGrid = gz.prototype.ua;\n gz.prototype.getAttributions = gz.prototype.ea;\n gz.prototype.getLogo = gz.prototype.ca;\n gz.prototype.getProjection = gz.prototype.fa;\n gz.prototype.getState = gz.prototype.ga;\n gz.prototype.get = gz.prototype.get;\n gz.prototype.getKeys = gz.prototype.C;\n gz.prototype.getProperties = gz.prototype.D;\n gz.prototype.set = gz.prototype.set;\n gz.prototype.setProperties = gz.prototype.t;\n gz.prototype.unset = gz.prototype.I;\n gz.prototype.changed = gz.prototype.k;\n gz.prototype.getRevision = gz.prototype.v;\n gz.prototype.on = gz.prototype.r;\n gz.prototype.once = gz.prototype.A;\n gz.prototype.un = gz.prototype.u;\n gz.prototype.unByKey = gz.prototype.B;\n nz.prototype.setTileUrlFunction = nz.prototype.pa;\n nz.prototype.setUrl = nz.prototype.e;\n nz.prototype.getTileLoadFunction = nz.prototype.Ua;\n nz.prototype.getTileUrlFunction = nz.prototype.Va;\n nz.prototype.setTileLoadFunction = nz.prototype.$a;\n nz.prototype.getTileGrid = nz.prototype.ua;\n nz.prototype.getAttributions = nz.prototype.ea;\n nz.prototype.getLogo = nz.prototype.ca;\n nz.prototype.getProjection = nz.prototype.fa;\n nz.prototype.getState = nz.prototype.ga;\n nz.prototype.get = nz.prototype.get;\n nz.prototype.getKeys = nz.prototype.C;\n nz.prototype.getProperties = nz.prototype.D;\n nz.prototype.set = nz.prototype.set;\n nz.prototype.setProperties = nz.prototype.t;\n nz.prototype.unset = nz.prototype.I;\n nz.prototype.changed = nz.prototype.k;\n nz.prototype.getRevision = nz.prototype.v;\n nz.prototype.on = nz.prototype.r;\n nz.prototype.once = nz.prototype.A;\n nz.prototype.un = nz.prototype.u;\n nz.prototype.unByKey = nz.prototype.B;\n pz.prototype.getTileLoadFunction = pz.prototype.Ua;\n pz.prototype.getTileUrlFunction = pz.prototype.Va;\n pz.prototype.setTileLoadFunction = pz.prototype.$a;\n pz.prototype.setTileUrlFunction = pz.prototype.pa;\n pz.prototype.getTileGrid = pz.prototype.ua;\n pz.prototype.getAttributions = pz.prototype.ea;\n pz.prototype.getLogo = pz.prototype.ca;\n pz.prototype.getProjection = pz.prototype.fa;\n pz.prototype.getState = pz.prototype.ga;\n pz.prototype.get = pz.prototype.get;\n pz.prototype.getKeys = pz.prototype.C;\n pz.prototype.getProperties = pz.prototype.D;\n pz.prototype.set = pz.prototype.set;\n pz.prototype.setProperties = pz.prototype.t;\n pz.prototype.unset = pz.prototype.I;\n pz.prototype.changed = pz.prototype.k;\n pz.prototype.getRevision = pz.prototype.v;\n pz.prototype.on = pz.prototype.r;\n pz.prototype.once = pz.prototype.A;\n pz.prototype.un = pz.prototype.u;\n pz.prototype.unByKey = pz.prototype.B;\n rz.prototype.getTileGrid = rz.prototype.ua;\n rz.prototype.getAttributions = rz.prototype.ea;\n rz.prototype.getLogo = rz.prototype.ca;\n rz.prototype.getProjection = rz.prototype.fa;\n rz.prototype.getState = rz.prototype.ga;\n rz.prototype.get = rz.prototype.get;\n rz.prototype.getKeys = rz.prototype.C;\n rz.prototype.getProperties = rz.prototype.D;\n rz.prototype.set = rz.prototype.set;\n rz.prototype.setProperties = rz.prototype.t;\n rz.prototype.unset = rz.prototype.I;\n rz.prototype.changed = rz.prototype.k;\n rz.prototype.getRevision = rz.prototype.v;\n rz.prototype.on = rz.prototype.r;\n rz.prototype.once = rz.prototype.A;\n rz.prototype.un = rz.prototype.u;\n rz.prototype.unByKey = rz.prototype.B;\n sz.prototype.getTileLoadFunction = sz.prototype.Ua;\n sz.prototype.getTileUrlFunction = sz.prototype.Va;\n sz.prototype.setTileLoadFunction = sz.prototype.$a;\n sz.prototype.setTileUrlFunction = sz.prototype.pa;\n sz.prototype.getTileGrid = sz.prototype.ua;\n sz.prototype.getAttributions = sz.prototype.ea;\n sz.prototype.getLogo = sz.prototype.ca;\n sz.prototype.getProjection = sz.prototype.fa;\n sz.prototype.getState = sz.prototype.ga;\n sz.prototype.get = sz.prototype.get;\n sz.prototype.getKeys = sz.prototype.C;\n sz.prototype.getProperties = sz.prototype.D;\n sz.prototype.set = sz.prototype.set;\n sz.prototype.setProperties = sz.prototype.t;\n sz.prototype.unset = sz.prototype.I;\n sz.prototype.changed = sz.prototype.k;\n sz.prototype.getRevision = sz.prototype.v;\n sz.prototype.on = sz.prototype.r;\n sz.prototype.once = sz.prototype.A;\n sz.prototype.un = sz.prototype.u;\n sz.prototype.unByKey = sz.prototype.B;\n tz.prototype.getTileGrid = tz.prototype.ua;\n tz.prototype.getAttributions = tz.prototype.ea;\n tz.prototype.getLogo = tz.prototype.ca;\n tz.prototype.getProjection = tz.prototype.fa;\n tz.prototype.getState = tz.prototype.ga;\n tz.prototype.get = tz.prototype.get;\n tz.prototype.getKeys = tz.prototype.C;\n tz.prototype.getProperties = tz.prototype.D;\n tz.prototype.set = tz.prototype.set;\n tz.prototype.setProperties = tz.prototype.t;\n tz.prototype.unset = tz.prototype.I;\n tz.prototype.changed = tz.prototype.k;\n tz.prototype.getRevision = tz.prototype.v;\n tz.prototype.on = tz.prototype.r;\n tz.prototype.once = tz.prototype.A;\n tz.prototype.un = tz.prototype.u;\n tz.prototype.unByKey = tz.prototype.B;\n yz.prototype.forEachFeatureIntersectingExtent = yz.prototype.Oe;\n yz.prototype.getFeaturesAtCoordinate = yz.prototype.Re;\n yz.prototype.getFeatureById = yz.prototype.Qe;\n yz.prototype.getAttributions = yz.prototype.ea;\n yz.prototype.getLogo = yz.prototype.ca;\n yz.prototype.getProjection = yz.prototype.fa;\n yz.prototype.getState = yz.prototype.ga;\n yz.prototype.get = yz.prototype.get;\n yz.prototype.getKeys = yz.prototype.C;\n yz.prototype.getProperties = yz.prototype.D;\n yz.prototype.set = yz.prototype.set;\n yz.prototype.setProperties = yz.prototype.t;\n yz.prototype.unset = yz.prototype.I;\n yz.prototype.changed = yz.prototype.k;\n yz.prototype.getRevision = yz.prototype.v;\n yz.prototype.on = yz.prototype.r;\n yz.prototype.once = yz.prototype.A;\n yz.prototype.un = yz.prototype.u;\n yz.prototype.unByKey = yz.prototype.B;\n Az.prototype.getTileLoadFunction = Az.prototype.Ua;\n Az.prototype.getTileUrlFunction = Az.prototype.Va;\n Az.prototype.setTileLoadFunction = Az.prototype.$a;\n Az.prototype.setTileUrlFunction = Az.prototype.pa;\n Az.prototype.getTileGrid = Az.prototype.ua;\n Az.prototype.getAttributions = Az.prototype.ea;\n Az.prototype.getLogo = Az.prototype.ca;\n Az.prototype.getProjection = Az.prototype.fa;\n Az.prototype.getState = Az.prototype.ga;\n Az.prototype.get = Az.prototype.get;\n Az.prototype.getKeys = Az.prototype.C;\n Az.prototype.getProperties = Az.prototype.D;\n Az.prototype.set = Az.prototype.set;\n Az.prototype.setProperties = Az.prototype.t;\n Az.prototype.unset = Az.prototype.I;\n Az.prototype.changed = Az.prototype.k;\n Az.prototype.getRevision = Az.prototype.v;\n Az.prototype.on = Az.prototype.r;\n Az.prototype.once = Az.prototype.A;\n Az.prototype.un = Az.prototype.u;\n Az.prototype.unByKey = Az.prototype.B;\n Gz.prototype.getTileLoadFunction = Gz.prototype.Ua;\n Gz.prototype.getTileUrlFunction = Gz.prototype.Va;\n Gz.prototype.setTileLoadFunction = Gz.prototype.$a;\n Gz.prototype.setTileUrlFunction = Gz.prototype.pa;\n Gz.prototype.getTileGrid = Gz.prototype.ua;\n Gz.prototype.getAttributions = Gz.prototype.ea;\n Gz.prototype.getLogo = Gz.prototype.ca;\n Gz.prototype.getProjection = Gz.prototype.fa;\n Gz.prototype.getState = Gz.prototype.ga;\n Gz.prototype.get = Gz.prototype.get;\n Gz.prototype.getKeys = Gz.prototype.C;\n Gz.prototype.getProperties = Gz.prototype.D;\n Gz.prototype.set = Gz.prototype.set;\n Gz.prototype.setProperties = Gz.prototype.t;\n Gz.prototype.unset = Gz.prototype.I;\n Gz.prototype.changed = Gz.prototype.k;\n Gz.prototype.getRevision = Gz.prototype.v;\n Gz.prototype.on = Gz.prototype.r;\n Gz.prototype.once = Gz.prototype.A;\n Gz.prototype.un = Gz.prototype.u;\n Gz.prototype.unByKey = Gz.prototype.B;\n Jz.prototype.getTileLoadFunction = Jz.prototype.Ua;\n Jz.prototype.getTileUrlFunction = Jz.prototype.Va;\n Jz.prototype.setTileLoadFunction = Jz.prototype.$a;\n Jz.prototype.setTileUrlFunction = Jz.prototype.pa;\n Jz.prototype.getTileGrid = Jz.prototype.ua;\n Jz.prototype.getAttributions = Jz.prototype.ea;\n Jz.prototype.getLogo = Jz.prototype.ca;\n Jz.prototype.getProjection = Jz.prototype.fa;\n Jz.prototype.getState = Jz.prototype.ga;\n Jz.prototype.get = Jz.prototype.get;\n Jz.prototype.getKeys = Jz.prototype.C;\n Jz.prototype.getProperties = Jz.prototype.D;\n Jz.prototype.set = Jz.prototype.set;\n Jz.prototype.setProperties = Jz.prototype.t;\n Jz.prototype.unset = Jz.prototype.I;\n Jz.prototype.changed = Jz.prototype.k;\n Jz.prototype.getRevision = Jz.prototype.v;\n Jz.prototype.on = Jz.prototype.r;\n Jz.prototype.once = Jz.prototype.A;\n Jz.prototype.un = Jz.prototype.u;\n Jz.prototype.unByKey = Jz.prototype.B;\n uj.prototype.changed = uj.prototype.k;\n uj.prototype.getRevision = uj.prototype.v;\n uj.prototype.on = uj.prototype.r;\n uj.prototype.once = uj.prototype.A;\n uj.prototype.un = uj.prototype.u;\n uj.prototype.unByKey = uj.prototype.B;\n zq.prototype.changed = zq.prototype.k;\n zq.prototype.getRevision = zq.prototype.v;\n zq.prototype.on = zq.prototype.r;\n zq.prototype.once = zq.prototype.A;\n zq.prototype.un = zq.prototype.u;\n zq.prototype.unByKey = zq.prototype.B;\n Cq.prototype.changed = Cq.prototype.k;\n Cq.prototype.getRevision = Cq.prototype.v;\n Cq.prototype.on = Cq.prototype.r;\n Cq.prototype.once = Cq.prototype.A;\n Cq.prototype.un = Cq.prototype.u;\n Cq.prototype.unByKey = Cq.prototype.B;\n Iq.prototype.changed = Iq.prototype.k;\n Iq.prototype.getRevision = Iq.prototype.v;\n Iq.prototype.on = Iq.prototype.r;\n Iq.prototype.once = Iq.prototype.A;\n Iq.prototype.un = Iq.prototype.u;\n Iq.prototype.unByKey = Iq.prototype.B;\n Kq.prototype.changed = Kq.prototype.k;\n Kq.prototype.getRevision = Kq.prototype.v;\n Kq.prototype.on = Kq.prototype.r;\n Kq.prototype.once = Kq.prototype.A;\n Kq.prototype.un = Kq.prototype.u;\n Kq.prototype.unByKey = Kq.prototype.B;\n Ep.prototype.changed = Ep.prototype.k;\n Ep.prototype.getRevision = Ep.prototype.v;\n Ep.prototype.on = Ep.prototype.r;\n Ep.prototype.once = Ep.prototype.A;\n Ep.prototype.un = Ep.prototype.u;\n Ep.prototype.unByKey = Ep.prototype.B;\n Fp.prototype.changed = Fp.prototype.k;\n Fp.prototype.getRevision = Fp.prototype.v;\n Fp.prototype.on = Fp.prototype.r;\n Fp.prototype.once = Fp.prototype.A;\n Fp.prototype.un = Fp.prototype.u;\n Fp.prototype.unByKey = Fp.prototype.B;\n Gp.prototype.changed = Gp.prototype.k;\n Gp.prototype.getRevision = Gp.prototype.v;\n Gp.prototype.on = Gp.prototype.r;\n Gp.prototype.once = Gp.prototype.A;\n Gp.prototype.un = Gp.prototype.u;\n Gp.prototype.unByKey = Gp.prototype.B;\n Ip.prototype.changed = Ip.prototype.k;\n Ip.prototype.getRevision = Ip.prototype.v;\n Ip.prototype.on = Ip.prototype.r;\n Ip.prototype.once = Ip.prototype.A;\n Ip.prototype.un = Ip.prototype.u;\n Ip.prototype.unByKey = Ip.prototype.B;\n Km.prototype.changed = Km.prototype.k;\n Km.prototype.getRevision = Km.prototype.v;\n Km.prototype.on = Km.prototype.r;\n Km.prototype.once = Km.prototype.A;\n Km.prototype.un = Km.prototype.u;\n Km.prototype.unByKey = Km.prototype.B;\n zp.prototype.changed = zp.prototype.k;\n zp.prototype.getRevision = zp.prototype.v;\n zp.prototype.on = zp.prototype.r;\n zp.prototype.once = zp.prototype.A;\n zp.prototype.un = zp.prototype.u;\n zp.prototype.unByKey = zp.prototype.B;\n Ap.prototype.changed = Ap.prototype.k;\n Ap.prototype.getRevision = Ap.prototype.v;\n Ap.prototype.on = Ap.prototype.r;\n Ap.prototype.once = Ap.prototype.A;\n Ap.prototype.un = Ap.prototype.u;\n Ap.prototype.unByKey = Ap.prototype.B;\n Bp.prototype.changed = Bp.prototype.k;\n Bp.prototype.getRevision = Bp.prototype.v;\n Bp.prototype.on = Bp.prototype.r;\n Bp.prototype.once = Bp.prototype.A;\n Bp.prototype.un = Bp.prototype.u;\n Bp.prototype.unByKey = Bp.prototype.B;\n mj.prototype.get = mj.prototype.get;\n mj.prototype.getKeys = mj.prototype.C;\n mj.prototype.getProperties = mj.prototype.D;\n mj.prototype.set = mj.prototype.set;\n mj.prototype.setProperties = mj.prototype.t;\n mj.prototype.unset = mj.prototype.I;\n mj.prototype.changed = mj.prototype.k;\n mj.prototype.getRevision = mj.prototype.v;\n mj.prototype.on = mj.prototype.r;\n mj.prototype.once = mj.prototype.A;\n mj.prototype.un = mj.prototype.u;\n mj.prototype.unByKey = mj.prototype.B;\n C.prototype.getBrightness = C.prototype.Bb;\n C.prototype.getContrast = C.prototype.Cb;\n C.prototype.getHue = C.prototype.Db;\n C.prototype.getExtent = C.prototype.G;\n C.prototype.getMaxResolution = C.prototype.Eb;\n C.prototype.getMinResolution = C.prototype.Fb;\n C.prototype.getOpacity = C.prototype.Kb;\n C.prototype.getSaturation = C.prototype.Gb;\n C.prototype.getVisible = C.prototype.eb;\n C.prototype.setBrightness = C.prototype.gc;\n C.prototype.setContrast = C.prototype.hc;\n C.prototype.setHue = C.prototype.ic;\n C.prototype.setExtent = C.prototype.bc;\n C.prototype.setMaxResolution = C.prototype.jc;\n C.prototype.setMinResolution = C.prototype.kc;\n C.prototype.setOpacity = C.prototype.cc;\n C.prototype.setSaturation = C.prototype.lc;\n C.prototype.setVisible = C.prototype.mc;\n C.prototype.get = C.prototype.get;\n C.prototype.getKeys = C.prototype.C;\n C.prototype.getProperties = C.prototype.D;\n C.prototype.set = C.prototype.set;\n C.prototype.setProperties = C.prototype.t;\n C.prototype.unset = C.prototype.I;\n C.prototype.changed = C.prototype.k;\n C.prototype.getRevision = C.prototype.v;\n C.prototype.on = C.prototype.r;\n C.prototype.once = C.prototype.A;\n C.prototype.un = C.prototype.u;\n C.prototype.unByKey = C.prototype.B;\n M.prototype.setSource = M.prototype.Jc;\n M.prototype.getBrightness = M.prototype.Bb;\n M.prototype.getContrast = M.prototype.Cb;\n M.prototype.getHue = M.prototype.Db;\n M.prototype.getExtent = M.prototype.G;\n M.prototype.getMaxResolution = M.prototype.Eb;\n M.prototype.getMinResolution = M.prototype.Fb;\n M.prototype.getOpacity = M.prototype.Kb;\n M.prototype.getSaturation = M.prototype.Gb;\n M.prototype.getVisible = M.prototype.eb;\n M.prototype.setBrightness = M.prototype.gc;\n M.prototype.setContrast = M.prototype.hc;\n M.prototype.setHue = M.prototype.ic;\n M.prototype.setExtent = M.prototype.bc;\n M.prototype.setMaxResolution = M.prototype.jc;\n M.prototype.setMinResolution = M.prototype.kc;\n M.prototype.setOpacity = M.prototype.cc;\n M.prototype.setSaturation = M.prototype.lc;\n M.prototype.setVisible = M.prototype.mc;\n M.prototype.get = M.prototype.get;\n M.prototype.getKeys = M.prototype.C;\n M.prototype.getProperties = M.prototype.D;\n M.prototype.set = M.prototype.set;\n M.prototype.setProperties = M.prototype.t;\n M.prototype.unset = M.prototype.I;\n M.prototype.changed = M.prototype.k;\n M.prototype.getRevision = M.prototype.v;\n M.prototype.on = M.prototype.r;\n M.prototype.once = M.prototype.A;\n M.prototype.un = M.prototype.u;\n M.prototype.unByKey = M.prototype.B;\n Z.prototype.getSource = Z.prototype.da;\n Z.prototype.getStyle = Z.prototype.H;\n Z.prototype.getStyleFunction = Z.prototype.J;\n Z.prototype.setStyle = Z.prototype.e;\n Z.prototype.setSource = Z.prototype.Jc;\n Z.prototype.getBrightness = Z.prototype.Bb;\n Z.prototype.getContrast = Z.prototype.Cb;\n Z.prototype.getHue = Z.prototype.Db;\n Z.prototype.getExtent = Z.prototype.G;\n Z.prototype.getMaxResolution = Z.prototype.Eb;\n Z.prototype.getMinResolution = Z.prototype.Fb;\n Z.prototype.getOpacity = Z.prototype.Kb;\n Z.prototype.getSaturation = Z.prototype.Gb;\n Z.prototype.getVisible = Z.prototype.eb;\n Z.prototype.setBrightness = Z.prototype.gc;\n Z.prototype.setContrast = Z.prototype.hc;\n Z.prototype.setHue = Z.prototype.ic;\n Z.prototype.setExtent = Z.prototype.bc;\n Z.prototype.setMaxResolution = Z.prototype.jc;\n Z.prototype.setMinResolution = Z.prototype.kc;\n Z.prototype.setOpacity = Z.prototype.cc;\n Z.prototype.setSaturation = Z.prototype.lc;\n Z.prototype.setVisible = Z.prototype.mc;\n Z.prototype.get = Z.prototype.get;\n Z.prototype.getKeys = Z.prototype.C;\n Z.prototype.getProperties = Z.prototype.D;\n Z.prototype.set = Z.prototype.set;\n Z.prototype.setProperties = Z.prototype.t;\n Z.prototype.unset = Z.prototype.I;\n Z.prototype.changed = Z.prototype.k;\n Z.prototype.getRevision = Z.prototype.v;\n Z.prototype.on = Z.prototype.r;\n Z.prototype.once = Z.prototype.A;\n Z.prototype.un = Z.prototype.u;\n Z.prototype.unByKey = Z.prototype.B;\n I.prototype.setSource = I.prototype.Jc;\n I.prototype.getBrightness = I.prototype.Bb;\n I.prototype.getContrast = I.prototype.Cb;\n I.prototype.getHue = I.prototype.Db;\n I.prototype.getExtent = I.prototype.G;\n I.prototype.getMaxResolution = I.prototype.Eb;\n I.prototype.getMinResolution = I.prototype.Fb;\n I.prototype.getOpacity = I.prototype.Kb;\n I.prototype.getSaturation = I.prototype.Gb;\n I.prototype.getVisible = I.prototype.eb;\n I.prototype.setBrightness = I.prototype.gc;\n I.prototype.setContrast = I.prototype.hc;\n I.prototype.setHue = I.prototype.ic;\n I.prototype.setExtent = I.prototype.bc;\n I.prototype.setMaxResolution = I.prototype.jc;\n I.prototype.setMinResolution = I.prototype.kc;\n I.prototype.setOpacity = I.prototype.cc;\n I.prototype.setSaturation = I.prototype.lc;\n I.prototype.setVisible = I.prototype.mc;\n I.prototype.get = I.prototype.get;\n I.prototype.getKeys = I.prototype.C;\n I.prototype.getProperties = I.prototype.D;\n I.prototype.set = I.prototype.set;\n I.prototype.setProperties = I.prototype.t;\n I.prototype.unset = I.prototype.I;\n I.prototype.changed = I.prototype.k;\n I.prototype.getRevision = I.prototype.v;\n I.prototype.on = I.prototype.r;\n I.prototype.once = I.prototype.A;\n I.prototype.un = I.prototype.u;\n I.prototype.unByKey = I.prototype.B;\n G.prototype.getBrightness = G.prototype.Bb;\n G.prototype.getContrast = G.prototype.Cb;\n G.prototype.getHue = G.prototype.Db;\n G.prototype.getExtent = G.prototype.G;\n G.prototype.getMaxResolution = G.prototype.Eb;\n G.prototype.getMinResolution = G.prototype.Fb;\n G.prototype.getOpacity = G.prototype.Kb;\n G.prototype.getSaturation = G.prototype.Gb;\n G.prototype.getVisible = G.prototype.eb;\n G.prototype.setBrightness = G.prototype.gc;\n G.prototype.setContrast = G.prototype.hc;\n G.prototype.setHue = G.prototype.ic;\n G.prototype.setExtent = G.prototype.bc;\n G.prototype.setMaxResolution = G.prototype.jc;\n G.prototype.setMinResolution = G.prototype.kc;\n G.prototype.setOpacity = G.prototype.cc;\n G.prototype.setSaturation = G.prototype.lc;\n G.prototype.setVisible = G.prototype.mc;\n G.prototype.get = G.prototype.get;\n G.prototype.getKeys = G.prototype.C;\n G.prototype.getProperties = G.prototype.D;\n G.prototype.set = G.prototype.set;\n G.prototype.setProperties = G.prototype.t;\n G.prototype.unset = G.prototype.I;\n G.prototype.changed = G.prototype.k;\n G.prototype.getRevision = G.prototype.v;\n G.prototype.on = G.prototype.r;\n G.prototype.once = G.prototype.A;\n G.prototype.un = G.prototype.u;\n G.prototype.unByKey = G.prototype.B;\n L.prototype.setSource = L.prototype.Jc;\n L.prototype.getBrightness = L.prototype.Bb;\n L.prototype.getContrast = L.prototype.Cb;\n L.prototype.getHue = L.prototype.Db;\n L.prototype.getExtent = L.prototype.G;\n L.prototype.getMaxResolution = L.prototype.Eb;\n L.prototype.getMinResolution = L.prototype.Fb;\n L.prototype.getOpacity = L.prototype.Kb;\n L.prototype.getSaturation = L.prototype.Gb;\n L.prototype.getVisible = L.prototype.eb;\n L.prototype.setBrightness = L.prototype.gc;\n L.prototype.setContrast = L.prototype.hc;\n L.prototype.setHue = L.prototype.ic;\n L.prototype.setExtent = L.prototype.bc;\n L.prototype.setMaxResolution = L.prototype.jc;\n L.prototype.setMinResolution = L.prototype.kc;\n L.prototype.setOpacity = L.prototype.cc;\n L.prototype.setSaturation = L.prototype.lc;\n L.prototype.setVisible = L.prototype.mc;\n L.prototype.get = L.prototype.get;\n L.prototype.getKeys = L.prototype.C;\n L.prototype.getProperties = L.prototype.D;\n L.prototype.set = L.prototype.set;\n L.prototype.setProperties = L.prototype.t;\n L.prototype.unset = L.prototype.I;\n L.prototype.changed = L.prototype.k;\n L.prototype.getRevision = L.prototype.v;\n L.prototype.on = L.prototype.r;\n L.prototype.once = L.prototype.A;\n L.prototype.un = L.prototype.u;\n L.prototype.unByKey = L.prototype.B;\n Wj.prototype.get = Wj.prototype.get;\n Wj.prototype.getKeys = Wj.prototype.C;\n Wj.prototype.getProperties = Wj.prototype.D;\n Wj.prototype.set = Wj.prototype.set;\n Wj.prototype.setProperties = Wj.prototype.t;\n Wj.prototype.unset = Wj.prototype.I;\n Wj.prototype.changed = Wj.prototype.k;\n Wj.prototype.getRevision = Wj.prototype.v;\n Wj.prototype.on = Wj.prototype.r;\n Wj.prototype.once = Wj.prototype.A;\n Wj.prototype.un = Wj.prototype.u;\n Wj.prototype.unByKey = Wj.prototype.B;\n ak.prototype.getActive = ak.prototype.c;\n ak.prototype.setActive = ak.prototype.d;\n ak.prototype.get = ak.prototype.get;\n ak.prototype.getKeys = ak.prototype.C;\n ak.prototype.getProperties = ak.prototype.D;\n ak.prototype.set = ak.prototype.set;\n ak.prototype.setProperties = ak.prototype.t;\n ak.prototype.unset = ak.prototype.I;\n ak.prototype.changed = ak.prototype.k;\n ak.prototype.getRevision = ak.prototype.v;\n ak.prototype.on = ak.prototype.r;\n ak.prototype.once = ak.prototype.A;\n ak.prototype.un = ak.prototype.u;\n ak.prototype.unByKey = ak.prototype.B;\n Kx.prototype.getActive = Kx.prototype.c;\n Kx.prototype.setActive = Kx.prototype.d;\n Kx.prototype.get = Kx.prototype.get;\n Kx.prototype.getKeys = Kx.prototype.C;\n Kx.prototype.getProperties = Kx.prototype.D;\n Kx.prototype.set = Kx.prototype.set;\n Kx.prototype.setProperties = Kx.prototype.t;\n Kx.prototype.unset = Kx.prototype.I;\n Kx.prototype.changed = Kx.prototype.k;\n Kx.prototype.getRevision = Kx.prototype.v;\n Kx.prototype.on = Kx.prototype.r;\n Kx.prototype.once = Kx.prototype.A;\n Kx.prototype.un = Kx.prototype.u;\n Kx.prototype.unByKey = Kx.prototype.B;\n jk.prototype.getActive = jk.prototype.c;\n jk.prototype.setActive = jk.prototype.d;\n jk.prototype.get = jk.prototype.get;\n jk.prototype.getKeys = jk.prototype.C;\n jk.prototype.getProperties = jk.prototype.D;\n jk.prototype.set = jk.prototype.set;\n jk.prototype.setProperties = jk.prototype.t;\n jk.prototype.unset = jk.prototype.I;\n jk.prototype.changed = jk.prototype.k;\n jk.prototype.getRevision = jk.prototype.v;\n jk.prototype.on = jk.prototype.r;\n jk.prototype.once = jk.prototype.A;\n jk.prototype.un = jk.prototype.u;\n jk.prototype.unByKey = jk.prototype.B;\n nl.prototype.getActive = nl.prototype.c;\n nl.prototype.setActive = nl.prototype.d;\n nl.prototype.get = nl.prototype.get;\n nl.prototype.getKeys = nl.prototype.C;\n nl.prototype.getProperties = nl.prototype.D;\n nl.prototype.set = nl.prototype.set;\n nl.prototype.setProperties = nl.prototype.t;\n nl.prototype.unset = nl.prototype.I;\n nl.prototype.changed = nl.prototype.k;\n nl.prototype.getRevision = nl.prototype.v;\n nl.prototype.on = nl.prototype.r;\n nl.prototype.once = nl.prototype.A;\n nl.prototype.un = nl.prototype.u;\n nl.prototype.unByKey = nl.prototype.B;\n mk.prototype.getActive = mk.prototype.c;\n mk.prototype.setActive = mk.prototype.d;\n mk.prototype.get = mk.prototype.get;\n mk.prototype.getKeys = mk.prototype.C;\n mk.prototype.getProperties = mk.prototype.D;\n mk.prototype.set = mk.prototype.set;\n mk.prototype.setProperties = mk.prototype.t;\n mk.prototype.unset = mk.prototype.I;\n mk.prototype.changed = mk.prototype.k;\n mk.prototype.getRevision = mk.prototype.v;\n mk.prototype.on = mk.prototype.r;\n mk.prototype.once = mk.prototype.A;\n mk.prototype.un = mk.prototype.u;\n mk.prototype.unByKey = mk.prototype.B;\n Ox.prototype.getActive = Ox.prototype.c;\n Ox.prototype.setActive = Ox.prototype.d;\n Ox.prototype.get = Ox.prototype.get;\n Ox.prototype.getKeys = Ox.prototype.C;\n Ox.prototype.getProperties = Ox.prototype.D;\n Ox.prototype.set = Ox.prototype.set;\n Ox.prototype.setProperties = Ox.prototype.t;\n Ox.prototype.unset = Ox.prototype.I;\n Ox.prototype.changed = Ox.prototype.k;\n Ox.prototype.getRevision = Ox.prototype.v;\n Ox.prototype.on = Ox.prototype.r;\n Ox.prototype.once = Ox.prototype.A;\n Ox.prototype.un = Ox.prototype.u;\n Ox.prototype.unByKey = Ox.prototype.B;\n qk.prototype.getActive = qk.prototype.c;\n qk.prototype.setActive = qk.prototype.d;\n qk.prototype.get = qk.prototype.get;\n qk.prototype.getKeys = qk.prototype.C;\n qk.prototype.getProperties = qk.prototype.D;\n qk.prototype.set = qk.prototype.set;\n qk.prototype.setProperties = qk.prototype.t;\n qk.prototype.unset = qk.prototype.I;\n qk.prototype.changed = qk.prototype.k;\n qk.prototype.getRevision = qk.prototype.v;\n qk.prototype.on = qk.prototype.r;\n qk.prototype.once = qk.prototype.A;\n qk.prototype.un = qk.prototype.u;\n qk.prototype.unByKey = qk.prototype.B;\n Gl.prototype.getGeometry = Gl.prototype.Q;\n Gl.prototype.getActive = Gl.prototype.c;\n Gl.prototype.setActive = Gl.prototype.d;\n Gl.prototype.get = Gl.prototype.get;\n Gl.prototype.getKeys = Gl.prototype.C;\n Gl.prototype.getProperties = Gl.prototype.D;\n Gl.prototype.set = Gl.prototype.set;\n Gl.prototype.setProperties = Gl.prototype.t;\n Gl.prototype.unset = Gl.prototype.I;\n Gl.prototype.changed = Gl.prototype.k;\n Gl.prototype.getRevision = Gl.prototype.v;\n Gl.prototype.on = Gl.prototype.r;\n Gl.prototype.once = Gl.prototype.A;\n Gl.prototype.un = Gl.prototype.u;\n Gl.prototype.unByKey = Gl.prototype.B;\n Tx.prototype.getActive = Tx.prototype.c;\n Tx.prototype.setActive = Tx.prototype.d;\n Tx.prototype.get = Tx.prototype.get;\n Tx.prototype.getKeys = Tx.prototype.C;\n Tx.prototype.getProperties = Tx.prototype.D;\n Tx.prototype.set = Tx.prototype.set;\n Tx.prototype.setProperties = Tx.prototype.t;\n Tx.prototype.unset = Tx.prototype.I;\n Tx.prototype.changed = Tx.prototype.k;\n Tx.prototype.getRevision = Tx.prototype.v;\n Tx.prototype.on = Tx.prototype.r;\n Tx.prototype.once = Tx.prototype.A;\n Tx.prototype.un = Tx.prototype.u;\n Tx.prototype.unByKey = Tx.prototype.B;\n Hl.prototype.getActive = Hl.prototype.c;\n Hl.prototype.setActive = Hl.prototype.d;\n Hl.prototype.get = Hl.prototype.get;\n Hl.prototype.getKeys = Hl.prototype.C;\n Hl.prototype.getProperties = Hl.prototype.D;\n Hl.prototype.set = Hl.prototype.set;\n Hl.prototype.setProperties = Hl.prototype.t;\n Hl.prototype.unset = Hl.prototype.I;\n Hl.prototype.changed = Hl.prototype.k;\n Hl.prototype.getRevision = Hl.prototype.v;\n Hl.prototype.on = Hl.prototype.r;\n Hl.prototype.once = Hl.prototype.A;\n Hl.prototype.un = Hl.prototype.u;\n Hl.prototype.unByKey = Hl.prototype.B;\n Jl.prototype.getActive = Jl.prototype.c;\n Jl.prototype.setActive = Jl.prototype.d;\n Jl.prototype.get = Jl.prototype.get;\n Jl.prototype.getKeys = Jl.prototype.C;\n Jl.prototype.getProperties = Jl.prototype.D;\n Jl.prototype.set = Jl.prototype.set;\n Jl.prototype.setProperties = Jl.prototype.t;\n Jl.prototype.unset = Jl.prototype.I;\n Jl.prototype.changed = Jl.prototype.k;\n Jl.prototype.getRevision = Jl.prototype.v;\n Jl.prototype.on = Jl.prototype.r;\n Jl.prototype.once = Jl.prototype.A;\n Jl.prototype.un = Jl.prototype.u;\n Jl.prototype.unByKey = Jl.prototype.B;\n hy.prototype.getActive = hy.prototype.c;\n hy.prototype.setActive = hy.prototype.d;\n hy.prototype.get = hy.prototype.get;\n hy.prototype.getKeys = hy.prototype.C;\n hy.prototype.getProperties = hy.prototype.D;\n hy.prototype.set = hy.prototype.set;\n hy.prototype.setProperties = hy.prototype.t;\n hy.prototype.unset = hy.prototype.I;\n hy.prototype.changed = hy.prototype.k;\n hy.prototype.getRevision = hy.prototype.v;\n hy.prototype.on = hy.prototype.r;\n hy.prototype.once = hy.prototype.A;\n hy.prototype.un = hy.prototype.u;\n hy.prototype.unByKey = hy.prototype.B;\n Ll.prototype.getActive = Ll.prototype.c;\n Ll.prototype.setActive = Ll.prototype.d;\n Ll.prototype.get = Ll.prototype.get;\n Ll.prototype.getKeys = Ll.prototype.C;\n Ll.prototype.getProperties = Ll.prototype.D;\n Ll.prototype.set = Ll.prototype.set;\n Ll.prototype.setProperties = Ll.prototype.t;\n Ll.prototype.unset = Ll.prototype.I;\n Ll.prototype.changed = Ll.prototype.k;\n Ll.prototype.getRevision = Ll.prototype.v;\n Ll.prototype.on = Ll.prototype.r;\n Ll.prototype.once = Ll.prototype.A;\n Ll.prototype.un = Ll.prototype.u;\n Ll.prototype.unByKey = Ll.prototype.B;\n Nl.prototype.getActive = Nl.prototype.c;\n Nl.prototype.setActive = Nl.prototype.d;\n Nl.prototype.get = Nl.prototype.get;\n Nl.prototype.getKeys = Nl.prototype.C;\n Nl.prototype.getProperties = Nl.prototype.D;\n Nl.prototype.set = Nl.prototype.set;\n Nl.prototype.setProperties = Nl.prototype.t;\n Nl.prototype.unset = Nl.prototype.I;\n Nl.prototype.changed = Nl.prototype.k;\n Nl.prototype.getRevision = Nl.prototype.v;\n Nl.prototype.on = Nl.prototype.r;\n Nl.prototype.once = Nl.prototype.A;\n Nl.prototype.un = Nl.prototype.u;\n Nl.prototype.unByKey = Nl.prototype.B;\n Rl.prototype.getActive = Rl.prototype.c;\n Rl.prototype.setActive = Rl.prototype.d;\n Rl.prototype.get = Rl.prototype.get;\n Rl.prototype.getKeys = Rl.prototype.C;\n Rl.prototype.getProperties = Rl.prototype.D;\n Rl.prototype.set = Rl.prototype.set;\n Rl.prototype.setProperties = Rl.prototype.t;\n Rl.prototype.unset = Rl.prototype.I;\n Rl.prototype.changed = Rl.prototype.k;\n Rl.prototype.getRevision = Rl.prototype.v;\n Rl.prototype.on = Rl.prototype.r;\n Rl.prototype.once = Rl.prototype.A;\n Rl.prototype.un = Rl.prototype.u;\n Rl.prototype.unByKey = Rl.prototype.B;\n sy.prototype.getActive = sy.prototype.c;\n sy.prototype.setActive = sy.prototype.d;\n sy.prototype.get = sy.prototype.get;\n sy.prototype.getKeys = sy.prototype.C;\n sy.prototype.getProperties = sy.prototype.D;\n sy.prototype.set = sy.prototype.set;\n sy.prototype.setProperties = sy.prototype.t;\n sy.prototype.unset = sy.prototype.I;\n sy.prototype.changed = sy.prototype.k;\n sy.prototype.getRevision = sy.prototype.v;\n sy.prototype.on = sy.prototype.r;\n sy.prototype.once = sy.prototype.A;\n sy.prototype.un = sy.prototype.u;\n sy.prototype.unByKey = sy.prototype.B;\n vy.prototype.getActive = vy.prototype.c;\n vy.prototype.setActive = vy.prototype.d;\n vy.prototype.get = vy.prototype.get;\n vy.prototype.getKeys = vy.prototype.C;\n vy.prototype.getProperties = vy.prototype.D;\n vy.prototype.set = vy.prototype.set;\n vy.prototype.setProperties = vy.prototype.t;\n vy.prototype.unset = vy.prototype.I;\n vy.prototype.changed = vy.prototype.k;\n vy.prototype.getRevision = vy.prototype.v;\n vy.prototype.on = vy.prototype.r;\n vy.prototype.once = vy.prototype.A;\n vy.prototype.un = vy.prototype.u;\n vy.prototype.unByKey = vy.prototype.B;\n uk.prototype.get = uk.prototype.get;\n uk.prototype.getKeys = uk.prototype.C;\n uk.prototype.getProperties = uk.prototype.D;\n uk.prototype.set = uk.prototype.set;\n uk.prototype.setProperties = uk.prototype.t;\n uk.prototype.unset = uk.prototype.I;\n uk.prototype.changed = uk.prototype.k;\n uk.prototype.getRevision = uk.prototype.v;\n uk.prototype.on = uk.prototype.r;\n uk.prototype.once = uk.prototype.A;\n uk.prototype.un = uk.prototype.u;\n uk.prototype.unByKey = uk.prototype.B;\n wk.prototype.getClosestPoint = wk.prototype.e;\n wk.prototype.getExtent = wk.prototype.G;\n wk.prototype.get = wk.prototype.get;\n wk.prototype.getKeys = wk.prototype.C;\n wk.prototype.getProperties = wk.prototype.D;\n wk.prototype.set = wk.prototype.set;\n wk.prototype.setProperties = wk.prototype.t;\n wk.prototype.unset = wk.prototype.I;\n wk.prototype.changed = wk.prototype.k;\n wk.prototype.getRevision = wk.prototype.v;\n wk.prototype.on = wk.prototype.r;\n wk.prototype.once = wk.prototype.A;\n wk.prototype.un = wk.prototype.u;\n wk.prototype.unByKey = wk.prototype.B;\n Pm.prototype.getFirstCoordinate = Pm.prototype.ob;\n Pm.prototype.getLastCoordinate = Pm.prototype.pb;\n Pm.prototype.getLayout = Pm.prototype.qb;\n Pm.prototype.applyTransform = Pm.prototype.qa;\n Pm.prototype.translate = Pm.prototype.Oa;\n Pm.prototype.getClosestPoint = Pm.prototype.e;\n Pm.prototype.getExtent = Pm.prototype.G;\n Pm.prototype.get = Pm.prototype.get;\n Pm.prototype.getKeys = Pm.prototype.C;\n Pm.prototype.getProperties = Pm.prototype.D;\n Pm.prototype.set = Pm.prototype.set;\n Pm.prototype.setProperties = Pm.prototype.t;\n Pm.prototype.unset = Pm.prototype.I;\n Pm.prototype.changed = Pm.prototype.k;\n Pm.prototype.getRevision = Pm.prototype.v;\n Pm.prototype.on = Pm.prototype.r;\n Pm.prototype.once = Pm.prototype.A;\n Pm.prototype.un = Pm.prototype.u;\n Pm.prototype.unByKey = Pm.prototype.B;\n Rm.prototype.getClosestPoint = Rm.prototype.e;\n Rm.prototype.getExtent = Rm.prototype.G;\n Rm.prototype.get = Rm.prototype.get;\n Rm.prototype.getKeys = Rm.prototype.C;\n Rm.prototype.getProperties = Rm.prototype.D;\n Rm.prototype.set = Rm.prototype.set;\n Rm.prototype.setProperties = Rm.prototype.t;\n Rm.prototype.unset = Rm.prototype.I;\n Rm.prototype.changed = Rm.prototype.k;\n Rm.prototype.getRevision = Rm.prototype.v;\n Rm.prototype.on = Rm.prototype.r;\n Rm.prototype.once = Rm.prototype.A;\n Rm.prototype.un = Rm.prototype.u;\n Rm.prototype.unByKey = Rm.prototype.B;\n Qk.prototype.getFirstCoordinate = Qk.prototype.ob;\n Qk.prototype.getLastCoordinate = Qk.prototype.pb;\n Qk.prototype.getLayout = Qk.prototype.qb;\n Qk.prototype.applyTransform = Qk.prototype.qa;\n Qk.prototype.translate = Qk.prototype.Oa;\n Qk.prototype.getClosestPoint = Qk.prototype.e;\n Qk.prototype.getExtent = Qk.prototype.G;\n Qk.prototype.get = Qk.prototype.get;\n Qk.prototype.getKeys = Qk.prototype.C;\n Qk.prototype.getProperties = Qk.prototype.D;\n Qk.prototype.set = Qk.prototype.set;\n Qk.prototype.setProperties = Qk.prototype.t;\n Qk.prototype.unset = Qk.prototype.I;\n Qk.prototype.changed = Qk.prototype.k;\n Qk.prototype.getRevision = Qk.prototype.v;\n Qk.prototype.on = Qk.prototype.r;\n Qk.prototype.once = Qk.prototype.A;\n Qk.prototype.un = Qk.prototype.u;\n Qk.prototype.unByKey = Qk.prototype.B;\n O.prototype.getFirstCoordinate = O.prototype.ob;\n O.prototype.getLastCoordinate = O.prototype.pb;\n O.prototype.getLayout = O.prototype.qb;\n O.prototype.applyTransform = O.prototype.qa;\n O.prototype.translate = O.prototype.Oa;\n O.prototype.getClosestPoint = O.prototype.e;\n O.prototype.getExtent = O.prototype.G;\n O.prototype.get = O.prototype.get;\n O.prototype.getKeys = O.prototype.C;\n O.prototype.getProperties = O.prototype.D;\n O.prototype.set = O.prototype.set;\n O.prototype.setProperties = O.prototype.t;\n O.prototype.unset = O.prototype.I;\n O.prototype.changed = O.prototype.k;\n O.prototype.getRevision = O.prototype.v;\n O.prototype.on = O.prototype.r;\n O.prototype.once = O.prototype.A;\n O.prototype.un = O.prototype.u;\n O.prototype.unByKey = O.prototype.B;\n Q.prototype.getFirstCoordinate = Q.prototype.ob;\n Q.prototype.getLastCoordinate = Q.prototype.pb;\n Q.prototype.getLayout = Q.prototype.qb;\n Q.prototype.applyTransform = Q.prototype.qa;\n Q.prototype.translate = Q.prototype.Oa;\n Q.prototype.getClosestPoint = Q.prototype.e;\n Q.prototype.getExtent = Q.prototype.G;\n Q.prototype.get = Q.prototype.get;\n Q.prototype.getKeys = Q.prototype.C;\n Q.prototype.getProperties = Q.prototype.D;\n Q.prototype.set = Q.prototype.set;\n Q.prototype.setProperties = Q.prototype.t;\n Q.prototype.unset = Q.prototype.I;\n Q.prototype.changed = Q.prototype.k;\n Q.prototype.getRevision = Q.prototype.v;\n Q.prototype.on = Q.prototype.r;\n Q.prototype.once = Q.prototype.A;\n Q.prototype.un = Q.prototype.u;\n Q.prototype.unByKey = Q.prototype.B;\n an.prototype.getFirstCoordinate = an.prototype.ob;\n an.prototype.getLastCoordinate = an.prototype.pb;\n an.prototype.getLayout = an.prototype.qb;\n an.prototype.applyTransform = an.prototype.qa;\n an.prototype.translate = an.prototype.Oa;\n an.prototype.getClosestPoint = an.prototype.e;\n an.prototype.getExtent = an.prototype.G;\n an.prototype.get = an.prototype.get;\n an.prototype.getKeys = an.prototype.C;\n an.prototype.getProperties = an.prototype.D;\n an.prototype.set = an.prototype.set;\n an.prototype.setProperties = an.prototype.t;\n an.prototype.unset = an.prototype.I;\n an.prototype.changed = an.prototype.k;\n an.prototype.getRevision = an.prototype.v;\n an.prototype.on = an.prototype.r;\n an.prototype.once = an.prototype.A;\n an.prototype.un = an.prototype.u;\n an.prototype.unByKey = an.prototype.B;\n R.prototype.getFirstCoordinate = R.prototype.ob;\n R.prototype.getLastCoordinate = R.prototype.pb;\n R.prototype.getLayout = R.prototype.qb;\n R.prototype.applyTransform = R.prototype.qa;\n R.prototype.translate = R.prototype.Oa;\n R.prototype.getClosestPoint = R.prototype.e;\n R.prototype.getExtent = R.prototype.G;\n R.prototype.get = R.prototype.get;\n R.prototype.getKeys = R.prototype.C;\n R.prototype.getProperties = R.prototype.D;\n R.prototype.set = R.prototype.set;\n R.prototype.setProperties = R.prototype.t;\n R.prototype.unset = R.prototype.I;\n R.prototype.changed = R.prototype.k;\n R.prototype.getRevision = R.prototype.v;\n R.prototype.on = R.prototype.r;\n R.prototype.once = R.prototype.A;\n R.prototype.un = R.prototype.u;\n R.prototype.unByKey = R.prototype.B;\n E.prototype.getFirstCoordinate = E.prototype.ob;\n E.prototype.getLastCoordinate = E.prototype.pb;\n E.prototype.getLayout = E.prototype.qb;\n E.prototype.applyTransform = E.prototype.qa;\n E.prototype.translate = E.prototype.Oa;\n E.prototype.getClosestPoint = E.prototype.e;\n E.prototype.getExtent = E.prototype.G;\n E.prototype.get = E.prototype.get;\n E.prototype.getKeys = E.prototype.C;\n E.prototype.getProperties = E.prototype.D;\n E.prototype.set = E.prototype.set;\n E.prototype.setProperties = E.prototype.t;\n E.prototype.unset = E.prototype.I;\n E.prototype.changed = E.prototype.k;\n E.prototype.getRevision = E.prototype.v;\n E.prototype.on = E.prototype.r;\n E.prototype.once = E.prototype.A;\n E.prototype.un = E.prototype.u;\n E.prototype.unByKey = E.prototype.B;\n F.prototype.getFirstCoordinate = F.prototype.ob;\n F.prototype.getLastCoordinate = F.prototype.pb;\n F.prototype.getLayout = F.prototype.qb;\n F.prototype.applyTransform = F.prototype.qa;\n F.prototype.translate = F.prototype.Oa;\n F.prototype.getClosestPoint = F.prototype.e;\n F.prototype.getExtent = F.prototype.G;\n F.prototype.get = F.prototype.get;\n F.prototype.getKeys = F.prototype.C;\n F.prototype.getProperties = F.prototype.D;\n F.prototype.set = F.prototype.set;\n F.prototype.setProperties = F.prototype.t;\n F.prototype.unset = F.prototype.I;\n F.prototype.changed = F.prototype.k;\n F.prototype.getRevision = F.prototype.v;\n F.prototype.on = F.prototype.r;\n F.prototype.once = F.prototype.A;\n F.prototype.un = F.prototype.u;\n F.prototype.unByKey = F.prototype.B;\n ls.prototype.readFeatures = ls.prototype.ja;\n cs.prototype.readFeatures = cs.prototype.ja;\n cs.prototype.readFeatures = cs.prototype.ja;\n ug.prototype.get = ug.prototype.get;\n ug.prototype.getKeys = ug.prototype.C;\n ug.prototype.getProperties = ug.prototype.D;\n ug.prototype.set = ug.prototype.set;\n ug.prototype.setProperties = ug.prototype.t;\n ug.prototype.unset = ug.prototype.I;\n ug.prototype.changed = ug.prototype.k;\n ug.prototype.getRevision = ug.prototype.v;\n ug.prototype.on = ug.prototype.r;\n ug.prototype.once = ug.prototype.A;\n ug.prototype.un = ug.prototype.u;\n ug.prototype.unByKey = ug.prototype.B;\n ch.prototype.getMap = ch.prototype.e;\n ch.prototype.setMap = ch.prototype.setMap;\n ch.prototype.setTarget = ch.prototype.c;\n ch.prototype.get = ch.prototype.get;\n ch.prototype.getKeys = ch.prototype.C;\n ch.prototype.getProperties = ch.prototype.D;\n ch.prototype.set = ch.prototype.set;\n ch.prototype.setProperties = ch.prototype.t;\n ch.prototype.unset = ch.prototype.I;\n ch.prototype.changed = ch.prototype.k;\n ch.prototype.getRevision = ch.prototype.v;\n ch.prototype.on = ch.prototype.r;\n ch.prototype.once = ch.prototype.A;\n ch.prototype.un = ch.prototype.u;\n ch.prototype.unByKey = ch.prototype.B;\n nh.prototype.getMap = nh.prototype.e;\n nh.prototype.setMap = nh.prototype.setMap;\n nh.prototype.setTarget = nh.prototype.c;\n nh.prototype.get = nh.prototype.get;\n nh.prototype.getKeys = nh.prototype.C;\n nh.prototype.getProperties = nh.prototype.D;\n nh.prototype.set = nh.prototype.set;\n nh.prototype.setProperties = nh.prototype.t;\n nh.prototype.unset = nh.prototype.I;\n nh.prototype.changed = nh.prototype.k;\n nh.prototype.getRevision = nh.prototype.v;\n nh.prototype.on = nh.prototype.r;\n nh.prototype.once = nh.prototype.A;\n nh.prototype.un = nh.prototype.u;\n nh.prototype.unByKey = nh.prototype.B;\n oh.prototype.getMap = oh.prototype.e;\n oh.prototype.setTarget = oh.prototype.c;\n oh.prototype.get = oh.prototype.get;\n oh.prototype.getKeys = oh.prototype.C;\n oh.prototype.getProperties = oh.prototype.D;\n oh.prototype.set = oh.prototype.set;\n oh.prototype.setProperties = oh.prototype.t;\n oh.prototype.unset = oh.prototype.I;\n oh.prototype.changed = oh.prototype.k;\n oh.prototype.getRevision = oh.prototype.v;\n oh.prototype.on = oh.prototype.r;\n oh.prototype.once = oh.prototype.A;\n oh.prototype.un = oh.prototype.u;\n oh.prototype.unByKey = oh.prototype.B;\n Uq.prototype.getMap = Uq.prototype.e;\n Uq.prototype.setTarget = Uq.prototype.c;\n Uq.prototype.get = Uq.prototype.get;\n Uq.prototype.getKeys = Uq.prototype.C;\n Uq.prototype.getProperties = Uq.prototype.D;\n Uq.prototype.set = Uq.prototype.set;\n Uq.prototype.setProperties = Uq.prototype.t;\n Uq.prototype.unset = Uq.prototype.I;\n Uq.prototype.changed = Uq.prototype.k;\n Uq.prototype.getRevision = Uq.prototype.v;\n Uq.prototype.on = Uq.prototype.r;\n Uq.prototype.once = Uq.prototype.A;\n Uq.prototype.un = Uq.prototype.u;\n Uq.prototype.unByKey = Uq.prototype.B;\n fh.prototype.getMap = fh.prototype.e;\n fh.prototype.setMap = fh.prototype.setMap;\n fh.prototype.setTarget = fh.prototype.c;\n fh.prototype.get = fh.prototype.get;\n fh.prototype.getKeys = fh.prototype.C;\n fh.prototype.getProperties = fh.prototype.D;\n fh.prototype.set = fh.prototype.set;\n fh.prototype.setProperties = fh.prototype.t;\n fh.prototype.unset = fh.prototype.I;\n fh.prototype.changed = fh.prototype.k;\n fh.prototype.getRevision = fh.prototype.v;\n fh.prototype.on = fh.prototype.r;\n fh.prototype.once = fh.prototype.A;\n fh.prototype.un = fh.prototype.u;\n fh.prototype.unByKey = fh.prototype.B;\n Zq.prototype.getMap = Zq.prototype.e;\n Zq.prototype.setMap = Zq.prototype.setMap;\n Zq.prototype.setTarget = Zq.prototype.c;\n Zq.prototype.get = Zq.prototype.get;\n Zq.prototype.getKeys = Zq.prototype.C;\n Zq.prototype.getProperties = Zq.prototype.D;\n Zq.prototype.set = Zq.prototype.set;\n Zq.prototype.setProperties = Zq.prototype.t;\n Zq.prototype.unset = Zq.prototype.I;\n Zq.prototype.changed = Zq.prototype.k;\n Zq.prototype.getRevision = Zq.prototype.v;\n Zq.prototype.on = Zq.prototype.r;\n Zq.prototype.once = Zq.prototype.A;\n Zq.prototype.un = Zq.prototype.u;\n Zq.prototype.unByKey = Zq.prototype.B;\n hh.prototype.getMap = hh.prototype.e;\n hh.prototype.setMap = hh.prototype.setMap;\n hh.prototype.setTarget = hh.prototype.c;\n hh.prototype.get = hh.prototype.get;\n hh.prototype.getKeys = hh.prototype.C;\n hh.prototype.getProperties = hh.prototype.D;\n hh.prototype.set = hh.prototype.set;\n hh.prototype.setProperties = hh.prototype.t;\n hh.prototype.unset = hh.prototype.I;\n hh.prototype.changed = hh.prototype.k;\n hh.prototype.getRevision = hh.prototype.v;\n hh.prototype.on = hh.prototype.r;\n hh.prototype.once = hh.prototype.A;\n hh.prototype.un = hh.prototype.u;\n hh.prototype.unByKey = hh.prototype.B;\n nr.prototype.getMap = nr.prototype.e;\n nr.prototype.setTarget = nr.prototype.c;\n nr.prototype.get = nr.prototype.get;\n nr.prototype.getKeys = nr.prototype.C;\n nr.prototype.getProperties = nr.prototype.D;\n nr.prototype.set = nr.prototype.set;\n nr.prototype.setProperties = nr.prototype.t;\n nr.prototype.unset = nr.prototype.I;\n nr.prototype.changed = nr.prototype.k;\n nr.prototype.getRevision = nr.prototype.v;\n nr.prototype.on = nr.prototype.r;\n nr.prototype.once = nr.prototype.A;\n nr.prototype.un = nr.prototype.u;\n nr.prototype.unByKey = nr.prototype.B;\n sr.prototype.getMap = sr.prototype.e;\n sr.prototype.setMap = sr.prototype.setMap;\n sr.prototype.setTarget = sr.prototype.c;\n sr.prototype.get = sr.prototype.get;\n sr.prototype.getKeys = sr.prototype.C;\n sr.prototype.getProperties = sr.prototype.D;\n sr.prototype.set = sr.prototype.set;\n sr.prototype.setProperties = sr.prototype.t;\n sr.prototype.unset = sr.prototype.I;\n sr.prototype.changed = sr.prototype.k;\n sr.prototype.getRevision = sr.prototype.v;\n sr.prototype.on = sr.prototype.r;\n sr.prototype.once = sr.prototype.A;\n sr.prototype.un = sr.prototype.u;\n sr.prototype.unByKey = sr.prototype.B;\n return OPENLAYERS.ol;\n}));","var map;\nvar extent;\nvar overlays = [];\nvar vectorSource = new ol.source.Vector();\nvar lastClick;\nvar popupOverlay;\nvar vectorLayer;\n$(document).ready(function() {\n // Initialize the Map\n initMap();\n $(\"#closer\").click(function() {\n toggleResults();\n });\n map.on('singleclick', function(evt) {\n var coordinate = evt.coordinate;\n lastClick = coordinate;\n });\n $(window).resize(function(){\n updateResultsPosition();\n updateCloserPosition();\n });\n});\n\n\nvar options = {\n enableHighAccuracy: true,\n timeout: 5000,\n maximumAge: 0\n};\n\nfunction success(pos) {\n var crd = pos.coords;\n map.getView().setCenter(ol.proj.transform([crd.longitude, crd.latitude], 'EPSG:4326', 'EPSG:3857'));\n map.getView().setZoom(12);\n updateMapExtent();\n};\n\nfunction error(err) {\n console.warn('ERROR(' + err.code + '): ' + err.message);\n};\n\nfunction receiveLocation() {\n navigator.geolocation.getCurrentPosition(success, error, options);\n}\n\nfunction updateMapExtent() {\n var tmpExtent = map.getView().calculateExtent([$(\"#map\").width(), $(\"#map\").height()]);\n extent = ol.proj.transform([tmpExtent[0], tmpExtent[1]], 'EPSG:3857', 'EPSG:4326').concat(ol.proj.transform([tmpExtent[2], tmpExtent[3]], 'EPSG:3857', 'EPSG:4326'));\n}\n\nfunction numberWithPoints(x) {\n return x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \".\");\n}\n\nfunction toggleResults(){\n if ($(\"#results\").attr(\"data-status\") === \"in\") { \n $(\"#closer\").html(\"<\");\n $(\"#results\").attr(\"data-status\", \"out\");\n $(\"#closer\").attr(\"title\", \"Ergebnisse ausklappen\");\n updateResultsPosition();\n updateCloserPosition();\n } else { \n $(\"#closer\").html(\">\");\n $(\"#results\").attr(\"data-status\", \"in\");\n $(\"#closer\").attr(\"title\", \"Ergebnisse einklappen\");\n updateResultsPosition();\n updateCloserPosition();\n }\n}\n\nfunction updateResultsPosition() {\n if ($(\"#results\").attr(\"data-status\") === \"out\") {\n var width = $(\"#results\").outerWidth() * -1;\n $(\"#results\").css(\"right\", width + \"px\");\n }else{\n $(\"#results\").css(\"right\", 0);\n }\n}\n\nfunction updateCloserPosition() {\n if($(\"#results\").attr(\"data-status\") === \"out\"){\n $(\"#closer\").css(\"right\", \"0px\");\n }else{\n var screenWidth = $(window).width();\n var resultsWidth = $(\"#results\").width()-1;\n var closerWidth = $(\"#closer\").width();\n if(screenWidth > (resultsWidth + closerWidth)){\n $(\"#closer\").css(\"right\", resultsWidth + \"px\");\n }else{\n $(\"#closer\").css(\"right\", (resultsWidth - closerWidth) + \"px\");\n } \n }\n}\n\nfunction adjustView(results) {\n if(results.length <= 0)\n return;\n var minPosition = [];\n var maxPosition = [];\n for (var i = 0; i < results.length; i++) {\n if (typeof minPosition[0] === 'undefined' || minPosition[0] > parseFloat(results[i][\"lon\"])) {\n minPosition[0] = parseFloat(results[i][\"lon\"]);\n }\n if (typeof minPosition[0] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && minPosition[0] > parseFloat(results[i][\"boundingbox\"][2]))) {\n minPosition[0] = parseFloat(results[i][\"boundingbox\"][2]);\n }\n if (typeof minPosition[1] === 'undefined' || minPosition[1] > parseFloat(results[i][\"lat\"])) {\n minPosition[1] = parseFloat(results[i][\"lat\"]);\n }\n if (typeof minPosition[1] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && minPosition[1] > parseFloat(results[i][\"boundingbox\"][0]))) {\n minPosition[1] = parseFloat(results[i][\"boundingbox\"][0]);\n }\n if (typeof maxPosition[0] === 'undefined' || maxPosition[0] < parseFloat(results[i][\"lon\"])) {\n maxPosition[0] = parseFloat(results[i][\"lon\"]);\n }\n if (typeof maxPosition[0] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && maxPosition[0] < parseFloat(results[i][\"boundingbox\"][3]))) {\n maxPosition[0] = parseFloat(results[i][\"boundingbox\"][3]);\n }\n if (typeof maxPosition[1] === 'undefined' || maxPosition[1] < parseFloat(results[i][\"lat\"])) {\n maxPosition[1] = parseFloat(results[i][\"lat\"]);\n }\n if (typeof maxPosition[1] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && maxPosition[1] < parseFloat(results[i][\"boundingbox\"][1]))) {\n maxPosition[1] = parseFloat(results[i][\"boundingbox\"][1]);\n }\n if (typeof results[i][\"type\"] !== 'undefined' && (results[i][\"type\"] === 'city' || results[i][\"type\"] === 'administrative' || results[i][\"type\"] === 'river')) {\n break;\n }\n }\n minPosition = ol.proj.transform(minPosition, 'EPSG:4326', 'EPSG:3857');\n maxPosition = ol.proj.transform(maxPosition, 'EPSG:4326', 'EPSG:3857');\n map.getView().fitExtent([minPosition[0], minPosition[1], maxPosition[0], maxPosition[1]], map.getSize())\n}\n\nfunction clearPOIS(){\n // Remove All Existing Overlays\n $.each(overlays, function(index, value) {\n map.removeOverlay(value);\n });\n map.removeLayer(vectorLayer);\n vectorSource = new ol.source.Vector();\n // Remove Existing Results\n $(\"#results > .result\").remove();\n $(\"#results > h4\").remove();\n\n overlays = [];\n}\n\n/**\n* Fügt einen Marker auf die Karte hinzu\n* Parameter:\n* el: HTML-Code für das Element, welches den Marker definiert\n* pos: Position, auf der sich der Marker befinden soll int[2] (Lat, Long)\n**/\nfunction addMarker(el, pos){\n var overlay = new ol.Overlay({\n position: pos,\n element: el,\n offset: [-12, -45],\n stopEvent: false,\n });\n map.addOverlay(overlay);\n \n overlays.push(overlay);\n}","$(document).ready(function() {\n if(!boundings)\n\t receiveLocation();\n\t$(\"#clearInput\").click(function() {\n $(\"#search input[name=q]\").val('');\n $(\"#search input[name=q]\").focus();\n $(\"#results > .result\").remove();\n $(\"#results\").addClass(\"hidden\");\n $.each(overlays, function(index, value){\n map.removeOverlay(value);\n $(\"#popup-closer\").click();\n });\n });\n $( \"#search input[name=q]\" ).on( \"keydown\", function(event) {\n if(event.which == 13) \n $(\"#doSearch\").click();\n });\n $(\"#doSearch\").click(function() {\n updateMapExtent();\n var q = $(\"#search input[name=q]\").val();\n q = encodeURI(q);\n $(\"#clearInput\").html(\"<img src=\\\"/img/ajax-loader.gif\\\" />\");\n var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]);\n $.getScript(url).fail(function(jqxhr, settings, exception){\n console.log(exception);\n });\n $(\"#search input[name=q]\").blur();\n });\n // Register Map Changed Event\n map.on(\"moveend\", function(){\n var q = $(\"#search input[name=q]\").val();\n if(q !== \"\"){\n updateMapExtent();\n var q = $(\"#search input[name=q]\").val();\n q = encodeURI(q);\n $(\"#clearInput\").html(\"<img src=\\\"/img/ajax-loader.gif\\\" />\");\n var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]+'/false');\n $.getScript(url);\n }\n }, map);\n});\n\nfunction initMap() {\n\n popupOverlay = new ol.Overlay(/** @type {olx.OverlayOptions} */ ({\n element: $(\"#popup\"),\n autoPan: true,\n autoPanAnimation: {\n duration: 250\n }\n }));\n map = new ol.Map({\n layers: [\n new ol.layer.Tile({\n preload: Infinity,\n source: new ol.source.OSM({\n attributions: [\n new ol.Attribution({\n html: 'All search results © ' + '<a href=\"http://nominatim.openstreetmap.org/\">Nominatim</a>'\n }),\n ol.source.OSM.ATTRIBUTION,\n ],\n url: 'https://maps.metager.de/osm_tiles/{z}/{x}/{y}.png'\n })\n })\n ],\n target: 'map',\n controls: ol.control.defaults({\n attributionOptions: /** @type {olx.control.AttributionOptions} */ ({\n collapsible: true\n })\n }),\n overlays: [popupOverlay],\n view: new ol.View({\n maxZoom: 18,\n minZoom: 6,\n center: ol.proj.transform(\n [10.06897, 51.37247], 'EPSG:4326', 'EPSG:3857'),\n zoom: 6\n }),\n loadTilesWhileAnimating: true,\n loadTilesWhileInteracting: true\n });\n map.addControl(new ol.control.ZoomSlider());\n $(\"#popup-closer\").click(function(){\n popupOverlay.setPosition(undefined);\n $(this).blur();\n return false;\n });\n}"]} \ No newline at end of file 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e * h,\n K = d * n - f * h,\n J = d * p - g * h,\n H = e * n - f * k,\n P = e * p - g * k,\n sa = f * p - g * n,\n Oa = q * z - r * A,\n N = q * D - t * A,\n za = q * B - u * A,\n cb = r * D - t * z,\n Ga = r * B - u * z,\n Bb = t * B - u * D,\n $a = y * Bb - K * Ga + J * cb + H * za - P * N + sa * Oa;\n 0 != $a && ($a = 1 / $a, c[0] = (k * Bb - n * Ga + p * cb) * $a, c[1] = (-e * Bb + f * Ga - g * cb) * $a, c[2] = (z * sa - D * P + B * H) * $a, c[3] = (-r * sa + t * P - u * H) * $a, c[4] = (-h * Bb + n * za - p * N) * $a, c[5] = (d * Bb - f * za + g * N) * $a, c[6] = (-A * sa + D * J - B * K) * $a, c[7] = (q * sa - t * J + u * K) * $a, c[8] = (h * Ga - k * za + p * Oa) * $a, c[9] = (-d * Ga + e * za - g * Oa) * $a, c[10] = (A * P - z * J + B * y) * $a, c[11] = (-q * P + r * J - u * y) * $a, c[12] = (-h * cb + k * N - n * Oa) * $a, c[13] = (d * cb - e * N + f * Oa) * $a, c[14] = (-A * H + z * K - D * y) * $a, c[15] = (q * H - r * K + t * y) * $a)\n }\n\n function Gd(a, c, d) {\n var e = a[1] * c + a[5] * d + 0 * a[9] + a[13],\n f = a[2] * c + a[6] * d + 0 * a[10] + a[14],\n g = a[3] * c + a[7] * d + 0 * a[11] + a[15];\n a[12] = a[0] * c + a[4] * d + 0 * a[8] + a[12];\n a[13] = e;\n a[14] = f;\n a[15] = g\n }\n\n function Hd(a, c, d) {\n Ad(a, a[0] * c, a[1] * c, a[2] * c, a[3] * c, a[4] * d, a[5] * d, a[6] * d, a[7] * d, 1 * a[8], 1 * a[9], 1 * a[10], 1 * a[11], a[12], a[13], a[14], a[15])\n }\n\n function Id(a, c) {\n var d = a[0],\n e = a[1],\n f = a[2],\n g = a[3],\n h = a[4],\n k = a[5],\n n = a[6],\n p = a[7],\n q = Math.cos(c),\n r = Math.sin(c);\n a[0] = d * q + h * r;\n a[1] = e * q + k * r;\n a[2] = f * q + n * r;\n a[3] = g * q + p * r;\n a[4] = d * -r + h * q;\n a[5] = e * -r + k * q;\n a[6] = f * -r + n * q;\n a[7] = g * -r + p * q\n }\n new Float64Array(3);\n new Float64Array(3);\n new Float64Array(4);\n new Float64Array(4);\n new Float64Array(4);\n new Float64Array(16);\n\n function Jd(a) {\n for (var c = Kd(), d = 0, e = a.length; d < e; ++d) Ld(c, a[d]);\n return c\n }\n\n function Md(a, c, d) {\n var e = Math.min.apply(null, a),\n f = Math.min.apply(null, c);\n a = Math.max.apply(null, a);\n c = Math.max.apply(null, c);\n return Nd(e, f, a, c, d)\n }\n\n function Od(a, c, d) {\n return m(d) ? (d[0] = a[0] - c, d[1] = a[1] - c, d[2] = a[2] + c, d[3] = a[3] + c, d) : [a[0] - c, a[1] - c, a[2] + c, a[3] + c]\n }\n\n function Pd(a, c) {\n return m(c) ? (c[0] = a[0], c[1] = a[1], c[2] = a[2], c[3] = a[3], c) : a.slice()\n }\n\n function Qd(a, c, d) {\n c = c < a[0] ? a[0] - c : a[2] < c ? c - a[2] : 0;\n a = d < a[1] ? a[1] - d : a[3] < d ? d - a[3] : 0;\n return c * c + a * a\n }\n\n function Rd(a, c) {\n return a[0] <= c[0] && c[2] <= a[2] && a[1] <= c[1] && c[3] <= a[3]\n }\n\n function Sd(a, c, d) {\n return a[0] <= c && c <= a[2] && a[1] <= d && d <= a[3]\n }\n\n function Td(a, c) {\n var d = a[1],\n e = a[2],\n f = a[3],\n g = c[0],\n h = c[1],\n k = 0;\n g < a[0] ? k = k | 16 : g > e && (k = k | 4);\n h < d ? k |= 8 : h > f && (k |= 2);\n 0 === k && (k = 1);\n return k\n }\n\n function Kd() {\n return [Infinity, Infinity, -Infinity, -Infinity]\n }\n\n function Nd(a, c, d, e, f) {\n return m(f) ? (f[0] = a, f[1] = c, f[2] = d, f[3] = e, f) : [a, c, d, e]\n }\n\n function Ud(a, c) {\n var d = a[0],\n e = a[1];\n return Nd(d, e, d, e, c)\n }\n\n function Vd(a, c) {\n return a[0] == c[0] && a[2] == c[2] && a[1] == c[1] && a[3] == c[3]\n }\n\n function Wd(a, c) {\n c[0] < a[0] && (a[0] = c[0]);\n c[2] > a[2] && (a[2] = c[2]);\n c[1] < a[1] && (a[1] = c[1]);\n c[3] > a[3] && (a[3] = c[3]);\n return a\n }\n\n function Ld(a, c) {\n c[0] < a[0] && (a[0] = c[0]);\n c[0] > a[2] && (a[2] = c[0]);\n c[1] < a[1] && (a[1] = c[1]);\n c[1] > a[3] && (a[3] = c[1])\n }\n\n function Xd(a, c, d, e, f) {\n for (; d < e; d += f) {\n var g = a,\n h = c[d],\n k = c[d + 1];\n g[0] = Math.min(g[0], h);\n g[1] = Math.min(g[1], k);\n g[2] = Math.max(g[2], h);\n g[3] = Math.max(g[3], k)\n }\n return a\n }\n\n function Yd(a, c) {\n var d;\n return (d = c.call(void 0, Zd(a))) || (d = c.call(void 0, $d(a))) || (d = c.call(void 0, ae(a))) ? d : (d = c.call(void 0, be(a))) ? d : !1\n }\n\n function Zd(a) {\n return [a[0], a[1]]\n }\n\n function $d(a) {\n return [a[2], a[1]]\n }\n\n function ce(a) {\n return [(a[0] + a[2]) / 2, (a[1] + a[3]) / 2]\n }\n\n function de(a, c) {\n var d;\n \"bottom-left\" === c ? d = Zd(a) : \"bottom-right\" === c ? d = $d(a) : \"top-left\" === c ? d = be(a) : \"top-right\" === c && (d = ae(a));\n return d\n }\n\n function ee(a, c, d, e) {\n var f = c * e[0] / 2;\n e = c * e[1] / 2;\n c = Math.cos(d);\n d = Math.sin(d);\n f = [-f, -f, f, f];\n e = [-e, e, -e, e];\n var g, h, k;\n for (g = 0; 4 > g; ++g) h = f[g], k = e[g], f[g] = a[0] + h * c - k * d, e[g] = a[1] + h * d + k * c;\n return Md(f, e, void 0)\n }\n\n function fe(a) {\n return a[3] - a[1]\n }\n\n function ge(a, c, d) {\n d = m(d) ? d : Kd();\n he(a, c) && (d[0] = a[0] > c[0] ? a[0] : c[0], d[1] = a[1] > c[1] ? a[1] : c[1], d[2] = a[2] < c[2] ? a[2] : c[2], d[3] = a[3] < c[3] ? a[3] : c[3]);\n return d\n }\n\n function be(a) {\n return [a[0], a[3]]\n }\n\n function ae(a) {\n return [a[2], a[3]]\n }\n\n function ie(a) {\n return a[2] - a[0]\n }\n\n function he(a, c) {\n return a[0] <= c[2] && a[2] >= c[0] && a[1] <= c[3] && a[3] >= c[1]\n }\n\n function je(a) {\n return a[2] < a[0] || a[3] < a[1]\n }\n\n function ke(a, c) {\n var d = (a[2] - a[0]) / 2 * (c - 1),\n e = (a[3] - a[1]) / 2 * (c - 1);\n a[0] -= d;\n a[2] += d;\n a[1] -= e;\n a[3] += e\n }\n\n function le(a, c, d) {\n a = [a[0], a[1], a[0], a[3], a[2], a[1], a[2], a[3]];\n c(a, a, 2);\n return Md([a[0], a[2], a[4], a[6]], [a[1], a[3], a[5], a[7]], d)\n };\n /*\n\n Latitude/longitude spherical geodesy formulae taken from\n http://www.movable-type.co.uk/scripts/latlong.html\n Licensed under CC-BY-3.0.\n */\n function me(a) {\n this.radius = a\n }\n me.prototype.a = function(a) {\n for (var c = 0, d = a.length, e = a[d - 1][0], f = a[d - 1][1], g = 0; g < d; g++) var h = a[g][0],\n k = a[g][1],\n c = c + Yb(h - e) * (2 + Math.sin(Yb(f)) + Math.sin(Yb(k))),\n e = h,\n f = k;\n return c * this.radius * this.radius / 2\n };\n me.prototype.b = function(a, c) {\n var d = Yb(a[1]),\n e = Yb(c[1]),\n f = (e - d) / 2,\n g = Yb(c[0] - a[0]) / 2,\n d = Math.sin(f) * Math.sin(f) + Math.sin(g) * Math.sin(g) * Math.cos(d) * Math.cos(e);\n return 2 * this.radius * Math.atan2(Math.sqrt(d), Math.sqrt(1 - d))\n };\n me.prototype.offset = function(a, c, d) {\n var e = Yb(a[1]);\n c /= this.radius;\n var f = Math.asin(Math.sin(e) * Math.cos(c) + Math.cos(e) * Math.sin(c) * Math.cos(d));\n return [180 * (Yb(a[0]) + Math.atan2(Math.sin(d) * Math.sin(c) * Math.cos(e), Math.cos(c) - Math.sin(e) * Math.sin(f))) / Math.PI, 180 * f / Math.PI]\n };\n var ne = new me(6370997);\n var oe = {};\n oe.degrees = 2 * Math.PI * ne.radius / 360;\n oe.ft = .3048;\n oe.m = 1;\n oe[\"us-ft\"] = 1200 / 3937;\n\n function pe(a) {\n this.b = a.code;\n this.a = a.units;\n this.f = m(a.extent) ? a.extent : null;\n this.g = m(a.worldExtent) ? a.worldExtent : null;\n this.d = m(a.axisOrientation) ? a.axisOrientation : \"enu\";\n this.c = (this.e = m(a.global) ? a.global : !1) && null !== this.f;\n this.q = m(a.getPointResolution) ? a.getPointResolution : this.rj;\n this.i = null;\n if (\"function\" == typeof proj4) {\n var c = a.code,\n d = proj4.defs(c);\n if (m(d)) {\n m(d.axis) && !m(a.axisOrientation) && (this.d = d.axis);\n m(a.units) || (a = d.units, !m(a) && m(d.to_meter) && (a = d.to_meter.toString(), oe[a] = d.to_meter), this.a = a);\n a = qe;\n var e, f;\n for (e in a) f = proj4.defs(e), m(f) && (a = re(e), f === d ? se([a, this]) : (f = proj4(e, c), te(a, this, f.forward, f.inverse)))\n }\n }\n }\n l = pe.prototype;\n l.Ri = function() {\n return this.b\n };\n l.G = function() {\n return this.f\n };\n l.Ll = function() {\n return this.a\n };\n l.Gd = function() {\n return oe[this.a]\n };\n l.Cj = function() {\n return this.g\n };\n\n function ue(a) {\n return a.d\n }\n l.Ml = function() {\n return this.e\n };\n l.Yn = function(a) {\n this.c = (this.e = a) && null !== this.f\n };\n l.Nl = function(a) {\n this.f = a;\n this.c = this.e && null !== a\n };\n l.lo = function(a) {\n this.g = a\n };\n l.Xn = function(a) {\n this.q = a\n };\n l.rj = function(a, c) {\n if (\"degrees\" == this.a) return a;\n var d = ve(this, re(\"EPSG:4326\")),\n e = [c[0] - a / 2, c[1], c[0] + a / 2, c[1], c[0], c[1] - a / 2, c[0], c[1] + a / 2],\n e = d(e, e, 2),\n d = (ne.b(e.slice(0, 2), e.slice(2, 4)) + ne.b(e.slice(4, 6), e.slice(6, 8))) / 2,\n e = this.Gd();\n m(e) && (d /= e);\n return d\n };\n l.getPointResolution = function(a, c) {\n return this.q(a, c)\n };\n var qe = {},\n we = {};\n\n function se(a) {\n xe(a);\n Sa(a, function(c) {\n Sa(a, function(a) {\n c !== a && ye(c, a, ze)\n })\n })\n }\n\n function Ae() {\n var a = Be,\n c = Ce,\n d = De;\n Sa(Ee, function(e) {\n Sa(a, function(a) {\n ye(e, a, c);\n ye(a, e, d)\n })\n })\n }\n\n function Fe(a) {\n qe[a.b] = a;\n ye(a, a, ze)\n }\n\n function xe(a) {\n var c = [];\n Sa(a, function(a) {\n c.push(Fe(a))\n })\n }\n\n function Ge(a) {\n return null != a ? ia(a) ? re(a) : a : re(\"EPSG:3857\")\n }\n\n function ye(a, c, d) {\n a = a.b;\n c = c.b;\n a in we || (we[a] = {});\n we[a][c] = d\n }\n\n function te(a, c, d, e) {\n a = re(a);\n c = re(c);\n ye(a, c, He(d));\n ye(c, a, He(e))\n }\n\n function He(a) {\n return function(c, d, e) {\n var f = c.length;\n e = m(e) ? e : 2;\n d = m(d) ? d : Array(f);\n var g, h;\n for (h = 0; h < f; h += e)\n for (g = a([c[h], c[h + 1]]), d[h] = g[0], d[h + 1] = g[1], g = e - 1; 2 <= g; --g) d[h + g] = c[h + g];\n return d\n }\n }\n\n function re(a) {\n var c;\n a instanceof pe ? c = a : ia(a) ? (c = qe[a], !m(c) && \"function\" == typeof proj4 && m(proj4.defs(a)) && (c = new pe({\n code: a\n }), Fe(c))) : c = null;\n return c\n }\n\n function Ie(a, c) {\n return a === c ? !0 : a.b === c.b ? !0 : a.a != c.a ? !1 : ve(a, c) === ze\n }\n\n function Je(a, c) {\n var d = re(a),\n e = re(c);\n return ve(d, e)\n }\n\n function ve(a, c) {\n var d = a.b,\n e = c.b,\n f;\n d in we && e in we[d] && (f = we[d][e]);\n m(f) || (f = Ke);\n return f\n }\n\n function Ke(a, c) {\n if (m(c) && a !== c) {\n for (var d = 0, e = a.length; d < e; ++d) c[d] = a[d];\n a = c\n }\n return a\n }\n\n function ze(a, c) {\n var d;\n if (m(c)) {\n d = 0;\n for (var e = a.length; d < e; ++d) c[d] = a[d];\n d = c\n } else d = a.slice();\n return d\n }\n\n function Le(a, c, d) {\n return Je(c, d)(a, void 0, a.length)\n }\n\n function Me(a, c, d) {\n c = Je(c, d);\n return le(a, c)\n };\n\n function Ne(a) {\n fd.call(this);\n a = m(a) ? a : {};\n this.c = [0, 0];\n var c = {};\n c.center = m(a.center) ? a.center : null;\n this.e = Ge(a.projection);\n var d, e, f, g = m(a.minZoom) ? a.minZoom : 0;\n d = m(a.maxZoom) ? a.maxZoom : 28;\n var h = m(a.zoomFactor) ? a.zoomFactor : 2;\n if (m(a.resolutions)) d = a.resolutions, e = d[0], f = d[d.length - 1], d = bc(d);\n else {\n e = Ge(a.projection);\n f = e.G();\n var k = (null === f ? 360 * oe.degrees / oe[e.a] : Math.max(ie(f), fe(f))) / 256 / Math.pow(2, 0),\n n = k / Math.pow(2, 28);\n e = a.maxResolution;\n m(e) ? g = 0 : e = k / Math.pow(h, g);\n f = a.minResolution;\n m(f) || (f = m(a.maxZoom) ? m(a.maxResolution) ? e / Math.pow(h, d) : k / Math.pow(h, d) : n);\n d = g + Math.floor(Math.log(e / f) / Math.log(h));\n f = e / Math.pow(h, d - g);\n d = cc(h, e, d - g)\n }\n this.a = e;\n this.g = f;\n this.d = g;\n g = m(a.extent) ? Zb(a.extent) : $b;\n (m(a.enableRotation) ? a.enableRotation : 1) ? (e = a.constrainRotation, e = m(e) && !0 !== e ? !1 === e ? ec : ja(e) ? fc(e) : ec : gc()) : e = dc;\n this.f = new hc(g, d, e);\n m(a.resolution) ? c.resolution = a.resolution : m(a.zoom) && (c.resolution = this.constrainResolution(this.a, a.zoom - this.d));\n c.rotation = m(a.rotation) ? a.rotation : 0;\n this.t(c)\n }\n w(Ne, fd);\n l = Ne.prototype;\n l.xd = function(a) {\n return this.f.center(a)\n };\n l.constrainResolution = function(a, c, d) {\n return this.f.resolution(a, c || 0, d || 0)\n };\n l.constrainRotation = function(a, c) {\n return this.f.rotation(a, c || 0)\n };\n l.Ca = function() {\n return this.get(\"center\")\n };\n l.Pc = function(a) {\n var c = this.Ca(),\n d = this.ya();\n return [c[0] - d * a[0] / 2, c[1] - d * a[1] / 2, c[0] + d * a[0] / 2, c[1] + d * a[1] / 2]\n };\n l.dl = function() {\n return this.e\n };\n l.ya = function() {\n return this.get(\"resolution\")\n };\n\n function Oe(a, c) {\n return Math.max(ie(a) / c[0], fe(a) / c[1])\n }\n\n function Qe(a) {\n var c = a.a,\n d = Math.log(c / a.g) / Math.log(2);\n return function(a) {\n return c / Math.pow(2, a * d)\n }\n }\n l.Da = function() {\n return this.get(\"rotation\")\n };\n\n function Re(a) {\n var c = a.a,\n d = Math.log(c / a.g) / Math.log(2);\n return function(a) {\n return Math.log(c / a) / Math.log(2) / d\n }\n }\n\n function Se(a) {\n var c = a.Ca(),\n d = a.e,\n e = a.ya();\n a = a.Da();\n return {\n center: c.slice(),\n projection: m(d) ? d : null,\n resolution: e,\n rotation: a\n }\n }\n l.Ej = function() {\n var a, c = this.ya();\n if (m(c)) {\n var d, e = 0;\n do {\n d = this.constrainResolution(this.a, e);\n if (d == c) {\n a = e;\n break\n }++e\n } while (d > this.g)\n }\n return m(a) ? this.d + a : a\n };\n l.Me = function(a, c) {\n if (!je(a)) {\n this.Na(ce(a));\n var d = Oe(a, c),\n e = this.constrainResolution(d, 0, 0);\n e < d && (e = this.constrainResolution(e, -1, 0));\n this.tb(e)\n }\n };\n l.Fi = function(a, c, d) {\n var e = m(d) ? d : {};\n d = m(e.padding) ? e.padding : [0, 0, 0, 0];\n var f = m(e.constrainResolution) ? e.constrainResolution : !0,\n g = m(e.nearest) ? e.nearest : !1,\n h;\n m(e.minResolution) ? h = e.minResolution : m(e.maxZoom) ? h = this.constrainResolution(this.a, e.maxZoom - this.d, 0) : h = 0;\n var k = a.j,\n n = this.Da(),\n e = Math.cos(-n),\n n = Math.sin(-n),\n p = Infinity,\n q = Infinity,\n r = -Infinity,\n t = -Infinity;\n a = a.s;\n for (var u = 0, A = k.length; u < A; u += a) var z = k[u] * e - k[u + 1] * n,\n D = k[u] * n + k[u + 1] * e,\n p = Math.min(p, z),\n q = Math.min(q, D),\n r = Math.max(r, z),\n t = Math.max(t, D);\n c = Oe([p, q, r, t], [c[0] - d[1] - d[3], c[1] - d[0] - d[2]]);\n c = isNaN(c) ? h : Math.max(c, h);\n f && (h = this.constrainResolution(c, 0, 0), !g && h < c && (h = this.constrainResolution(h, -1, 0)), c = h);\n this.tb(c);\n n = -n;\n g = (p + r) / 2 + (d[1] - d[3]) / 2 * c;\n d = (q + t) / 2 + (d[0] - d[2]) / 2 * c;\n this.Na([g * e - d * n, d * e + g * n])\n };\n l.Ai = function(a, c, d) {\n var e = this.Da(),\n f = Math.cos(-e),\n e = Math.sin(-e),\n g = a[0] * f - a[1] * e;\n a = a[1] * f + a[0] * e;\n var h = this.ya(),\n g = g + (c[0] / 2 - d[0]) * h;\n a += (d[1] - c[1] / 2) * h;\n e = -e;\n this.Na([g * f - a * e, a * f + g * e])\n };\n\n function Te(a) {\n return null != a.Ca() && m(a.ya())\n }\n l.rotate = function(a, c) {\n if (m(c)) {\n var d, e = this.Ca();\n m(e) && (d = [e[0] - c[0], e[1] - c[1]], rd(d, a - this.Da()), md(d, c));\n this.Na(d)\n }\n this.be(a)\n };\n l.Na = function(a) {\n this.set(\"center\", a)\n };\n\n function Ue(a, c) {\n a.c[1] += c\n }\n l.tb = function(a) {\n this.set(\"resolution\", a)\n };\n l.be = function(a) {\n this.set(\"rotation\", a)\n };\n l.no = function(a) {\n a = this.constrainResolution(this.a, a - this.d, 0);\n this.tb(a)\n };\n\n function Ve(a) {\n return 1 - Math.pow(1 - a, 3)\n };\n\n function We(a) {\n return 3 * a * a - 2 * a * a * a\n }\n\n function Xe(a) {\n return a\n }\n\n function Ye(a) {\n return .5 > a ? 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(e = c.x, c = c.y) : (e = c, c = d);\n a.style.left = hg(e);\n a.style.top = hg(c)\n }\n\n function ig(a) {\n var c;\n try {\n c = a.getBoundingClientRect()\n } catch (d) {\n return {\n left: 0,\n top: 0,\n right: 0,\n bottom: 0\n }\n }\n Ib && a.ownerDocument.body && (a = a.ownerDocument, c.left -= a.documentElement.clientLeft + a.body.clientLeft, c.top -= a.documentElement.clientTop + a.body.clientTop);\n return c\n }\n\n function jg(a) {\n if (1 == a.nodeType) return a = ig(a), new Af(a.left, a.top);\n var c = ka(a.Qi),\n d = a;\n a.targetTouches && a.targetTouches.length ? d = a.targetTouches[0] : c && a.b.targetTouches && a.b.targetTouches.length && (d = a.b.targetTouches[0]);\n return new Af(d.clientX, d.clientY)\n }\n\n function hg(a) {\n \"number\" == typeof a && (a = a + \"px\");\n return a\n }\n\n function kg(a) {\n var c = lg;\n if (\"none\" != fg(a, \"display\")) return c(a);\n var d = a.style,\n e = d.display,\n f = d.visibility,\n g = d.position;\n d.visibility = \"hidden\";\n d.position = \"absolute\";\n d.display = \"inline\";\n a = c(a);\n d.display = e;\n d.position = g;\n d.visibility = f;\n return a\n }\n\n function lg(a) {\n var c = a.offsetWidth,\n d = a.offsetHeight,\n e = Kb && !c && !d;\n return m(c) && !e || !a.getBoundingClientRect ? new Bf(c, d) : (a = ig(a), new Bf(a.right - a.left, a.bottom - a.top))\n }\n\n function mg(a, c) {\n a.style.display = c ? \"\" : \"none\"\n }\n\n function ng(a, c, d, e) {\n if (/^\\d+px?$/.test(c)) return parseInt(c, 10);\n var f = a.style[d],\n g = a.runtimeStyle[d];\n a.runtimeStyle[d] = a.currentStyle[d];\n a.style[d] = c;\n c = a.style[e];\n a.style[d] = f;\n a.runtimeStyle[d] = g;\n return c\n }\n\n function og(a, c) {\n var d = a.currentStyle ? a.currentStyle[c] : null;\n return d ? ng(a, d, \"left\", \"pixelLeft\") : 0\n }\n\n function pg(a, c) {\n if (Ib) {\n var d = og(a, c + \"Left\"),\n e = og(a, c + \"Right\"),\n f = og(a, c + \"Top\"),\n g = og(a, c + \"Bottom\");\n return new bg(f, e, g, d)\n }\n d = eg(a, c + \"Left\");\n e = eg(a, c + \"Right\");\n f = eg(a, c + \"Top\");\n g = eg(a, c + \"Bottom\");\n return new bg(parseFloat(f), parseFloat(e), parseFloat(g), parseFloat(d))\n }\n var qg = {\n thin: 2,\n medium: 4,\n thick: 6\n };\n\n function rg(a, c) {\n if (\"none\" == (a.currentStyle ? a.currentStyle[c + \"Style\"] : null)) return 0;\n var d = a.currentStyle ? a.currentStyle[c + \"Width\"] : null;\n return d in qg ? qg[d] : ng(a, d, \"left\", \"pixelLeft\")\n }\n\n function sg(a) {\n if (Ib && !(Ib && 9 <= Tb)) {\n var c = rg(a, \"borderLeft\"),\n d = rg(a, \"borderRight\"),\n e = rg(a, \"borderTop\");\n a = rg(a, \"borderBottom\");\n return new bg(e, d, a, c)\n }\n c = eg(a, \"borderLeftWidth\");\n d = eg(a, \"borderRightWidth\");\n e = eg(a, \"borderTopWidth\");\n a = eg(a, \"borderBottomWidth\");\n return new bg(parseFloat(e), parseFloat(d), parseFloat(a), parseFloat(c))\n };\n\n function tg(a, c, d) {\n rc.call(this, a);\n this.map = c;\n this.frameState = m(d) ? d : null\n }\n w(tg, rc);\n\n function ug(a) {\n fd.call(this);\n this.element = m(a.element) ? a.element : null;\n this.a = this.L = null;\n this.l = [];\n this.render = m(a.render) ? a.render : ca;\n m(a.target) && this.c(a.target)\n }\n w(ug, fd);\n ug.prototype.O = function() {\n Qf(this.element);\n ug.S.O.call(this)\n };\n ug.prototype.e = function() {\n return this.a\n };\n ug.prototype.setMap = function(a) {\n null === this.a || Qf(this.element);\n 0 != this.l.length && (Sa(this.l, Wc), this.l.length = 0);\n this.a = a;\n null !== this.a && ((null === this.L ? a.p : this.L).appendChild(this.element), this.render !== ca && this.l.push(x(a, \"postrender\", this.render, !1, this)), a.render())\n };\n ug.prototype.c = function(a) {\n this.L = Ff(a)\n };\n\n function vg() {\n this.c = 0;\n this.d = {};\n this.a = this.b = null\n }\n l = vg.prototype;\n l.clear = function() {\n this.c = 0;\n this.d = {};\n this.a = this.b = null\n };\n\n function wg(a, c) {\n return a.d.hasOwnProperty(c)\n }\n l.forEach = function(a, c) {\n for (var d = this.b; null !== d;) a.call(c, d.qc, d.Wd, this), d = d.Wa\n };\n l.get = function(a) {\n a = this.d[a];\n if (a === this.a) return a.qc;\n a === this.b ? (this.b = this.b.Wa, this.b.Nb = null) : (a.Wa.Nb = a.Nb, a.Nb.Wa = a.Wa);\n a.Wa = null;\n a.Nb = this.a;\n this.a = this.a.Wa = a;\n return a.qc\n };\n l.Tb = function() {\n return this.c\n };\n l.C = function() {\n var a = Array(this.c),\n c = 0,\n d;\n for (d = this.a; null !== d; d = d.Nb) a[c++] = d.Wd;\n return a\n };\n l.cb = function() {\n var a = Array(this.c),\n c = 0,\n d;\n for (d = this.a; null !== d; d = d.Nb) a[c++] = d.qc;\n return a\n };\n l.pop = function() {\n var a = this.b;\n delete this.d[a.Wd];\n null !== a.Wa && (a.Wa.Nb = null);\n this.b = a.Wa;\n null === this.b && (this.a = null);\n --this.c;\n return a.qc\n };\n l.set = function(a, c) {\n var d = {\n Wd: a,\n Wa: null,\n Nb: this.a,\n qc: c\n };\n null === this.a ? this.b = d : this.a.Wa = d;\n this.a = d;\n this.d[a] = d;\n ++this.c\n };\n\n function xg(a) {\n vg.call(this);\n this.e = m(a) ? a : 2048\n }\n w(xg, vg);\n\n function yg(a) {\n return a.Tb() > a.e\n };\n\n function zg(a, c) {\n $c.call(this);\n this.b = a;\n this.state = c\n }\n w(zg, $c);\n\n function Ag(a) {\n a.dispatchEvent(\"change\")\n }\n zg.prototype.gb = function() {\n return ma(this).toString()\n };\n zg.prototype.f = function() {\n return this.b\n };\n\n function Bg(a) {\n fd.call(this);\n this.f = re(a.projection);\n this.d = m(a.attributions) ? a.attributions : null;\n this.L = a.logo;\n this.o = m(a.state) ? a.state : \"ready\";\n this.H = a.wrapX\n }\n w(Bg, fd);\n l = Bg.prototype;\n l.ge = ca;\n l.ea = function() {\n return this.d\n };\n l.ca = function() {\n return this.L\n };\n l.fa = function() {\n return this.f\n };\n l.ga = function() {\n return this.o\n };\n\n function Cg(a) {\n return a.H\n }\n\n function Dg(a, c) {\n a.o = c;\n a.k()\n };\n\n function Eg(a) {\n return function() {\n return a\n }\n }\n var Fg = Eg(!1),\n Gg = Eg(!0),\n Hg = Eg(null);\n\n function Ig(a) {\n return a\n }\n\n function Jg(a) {\n var c;\n c = c || 0;\n return function() {\n return a.apply(this, Array.prototype.slice.call(arguments, 0, c))\n }\n }\n\n function Kg(a) {\n var c = arguments,\n d = c.length;\n return function() {\n for (var a, f = 0; f < d; f++) a = c[f].apply(this, arguments);\n return a\n }\n }\n\n function Lg(a) {\n var c = arguments,\n d = c.length;\n return function() {\n for (var a = 0; a < d; a++)\n if (!c[a].apply(this, arguments)) return !1;\n return !0\n }\n };\n\n function Mg(a) {\n this.minZoom = m(a.minZoom) ? a.minZoom : 0;\n this.b = a.resolutions;\n this.maxZoom = this.b.length - 1;\n this.f = m(a.origin) ? a.origin : null;\n this.i = null;\n m(a.origins) && (this.i = a.origins);\n this.c = null;\n m(a.tileSizes) && (this.c = a.tileSizes);\n this.g = m(a.tileSize) ? a.tileSize : null === this.c ? 256 : null;\n this.a = [0, 0];\n this.d = null;\n m(a.widths) && (this.d = a.widths)\n }\n var Ng = [0, 0, 0];\n l = Mg.prototype;\n l.yb = function() {\n return Ig\n };\n l.Ad = function(a, c, d, e, f) {\n f = Og(this, a, f);\n for (a = a[0] - 1; a >= this.minZoom;) {\n if (c.call(d, a, Pg(this, f, a, e))) return !0;\n --a\n }\n return !1\n };\n l.Fd = function() {\n return this.maxZoom\n };\n l.Hd = function() {\n return this.minZoom\n };\n l.Mb = function(a) {\n return null === this.f ? this.i[a] : this.f\n };\n l.ma = function(a) {\n return this.b[a]\n };\n l.ne = function() {\n return this.b\n };\n l.Ld = function(a, c, d) {\n return a[0] < this.maxZoom ? 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Xg(c) : a.tileGrid\n }\n l.Xb = function(a, c, d) {\n c = ah(this, d);\n return kd(ld(c.na(a), this.c), this.ba, this.c)\n };\n l.yf = ca;\n\n function bh(a, c) {\n rc.call(this, a);\n this.tile = c\n }\n w(bh, rc);\n\n function ch(a) {\n a = m(a) ? a : {};\n this.p = Mf(\"UL\");\n this.o = Mf(\"LI\");\n this.p.appendChild(this.o);\n mg(this.o, !1);\n this.d = m(a.collapsed) ? a.collapsed : !0;\n this.g = m(a.collapsible) ? a.collapsible : !0;\n this.g || (this.d = !1);\n var c = m(a.className) ? a.className : \"ol-attribution\",\n d = m(a.tipLabel) ? a.tipLabel : \"Attributions\",\n e = m(a.collapseLabel) ? a.collapseLabel : \"\\u00bb\";\n this.H = ia(e) ? Jf(\"SPAN\", {}, e) : e;\n e = m(a.label) ? a.label : \"i\";\n this.J = ia(e) ? 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Zf(this.element, \"ol-logo-only\") : $f(this.element, \"ol-logo-only\");\n var za;\n a = a.logos;\n N = this.N;\n for (za in N) za in a || (Qf(N[za]), delete N[za]);\n for (var cb in a) cb in N || (za = new Image, za.src = cb, d = a[cb], \"\" === d ? d = za : (d = Jf(\"A\", {\n href: d\n }), d.appendChild(za)), this.o.appendChild(d), N[cb] = d);\n mg(this.o, !xb(a))\n }\n }\n l = ch.prototype;\n l.gl = function(a) {\n a.preventDefault();\n eh(this)\n };\n\n function eh(a) {\n ag(a.element, \"ol-collapsed\");\n a.d ? Rf(a.H, a.J) : Rf(a.J, a.H);\n a.d = !a.d\n }\n l.fl = function() {\n return this.g\n };\n l.il = function(a) {\n this.g !== a && (this.g = a, ag(this.element, \"ol-uncollapsible\"), !a && this.d && eh(this))\n };\n l.hl = function(a) {\n this.g && this.d !== a && eh(this)\n };\n l.el = function() {\n return this.d\n };\n\n function fh(a) {\n a = m(a) ? a : {};\n var c = m(a.className) ? a.className : \"ol-rotate\",\n d = m(a.label) ? a.label : \"\\u21e7\";\n this.d = null;\n ia(d) ? this.d = Jf(\"SPAN\", \"ol-compass\", d) : (this.d = d, Zf(this.d, \"ol-compass\"));\n d = Jf(\"BUTTON\", {\n \"class\": c + \"-reset\",\n type: \"button\",\n title: m(a.tipLabel) ? a.tipLabel : \"Reset rotation\"\n }, this.d);\n x(d, \"click\", fh.prototype.o, !1, this);\n x(d, [\"mouseout\", uc], function() {\n this.blur()\n }, !1);\n c = Jf(\"DIV\", c + \" ol-unselectable ol-control\", d);\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : gh,\n target: a.target\n });\n this.g = m(a.duration) ? a.duration : 250;\n this.f = m(a.autoHide) ? a.autoHide : !0;\n this.i = void 0;\n this.f && Zf(this.element, \"ol-hidden\")\n }\n w(fh, ug);\n fh.prototype.o = function(a) {\n a.preventDefault();\n a = this.a;\n var c = a.R();\n if (null !== c) {\n for (var d = c.Da(); d < -Math.PI;) d += 2 * Math.PI;\n for (; d > Math.PI;) d -= 2 * Math.PI;\n m(d) && (0 < this.g && a.Ha($e({\n rotation: d,\n duration: this.g,\n easing: Ve\n })), c.be(0))\n }\n };\n\n function gh(a) {\n a = a.frameState;\n if (null !== a) {\n a = a.viewState.rotation;\n if (a != this.i) {\n var c = \"rotate(\" + 180 * a / Math.PI + \"deg)\";\n if (this.f) {\n var d = this.element;\n 0 === a ? 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(a = Cf().b, a.webkitCancelFullScreen ? a.webkitCancelFullScreen() : a.mozCancelFullScreen ? a.mozCancelFullScreen() : a.msExitFullscreen ? a.msExitFullscreen() : a.exitFullscreen && a.exitFullscreen()) : (a = a.df(), a = Ff(a), this.o ? a.mozRequestFullScreenWithKeys ? a.mozRequestFullScreenWithKeys() : a.webkitRequestFullscreen ? a.webkitRequestFullscreen() : lh(a) : lh(a))))\n };\n nh.prototype.i = function() {\n var a = this.d + \"-true\",\n c = this.d + \"-false\",\n d = Sf(this.element),\n e = this.a;\n mh() ? (Yf(d, c) && ($f(d, c), Zf(d, a)), Rf(this.g, this.f)) : (Yf(d, a) && ($f(d, a), Zf(d, c)), Rf(this.f, this.g));\n null === e || e.Kc()\n };\n\n function oh(a) {\n a = m(a) ? a : {};\n var c = Jf(\"DIV\", m(a.className) ? a.className : \"ol-mouse-position\");\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : ph,\n target: a.target\n });\n x(this, hd(\"projection\"), this.jl, !1, this);\n m(a.coordinateFormat) && this.vh(a.coordinateFormat);\n m(a.projection) && this.yg(re(a.projection));\n this.o = m(a.undefinedHTML) ? a.undefinedHTML : \"\";\n this.i = c.innerHTML;\n this.g = this.f = this.d = null\n }\n w(oh, ug);\n\n function ph(a) {\n a = a.frameState;\n null === a ? this.d = null : this.d != a.viewState.projection && (this.d = a.viewState.projection, this.f = null);\n qh(this, this.g)\n }\n l = oh.prototype;\n l.jl = function() {\n this.f = null\n };\n l.Uf = function() {\n return this.get(\"coordinateFormat\")\n };\n l.xg = function() {\n return this.get(\"projection\")\n };\n l.$j = function(a) {\n this.g = this.a.Bd(a.b);\n qh(this, this.g)\n };\n l.ak = function() {\n qh(this, null);\n this.g = null\n };\n l.setMap = function(a) {\n oh.S.setMap.call(this, a);\n null !== a && (a = a.a, this.l.push(x(a, \"mousemove\", this.$j, !1, this), x(a, \"mouseout\", this.ak, !1, this)))\n };\n l.vh = function(a) {\n this.set(\"coordinateFormat\", a)\n };\n l.yg = function(a) {\n this.set(\"projection\", a)\n };\n\n function qh(a, c) {\n var d = a.o;\n if (null !== c && null !== a.d) {\n if (null === a.f) {\n var e = a.xg();\n a.f = m(e) ? ve(a.d, e) : Ke\n }\n e = a.a.ka(c);\n null !== e && (a.f(e, e), d = a.Uf(), d = m(d) ? d(e) : e.toString())\n }\n m(a.i) && d == a.i || (a.element.innerHTML = d, a.i = d)\n };\n\n function rh(a, c, d) {\n mc.call(this);\n this.d = a;\n this.c = d;\n this.b = c || window;\n this.a = ra(this.Pf, this)\n }\n w(rh, mc);\n l = rh.prototype;\n l.$ = null;\n l.zf = !1;\n l.start = function() {\n sh(this);\n this.zf = !1;\n var a = th(this),\n c = uh(this);\n a && !c && this.b.mozRequestAnimationFrame ? 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Wc(a.$) : c && d ? d.call(a.b, a.$) : a.b.clearTimeout(a.$)\n }\n a.$ = null\n }\n l.Pf = function() {\n this.zf && this.$ && Wc(this.$);\n this.$ = null;\n this.d.call(this.c, ua())\n };\n l.O = function() {\n sh(this);\n rh.S.O.call(this)\n };\n\n function th(a) {\n a = a.b;\n return a.requestAnimationFrame || a.webkitRequestAnimationFrame || a.mozRequestAnimationFrame || a.oRequestAnimationFrame || a.msRequestAnimationFrame || null\n }\n\n function uh(a) {\n a = a.b;\n return a.cancelAnimationFrame || a.cancelRequestAnimationFrame || a.webkitCancelRequestAnimationFrame || a.mozCancelRequestAnimationFrame || a.oCancelRequestAnimationFrame || a.msCancelRequestAnimationFrame || null\n };\n\n function vh(a) {\n ba.setTimeout(function() {\n throw a;\n }, 0)\n }\n\n function wh(a, c) {\n var d = a;\n c && (d = ra(a, c));\n d = xh(d);\n !ka(ba.setImmediate) || ba.Window && ba.Window.prototype.setImmediate == ba.setImmediate ? (yh || (yh = zh()), yh(d)) : ba.setImmediate(d)\n }\n var yh;\n\n function zh() {\n var a = ba.MessageChannel;\n \"undefined\" === typeof a && \"undefined\" !== typeof window && window.postMessage && window.addEventListener && (a = function() {\n var a = document.createElement(\"iframe\");\n a.style.display = \"none\";\n a.src = \"\";\n document.documentElement.appendChild(a);\n var c = a.contentWindow,\n a = c.document;\n a.open();\n a.write(\"\");\n a.close();\n var d = \"callImmediate\" + Math.random(),\n e = \"file:\" == c.location.protocol ? \"*\" : c.location.protocol + \"//\" + c.location.host,\n a = ra(function(a) {\n if ((\"*\" == e || a.origin == e) && a.data == d) this.port1.onmessage()\n }, this);\n c.addEventListener(\"message\", a, !1);\n this.port1 = {};\n this.port2 = {\n postMessage: function() {\n c.postMessage(d, e)\n }\n }\n });\n if (\"undefined\" !== typeof a && !ob(\"Trident\") && !ob(\"MSIE\")) {\n var c = new a,\n d = {},\n e = d;\n c.port1.onmessage = function() {\n if (m(d.next)) {\n d = d.next;\n var a = d.Lf;\n d.Lf = null;\n a()\n }\n };\n return function(a) {\n e.next = {\n Lf: a\n };\n e = e.next;\n c.port2.postMessage(0)\n }\n }\n return \"undefined\" !== typeof document && \"onreadystatechange\" in document.createElement(\"script\") ? function(a) {\n var c = document.createElement(\"script\");\n c.onreadystatechange = function() {\n c.onreadystatechange = null;\n c.parentNode.removeChild(c);\n c = null;\n a();\n a = null\n };\n document.documentElement.appendChild(c)\n } : function(a) {\n ba.setTimeout(a, 0)\n }\n }\n var xh = Ig;\n\n function Ah(a) {\n if (\"function\" == typeof a.cb) return a.cb();\n if (ia(a)) return a.split(\"\");\n if (ha(a)) {\n for (var c = [], d = a.length, e = 0; e < d; e++) c.push(a[e]);\n return c\n }\n return sb(a)\n }\n\n function Bh(a, c) {\n if (\"function\" == typeof a.forEach) a.forEach(c, void 0);\n else if (ha(a) || ia(a)) Sa(a, c, void 0);\n else {\n var d;\n if (\"function\" == typeof a.C) d = a.C();\n else if (\"function\" != typeof a.cb)\n if (ha(a) || ia(a)) {\n d = [];\n for (var e = a.length, f = 0; f < e; f++) d.push(f)\n } else d = tb(a);\n else d = void 0;\n for (var e = Ah(a), f = e.length, g = 0; g < f; g++) c.call(void 0, e[g], d && d[g], a)\n }\n };\n\n function Ch(a, c) {\n this.a = {};\n this.b = [];\n this.c = 0;\n var d = arguments.length;\n if (1 < d) {\n if (d % 2) throw Error(\"Uneven number of arguments\");\n for (var e = 0; e < d; e += 2) this.set(arguments[e], arguments[e + 1])\n } else if (a) {\n a instanceof Ch ? (d = a.C(), e = a.cb()) : (d = tb(a), e = sb(a));\n for (var f = 0; f < d.length; f++) this.set(d[f], e[f])\n }\n }\n l = Ch.prototype;\n l.Tb = function() {\n return this.c\n };\n l.cb = function() {\n Dh(this);\n for (var a = [], c = 0; c < this.b.length; c++) a.push(this.a[this.b[c]]);\n return a\n };\n l.C = function() {\n Dh(this);\n return this.b.concat()\n };\n l.la = function() {\n return 0 == this.c\n };\n l.clear = function() {\n this.a = {};\n this.c = this.b.length = 0\n };\n l.remove = function(a) {\n return Eh(this.a, a) ? 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(d = this.Hb, e = 13 != d && 27 != d ? c.keyCode : 0) : Kb && \"keypress\" == a.type ? (d = this.Hb, e = 0 <= c.charCode && 63232 > c.charCode && Ih(d) ? c.charCode : 0) : Hb ? (d = this.Hb, e = Ih(d) ? c.keyCode : 0) : (d = c.keyCode || this.Hb, e = c.charCode || 0, Qh && (f = this.Ge), Lb && 63 == e && 224 == d && (d = 191));\n var g = d = Jh(d),\n h = c.keyIdentifier;\n d ? 63232 <= d && d in Nh ? g = Nh[d] : 25 == d && a.d && (g = 9) : h && h in Oh && (g = Oh[h]);\n this.Ja = g;\n a = new Rh(g, e, 0, c);\n a.a = f;\n this.dispatchEvent(a)\n };\n\n function Mh(a, c, d) {\n a.Vd && Sh(a);\n a.Z = c;\n a.Ud = x(a.Z, \"keypress\", a, d);\n a.Ye = x(a.Z, \"keydown\", a.b, d, a);\n a.Vd = x(a.Z, \"keyup\", a.a, d, a)\n }\n\n function Sh(a) {\n a.Ud && (Wc(a.Ud), Wc(a.Ye), Wc(a.Vd), a.Ud = null, a.Ye = null, a.Vd = null);\n a.Z = null;\n a.Ja = -1;\n a.Hb = -1\n }\n Lh.prototype.O = function() {\n Lh.S.O.call(this);\n Sh(this)\n };\n\n function Rh(a, c, d, e) {\n wc.call(this, e);\n this.type = \"key\";\n this.e = a;\n this.q = c\n }\n w(Rh, wc);\n\n function Th(a, c) {\n $c.call(this);\n var d = this.Z = a;\n (d = la(d) && 1 == d.nodeType ? this.Z : this.Z ? this.Z.body : null) && fg(d, \"direction\");\n this.b = x(this.Z, Jb ? \"DOMMouseScroll\" : \"mousewheel\", this, c)\n }\n w(Th, $c);\n Th.prototype.handleEvent = function(a) {\n var c = 0,\n d = 0,\n e = 0;\n a = a.b;\n if (\"mousewheel\" == a.type) {\n d = 1;\n if (Ib || Kb && (Mb || Rb(\"532.0\"))) d = 40;\n e = Uh(-a.wheelDelta, d);\n m(a.wheelDeltaX) ? (c = Uh(-a.wheelDeltaX, d), d = Uh(-a.wheelDeltaY, d)) : d = e\n } else e = a.detail, 100 < e ? e = 3 : -100 > e && (e = -3), m(a.axis) && a.axis === a.HORIZONTAL_AXIS ? c = e : d = e;\n ja(this.a) && Vb(c, -this.a, this.a);\n ja(this.c) && (d = Vb(d, -this.c, this.c));\n c = new Vh(e, a, 0, d);\n this.dispatchEvent(c)\n };\n\n function Uh(a, c) {\n return Kb && (Lb || Nb) && 0 != a % c ? a : a / c\n }\n Th.prototype.O = function() {\n Th.S.O.call(this);\n Wc(this.b);\n this.b = null\n };\n\n function Vh(a, c, d, e) {\n wc.call(this, c);\n this.type = \"mousewheel\";\n this.detail = a;\n this.o = e\n }\n w(Vh, wc);\n\n function Wh(a, c, d) {\n rc.call(this, a);\n this.b = c;\n a = m(d) ? d : {};\n this.buttons = Xh(a);\n this.pressure = Yh(a, this.buttons);\n this.bubbles = Ab(a, \"bubbles\", !1);\n this.cancelable = Ab(a, \"cancelable\", !1);\n this.view = Ab(a, \"view\", null);\n this.detail = Ab(a, \"detail\", null);\n this.screenX = Ab(a, \"screenX\", 0);\n this.screenY = Ab(a, \"screenY\", 0);\n this.clientX = Ab(a, \"clientX\", 0);\n this.clientY = Ab(a, \"clientY\", 0);\n this.button = Ab(a, \"button\", 0);\n this.relatedTarget = Ab(a, \"relatedTarget\", null);\n this.pointerId = Ab(a, \"pointerId\", 0);\n this.width = Ab(a, \"width\", 0);\n this.height = Ab(a, \"height\", 0);\n this.pointerType = Ab(a, \"pointerType\", \"\");\n this.isPrimary = Ab(a, \"isPrimary\", !1);\n c.preventDefault && (this.preventDefault = function() {\n c.preventDefault()\n })\n }\n w(Wh, rc);\n\n function Xh(a) {\n if (a.buttons || Zh) a = a.buttons;\n else switch (a.which) {\n case 1:\n a = 1;\n break;\n case 2:\n a = 4;\n break;\n case 3:\n a = 2;\n break;\n default:\n a = 0\n }\n return a\n }\n\n function Yh(a, c) {\n var d = 0;\n a.pressure ? d = a.pressure : d = c ? .5 : 0;\n return d\n }\n var Zh = !1;\n try {\n Zh = 1 === (new MouseEvent(\"click\", {\n buttons: 1\n })).buttons\n } catch ($h) {};\n\n function ai(a, c) {\n var d = Mf(\"CANVAS\");\n m(a) && (d.width = a);\n m(c) && (d.height = c);\n return d.getContext(\"2d\")\n }\n var ci = function() {\n var a;\n return function() {\n if (!m(a))\n if (ba.getComputedStyle) {\n var c = Mf(\"P\"),\n d, e = {\n webkitTransform: \"-webkit-transform\",\n OTransform: \"-o-transform\",\n msTransform: \"-ms-transform\",\n MozTransform: \"-moz-transform\",\n transform: \"transform\"\n };\n document.body.appendChild(c);\n for (var f in e) f in c.style && (c.style[f] = \"translate(1px,1px)\", d = ba.getComputedStyle(c).getPropertyValue(e[f]));\n Qf(c);\n a = d && \"none\" !== d\n } else a = !1;\n return a\n }\n }(),\n di = function() {\n var a;\n return function() {\n if (!m(a))\n if (ba.getComputedStyle) {\n var c = Mf(\"P\"),\n d, e = {\n webkitTransform: \"-webkit-transform\",\n OTransform: \"-o-transform\",\n msTransform: \"-ms-transform\",\n MozTransform: \"-moz-transform\",\n transform: \"transform\"\n };\n document.body.appendChild(c);\n for (var f in e) f in c.style && (c.style[f] = \"translate3d(1px,1px,1px)\", d = ba.getComputedStyle(c).getPropertyValue(e[f]));\n Qf(c);\n a = d && \"none\" !== d\n } else a = !1;\n return a\n }\n }();\n\n function ei(a, c) {\n var d = a.style;\n d.WebkitTransform = c;\n d.MozTransform = c;\n d.b = c;\n d.msTransform = c;\n d.transform = c;\n Ib && !Ub && (a.style.transformOrigin = \"0 0\")\n }\n\n function fi(a, c) {\n var d;\n if (di()) {\n if (m(6)) {\n var e = Array(16);\n for (d = 0; 16 > d; ++d) e[d] = c[d].toFixed(6);\n d = e.join(\",\")\n } else d = c.join(\",\");\n ei(a, \"matrix3d(\" + d + \")\")\n } else if (ci()) {\n e = [c[0], c[1], c[4], c[5], c[12], c[13]];\n if (m(6)) {\n var f = Array(6);\n for (d = 0; 6 > d; ++d) f[d] = e[d].toFixed(6);\n d = f.join(\",\")\n } else d = e.join(\",\");\n ei(a, \"matrix(\" + d + \")\")\n } else a.style.left = Math.round(c[12]) + \"px\", a.style.top = Math.round(c[13]) + \"px\"\n };\n var gi = [\"experimental-webgl\", \"webgl\", \"webkit-3d\", \"moz-webgl\"];\n\n function hi(a, c) {\n var d, e, f = gi.length;\n for (e = 0; e < f; ++e) try {\n if (d = a.getContext(gi[e], c), null !== d) return d\n } catch (g) {}\n return null\n };\n var ii, ji = ba.devicePixelRatio || 1,\n ki = !1,\n li = function() {\n if (!(\"HTMLCanvasElement\" in ba)) return !1;\n try {\n var a = ai();\n if (null === a) return !1;\n m(a.setLineDash) && (ki = !0);\n return !0\n } catch (c) {\n return !1\n }\n }(),\n mi = \"DeviceOrientationEvent\" in ba,\n ni = \"geolocation\" in ba.navigator,\n oi = \"ontouchstart\" in ba,\n pi = \"PointerEvent\" in ba,\n qi = !!ba.navigator.msPointerEnabled,\n ri = !1,\n si, ti = [];\n if (\"WebGLRenderingContext\" in ba) try {\n var ui = hi(Mf(\"CANVAS\"), {\n Ei: !0\n });\n null !== ui && (ri = !0, si = ui.getParameter(ui.MAX_TEXTURE_SIZE), ti = ui.getSupportedExtensions())\n } catch (vi) {}\n ii = ri;\n wa = ti;\n va = si;\n\n function wi(a, c) {\n this.b = a;\n this.e = c\n };\n\n function xi(a) {\n wi.call(this, a, {\n mousedown: this.tk,\n mousemove: this.uk,\n mouseup: this.xk,\n mouseover: this.wk,\n mouseout: this.vk\n });\n this.a = a.a;\n this.c = []\n }\n w(xi, wi);\n\n function yi(a, c) {\n for (var d = a.c, e = c.clientX, f = c.clientY, g = 0, h = d.length, k; g < h && (k = d[g]); g++) {\n var n = Math.abs(f - k[1]);\n if (25 >= Math.abs(e - k[0]) && 25 >= n) return !0\n }\n return !1\n }\n\n function zi(a) {\n var c = Ai(a, a.b),\n d = c.preventDefault;\n c.preventDefault = function() {\n a.preventDefault();\n d()\n };\n c.pointerId = 1;\n c.isPrimary = !0;\n c.pointerType = \"mouse\";\n return c\n }\n l = xi.prototype;\n l.tk = function(a) {\n if (!yi(this, a)) {\n (1).toString() in this.a && this.cancel(a);\n var c = zi(a);\n this.a[(1).toString()] = a;\n Bi(this.b, Ci, c, a)\n }\n };\n l.uk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Bi(this.b, Di, c, a)\n }\n };\n l.xk = function(a) {\n if (!yi(this, a)) {\n var c = this.a[(1).toString()];\n c && c.button === a.button && (c = zi(a), Bi(this.b, Ei, c, a), zb(this.a, (1).toString()))\n }\n };\n l.wk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Fi(this.b, c, a)\n }\n };\n l.vk = function(a) {\n if (!yi(this, a)) {\n var c = zi(a);\n Gi(this.b, c, a)\n }\n };\n l.cancel = function(a) {\n var c = zi(a);\n this.b.cancel(c, a);\n zb(this.a, (1).toString())\n };\n\n function Hi(a) {\n wi.call(this, a, {\n MSPointerDown: this.Ck,\n MSPointerMove: this.Dk,\n MSPointerUp: this.Gk,\n MSPointerOut: this.Ek,\n MSPointerOver: this.Fk,\n MSPointerCancel: this.Bk,\n MSGotPointerCapture: this.zk,\n MSLostPointerCapture: this.Ak\n });\n this.a = a.a;\n this.c = [\"\", \"unavailable\", \"touch\", \"pen\", \"mouse\"]\n }\n w(Hi, wi);\n\n function Ii(a, c) {\n var d = c;\n ja(c.b.pointerType) && (d = Ai(c, c.b), d.pointerType = a.c[c.b.pointerType]);\n return d\n }\n l = Hi.prototype;\n l.Ck = function(a) {\n this.a[a.b.pointerId] = a;\n var c = Ii(this, a);\n Bi(this.b, Ci, c, a)\n };\n l.Dk = function(a) {\n var c = Ii(this, a);\n Bi(this.b, Di, c, a)\n };\n l.Gk = function(a) {\n var c = Ii(this, a);\n Bi(this.b, Ei, c, a);\n zb(this.a, a.b.pointerId)\n };\n l.Ek = function(a) {\n var c = Ii(this, a);\n Gi(this.b, c, a)\n };\n l.Fk = function(a) {\n var c = Ii(this, a);\n Fi(this.b, c, a)\n };\n l.Bk = function(a) {\n var c = Ii(this, a);\n this.b.cancel(c, a);\n zb(this.a, a.b.pointerId)\n };\n l.Ak = function(a) {\n this.b.dispatchEvent(new Wh(\"lostpointercapture\", a, a.b))\n };\n l.zk = function(a) {\n this.b.dispatchEvent(new Wh(\"gotpointercapture\", a, a.b))\n };\n\n function Ji(a) {\n wi.call(this, a, {\n pointerdown: this.nn,\n pointermove: this.pn,\n pointerup: this.sn,\n pointerout: this.qn,\n pointerover: this.rn,\n pointercancel: this.mn,\n gotpointercapture: this.Fj,\n lostpointercapture: this.sk\n })\n }\n w(Ji, wi);\n l = Ji.prototype;\n l.nn = function(a) {\n Ki(this.b, a)\n };\n l.pn = function(a) {\n Ki(this.b, a)\n };\n l.sn = function(a) {\n Ki(this.b, a)\n };\n l.qn = function(a) {\n Ki(this.b, a)\n };\n l.rn = function(a) {\n Ki(this.b, a)\n };\n l.mn = function(a) {\n Ki(this.b, a)\n };\n l.sk = function(a) {\n Ki(this.b, a)\n };\n l.Fj = function(a) {\n Ki(this.b, a)\n };\n\n function Li(a, c) {\n wi.call(this, a, {\n touchstart: this.so,\n touchmove: this.ro,\n touchend: this.qo,\n touchcancel: this.po\n });\n this.a = a.a;\n this.g = c;\n this.c = void 0;\n this.f = 0;\n this.d = void 0\n }\n w(Li, wi);\n l = Li.prototype;\n l.qh = function() {\n this.f = 0;\n this.d = void 0\n };\n\n function Mi(a, c, d) {\n c = Ai(c, d);\n c.pointerId = d.identifier + 2;\n c.bubbles = !0;\n c.cancelable = !0;\n c.detail = a.f;\n c.button = 0;\n c.buttons = 1;\n c.width = d.webkitRadiusX || d.radiusX || 0;\n c.height = d.webkitRadiusY || d.radiusY || 0;\n c.pressure = d.webkitForce || d.force || .5;\n c.isPrimary = a.c === d.identifier;\n c.pointerType = \"touch\";\n c.clientX = d.clientX;\n c.clientY = d.clientY;\n c.screenX = d.screenX;\n c.screenY = d.screenY;\n return c\n }\n\n function Ni(a, c, d) {\n function e() {\n c.preventDefault()\n }\n var f = Array.prototype.slice.call(c.b.changedTouches),\n g = f.length,\n h, k;\n for (h = 0; h < g; ++h) k = Mi(a, c, f[h]), k.preventDefault = e, d.call(a, c, k)\n }\n l.so = function(a) {\n var c = a.b.touches,\n d = tb(this.a),\n e = d.length;\n if (e >= c.length) {\n var f = [],\n g, h, k;\n for (g = 0; g < e; ++g) {\n h = d[g];\n k = this.a[h];\n var n;\n if (!(n = 1 == h)) a: {\n n = c.length;\n for (var p = void 0, q = 0; q < n; q++)\n if (p = c[q], p.identifier === h - 2) {\n n = !0;\n break a\n }\n n = !1\n }\n n || f.push(k.ec)\n }\n for (g = 0; g < f.length; ++g) this.He(a, f[g])\n }\n c = rb(this.a);\n if (0 === c || 1 === c && (1).toString() in this.a) this.c = a.b.changedTouches[0].identifier, m(this.d) && ba.clearTimeout(this.d);\n Oi(this, a);\n this.f++;\n Ni(this, a, this.hn)\n };\n l.hn = function(a, c) {\n this.a[c.pointerId] = {\n target: c.target,\n ec: c,\n Zg: c.target\n };\n var d = this.b;\n c.bubbles = !0;\n Bi(d, Pi, c, a);\n d = this.b;\n c.bubbles = !1;\n Bi(d, Qi, c, a);\n Bi(this.b, Ci, c, a)\n };\n l.ro = function(a) {\n a.preventDefault();\n Ni(this, a, this.yk)\n };\n l.yk = function(a, c) {\n var d = this.a[c.pointerId];\n if (d) {\n var e = d.ec,\n f = d.Zg;\n Bi(this.b, Di, c, a);\n e && f !== c.target && (e.relatedTarget = c.target, c.relatedTarget = f, e.target = f, c.target ? (Gi(this.b, e, a), Fi(this.b, c, a)) : (c.target = f, c.relatedTarget = null, this.He(a, c)));\n d.ec = c;\n d.Zg = c.target\n }\n };\n l.qo = function(a) {\n Oi(this, a);\n Ni(this, a, this.to)\n };\n l.to = function(a, c) {\n Bi(this.b, Ei, c, a);\n this.b.ec(c, a);\n var d = this.b;\n c.bubbles = !1;\n Bi(d, Ri, c, a);\n zb(this.a, c.pointerId);\n c.isPrimary && (this.c = void 0, this.d = ba.setTimeout(ra(this.qh, this), 200))\n };\n l.po = function(a) {\n Ni(this, a, this.He)\n };\n l.He = function(a, c) {\n this.b.cancel(c, a);\n this.b.ec(c, a);\n var d = this.b;\n c.bubbles = !1;\n Bi(d, Ri, c, a);\n zb(this.a, c.pointerId);\n c.isPrimary && (this.c = void 0, this.d = ba.setTimeout(ra(this.qh, this), 200))\n };\n\n function Oi(a, c) {\n var d = a.g.c,\n e = c.b.changedTouches[0];\n if (a.c === e.identifier) {\n var f = [e.clientX, e.clientY];\n d.push(f);\n ba.setTimeout(function() {\n Za(d, f)\n }, 2500)\n }\n };\n\n function Si(a) {\n $c.call(this);\n this.Z = a;\n this.a = {};\n this.c = {};\n this.b = [];\n pi ? Ti(this, new Ji(this)) : qi ? Ti(this, new Hi(this)) : (a = new xi(this), Ti(this, a), oi && Ti(this, new Li(this, a)));\n a = this.b.length;\n for (var c, d = 0; d < a; d++) c = this.b[d], Ui(this, tb(c.e))\n }\n w(Si, $c);\n\n function Ti(a, c) {\n var d = tb(c.e);\n d && (Sa(d, function(a) {\n var d = c.e[a];\n d && (this.c[a] = ra(d, c))\n }, a), a.b.push(c))\n }\n Si.prototype.d = function(a) {\n var c = this.c[a.type];\n c && c(a)\n };\n\n function Ui(a, c) {\n Sa(c, function(a) {\n x(this.Z, a, this.d, !1, this)\n }, a)\n }\n\n function Vi(a, c) {\n Sa(c, function(a) {\n Vc(this.Z, a, this.d, !1, this)\n }, a)\n }\n\n function Ai(a, c) {\n for (var d = {}, e, f = 0, g = Wi.length; f < g; f++) e = Wi[f][0], d[e] = a[e] || c[e] || Wi[f][1];\n return d\n }\n Si.prototype.ec = function(a, c) {\n a.bubbles = !0;\n Bi(this, Xi, a, c)\n };\n Si.prototype.cancel = function(a, c) {\n Bi(this, Yi, a, c)\n };\n\n function Gi(a, c, d) {\n a.ec(c, d);\n var e = c.relatedTarget;\n null !== e && Tf(c.target, e) || (c.bubbles = !1, Bi(a, Ri, c, d))\n }\n\n function Fi(a, c, d) {\n c.bubbles = !0;\n Bi(a, Pi, c, d);\n var e = c.relatedTarget;\n null !== e && Tf(c.target, e) || (c.bubbles = !1, Bi(a, Qi, c, d))\n }\n\n function Bi(a, c, d, e) {\n a.dispatchEvent(new Wh(c, e, d))\n }\n\n function Ki(a, c) {\n a.dispatchEvent(new Wh(c.type, c, c.b))\n }\n Si.prototype.O = function() {\n for (var a = this.b.length, c, d = 0; d < a; d++) c = this.b[d], Vi(this, tb(c.e));\n Si.S.O.call(this)\n };\n var Di = \"pointermove\",\n Ci = \"pointerdown\",\n Ei = \"pointerup\",\n Pi = \"pointerover\",\n Xi = \"pointerout\",\n Qi = \"pointerenter\",\n Ri = \"pointerleave\",\n Yi = \"pointercancel\",\n Wi = [\n [\"bubbles\", !1],\n [\"cancelable\", !1],\n [\"view\", null],\n [\"detail\", null],\n [\"screenX\", 0],\n [\"screenY\", 0],\n [\"clientX\", 0],\n [\"clientY\", 0],\n [\"ctrlKey\", !1],\n [\"altKey\", !1],\n [\"shiftKey\", !1],\n [\"metaKey\", !1],\n [\"button\", 0],\n [\"relatedTarget\", null],\n [\"buttons\", 0],\n [\"pointerId\", 0],\n [\"width\", 0],\n [\"height\", 0],\n [\"pressure\", 0],\n [\"tiltX\", 0],\n [\"tiltY\", 0],\n [\"pointerType\", \"\"],\n [\"hwTimestamp\", 0],\n [\"isPrimary\", !1],\n [\"type\", \"\"],\n [\"target\", null],\n [\"currentTarget\", null],\n [\"which\", 0]\n ];\n\n function Zi(a, c, d, e, f) {\n tg.call(this, a, c, f);\n this.b = d;\n this.originalEvent = d.b;\n this.pixel = c.Bd(this.originalEvent);\n this.coordinate = c.ka(this.pixel);\n this.dragging = m(e) ? e : !1\n }\n w(Zi, tg);\n Zi.prototype.preventDefault = function() {\n Zi.S.preventDefault.call(this);\n this.b.preventDefault()\n };\n Zi.prototype.fb = function() {\n Zi.S.fb.call(this);\n this.b.fb()\n };\n\n function $i(a, c, d, e, f) {\n Zi.call(this, a, c, d.b, e, f);\n this.a = d\n }\n w($i, Zi);\n\n function aj(a) {\n $c.call(this);\n this.c = a;\n this.f = 0;\n this.g = !1;\n this.a = this.i = this.d = null;\n a = this.c.a;\n this.o = 0;\n this.l = {};\n this.e = new Si(a);\n this.b = null;\n this.i = x(this.e, Ci, this.dk, !1, this);\n this.q = x(this.e, Di, this.Kn, !1, this)\n }\n w(aj, $c);\n\n function bj(a, c) {\n var d;\n d = new $i(cj, a.c, c);\n a.dispatchEvent(d);\n 0 !== a.f ? (ba.clearTimeout(a.f), a.f = 0, d = new $i(dj, a.c, c), a.dispatchEvent(d)) : a.f = ba.setTimeout(ra(function() {\n this.f = 0;\n var a = new $i(ej, this.c, c);\n this.dispatchEvent(a)\n }, a), 250)\n }\n\n function fj(a, c) {\n c.type == gj || c.type == hj ? delete a.l[c.pointerId] : c.type == ij && (a.l[c.pointerId] = !0);\n a.o = rb(a.l)\n }\n l = aj.prototype;\n l.fg = function(a) {\n fj(this, a);\n var c = new $i(gj, this.c, a);\n this.dispatchEvent(c);\n !this.g && 0 === a.button && bj(this, this.a);\n 0 === this.o && (Sa(this.d, Wc), this.d = null, this.g = !1, this.a = null, qc(this.b), this.b = null)\n };\n l.dk = function(a) {\n fj(this, a);\n var c = new $i(ij, this.c, a);\n this.dispatchEvent(c);\n this.a = a;\n null === this.d && (this.b = new Si(document), this.d = [x(this.b, jj, this.$k, !1, this), x(this.b, gj, this.fg, !1, this), x(this.e, hj, this.fg, !1, this)])\n };\n l.$k = function(a) {\n if (a.clientX != this.a.clientX || a.clientY != this.a.clientY) {\n this.g = !0;\n var c = new $i(kj, this.c, a, this.g);\n this.dispatchEvent(c)\n }\n a.preventDefault()\n };\n l.Kn = function(a) {\n this.dispatchEvent(new $i(a.type, this.c, a, null !== this.a && (a.clientX != this.a.clientX || a.clientY != this.a.clientY)))\n };\n l.O = function() {\n null !== this.q && (Wc(this.q), this.q = null);\n null !== this.i && (Wc(this.i), this.i = null);\n null !== this.d && (Sa(this.d, Wc), this.d = null);\n null !== this.b && (qc(this.b), this.b = null);\n null !== this.e && (qc(this.e), this.e = null);\n aj.S.O.call(this)\n };\n var ej = \"singleclick\",\n cj = \"click\",\n dj = \"dblclick\",\n kj = \"pointerdrag\",\n jj = \"pointermove\",\n ij = \"pointerdown\",\n gj = \"pointerup\",\n hj = \"pointercancel\",\n lj = {\n Ko: ej,\n zo: cj,\n Ao: dj,\n Do: kj,\n Go: jj,\n Co: ij,\n Jo: gj,\n Io: \"pointerover\",\n Ho: \"pointerout\",\n Eo: \"pointerenter\",\n Fo: \"pointerleave\",\n Bo: hj\n };\n\n function mj(a) {\n fd.call(this);\n var c = Db(a);\n c.brightness = m(a.brightness) ? a.brightness : 0;\n c.contrast = m(a.contrast) ? a.contrast : 1;\n c.hue = m(a.hue) ? a.hue : 0;\n c.opacity = m(a.opacity) ? a.opacity : 1;\n c.saturation = m(a.saturation) ? a.saturation : 1;\n c.visible = m(a.visible) ? a.visible : !0;\n c.maxResolution = m(a.maxResolution) ? a.maxResolution : Infinity;\n c.minResolution = m(a.minResolution) ? a.minResolution : 0;\n this.t(c)\n }\n w(mj, fd);\n l = mj.prototype;\n l.Bb = function() {\n return this.get(\"brightness\")\n };\n l.Cb = function() {\n return this.get(\"contrast\")\n };\n l.Db = function() {\n return this.get(\"hue\")\n };\n\n function nj(a) {\n var c = a.Bb(),\n d = a.Cb(),\n e = a.Db(),\n f = a.Kb(),\n g = a.Gb(),\n h = a.We(),\n k = a.eb(),\n n = a.G(),\n p = a.Eb(),\n q = a.Fb();\n return {\n layer: a,\n brightness: Vb(c, -1, 1),\n contrast: Math.max(d, 0),\n hue: e,\n opacity: Vb(f, 0, 1),\n saturation: Math.max(g, 0),\n i: h,\n visible: k,\n extent: n,\n maxResolution: p,\n minResolution: Math.max(q, 0)\n }\n }\n l.G = function() {\n return this.get(\"extent\")\n };\n l.Eb = function() {\n return this.get(\"maxResolution\")\n };\n l.Fb = function() {\n return this.get(\"minResolution\")\n };\n l.Kb = function() {\n return this.get(\"opacity\")\n };\n l.Gb = function() {\n return this.get(\"saturation\")\n };\n l.eb = function() {\n return this.get(\"visible\")\n };\n l.gc = function(a) {\n this.set(\"brightness\", a)\n };\n l.hc = function(a) {\n this.set(\"contrast\", a)\n };\n l.ic = function(a) {\n this.set(\"hue\", a)\n };\n l.bc = function(a) {\n this.set(\"extent\", a)\n };\n l.jc = function(a) {\n this.set(\"maxResolution\", a)\n };\n l.kc = function(a) {\n this.set(\"minResolution\", a)\n };\n l.cc = function(a) {\n this.set(\"opacity\", a)\n };\n l.lc = function(a) {\n this.set(\"saturation\", a)\n };\n l.mc = function(a) {\n this.set(\"visible\", a)\n };\n\n function C(a) {\n var c = Db(a);\n delete c.source;\n mj.call(this, c);\n this.f = null;\n x(this, hd(\"source\"), this.kk, !1, this);\n this.Jc(m(a.source) ? a.source : null)\n }\n w(C, mj);\n\n function oj(a, c) {\n return a.visible && c >= a.minResolution && c < a.maxResolution\n }\n l = C.prototype;\n l.Ue = function(a) {\n a = m(a) ? a : [];\n a.push(nj(this));\n return a\n };\n l.da = function() {\n var a = this.get(\"source\");\n return m(a) ? a : null\n };\n l.We = function() {\n var a = this.da();\n return null === a ? \"undefined\" : a.o\n };\n l.Kl = function() {\n this.k()\n };\n l.kk = function() {\n null !== this.f && (Wc(this.f), this.f = null);\n var a = this.da();\n null !== a && (this.f = x(a, \"change\", this.Kl, !1, this));\n this.k()\n };\n l.Jc = function(a) {\n this.set(\"source\", a)\n };\n\n function pj(a, c, d, e, f) {\n $c.call(this);\n this.f = f;\n this.extent = a;\n this.e = d;\n this.resolution = c;\n this.state = e\n }\n w(pj, $c);\n pj.prototype.G = function() {\n return this.extent\n };\n\n function qj(a, c, d, e, f, g, h, k) {\n Dd(a);\n 0 === c && 0 === d || Gd(a, c, d);\n 1 == e && 1 == f || Hd(a, e, f);\n 0 !== g && Id(a, g);\n 0 === h && 0 === k || Gd(a, h, k);\n return a\n }\n\n function rj(a, c) {\n return a[0] == c[0] && a[1] == c[1] && a[4] == c[4] && a[5] == c[5] && a[12] == c[12] && a[13] == c[13]\n }\n\n function sj(a, c, d) {\n var e = a[1],\n f = a[5],\n g = a[13],\n h = c[0];\n c = c[1];\n d[0] = a[0] * h + a[4] * c + a[12];\n d[1] = e * h + f * c + g;\n return d\n };\n\n function uj(a) {\n cd.call(this);\n this.a = a\n }\n w(uj, cd);\n l = uj.prototype;\n l.Pa = ca;\n l.dc = function(a, c, d, e) {\n a = a.slice();\n sj(c.pixelToCoordinateMatrix, a, a);\n if (this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n };\n l.ee = Fg;\n l.yd = function(a, c) {\n return function(d, e) {\n return $g(a, d, e, function(a) {\n c[d] || (c[d] = {});\n c[d][a.b.toString()] = a\n })\n }\n };\n l.Ol = function(a) {\n 2 === a.target.state && vj(this)\n };\n\n function wj(a, c) {\n var d = c.state;\n 2 != d && 3 != d && x(c, \"change\", a.Ol, !1, a);\n 0 == d && (c.load(), d = c.state);\n return 2 == d\n }\n\n function vj(a) {\n var c = a.a;\n c.eb() && \"ready\" == c.We() && a.k()\n }\n\n function xj(a, c) {\n yg(c.a) && a.postRenderFunctions.push(ta(function(a, c, f) {\n c = ma(a).toString();\n a = a.a;\n f = f.usedTiles[c];\n for (var g; yg(a) && !(c = a.b.qc, g = c.b[0].toString(), g in f && f[g].contains(c.b));) a.pop().Yc()\n }, c))\n }\n\n function yj(a, c) {\n if (null != c) {\n var d, e, f;\n e = 0;\n for (f = c.length; e < f; ++e) d = c[e], a[ma(d).toString()] = d\n }\n }\n\n function zj(a, c) {\n var d = c.L;\n m(d) && (ia(d) ? a.logos[d] = \"\" : la(d) && (a.logos[d.src] = d.href))\n }\n\n function Aj(a, c, d, e) {\n c = ma(c).toString();\n d = d.toString();\n c in a ? d in a[c] ? (a = a[c][d], e.b < a.b && (a.b = e.b), e.d > a.d && (a.d = e.d), e.c < a.c && (a.c = e.c), e.a > a.a && (a.a = e.a)) : a[c][d] = e : (a[c] = {}, a[c][d] = e)\n }\n\n function Bj(a, c, d) {\n return [c * (Math.round(a[0] / c) + d[0] % 2 / 2), c * (Math.round(a[1] / c) + d[1] % 2 / 2)]\n }\n\n function Cj(a, c, d, e, f, g, h, k, n, p) {\n var q = ma(c).toString();\n q in a.wantedTiles || (a.wantedTiles[q] = {});\n var r = a.wantedTiles[q];\n a = a.tileQueue;\n var t = d.minZoom,\n u, A, z, D, B, y;\n for (y = h; y >= t; --y)\n for (A = Pg(d, g, y, A), z = d.ma(y), D = A.b; D <= A.d; ++D)\n for (B = A.c; B <= A.a; ++B) h - y <= k ? (u = c.Vb(y, D, B, e, f), 0 == u.state && (r[ef(u.b)] = !0, u.gb() in a.c || Dj(a, [u, q, Sg(d, u.b), z])), m(n) && n.call(p, u)) : c.yf(y, D, B)\n };\n\n function Ej(a) {\n this.U = a.opacity;\n this.V = a.rotateWithView;\n this.q = a.rotation;\n this.l = a.scale;\n this.n = a.snapToPixel\n }\n l = Ej.prototype;\n l.ie = function() {\n return this.U\n };\n l.Jd = function() {\n return this.V\n };\n l.je = function() {\n return this.q\n };\n l.ke = function() {\n return this.l\n };\n l.Kd = function() {\n return this.n\n };\n l.le = function(a) {\n this.q = a\n };\n l.me = function(a) {\n this.l = a\n };\n\n function Fj(a) {\n a = m(a) ? a : {};\n this.e = m(a.anchor) ? a.anchor : [.5, .5];\n this.d = null;\n this.a = m(a.anchorOrigin) ? a.anchorOrigin : \"top-left\";\n this.g = m(a.anchorXUnits) ? a.anchorXUnits : \"fraction\";\n this.i = m(a.anchorYUnits) ? a.anchorYUnits : \"fraction\";\n var c = m(a.crossOrigin) ? a.crossOrigin : null,\n d = m(a.img) ? a.img : null,\n e = m(a.imgSize) ? a.imgSize : null,\n f = a.src;\n m(f) && 0 !== f.length || null === d || (f = d.src);\n var g = m(a.src) ? 0 : 2,\n h = Gj.Ia(),\n k = h.get(f, c);\n null === k && (k = new Hj(d, f, e, c, g), h.set(f, c, k));\n this.b = k;\n this.p = m(a.offset) ? a.offset : [0, 0];\n this.c = m(a.offsetOrigin) ? a.offsetOrigin : \"top-left\";\n this.f = null;\n this.o = m(a.size) ? a.size : null;\n Ej.call(this, {\n opacity: m(a.opacity) ? a.opacity : 1,\n rotation: m(a.rotation) ? a.rotation : 0,\n scale: m(a.scale) ? a.scale : 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0,\n rotateWithView: m(a.rotateWithView) ? a.rotateWithView : !1\n })\n }\n w(Fj, Ej);\n l = Fj.prototype;\n l.mb = function() {\n if (null !== this.d) return this.d;\n var a = this.e,\n c = this.Xa();\n if (\"fraction\" == this.g || \"fraction\" == this.i) {\n if (null === c) return null;\n a = this.e.slice();\n \"fraction\" == this.g && (a[0] *= c[0]);\n \"fraction\" == this.i && (a[1] *= c[1])\n }\n if (\"top-left\" != this.a) {\n if (null === c) return null;\n a === this.e && (a = this.e.slice());\n if (\"top-right\" == this.a || \"bottom-right\" == this.a) a[0] = -a[0] + c[0];\n if (\"bottom-left\" == this.a || \"bottom-right\" == this.a) a[1] = -a[1] + c[1]\n }\n return this.d = a\n };\n l.Lb = function() {\n return this.b.b\n };\n l.Dd = function() {\n return this.b.a\n };\n l.gd = function() {\n return this.b.c\n };\n l.he = function() {\n var a = this.b;\n if (null === a.e)\n if (a.i) {\n var c = a.a[0],\n d = a.a[1],\n e = ai(c, d);\n e.fillRect(0, 0, c, d);\n a.e = e.canvas\n } else a.e = a.b;\n return a.e\n };\n l.rb = function() {\n if (null !== this.f) return this.f;\n var a = this.p;\n if (\"top-left\" != this.c) {\n var c = this.Xa(),\n d = this.b.a;\n if (null === c || null === d) return null;\n a = a.slice();\n if (\"top-right\" == this.c || \"bottom-right\" == this.c) a[0] = d[0] - c[0] - a[0];\n if (\"bottom-left\" == this.c || \"bottom-right\" == this.c) a[1] = d[1] - c[1] - a[1]\n }\n return this.f = a\n };\n l.Bm = function() {\n return this.b.f\n };\n l.Xa = function() {\n return null === this.o ? this.b.a : this.o\n };\n l.$e = function(a, c) {\n return x(this.b, \"change\", a, !1, c)\n };\n l.load = function() {\n this.b.load()\n };\n l.xf = function(a, c) {\n Vc(this.b, \"change\", a, !1, c)\n };\n\n function Hj(a, c, d, e, f) {\n $c.call(this);\n this.e = null;\n this.b = null === a ? new Image : a;\n null !== e && (this.b.crossOrigin = e);\n this.d = null;\n this.c = f;\n this.a = d;\n this.f = c;\n this.i = !1\n }\n w(Hj, $c);\n Hj.prototype.g = function() {\n this.c = 3;\n Sa(this.d, Wc);\n this.d = null;\n this.dispatchEvent(\"change\")\n };\n Hj.prototype.q = function() {\n this.c = 2;\n this.a = [this.b.width, this.b.height];\n Sa(this.d, Wc);\n this.d = null;\n var a = ai(1, 1);\n a.drawImage(this.b, 0, 0);\n try {\n a.getImageData(0, 0, 1, 1)\n } catch (c) {\n this.i = !0\n }\n this.dispatchEvent(\"change\")\n };\n Hj.prototype.load = function() {\n if (0 == this.c) {\n this.c = 1;\n this.d = [Uc(this.b, \"error\", this.g, !1, this), Uc(this.b, \"load\", this.q, !1, this)];\n try {\n this.b.src = this.f\n } catch (a) {\n this.g()\n }\n }\n };\n\n function Gj() {\n this.b = {};\n this.a = 0\n }\n da(Gj);\n Gj.prototype.clear = function() {\n this.b = {};\n this.a = 0\n };\n Gj.prototype.get = function(a, c) {\n var d = c + \":\" + a;\n return d in this.b ? this.b[d] : null\n };\n Gj.prototype.set = function(a, c, d) {\n this.b[c + \":\" + a] = d;\n ++this.a\n };\n\n function Ij(a, c) {\n mc.call(this);\n this.g = c;\n this.c = null;\n this.f = {};\n this.o = {}\n }\n w(Ij, mc);\n\n function Jj(a) {\n var c = a.viewState,\n d = a.coordinateToPixelMatrix;\n qj(d, a.size[0] / 2, a.size[1] / 2, 1 / c.resolution, -1 / c.resolution, -c.rotation, -c.center[0], -c.center[1]);\n Fd(d, a.pixelToCoordinateMatrix)\n }\n l = Ij.prototype;\n l.O = function() {\n pb(this.f, qc);\n Ij.S.O.call(this)\n };\n\n function Kj() {\n var a = Gj.Ia();\n if (32 < a.a) {\n var c = 0,\n d, e;\n for (d in a.b) {\n e = a.b[d];\n var f;\n if (f = 0 === (c++ & 3)) Bc(e) ? e = bd(e, void 0, void 0) : (e = Qc(e), e = !!e && Kc(e, void 0, void 0)), f = !e;\n f && (delete a.b[d], --a.a)\n }\n }\n }\n l.ef = function(a, c, d, e, f, g) {\n function h(a) {\n var c = ma(a).toString();\n if (!(c in r)) return r[c] = !0, d.call(e, a, null)\n }\n var k, n = c.viewState,\n p = n.resolution,\n q = n.rotation,\n r = {},\n t = n.projection,\n n = a;\n if (t.c) {\n var u = t.G(),\n t = ie(u);\n k = a[0];\n if (k < u[0] || k > u[2]) n = Math.ceil((u[0] - k) / t), n = [k + t * n, a[1]]\n }\n if (null !== this.c && (k = this.c.c(n, p, q, {}, h))) return k;\n q = c.layerStatesArray;\n for (t = q.length - 1; 0 <= t; --t)\n if (k = q[t], u = k.layer, oj(k, p) && f.call(g, u) && (k = Lj(this, u).Pa(Cg(u.da()) ? 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(c.length = 0, d.length = 0) : (c[0] = c.pop(), d[0] = d.pop(), Pj(a, 0));\n c = a.e(e);\n delete a.c[c];\n return e\n }\n\n function Dj(a, c) {\n var d = a.g(c);\n Infinity != d && (a.b.push(c), a.a.push(d), a.c[a.e(c)] = !0, Qj(a, 0, a.b.length - 1))\n }\n Nj.prototype.Tb = function() {\n return this.b.length\n };\n Nj.prototype.la = function() {\n return 0 === this.b.length\n };\n\n function Pj(a, c) {\n for (var d = a.b, e = a.a, f = d.length, g = d[c], h = e[c], k = c; c < f >> 1;) {\n var n = 2 * c + 1,\n p = 2 * c + 2,\n n = p < f && e[p] < e[n] ? p : n;\n d[c] = d[n];\n e[c] = e[n];\n c = n\n }\n d[c] = g;\n e[c] = h;\n Qj(a, k, c)\n }\n\n function Qj(a, c, d) {\n var e = a.b;\n a = a.a;\n for (var f = e[d], g = a[d]; d > c;) {\n var h = d - 1 >> 1;\n if (a[h] > g) e[d] = e[h], a[d] = a[h], d = h;\n else break\n }\n e[d] = f;\n a[d] = g\n }\n\n function Rj(a) {\n var c = a.g,\n d = a.b,\n e = a.a,\n f = 0,\n g = d.length,\n h, k, n;\n for (k = 0; k < g; ++k) h = d[k], n = c(h), Infinity == n ? delete a.c[a.e(h)] : (e[f] = n, d[f++] = h);\n d.length = f;\n e.length = f;\n for (c = (a.b.length >> 1) - 1; 0 <= c; c--) Pj(a, c)\n };\n\n function Sj(a, c) {\n Nj.call(this, function(c) {\n return a.apply(null, c)\n }, function(a) {\n return a[0].gb()\n });\n this.i = c;\n this.d = 0\n }\n w(Sj, Nj);\n Sj.prototype.f = function(a) {\n a = a.target;\n var c = a.state;\n if (2 === c || 3 === c || 4 === c) Vc(a, \"change\", this.f, !1, this), --this.d, this.i()\n };\n\n function Tj(a, c, d) {\n this.d = a;\n this.c = c;\n this.f = d;\n this.b = [];\n this.a = this.e = 0\n }\n Tj.prototype.update = function(a, c) {\n this.b.push(a, c, ua())\n };\n\n function Uj(a, c) {\n var d = a.d,\n e = a.a,\n f = a.c - e,\n g = Vj(a);\n return Ze({\n source: c,\n duration: g,\n easing: function(a) {\n return e * (Math.exp(d * a * g) - 1) / f\n }\n })\n }\n\n function Vj(a) {\n return Math.log(a.c / a.a) / a.d\n };\n\n function Wj(a) {\n fd.call(this);\n this.l = null;\n this.d(!0);\n this.handleEvent = a.handleEvent\n }\n w(Wj, fd);\n Wj.prototype.c = function() {\n return this.get(\"active\")\n };\n Wj.prototype.d = function(a) {\n this.set(\"active\", a)\n };\n Wj.prototype.setMap = function(a) {\n this.l = a\n };\n\n function Xj(a, c, d, e, f) {\n if (null != d) {\n var g = c.Da(),\n h = c.Ca();\n m(g) && m(h) && m(f) && 0 < f && (a.Ha($e({\n rotation: g,\n duration: f,\n easing: Ve\n })), m(e) && a.Ha(Ze({\n source: h,\n duration: f,\n easing: Ve\n })));\n c.rotate(d, e)\n }\n }\n\n function Yj(a, c, d, e, f) {\n var g = c.ya();\n d = c.constrainResolution(g, d, 0);\n Zj(a, c, d, e, f)\n }\n\n function Zj(a, c, d, e, f) {\n if (null != d) {\n var g = c.ya(),\n h = c.Ca();\n m(g) && m(h) && m(f) && 0 < f && (a.Ha(af({\n resolution: g,\n duration: f,\n easing: Ve\n })), m(e) && a.Ha(Ze({\n source: h,\n duration: f,\n easing: Ve\n })));\n if (null != e) {\n var k;\n a = c.Ca();\n f = c.ya();\n m(a) && m(f) && (k = [e[0] - d * (e[0] - a[0]) / f, e[1] - d * (e[1] - a[1]) / f]);\n c.Na(k)\n }\n c.tb(d)\n }\n };\n\n function ak(a) {\n a = m(a) ? a : {};\n this.a = m(a.delta) ? a.delta : 1;\n Wj.call(this, {\n handleEvent: bk\n });\n this.e = m(a.duration) ? a.duration : 250\n }\n w(ak, Wj);\n\n function bk(a) {\n var c = !1,\n d = a.b;\n if (a.type == dj) {\n var c = a.map,\n e = a.coordinate,\n d = d.d ? -this.a : this.a,\n f = c.R();\n Yj(c, f, d, e, this.e);\n a.preventDefault();\n c = !0\n }\n return !c\n };\n\n function ck(a) {\n a = a.b;\n return a.a && !a.g && a.d\n }\n\n function dk(a) {\n return \"pointermove\" == a.type\n }\n\n function ek(a) {\n return a.type == ej\n }\n\n function fk(a) {\n a = a.b;\n return !a.a && !a.g && !a.d\n }\n\n function gk(a) {\n a = a.b;\n return !a.a && !a.g && a.d\n }\n\n function hk(a) {\n a = a.b.target.tagName;\n return \"INPUT\" !== a && \"SELECT\" !== a && \"TEXTAREA\" !== a\n }\n\n function ik(a) {\n return 1 == a.a.pointerId\n };\n\n function jk(a) {\n a = m(a) ? a : {};\n Wj.call(this, {\n handleEvent: m(a.handleEvent) ? a.handleEvent : kk\n });\n this.vb = m(a.handleDownEvent) ? a.handleDownEvent : Fg;\n this.wb = m(a.handleDragEvent) ? a.handleDragEvent : ca;\n this.xb = m(a.handleMoveEvent) ? a.handleMoveEvent : ca;\n this.sc = m(a.handleUpEvent) ? a.handleUpEvent : Fg;\n this.o = !1;\n this.J = {};\n this.e = []\n }\n w(jk, Wj);\n\n function lk(a) {\n for (var c = a.length, d = 0, e = 0, f = 0; f < c; f++) d += a[f].clientX, e += a[f].clientY;\n return [d / c, e / c]\n }\n\n function kk(a) {\n if (!(a instanceof $i)) return !0;\n var c = !1,\n d = a.type;\n if (d === ij || d === kj || d === gj) d = a.a, a.type == gj ? delete this.J[d.pointerId] : a.type == ij ? this.J[d.pointerId] = d : d.pointerId in this.J && (this.J[d.pointerId] = d), this.e = sb(this.J);\n this.o && (a.type == kj ? this.wb(a) : a.type == gj && (this.o = this.sc(a)));\n a.type == ij ? 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(a = a.map, Ue(a.R(), 1), a.render(), this.a = void 0, !0) : !1\n }\n qk.prototype.nc = Fg;\n\n function uk() {\n fd.call(this);\n this.o = Kd();\n this.n = -1;\n this.f = {};\n this.l = this.g = 0\n }\n w(uk, fd);\n uk.prototype.e = function(a, c) {\n var d = m(c) ? c : [NaN, NaN];\n this.Sa(a[0], a[1], d, Infinity);\n return d\n };\n uk.prototype.Jb = Fg;\n uk.prototype.G = function(a) {\n this.n != this.b && (this.o = this.wd(this.o), this.n = this.b);\n var c = this.o;\n m(a) ? (a[0] = c[0], a[1] = c[1], a[2] = c[2], a[3] = c[3]) : a = c;\n return a\n };\n uk.prototype.transform = function(a, c) {\n this.qa(Je(a, c));\n return this\n };\n\n function vk(a, c, d, e, f, g) {\n var h = f[0],\n k = f[1],\n n = f[4],\n p = f[5],\n q = f[12];\n f = f[13];\n for (var r = m(g) ? g : [], t = 0; c < d; c += e) {\n var u = a[c],\n A = a[c + 1];\n r[t++] = h * u + n * A + q;\n r[t++] = k * u + p * A + f\n }\n m(g) && r.length != t && (r.length = t);\n return r\n };\n\n function wk() {\n uk.call(this);\n this.a = \"XY\";\n this.s = 2;\n this.j = null\n }\n w(wk, uk);\n\n function xk(a) {\n if (\"XY\" == a) return 2;\n if (\"XYZ\" == a || \"XYM\" == a) return 3;\n if (\"XYZM\" == a) return 4\n }\n l = wk.prototype;\n l.Jb = Fg;\n l.wd = function(a) {\n var c = this.j,\n d = this.j.length,\n e = this.s;\n a = Nd(Infinity, Infinity, -Infinity, -Infinity, a);\n return Xd(a, c, 0, d, e)\n };\n l.ob = function() {\n return this.j.slice(0, this.s)\n };\n l.pb = function() {\n return this.j.slice(this.j.length - this.s)\n };\n l.qb = function() {\n return this.a\n };\n l.Ve = function(a) {\n this.l != this.b && (yb(this.f), this.g = 0, this.l = this.b);\n if (0 > a || 0 !== this.g && a <= this.g) return this;\n var c = a.toString();\n if (this.f.hasOwnProperty(c)) return this.f[c];\n var d = this.xc(a);\n if (d.j.length < this.j.length) return this.f[c] = d;\n this.g = a;\n return this\n };\n l.xc = function() {\n return this\n };\n\n function yk(a, c, d) {\n a.s = xk(c);\n a.a = c;\n a.j = d\n }\n\n function zk(a, c, d, e) {\n if (m(c)) d = xk(c);\n else {\n for (c = 0; c < e; ++c) {\n if (0 === d.length) {\n a.a = \"XY\";\n a.s = 2;\n return\n }\n d = d[0]\n }\n d = d.length;\n c = 2 == d ? \"XY\" : 3 == d ? \"XYZ\" : 4 == d ? \"XYZM\" : void 0\n }\n a.a = c;\n a.s = d\n }\n l.qa = function(a) {\n null !== this.j && (a(this.j, this.j, this.s), this.k())\n };\n l.Oa = function(a, c) {\n var d = this.j;\n if (null !== d) {\n var e = d.length,\n f = this.s,\n g = m(d) ? d : [],\n h = 0,\n k, n;\n for (k = 0; k < e; k += f)\n for (g[h++] = d[k] + a, g[h++] = d[k + 1] + c, n = k + 2; n < k + f; ++n) g[h++] = d[n];\n m(d) && g.length != h && (g.length = h);\n this.k()\n }\n };\n\n function Ak(a, c, d, e) {\n for (var f = 0, g = a[d - e], h = a[d - e + 1]; c < d; c += e) var k = a[c],\n n = a[c + 1],\n f = f + (h * k - g * n),\n g = k,\n h = n;\n return f / 2\n }\n\n function Bk(a, c, d, e) {\n var f = 0,\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n f = f + Ak(a, c, k, e);\n c = k\n }\n return f\n };\n\n function Ck(a, c, d, e, f, g) {\n var h = f - d,\n k = g - e;\n if (0 !== h || 0 !== k) {\n var n = ((a - d) * h + (c - e) * k) / (h * h + k * k);\n 1 < n ? 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q : [NaN, NaN], u = c + e; u < d;)\n if (Ek(a, u - e, u, e, h, k, t), r = Dk(h, k, t[0], t[1]), r < p) {\n p = r;\n for (q = 0; q < e; ++q) n[q] = t[q];\n n.length = e;\n u += e\n } else u += e * Math.max((Math.sqrt(r) - Math.sqrt(p)) / f | 0, 1);\n if (g && (Ek(a, d - e, c, e, h, k, t), r = Dk(h, k, t[0], t[1]), r < p)) {\n p = r;\n for (q = 0; q < e; ++q) n[q] = t[q];\n n.length = e\n }\n return p\n }\n\n function Ik(a, c, d, e, f, g, h, k, n, p, q) {\n q = m(q) ? q : [NaN, NaN];\n var r, t;\n r = 0;\n for (t = d.length; r < t; ++r) {\n var u = d[r];\n p = Hk(a, c, u, e, f, g, h, k, n, p, q);\n c = u\n }\n return p\n };\n\n function Jk(a, c) {\n var d = 0,\n e, f;\n e = 0;\n for (f = c.length; e < f; ++e) a[d++] = c[e];\n return d\n }\n\n function Kk(a, c, d, e) {\n var f, g;\n f = 0;\n for (g = d.length; f < g; ++f) {\n var h = d[f],\n k;\n for (k = 0; k < e; ++k) a[c++] = h[k]\n }\n return c\n }\n\n function Lk(a, c, d, e, f) {\n f = m(f) ? f : [];\n var g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) c = Kk(a, c, d[h], e), f[g++] = c;\n f.length = g;\n return f\n };\n\n function Mk(a, c, d, e, f) {\n f = m(f) ? f : [];\n for (var g = 0; c < d; c += e) f[g++] = a.slice(c, c + e);\n f.length = g;\n return f\n }\n\n function Nk(a, c, d, e, f) {\n f = m(f) ? f : [];\n var g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) {\n var n = d[h];\n f[g++] = Mk(a, c, n, e, f[g]);\n c = n\n }\n f.length = g;\n return f\n };\n\n function Ok(a, c, d, e, f, g, h) {\n var k = (d - c) / e;\n if (3 > k) {\n for (; c < d; c += e) g[h++] = a[c], g[h++] = a[c + 1];\n return h\n }\n var n = Array(k);\n n[0] = 1;\n n[k - 1] = 1;\n d = [c, d - e];\n for (var p = 0, q; 0 < d.length;) {\n var r = d.pop(),\n t = d.pop(),\n u = 0,\n A = a[t],\n z = a[t + 1],\n D = a[r],\n B = a[r + 1];\n for (q = t + e; q < r; q += e) {\n var y = Ck(a[q], a[q + 1], A, z, D, B);\n y > u && (p = q, u = y)\n }\n u > f && (n[(p - c) / e] = 1, t + e < p && d.push(t, p), p + e < r && d.push(p, r))\n }\n for (q = 0; q < k; ++q) n[q] && (g[h++] = a[c + q * e], g[h++] = a[c + q * e + 1]);\n return h\n }\n\n function Pk(a, c, d, e, f, g, h, k) {\n var n, p;\n n = 0;\n for (p = d.length; n < p; ++n) {\n var q = d[n];\n a: {\n var r = a,\n t = q,\n u = e,\n A = f,\n z = g;\n if (c != t) {\n var D = A * Math.round(r[c] / A),\n B = A * Math.round(r[c + 1] / A);\n c += u;\n z[h++] = D;\n z[h++] = B;\n var y = void 0,\n K = void 0;\n do\n if (y = A * Math.round(r[c] / A), K = A * Math.round(r[c + 1] / A), c += u, c == t) {\n z[h++] = y;\n z[h++] = K;\n break a\n }\n while (y == D && K == B);\n for (; c < t;) {\n var J, H;\n J = A * Math.round(r[c] / A);\n H = A * Math.round(r[c + 1] / A);\n c += u;\n if (J != y || H != K) {\n var P = y - D,\n sa = K - B,\n Oa = J - D,\n N = H - B;\n P * N == sa * Oa && (0 > P && Oa < P || P == Oa || 0 < P && Oa > P) && (0 > sa && N < sa || sa == N || 0 < sa && N > sa) || (z[h++] = y, z[h++] = K, D = y, B = K);\n y = J;\n K = H\n }\n }\n z[h++] = y;\n z[h++] = K\n }\n }\n k.push(h);\n c = q\n }\n return h\n };\n\n function Qk(a, c) {\n wk.call(this);\n this.c = this.i = -1;\n this.W(a, c)\n }\n w(Qk, wk);\n l = Qk.prototype;\n l.clone = function() {\n var a = new Qk(null);\n Rk(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.c != this.b && (this.i = Math.sqrt(Fk(this.j, 0, this.j.length, this.s, 0)), this.c = this.b);\n return Hk(this.j, 0, this.j.length, this.s, this.i, !0, a, c, d, e)\n };\n l.rl = function() {\n return Ak(this.j, 0, this.j.length, this.s)\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.xc = function(a) {\n var c = [];\n c.length = Ok(this.j, 0, this.j.length, this.s, a, c, 0);\n a = new Qk(null);\n Rk(a, \"XY\", c);\n return a\n };\n l.M = function() {\n return \"LinearRing\"\n };\n l.W = function(a, c) {\n null === a ? Rk(this, \"XY\", null) : (zk(this, c, a, 1), null === this.j && (this.j = []), this.j.length = Kk(this.j, 0, a, this.s), this.k())\n };\n\n function Rk(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function E(a, c) {\n wk.call(this);\n this.W(a, c)\n }\n w(E, wk);\n l = E.prototype;\n l.clone = function() {\n var a = new E(null);\n Sk(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n var f = this.j;\n a = Dk(a, c, f[0], f[1]);\n if (a < e) {\n e = this.s;\n for (c = 0; c < e; ++c) d[c] = f[c];\n d.length = e;\n return a\n }\n return e\n };\n l.K = function() {\n return null === this.j ? [] : this.j.slice()\n };\n l.wd = function(a) {\n return Ud(this.j, a)\n };\n l.M = function() {\n return \"Point\"\n };\n l.ra = function(a) {\n return Sd(a, this.j[0], this.j[1])\n };\n l.W = function(a, c) {\n null === a ? Sk(this, \"XY\", null) : (zk(this, c, a, 0), null === this.j && (this.j = []), this.j.length = Jk(this.j, a), this.k())\n };\n\n function Sk(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function Tk(a, c, d, e, f) {\n return !Yd(f, function(f) {\n return !Uk(a, c, d, e, f[0], f[1])\n })\n }\n\n function Uk(a, c, d, e, f, g) {\n for (var h = !1, k = a[d - e], n = a[d - e + 1]; c < d; c += e) {\n var p = a[c],\n q = a[c + 1];\n n > g != q > g && f < (p - k) * (g - n) / (q - n) + k && (h = !h);\n k = p;\n n = q\n }\n return h\n }\n\n function Vk(a, c, d, e, f, g) {\n if (0 === d.length || !Uk(a, c, d[0], e, f, g)) return !1;\n var h;\n c = 1;\n for (h = d.length; c < h; ++c)\n if (Uk(a, d[c - 1], d[c], e, f, g)) return !1;\n return !0\n };\n\n function Wk(a, c, d, e, f, g, h) {\n var k, n, p, q, r, t = f[g + 1],\n u = [],\n A = d[0];\n p = a[A - e];\n r = a[A - e + 1];\n for (k = c; k < A; k += e) {\n q = a[k];\n n = a[k + 1];\n if (t <= r && n <= t || r <= t && t <= n) p = (t - r) / (n - r) * (q - p) + p, u.push(p);\n p = q;\n r = n\n }\n A = NaN;\n r = -Infinity;\n u.sort();\n p = u[0];\n k = 1;\n for (n = u.length; k < n; ++k) {\n q = u[k];\n var z = Math.abs(q - p);\n z > r && (p = (p + q) / 2, Vk(a, c, d, e, p, t) && (A = p, r = z));\n p = q\n }\n isNaN(A) && (A = f[g]);\n return m(h) ? (h.push(A, t), h) : [A, t]\n };\n\n function Xk(a, c, d, e, f, g) {\n for (var h = [a[c], a[c + 1]], k = [], n; c + e < d; c += e) {\n k[0] = a[c + e];\n k[1] = a[c + e + 1];\n if (n = f.call(g, h, k)) return n;\n h[0] = k[0];\n h[1] = k[1]\n }\n return !1\n };\n\n function Yk(a, c, d, e, f) {\n var g = Xd(Kd(), a, c, d, e);\n return he(f, g) ? Rd(f, g) || g[0] >= f[0] && g[2] <= f[2] || g[1] >= f[1] && g[3] <= f[3] ? !0 : Xk(a, c, d, e, function(a, c) {\n var d = !1,\n e = Td(f, a),\n g = Td(f, c);\n if (1 === e || 1 === g) d = !0;\n else {\n var r = f[0],\n t = f[1],\n u = f[2],\n A = f[3],\n z = c[0],\n D = c[1],\n B = (D - a[1]) / (z - a[0]);\n g & 2 && !(e & 2) && (d = z - (D - A) / B, d = d >= r && d <= u);\n d || !(g & 4) || e & 4 || (d = D - (z - u) * B, d = d >= t && d <= A);\n d || !(g & 8) || e & 8 || (d = z - (D - t) / B, d = d >= r && d <= u);\n d || !(g & 16) || e & 16 || (d = D - (z - r) * B, d = d >= t && d <= A)\n }\n return d\n }) : !1\n }\n\n function Zk(a, c, d, e, f) {\n var g = d[0];\n if (!(Yk(a, c, g, e, f) || Uk(a, c, g, e, f[0], f[1]) || Uk(a, c, g, e, f[0], f[3]) || Uk(a, c, g, e, f[2], f[1]) || Uk(a, c, g, e, f[2], f[3]))) return !1;\n if (1 === d.length) return !0;\n c = 1;\n for (g = d.length; c < g; ++c)\n if (Tk(a, d[c - 1], d[c], e, f)) return !1;\n return !0\n };\n\n function $k(a, c, d, e) {\n for (var f = 0, g = a[d - e], h = a[d - e + 1]; c < d; c += e) var k = a[c],\n n = a[c + 1],\n f = f + (k - g) * (n + h),\n g = k,\n h = n;\n return 0 < f\n }\n\n function al(a, c, d, e) {\n var f = 0;\n e = m(e) ? e : !1;\n var g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g],\n f = $k(a, f, k, d);\n if (0 === g) {\n if (e && f || !e && !f) return !1\n } else if (e && !f || !e && f) return !1;\n f = k\n }\n return !0\n }\n\n function bl(a, c, d, e, f) {\n f = m(f) ? f : !1;\n var g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n n = $k(a, c, k, e);\n if (0 === g ? f && n || !f && !n : f && !n || !f && n)\n for (var n = a, p = k, q = e; c < p - q;) {\n var r;\n for (r = 0; r < q; ++r) {\n var t = n[c + r];\n n[c + r] = n[p - q + r];\n n[p - q + r] = t\n }\n c += q;\n p -= q\n }\n c = k\n }\n return c\n }\n\n function cl(a, c, d, e) {\n var f = 0,\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) f = bl(a, f, c[g], d, e);\n return f\n };\n\n function F(a, c) {\n wk.call(this);\n this.c = [];\n this.p = -1;\n this.H = null;\n this.N = this.J = this.L = -1;\n this.i = null;\n this.W(a, c)\n }\n w(F, wk);\n l = F.prototype;\n l.wi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j);\n this.c.push(this.j.length);\n this.k()\n };\n l.clone = function() {\n var a = new F(null);\n dl(a, this.a, this.j.slice(), this.c.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.J != this.b && (this.L = Math.sqrt(Gk(this.j, 0, this.c, this.s, 0)), this.J = this.b);\n return Ik(this.j, 0, this.c, this.s, this.L, !0, a, c, d, e)\n };\n l.Jb = function(a, c) {\n return Vk(el(this), 0, this.c, this.s, a, c)\n };\n l.ul = function() {\n return Bk(el(this), 0, this.c, this.s)\n };\n l.K = function(a) {\n var c;\n m(a) ? (c = el(this).slice(), bl(c, 0, this.c, this.s, a)) : c = this.j;\n return Nk(c, 0, this.c, this.s)\n };\n\n function fl(a) {\n if (a.p != a.b) {\n var c = ce(a.G());\n a.H = Wk(el(a), 0, a.c, a.s, c, 0);\n a.p = a.b\n }\n return a.H\n }\n l.cj = function() {\n return new E(fl(this))\n };\n l.ij = function() {\n return this.c.length\n };\n l.hj = function(a) {\n if (0 > a || this.c.length <= a) return null;\n var c = new Qk(null);\n Rk(c, this.a, this.j.slice(0 === a ? 0 : this.c[a - 1], this.c[a]));\n return c\n };\n l.Ed = function() {\n var a = this.a,\n c = this.j,\n d = this.c,\n e = [],\n f = 0,\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = d[g],\n n = new Qk(null);\n Rk(n, a, c.slice(f, k));\n e.push(n);\n f = k\n }\n return e\n };\n\n function el(a) {\n if (a.N != a.b) {\n var c = a.j;\n al(c, a.c, a.s) ? a.i = c : (a.i = c.slice(), a.i.length = bl(a.i, 0, a.c, a.s));\n a.N = a.b\n }\n return a.i\n }\n l.xc = function(a) {\n var c = [],\n d = [];\n c.length = Pk(this.j, 0, this.c, this.s, Math.sqrt(a), c, 0, d);\n a = new F(null);\n dl(a, \"XY\", c, d);\n return a\n };\n l.M = function() {\n return \"Polygon\"\n };\n l.ra = function(a) {\n return Zk(el(this), 0, this.c, this.s, a)\n };\n l.W = function(a, c) {\n if (null === a) dl(this, \"XY\", null, this.c);\n else {\n zk(this, c, a, 2);\n null === this.j && (this.j = []);\n var d = Lk(this.j, 0, a, this.s, this.c);\n this.j.length = 0 === d.length ? 0 : d[d.length - 1];\n this.k()\n }\n };\n\n function dl(a, c, d, e) {\n yk(a, c, d);\n a.c = e;\n a.k()\n }\n\n function gl(a, c, d, e) {\n var f = m(e) ? e : 32;\n e = [];\n var g;\n for (g = 0; g < f; ++g) db(e, a.offset(c, d, 2 * Math.PI * g / f));\n e.push(e[0], e[1]);\n a = new F(null);\n dl(a, \"XY\", e, [e.length]);\n return a\n };\n\n function hl() {};\n\n function il(a, c, d, e, f, g, h) {\n rc.call(this, a, c);\n this.vectorContext = d;\n this.b = e;\n this.frameState = f;\n this.context = g;\n this.glContext = h\n }\n w(il, rc);\n\n function jl(a) {\n this.c = this.a = this.e = this.d = this.b = null;\n this.f = a\n }\n w(jl, mc);\n\n function kl(a) {\n var c = a.e,\n d = a.a;\n a = Ua([c, [c[0], d[1]], d, [d[0], c[1]]], a.b.ka, a.b);\n a[4] = a[0].slice();\n return new F([a])\n }\n jl.prototype.O = function() {\n this.setMap(null)\n };\n jl.prototype.g = function(a) {\n var c = this.c,\n d = this.f;\n a.vectorContext.tc(Infinity, function(a) {\n a.Aa(d.e, d.c);\n a.Ba(d.a);\n a.Rb(c, null)\n })\n };\n jl.prototype.Q = function() {\n return this.c\n };\n\n function ll(a) {\n null === a.b || null === a.e || null === a.a || a.b.render()\n }\n jl.prototype.setMap = function(a) {\n null !== this.d && (Wc(this.d), this.d = null, this.b.render(), this.b = null);\n this.b = a;\n null !== this.b && (this.d = x(a, \"postcompose\", this.g, !1, this), ll(this))\n };\n\n function ml(a, c) {\n rc.call(this, a);\n this.coordinate = c\n }\n w(ml, rc);\n\n function nl(a) {\n jk.call(this, {\n handleDownEvent: pl,\n handleDragEvent: ql,\n handleUpEvent: rl\n });\n a = m(a) ? a : {};\n this.f = new jl(m(a.style) ? a.style : null);\n this.a = null;\n this.i = m(a.condition) ? a.condition : Gg\n }\n w(nl, jk);\n\n function ql(a) {\n if (ik(a)) {\n var c = this.f;\n a = a.pixel;\n c.e = this.a;\n c.a = a;\n c.c = kl(c);\n ll(c)\n }\n }\n nl.prototype.Q = function() {\n return this.f.Q()\n };\n nl.prototype.g = ca;\n\n function rl(a) {\n if (!ik(a)) return !0;\n this.f.setMap(null);\n var c = a.pixel[0] - this.a[0],\n d = a.pixel[1] - this.a[1];\n 64 <= c * c + d * d && (this.g(a), this.dispatchEvent(new ml(\"boxend\", a.coordinate)));\n return !1\n }\n\n function pl(a) {\n if (ik(a) && zc(a.b) && this.i(a)) {\n this.a = a.pixel;\n this.f.setMap(a.map);\n var c = this.f,\n d = this.a;\n c.e = this.a;\n c.a = d;\n c.c = kl(c);\n ll(c);\n this.dispatchEvent(new ml(\"boxstart\", a.coordinate));\n return !0\n }\n return !1\n };\n\n function sl() {\n this.a = -1\n };\n\n function tl() {\n this.a = -1;\n this.a = 64;\n this.b = Array(4);\n this.e = Array(this.a);\n this.d = this.c = 0;\n this.b[0] = 1732584193;\n this.b[1] = 4023233417;\n this.b[2] = 2562383102;\n this.b[3] = 271733878;\n this.d = this.c = 0\n }\n w(tl, sl);\n\n function ul(a, c, d) {\n d || (d = 0);\n var e = Array(16);\n if (ia(c))\n for (var f = 0; 16 > f; ++f) e[f] = c.charCodeAt(d++) | c.charCodeAt(d++) << 8 | c.charCodeAt(d++) << 16 | c.charCodeAt(d++) << 24;\n else\n for (f = 0; 16 > f; ++f) e[f] = c[d++] | c[d++] << 8 | c[d++] << 16 | c[d++] << 24;\n c = a.b[0];\n d = a.b[1];\n var f = a.b[2],\n g = a.b[3],\n h = 0,\n h = c + (g ^ d & (f ^ g)) + e[0] + 3614090360 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[1] + 3905402710 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[2] + 606105819 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[3] + 3250441966 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[4] + 4118548399 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[5] + 1200080426 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[6] + 2821735955 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[7] + 4249261313 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[8] + 1770035416 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[9] + 2336552879 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[10] + 4294925233 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[11] + 2304563134 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (g ^ d & (f ^ g)) + e[12] + 1804603682 & 4294967295;\n c = d + (h << 7 & 4294967295 | h >>> 25);\n h = g + (f ^ c & (d ^ f)) + e[13] + 4254626195 & 4294967295;\n g = c + (h << 12 & 4294967295 | h >>> 20);\n h = f + (d ^ g & (c ^ d)) + e[14] + 2792965006 & 4294967295;\n f = g + (h << 17 & 4294967295 | h >>> 15);\n h = d + (c ^ f & (g ^ c)) + e[15] + 1236535329 & 4294967295;\n d = f + (h << 22 & 4294967295 | h >>> 10);\n h = c + (f ^ g & (d ^ f)) + e[1] + 4129170786 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[6] + 3225465664 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[11] + 643717713 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[0] + 3921069994 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[5] + 3593408605 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[10] + 38016083 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[15] + 3634488961 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[4] + 3889429448 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[9] + 568446438 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[14] + 3275163606 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[3] + 4107603335 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[8] + 1163531501 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (f ^ g & (d ^ f)) + e[13] + 2850285829 & 4294967295;\n c = d + (h << 5 & 4294967295 | h >>> 27);\n h = g + (d ^ f & (c ^ d)) + e[2] + 4243563512 & 4294967295;\n g = c + (h << 9 & 4294967295 | h >>> 23);\n h = f + (c ^ d & (g ^ c)) + e[7] + 1735328473 & 4294967295;\n f = g + (h << 14 & 4294967295 | h >>> 18);\n h = d + (g ^ c & (f ^ g)) + e[12] + 2368359562 & 4294967295;\n d = f + (h << 20 & 4294967295 | h >>> 12);\n h = c + (d ^ f ^ g) + e[5] + 4294588738 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[8] + 2272392833 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[11] + 1839030562 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[14] + 4259657740 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[1] + 2763975236 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[4] + 1272893353 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[7] + 4139469664 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[10] + 3200236656 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[13] + 681279174 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[0] + 3936430074 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[3] + 3572445317 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[6] + 76029189 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (d ^ f ^ g) + e[9] + 3654602809 & 4294967295;\n c = d + (h << 4 & 4294967295 | h >>> 28);\n h = g + (c ^ d ^ f) + e[12] + 3873151461 & 4294967295;\n g = c + (h << 11 & 4294967295 | h >>> 21);\n h = f + (g ^ c ^ d) + e[15] + 530742520 & 4294967295;\n f = g + (h << 16 & 4294967295 | h >>> 16);\n h = d + (f ^ g ^ c) + e[2] + 3299628645 & 4294967295;\n d = f + (h << 23 & 4294967295 | h >>> 9);\n h = c + (f ^ (d | ~g)) + e[0] + 4096336452 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[7] + 1126891415 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[14] + 2878612391 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[5] + 4237533241 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[12] + 1700485571 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[3] + 2399980690 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[10] + 4293915773 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[1] + 2240044497 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[8] + 1873313359 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[15] + 4264355552 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[6] + 2734768916 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[13] + 1309151649 & 4294967295;\n d = f + (h << 21 & 4294967295 | h >>> 11);\n h = c + (f ^ (d | ~g)) + e[4] + 4149444226 & 4294967295;\n c = d + (h << 6 & 4294967295 | h >>> 26);\n h = g + (d ^ (c | ~f)) + e[11] + 3174756917 & 4294967295;\n g = c + (h << 10 & 4294967295 | h >>> 22);\n h = f + (c ^ (g | ~d)) + e[2] + 718787259 & 4294967295;\n f = g + (h << 15 & 4294967295 | h >>> 17);\n h = d + (g ^ (f | ~c)) + e[9] + 3951481745 & 4294967295;\n a.b[0] = a.b[0] + c & 4294967295;\n a.b[1] = a.b[1] + (f + (h << 21 & 4294967295 | h >>> 11)) & 4294967295;\n a.b[2] = a.b[2] + f & 4294967295;\n a.b[3] = a.b[3] + g & 4294967295\n }\n tl.prototype.update = function(a, c) {\n m(c) || (c = a.length);\n for (var d = c - this.a, e = this.e, f = this.c, g = 0; g < c;) {\n if (0 == f)\n for (; g <= d;) ul(this, a, g), g += this.a;\n if (ia(a))\n for (; g < c;) {\n if (e[f++] = a.charCodeAt(g++), f == this.a) {\n ul(this, e);\n f = 0;\n break\n }\n } else\n for (; g < c;)\n if (e[f++] = a[g++], f == this.a) {\n ul(this, e);\n f = 0;\n break\n }\n }\n this.c = f;\n this.d += c\n };\n\n function vl(a) {\n a = m(a) ? a : {};\n this.b = m(a.color) ? a.color : null;\n this.d = a.lineCap;\n this.c = m(a.lineDash) ? a.lineDash : null;\n this.e = a.lineJoin;\n this.f = a.miterLimit;\n this.a = a.width;\n this.g = void 0\n }\n l = vl.prototype;\n l.Hm = function() {\n return this.b\n };\n l.ej = function() {\n return this.d\n };\n l.Im = function() {\n return this.c\n };\n l.fj = function() {\n return this.e\n };\n l.lj = function() {\n return this.f\n };\n l.Jm = function() {\n return this.a\n };\n l.Km = function(a) {\n this.b = a;\n this.g = void 0\n };\n l.Zn = function(a) {\n this.d = a;\n this.g = void 0\n };\n l.Lm = function(a) {\n this.c = a;\n this.g = void 0\n };\n l.$n = function(a) {\n this.e = a;\n this.g = void 0\n };\n l.ao = function(a) {\n this.f = a;\n this.g = void 0\n };\n l.ko = function(a) {\n this.a = a;\n this.g = void 0\n };\n l.nb = function() {\n if (!m(this.g)) {\n var a = \"s\" + (null === this.b ? \"-\" : vf(this.b)) + \",\" + (m(this.d) ? this.d.toString() : \"-\") + \",\" + (null === this.c ? \"-\" : this.c.toString()) + \",\" + (m(this.e) ? this.e : \"-\") + \",\" + (m(this.f) ? this.f.toString() : \"-\") + \",\" + (m(this.a) ? this.a.toString() : \"-\"),\n c = new tl;\n c.update(a);\n var d = Array((56 > c.c ? c.a : 2 * c.a) - c.c);\n d[0] = 128;\n for (a = 1; a < d.length - 8; ++a) d[a] = 0;\n for (var e = 8 * c.d, a = d.length - 8; a < d.length; ++a) d[a] = e & 255, e /= 256;\n c.update(d);\n d = Array(16);\n for (a = e = 0; 4 > a; ++a)\n for (var f = 0; 32 > f; f += 8) d[e++] = c.b[a] >>> f & 255;\n if (8192 > d.length) c = String.fromCharCode.apply(null, d);\n else\n for (c = \"\", a = 0; a < d.length; a += 8192) c += String.fromCharCode.apply(null, fb(d, a, a + 8192));\n this.g = c\n }\n return this.g\n };\n var wl = [0, 0, 0, 1],\n xl = [],\n yl = [0, 0, 0, 1];\n\n function zl(a) {\n a = m(a) ? a : {};\n this.b = m(a.color) ? a.color : null;\n this.a = void 0\n }\n zl.prototype.c = function() {\n return this.b\n };\n zl.prototype.d = function(a) {\n this.b = a;\n this.a = void 0\n };\n zl.prototype.nb = function() {\n m(this.a) || (this.a = \"f\" + (null === this.b ? \"-\" : vf(this.b)));\n return this.a\n };\n\n function Al(a) {\n a = m(a) ? a : {};\n this.f = this.b = this.e = null;\n this.d = m(a.fill) ? a.fill : null;\n this.a = m(a.stroke) ? a.stroke : null;\n this.c = a.radius;\n this.o = [0, 0];\n this.i = this.p = this.g = null;\n var c = a.atlasManager,\n d, e = null,\n f, g = 0;\n null !== this.a && (f = vf(this.a.b), g = this.a.a, m(g) || (g = 1), e = this.a.c, ki || (e = null));\n var h = 2 * (this.c + g) + 1;\n f = {\n strokeStyle: f,\n md: g,\n size: h,\n lineDash: e\n };\n m(c) ? (h = Math.round(h), (e = null === this.d) && (d = ra(this.Rg, this, f)), g = this.nb(), f = c.add(g, h, h, ra(this.Sg, this, f), d), this.b = f.image, this.o = [f.offsetX, f.offsetY], d = f.image.width, this.f = e ? f.ig : this.b) : (this.b = Mf(\"CANVAS\"), this.b.height = h, this.b.width = h, d = h = this.b.width, c = this.b.getContext(\"2d\"), this.Sg(f, c, 0, 0), null === this.d ? (c = this.f = Mf(\"CANVAS\"), c.height = f.size, c.width = f.size, c = c.getContext(\"2d\"), this.Rg(f, c, 0, 0)) : this.f = this.b);\n this.g = [h / 2, h / 2];\n this.p = [h, h];\n this.i = [d, d];\n Ej.call(this, {\n opacity: 1,\n rotateWithView: !1,\n rotation: 0,\n scale: 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0\n })\n }\n w(Al, Ej);\n l = Al.prototype;\n l.mb = function() {\n return this.g\n };\n l.ym = function() {\n return this.d\n };\n l.he = function() {\n return this.f\n };\n l.Lb = function() {\n return this.b\n };\n l.gd = function() {\n return 2\n };\n l.Dd = function() {\n return this.i\n };\n l.rb = function() {\n return this.o\n };\n l.zm = function() {\n return this.c\n };\n l.Xa = function() {\n return this.p\n };\n l.Am = function() {\n return this.a\n };\n l.$e = ca;\n l.load = ca;\n l.xf = ca;\n l.Sg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n c.arc(a.size / 2, a.size / 2, this.c, 0, 2 * Math.PI, !0);\n null !== this.d && (c.fillStyle = vf(this.d.b), c.fill());\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.Rg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n c.arc(a.size / 2, a.size / 2, this.c, 0, 2 * Math.PI, !0);\n c.fillStyle = wl;\n c.fill();\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.nb = function() {\n var a = null === this.a ? \"-\" : this.a.nb(),\n c = null === this.d ? \"-\" : this.d.nb();\n if (null === this.e || a != this.e[1] || c != this.e[2] || this.c != this.e[3]) this.e = [\"c\" + a + c + (m(this.c) ? this.c.toString() : \"-\"), a, c, this.c];\n return this.e[0]\n };\n\n function Bl(a) {\n a = m(a) ? a : {};\n this.g = null;\n this.d = Cl;\n m(a.geometry) && this.Vg(a.geometry);\n this.e = m(a.fill) ? a.fill : null;\n this.f = m(a.image) ? a.image : null;\n this.c = m(a.stroke) ? a.stroke : null;\n this.a = m(a.text) ? a.text : null;\n this.b = a.zIndex\n }\n l = Bl.prototype;\n l.Q = function() {\n return this.g\n };\n l.Zi = function() {\n return this.d\n };\n l.Mm = function() {\n return this.e\n };\n l.Nm = function() {\n return this.f\n };\n l.Om = function() {\n return this.c\n };\n l.Pm = function() {\n return this.a\n };\n l.Dj = function() {\n return this.b\n };\n l.Vg = function(a) {\n ka(a) ? this.d = a : ia(a) ? this.d = function(c) {\n return c.get(a)\n } : null === a ? this.d = Cl : m(a) && (this.d = function() {\n return a\n });\n this.g = a\n };\n l.mo = function(a) {\n this.b = a\n };\n\n function Dl(a) {\n ka(a) || (a = ga(a) ? a : [a], a = Eg(a));\n return a\n }\n\n function El() {\n var a = new zl({\n color: \"rgba(255,255,255,0.4)\"\n }),\n c = new vl({\n color: \"#3399CC\",\n width: 1.25\n }),\n d = [new Bl({\n image: new Al({\n fill: a,\n stroke: c,\n radius: 5\n }),\n fill: a,\n stroke: c\n })];\n El = function() {\n return d\n };\n return d\n }\n\n function Fl() {\n var a = {},\n c = [255, 255, 255, 1],\n d = [0, 153, 255, 1];\n a.Polygon = [new Bl({\n fill: new zl({\n color: [255, 255, 255, .5]\n })\n })];\n a.MultiPolygon = a.Polygon;\n a.LineString = [new Bl({\n stroke: new vl({\n color: c,\n width: 5\n })\n }), new Bl({\n stroke: new vl({\n color: d,\n width: 3\n })\n })];\n a.MultiLineString = a.LineString;\n a.Circle = a.Polygon.concat(a.LineString);\n a.Point = [new Bl({\n image: new Al({\n radius: 6,\n fill: new zl({\n color: d\n }),\n stroke: new vl({\n color: c,\n width: 1.5\n })\n }),\n zIndex: Infinity\n })];\n a.MultiPoint = a.Point;\n a.GeometryCollection = a.Polygon.concat(a.Point);\n return a\n }\n\n function Cl(a) {\n return a.Q()\n };\n\n function Gl(a) {\n var c = m(a) ? a : {};\n a = m(c.condition) ? c.condition : gk;\n this.n = m(c.duration) ? c.duration : 200;\n c = m(c.style) ? c.style : new Bl({\n stroke: new vl({\n color: [0, 0, 255, 1]\n })\n });\n nl.call(this, {\n condition: a,\n style: c\n })\n }\n w(Gl, nl);\n Gl.prototype.g = function() {\n var a = this.l,\n c = a.R(),\n d = this.Q().G(),\n e = ce(d),\n f = a.xa(),\n d = Oe(d, f),\n f = this.n,\n d = c.constrainResolution(d, 0, void 0);\n Zj(a, c, d, e, f)\n };\n\n function Hl(a) {\n Wj.call(this, {\n handleEvent: Il\n });\n a = m(a) ? a : {};\n this.a = m(a.condition) ? a.condition : Lg(fk, hk);\n this.e = m(a.duration) ? a.duration : 100;\n this.f = m(a.pixelDelta) ? a.pixelDelta : 128\n }\n w(Hl, Wj);\n\n function Il(a) {\n var c = !1;\n if (\"key\" == a.type) {\n var d = a.b.e;\n if (this.a(a) && (40 == d || 37 == d || 39 == d || 38 == d)) {\n var e = a.map,\n c = e.R(),\n f = Se(c),\n g = f.resolution * this.f,\n h = 0,\n k = 0;\n 40 == d ? k = -g : 37 == d ? h = -g : 39 == d ? h = g : k = g;\n d = [h, k];\n rd(d, f.rotation);\n f = this.e;\n g = c.Ca();\n m(g) && (m(f) && 0 < f && e.Ha(Ze({\n source: g,\n duration: f,\n easing: Xe\n })), e = c.xd([g[0] + d[0], g[1] + d[1]]), c.Na(e));\n a.preventDefault();\n c = !0\n }\n }\n return !c\n };\n\n function Jl(a) {\n Wj.call(this, {\n handleEvent: Kl\n });\n a = m(a) ? a : {};\n this.e = m(a.condition) ? a.condition : hk;\n this.a = m(a.delta) ? a.delta : 1;\n this.f = m(a.duration) ? a.duration : 100\n }\n w(Jl, Wj);\n\n function Kl(a) {\n var c = !1;\n if (\"key\" == a.type) {\n var d = a.b.q;\n if (this.e(a) && (43 == d || 45 == d)) {\n c = a.map;\n d = 43 == d ? this.a : -this.a;\n c.render();\n var e = c.R();\n Yj(c, e, d, void 0, this.f);\n a.preventDefault();\n c = !0\n }\n }\n return !c\n };\n\n function Ll(a) {\n Wj.call(this, {\n handleEvent: Ml\n });\n a = m(a) ? a : {};\n this.a = 0;\n this.o = m(a.duration) ? a.duration : 250;\n this.f = null;\n this.g = this.e = void 0\n }\n w(Ll, Wj);\n\n function Ml(a) {\n var c = !1;\n if (\"mousewheel\" == a.type) {\n var c = a.map,\n d = a.b;\n this.f = a.coordinate;\n this.a += d.o;\n m(this.e) || (this.e = ua());\n d = Math.max(80 - (ua() - this.e), 0);\n ba.clearTimeout(this.g);\n this.g = ba.setTimeout(ra(this.i, this, c), d);\n a.preventDefault();\n c = !0\n }\n return !c\n }\n Ll.prototype.i = function(a) {\n var c = Vb(this.a, -1, 1),\n d = a.R();\n a.render();\n Yj(a, d, -c, this.f, this.o);\n this.a = 0;\n this.f = null;\n this.g = this.e = void 0\n };\n\n function Nl(a) {\n jk.call(this, {\n handleDownEvent: Ol,\n handleDragEvent: Pl,\n handleUpEvent: Ql\n });\n a = m(a) ? a : {};\n this.f = null;\n this.g = void 0;\n this.a = !1;\n this.i = 0;\n this.p = m(a.threshold) ? a.threshold : .3;\n this.n = m(a.duration) ? a.duration : 250\n }\n w(Nl, jk);\n\n function Pl(a) {\n var c = 0,\n d = this.e[0],\n e = this.e[1],\n d = Math.atan2(e.clientY - d.clientY, e.clientX - d.clientX);\n m(this.g) && (c = d - this.g, this.i += c, !this.a && Math.abs(this.i) > this.p && (this.a = !0));\n this.g = d;\n a = a.map;\n d = jg(a.a);\n e = lk(this.e);\n e[0] -= d.x;\n e[1] -= d.y;\n this.f = a.ka(e);\n this.a && (d = a.R(), e = d.Da(), a.render(), Xj(a, d, e + c, this.f))\n }\n\n function Ql(a) {\n if (2 > this.e.length) {\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n if (this.a) {\n var d = c.Da(),\n e = this.f,\n f = this.n,\n d = c.constrainRotation(d, 0);\n Xj(a, c, d, e, f)\n }\n return !1\n }\n return !0\n }\n\n function Ol(a) {\n return 2 <= this.e.length ? (a = a.map, this.f = null, this.g = void 0, this.a = !1, this.i = 0, this.o || Ue(a.R(), 1), a.render(), !0) : !1\n }\n Nl.prototype.nc = Fg;\n\n function Rl(a) {\n jk.call(this, {\n handleDownEvent: Sl,\n handleDragEvent: Tl,\n handleUpEvent: Ul\n });\n a = m(a) ? a : {};\n this.f = null;\n this.i = m(a.duration) ? a.duration : 400;\n this.a = void 0;\n this.g = 1\n }\n w(Rl, jk);\n\n function Tl(a) {\n var c = 1,\n d = this.e[0],\n e = this.e[1],\n f = d.clientX - e.clientX,\n d = d.clientY - e.clientY,\n f = Math.sqrt(f * f + d * d);\n m(this.a) && (c = this.a / f);\n this.a = f;\n 1 != c && (this.g = c);\n a = a.map;\n var f = a.R(),\n d = f.ya(),\n e = jg(a.a),\n g = lk(this.e);\n g[0] -= e.x;\n g[1] -= e.y;\n this.f = a.ka(g);\n a.render();\n Zj(a, f, d * c, this.f)\n }\n\n function Ul(a) {\n if (2 > this.e.length) {\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n var d = c.ya(),\n e = this.f,\n f = this.i,\n d = c.constrainResolution(d, 0, this.g - 1);\n Zj(a, c, d, e, f);\n return !1\n }\n return !0\n }\n\n function Sl(a) {\n return 2 <= this.e.length ? (a = a.map, this.f = null, this.a = void 0, this.g = 1, this.o || Ue(a.R(), 1), a.render(), !0) : !1\n }\n Rl.prototype.nc = Fg;\n\n function Vl(a) {\n a = m(a) ? a : {};\n var c = new of,\n d = new Tj(-.005, .05, 100);\n (m(a.altShiftDragRotate) ? a.altShiftDragRotate : 1) && c.push(new qk);\n (m(a.doubleClickZoom) ? a.doubleClickZoom : 1) && c.push(new ak({\n delta: a.zoomDelta,\n duration: a.zoomDuration\n }));\n (m(a.dragPan) ? a.dragPan : 1) && c.push(new mk({\n kinetic: d\n }));\n (m(a.pinchRotate) ? a.pinchRotate : 1) && c.push(new Nl);\n (m(a.pinchZoom) ? a.pinchZoom : 1) && c.push(new Rl({\n duration: a.zoomDuration\n }));\n if (m(a.keyboard) ? a.keyboard : 1) c.push(new Hl), c.push(new Jl({\n delta: a.zoomDelta,\n duration: a.zoomDuration\n }));\n (m(a.mouseWheelZoom) ? a.mouseWheelZoom : 1) && c.push(new Ll({\n duration: a.zoomDuration\n }));\n (m(a.shiftDragZoom) ? a.shiftDragZoom : 1) && c.push(new Gl);\n return c\n };\n\n function G(a) {\n var c = m(a) ? a : {};\n a = Db(c);\n delete a.layers;\n c = c.layers;\n mj.call(this, a);\n this.c = [];\n this.a = {};\n x(this, hd(\"layers\"), this.Vj, !1, this);\n null != c ? ga(c) && (c = new of(c.slice())) : c = new of;\n this.Ah(c)\n }\n w(G, mj);\n l = G.prototype;\n l.Qd = function() {\n this.eb() && this.k()\n };\n l.Vj = function() {\n Sa(this.c, Wc);\n this.c.length = 0;\n var a = this.Bc();\n this.c.push(x(a, \"add\", this.Uj, !1, this), x(a, \"remove\", this.Wj, !1, this));\n pb(this.a, function(a) {\n Sa(a, Wc)\n });\n yb(this.a);\n var a = a.a,\n c, d, e;\n c = 0;\n for (d = a.length; c < d; c++) e = a[c], this.a[ma(e).toString()] = [x(e, \"propertychange\", this.Qd, !1, this), x(e, \"change\", this.Qd, !1, this)];\n this.k()\n };\n l.Uj = function(a) {\n a = a.element;\n var c = ma(a).toString();\n this.a[c] = [x(a, \"propertychange\", this.Qd, !1, this), x(a, \"change\", this.Qd, !1, this)];\n this.k()\n };\n l.Wj = function(a) {\n a = ma(a.element).toString();\n Sa(this.a[a], Wc);\n delete this.a[a];\n this.k()\n };\n l.Bc = function() {\n return this.get(\"layers\")\n };\n l.Ah = function(a) {\n this.set(\"layers\", a)\n };\n l.Ue = function(a) {\n var c = m(a) ? a : [],\n d = c.length;\n this.Bc().forEach(function(a) {\n a.Ue(c)\n });\n a = nj(this);\n var e, f;\n for (e = c.length; d < e; d++) f = c[d], f.brightness = Vb(f.brightness + a.brightness, -1, 1), f.contrast *= a.contrast, f.hue += a.hue, f.opacity *= a.opacity, f.saturation *= a.saturation, f.visible = f.visible && a.visible, f.maxResolution = Math.min(f.maxResolution, a.maxResolution), f.minResolution = Math.max(f.minResolution, a.minResolution), m(a.extent) && (f.extent = m(f.extent) ? ge(f.extent, a.extent) : a.extent);\n return c\n };\n l.We = function() {\n return \"ready\"\n };\n\n function Wl(a) {\n pe.call(this, {\n code: a,\n units: \"m\",\n extent: Xl,\n global: !0,\n worldExtent: Yl\n })\n }\n w(Wl, pe);\n Wl.prototype.getPointResolution = function(a, c) {\n var d = c[1] / 6378137;\n return a / ((Math.exp(d) + Math.exp(-d)) / 2)\n };\n var Zl = 6378137 * Math.PI,\n Xl = [-Zl, -Zl, Zl, Zl],\n Yl = [-180, -85, 180, 85],\n Be = Ua(\"EPSG:3857 EPSG:102100 EPSG:102113 EPSG:900913 urn:ogc:def:crs:EPSG:6.18:3:3857 urn:ogc:def:crs:EPSG::3857 http://www.opengis.net/gml/srs/epsg.xml#3857\".split(\" \"), function(a) {\n return new Wl(a)\n });\n\n function Ce(a, c, d) {\n var e = a.length;\n d = 1 < d ? d : 2;\n m(c) || (2 < d ? c = a.slice() : c = Array(e));\n for (var f = 0; f < e; f += d) c[f] = 6378137 * Math.PI * a[f] / 180, c[f + 1] = 6378137 * Math.log(Math.tan(Math.PI * (a[f + 1] + 90) / 360));\n return c\n }\n\n function De(a, c, d) {\n var e = a.length;\n d = 1 < d ? d : 2;\n m(c) || (2 < d ? c = a.slice() : c = Array(e));\n for (var f = 0; f < e; f += d) c[f] = 180 * a[f] / (6378137 * Math.PI), c[f + 1] = 360 * Math.atan(Math.exp(a[f + 1] / 6378137)) / Math.PI - 90;\n return c\n };\n\n function $l(a, c) {\n pe.call(this, {\n code: a,\n units: \"degrees\",\n extent: am,\n axisOrientation: c,\n global: !0,\n worldExtent: am\n })\n }\n w($l, pe);\n $l.prototype.getPointResolution = function(a) {\n return a\n };\n var am = [-180, -90, 180, 90],\n Ee = [new $l(\"CRS:84\"), new $l(\"EPSG:4326\", \"neu\"), new $l(\"urn:ogc:def:crs:EPSG::4326\", \"neu\"), new $l(\"urn:ogc:def:crs:EPSG:6.6:4326\", \"neu\"), new $l(\"urn:ogc:def:crs:OGC:1.3:CRS84\"), new $l(\"urn:ogc:def:crs:OGC:2:84\"), new $l(\"http://www.opengis.net/gml/srs/epsg.xml#4326\", \"neu\"), new $l(\"urn:x-ogc:def:crs:EPSG:4326\", \"neu\")];\n\n function bm() {\n se(Be);\n se(Ee);\n Ae()\n };\n\n function I(a) {\n C.call(this, m(a) ? a : {})\n }\n w(I, C);\n\n function L(a) {\n a = m(a) ? a : {};\n var c = Db(a);\n delete c.preload;\n delete c.useInterimTilesOnError;\n C.call(this, c);\n this.d(m(a.preload) ? a.preload : 0);\n this.e(m(a.useInterimTilesOnError) ? a.useInterimTilesOnError : !0)\n }\n w(L, C);\n L.prototype.a = function() {\n return this.get(\"preload\")\n };\n L.prototype.d = function(a) {\n this.set(\"preload\", a)\n };\n L.prototype.c = function() {\n return this.get(\"useInterimTilesOnError\")\n };\n L.prototype.e = function(a) {\n this.set(\"useInterimTilesOnError\", a)\n };\n\n function M(a) {\n a = m(a) ? a : {};\n var c = Db(a);\n delete c.style;\n delete c.renderBuffer;\n delete c.updateWhileAnimating;\n delete c.updateWhileInteracting;\n C.call(this, c);\n this.c = m(a.renderBuffer) ? a.renderBuffer : 100;\n this.g = null;\n this.a = void 0;\n this.e(a.style);\n this.o = m(a.updateWhileAnimating) ? a.updateWhileAnimating : !1;\n this.n = m(a.updateWhileInteracting) ? a.updateWhileInteracting : !1\n }\n w(M, C);\n M.prototype.H = function() {\n return this.g\n };\n M.prototype.J = function() {\n return this.a\n };\n M.prototype.e = function(a) {\n this.g = m(a) ? a : El;\n this.a = null === a ? void 0 : Dl(this.g);\n this.k()\n };\n\n function cm(a, c, d, e, f) {\n this.U = {};\n this.c = a;\n this.n = c;\n this.e = d;\n this.H = e;\n this.Nc = f;\n this.f = this.b = this.a = this.oa = this.ba = this.X = null;\n this.Ga = this.Fa = this.o = this.N = this.L = this.J = 0;\n this.Ra = !1;\n this.g = this.rc = 0;\n this.vb = !1;\n this.T = 0;\n this.d = \"\";\n this.q = this.p = this.xb = this.wb = 0;\n this.sa = this.l = this.i = null;\n this.V = [];\n this.sc = zd()\n }\n\n function dm(a, c, d) {\n if (null !== a.f) {\n c = vk(c, 0, d, 2, a.H, a.V);\n d = a.c;\n var e = a.sc,\n f = d.globalAlpha;\n 1 != a.o && (d.globalAlpha = f * a.o);\n var g = a.rc;\n a.Ra && (g += a.Nc);\n var h, k;\n h = 0;\n for (k = c.length; h < k; h += 2) {\n var n = c[h] - a.J,\n p = c[h + 1] - a.L;\n a.vb && (n = n + .5 | 0, p = p + .5 | 0);\n if (0 !== g || 1 != a.g) {\n var q = n + a.J,\n r = p + a.L;\n qj(e, q, r, a.g, a.g, g, -q, -r);\n d.setTransform(e[0], e[1], e[4], e[5], e[12], e[13])\n }\n d.drawImage(a.f, a.Fa, a.Ga, a.T, a.N, n, p, a.T, a.N)\n }\n 0 === g && 1 == a.g || d.setTransform(1, 0, 0, 1, 0, 0);\n 1 != a.o && (d.globalAlpha = f)\n }\n }\n\n function em(a, c, d, e) {\n var f = 0;\n if (null !== a.sa && \"\" !== a.d) {\n null === a.i || fm(a, a.i);\n null === a.l || gm(a, a.l);\n var g = a.sa,\n h = a.c,\n k = a.oa;\n null === k ? (h.font = g.font, h.textAlign = g.textAlign, h.textBaseline = g.textBaseline, a.oa = {\n font: g.font,\n textAlign: g.textAlign,\n textBaseline: g.textBaseline\n }) : (k.font != g.font && (k.font = h.font = g.font), k.textAlign != g.textAlign && (k.textAlign = h.textAlign = g.textAlign), k.textBaseline != g.textBaseline && (k.textBaseline = h.textBaseline = g.textBaseline));\n c = vk(c, f, d, e, a.H, a.V);\n for (g = a.c; f < d; f += e) {\n h = c[f] + a.wb;\n k = c[f + 1] + a.xb;\n if (0 !== a.p || 1 != a.q) {\n var n = qj(a.sc, h, k, a.q, a.q, a.p, -h, -k);\n g.setTransform(n[0], n[1], n[4], n[5], n[12], n[13])\n }\n null === a.l || g.strokeText(a.d, h, k);\n null === a.i || g.fillText(a.d, h, k)\n }\n 0 === a.p && 1 == a.q || g.setTransform(1, 0, 0, 1, 0, 0)\n }\n }\n\n function hm(a, c, d, e, f, g) {\n var h = a.c;\n a = vk(c, d, e, f, a.H, a.V);\n h.moveTo(a[0], a[1]);\n for (c = 2; c < a.length; c += 2) h.lineTo(a[c], a[c + 1]);\n g && h.lineTo(a[0], a[1]);\n return e\n }\n\n function im(a, c, d, e, f) {\n var g = a.c,\n h, k;\n h = 0;\n for (k = e.length; h < k; ++h) d = hm(a, c, d, e[h], f, !0), g.closePath();\n return d\n }\n l = cm.prototype;\n l.tc = function(a, c) {\n var d = a.toString(),\n e = this.U[d];\n m(e) ? e.push(c) : this.U[d] = [c]\n };\n l.uc = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.a || null !== this.b) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c;\n c = a.j;\n c = null === c ? null : vk(c, 0, c.length, a.s, this.H, this.V);\n var d = c[2] - c[0],\n e = c[3] - c[1],\n d = Math.sqrt(d * d + e * e),\n e = this.c;\n e.beginPath();\n e.arc(c[0], c[1], d, 0, 2 * Math.PI);\n null === this.a || e.fill();\n null === this.b || e.stroke()\n }\n \"\" !== this.d && em(this, a.dd(), 2, 2)\n }\n };\n l.Le = function(a, c) {\n var d = (0, c.d)(a);\n if (null != d && he(this.e, d.G())) {\n var e = c.b;\n m(e) || (e = 0);\n this.tc(e, function(a) {\n a.Aa(c.e, c.c);\n a.Za(c.f);\n a.Ba(c.a);\n jm[d.M()].call(a, d, null)\n })\n }\n };\n l.zd = function(a, c) {\n var d = a.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) {\n var g = d[e];\n jm[g.M()].call(this, g, c)\n }\n };\n l.kb = function(a) {\n var c = a.j;\n a = a.s;\n null === this.f || dm(this, c, c.length);\n \"\" !== this.d && em(this, c, c.length, a)\n };\n l.jb = function(a) {\n var c = a.j;\n a = a.s;\n null === this.f || dm(this, c, c.length);\n \"\" !== this.d && em(this, c, c.length, a)\n };\n l.zb = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b) {\n gm(this, this.b);\n var c = this.c,\n d = a.j;\n c.beginPath();\n hm(this, d, 0, d.length, a.s, !1);\n c.stroke()\n }\n \"\" !== this.d && (a = km(a), em(this, a, 2, 2))\n }\n };\n l.vc = function(a) {\n var c = a.G();\n if (he(this.e, c)) {\n if (null !== this.b) {\n gm(this, this.b);\n var c = this.c,\n d = a.j,\n e = 0,\n f = a.c,\n g = a.s;\n c.beginPath();\n var h, k;\n h = 0;\n for (k = f.length; h < k; ++h) e = hm(this, d, e, f[h], g, !1);\n c.stroke()\n }\n \"\" !== this.d && (a = lm(a), em(this, a, a.length, 2))\n }\n };\n l.Rb = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b || null !== this.a) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c = this.c;\n c.beginPath();\n im(this, el(a), 0, a.c, a.s);\n null === this.a || c.fill();\n null === this.b || c.stroke()\n }\n \"\" !== this.d && (a = fl(a), em(this, a, 2, 2))\n }\n };\n l.wc = function(a) {\n if (he(this.e, a.G())) {\n if (null !== this.b || null !== this.a) {\n null === this.a || fm(this, this.a);\n null === this.b || gm(this, this.b);\n var c = this.c,\n d = mm(a),\n e = 0,\n f = a.c,\n g = a.s,\n h, k;\n h = 0;\n for (k = f.length; h < k; ++h) {\n var n = f[h];\n c.beginPath();\n e = im(this, d, e, n, g);\n null === this.a || c.fill();\n null === this.b || c.stroke()\n }\n }\n \"\" !== this.d && (a = nm(a), em(this, a, a.length, 2))\n }\n };\n\n function om(a) {\n var c = Ua(tb(a.U), Number);\n gb(c);\n var d, e, f, g, h;\n d = 0;\n for (e = c.length; d < e; ++d)\n for (f = a.U[c[d].toString()], g = 0, h = f.length; g < h; ++g) f[g](a)\n }\n\n function fm(a, c) {\n var d = a.c,\n e = a.X;\n null === e ? (d.fillStyle = c.fillStyle, a.X = {\n fillStyle: c.fillStyle\n }) : e.fillStyle != c.fillStyle && (e.fillStyle = d.fillStyle = c.fillStyle)\n }\n\n function gm(a, c) {\n var d = a.c,\n e = a.ba;\n null === e ? (d.lineCap = c.lineCap, ki && d.setLineDash(c.lineDash), d.lineJoin = c.lineJoin, d.lineWidth = c.lineWidth, d.miterLimit = c.miterLimit, d.strokeStyle = c.strokeStyle, a.ba = {\n lineCap: c.lineCap,\n lineDash: c.lineDash,\n lineJoin: c.lineJoin,\n lineWidth: c.lineWidth,\n miterLimit: c.miterLimit,\n strokeStyle: c.strokeStyle\n }) : (e.lineCap != c.lineCap && (e.lineCap = d.lineCap = c.lineCap), ki && !ib(e.lineDash, c.lineDash) && d.setLineDash(e.lineDash = c.lineDash), e.lineJoin != c.lineJoin && (e.lineJoin = d.lineJoin = c.lineJoin), e.lineWidth != c.lineWidth && (e.lineWidth = d.lineWidth = c.lineWidth), e.miterLimit != c.miterLimit && (e.miterLimit = d.miterLimit = c.miterLimit), e.strokeStyle != c.strokeStyle && (e.strokeStyle = d.strokeStyle = c.strokeStyle))\n }\n l.Aa = function(a, c) {\n if (null === a) this.a = null;\n else {\n var d = a.b;\n this.a = {\n fillStyle: vf(null === d ? wl : d)\n }\n }\n if (null === c) this.b = null;\n else {\n var d = c.b,\n e = c.d,\n f = c.c,\n g = c.e,\n h = c.a,\n k = c.f;\n this.b = {\n lineCap: m(e) ? e : \"round\",\n lineDash: null != f ? f : xl,\n lineJoin: m(g) ? g : \"round\",\n lineWidth: this.n * (m(h) ? h : 1),\n miterLimit: m(k) ? k : 10,\n strokeStyle: vf(null === d ? yl : d)\n }\n }\n };\n l.Za = function(a) {\n if (null === a) this.f = null;\n else {\n var c = a.mb(),\n d = a.Lb(1),\n e = a.rb(),\n f = a.Xa();\n this.J = c[0];\n this.L = c[1];\n this.N = f[1];\n this.f = d;\n this.o = a.U;\n this.Fa = e[0];\n this.Ga = e[1];\n this.Ra = a.V;\n this.rc = a.q;\n this.g = a.l;\n this.vb = a.n;\n this.T = f[0]\n }\n };\n l.Ba = function(a) {\n if (null === a) this.d = \"\";\n else {\n var c = a.b;\n null === c ? this.i = null : (c = c.b, this.i = {\n fillStyle: vf(null === c ? wl : c)\n });\n var d = a.f;\n if (null === d) this.l = null;\n else {\n var c = d.b,\n e = d.d,\n f = d.c,\n g = d.e,\n h = d.a,\n d = d.f;\n this.l = {\n lineCap: m(e) ? e : \"round\",\n lineDash: null != f ? f : xl,\n lineJoin: m(g) ? g : \"round\",\n lineWidth: m(h) ? h : 1,\n miterLimit: m(d) ? d : 10,\n strokeStyle: vf(null === c ? yl : c)\n }\n }\n var c = a.d,\n e = a.q,\n f = a.l,\n g = a.e,\n h = a.a,\n d = a.c,\n k = a.g;\n a = a.i;\n this.sa = {\n font: m(c) ? c : \"10px sans-serif\",\n textAlign: m(k) ? k : \"center\",\n textBaseline: m(a) ? a : \"middle\"\n };\n this.d = m(d) ? d : \"\";\n this.wb = m(e) ? this.n * e : 0;\n this.xb = m(f) ? this.n * f : 0;\n this.p = m(g) ? g : 0;\n this.q = this.n * (m(h) ? h : 1)\n }\n };\n var jm = {\n Point: cm.prototype.kb,\n LineString: cm.prototype.zb,\n Polygon: cm.prototype.Rb,\n MultiPoint: cm.prototype.jb,\n MultiLineString: cm.prototype.vc,\n MultiPolygon: cm.prototype.wc,\n GeometryCollection: cm.prototype.zd,\n Circle: cm.prototype.uc\n };\n var pm = [\"Polygon\", \"LineString\", \"Image\", \"Text\"];\n\n function qm(a, c, d) {\n this.oa = a;\n this.T = c;\n this.d = null;\n this.e = 0;\n this.resolution = d;\n this.L = this.J = null;\n this.a = [];\n this.coordinates = [];\n this.X = zd();\n this.b = [];\n this.sa = [];\n this.ba = zd()\n }\n w(qm, hl);\n\n function rm(a, c, d, e, f, g) {\n var h = a.coordinates.length,\n k = a.Pe(),\n n = [c[d], c[d + 1]],\n p = [NaN, NaN],\n q = !0,\n r, t, u;\n for (r = d + f; r < e; r += f) p[0] = c[r], p[1] = c[r + 1], u = Td(k, p), u !== t ? (q && (a.coordinates[h++] = n[0], a.coordinates[h++] = n[1]), a.coordinates[h++] = p[0], a.coordinates[h++] = p[1], q = !1) : 1 === u ? (a.coordinates[h++] = p[0], a.coordinates[h++] = p[1], q = !1) : q = !0, n[0] = p[0], n[1] = p[1], t = u;\n r === d + f && (a.coordinates[h++] = n[0], a.coordinates[h++] = n[1]);\n g && (a.coordinates[h++] = c[d], a.coordinates[h++] = c[d + 1]);\n return h\n }\n\n function sm(a, c) {\n a.J = [0, c, 0];\n a.a.push(a.J);\n a.L = [0, c, 0];\n a.b.push(a.L)\n }\n\n function tm(a, c, d, e, f, g, h, k, n) {\n var p;\n rj(e, a.X) ? p = a.sa : (p = vk(a.coordinates, 0, a.coordinates.length, 2, e, a.sa), Cd(a.X, e));\n e = 0;\n var q = h.length,\n r = 0,\n t;\n for (a = a.ba; e < q;) {\n var u = h[e],\n A, z, D, B;\n switch (u[0]) {\n case 0:\n r = u[1];\n t = ma(r).toString();\n m(g[t]) ? e = u[2] : m(n) && !he(n, r.Q().G()) ? e = u[2] : ++e;\n break;\n case 1:\n c.beginPath();\n ++e;\n break;\n case 2:\n r = u[1];\n t = p[r];\n var y = p[r + 1],\n K = p[r + 2] - t,\n r = p[r + 3] - y;\n c.arc(t, y, Math.sqrt(K * K + r * r), 0, 2 * Math.PI, !0);\n ++e;\n break;\n case 3:\n c.closePath();\n ++e;\n break;\n case 4:\n r = u[1];\n t = u[2];\n A = u[3];\n D = u[4] * d;\n var J = u[5] * d,\n H = u[6];\n z = u[7];\n var P = u[8],\n sa = u[9],\n y = u[11],\n K = u[12],\n Oa = u[13],\n N = u[14];\n for (u[10] && (y += f); r < t; r += 2) {\n u = p[r] - D;\n B = p[r + 1] - J;\n Oa && (u = u + .5 | 0, B = B + .5 | 0);\n if (1 != K || 0 !== y) {\n var za = u + D,\n cb = B + J;\n qj(a, za, cb, K, K, y, -za, -cb);\n c.setTransform(a[0], a[1], a[4], a[5], a[12], a[13])\n }\n za = c.globalAlpha;\n 1 != z && (c.globalAlpha = za * z);\n c.drawImage(A, P, sa, N, H, u, B, N * d, H * d);\n 1 != z && (c.globalAlpha = za);\n 1 == K && 0 === y || c.setTransform(1, 0, 0, 1, 0, 0)\n }++e;\n break;\n case 5:\n r = u[1];\n t = u[2];\n D = u[3];\n J = u[4] * d;\n H = u[5] * d;\n y = u[6];\n K = u[7] * d;\n A = u[8];\n for (z = u[9]; r < t; r += 2) {\n u = p[r] + J;\n B = p[r + 1] + H;\n if (1 != K || 0 !== y) qj(a, u, B, K, K, y, -u, -B), c.setTransform(a[0], a[1], a[4], a[5], a[12], a[13]);\n z && c.strokeText(D, u, B);\n A && c.fillText(D, u, B);\n 1 == K && 0 === y || c.setTransform(1, 0, 0, 1, 0, 0)\n }++e;\n break;\n case 6:\n if (m(k) && (r = u[1], r = k(r))) return r;\n ++e;\n break;\n case 7:\n c.fill();\n ++e;\n break;\n case 8:\n r = u[1];\n t = u[2];\n c.moveTo(p[r], p[r + 1]);\n for (r += 2; r < t; r += 2) c.lineTo(p[r], p[r + 1]);\n ++e;\n break;\n case 9:\n c.fillStyle = u[1];\n ++e;\n break;\n case 10:\n r = m(u[7]) ? u[7] : !0;\n t = u[2];\n c.strokeStyle = u[1];\n c.lineWidth = r ? t * d : t;\n c.lineCap = u[3];\n c.lineJoin = u[4];\n c.miterLimit = u[5];\n ki && c.setLineDash(u[6]);\n ++e;\n break;\n case 11:\n c.font = u[1];\n c.textAlign = u[2];\n c.textBaseline = u[3];\n ++e;\n break;\n case 12:\n c.stroke();\n ++e;\n break;\n default:\n ++e\n }\n }\n }\n\n function vm(a) {\n var c = a.b;\n c.reverse();\n var d, e = c.length,\n f, g, h = -1;\n for (d = 0; d < e; ++d)\n if (f = c[d], g = f[0], 6 == g) h = d;\n else if (0 == g) {\n f[2] = d;\n f = a.b;\n for (g = d; h < g;) {\n var k = f[h];\n f[h] = f[g];\n f[g] = k;\n ++h;\n --g\n }\n h = -1\n }\n }\n\n function wm(a, c) {\n a.J[2] = a.a.length;\n a.J = null;\n a.L[2] = a.b.length;\n a.L = null;\n var d = [6, c];\n a.a.push(d);\n a.b.push(d)\n }\n qm.prototype.de = ca;\n qm.prototype.Pe = function() {\n return this.T\n };\n\n function xm(a, c, d) {\n qm.call(this, a, c, d);\n this.i = this.N = null;\n this.H = this.p = this.n = this.V = this.U = this.o = this.l = this.q = this.g = this.f = this.c = void 0\n }\n w(xm, qm);\n xm.prototype.kb = function(a, c) {\n if (null !== this.i) {\n sm(this, c);\n var d = a.j,\n e = this.coordinates.length,\n d = rm(this, d, 0, d.length, a.s, !1);\n this.a.push([4, e, d, this.i, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n this.b.push([4, e, d, this.N, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n wm(this, c)\n }\n };\n xm.prototype.jb = function(a, c) {\n if (null !== this.i) {\n sm(this, c);\n var d = a.j,\n e = this.coordinates.length,\n d = rm(this, d, 0, d.length, a.s, !1);\n this.a.push([4, e, d, this.i, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n this.b.push([4, e, d, this.N, this.c, this.f, this.g, this.q, this.l, this.o, this.U, this.V, this.n, this.p, this.H]);\n wm(this, c)\n }\n };\n xm.prototype.de = function() {\n vm(this);\n this.f = this.c = void 0;\n this.i = this.N = null;\n this.H = this.p = this.V = this.U = this.o = this.l = this.q = this.n = this.g = void 0\n };\n xm.prototype.Za = function(a) {\n var c = a.mb(),\n d = a.Xa(),\n e = a.he(1),\n f = a.Lb(1),\n g = a.rb();\n this.c = c[0];\n this.f = c[1];\n this.N = e;\n this.i = f;\n this.g = d[1];\n this.q = a.U;\n this.l = g[0];\n this.o = g[1];\n this.U = a.V;\n this.V = a.q;\n this.n = a.l;\n this.p = a.n;\n this.H = d[0]\n };\n\n function ym(a, c, d) {\n qm.call(this, a, c, d);\n this.c = {\n Xc: void 0,\n Sc: void 0,\n Tc: null,\n Uc: void 0,\n Vc: void 0,\n Wc: void 0,\n Ze: 0,\n strokeStyle: void 0,\n lineCap: void 0,\n lineDash: null,\n lineJoin: void 0,\n lineWidth: void 0,\n miterLimit: void 0\n }\n }\n w(ym, qm);\n\n function zm(a, c, d, e, f) {\n var g = a.coordinates.length;\n c = rm(a, c, d, e, f, !1);\n g = [8, g, c];\n a.a.push(g);\n a.b.push(g);\n return e\n }\n l = ym.prototype;\n l.Pe = function() {\n null === this.d && (this.d = Pd(this.T), 0 < this.e && Od(this.d, this.resolution * (this.e + 1) / 2, this.d));\n return this.d\n };\n\n function Am(a) {\n var c = a.c,\n d = c.strokeStyle,\n e = c.lineCap,\n f = c.lineDash,\n g = c.lineJoin,\n h = c.lineWidth,\n k = c.miterLimit;\n c.Xc == d && c.Sc == e && ib(c.Tc, f) && c.Uc == g && c.Vc == h && c.Wc == k || (c.Ze != a.coordinates.length && (a.a.push([12]), c.Ze = a.coordinates.length), a.a.push([10, d, h, e, g, k, f], [1]), c.Xc = d, c.Sc = e, c.Tc = f, c.Uc = g, c.Vc = h, c.Wc = k)\n }\n l.zb = function(a, c) {\n var d = this.c,\n e = d.lineWidth;\n m(d.strokeStyle) && m(e) && (Am(this), sm(this, c), this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash], [1]), d = a.j, zm(this, d, 0, d.length, a.s), this.b.push([12]), wm(this, c))\n };\n l.vc = function(a, c) {\n var d = this.c,\n e = d.lineWidth;\n if (m(d.strokeStyle) && m(e)) {\n Am(this);\n sm(this, c);\n this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash], [1]);\n var d = a.c,\n e = a.j,\n f = a.s,\n g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) g = zm(this, e, g, d[h], f);\n this.b.push([12]);\n wm(this, c)\n }\n };\n l.de = function() {\n this.c.Ze != this.coordinates.length && this.a.push([12]);\n vm(this);\n this.c = null\n };\n l.Aa = function(a, c) {\n var d = c.b;\n this.c.strokeStyle = vf(null === d ? yl : d);\n d = c.d;\n this.c.lineCap = m(d) ? d : \"round\";\n d = c.c;\n this.c.lineDash = null === d ? xl : d;\n d = c.e;\n this.c.lineJoin = m(d) ? d : \"round\";\n d = c.a;\n this.c.lineWidth = m(d) ? d : 1;\n d = c.f;\n this.c.miterLimit = m(d) ? d : 10;\n this.c.lineWidth > this.e && (this.e = this.c.lineWidth, this.d = null)\n };\n\n function Bm(a, c, d) {\n qm.call(this, a, c, d);\n this.c = {\n Mf: void 0,\n Xc: void 0,\n Sc: void 0,\n Tc: null,\n Uc: void 0,\n Vc: void 0,\n Wc: void 0,\n fillStyle: void 0,\n strokeStyle: void 0,\n lineCap: void 0,\n lineDash: null,\n lineJoin: void 0,\n lineWidth: void 0,\n miterLimit: void 0\n }\n }\n w(Bm, qm);\n\n function Cm(a, c, d, e, f) {\n var g = a.c,\n h = [1];\n a.a.push(h);\n a.b.push(h);\n var k, h = 0;\n for (k = e.length; h < k; ++h) {\n var n = e[h],\n p = a.coordinates.length;\n d = rm(a, c, d, n, f, !0);\n d = [8, p, d];\n p = [3];\n a.a.push(d, p);\n a.b.push(d, p);\n d = n\n }\n c = [7];\n a.b.push(c);\n m(g.fillStyle) && a.a.push(c);\n m(g.strokeStyle) && (g = [12], a.a.push(g), a.b.push(g));\n return d\n }\n l = Bm.prototype;\n l.uc = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) {\n Dm(this);\n sm(this, c);\n this.b.push([9, vf(wl)]);\n m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]);\n var f = a.j,\n e = this.coordinates.length;\n rm(this, f, 0, f.length, a.s, !1);\n f = [1];\n e = [2, e];\n this.a.push(f, e);\n this.b.push(f, e);\n e = [7];\n this.b.push(e);\n m(d.fillStyle) && this.a.push(e);\n m(d.strokeStyle) && (d = [12], this.a.push(d), this.b.push(d));\n wm(this, c)\n }\n };\n l.Rb = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) Dm(this), sm(this, c), this.b.push([9, vf(wl)]), m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]), d = a.c, e = el(a), Cm(this, e, 0, d, a.s), wm(this, c)\n };\n l.wc = function(a, c) {\n var d = this.c,\n e = d.strokeStyle;\n if (m(d.fillStyle) || m(e)) {\n Dm(this);\n sm(this, c);\n this.b.push([9, vf(wl)]);\n m(d.strokeStyle) && this.b.push([10, d.strokeStyle, d.lineWidth, d.lineCap, d.lineJoin, d.miterLimit, d.lineDash]);\n var d = a.c,\n e = mm(a),\n f = a.s,\n g = 0,\n h, k;\n h = 0;\n for (k = d.length; h < k; ++h) g = Cm(this, e, g, d[h], f);\n wm(this, c)\n }\n };\n l.de = function() {\n vm(this);\n this.c = null;\n var a = this.oa;\n if (0 !== a) {\n var c = this.coordinates,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d) c[d] = a * Math.round(c[d] / a)\n }\n };\n l.Pe = function() {\n null === this.d && (this.d = Pd(this.T), 0 < this.e && Od(this.d, this.resolution * (this.e + 1) / 2, this.d));\n return this.d\n };\n l.Aa = function(a, c) {\n var d = this.c;\n if (null === a) d.fillStyle = void 0;\n else {\n var e = a.b;\n d.fillStyle = vf(null === e ? wl : e)\n }\n null === c ? (d.strokeStyle = void 0, d.lineCap = void 0, d.lineDash = null, d.lineJoin = void 0, d.lineWidth = void 0, d.miterLimit = void 0) : (e = c.b, d.strokeStyle = vf(null === e ? yl : e), e = c.d, d.lineCap = m(e) ? e : \"round\", e = c.c, d.lineDash = null === e ? xl : e.slice(), e = c.e, d.lineJoin = m(e) ? e : \"round\", e = c.a, d.lineWidth = m(e) ? e : 1, e = c.f, d.miterLimit = m(e) ? e : 10, d.lineWidth > this.e && (this.e = d.lineWidth, this.d = null))\n };\n\n function Dm(a) {\n var c = a.c,\n d = c.fillStyle,\n e = c.strokeStyle,\n f = c.lineCap,\n g = c.lineDash,\n h = c.lineJoin,\n k = c.lineWidth,\n n = c.miterLimit;\n m(d) && c.Mf != d && (a.a.push([9, d]), c.Mf = c.fillStyle);\n !m(e) || c.Xc == e && c.Sc == f && c.Tc == g && c.Uc == h && c.Vc == k && c.Wc == n || (a.a.push([10, e, k, f, h, n, g]), c.Xc = e, c.Sc = f, c.Tc = g, c.Uc = h, c.Vc = k, c.Wc = n)\n }\n\n function Em(a, c, d) {\n qm.call(this, a, c, d);\n this.p = this.n = this.V = null;\n this.i = \"\";\n this.U = this.o = this.l = this.q = 0;\n this.g = this.f = this.c = null\n }\n w(Em, qm);\n Em.prototype.lb = function(a, c, d, e, f, g) {\n if (\"\" !== this.i && null !== this.g && (null !== this.c || null !== this.f)) {\n if (null !== this.c) {\n f = this.c;\n var h = this.V;\n if (null === h || h.fillStyle != f.fillStyle) {\n var k = [9, f.fillStyle];\n this.a.push(k);\n this.b.push(k);\n null === h ? this.V = {\n fillStyle: f.fillStyle\n } : h.fillStyle = f.fillStyle\n }\n }\n null !== this.f && (f = this.f, h = this.n, null === h || h.lineCap != f.lineCap || h.lineDash != f.lineDash || h.lineJoin != f.lineJoin || h.lineWidth != f.lineWidth || h.miterLimit != f.miterLimit || h.strokeStyle != f.strokeStyle) && (k = [10,\n f.strokeStyle, f.lineWidth, f.lineCap, f.lineJoin, f.miterLimit, f.lineDash, !1\n ], this.a.push(k), this.b.push(k), null === h ? this.n = {\n lineCap: f.lineCap,\n lineDash: f.lineDash,\n lineJoin: f.lineJoin,\n lineWidth: f.lineWidth,\n miterLimit: f.miterLimit,\n strokeStyle: f.strokeStyle\n } : (h.lineCap = f.lineCap, h.lineDash = f.lineDash, h.lineJoin = f.lineJoin, h.lineWidth = f.lineWidth, h.miterLimit = f.miterLimit, h.strokeStyle = f.strokeStyle));\n f = this.g;\n h = this.p;\n if (null === h || h.font != f.font || h.textAlign != f.textAlign || h.textBaseline != f.textBaseline) k = [11, f.font, f.textAlign, f.textBaseline], this.a.push(k), this.b.push(k), null === h ? this.p = {\n font: f.font,\n textAlign: f.textAlign,\n textBaseline: f.textBaseline\n } : (h.font = f.font, h.textAlign = f.textAlign, h.textBaseline = f.textBaseline);\n sm(this, g);\n f = this.coordinates.length;\n a = rm(this, a, c, d, e, !1);\n a = [5, f, a, this.i, this.q, this.l, this.o, this.U, null !== this.c, null !== this.f];\n this.a.push(a);\n this.b.push(a);\n wm(this, g)\n }\n };\n Em.prototype.Ba = function(a) {\n if (null === a) this.i = \"\";\n else {\n var c = a.b;\n null === c ? this.c = null : (c = c.b, c = vf(null === c ? wl : c), null === this.c ? this.c = {\n fillStyle: c\n } : this.c.fillStyle = c);\n var d = a.f;\n if (null === d) this.f = null;\n else {\n var c = d.b,\n e = d.d,\n f = d.c,\n g = d.e,\n h = d.a,\n d = d.f,\n e = m(e) ? e : \"round\",\n f = null != f ? f.slice() : xl,\n g = m(g) ? g : \"round\",\n h = m(h) ? h : 1,\n d = m(d) ? d : 10,\n c = vf(null === c ? yl : c);\n if (null === this.f) this.f = {\n lineCap: e,\n lineDash: f,\n lineJoin: g,\n lineWidth: h,\n miterLimit: d,\n strokeStyle: c\n };\n else {\n var k = this.f;\n k.lineCap = e;\n k.lineDash = f;\n k.lineJoin = g;\n k.lineWidth = h;\n k.miterLimit = d;\n k.strokeStyle = c\n }\n }\n var n = a.d,\n c = a.q,\n e = a.l,\n f = a.e,\n h = a.a,\n d = a.c,\n g = a.g,\n k = a.i;\n a = m(n) ? n : \"10px sans-serif\";\n g = m(g) ? g : \"center\";\n k = m(k) ? k : \"middle\";\n null === this.g ? this.g = {\n font: a,\n textAlign: g,\n textBaseline: k\n } : (n = this.g, n.font = a, n.textAlign = g, n.textBaseline = k);\n this.i = m(d) ? d : \"\";\n this.q = m(c) ? c : 0;\n this.l = m(e) ? e : 0;\n this.o = m(f) ? f : 0;\n this.U = m(h) ? h : 1\n }\n };\n\n function Fm(a, c, d, e) {\n this.q = a;\n this.d = c;\n this.i = d;\n this.e = e;\n this.a = {};\n this.f = ai(1, 1);\n this.g = zd()\n }\n\n function Gm(a) {\n for (var c in a.a) {\n var d = a.a[c],\n e;\n for (e in d) d[e].de()\n }\n }\n Fm.prototype.c = function(a, c, d, e, f) {\n var g = this.g;\n qj(g, .5, .5, 1 / c, -1 / c, -d, -a[0], -a[1]);\n var h = this.f;\n h.clearRect(0, 0, 1, 1);\n var k;\n m(this.e) && (k = Kd(), Ld(k, a), Od(k, c * this.e, k));\n return Hm(this, h, g, d, e, function(a) {\n if (0 < h.getImageData(0, 0, 1, 1).data[3]) {\n if (a = f(a)) return a;\n h.clearRect(0, 0, 1, 1)\n }\n }, k)\n };\n Fm.prototype.b = function(a, c) {\n var d = m(a) ? a.toString() : \"0\",\n e = this.a[d];\n m(e) || (e = {}, this.a[d] = e);\n d = e[c];\n m(d) || (d = new Im[c](this.q, this.d, this.i), e[c] = d);\n return d\n };\n Fm.prototype.la = function() {\n return xb(this.a)\n };\n\n function Jm(a, c, d, e, f, g) {\n var h = Ua(tb(a.a), Number);\n gb(h);\n var k = a.d,\n n = k[0],\n p = k[1],\n q = k[2],\n k = k[3],\n n = [n, p, n, k, q, k, q, p];\n vk(n, 0, 8, 2, e, n);\n c.save();\n c.beginPath();\n c.moveTo(n[0], n[1]);\n c.lineTo(n[2], n[3]);\n c.lineTo(n[4], n[5]);\n c.lineTo(n[6], n[7]);\n c.closePath();\n c.clip();\n for (var r, t, n = 0, p = h.length; n < p; ++n)\n for (r = a.a[h[n].toString()], q = 0, k = pm.length; q < k; ++q) t = r[pm[q]], m(t) && tm(t, c, d, e, f, g, t.a, void 0);\n c.restore()\n }\n\n function Hm(a, c, d, e, f, g, h) {\n var k = Ua(tb(a.a), Number);\n gb(k, function(a, c) {\n return c - a\n });\n var n, p, q, r, t;\n n = 0;\n for (p = k.length; n < p; ++n)\n for (r = a.a[k[n].toString()], q = pm.length - 1; 0 <= q; --q)\n if (t = r[pm[q]], m(t) && (t = tm(t, c, 1, d, e, f, t.b, g, h))) return t\n }\n var Im = {\n Image: xm,\n LineString: ym,\n Polygon: Bm,\n Text: Em\n };\n\n function Km(a) {\n uj.call(this, a);\n this.J = zd()\n }\n w(Km, uj);\n Km.prototype.o = function(a, c, d) {\n Lm(this, \"precompose\", d, a, void 0);\n var e = this.fe();\n if (null !== e) {\n var f = c.extent,\n g = m(f);\n if (g) {\n var h = a.pixelRatio,\n k = be(f),\n n = ae(f),\n p = $d(f),\n f = Zd(f);\n sj(a.coordinateToPixelMatrix, k, k);\n sj(a.coordinateToPixelMatrix, n, n);\n sj(a.coordinateToPixelMatrix, p, p);\n sj(a.coordinateToPixelMatrix, f, f);\n d.save();\n d.beginPath();\n d.moveTo(k[0] * h, k[1] * h);\n d.lineTo(n[0] * h, n[1] * h);\n d.lineTo(p[0] * h, p[1] * h);\n d.lineTo(f[0] * h, f[1] * h);\n d.clip()\n }\n h = this.Xf();\n k = d.globalAlpha;\n d.globalAlpha = c.opacity;\n 0 === a.viewState.rotation ? (c = h[13], n = e.width * h[0], p = e.height * h[5], d.drawImage(e, 0, 0, +e.width, +e.height, Math.round(h[12]), Math.round(c), Math.round(n), Math.round(p))) : (d.setTransform(h[0], h[1], h[4], h[5], h[12], h[13]), d.drawImage(e, 0, 0), d.setTransform(1, 0, 0, 1, 0, 0));\n d.globalAlpha = k;\n g && d.restore()\n }\n Lm(this, \"postcompose\", d, a, void 0)\n };\n\n function Lm(a, c, d, e, f) {\n var g = a.a;\n bd(g, c) && (a = m(f) ? f : Mm(a, e, 0), a = new cm(d, e.pixelRatio, e.extent, a, e.viewState.rotation), g.dispatchEvent(new il(c, g, a, null, e, d, null)), om(a))\n }\n\n function Mm(a, c, d) {\n var e = c.viewState,\n f = c.pixelRatio;\n return qj(a.J, f * c.size[0] / 2, f * c.size[1] / 2, f / e.resolution, -f / e.resolution, -e.rotation, -e.center[0] + d, -e.center[1])\n }\n\n function Nm(a, c) {\n var d = [0, 0];\n sj(c, a, d);\n return d\n }\n var Om = function() {\n var a = null,\n c = null;\n return function(d) {\n if (null === a) {\n a = ai(1, 1);\n c = a.createImageData(1, 1);\n var e = c.data;\n e[0] = 42;\n e[1] = 84;\n e[2] = 126;\n e[3] = 255\n }\n var e = a.canvas,\n f = d[0] <= e.width && d[1] <= e.height;\n f || (e.width = d[0], e.height = d[1], e = d[0] - 1, d = d[1] - 1, a.putImageData(c, e, d), d = a.getImageData(e, d, 1, 1), f = ib(c.data, d.data));\n return f\n }\n }();\n\n function Pm(a, c, d) {\n wk.call(this);\n this.uh(a, m(c) ? c : 0, d)\n }\n w(Pm, wk);\n l = Pm.prototype;\n l.clone = function() {\n var a = new Pm(null);\n yk(a, this.a, this.j.slice());\n a.k();\n return a\n };\n l.Sa = function(a, c, d, e) {\n var f = this.j;\n a -= f[0];\n var g = c - f[1];\n c = a * a + g * g;\n if (c < e) {\n if (0 === c)\n for (e = 0; e < this.s; ++e) d[e] = f[e];\n else\n for (e = this.zg() / Math.sqrt(c), d[0] = f[0] + e * a, d[1] = f[1] + e * g, e = 2; e < this.s; ++e) d[e] = f[e];\n d.length = this.s;\n return c\n }\n return e\n };\n l.Jb = function(a, c) {\n var d = this.j,\n e = a - d[0],\n d = c - d[1];\n return e * e + d * d <= Qm(this)\n };\n l.dd = function() {\n return this.j.slice(0, this.s)\n };\n l.wd = function(a) {\n var c = this.j,\n d = c[this.s] - c[0];\n return Nd(c[0] - d, c[1] - d, c[0] + d, c[1] + d, a)\n };\n l.zg = function() {\n return Math.sqrt(Qm(this))\n };\n\n function Qm(a) {\n var c = a.j[a.s] - a.j[0];\n a = a.j[a.s + 1] - a.j[1];\n return c * c + a * a\n }\n l.M = function() {\n return \"Circle\"\n };\n l.pl = function(a) {\n var c = this.s,\n d = a.slice();\n d[c] = d[0] + (this.j[c] - this.j[0]);\n var e;\n for (e = 1; e < c; ++e) d[c + e] = a[e];\n yk(this, this.a, d);\n this.k()\n };\n l.uh = function(a, c, d) {\n if (null === a) yk(this, \"XY\", null);\n else {\n zk(this, d, a, 0);\n null === this.j && (this.j = []);\n d = this.j;\n a = Jk(d, a);\n d[a++] = d[0] + c;\n var e;\n c = 1;\n for (e = this.s; c < e; ++c) d[a++] = d[c];\n d.length = a\n }\n this.k()\n };\n l.Ag = function(a) {\n this.j[this.s] = this.j[0] + a;\n this.k()\n };\n\n function Rm(a) {\n uk.call(this);\n this.d = m(a) ? a : null;\n Sm(this)\n }\n w(Rm, uk);\n\n function Tm(a) {\n var c = [],\n d, e;\n d = 0;\n for (e = a.length; d < e; ++d) c.push(a[d].clone());\n return c\n }\n\n function Um(a) {\n var c, d;\n if (null !== a.d)\n for (c = 0, d = a.d.length; c < d; ++c) Vc(a.d[c], \"change\", a.k, !1, a)\n }\n\n function Sm(a) {\n var c, d;\n if (null !== a.d)\n for (c = 0, d = a.d.length; c < d; ++c) x(a.d[c], \"change\", a.k, !1, a)\n }\n l = Rm.prototype;\n l.clone = function() {\n var a = new Rm(null);\n a.xh(this.d);\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n var f = this.d,\n g, h;\n g = 0;\n for (h = f.length; g < h; ++g) e = f[g].Sa(a, c, d, e);\n return e\n };\n l.Jb = function(a, c) {\n var d = this.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e)\n if (d[e].Jb(a, c)) return !0;\n return !1\n };\n l.wd = function(a) {\n Nd(Infinity, Infinity, -Infinity, -Infinity, a);\n for (var c = this.d, d = 0, e = c.length; d < e; ++d) Wd(a, c[d].G());\n return a\n };\n l.Vf = function() {\n return Tm(this.d)\n };\n l.Ve = function(a) {\n this.l != this.b && (yb(this.f), this.g = 0, this.l = this.b);\n if (0 > a || 0 !== this.g && a < this.g) return this;\n var c = a.toString();\n if (this.f.hasOwnProperty(c)) return this.f[c];\n var d = [],\n e = this.d,\n f = !1,\n g, h;\n g = 0;\n for (h = e.length; g < h; ++g) {\n var k = e[g],\n n = k.Ve(a);\n d.push(n);\n n !== k && (f = !0)\n }\n if (f) return a = new Rm(null), Um(a), a.d = d, Sm(a), a.k(), this.f[c] = a;\n this.g = a;\n return this\n };\n l.M = function() {\n return \"GeometryCollection\"\n };\n l.ra = function(a) {\n var c = this.d,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d)\n if (c[d].ra(a)) return !0;\n return !1\n };\n l.la = function() {\n return 0 == this.d.length\n };\n l.xh = function(a) {\n a = Tm(a);\n Um(this);\n this.d = a;\n Sm(this);\n this.k()\n };\n l.qa = function(a) {\n var c = this.d,\n d, e;\n d = 0;\n for (e = c.length; d < e; ++d) c[d].qa(a);\n this.k()\n };\n l.Oa = function(a, c) {\n var d = this.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) d[e].Oa(a, c);\n this.k()\n };\n l.O = function() {\n Um(this);\n Rm.S.O.call(this)\n };\n\n function Vm(a, c, d, e, f) {\n var g = NaN,\n h = NaN,\n k = (d - c) / e;\n if (0 !== k)\n if (1 == k) g = a[c], h = a[c + 1];\n else if (2 == k) g = .5 * a[c] + .5 * a[c + e], h = .5 * a[c + 1] + .5 * a[c + e + 1];\n else {\n var h = a[c],\n k = a[c + 1],\n n = 0,\n g = [0],\n p;\n for (p = c + e; p < d; p += e) {\n var q = a[p],\n r = a[p + 1],\n n = n + Math.sqrt((q - h) * (q - h) + (r - k) * (r - k));\n g.push(n);\n h = q;\n k = r\n }\n d = .5 * n;\n for (var t, h = hb, k = 0, n = g.length; k < n;) p = k + n >> 1, q = h(d, g[p]), 0 < q ? k = p + 1 : (n = p, t = !q);\n t = t ? k : ~k;\n 0 > t ? (d = (d - g[-t - 2]) / (g[-t - 1] - g[-t - 2]), c += (-t - 2) * e, g = Xb(a[c], a[c + e], d), h = Xb(a[c + 1], a[c + e + 1], d)) : (g = a[c + t * e], h = a[c + t * e + 1])\n }\n return null != f ? (f[0] = g, f[1] = h, f) : [g, h]\n }\n\n function Wm(a, c, d, e, f, g) {\n if (d == c) return null;\n if (f < a[c + e - 1]) return g ? (d = a.slice(c, c + e), d[e - 1] = f, d) : null;\n if (a[d - 1] < f) return g ? (d = a.slice(d - e, d), d[e - 1] = f, d) : null;\n if (f == a[c + e - 1]) return a.slice(c, c + e);\n c /= e;\n for (d /= e; c < d;) g = c + d >> 1, f < a[(g + 1) * e - 1] ? d = g : c = g + 1;\n d = a[c * e - 1];\n if (f == d) return a.slice((c - 1) * e, (c - 1) * e + e);\n g = (f - d) / (a[(c + 1) * e - 1] - d);\n d = [];\n var h;\n for (h = 0; h < e - 1; ++h) d.push(Xb(a[(c - 1) * e + h], a[c * e + h], g));\n d.push(f);\n return d\n }\n\n function Xm(a, c, d, e, f, g) {\n var h = 0;\n if (g) return Wm(a, h, c[c.length - 1], d, e, f);\n if (e < a[d - 1]) return f ? (a = a.slice(0, d), a[d - 1] = e, a) : null;\n if (a[a.length - 1] < e) return f ? (a = a.slice(a.length - d), a[d - 1] = e, a) : null;\n f = 0;\n for (g = c.length; f < g; ++f) {\n var k = c[f];\n if (h != k) {\n if (e < a[h + d - 1]) break;\n if (e <= a[k - 1]) return Wm(a, h, k, d, e, !1);\n h = k\n }\n }\n return null\n };\n\n function O(a, c) {\n wk.call(this);\n this.c = null;\n this.p = this.H = this.i = -1;\n this.W(a, c)\n }\n w(O, wk);\n l = O.prototype;\n l.ui = function(a) {\n null === this.j ? this.j = a.slice() : db(this.j, a);\n this.k()\n };\n l.clone = function() {\n var a = new O(null);\n Ym(a, this.a, this.j.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.p != this.b && (this.H = Math.sqrt(Fk(this.j, 0, this.j.length, this.s, 0)), this.p = this.b);\n return Hk(this.j, 0, this.j.length, this.s, this.H, !1, a, c, d, e)\n };\n l.Ji = function(a, c) {\n return Xk(this.j, 0, this.j.length, this.s, a, c)\n };\n l.ql = function(a, c) {\n return \"XYM\" != this.a && \"XYZM\" != this.a ? null : Wm(this.j, 0, this.j.length, this.s, a, m(c) ? c : !1)\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.Bg = function() {\n var a = this.j,\n c = this.s,\n d = a[0],\n e = a[1],\n f = 0,\n g;\n for (g = 0 + c; g < this.j.length; g += c) var h = a[g],\n k = a[g + 1],\n f = f + Math.sqrt((h - d) * (h - d) + (k - e) * (k - e)),\n d = h,\n e = k;\n return f\n };\n\n function km(a) {\n a.i != a.b && (a.c = Vm(a.j, 0, a.j.length, a.s, a.c), a.i = a.b);\n return a.c\n }\n l.xc = function(a) {\n var c = [];\n c.length = Ok(this.j, 0, this.j.length, this.s, a, c, 0);\n a = new O(null);\n Ym(a, \"XY\", c);\n return a\n };\n l.M = function() {\n return \"LineString\"\n };\n l.ra = function(a) {\n return Yk(this.j, 0, this.j.length, this.s, a)\n };\n l.W = function(a, c) {\n null === a ? Ym(this, \"XY\", null) : (zk(this, c, a, 1), null === this.j && (this.j = []), this.j.length = Kk(this.j, 0, a, this.s), this.k())\n };\n\n function Ym(a, c, d) {\n yk(a, c, d);\n a.k()\n };\n\n function Q(a, c) {\n wk.call(this);\n this.c = [];\n this.i = this.p = -1;\n this.W(a, c)\n }\n w(Q, wk);\n l = Q.prototype;\n l.vi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j.slice());\n this.c.push(this.j.length);\n this.k()\n };\n l.clone = function() {\n var a = new Q(null);\n Zm(a, this.a, this.j.slice(), this.c.slice());\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n this.i != this.b && (this.p = Math.sqrt(Gk(this.j, 0, this.c, this.s, 0)), this.i = this.b);\n return Ik(this.j, 0, this.c, this.s, this.p, !1, a, c, d, e)\n };\n l.sl = function(a, c, d) {\n return \"XYM\" != this.a && \"XYZM\" != this.a || 0 === this.j.length ? null : Xm(this.j, this.c, this.s, a, m(c) ? c : !1, m(d) ? d : !1)\n };\n l.K = function() {\n return Nk(this.j, 0, this.c, this.s)\n };\n l.gj = function(a) {\n if (0 > a || this.c.length <= a) return null;\n var c = new O(null);\n Ym(c, this.a, this.j.slice(0 === a ? 0 : this.c[a - 1], this.c[a]));\n return c\n };\n l.ad = function() {\n var a = this.j,\n c = this.c,\n d = this.a,\n e = [],\n f = 0,\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g],\n n = new O(null);\n Ym(n, d, a.slice(f, k));\n e.push(n);\n f = k\n }\n return e\n };\n\n function lm(a) {\n var c = [],\n d = a.j,\n e = 0,\n f = a.c;\n a = a.s;\n var g, h;\n g = 0;\n for (h = f.length; g < h; ++g) {\n var k = f[g],\n e = Vm(d, e, k, a);\n db(c, e);\n e = k\n }\n return c\n }\n l.xc = function(a) {\n var c = [],\n d = [],\n e = this.j,\n f = this.c,\n g = this.s,\n h = 0,\n k = 0,\n n, p;\n n = 0;\n for (p = f.length; n < p; ++n) {\n var q = f[n],\n k = Ok(e, h, q, g, a, c, k);\n d.push(k);\n h = q\n }\n c.length = k;\n a = new Q(null);\n Zm(a, \"XY\", c, d);\n return a\n };\n l.M = function() {\n return \"MultiLineString\"\n };\n l.ra = function(a) {\n a: {\n var c = this.j,\n d = this.c,\n e = this.s,\n f = 0,\n g, h;g = 0;\n for (h = d.length; g < h; ++g) {\n if (Yk(c, f, d[g], e, a)) {\n a = !0;\n break a\n }\n f = d[g]\n }\n a = !1\n }\n return a\n };\n l.W = function(a, c) {\n if (null === a) Zm(this, \"XY\", null, this.c);\n else {\n zk(this, c, a, 2);\n null === this.j && (this.j = []);\n var d = Lk(this.j, 0, a, this.s, this.c);\n this.j.length = 0 === d.length ? 0 : d[d.length - 1];\n this.k()\n }\n };\n\n function Zm(a, c, d, e) {\n yk(a, c, d);\n a.c = e;\n a.k()\n }\n\n function $m(a, c) {\n var d = \"XY\",\n e = [],\n f = [],\n g, h;\n g = 0;\n for (h = c.length; g < h; ++g) {\n var k = c[g];\n 0 === g && (d = k.a);\n db(e, k.j);\n f.push(e.length)\n }\n Zm(a, d, e, f)\n };\n\n function an(a, c) {\n wk.call(this);\n this.W(a, c)\n }\n w(an, wk);\n l = an.prototype;\n l.xi = function(a) {\n null === this.j ? this.j = a.j.slice() : db(this.j, a.j);\n this.k()\n };\n l.clone = function() {\n var a = new an(null);\n yk(a, this.a, this.j.slice());\n a.k();\n return a\n };\n l.Sa = function(a, c, d, e) {\n if (e < Qd(this.G(), a, c)) return e;\n var f = this.j,\n g = this.s,\n h, k, n;\n h = 0;\n for (k = f.length; h < k; h += g)\n if (n = Dk(a, c, f[h], f[h + 1]), n < e) {\n e = n;\n for (n = 0; n < g; ++n) d[n] = f[h + n];\n d.length = g\n }\n return e\n };\n l.K = function() {\n return Mk(this.j, 0, this.j.length, this.s)\n };\n l.qj = function(a) {\n var c = null === this.j ? 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(this.c.canvas.width = e[0], this.c.canvas.height = e[1], this.e[0] = e[0], this.e[1] = e[1]) : this.c.clearRect(0, 0, e[0], e[1]);\n a = yp(this, ce(a), c, d, e);\n Jm(g, this.c, d, a, 0, {});\n this.n = g;\n return this.c.canvas\n };\n l.ge = function(a, c, d, e, f) {\n if (null !== this.n) {\n var g = {};\n return this.n.c(a, c, 0, e, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, f(a)\n })\n }\n };\n l.Xl = function() {\n return this.a\n };\n l.Yl = function() {\n return this.p\n };\n l.Zl = function() {\n return this.g\n };\n\n function yp(a, c, d, e, f) {\n return qj(a.ba, f[0] / 2, f[1] / 2, e / d, -e / d, 0, -c[0], -c[1])\n }\n l.$l = function() {\n this.k()\n };\n l.am = function() {\n Dg(this, this.a.o)\n };\n l.Mg = function(a) {\n this.p = m(a) ? a : El;\n this.g = null === a ? void 0 : Dl(this.p);\n this.k()\n };\n\n function zp(a) {\n Km.call(this, a);\n this.e = null;\n this.f = zd();\n this.c = this.d = null\n }\n w(zp, Km);\n l = zp.prototype;\n l.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n l.dc = function(a, c, d, e) {\n if (!fa(this.fe()))\n if (this.a.da() instanceof xp) {\n if (a = a.slice(), sj(c.pixelToCoordinateMatrix, a, a), this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n } else if (null === this.d && (this.d = zd(), Fd(this.f, this.d)), c = Nm(a, this.d), null === this.c && (this.c = ai(1, 1)), this.c.clearRect(0, 0, 1, 1), this.c.drawImage(this.fe(), c[0], c[1], 1, 1, 0, 0, 1, 1), 0 < this.c.getImageData(0, 0, 1, 1).data[3]) return d.call(e, this.a)\n };\n l.fe = function() {\n return null === this.e ? null : this.e.b()\n };\n l.Xf = function() {\n return this.f\n };\n l.ff = function(a, c) {\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.center,\n g = e.resolution,\n h = e.rotation,\n k, n = this.a.da(),\n p = a.viewHints;\n k = a.extent;\n m(c.extent) && (k = ge(k, c.extent));\n p[0] || p[1] || je(k) || (e = e.projection, p = n.f, null === p || (e = p), k = n.Cc(k, g, d, e), null !== k && wj(this, k) && (this.e = k));\n if (null !== this.e) {\n k = this.e;\n var e = k.G(),\n p = k.resolution,\n q = k.e,\n g = d * p / (g * q);\n qj(this.f, d * a.size[0] / 2, d * a.size[1] / 2, g, g, h, q * (e[0] - f[0]) / p, q * (f[1] - e[3]) / p);\n this.d = null;\n yj(a.attributions, k.f);\n zj(a, n)\n }\n return !0\n };\n\n function Ap(a) {\n Km.call(this, a);\n this.c = this.f = null;\n this.q = !1;\n this.g = null;\n this.l = zd();\n this.e = null;\n this.p = this.H = this.n = NaN;\n this.i = this.d = null;\n this.L = [0, 0]\n }\n w(Ap, Km);\n Ap.prototype.fe = function() {\n return this.f\n };\n Ap.prototype.Xf = function() {\n return this.l\n };\n Ap.prototype.ff = function(a, c) {\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.projection,\n g = this.a,\n h = g.da(),\n k = ah(h, f),\n n = h.Cd(),\n p = Tg(k, e.resolution),\n q = h.Xb(p, a.pixelRatio, f),\n r = q[0] / ld(k.na(p), this.L)[0],\n t = k.ma(p),\n r = t / r,\n u = e.center,\n A;\n t == e.resolution ? (u = Bj(u, t, a.size), A = ee(u, t, e.rotation, a.size)) : A = a.extent;\n m(c.extent) && (A = ge(A, c.extent));\n if (je(A)) return !1;\n var z = Qg(k, A, t),\n D = q[0] * kf(z),\n B = q[1] * (z.a - z.c + 1),\n y, K;\n null === this.f ? (K = ai(D, B), this.f = K.canvas, this.c = [D, B], this.g = K, this.q = !Om(this.c)) : (y = this.f, K = this.g, this.c[0] < D || this.c[1] < B || this.H !== q[0] || this.p !== q[1] || this.q && (this.c[0] > D || this.c[1] > B) ? (y.width = D, y.height = B, this.c = [D, B], this.q = !Om(this.c), this.d = null) : (D = this.c[0], B = this.c[1], (y = p != this.n) || (y = this.d, y = !(y.b <= z.b && z.d <= y.d && y.c <= z.c && z.a <= y.a)), y && (this.d = null)));\n var J, H;\n null === this.d ? (D /= q[0], B /= q[1], J = z.b - Math.floor((D - kf(z)) / 2), H = z.c - Math.floor((B - (z.a - z.c + 1)) / 2), this.n = p, this.H = q[0], this.p = q[1], this.d = new ff(J, J + D - 1, H, H + B - 1), this.i = Array(D * B), B = this.d) : (B = this.d, D = kf(B));\n y = {};\n y[p] = {};\n var P = [],\n sa = this.yd(h, y),\n Oa = g.c(),\n N = Kd(),\n za = new ff(0, 0, 0, 0),\n cb, Ga, Bb;\n for (H = z.b; H <= z.d; ++H)\n for (Bb = z.c; Bb <= z.a; ++Bb) Ga = h.Vb(p, H, Bb, d, f), J = Ga.state, 2 == J || 4 == J || 3 == J && !Oa ? y[p][ef(Ga.b)] = Ga : (cb = k.Ad(Ga.b, sa, null, za, N), cb || (P.push(Ga), cb = k.Ld(Ga.b, za, N), null === cb || sa(p + 1, cb)));\n sa = 0;\n for (cb = P.length; sa < cb; ++sa) Ga = P[sa], H = q[0] * (Ga.b[1] - B.b), Bb = q[1] * (B.a - Ga.b[2]), K.clearRect(H, Bb, q[0], q[1]);\n P = Ua(tb(y), Number);\n gb(P);\n var $a = h.X,\n Ic = be(Og(k, [p, B.b, B.a], N)),\n lc, Pe, tj, bi, Vf, um, sa = 0;\n for (cb = P.length; sa < cb; ++sa)\n if (lc = P[sa], q = h.Xb(lc, d, f), bi = y[lc], lc == p)\n for (tj in bi) Ga = bi[tj], Pe = (Ga.b[2] - B.c) * D + (Ga.b[1] - B.b), this.i[Pe] != Ga && (H = q[0] * (Ga.b[1] - B.b), Bb = q[1] * (B.a - Ga.b[2]), J = Ga.state, 4 != J && (3 != J || Oa) && $a || K.clearRect(H, Bb, q[0], q[1]), 2 == J && K.drawImage(Ga.Ma(), n, n, q[0], q[1], H, Bb, q[0], q[1]), this.i[Pe] = Ga);\n else\n for (tj in lc = k.ma(lc) / t, bi)\n for (Ga = bi[tj], Pe = Og(k, Ga.b, N), H = (Pe[0] - Ic[0]) / r, Bb = (Ic[1] - Pe[3]) / r, um = lc * q[0], Vf = lc * q[1], J = Ga.state, 4 != J && $a || K.clearRect(H, Bb, um, Vf), 2 == J && K.drawImage(Ga.Ma(), n, n, q[0], q[1], H, Bb, um, Vf), Ga = Pg(k, Pe, p, za), J = Math.max(Ga.b, B.b), Bb = Math.min(Ga.d, B.d), H = Math.max(Ga.c, B.c), Ga = Math.min(Ga.a, B.a); J <= Bb; ++J)\n for (Vf = H; Vf <= Ga; ++Vf) Pe = (Vf - B.c) * D + (J - B.b), this.i[Pe] = void 0;\n Aj(a.usedTiles, h, p, z);\n Cj(a, h, k, d, f, A, p, g.a());\n xj(a, h);\n zj(a, h);\n qj(this.l, d * a.size[0] / 2, d * a.size[1] / 2, d * r / e.resolution, d * r / e.resolution, e.rotation, (Ic[0] - u[0]) / r, (u[1] - Ic[1]) / r);\n this.e = null;\n return !0\n };\n Ap.prototype.dc = function(a, c, d, e) {\n if (null !== this.g && (null === this.e && (this.e = zd(), Fd(this.l, this.e)), a = Nm(a, this.e), 0 < this.g.getImageData(a[0], a[1], 1, 1).data[3])) return d.call(e, this.a)\n };\n\n function Bp(a) {\n Km.call(this, a);\n this.d = !1;\n this.q = -1;\n this.i = NaN;\n this.f = Kd();\n this.c = this.g = null;\n this.e = ai()\n }\n w(Bp, Km);\n Bp.prototype.o = function(a, c, d) {\n var e = a.extent,\n f = a.focus,\n g = a.pixelRatio,\n h = a.skippedFeatureUids,\n k = a.viewState,\n n = k.projection,\n k = k.rotation,\n p = n.G(),\n q = this.a.da(),\n r = Mm(this, a, 0);\n Lm(this, \"precompose\", d, a, r);\n var t = this.c;\n if (null !== t && !t.la()) {\n var u;\n bd(this.a, \"render\") ? (this.e.canvas.width = d.canvas.width, this.e.canvas.height = d.canvas.height, u = this.e) : u = d;\n var A = u.globalAlpha;\n u.globalAlpha = c.opacity;\n c = {};\n f = f[0];\n if (q.H && n.c && !Rd(p, e)) {\n n = p[0];\n q = p[2];\n Jm(t, u, g, r, k, n <= f && f <= q ? h : c);\n for (var z = e[0], D = ie(p), B = 0, y; z < p[0];) --B, y = D * B, r = Mm(this, a, y), Jm(t, u, g, r, k, n + y <= f && f <= q + y ? h : c), z += D;\n B = 0;\n for (z = e[2]; z > p[2];) ++B, y = D * B, r = Mm(this, a, y), Jm(t, u, g, r, k, n + y <= f && f <= q + y ? h : c), z -= D\n } else Jm(t, u, g, r, k, h);\n u != d && (Lm(this, \"render\", u, a, r), d.drawImage(u.canvas, 0, 0));\n u.globalAlpha = A\n }\n Lm(this, \"postcompose\", d, a, r)\n };\n Bp.prototype.Pa = function(a, c, d, e) {\n if (null !== this.c) {\n var f = this.a,\n g = {};\n return this.c.c(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, d.call(e, a, f)\n })\n }\n };\n Bp.prototype.l = function() {\n vj(this)\n };\n Bp.prototype.ff = function(a) {\n function c(a) {\n var c;\n m(a.c) ? c = a.c.call(a, p) : m(d.a) && (c = (0, d.a)(a, p));\n if (null != c) {\n if (null != c) {\n var e, f, g = !1;\n e = 0;\n for (f = c.length; e < f; ++e) g = fn(t, a, c[e], en(p, q), this.l, this) || g;\n a = g\n } else a = !1;\n this.d = this.d || a\n }\n }\n var d = this.a,\n e = d.da();\n yj(a.attributions, e.d);\n zj(a, e);\n var f = a.viewHints[0],\n g = a.viewHints[1],\n h = d.o,\n k = d.n;\n if (!this.d && !h && f || !k && g) return !0;\n var n = a.extent,\n f = a.viewState,\n g = f.projection,\n p = f.resolution,\n q = a.pixelRatio,\n h = d.b,\n r = d.c,\n k = d.get(\"renderOrder\");\n m(k) || (k = dn);\n n = Od(n, r * p);\n r = f.projection.G();\n e.H && f.projection.c && !Rd(r, a.extent) && (n[0] = r[0], n[2] = r[2]);\n if (!this.d && this.i == p && this.q == h && this.g == k && Rd(this.f, n)) return !0;\n qc(this.c);\n this.c = null;\n this.d = !1;\n var t = new Fm(.5 * p / q, n, p, d.c);\n e.ac(n, p, g);\n if (null === k) e.Ab(n, p, c, this);\n else {\n var u = [];\n e.Ab(n, p, function(a) {\n u.push(a)\n }, this);\n gb(u, k);\n Sa(u, c, this)\n }\n Gm(t);\n this.i = p;\n this.q = h;\n this.g = k;\n this.f = n;\n this.c = t;\n return !0\n };\n\n function Cp(a, c) {\n Ij.call(this, 0, c);\n this.d = ai();\n this.b = this.d.canvas;\n this.b.style.width = \"100%\";\n this.b.style.height = \"100%\";\n this.b.className = \"ol-unselectable\";\n Pf(a, this.b, 0);\n this.a = !0;\n this.e = zd()\n }\n w(Cp, Ij);\n Cp.prototype.Ke = function(a) {\n return a instanceof I ? new zp(a) : a instanceof L ? new Ap(a) : a instanceof M ? new Bp(a) : null\n };\n\n function Dp(a, c, d) {\n var e = a.g,\n f = a.d;\n if (bd(e, c)) {\n var g = d.extent,\n h = d.pixelRatio,\n k = d.viewState,\n n = k.projection,\n p = k.resolution,\n k = k.rotation,\n q = 0;\n if (n.c) {\n var r = n.G(),\n n = ie(r),\n t = d.focus[0];\n if (t < r[0] || t > r[2]) q = Math.ceil((r[0] - t) / n), q *= n, g = [g[0] + q, g[1], g[2] + q, g[3]]\n }\n n = d.pixelRatio;\n r = d.viewState;\n t = r.resolution;\n q = qj(a.e, a.b.width / 2, a.b.height / 2, n / t, -n / t, -r.rotation, -r.center[0] - q, -r.center[1]);\n p = new Fm(.5 * p / h, g, p);\n g = new cm(f, h, g, q, k);\n e.dispatchEvent(new il(c, e, g, p, d, f, null));\n Gm(p);\n p.la() || Jm(p, f, h, q, k, {});\n om(g);\n a.c = p\n }\n }\n Cp.prototype.M = function() {\n return \"canvas\"\n };\n Cp.prototype.ue = function(a) {\n if (null === a) this.a && (mg(this.b, !1), this.a = !1);\n else {\n var c = this.d,\n d = a.size[0] * a.pixelRatio,\n e = a.size[1] * a.pixelRatio;\n this.b.width != d || this.b.height != e ? (this.b.width = d, this.b.height = e) : c.clearRect(0, 0, this.b.width, this.b.height);\n Jj(a);\n Dp(this, \"precompose\", a);\n var d = a.layerStatesArray,\n e = a.viewState.resolution,\n f, g, h, k;\n f = 0;\n for (g = d.length; f < g; ++f) k = d[f], h = k.layer, h = Lj(this, h), oj(k, e) && \"ready\" == k.i && h.ff(a, k) && h.o(a, k, c);\n Dp(this, \"postcompose\", a);\n this.a || (mg(this.b, !0), this.a = !0);\n Mj(this, a);\n a.postRenderFunctions.push(Kj)\n }\n };\n\n function Ep(a, c) {\n uj.call(this, a);\n this.target = c\n }\n w(Ep, uj);\n Ep.prototype.e = ca;\n Ep.prototype.i = ca;\n\n function Fp(a) {\n var c = Mf(\"DIV\");\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.c = null;\n this.d = Bd()\n }\n w(Fp, Ep);\n Fp.prototype.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n Fp.prototype.e = function() {\n Of(this.target);\n this.c = null\n };\n Fp.prototype.f = function(a, c) {\n var d = a.viewState,\n e = d.center,\n f = d.resolution,\n g = d.rotation,\n h = this.c,\n k = this.a.da(),\n n = a.viewHints,\n p = a.extent;\n m(c.extent) && (p = ge(p, c.extent));\n n[0] || n[1] || je(p) || (d = d.projection, n = k.f, null === n || (d = n), p = k.Cc(p, f, a.pixelRatio, d), null === p || wj(this, p) && (h = p));\n null !== h && (d = h.G(), n = h.resolution, p = zd(), qj(p, a.size[0] / 2, a.size[1] / 2, n / f, n / f, g, (d[0] - e[0]) / n, (e[1] - d[3]) / n), h != this.c && (e = h.b(this), e.style.maxWidth = \"none\", e.style.position = \"absolute\", Of(this.target), this.target.appendChild(e), this.c = h), rj(p, this.d) || (fi(this.target, p), Cd(this.d, p)), yj(a.attributions, h.f), zj(a, k));\n return !0\n };\n\n function Gp(a) {\n var c = Mf(\"DIV\");\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.d = !0;\n this.q = 1;\n this.g = 0;\n this.c = {}\n }\n w(Gp, Ep);\n Gp.prototype.e = function() {\n Of(this.target);\n this.g = 0\n };\n Gp.prototype.f = function(a, c) {\n if (!c.visible) return this.d && (mg(this.target, !1), this.d = !1), !0;\n var d = a.pixelRatio,\n e = a.viewState,\n f = e.projection,\n g = this.a,\n h = g.da(),\n k = ah(h, f),\n n = h.Cd(),\n p = Tg(k, e.resolution),\n q = k.ma(p),\n r = e.center,\n t;\n q == e.resolution ? (r = Bj(r, q, a.size), t = ee(r, q, e.rotation, a.size)) : t = a.extent;\n m(c.extent) && (t = ge(t, c.extent));\n var q = Qg(k, t, q),\n u = {};\n u[p] = {};\n var A = this.yd(h, u),\n z = g.c(),\n D = Kd(),\n B = new ff(0, 0, 0, 0),\n y, K, J, H;\n for (J = q.b; J <= q.d; ++J)\n for (H = q.c; H <= q.a; ++H) y = h.Vb(p, J, H, d, f), K = y.state, 2 == K ? u[p][ef(y.b)] = y : 4 == K || 3 == K && !z || (K = k.Ad(y.b, A, null, B, D), K || (y = k.Ld(y.b, B, D), null === y || A(p + 1, y)));\n var P;\n if (this.g != h.b) {\n for (P in this.c) z = this.c[+P], Qf(z.target);\n this.c = {};\n this.g = h.b\n }\n D = Ua(tb(u), Number);\n gb(D);\n var A = {},\n sa;\n J = 0;\n for (H = D.length; J < H; ++J) {\n P = D[J];\n P in this.c ? z = this.c[P] : (z = k.cd(r, P), z = new Hp(k, z), A[P] = !0, this.c[P] = z);\n P = u[P];\n for (sa in P) {\n y = z;\n K = P[sa];\n var Oa = n,\n N = K.b,\n za = N[0],\n cb = N[1],\n Ga = N[2],\n N = ef(N);\n if (!(N in y.a)) {\n var za = ld(y.d.na(za), y.i),\n Bb = K.Ma(y),\n $a = Bb.style;\n $a.maxWidth = \"none\";\n var Ic = void 0,\n lc = void 0;\n 0 < Oa ? (Ic = Mf(\"DIV\"), lc = Ic.style, lc.overflow = \"hidden\", lc.width = za[0] + \"px\", lc.height = za[1] + \"px\", $a.position = \"absolute\", $a.left = -Oa + \"px\", $a.top = -Oa + \"px\", $a.width = za[0] + 2 * Oa + \"px\", $a.height = za[1] + 2 * Oa + \"px\", Ic.appendChild(Bb)) : ($a.width = za[0] + \"px\", $a.height = za[1] + \"px\", Ic = Bb, lc = $a);\n lc.position = \"absolute\";\n lc.left = (cb - y.c[1]) * za[0] + \"px\";\n lc.top = (y.c[2] - Ga) * za[1] + \"px\";\n null === y.b && (y.b = document.createDocumentFragment());\n y.b.appendChild(Ic);\n y.a[N] = K\n }\n }\n null !== z.b && (z.target.appendChild(z.b), z.b = null)\n }\n n = Ua(tb(this.c), Number);\n gb(n);\n J = zd();\n sa = 0;\n for (D = n.length; sa < D; ++sa)\n if (P = n[sa], z = this.c[P], P in u)\n if (y = z.g, H = z.f, qj(J, a.size[0] / 2, a.size[1] / 2, y / e.resolution, y / e.resolution, e.rotation, (H[0] - r[0]) / y, (r[1] - H[1]) / y), H = z, y = J, rj(y, H.e) || (fi(H.target, y), Cd(H.e, y)), P in A) {\n for (--P; 0 <= P; --P)\n if (P in this.c) {\n H = this.c[P].target;\n H.parentNode && H.parentNode.insertBefore(z.target, H.nextSibling);\n break\n }\n 0 > P && Pf(this.target, z.target, 0)\n } else {\n if (!a.viewHints[0] && !a.viewHints[1]) {\n K = Pg(z.d, t, z.c[0], B);\n P = [];\n y = H = void 0;\n for (y in z.a) H = z.a[y],\n K.contains(H.b) || P.push(H);\n Oa = K = void 0;\n K = 0;\n for (Oa = P.length; K < Oa; ++K) H = P[K], y = ef(H.b), Qf(H.Ma(z)), delete z.a[y]\n }\n }\n else Qf(z.target), delete this.c[P];\n c.opacity != this.q && (this.q = this.target.style.opacity = c.opacity);\n c.visible && !this.d && (mg(this.target, !0), this.d = !0);\n Aj(a.usedTiles, h, p, q);\n Cj(a, h, k, d, f, t, p, g.a());\n xj(a, h);\n zj(a, h);\n return !0\n };\n\n function Hp(a, c) {\n this.target = Mf(\"DIV\");\n this.target.style.position = \"absolute\";\n this.target.style.width = \"100%\";\n this.target.style.height = \"100%\";\n this.d = a;\n this.c = c;\n this.f = be(Og(a, c));\n this.g = a.ma(c[0]);\n this.a = {};\n this.b = null;\n this.e = Bd();\n this.i = [0, 0]\n };\n\n function Ip(a) {\n this.g = ai();\n var c = this.g.canvas;\n c.style.maxWidth = \"none\";\n c.style.position = \"absolute\";\n Ep.call(this, a, c);\n this.d = !1;\n this.n = -1;\n this.o = NaN;\n this.q = Kd();\n this.c = this.l = null;\n this.H = zd();\n this.p = zd()\n }\n w(Ip, Ep);\n Ip.prototype.i = function(a, c) {\n var d = a.viewState,\n e = d.center,\n f = d.rotation,\n g = d.resolution,\n d = a.pixelRatio,\n h = a.size[0],\n k = a.size[1],\n n = h * d,\n p = k * d,\n e = qj(this.H, d * h / 2, d * k / 2, d / g, -d / g, -f, -e[0], -e[1]),\n g = this.g;\n g.canvas.width = n;\n g.canvas.height = p;\n h = qj(this.p, 0, 0, 1 / d, 1 / d, 0, -(n - h) / 2 * d, -(p - k) / 2 * d);\n fi(g.canvas, h);\n Jp(this, \"precompose\", a, e);\n h = this.c;\n null === h || h.la() || (g.globalAlpha = c.opacity, Jm(h, g, d, e, f, a.skippedFeatureUids), Jp(this, \"render\", a, e));\n Jp(this, \"postcompose\", a, e)\n };\n\n function Jp(a, c, d, e) {\n var f = a.g;\n a = a.a;\n bd(a, c) && (e = new cm(f, d.pixelRatio, d.extent, e, d.viewState.rotation), a.dispatchEvent(new il(c, a, e, null, d, f, null)), om(e))\n }\n Ip.prototype.Pa = function(a, c, d, e) {\n if (null !== this.c) {\n var f = this.a,\n g = {};\n return this.c.c(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in g)) return g[c] = !0, d.call(e, a, f)\n })\n }\n };\n Ip.prototype.J = function() {\n vj(this)\n };\n Ip.prototype.f = function(a) {\n function c(a) {\n var c;\n m(a.c) ? c = a.c.call(a, n) : m(d.a) && (c = (0, d.a)(a, n));\n if (null != c) {\n if (null != c) {\n var e, f, g = !1;\n e = 0;\n for (f = c.length; e < f; ++e) g = fn(q, a, c[e], en(n, p), this.J, this) || g;\n a = g\n } else a = !1;\n this.d = this.d || a\n }\n }\n var d = this.a,\n e = d.da();\n yj(a.attributions, e.d);\n zj(a, e);\n var f = a.viewHints[0],\n g = a.viewHints[1],\n h = d.o,\n k = d.n;\n if (!this.d && !h && f || !k && g) return !0;\n var g = a.extent,\n h = a.viewState,\n f = h.projection,\n n = h.resolution,\n p = a.pixelRatio;\n a = d.b;\n k = d.c;\n h = d.get(\"renderOrder\");\n m(h) || (h = dn);\n g = Od(g, k * n);\n if (!this.d && this.o == n && this.n == a && this.l == h && Rd(this.q, g)) return !0;\n qc(this.c);\n this.c = null;\n this.d = !1;\n var q = new Fm(.5 * n / p, g, n, d.c);\n e.ac(g, n, f);\n if (null === h) e.Ab(g, n, c, this);\n else {\n var r = [];\n e.Ab(g, n, function(a) {\n r.push(a)\n }, this);\n gb(r, h);\n Sa(r, c, this)\n }\n Gm(q);\n this.o = n;\n this.n = a;\n this.l = h;\n this.q = g;\n this.c = q;\n return !0\n };\n\n function Kp(a, c) {\n Ij.call(this, 0, c);\n this.a = null;\n this.a = ai();\n var d = this.a.canvas;\n d.style.position = \"absolute\";\n d.style.width = \"100%\";\n d.style.height = \"100%\";\n d.className = \"ol-unselectable\";\n Pf(a, d, 0);\n this.e = zd();\n this.b = Mf(\"DIV\");\n this.b.className = \"ol-unselectable\";\n d = this.b.style;\n d.position = \"absolute\";\n d.width = \"100%\";\n d.height = \"100%\";\n x(this.b, \"touchstart\", tc);\n Pf(a, this.b, 0);\n this.d = !0\n }\n w(Kp, Ij);\n Kp.prototype.O = function() {\n Qf(this.b);\n Kp.S.O.call(this)\n };\n Kp.prototype.Ke = function(a) {\n if (a instanceof I) a = new Fp(a);\n else if (a instanceof L) a = new Gp(a);\n else if (a instanceof M) a = new Ip(a);\n else return null;\n return a\n };\n\n function Lp(a, c, d) {\n var e = a.g;\n if (bd(e, c)) {\n var f = d.extent,\n g = d.pixelRatio,\n h = d.viewState,\n k = h.resolution,\n n = h.rotation,\n p = a.a,\n q = p.canvas;\n qj(a.e, q.width / 2, q.height / 2, g / h.resolution, -g / h.resolution, -h.rotation, -h.center[0], -h.center[1]);\n h = new cm(p, g, f, a.e, n);\n f = new Fm(.5 * k / g, f, k);\n e.dispatchEvent(new il(c, e, h, f, d, p, null));\n Gm(f);\n f.la() || Jm(f, p, g, a.e, n, {});\n om(h);\n a.c = f\n }\n }\n Kp.prototype.M = function() {\n return \"dom\"\n };\n Kp.prototype.ue = function(a) {\n if (null === a) this.d && (mg(this.b, !1), this.d = !1);\n else {\n var c;\n c = function(a, c) {\n Pf(this.b, a, c)\n };\n var d = this.g;\n if (bd(d, \"precompose\") || bd(d, \"postcompose\")) {\n var d = this.a.canvas,\n e = a.pixelRatio;\n d.width = a.size[0] * e;\n d.height = a.size[1] * e\n }\n Lp(this, \"precompose\", a);\n var d = a.layerStatesArray,\n e = a.viewState.resolution,\n f, g, h, k;\n f = 0;\n for (g = d.length; f < g; ++f) k = d[f], h = k.layer, h = Lj(this, h), c.call(this, h.target, f), oj(k, e) && \"ready\" == k.i ? h.f(a, k) && h.i(a, k) : h.e();\n c = a.layerStates;\n for (var n in this.f) n in c || (h = this.f[n], Qf(h.target));\n this.d || (mg(this.b, !0), this.d = !0);\n Jj(a);\n Mj(this, a);\n a.postRenderFunctions.push(Kj);\n Lp(this, \"postcompose\", a)\n }\n };\n\n function Mp(a) {\n this.b = a\n }\n\n function Np(a) {\n this.b = a\n }\n w(Np, Mp);\n Np.prototype.M = function() {\n return 35632\n };\n\n function Op(a) {\n this.b = a\n }\n w(Op, Mp);\n Op.prototype.M = function() {\n return 35633\n };\n\n function Pp() {\n this.b = \"precision mediump float;varying vec2 a;varying float b;uniform mat4 k;uniform float l;uniform sampler2D m;void main(void){vec4 texColor=texture2D(m,a);float alpha=texColor.a*b*l;if(alpha==0.0){discard;}gl_FragColor.a=alpha;gl_FragColor.rgb=(k*vec4(texColor.rgb,1.)).rgb;}\"\n }\n w(Pp, Np);\n da(Pp);\n\n function Qp() {\n this.b = \"varying vec2 a;varying float b;attribute vec2 c;attribute vec2 d;attribute vec2 e;attribute float f;attribute float g;uniform mat4 h;uniform mat4 i;uniform mat4 j;void main(void){mat4 offsetMatrix=i;if(g==1.0){offsetMatrix=i*j;}vec4 offsets=offsetMatrix*vec4(e,0.,0.);gl_Position=h*vec4(c,0.,1.)+offsets;a=d;b=f;}\"\n }\n w(Qp, Op);\n da(Qp);\n\n function Rp(a, c) {\n this.l = a.getUniformLocation(c, \"k\");\n this.i = a.getUniformLocation(c, \"j\");\n this.q = a.getUniformLocation(c, \"i\");\n this.f = a.getUniformLocation(c, \"l\");\n this.g = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"e\");\n this.a = a.getAttribLocation(c, \"f\");\n this.d = a.getAttribLocation(c, \"c\");\n this.c = a.getAttribLocation(c, \"g\");\n this.e = a.getAttribLocation(c, \"d\")\n };\n\n function Sp() {\n this.b = \"precision mediump float;varying vec2 a;varying float b;uniform float k;uniform sampler2D l;void main(void){vec4 texColor=texture2D(l,a);gl_FragColor.rgb=texColor.rgb;float alpha=texColor.a*b*k;if(alpha==0.0){discard;}gl_FragColor.a=alpha;}\"\n }\n w(Sp, Np);\n da(Sp);\n\n function Tp() {\n this.b = \"varying vec2 a;varying float b;attribute vec2 c;attribute vec2 d;attribute vec2 e;attribute float f;attribute float g;uniform mat4 h;uniform mat4 i;uniform mat4 j;void main(void){mat4 offsetMatrix=i;if(g==1.0){offsetMatrix=i*j;}vec4 offsets=offsetMatrix*vec4(e,0.,0.);gl_Position=h*vec4(c,0.,1.)+offsets;a=d;b=f;}\"\n }\n w(Tp, Op);\n da(Tp);\n\n function Up(a, c) {\n this.i = a.getUniformLocation(c, \"j\");\n this.q = a.getUniformLocation(c, \"i\");\n this.f = a.getUniformLocation(c, \"k\");\n this.g = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"e\");\n this.a = a.getAttribLocation(c, \"f\");\n this.d = a.getAttribLocation(c, \"c\");\n this.c = a.getAttribLocation(c, \"g\");\n this.e = a.getAttribLocation(c, \"d\")\n };\n\n function Vp(a) {\n this.b = m(a) ? a : [];\n this.a = m(void 0) ? void 0 : 35044\n };\n\n function Wp(a, c) {\n this.l = a;\n this.b = c;\n this.a = {};\n this.f = {};\n this.e = {};\n this.i = this.q = this.d = this.g = null;\n (this.c = Ya(wa, \"OES_element_index_uint\")) && c.getExtension(\"OES_element_index_uint\");\n x(this.l, \"webglcontextlost\", this.Ym, !1, this);\n x(this.l, \"webglcontextrestored\", this.Zm, !1, this)\n }\n\n function Xp(a, c, d) {\n var e = a.b,\n f = d.b,\n g = ma(d);\n if (g in a.a) e.bindBuffer(c, a.a[g].buffer);\n else {\n var h = e.createBuffer();\n e.bindBuffer(c, h);\n var k;\n 34962 == c ? k = new Float32Array(f) : 34963 == c && (k = a.c ? new Uint32Array(f) : new Uint16Array(f));\n e.bufferData(c, k, d.a);\n a.a[g] = {\n c: d,\n buffer: h\n }\n }\n }\n\n function Yp(a, c) {\n var d = a.b,\n e = ma(c),\n f = a.a[e];\n d.isContextLost() || d.deleteBuffer(f.buffer);\n delete a.a[e]\n }\n l = Wp.prototype;\n l.O = function() {\n var a = this.b;\n a.isContextLost() || (pb(this.a, function(c) {\n a.deleteBuffer(c.buffer)\n }), pb(this.e, function(c) {\n a.deleteProgram(c)\n }), pb(this.f, function(c) {\n a.deleteShader(c)\n }), a.deleteFramebuffer(this.d), a.deleteRenderbuffer(this.i), a.deleteTexture(this.q))\n };\n l.Xm = function() {\n return this.b\n };\n l.Te = function() {\n if (null === this.d) {\n var a = this.b,\n c = a.createFramebuffer();\n a.bindFramebuffer(a.FRAMEBUFFER, c);\n var d = Zp(a, 1, 1),\n e = a.createRenderbuffer();\n a.bindRenderbuffer(a.RENDERBUFFER, e);\n a.renderbufferStorage(a.RENDERBUFFER, a.DEPTH_COMPONENT16, 1, 1);\n a.framebufferTexture2D(a.FRAMEBUFFER, a.COLOR_ATTACHMENT0, a.TEXTURE_2D, d, 0);\n a.framebufferRenderbuffer(a.FRAMEBUFFER, a.DEPTH_ATTACHMENT, a.RENDERBUFFER, e);\n a.bindTexture(a.TEXTURE_2D, null);\n a.bindRenderbuffer(a.RENDERBUFFER, null);\n a.bindFramebuffer(a.FRAMEBUFFER, null);\n this.d = c;\n this.q = d;\n this.i = e\n }\n return this.d\n };\n\n function $p(a, c) {\n var d = ma(c);\n if (d in a.f) return a.f[d];\n var e = a.b,\n f = e.createShader(c.M());\n e.shaderSource(f, c.b);\n e.compileShader(f);\n return a.f[d] = f\n }\n\n function aq(a, c, d) {\n var e = ma(c) + \"/\" + ma(d);\n if (e in a.e) return a.e[e];\n var f = a.b,\n g = f.createProgram();\n f.attachShader(g, $p(a, c));\n f.attachShader(g, $p(a, d));\n f.linkProgram(g);\n return a.e[e] = g\n }\n l.Ym = function() {\n yb(this.a);\n yb(this.f);\n yb(this.e);\n this.i = this.q = this.d = this.g = null\n };\n l.Zm = function() {};\n l.oe = function(a) {\n if (a == this.g) return !1;\n this.b.useProgram(a);\n this.g = a;\n return !0\n };\n\n function bq(a, c, d) {\n var e = a.createTexture();\n a.bindTexture(a.TEXTURE_2D, e);\n a.texParameteri(a.TEXTURE_2D, a.TEXTURE_MAG_FILTER, a.LINEAR);\n a.texParameteri(a.TEXTURE_2D, a.TEXTURE_MIN_FILTER, a.LINEAR);\n m(c) && a.texParameteri(3553, 10242, c);\n m(d) && a.texParameteri(3553, 10243, d);\n return e\n }\n\n function Zp(a, c, d) {\n var e = bq(a, void 0, void 0);\n a.texImage2D(a.TEXTURE_2D, 0, a.RGBA, c, d, 0, a.RGBA, a.UNSIGNED_BYTE, null);\n return e\n }\n\n function cq(a, c) {\n var d = bq(a, 33071, 33071);\n a.texImage2D(a.TEXTURE_2D, 0, a.RGBA, a.RGBA, a.UNSIGNED_BYTE, c);\n return d\n };\n\n function dq(a, c) {\n this.n = this.V = void 0;\n this.wb = new xf;\n this.q = ce(c);\n this.U = [];\n this.f = [];\n this.J = void 0;\n this.e = [];\n this.d = [];\n this.N = this.L = void 0;\n this.a = [];\n this.H = this.p = this.i = null;\n this.T = void 0;\n this.rc = Bd();\n this.vb = Bd();\n this.X = this.sa = void 0;\n this.xb = Bd();\n this.Fa = this.oa = this.ba = void 0;\n this.Ra = [];\n this.g = [];\n this.b = [];\n this.o = null;\n this.c = [];\n this.l = [];\n this.Ga = void 0\n }\n w(dq, hl);\n\n function eq(a, c) {\n var d = a.o,\n e = a.i,\n f = a.Ra,\n g = a.g,\n h = c.b;\n return function() {\n if (!h.isContextLost()) {\n var a, n;\n a = 0;\n for (n = f.length; a < n; ++a) h.deleteTexture(f[a]);\n a = 0;\n for (n = g.length; a < n; ++a) h.deleteTexture(g[a])\n }\n Yp(c, d);\n Yp(c, e)\n }\n }\n\n function fq(a, c, d, e) {\n var f = a.V,\n g = a.n,\n h = a.J,\n k = a.L,\n n = a.N,\n p = a.T,\n q = a.sa,\n r = a.X,\n t = a.ba ? 1 : 0,\n u = a.oa,\n A = a.Fa,\n z = a.Ga,\n D = Math.cos(u),\n u = Math.sin(u),\n B = a.a.length,\n y = a.b.length,\n K, J, H, P, sa, Oa;\n for (K = 0; K < d; K += e) sa = c[K] - a.q[0], Oa = c[K + 1] - a.q[1], J = y / 8, H = -A * f, P = -A * (h - g), a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = q / n, a.b[y++] = (r + h) / k, a.b[y++] = p, a.b[y++] = t, H = A * (z - f), P = -A * (h - g), a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = (q + z) / n, a.b[y++] = (r + h) / k, a.b[y++] = p, a.b[y++] = t, H = A * (z - f),\n P = A * g, a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = (q + z) / n, a.b[y++] = r / k, a.b[y++] = p, a.b[y++] = t, H = -A * f, P = A * g, a.b[y++] = sa, a.b[y++] = Oa, a.b[y++] = H * D - P * u, a.b[y++] = H * u + P * D, a.b[y++] = q / n, a.b[y++] = r / k, a.b[y++] = p, a.b[y++] = t, a.a[B++] = J, a.a[B++] = J + 1, a.a[B++] = J + 2, a.a[B++] = J, a.a[B++] = J + 2, a.a[B++] = J + 3\n }\n dq.prototype.jb = function(a, c) {\n this.c.push(this.a.length);\n this.l.push(c);\n var d = a.j;\n fq(this, d, d.length, a.s)\n };\n dq.prototype.kb = function(a, c) {\n this.c.push(this.a.length);\n this.l.push(c);\n var d = a.j;\n fq(this, d, d.length, a.s)\n };\n\n function gq(a, c) {\n var d = c.b;\n a.U.push(a.a.length);\n a.f.push(a.a.length);\n a.o = new Vp(a.b);\n Xp(c, 34962, a.o);\n a.i = new Vp(a.a);\n Xp(c, 34963, a.i);\n var e = {};\n hq(a.Ra, a.e, e, d);\n hq(a.g, a.d, e, d);\n a.V = void 0;\n a.n = void 0;\n a.J = void 0;\n a.e = null;\n a.d = null;\n a.L = void 0;\n a.N = void 0;\n a.a = null;\n a.T = void 0;\n a.sa = void 0;\n a.X = void 0;\n a.ba = void 0;\n a.oa = void 0;\n a.Fa = void 0;\n a.b = null;\n a.Ga = void 0\n }\n\n function hq(a, c, d, e) {\n var f, g, h, k = c.length;\n for (h = 0; h < k; ++h) f = c[h], g = ma(f).toString(), g in d ? f = d[g] : (f = cq(e, f), d[g] = f), a[h] = f\n }\n\n function iq(a, c, d, e, f, g, h, k, n, p, q, r, t, u, A) {\n var z = c.b;\n Xp(c, 34962, a.o);\n Xp(c, 34963, a.i);\n var D = k || 1 != n || p || 1 != q,\n B, y;\n D ? (B = Pp.Ia(), y = Qp.Ia()) : (B = Sp.Ia(), y = Tp.Ia());\n y = aq(c, B, y);\n D ? null === a.p ? (B = new Rp(z, y), a.p = B) : B = a.p : null === a.H ? (B = new Up(z, y), a.H = B) : B = a.H;\n c.oe(y);\n z.enableVertexAttribArray(B.d);\n z.vertexAttribPointer(B.d, 2, 5126, !1, 32, 0);\n z.enableVertexAttribArray(B.b);\n z.vertexAttribPointer(B.b, 2, 5126, !1, 32, 8);\n z.enableVertexAttribArray(B.e);\n z.vertexAttribPointer(B.e, 2, 5126, !1, 32, 16);\n z.enableVertexAttribArray(B.a);\n z.vertexAttribPointer(B.a, 1, 5126, !1, 32, 24);\n z.enableVertexAttribArray(B.c);\n z.vertexAttribPointer(B.c, 1, 5126, !1, 32, 28);\n y = a.xb;\n qj(y, 0, 0, 2 / (e * g[0]), 2 / (e * g[1]), -f, -(d[0] - a.q[0]), -(d[1] - a.q[1]));\n d = a.vb;\n e = 2 / g[0];\n g = 2 / g[1];\n Dd(d);\n d[0] = e;\n d[5] = g;\n d[10] = 1;\n d[15] = 1;\n g = a.rc;\n Dd(g);\n 0 !== f && Id(g, -f);\n z.uniformMatrix4fv(B.g, !1, y);\n z.uniformMatrix4fv(B.q, !1, d);\n z.uniformMatrix4fv(B.i, !1, g);\n z.uniform1f(B.f, h);\n D && z.uniformMatrix4fv(B.l, !1, yf(a.wb, k, n, p, q));\n var K;\n if (m(t)) {\n if (u) a: {\n f = c.c ? 5125 : 5123;c = c.c ? 4 : 2;p = a.c.length - 1;\n for (h = a.g.length - 1; 0 <= h; --h)\n for (z.bindTexture(3553, a.g[h]), k = 0 < h ? a.f[h - 1] : 0, q = a.f[h]; 0 <= p && a.c[p] >= k;) {\n n = a.c[p];\n u = a.l[p];\n D = ma(u).toString();\n if (!m(r[D]) && (!m(A) || he(A, u.Q().G())) && (z.clear(z.COLOR_BUFFER_BIT | z.DEPTH_BUFFER_BIT), z.drawElements(4, q - n, f, n * c), q = t(u))) {\n a = q;\n break a\n }\n q = n;\n p--\n }\n a = void 0\n }\n else z.clear(z.COLOR_BUFFER_BIT | z.DEPTH_BUFFER_BIT), jq(a, z, c, r, a.g, a.f), a = (a = t(null)) ? a : void 0;\n K = a\n } else jq(a, z, c, r, a.Ra, a.U);\n z.disableVertexAttribArray(B.d);\n z.disableVertexAttribArray(B.b);\n z.disableVertexAttribArray(B.e);\n z.disableVertexAttribArray(B.a);\n z.disableVertexAttribArray(B.c);\n return K\n }\n\n function jq(a, c, d, e, f, g) {\n var h = d.c ? 5125 : 5123;\n d = d.c ? 4 : 2;\n if (xb(e)) {\n var k;\n a = 0;\n e = f.length;\n for (k = 0; a < e; ++a) {\n c.bindTexture(3553, f[a]);\n var n = g[a];\n c.drawElements(4, n - k, h, k * d);\n k = n\n }\n } else {\n k = 0;\n var p, n = 0;\n for (p = f.length; n < p; ++n) {\n c.bindTexture(3553, f[n]);\n for (var q = 0 < n ? g[n - 1] : 0, r = g[n], t = q; k < a.c.length && a.c[k] <= r;) {\n var u = ma(a.l[k]).toString();\n m(e[u]) ? (t !== q && c.drawElements(4, q - t, h, t * d), q = t = k === a.c.length - 1 ? r : a.c[k + 1]) : q = k === a.c.length - 1 ? r : a.c[k + 1];\n k++\n }\n t !== q && c.drawElements(4, q - t, h, t * d)\n }\n }\n }\n dq.prototype.Za = function(a) {\n var c = a.mb(),\n d = a.Lb(1),\n e = a.Dd(),\n f = a.he(1),\n g = a.U,\n h = a.rb(),\n k = a.V,\n n = a.q,\n p = a.Xa();\n a = a.l;\n var q;\n 0 === this.e.length ? this.e.push(d) : (q = this.e[this.e.length - 1], ma(q) != ma(d) && (this.U.push(this.a.length), this.e.push(d)));\n 0 === this.d.length ? this.d.push(f) : (q = this.d[this.d.length - 1], ma(q) != ma(f) && (this.f.push(this.a.length), this.d.push(f)));\n this.V = c[0];\n this.n = c[1];\n this.J = p[1];\n this.L = e[1];\n this.N = e[0];\n this.T = g;\n this.sa = h[0];\n this.X = h[1];\n this.oa = n;\n this.ba = k;\n this.Fa = a;\n this.Ga = p[0]\n };\n\n function kq(a, c, d) {\n this.e = c;\n this.f = a;\n this.d = d;\n this.a = {}\n }\n\n function lq(a, c) {\n var d = [],\n e;\n for (e in a.a) d.push(eq(a.a[e], c));\n return Kg.apply(null, d)\n }\n\n function mq(a, c) {\n for (var d in a.a) gq(a.a[d], c)\n }\n kq.prototype.b = function(a, c) {\n var d = this.a[c];\n m(d) || (d = new nq[c](this.f, this.e), this.a[c] = d);\n return d\n };\n kq.prototype.la = function() {\n return xb(this.a)\n };\n\n function oq(a, c, d, e, f, g, h, k, n, p, q, r, t, u) {\n var A = pq,\n z, D;\n for (z = pm.length - 1; 0 <= z; --z)\n if (D = a.a[pm[z]], m(D) && (D = iq(D, c, d, e, f, A, g, h, k, n, p, q, r, t, u))) return D\n }\n kq.prototype.c = function(a, c, d, e, f, g, h, k, n, p, q, r, t, u) {\n var A = c.b;\n A.bindFramebuffer(A.FRAMEBUFFER, c.Te());\n var z;\n m(this.d) && (z = Od(Ud(a), e * this.d));\n return oq(this, c, a, e, f, k, n, p, q, r, t, function(a) {\n var c = new Uint8Array(4);\n A.readPixels(0, 0, 1, 1, A.RGBA, A.UNSIGNED_BYTE, c);\n if (0 < c[3] && (a = u(a))) return a\n }, !0, z)\n };\n\n function qq(a, c, d, e, f, g, h, k, n, p, q) {\n var r = d.b;\n r.bindFramebuffer(r.FRAMEBUFFER, d.Te());\n a = oq(a, d, c, e, f, g, h, k, n, p, q, function() {\n var a = new Uint8Array(4);\n r.readPixels(0, 0, 1, 1, r.RGBA, r.UNSIGNED_BYTE, a);\n return 0 < a[3]\n }, !1);\n return m(a)\n }\n var nq = {\n Image: dq\n },\n pq = [1, 1];\n\n function rq(a, c, d, e, f, g) {\n this.a = a;\n this.e = c;\n this.d = g;\n this.i = f;\n this.g = e;\n this.f = d;\n this.c = null;\n this.b = {}\n }\n w(rq, hl);\n l = rq.prototype;\n l.tc = function(a, c) {\n var d = a.toString(),\n e = this.b[d];\n m(e) ? e.push(c) : this.b[d] = [c]\n };\n l.uc = function() {};\n l.Le = function(a, c) {\n var d = (0, c.d)(a);\n if (null != d && he(this.d, d.G())) {\n var e = c.b;\n m(e) || (e = 0);\n this.tc(e, function(a) {\n a.Aa(c.e, c.c);\n a.Za(c.f);\n a.Ba(c.a);\n var e = sq[d.M()];\n e && e.call(a, d, null)\n })\n }\n };\n l.zd = function(a, c) {\n var d = a.d,\n e, f;\n e = 0;\n for (f = d.length; e < f; ++e) {\n var g = d[e],\n h = sq[g.M()];\n h && h.call(this, g, c)\n }\n };\n l.kb = function(a, c) {\n var d = this.a,\n e = (new kq(1, this.d)).b(0, \"Image\");\n e.Za(this.c);\n e.kb(a, c);\n gq(e, d);\n iq(e, this.a, this.e, this.f, this.g, this.i, 1, 0, 1, 0, 1, {}, void 0, !1);\n eq(e, d)()\n };\n l.zb = function() {};\n l.vc = function() {};\n l.jb = function(a, c) {\n var d = this.a,\n e = (new kq(1, this.d)).b(0, \"Image\");\n e.Za(this.c);\n e.jb(a, c);\n gq(e, d);\n iq(e, this.a, this.e, this.f, this.g, this.i, 1, 0, 1, 0, 1, {}, void 0, !1);\n eq(e, d)()\n };\n l.wc = function() {};\n l.Rb = function() {};\n l.lb = function() {};\n l.Aa = function() {};\n l.Za = function(a) {\n this.c = a\n };\n l.Ba = function() {};\n var sq = {\n Point: rq.prototype.kb,\n MultiPoint: rq.prototype.jb,\n GeometryCollection: rq.prototype.zd\n };\n\n function tq() {\n this.b = \"precision mediump float;varying vec2 a;uniform mat4 f;uniform float g;uniform sampler2D h;void main(void){vec4 texColor=texture2D(h,a);gl_FragColor.rgb=(f*vec4(texColor.rgb,1.)).rgb;gl_FragColor.a=texColor.a*g;}\"\n }\n w(tq, Np);\n da(tq);\n\n function uq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform mat4 d;uniform mat4 e;void main(void){gl_Position=e*vec4(b,0.,1.);a=(d*vec4(c,0.,1.)).st;}\"\n }\n w(uq, Op);\n da(uq);\n\n function vq(a, c) {\n this.g = a.getUniformLocation(c, \"f\");\n this.c = a.getUniformLocation(c, \"g\");\n this.d = a.getUniformLocation(c, \"e\");\n this.f = a.getUniformLocation(c, \"d\");\n this.e = a.getUniformLocation(c, \"h\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function wq() {\n this.b = \"precision mediump float;varying vec2 a;uniform float f;uniform sampler2D g;void main(void){vec4 texColor=texture2D(g,a);gl_FragColor.rgb=texColor.rgb;gl_FragColor.a=texColor.a*f;}\"\n }\n w(wq, Np);\n da(wq);\n\n function xq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform mat4 d;uniform mat4 e;void main(void){gl_Position=e*vec4(b,0.,1.);a=(d*vec4(c,0.,1.)).st;}\"\n }\n w(xq, Op);\n da(xq);\n\n function yq(a, c) {\n this.c = a.getUniformLocation(c, \"f\");\n this.d = a.getUniformLocation(c, \"e\");\n this.f = a.getUniformLocation(c, \"d\");\n this.e = a.getUniformLocation(c, \"g\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function zq(a, c) {\n uj.call(this, c);\n this.c = a;\n this.N = new Vp([-1, -1, 0, 0, 1, -1, 1, 0, -1, 1, 0, 1, 1, 1, 1, 1]);\n this.e = this.Qa = null;\n this.f = void 0;\n this.q = zd();\n this.n = Bd();\n this.T = new xf;\n this.o = this.l = null\n }\n w(zq, uj);\n\n function Aq(a, c, d) {\n var e = a.c.e;\n if (m(a.f) && a.f == d) e.bindFramebuffer(36160, a.e);\n else {\n c.postRenderFunctions.push(ta(function(a, c, d) {\n a.isContextLost() || (a.deleteFramebuffer(c), a.deleteTexture(d))\n }, e, a.e, a.Qa));\n c = Zp(e, d, d);\n var f = e.createFramebuffer();\n e.bindFramebuffer(36160, f);\n e.framebufferTexture2D(36160, 36064, 3553, c, 0);\n a.Qa = c;\n a.e = f;\n a.f = d\n }\n }\n zq.prototype.Lg = function(a, c, d) {\n Bq(this, \"precompose\", d, a);\n Xp(d, 34962, this.N);\n var e = d.b,\n f = c.brightness || 1 != c.contrast || c.hue || 1 != c.saturation,\n g, h;\n f ? (g = tq.Ia(), h = uq.Ia()) : (g = wq.Ia(), h = xq.Ia());\n g = aq(d, g, h);\n f ? null === this.l ? this.l = h = new vq(e, g) : h = this.l : null === this.o ? this.o = h = new yq(e, g) : h = this.o;\n d.oe(g) && (e.enableVertexAttribArray(h.b), e.vertexAttribPointer(h.b, 2, 5126, !1, 16, 0), e.enableVertexAttribArray(h.a), e.vertexAttribPointer(h.a, 2, 5126, !1, 16, 8), e.uniform1i(h.e, 0));\n e.uniformMatrix4fv(h.f, !1, this.q);\n e.uniformMatrix4fv(h.d, !1, this.n);\n f && e.uniformMatrix4fv(h.g, !1, yf(this.T, c.brightness, c.contrast, c.hue, c.saturation));\n e.uniform1f(h.c, c.opacity);\n e.bindTexture(3553, this.Qa);\n e.drawArrays(5, 0, 4);\n Bq(this, \"postcompose\", d, a)\n };\n\n function Bq(a, c, d, e) {\n a = a.a;\n if (bd(a, c)) {\n var f = e.viewState;\n a.dispatchEvent(new il(c, a, new rq(d, f.center, f.resolution, f.rotation, e.size, e.extent), null, e, null, d))\n }\n }\n zq.prototype.gf = function() {\n this.e = this.Qa = null;\n this.f = void 0\n };\n\n function Cq(a, c) {\n zq.call(this, a, c);\n this.i = this.g = this.d = null\n }\n w(Cq, zq);\n\n function Dq(a, c) {\n var d = c.b();\n return cq(a.c.e, d)\n }\n Cq.prototype.Pa = function(a, c, d, e) {\n var f = this.a;\n return f.da().ge(a, c.viewState.resolution, c.viewState.rotation, c.skippedFeatureUids, function(a) {\n return d.call(e, a, f)\n })\n };\n Cq.prototype.hf = function(a, c) {\n var d = this.c.e,\n e = a.pixelRatio,\n f = a.viewState,\n g = f.center,\n h = f.resolution,\n k = f.rotation,\n n = this.d,\n p = this.Qa,\n q = this.a.da(),\n r = a.viewHints,\n t = a.extent;\n m(c.extent) && (t = ge(t, c.extent));\n r[0] || r[1] || je(t) || (f = f.projection, r = q.f, null === r || (f = r), t = q.Cc(t, h, e, f), null !== t && wj(this, t) && (n = t, p = Dq(this, t), null === this.Qa || a.postRenderFunctions.push(ta(function(a, c) {\n a.isContextLost() || a.deleteTexture(c)\n }, d, this.Qa))));\n null !== n && (d = this.c.d.l, Eq(this, d.width, d.height, e, g, h, k, n.G()), this.i = null, e = this.q, Dd(e), Hd(e, 1, -1), Gd(e, 0, -1), this.d = n, this.Qa = p, yj(a.attributions, n.f), zj(a, q));\n return !0\n };\n\n function Eq(a, c, d, e, f, g, h, k) {\n c *= g;\n d *= g;\n a = a.n;\n Dd(a);\n Hd(a, 2 * e / c, 2 * e / d);\n Id(a, -h);\n Gd(a, k[0] - f[0], k[1] - f[1]);\n Hd(a, (k[2] - k[0]) / 2, (k[3] - k[1]) / 2);\n Gd(a, 1, 1)\n }\n Cq.prototype.ee = function(a, c) {\n var d = this.Pa(a, c, Gg, this);\n return m(d)\n };\n Cq.prototype.dc = function(a, c, d, e) {\n if (null !== this.d && !fa(this.d.b()))\n if (this.a.da() instanceof xp) {\n if (a = a.slice(), sj(c.pixelToCoordinateMatrix, a, a), this.Pa(a, c, Gg, this)) return d.call(e, this.a)\n } else {\n var f = [this.d.b().width, this.d.b().height];\n if (null === this.i) {\n var g = c.size;\n c = zd();\n Dd(c);\n Gd(c, -1, -1);\n Hd(c, 2 / g[0], 2 / g[1]);\n Gd(c, 0, g[1]);\n Hd(c, 1, -1);\n g = zd();\n Fd(this.n, g);\n var h = zd();\n Dd(h);\n Gd(h, 0, f[1]);\n Hd(h, 1, -1);\n Hd(h, f[0] / 2, f[1] / 2);\n Gd(h, 1, 1);\n var k = zd();\n Ed(h, g, k);\n Ed(k, c, k);\n this.i = k\n }\n c = [0, 0];\n sj(this.i, a, c);\n if (!(0 > c[0] || c[0] > f[0] || 0 > c[1] || c[1] > f[1]) && (null === this.g && (this.g = ai(1, 1)), this.g.clearRect(0, 0, 1, 1), this.g.drawImage(this.d.b(), c[0], c[1], 1, 1, 0, 0, 1, 1), 0 < this.g.getImageData(0, 0, 1, 1).data[3])) return d.call(e, this.a)\n }\n };\n\n function Fq() {\n this.b = \"precision mediump float;varying vec2 a;uniform sampler2D e;void main(void){gl_FragColor=texture2D(e,a);}\"\n }\n w(Fq, Np);\n da(Fq);\n\n function Gq() {\n this.b = \"varying vec2 a;attribute vec2 b;attribute vec2 c;uniform vec4 d;void main(void){gl_Position=vec4(b*d.xy+d.zw,0.,1.);a=c;}\"\n }\n w(Gq, Op);\n da(Gq);\n\n function Hq(a, c) {\n this.c = a.getUniformLocation(c, \"e\");\n this.d = a.getUniformLocation(c, \"d\");\n this.b = a.getAttribLocation(c, \"b\");\n this.a = a.getAttribLocation(c, \"c\")\n };\n\n function Iq(a, c) {\n zq.call(this, a, c);\n this.J = Fq.Ia();\n this.X = Gq.Ia();\n this.d = null;\n this.H = new Vp([0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0]);\n this.p = this.g = null;\n this.i = -1;\n this.L = [0, 0]\n }\n w(Iq, zq);\n l = Iq.prototype;\n l.O = function() {\n Yp(this.c.d, this.H);\n Iq.S.O.call(this)\n };\n l.yd = function(a, c) {\n var d = this.c;\n return function(e, f) {\n return $g(a, e, f, function(a) {\n var f = wg(d.a, a.gb());\n f && (c[e] || (c[e] = {}), c[e][a.b.toString()] = a);\n return f\n })\n }\n };\n l.gf = function() {\n Iq.S.gf.call(this);\n this.d = null\n };\n l.hf = function(a, c, d) {\n var e = this.c,\n f = d.b,\n g = a.viewState,\n h = g.projection,\n k = this.a,\n n = k.da(),\n p = ah(n, h),\n q = Tg(p, g.resolution),\n r = p.ma(q),\n t = n.Xb(q, a.pixelRatio, h),\n u = t[0] / ld(p.na(q), this.L)[0],\n A = r / u,\n z = n.Cd(),\n D = g.center,\n B;\n r == g.resolution ? (D = Bj(D, r, a.size), B = ee(D, r, g.rotation, a.size)) : B = a.extent;\n r = Qg(p, B, r);\n if (null !== this.g && jf(this.g, r) && this.i == n.b) A = this.p;\n else {\n var y = [kf(r), r.a - r.c + 1],\n y = Math.max(y[0] * t[0], y[1] * t[1]),\n K = Math.pow(2, Math.ceil(Math.log(y) / Math.LN2)),\n y = A * K,\n J = p.Mb(q),\n H = J[0] + r.b * t[0] * A,\n A = J[1] + r.c * t[1] * A,\n A = [H, A, H + y, A + y];\n Aq(this, a, K);\n f.viewport(0, 0, K, K);\n f.clearColor(0, 0, 0, 0);\n f.clear(16384);\n f.disable(3042);\n K = aq(d, this.J, this.X);\n d.oe(K);\n null === this.d && (this.d = new Hq(f, K));\n Xp(d, 34962, this.H);\n f.enableVertexAttribArray(this.d.b);\n f.vertexAttribPointer(this.d.b, 2, 5126, !1, 16, 0);\n f.enableVertexAttribArray(this.d.a);\n f.vertexAttribPointer(this.d.a, 2, 5126, !1, 16, 8);\n f.uniform1i(this.d.c, 0);\n d = {};\n d[q] = {};\n var P = this.yd(n, d),\n sa = k.c(),\n K = !0,\n H = Kd(),\n Oa = new ff(0, 0, 0, 0),\n N, za, cb;\n for (za = r.b; za <= r.d; ++za)\n for (cb = r.c; cb <= r.a; ++cb) {\n J = n.Vb(q, za, cb, u, h);\n if (m(c.extent) && (N = Og(p, J.b, H), !he(N, c.extent))) continue;\n N = J.state;\n if (2 == N) {\n if (wg(e.a, J.gb())) {\n d[q][ef(J.b)] = J;\n continue\n }\n } else if (4 == N || 3 == N && !sa) continue;\n K = !1;\n N = p.Ad(J.b, P, null, Oa, H);\n N || (J = p.Ld(J.b, Oa, H), null === J || P(q + 1, J))\n }\n c = Ua(tb(d), Number);\n gb(c);\n for (var P = new Float32Array(4), Ga, Bb, $a, sa = 0, Oa = c.length; sa < Oa; ++sa)\n for (Ga in Bb = d[c[sa]], Bb) J = Bb[Ga], N = Og(p, J.b, H), za = 2 * (N[2] - N[0]) / y, cb = 2 * (N[3] - N[1]) / y, $a = 2 * (N[0] - A[0]) / y - 1, N = 2 * (N[1] - A[1]) / y - 1, yd(P, za, cb, $a, N), f.uniform4fv(this.d.d, P), Jq(e, J, t, z * u), f.drawArrays(5, 0, 4);\n K ? (this.g = r, this.p = A, this.i = n.b) : (this.p = this.g = null, this.i = -1, a.animate = !0)\n }\n Aj(a.usedTiles, n, q, r);\n var Ic = e.q;\n Cj(a, n, p, u, h, B, q, k.a(), function(a) {\n var c;\n (c = 2 != a.state || wg(e.a, a.gb())) || (c = a.gb() in Ic.c);\n c || Dj(Ic, [a, Sg(p, a.b), p.ma(a.b[0]), t, z * u])\n }, this);\n xj(a, n);\n zj(a, n);\n f = this.q;\n Dd(f);\n Gd(f, (D[0] - A[0]) / (A[2] - A[0]), (D[1] - A[1]) / (A[3] - A[1]));\n 0 !== g.rotation && Id(f, g.rotation);\n Hd(f, a.size[0] * g.resolution / (A[2] - A[0]), a.size[1] * g.resolution / (A[3] - A[1]));\n Gd(f, -.5, -.5);\n return !0\n };\n l.dc = function(a, c, d, e) {\n if (null !== this.e) {\n var f = [0, 0];\n sj(this.q, [a[0] / c.size[0], (c.size[1] - a[1]) / c.size[1]], f);\n a = [f[0] * this.f, f[1] * this.f];\n c = this.c.d.b;\n c.bindFramebuffer(c.FRAMEBUFFER, this.e);\n f = new Uint8Array(4);\n c.readPixels(a[0], a[1], 1, 1, c.RGBA, c.UNSIGNED_BYTE, f);\n if (0 < f[3]) return d.call(e, this.a)\n }\n };\n\n function Kq(a, c) {\n zq.call(this, a, c);\n this.i = !1;\n this.L = -1;\n this.J = NaN;\n this.p = Kd();\n this.g = this.d = this.H = null\n }\n w(Kq, zq);\n l = Kq.prototype;\n l.Lg = function(a, c, d) {\n this.g = c;\n var e = a.viewState,\n f = this.d;\n if (null !== f && !f.la()) {\n var g = e.center,\n h = e.resolution,\n e = e.rotation,\n k = a.size,\n n = c.opacity,\n p = c.brightness,\n q = c.contrast,\n r = c.hue;\n c = c.saturation;\n a = a.skippedFeatureUids;\n var t, u, A;\n t = 0;\n for (u = pm.length; t < u; ++t) A = f.a[pm[t]], m(A) && iq(A, d, g, h, e, k, n, p, q, r, c, a, void 0, !1)\n }\n };\n l.O = function() {\n var a = this.d;\n null !== a && (lq(a, this.c.d)(), this.d = null);\n Kq.S.O.call(this)\n };\n l.Pa = function(a, c, d, e) {\n if (null !== this.d && null !== this.g) {\n var f = c.viewState,\n g = this.a,\n h = this.g,\n k = {};\n return this.d.c(a, this.c.d, f.center, f.resolution, f.rotation, c.size, c.pixelRatio, h.opacity, h.brightness, h.contrast, h.hue, h.saturation, c.skippedFeatureUids, function(a) {\n var c = ma(a).toString();\n if (!(c in k)) return k[c] = !0, d.call(e, a, g)\n })\n }\n };\n l.ee = function(a, c) {\n if (null === this.d || null === this.g) return !1;\n var d = c.viewState,\n e = this.g;\n return qq(this.d, a, this.c.d, d.resolution, d.rotation, e.opacity, e.brightness, e.contrast, e.hue, e.saturation, c.skippedFeatureUids)\n };\n l.dc = function(a, c, d, e) {\n a = a.slice();\n sj(c.pixelToCoordinateMatrix, a, a);\n if (this.ee(a, c)) return d.call(e, this.a)\n };\n l.Rl = function() {\n vj(this)\n };\n l.hf = function(a, c, d) {\n function e(a) {\n var c;\n m(a.c) ? c = a.c.call(a, p) : m(f.a) && (c = (0, f.a)(a, p));\n if (null != c) {\n if (null != c) {\n var d, e, g = !1;\n d = 0;\n for (e = c.length; d < e; ++d) g = fn(t, a, c[d], en(p, q), this.Rl, this) || g;\n a = g\n } else a = !1;\n this.i = this.i || a\n }\n }\n var f = this.a;\n c = f.da();\n yj(a.attributions, c.d);\n zj(a, c);\n var g = a.viewHints[0],\n h = a.viewHints[1],\n k = f.o,\n n = f.n;\n if (!this.i && !k && g || !n && h) return !0;\n var h = a.extent,\n k = a.viewState,\n g = k.projection,\n p = k.resolution,\n q = a.pixelRatio,\n k = f.b,\n r = f.c,\n n = f.get(\"renderOrder\");\n m(n) || (n = dn);\n h = Od(h, r * p);\n if (!this.i && this.J == p && this.L == k && this.H == n && Rd(this.p, h)) return !0;\n null === this.d || a.postRenderFunctions.push(lq(this.d, d));\n this.i = !1;\n var t = new kq(.5 * p / q, h, f.c);\n c.ac(h, p, g);\n if (null === n) c.Ab(h, p, e, this);\n else {\n var u = [];\n c.Ab(h, p, function(a) {\n u.push(a)\n }, this);\n gb(u, n);\n Sa(u, e, this)\n }\n mq(t, d);\n this.J = p;\n this.L = k;\n this.H = n;\n this.p = h;\n this.d = t;\n return !0\n };\n\n function Lq(a, c) {\n Ij.call(this, 0, c);\n this.b = Mf(\"CANVAS\");\n this.b.style.width = \"100%\";\n this.b.style.height = \"100%\";\n this.b.className = \"ol-unselectable\";\n Pf(a, this.b, 0);\n this.p = this.H = 0;\n this.J = ai();\n this.l = !0;\n this.e = hi(this.b, {\n antialias: !0,\n depth: !1,\n Ei: !0,\n preserveDrawingBuffer: !1,\n stencil: !0\n });\n this.d = new Wp(this.b, this.e);\n x(this.b, \"webglcontextlost\", this.Pl, !1, this);\n x(this.b, \"webglcontextrestored\", this.Ql, !1, this);\n this.a = new vg;\n this.n = null;\n this.q = new Nj(ra(function(a) {\n var c = a[1];\n a = a[2];\n var f = c[0] - this.n[0],\n c = c[1] - this.n[1];\n return 65536 * Math.log(a) + Math.sqrt(f * f + c * c) / a\n }, this), function(a) {\n return a[0].gb()\n });\n this.L = ra(function() {\n if (!this.q.la()) {\n Rj(this.q);\n var a = Oj(this.q);\n Jq(this, a[0], a[3], a[4])\n }\n }, this);\n this.i = 0;\n Mq(this)\n }\n w(Lq, Ij);\n\n function Jq(a, c, d, e) {\n var f = a.e,\n g = c.gb();\n if (wg(a.a, g)) a = a.a.get(g), f.bindTexture(3553, a.Qa), 9729 != a.lg && (f.texParameteri(3553, 10240, 9729), a.lg = 9729), 9729 != a.mg && (f.texParameteri(3553, 10240, 9729), a.mg = 9729);\n else {\n var h = f.createTexture();\n f.bindTexture(3553, h);\n if (0 < e) {\n var k = a.J.canvas,\n n = a.J;\n a.H !== d[0] || a.p !== d[1] ? (k.width = d[0], k.height = d[1], a.H = d[0], a.p = d[1]) : n.clearRect(0, 0, d[0], d[1]);\n n.drawImage(c.Ma(), e, e, d[0], d[1], 0, 0, d[0], d[1]);\n f.texImage2D(3553, 0, 6408, 6408, 5121, k)\n } else f.texImage2D(3553, 0, 6408, 6408, 5121, c.Ma());\n f.texParameteri(3553, 10240, 9729);\n f.texParameteri(3553, 10241, 9729);\n f.texParameteri(3553, 10242, 33071);\n f.texParameteri(3553, 10243, 33071);\n a.a.set(g, {\n Qa: h,\n lg: 9729,\n mg: 9729\n })\n }\n }\n l = Lq.prototype;\n l.Ke = function(a) {\n return a instanceof I ? new Cq(this, a) : a instanceof L ? new Iq(this, a) : a instanceof M ? new Kq(this, a) : null\n };\n\n function Nq(a, c, d) {\n var e = a.g;\n if (bd(e, c)) {\n var f = a.d,\n g = d.extent,\n h = d.size,\n k = d.viewState,\n n = k.resolution,\n p = k.center,\n q = k.rotation,\n k = new rq(f, p, n, q, h, g),\n g = new kq(.5 * n / d.pixelRatio, g);\n e.dispatchEvent(new il(c, e, k, g, d, null, f));\n mq(g, f);\n if (!g.la()) {\n var r = Oq;\n c = r.opacity;\n d = r.brightness;\n var e = r.contrast,\n t = r.hue,\n r = r.saturation,\n u = {},\n A, z, D;\n A = 0;\n for (z = pm.length; A < z; ++A) D = g.a[pm[A]], m(D) && iq(D, f, p, n, q, h, c, d, e, t, r, u, void 0, !1)\n }\n lq(g, f)();\n f = Ua(tb(k.b), Number);\n gb(f);\n h = 0;\n for (n = f.length; h < n; ++h)\n for (p = k.b[f[h].toString()], q = 0, c = p.length; q < c; ++q) p[q](k);\n a.c = g\n }\n }\n l.O = function() {\n var a = this.e;\n a.isContextLost() || this.a.forEach(function(c) {\n null === c || a.deleteTexture(c.Qa)\n });\n qc(this.d);\n Lq.S.O.call(this)\n };\n l.Ci = function(a, c) {\n for (var d = this.e, e; 1024 < this.a.Tb() - this.i;) {\n e = this.a.b.qc;\n if (null === e)\n if (+this.a.b.Wd == c.index) break;\n else --this.i;\n else d.deleteTexture(e.Qa);\n this.a.pop()\n }\n };\n l.M = function() {\n return \"webgl\"\n };\n l.Pl = function(a) {\n a.preventDefault();\n this.a.clear();\n this.i = 0;\n pb(this.f, function(a) {\n a.gf()\n })\n };\n l.Ql = function() {\n Mq(this);\n this.g.render()\n };\n\n function Mq(a) {\n a = a.e;\n a.activeTexture(33984);\n a.blendFuncSeparate(770, 771, 1, 771);\n a.disable(2884);\n a.disable(2929);\n a.disable(3089);\n a.disable(2960)\n }\n l.ue = function(a) {\n var c = this.d,\n d = this.e;\n if (d.isContextLost()) return !1;\n if (null === a) return this.l && (mg(this.b, !1), this.l = !1), !1;\n this.n = a.focus;\n this.a.set((-a.index).toString(), null);\n ++this.i;\n var e = [],\n f = a.layerStatesArray,\n g = a.viewState.resolution,\n h, k, n, p;\n h = 0;\n for (k = f.length; h < k; ++h) p = f[h], oj(p, g) && \"ready\" == p.i && (n = Lj(this, p.layer), n.hf(a, p, c) && e.push(p));\n f = a.size[0] * a.pixelRatio;\n g = a.size[1] * a.pixelRatio;\n if (this.b.width != f || this.b.height != g) this.b.width = f, this.b.height = g;\n d.bindFramebuffer(36160, null);\n d.clearColor(0, 0, 0, 0);\n d.clear(16384);\n d.enable(3042);\n d.viewport(0, 0, this.b.width, this.b.height);\n Nq(this, \"precompose\", a);\n h = 0;\n for (k = e.length; h < k; ++h) p = e[h], n = Lj(this, p.layer), n.Lg(a, p, c);\n this.l || (mg(this.b, !0), this.l = !0);\n Jj(a);\n 1024 < this.a.Tb() - this.i && a.postRenderFunctions.push(ra(this.Ci, this));\n this.q.la() || (a.postRenderFunctions.push(this.L), a.animate = !0);\n Nq(this, \"postcompose\", a);\n Mj(this, a);\n a.postRenderFunctions.push(Kj)\n };\n l.ef = function(a, c, d, e, f, g) {\n var h;\n if (this.e.isContextLost()) return !1;\n var k = this.d,\n n = c.viewState;\n if (null !== this.c) {\n var p = {},\n q = Oq;\n if (h = this.c.c(a, k, n.center, n.resolution, n.rotation, c.size, c.pixelRatio, q.opacity, q.brightness, q.contrast, q.hue, q.saturation, {}, function(a) {\n var c = ma(a).toString();\n if (!(c in p)) return p[c] = !0, d.call(e, a, null)\n })) return h\n }\n k = c.layerStatesArray;\n for (q = k.length - 1; 0 <= q; --q) {\n h = k[q];\n var r = h.layer;\n if (oj(h, n.resolution) && f.call(g, r) && (h = Lj(this, r).Pa(a, c, d, e))) return h\n }\n };\n l.Kg = function(a, c, d, e) {\n var f = !1;\n if (this.e.isContextLost()) return !1;\n var g = this.d,\n h = c.viewState;\n if (null !== this.c && (f = Oq, f = qq(this.c, a, g, h.resolution, h.rotation, f.opacity, f.brightness, f.contrast, f.hue, f.saturation, {}))) return !0;\n var g = c.layerStatesArray,\n k;\n for (k = g.length - 1; 0 <= k; --k) {\n var n = g[k],\n p = n.layer;\n if (oj(n, h.resolution) && d.call(e, p) && (f = Lj(this, p).ee(a, c))) return !0\n }\n return f\n };\n l.Jg = function(a, c, d, e, f) {\n if (this.e.isContextLost()) return !1;\n var g = this.d,\n h = c.viewState,\n k;\n if (null !== this.c) {\n var n = Oq;\n k = this.g.ka(a);\n if (qq(this.c, k, g, h.resolution, h.rotation, n.opacity, n.brightness, n.contrast, n.hue, n.saturation, {}) && (k = d.call(e, null))) return k\n }\n g = c.layerStatesArray;\n for (n = g.length - 1; 0 <= n; --n) {\n k = g[n];\n var p = k.layer;\n if (oj(k, h.resolution) && f.call(e, p) && (k = Lj(this, p).dc(a, c, d, e))) return k\n }\n };\n var Oq = {\n opacity: 1,\n brightness: 0,\n contrast: 1,\n hue: 0,\n saturation: 1\n };\n var Pq = [\"canvas\", \"webgl\", \"dom\"];\n\n function W(a) {\n fd.call(this);\n var c = Qq(a);\n this.wb = m(a.loadTilesWhileAnimating) ? a.loadTilesWhileAnimating : !1;\n this.xb = m(a.loadTilesWhileInteracting) ? a.loadTilesWhileInteracting : !1;\n this.Nc = m(a.pixelRatio) ? a.pixelRatio : ji;\n this.sc = c.logos;\n this.o = new rh(this.Qn, void 0, this);\n pc(this, this.o);\n this.Ra = zd();\n this.Ee = zd();\n this.vb = 0;\n this.c = null;\n this.oa = Kd();\n this.g = this.J = null;\n this.a = Jf(\"DIV\", \"ol-viewport\");\n this.a.style.position = \"relative\";\n this.a.style.overflow = \"hidden\";\n this.a.style.width = \"100%\";\n this.a.style.height = \"100%\";\n this.a.style.msTouchAction = \"none\";\n oi && (this.a.className = \"ol-touch\");\n this.X = Jf(\"DIV\", \"ol-overlaycontainer\");\n this.a.appendChild(this.X);\n this.p = Jf(\"DIV\", \"ol-overlaycontainer-stopevent\");\n x(this.p, [\"click\", \"dblclick\", \"mousedown\", \"touchstart\", \"MSPointerDown\", ij, Jb ? \"DOMMouseScroll\" : \"mousewheel\"], sc);\n this.a.appendChild(this.p);\n a = new aj(this);\n x(a, sb(lj), this.eg, !1, this);\n pc(this, a);\n this.T = c.keyboardEventTarget;\n this.n = new Lh;\n x(this.n, \"key\", this.dg, !1, this);\n pc(this, this.n);\n a = new Th(this.a);\n x(a, \"mousewheel\", this.dg, !1, this);\n pc(this, a);\n this.e = c.controls;\n this.d = c.interactions;\n this.f = c.overlays;\n this.i = new c.Sn(this.a, this);\n pc(this, this.i);\n this.Ga = new Gh;\n pc(this, this.Ga);\n this.L = this.l = null;\n this.H = [];\n this.ba = [];\n this.Fa = new Sj(ra(this.zj, this), ra(this.bl, this));\n this.N = {};\n x(this, hd(\"layergroup\"), this.Qj, !1, this);\n x(this, hd(\"view\"), this.mk, !1, this);\n x(this, hd(\"size\"), this.jk, !1, this);\n x(this, hd(\"target\"), this.lk, !1, this);\n this.t(c.values);\n this.e.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.e, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.e, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this);\n this.d.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.d, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.d, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this);\n this.f.forEach(function(a) {\n a.setMap(this)\n }, this);\n x(this.f, \"add\", function(a) {\n a.element.setMap(this)\n }, !1, this);\n x(this.f, \"remove\", function(a) {\n a.element.setMap(null)\n }, !1, this)\n }\n w(W, fd);\n l = W.prototype;\n l.si = function(a) {\n this.e.push(a)\n };\n l.ti = function(a) {\n this.d.push(a)\n };\n l.Jf = function(a) {\n this.Ub().Bc().push(a)\n };\n l.Kf = function(a) {\n this.f.push(a)\n };\n l.Ha = function(a) {\n this.render();\n Array.prototype.push.apply(this.H, arguments)\n };\n l.O = function() {\n Qf(this.a);\n W.S.O.call(this)\n };\n l.Ne = function(a, c, d, e, f) {\n if (null !== this.c) return a = this.ka(a), this.i.ef(a, this.c, c, m(d) ? d : null, m(e) ? e : Gg, m(f) ? f : null)\n };\n l.al = function(a, c, d, e, f) {\n if (null !== this.c) return this.i.Jg(a, this.c, c, m(d) ? d : null, m(e) ? e : Gg, m(f) ? f : null)\n };\n l.ok = function(a, c, d) {\n if (null === this.c) return !1;\n a = this.ka(a);\n return this.i.Kg(a, this.c, m(c) ? c : Gg, m(d) ? d : null)\n };\n l.Ui = function(a) {\n return this.ka(this.Bd(a))\n };\n l.Bd = function(a) {\n if (m(a.changedTouches)) {\n var c = a.changedTouches[0];\n a = jg(this.a);\n return [c.clientX - a.x, c.clientY - a.y]\n }\n c = this.a;\n a = jg(a);\n c = jg(c);\n c = new Af(a.x - c.x, a.y - c.y);\n return [c.x, c.y]\n };\n l.df = function() {\n return this.get(\"target\")\n };\n l.bd = function() {\n var a = this.df();\n return m(a) ? 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(d.setCapture(!1), this.a.Ka(d, \"losecapture\", this.Od)) : this.a.Ka(c ? c.parentWindow || c.defaultView : window, \"blur\", this.Od);\n this.e && this.a.Ka(this.e, \"scroll\", this.en, e);\n this.clientX = this.Fh = a.clientX;\n this.clientY = this.Gh = a.clientY;\n this.screenX = a.screenX;\n this.screenY = a.screenY;\n this.yc = this.target.offsetLeft;\n this.zc = this.target.offsetTop;\n this.d = Wf(Cf(this.c));\n ua()\n }\n };\n l.Od = function(a) {\n er(this.a);\n gr && this.c.releaseCapture();\n if (this.Zb) {\n hr(a);\n this.Zb = !1;\n var c = jr(this, this.yc),\n d = kr(this, this.zc);\n this.dispatchEvent(new ir(\"end\", this, a.clientX, a.clientY, 0, c, d))\n } else this.dispatchEvent(\"earlycancel\")\n };\n\n function hr(a) {\n var c = a.type;\n \"touchstart\" == c || \"touchmove\" == c ? xc(a, a.b.targetTouches[0], a.c) : \"touchend\" != c && \"touchcancel\" != c || xc(a, a.b.changedTouches[0], a.c)\n }\n l.bk = function(a) {\n hr(a);\n var c = 1 * (a.clientX - this.clientX),\n d = a.clientY - this.clientY;\n this.clientX = a.clientX;\n this.clientY = a.clientY;\n this.screenX = a.screenX;\n this.screenY = a.screenY;\n if (!this.Zb) {\n var e = this.Fh - this.clientX,\n f = this.Gh - this.clientY;\n if (0 < e * e + f * f)\n if (this.dispatchEvent(new ir(\"start\", this, a.clientX, a.clientY))) this.Zb = !0;\n else {\n this.U || this.Od(a);\n return\n }\n }\n d = lr(this, c, d);\n c = d.x;\n d = d.y;\n this.Zb && this.dispatchEvent(new ir(\"beforedrag\", this, a.clientX, a.clientY, 0, c, d)) && (mr(this, a, c, d), a.preventDefault())\n };\n\n function lr(a, c, d) {\n var e = Wf(Cf(a.c));\n c += e.x - a.d.x;\n d += e.y - a.d.y;\n a.d = e;\n a.yc += c;\n a.zc += d;\n c = jr(a, a.yc);\n a = kr(a, a.zc);\n return new Af(c, a)\n }\n l.en = function(a) {\n var c = lr(this, 0, 0);\n a.clientX = this.clientX;\n a.clientY = this.clientY;\n mr(this, a, c.x, c.y)\n };\n\n function mr(a, c, d, e) {\n a.target.style.left = d + \"px\";\n a.target.style.top = e + \"px\";\n a.dispatchEvent(new ir(\"drag\", a, c.clientX, c.clientY, 0, d, e))\n }\n\n function jr(a, c) {\n var d = a.b,\n e = isNaN(d.left) ? null : d.left,\n d = isNaN(d.width) ? 0 : d.width;\n return Math.min(null != e ? e + d : Infinity, Math.max(null != e ? e : -Infinity, c))\n }\n\n function kr(a, c) {\n var d = a.b,\n e = isNaN(d.top) ? null : d.top,\n d = isNaN(d.height) ? 0 : d.height;\n return Math.min(null != e ? e + d : Infinity, Math.max(null != e ? e : -Infinity, c))\n }\n\n function ir(a, c, d, e, f, g, h) {\n rc.call(this, a);\n this.clientX = d;\n this.clientY = e;\n this.left = m(g) ? g : c.yc;\n this.top = m(h) ? h : c.zc\n }\n w(ir, rc);\n\n function nr(a) {\n a = m(a) ? a : {};\n this.f = void 0;\n this.g = or;\n this.i = null;\n this.n = !1;\n this.o = m(a.duration) ? a.duration : 200;\n var c = m(a.className) ? a.className : \"ol-zoomslider\",\n d = Jf(\"DIV\", [c + \"-thumb\", \"ol-unselectable\"]),\n c = Jf(\"DIV\", [c, \"ol-unselectable\", \"ol-control\"], d);\n this.d = new fr(d);\n pc(this, this.d);\n x(this.d, \"start\", this.Jj, !1, this);\n x(this.d, \"drag\", this.Hj, !1, this);\n x(this.d, \"end\", this.Ij, !1, this);\n x(c, \"click\", this.Gj, !1, this);\n x(d, \"click\", sc);\n ug.call(this, {\n element: c,\n render: m(a.render) ? a.render : pr\n })\n }\n w(nr, ug);\n var or = 0;\n l = nr.prototype;\n l.setMap = function(a) {\n nr.S.setMap.call(this, a);\n null === a || a.render()\n };\n\n function pr(a) {\n if (null !== a.frameState) {\n if (!this.n) {\n var c = this.element,\n d = kg(c),\n e = Sf(c),\n c = pg(e, \"margin\"),\n f = new Bf(e.offsetWidth, e.offsetHeight),\n e = f.width + c.right + c.left,\n c = f.height + c.top + c.bottom;\n this.i = [e, c];\n e = d.width - e;\n c = d.height - c;\n d.width > d.height ? 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(c ? a.clone() : a).transform(c ? e : d, c ? d : e) : Me(c ? a.slice() : a, c ? e : d, c ? d : e)\n };\n\n function Ar() {\n this.defaultDataProjection = null\n }\n w(Ar, wr);\n\n function Br(a) {\n return la(a) ? a : ia(a) ? 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(d = \"Polygon\", a.rings = g[0]) : (d = \"MultiPolygon\", a.rings = g)\n }\n return zr((0, Fr[d])(a), !1, c)\n }\n\n function Er(a) {\n var c = \"XY\";\n !0 === a.hasZ && !0 === a.hasM ? c = \"XYZM\" : !0 === a.hasZ ? c = \"XYZ\" : !0 === a.hasM && (c = \"XYM\");\n return c\n }\n\n function Gr(a) {\n a = a.a;\n return {\n hasZ: \"XYZ\" === a || \"XYZM\" === a,\n hasM: \"XYM\" === a || \"XYZM\" === a\n }\n }\n var Fr = {\n Point: function(a) {\n return null != a.m && null != a.z ? new E([a.x, a.y, a.z, a.m], \"XYZM\") : null != a.z ? new E([a.x, a.y, a.z], \"XYZ\") : null != a.m ? new E([a.x, a.y, a.m], \"XYM\") : new E([a.x, a.y])\n },\n LineString: function(a) {\n return new O(a.paths[0], Er(a))\n },\n Polygon: function(a) {\n return new F(a.rings, Er(a))\n },\n MultiPoint: function(a) {\n return new an(a.points, Er(a))\n },\n MultiLineString: function(a) {\n return new Q(a.paths, Er(a))\n },\n MultiPolygon: function(a) {\n return new R(a.rings, Er(a))\n }\n },\n Hr = {\n Point: function(a) {\n var c = a.K();\n a = a.a;\n if (\"XYZ\" === a) return {\n x: c[0],\n y: c[1],\n z: c[2]\n };\n if (\"XYM\" === a) return {\n x: c[0],\n y: c[1],\n m: c[2]\n };\n if (\"XYZM\" === a) return {\n x: c[0],\n y: c[1],\n z: c[2],\n m: c[3]\n };\n if (\"XY\" === a) return {\n x: c[0],\n y: c[1]\n }\n },\n LineString: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n paths: [a.K()]\n }\n },\n Polygon: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n rings: a.K(!1)\n }\n },\n MultiPoint: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n points: a.K()\n }\n },\n MultiLineString: function(a) {\n var c = Gr(a);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n paths: a.K()\n }\n },\n MultiPolygon: function(a) {\n var c = Gr(a);\n a = a.K(!1);\n for (var d = [], e = 0; e < a.length; e++)\n for (var f = a[e].length - 1; 0 <= f; f--) d.push(a[e][f]);\n return {\n hasZ: c.hasZ,\n hasM: c.hasM,\n rings: d\n }\n }\n };\n l = Cr.prototype;\n l.Fc = function(a, c) {\n var d = Dr(a.geometry, c),\n e = new X;\n m(this.b) && e.Ic(this.b);\n e.La(d);\n m(c) && m(c.Xe) && m(a.attributes[c.Xe]) && e.Qb(a.attributes[c.Xe]);\n m(a.attributes) && e.t(a.attributes);\n return e\n };\n l.of = function(a, c) {\n var d = m(c) ? c : {};\n if (null != a.features) {\n var e = [],\n f = a.features,\n g, h;\n d.Xe = a.objectIdFieldName;\n g = 0;\n for (h = f.length; g < h; ++g) e.push(this.Fc(f[g], d));\n return e\n }\n return [this.Fc(a, d)]\n };\n l.hh = function(a, c) {\n return Dr(a, c)\n };\n l.nh = function(a) {\n return null != a.spatialReference && null != a.spatialReference.wkid ? re(\"EPSG:\" + a.spatialReference.wkid) : null\n };\n\n function Ir(a, c) {\n return (0, Hr[a.M()])(zr(a, !0, c), c)\n }\n l.Be = function(a, c) {\n return Ir(a, yr(this, c))\n };\n l.Lc = function(a, c) {\n c = yr(this, c);\n var d = {},\n e = a.Q();\n null != e && (d.geometry = Ir(e, c));\n e = a.D();\n zb(e, a.a);\n d.attributes = xb(e) ? {} : e;\n m(c) && m(c.featureProjection) && (d.spatialReference = {\n wkid: re(c.featureProjection).b.split(\":\").pop()\n });\n return d\n };\n l.ze = function(a, c) {\n c = yr(this, c);\n var d = [],\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) d.push(this.Lc(a[e], c));\n return {\n features: d\n }\n };\n\n function Jr(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(null != a.defaultDataProjection ? a.defaultDataProjection : \"EPSG:4326\");\n this.b = a.geometryName\n }\n w(Jr, Ar);\n\n function Kr(a, c) {\n return null === a ? null : zr((0, Lr[a.type])(a), !1, c)\n }\n\n function Mr(a, c) {\n return (0, Nr[a.M()])(zr(a, !0, c), c)\n }\n var Lr = {\n Point: function(a) {\n return new E(a.coordinates)\n },\n LineString: function(a) {\n return new O(a.coordinates)\n },\n Polygon: function(a) {\n return new F(a.coordinates)\n },\n MultiPoint: function(a) {\n return new an(a.coordinates)\n },\n MultiLineString: function(a) {\n return new Q(a.coordinates)\n },\n MultiPolygon: function(a) {\n return new R(a.coordinates)\n },\n GeometryCollection: function(a, c) {\n var d = Ua(a.geometries, function(a) {\n return Kr(a, c)\n });\n return new Rm(d)\n }\n },\n Nr = {\n Point: function(a) {\n return {\n type: \"Point\",\n coordinates: a.K()\n }\n },\n LineString: function(a) {\n return {\n type: \"LineString\",\n coordinates: a.K()\n }\n },\n Polygon: function(a, c) {\n var d;\n m(c) && (d = c.rightHanded);\n return {\n type: \"Polygon\",\n coordinates: a.K(d)\n }\n },\n MultiPoint: function(a) {\n return {\n type: \"MultiPoint\",\n coordinates: a.K()\n }\n },\n MultiLineString: function(a) {\n return {\n type: \"MultiLineString\",\n coordinates: a.K()\n }\n },\n MultiPolygon: function(a, c) {\n var d;\n m(c) && (d = c.rightHanded);\n return {\n type: \"MultiPolygon\",\n coordinates: a.K(d)\n }\n },\n GeometryCollection: function(a, c) {\n return {\n type: \"GeometryCollection\",\n geometries: Ua(a.d, function(a) {\n return Mr(a, c)\n })\n }\n },\n Circle: function() {\n return {\n type: \"GeometryCollection\",\n geometries: []\n }\n }\n };\n l = Jr.prototype;\n l.Fc = function(a, c) {\n var d = Kr(a.geometry, c),\n e = new X;\n m(this.b) && e.Ic(this.b);\n e.La(d);\n m(a.id) && e.Qb(a.id);\n m(a.properties) && e.t(a.properties);\n return e\n };\n l.of = function(a, c) {\n if (\"Feature\" == a.type) return [this.Fc(a, c)];\n if (\"FeatureCollection\" == a.type) {\n var d = [],\n e = a.features,\n f, g;\n f = 0;\n for (g = e.length; f < g; ++f) d.push(this.Fc(e[f], c));\n return d\n }\n return []\n };\n l.hh = function(a, c) {\n return Kr(a, c)\n };\n l.nh = function(a) {\n a = a.crs;\n return null != a ? \"name\" == a.type ? re(a.properties.name) : \"EPSG\" == a.type ? re(\"EPSG:\" + a.properties.code) : null : this.defaultDataProjection\n };\n l.Lc = function(a, c) {\n c = yr(this, c);\n var d = {\n type: \"Feature\"\n },\n e = a.$;\n null != e && (d.id = e);\n e = a.Q();\n null != e && (d.geometry = Mr(e, c));\n e = a.D();\n zb(e, a.a);\n d.properties = xb(e) ? null : e;\n return d\n };\n l.ze = function(a, c) {\n c = yr(this, c);\n var d = [],\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) d.push(this.Lc(a[e], c));\n return {\n type: \"FeatureCollection\",\n features: d\n }\n };\n l.Be = function(a, c) {\n return Mr(a, yr(this, c))\n };\n\n function Or() {\n this.defaultDataProjection = null\n }\n w(Or, wr);\n l = Or.prototype;\n l.M = function() {\n return \"xml\"\n };\n l.sb = function(a, c) {\n if (Io(a)) return Pr(this, a, c);\n if (Lo(a)) return this.fh(a, c);\n if (ia(a)) {\n var d = Vo(a);\n return Pr(this, d, c)\n }\n return null\n };\n\n function Pr(a, c, d) {\n a = Qr(a, c, d);\n return 0 < a.length ? a[0] : null\n }\n l.ja = function(a, c) {\n if (Io(a)) return Qr(this, a, c);\n if (Lo(a)) return this.Ob(a, c);\n if (ia(a)) {\n var d = Vo(a);\n return Qr(this, d, c)\n }\n return []\n };\n\n function Qr(a, c, d) {\n var e = [];\n for (c = c.firstChild; null !== c; c = c.nextSibling) 1 == c.nodeType && db(e, a.Ob(c, d));\n return e\n }\n l.Gc = function(a, c) {\n if (Io(a)) return this.l(a, c);\n if (Lo(a)) {\n var d = this.qe(a, [xr(this, a, m(c) ? c : {})]);\n return m(d) ? d : null\n }\n return ia(a) ? (d = Vo(a), this.l(d, c)) : null\n };\n l.za = function(a) {\n return Io(a) ? this.sf(a) : Lo(a) ? this.te(a) : ia(a) ? (a = Vo(a), this.sf(a)) : null\n };\n l.sf = function() {\n return this.defaultDataProjection\n };\n l.te = function() {\n return this.defaultDataProjection\n };\n l.qd = function(a, c) {\n var d = this.U(a, c);\n return to(d)\n };\n l.ub = function(a, c) {\n var d = this.a(a, c);\n return to(d)\n };\n l.Mc = function(a, c) {\n var d = this.q(a, c);\n return to(d)\n };\n\n function Rr(a) {\n a = m(a) ? a : {};\n this.featureType = a.featureType;\n this.featureNS = a.featureNS;\n this.srsName = a.srsName;\n this.schemaLocation = \"\";\n this.b = {};\n this.b[\"http://www.opengis.net/gml\"] = {\n featureMember: Yo(Rr.prototype.jd),\n featureMembers: Yo(Rr.prototype.jd)\n };\n this.defaultDataProjection = null\n }\n w(Rr, Or);\n l = Rr.prototype;\n l.jd = function(a, c) {\n var d = Fo(a),\n e;\n if (\"FeatureCollection\" == d) \"http://www.opengis.net/wfs\" === a.namespaceURI ? e = V([], this.b, a, c, this) : e = V(null, this.b, a, c, this);\n else if (\"featureMembers\" == d || \"featureMember\" == d) {\n var f = c[0],\n g = f.featureType;\n e = f.featureNS;\n var h, k;\n if (!m(g) && null != a.childNodes) {\n g = [];\n e = {};\n h = 0;\n for (k = a.childNodes.length; h < k; ++h) {\n var n = a.childNodes[h];\n if (1 === n.nodeType) {\n var p = n.nodeName.split(\":\").pop();\n if (-1 === Ra(g, p)) {\n var q;\n vb(e, n.namespaceURI) ? q = wb(e, function(a) {\n return a === n.namespaceURI\n }) : (q = \"p\" + rb(e), e[q] = n.namespaceURI);\n g.push(q + \":\" + p)\n }\n }\n }\n f.featureType = g;\n f.featureNS = e\n }\n ia(e) && (h = e, e = {}, e.p0 = h);\n var f = {},\n g = ga(g) ? g : [g],\n r;\n for (r in e) {\n p = {};\n h = 0;\n for (k = g.length; h < k; ++h)(-1 === g[h].indexOf(\":\") ? \"p0\" : g[h].split(\":\")[0]) === r && (p[g[h].split(\":\").pop()] = \"featureMembers\" == d ? Xo(this.nf, this) : Yo(this.nf, this));\n f[e[r]] = p\n }\n e = V([], f, a, c)\n }\n m(e) || (e = []);\n return e\n };\n l.qe = function(a, c) {\n var d = c[0];\n d.srsName = a.firstElementChild.getAttribute(\"srsName\");\n var e = V(null, this.Cf, a, c, this);\n if (null != e) return zr(e, !1, d)\n };\n l.nf = function(a, c) {\n var d, e = a.getAttribute(\"fid\") || Po(a, \"http://www.opengis.net/gml\", \"id\"),\n f = {},\n g;\n for (d = a.firstElementChild; null !== d; d = d.nextElementSibling) {\n var h = Fo(d);\n if (0 === d.childNodes.length || 1 === d.childNodes.length && 3 === d.firstChild.nodeType) {\n var k = Bo(d, !1);\n /^[\\s\\xa0]*$/.test(k) && (k = void 0);\n f[h] = k\n } else \"boundedBy\" !== h && (g = h), f[h] = this.qe(d, c)\n }\n d = new X(f);\n m(g) && d.Ic(g);\n e && d.Qb(e);\n return d\n };\n l.mh = function(a, c) {\n var d = this.pe(a, c);\n if (null != d) {\n var e = new E(null);\n Sk(e, \"XYZ\", d);\n return e\n }\n };\n l.kh = function(a, c) {\n var d = V([], this.ai, a, c, this);\n if (m(d)) return new an(d)\n };\n l.jh = function(a, c) {\n var d = V([], this.$h, a, c, this);\n if (m(d)) {\n var e = new Q(null);\n $m(e, d);\n return e\n }\n };\n l.lh = function(a, c) {\n var d = V([], this.bi, a, c, this);\n if (m(d)) {\n var e = new R(null);\n cn(e, d);\n return e\n }\n };\n l.$g = function(a, c) {\n fp(this.ei, a, c, this)\n };\n l.kg = function(a, c) {\n fp(this.Yh, a, c, this)\n };\n l.ah = function(a, c) {\n fp(this.fi, a, c, this)\n };\n l.re = function(a, c) {\n var d = this.pe(a, c);\n if (null != d) {\n var e = new O(null);\n Ym(e, \"XYZ\", d);\n return e\n }\n };\n l.yn = function(a, c) {\n var d = V(null, this.sd, a, c, this);\n if (null != d) return d\n };\n l.ih = function(a, c) {\n var d = this.pe(a, c);\n if (m(d)) {\n var e = new Qk(null);\n Rk(e, \"XYZ\", d);\n return e\n }\n };\n l.se = function(a, c) {\n var d = V([null], this.De, a, c, this);\n if (m(d) && null !== d[0]) {\n var e = new F(null),\n f = d[0],\n g = [f.length],\n h, k;\n h = 1;\n for (k = d.length; h < k; ++h) db(f, d[h]), g.push(f.length);\n dl(e, \"XYZ\", f, g);\n return e\n }\n };\n l.pe = function(a, c) {\n return V(null, this.sd, a, c, this)\n };\n l.ai = Object({\n \"http://www.opengis.net/gml\": {\n pointMember: Xo(Rr.prototype.$g),\n pointMembers: Xo(Rr.prototype.$g)\n }\n });\n l.$h = Object({\n \"http://www.opengis.net/gml\": {\n lineStringMember: Xo(Rr.prototype.kg),\n lineStringMembers: Xo(Rr.prototype.kg)\n }\n });\n l.bi = Object({\n \"http://www.opengis.net/gml\": {\n polygonMember: Xo(Rr.prototype.ah),\n polygonMembers: Xo(Rr.prototype.ah)\n }\n });\n l.ei = Object({\n \"http://www.opengis.net/gml\": {\n Point: Xo(Rr.prototype.pe)\n }\n });\n l.Yh = Object({\n \"http://www.opengis.net/gml\": {\n LineString: Xo(Rr.prototype.re)\n }\n });\n l.fi = Object({\n \"http://www.opengis.net/gml\": {\n Polygon: Xo(Rr.prototype.se)\n }\n });\n l.td = Object({\n \"http://www.opengis.net/gml\": {\n LinearRing: Yo(Rr.prototype.yn)\n }\n });\n l.Ob = function(a, c) {\n var d = {\n featureType: this.featureType,\n featureNS: this.featureNS\n };\n m(c) && Fb(d, xr(this, a, c));\n return this.jd(a, [d])\n };\n l.te = function(a) {\n return re(m(this.o) ? this.o : a.firstElementChild.getAttribute(\"srsName\"))\n };\n\n function Sr(a) {\n a = Bo(a, !1);\n return Tr(a)\n }\n\n function Tr(a) {\n if (a = /^\\s*(true|1)|(false|0)\\s*$/.exec(a)) return m(a[1]) || !1\n }\n\n function Ur(a) {\n a = Bo(a, !1);\n if (a = /^\\s*(\\d{4})-(\\d{2})-(\\d{2})T(\\d{2}):(\\d{2}):(\\d{2})(Z|(?:([+\\-])(\\d{2})(?::(\\d{2}))?))\\s*$/.exec(a)) {\n var c = Date.UTC(parseInt(a[1], 10), parseInt(a[2], 10) - 1, parseInt(a[3], 10), parseInt(a[4], 10), parseInt(a[5], 10), parseInt(a[6], 10)) / 1E3;\n if (\"Z\" != a[7]) {\n var d = \"-\" == a[8] ? -1 : 1,\n c = c + 60 * d * parseInt(a[9], 10);\n m(a[10]) && (c += 3600 * d * parseInt(a[10], 10))\n }\n return c\n }\n }\n\n function Vr(a) {\n a = Bo(a, !1);\n return Wr(a)\n }\n\n function Wr(a) {\n if (a = /^\\s*([+\\-]?\\d*\\.?\\d+(?:e[+\\-]?\\d+)?)\\s*$/i.exec(a)) return parseFloat(a[1])\n }\n\n function Xr(a) {\n a = Bo(a, !1);\n return Yr(a)\n }\n\n function Yr(a) {\n if (a = /^\\s*(\\d+)\\s*$/.exec(a)) return parseInt(a[1], 10)\n }\n\n function Y(a) {\n a = Bo(a, !1);\n return Ca(a)\n }\n\n function Zr(a, c) {\n $r(a, c ? \"1\" : \"0\")\n }\n\n function as(a, c) {\n a.appendChild(xo.createTextNode(c.toPrecision()))\n }\n\n function bs(a, c) {\n a.appendChild(xo.createTextNode(c.toString()))\n }\n\n function $r(a, c) {\n a.appendChild(xo.createTextNode(c))\n };\n\n function cs(a) {\n a = m(a) ? a : {};\n Rr.call(this, a);\n this.i = m(a.surface) ? a.surface : !1;\n this.e = m(a.curve) ? a.curve : !1;\n this.f = m(a.multiCurve) ? a.multiCurve : !0;\n this.g = m(a.multiSurface) ? a.multiSurface : !0;\n this.schemaLocation = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/gml http://schemas.opengis.net/gml/3.1.1/profiles/gmlsfProfile/1.0.0/gmlsf.xsd\"\n }\n w(cs, Rr);\n l = cs.prototype;\n l.Bn = function(a, c) {\n var d = V([], this.Zh, a, c, this);\n if (m(d)) {\n var e = new Q(null);\n $m(e, d);\n return e\n }\n };\n l.Cn = function(a, c) {\n var d = V([], this.ci, a, c, this);\n if (m(d)) {\n var e = new R(null);\n cn(e, d);\n return e\n }\n };\n l.Nf = function(a, c) {\n fp(this.Vh, a, c, this)\n };\n l.Hh = function(a, c) {\n fp(this.ji, a, c, this)\n };\n l.Fn = function(a, c) {\n return V([null], this.di, a, c, this)\n };\n l.Hn = function(a, c) {\n return V([null], this.ii, a, c, this)\n };\n l.Gn = function(a, c) {\n return V([null], this.De, a, c, this)\n };\n l.An = function(a, c) {\n return V([null], this.sd, a, c, this)\n };\n l.rk = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && c[c.length - 1].push(d)\n };\n l.Di = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && (c[c.length - 1][0] = d)\n };\n l.oh = function(a, c) {\n var d = V([null], this.ki, a, c, this);\n if (m(d) && null !== d[0]) {\n var e = new F(null),\n f = d[0],\n g = [f.length],\n h, k;\n h = 1;\n for (k = d.length; h < k; ++h) db(f, d[h]), g.push(f.length);\n dl(e, \"XYZ\", f, g);\n return e\n }\n };\n l.dh = function(a, c) {\n var d = V([null], this.Wh, a, c, this);\n if (m(d)) {\n var e = new O(null);\n Ym(e, \"XYZ\", d);\n return e\n }\n };\n l.xn = function(a, c) {\n var d = V([null], this.Xh, a, c, this);\n return Nd(d[1][0], d[1][1], d[2][0], d[2][1])\n };\n l.zn = function(a, c) {\n for (var d = Bo(a, !1), e = /^\\s*([+\\-]?\\d*\\.?\\d+(?:[eE][+\\-]?\\d+)?)\\s*/, f = [], g; g = e.exec(d);) f.push(parseFloat(g[1])), d = d.substr(g[0].length);\n if (\"\" === d) {\n d = c[0].srsName;\n e = \"enu\";\n null === d || (e = ue(re(d)));\n if (\"neu\" === e)\n for (d = 0, e = f.length; d < e; d += 3) g = f[d], f[d] = f[d + 1], f[d + 1] = g;\n d = f.length;\n 2 == d && f.push(0);\n return 0 === d ? void 0 : f\n }\n };\n l.qf = function(a, c) {\n var d = Bo(a, !1).replace(/^\\s*|\\s*$/g, \"\"),\n e = c[0].srsName,\n f = a.parentNode.getAttribute(\"srsDimension\"),\n g = \"enu\";\n null === e || (g = ue(re(e)));\n d = d.split(/\\s+/);\n e = 2;\n fa(a.getAttribute(\"srsDimension\")) ? fa(a.getAttribute(\"dimension\")) ? null === f || (e = Yr(f)) : e = Yr(a.getAttribute(\"dimension\")) : e = Yr(a.getAttribute(\"srsDimension\"));\n for (var h, k, n = [], p = 0, q = d.length; p < q; p += e) f = parseFloat(d[p]), h = parseFloat(d[p + 1]), k = 3 === e ? parseFloat(d[p + 2]) : 0, \"en\" === g.substr(0, 2) ? n.push(f, h, k) : n.push(h, f, k);\n return n\n };\n l.sd = Object({\n \"http://www.opengis.net/gml\": {\n pos: Yo(cs.prototype.zn),\n posList: Yo(cs.prototype.qf)\n }\n });\n l.De = Object({\n \"http://www.opengis.net/gml\": {\n interior: cs.prototype.rk,\n exterior: cs.prototype.Di\n }\n });\n l.Cf = Object({\n \"http://www.opengis.net/gml\": {\n Point: Yo(Rr.prototype.mh),\n MultiPoint: Yo(Rr.prototype.kh),\n LineString: Yo(Rr.prototype.re),\n MultiLineString: Yo(Rr.prototype.jh),\n LinearRing: Yo(Rr.prototype.ih),\n Polygon: Yo(Rr.prototype.se),\n MultiPolygon: Yo(Rr.prototype.lh),\n Surface: Yo(cs.prototype.oh),\n MultiSurface: Yo(cs.prototype.Cn),\n Curve: Yo(cs.prototype.dh),\n MultiCurve: Yo(cs.prototype.Bn),\n Envelope: Yo(cs.prototype.xn)\n }\n });\n l.Zh = Object({\n \"http://www.opengis.net/gml\": {\n curveMember: Xo(cs.prototype.Nf),\n curveMembers: Xo(cs.prototype.Nf)\n }\n });\n l.ci = Object({\n \"http://www.opengis.net/gml\": {\n surfaceMember: Xo(cs.prototype.Hh),\n surfaceMembers: Xo(cs.prototype.Hh)\n }\n });\n l.Vh = Object({\n \"http://www.opengis.net/gml\": {\n LineString: Xo(Rr.prototype.re),\n Curve: Xo(cs.prototype.dh)\n }\n });\n l.ji = Object({\n \"http://www.opengis.net/gml\": {\n Polygon: Xo(Rr.prototype.se),\n Surface: Xo(cs.prototype.oh)\n }\n });\n l.ki = Object({\n \"http://www.opengis.net/gml\": {\n patches: Yo(cs.prototype.Fn)\n }\n });\n l.Wh = Object({\n \"http://www.opengis.net/gml\": {\n segments: Yo(cs.prototype.Hn)\n }\n });\n l.Xh = Object({\n \"http://www.opengis.net/gml\": {\n lowerCorner: Xo(cs.prototype.qf),\n upperCorner: Xo(cs.prototype.qf)\n }\n });\n l.di = Object({\n \"http://www.opengis.net/gml\": {\n PolygonPatch: Yo(cs.prototype.Gn)\n }\n });\n l.ii = Object({\n \"http://www.opengis.net/gml\": {\n LineStringSegment: Yo(cs.prototype.An)\n }\n });\n\n function ds(a, c, d) {\n d = d[d.length - 1].srsName;\n c = c.K();\n for (var e = c.length, f = Array(e), g, h = 0; h < e; ++h) {\n g = c[h];\n var k = h,\n n = \"enu\";\n null != d && (n = ue(re(d)));\n f[k] = \"en\" === n.substr(0, 2) ? g[0] + \" \" + g[1] : g[1] + \" \" + g[0]\n }\n $r(a, f.join(\" \"))\n }\n l.Rh = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n e = Ao(a.namespaceURI, \"pos\");\n a.appendChild(e);\n d = d[d.length - 1].srsName;\n a = \"enu\";\n null != d && (a = ue(re(d)));\n c = c.K();\n $r(e, \"en\" === a.substr(0, 2) ? c[0] + \" \" + c[1] : c[1] + \" \" + c[0])\n };\n var es = {\n \"http://www.opengis.net/gml\": {\n lowerCorner: U($r),\n upperCorner: U($r)\n }\n };\n l = cs.prototype;\n l.wo = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n m(e) && a.setAttribute(\"srsName\", e);\n gp({\n P: a\n }, es, dp, [c[0] + \" \" + c[1], c[2] + \" \" + c[3]], d, [\"lowerCorner\", \"upperCorner\"], this)\n };\n l.Oh = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n e = Ao(a.namespaceURI, \"posList\");\n a.appendChild(e);\n ds(e, c, d)\n };\n l.hi = function(a, c) {\n var d = c[c.length - 1],\n e = d.P,\n f = d.exteriorWritten;\n m(f) || (d.exteriorWritten = !0);\n return Ao(e.namespaceURI, m(f) ? \"interior\" : \"exterior\")\n };\n l.Ce = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n \"PolygonPatch\" !== a.nodeName && null != e && a.setAttribute(\"srsName\", e);\n \"Polygon\" === a.nodeName || \"PolygonPatch\" === a.nodeName ? (c = c.Ed(), gp({\n P: a,\n srsName: e\n }, fs, this.hi, c, d, void 0, this)) : \"Surface\" === a.nodeName && (e = Ao(a.namespaceURI, \"patches\"), a.appendChild(e), a = Ao(e.namespaceURI, \"PolygonPatch\"), e.appendChild(a), this.Ce(a, c, d))\n };\n l.xe = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n \"LineStringSegment\" !== a.nodeName && null != e && a.setAttribute(\"srsName\", e);\n \"LineString\" === a.nodeName || \"LineStringSegment\" === a.nodeName ? (e = Ao(a.namespaceURI, \"posList\"), a.appendChild(e), ds(e, c, d)) : \"Curve\" === a.nodeName && (e = Ao(a.namespaceURI, \"segments\"), a.appendChild(e), a = Ao(e.namespaceURI, \"LineStringSegment\"), e.appendChild(a), this.xe(a, c, d))\n };\n l.Qh = function(a, c, d) {\n var e = d[d.length - 1],\n f = e.srsName,\n e = e.surface;\n null != f && a.setAttribute(\"srsName\", f);\n c = c.Id();\n gp({\n P: a,\n srsName: f,\n surface: e\n }, gs, this.d, c, d, void 0, this)\n };\n l.xo = function(a, c, d) {\n var e = d[d.length - 1].srsName;\n null != e && a.setAttribute(\"srsName\", e);\n c = c.ce();\n gp({\n P: a,\n srsName: e\n }, hs, bp(\"pointMember\"), c, d, void 0, this)\n };\n l.Ph = function(a, c, d) {\n var e = d[d.length - 1],\n f = e.srsName,\n e = e.curve;\n null != f && a.setAttribute(\"srsName\", f);\n c = c.ad();\n gp({\n P: a,\n srsName: f,\n curve: e\n }, is, this.d, c, d, void 0, this)\n };\n l.Sh = function(a, c, d) {\n var e = Ao(a.namespaceURI, \"LinearRing\");\n a.appendChild(e);\n this.Oh(e, c, d)\n };\n l.Th = function(a, c, d) {\n var e = this.c(c, d);\n m(e) && (a.appendChild(e), this.Ce(e, c, d))\n };\n l.yo = function(a, c, d) {\n var e = Ao(a.namespaceURI, \"Point\");\n a.appendChild(e);\n this.Rh(e, c, d)\n };\n l.Nh = function(a, c, d) {\n var e = this.c(c, d);\n m(e) && (a.appendChild(e), this.xe(e, c, d))\n };\n l.Ae = function(a, c, d) {\n var e = d[d.length - 1],\n f = Db(e);\n f.P = a;\n var g;\n ga(c) ? m(e.dataProjection) ? g = Me(c, e.featureProjection, e.dataProjection) : g = c : g = zr(c, !0, e);\n gp(f, js, this.c, [g], d, void 0, this)\n };\n l.Lh = function(a, c, d) {\n var e = c.$;\n m(e) && a.setAttribute(\"fid\", e);\n var e = d[d.length - 1],\n f = e.featureNS,\n g = c.a;\n m(e.fc) || (e.fc = {}, e.fc[f] = {});\n var h = c.D();\n c = [];\n var k = [],\n n;\n for (n in h) {\n var p = h[n];\n null !== p && (c.push(n), k.push(p), n == g ? n in e.fc[f] || (e.fc[f][n] = U(this.Ae, this)) : n in e.fc[f] || (e.fc[f][n] = U($r)))\n }\n n = Db(e);\n n.P = a;\n gp(n, e.fc, bp(void 0, f), k, d, c)\n };\n var gs = {\n \"http://www.opengis.net/gml\": {\n surfaceMember: U(cs.prototype.Th),\n polygonMember: U(cs.prototype.Th)\n }\n },\n hs = {\n \"http://www.opengis.net/gml\": {\n pointMember: U(cs.prototype.yo)\n }\n },\n is = {\n \"http://www.opengis.net/gml\": {\n lineStringMember: U(cs.prototype.Nh),\n curveMember: U(cs.prototype.Nh)\n }\n },\n fs = {\n \"http://www.opengis.net/gml\": {\n exterior: U(cs.prototype.Sh),\n interior: U(cs.prototype.Sh)\n }\n },\n js = {\n \"http://www.opengis.net/gml\": {\n Curve: U(cs.prototype.xe),\n MultiCurve: U(cs.prototype.Ph),\n Point: U(cs.prototype.Rh),\n MultiPoint: U(cs.prototype.xo),\n LineString: U(cs.prototype.xe),\n MultiLineString: U(cs.prototype.Ph),\n LinearRing: U(cs.prototype.Oh),\n Polygon: U(cs.prototype.Ce),\n MultiPolygon: U(cs.prototype.Qh),\n Surface: U(cs.prototype.Ce),\n MultiSurface: U(cs.prototype.Qh),\n Envelope: U(cs.prototype.wo)\n }\n },\n ks = {\n MultiLineString: \"lineStringMember\",\n MultiCurve: \"curveMember\",\n MultiPolygon: \"polygonMember\",\n MultiSurface: \"surfaceMember\"\n };\n cs.prototype.d = function(a, c) {\n return Ao(\"http://www.opengis.net/gml\", ks[c[c.length - 1].P.nodeName])\n };\n cs.prototype.c = function(a, c) {\n var d = c[c.length - 1],\n e = d.multiSurface,\n f = d.surface,\n g = d.curve,\n d = d.multiCurve,\n h;\n ga(a) ? h = \"Envelope\" : (h = a.M(), \"MultiPolygon\" === h && !0 === e ? h = \"MultiSurface\" : \"Polygon\" === h && !0 === f ? h = \"Surface\" : \"LineString\" === h && !0 === g ? h = \"Curve\" : \"MultiLineString\" === h && !0 === d && (h = \"MultiCurve\"));\n return Ao(\"http://www.opengis.net/gml\", h)\n };\n cs.prototype.q = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.opengis.net/gml\", \"geom\"),\n e = {\n P: d,\n srsName: this.srsName,\n curve: this.e,\n surface: this.i,\n multiSurface: this.g,\n multiCurve: this.f\n };\n m(c) && Fb(e, c);\n this.Ae(d, a, [e]);\n return d\n };\n cs.prototype.a = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.opengis.net/gml\", \"featureMembers\");\n Uo(d, \"http://www.w3.org/2001/XMLSchema-instance\", \"xsi:schemaLocation\", this.schemaLocation);\n var e = {\n srsName: this.srsName,\n curve: this.e,\n surface: this.i,\n multiSurface: this.g,\n multiCurve: this.f,\n featureNS: this.featureNS,\n featureType: this.featureType\n };\n m(c) && Fb(e, c);\n var e = [e],\n f = e[e.length - 1],\n g = f.featureType,\n h = f.featureNS,\n k = {};\n k[h] = {};\n k[h][g] = U(this.Lh, this);\n f = Db(f);\n f.P = d;\n gp(f, k, bp(g, h), a, e);\n return d\n };\n\n function ls(a) {\n a = m(a) ? a : {};\n Rr.call(this, a);\n this.b[\"http://www.opengis.net/gml\"].featureMember = Xo(Rr.prototype.jd);\n this.schemaLocation = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/gml http://schemas.opengis.net/gml/2.1.2/feature.xsd\"\n }\n w(ls, Rr);\n l = ls.prototype;\n l.gh = function(a, c) {\n var d = Bo(a, !1).replace(/^\\s*|\\s*$/g, \"\"),\n e = c[0].srsName,\n f = a.parentNode.getAttribute(\"srsDimension\"),\n g = \"enu\";\n null === e || (g = ue(re(e)));\n d = d.split(/[\\s,]+/);\n e = 2;\n fa(a.getAttribute(\"srsDimension\")) ? fa(a.getAttribute(\"dimension\")) ? null === f || (e = Yr(f)) : e = Yr(a.getAttribute(\"dimension\")) : e = Yr(a.getAttribute(\"srsDimension\"));\n for (var h, k, n = [], p = 0, q = d.length; p < q; p += e) f = parseFloat(d[p]), h = parseFloat(d[p + 1]), k = 3 === e ? parseFloat(d[p + 2]) : 0, \"en\" === g.substr(0, 2) ? n.push(f, h, k) : n.push(h, f, k);\n return n\n };\n l.wn = function(a, c) {\n var d = V([null], this.Uh, a, c, this);\n return Nd(d[1][0], d[1][1], d[1][3], d[1][4])\n };\n l.pk = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && c[c.length - 1].push(d)\n };\n l.gn = function(a, c) {\n var d = V(void 0, this.td, a, c, this);\n m(d) && (c[c.length - 1][0] = d)\n };\n l.sd = Object({\n \"http://www.opengis.net/gml\": {\n coordinates: Yo(ls.prototype.gh)\n }\n });\n l.De = Object({\n \"http://www.opengis.net/gml\": {\n innerBoundaryIs: ls.prototype.pk,\n outerBoundaryIs: ls.prototype.gn\n }\n });\n l.Uh = Object({\n \"http://www.opengis.net/gml\": {\n coordinates: Xo(ls.prototype.gh)\n }\n });\n l.Cf = Object({\n \"http://www.opengis.net/gml\": {\n Point: Yo(Rr.prototype.mh),\n MultiPoint: Yo(Rr.prototype.kh),\n LineString: Yo(Rr.prototype.re),\n MultiLineString: Yo(Rr.prototype.jh),\n LinearRing: Yo(Rr.prototype.ih),\n Polygon: Yo(Rr.prototype.se),\n MultiPolygon: Yo(Rr.prototype.lh),\n Box: Yo(ls.prototype.wn)\n }\n });\n\n function ms(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = a.readExtensions\n }\n w(ms, Or);\n var ns = [null, \"http://www.topografix.com/GPX/1/0\", \"http://www.topografix.com/GPX/1/1\"];\n\n function os(a, c, d) {\n a.push(parseFloat(c.getAttribute(\"lon\")), parseFloat(c.getAttribute(\"lat\")));\n \"ele\" in d ? (a.push(d.ele), zb(d, \"ele\")) : a.push(0);\n \"time\" in d ? (a.push(d.time), zb(d, \"time\")) : a.push(0);\n return a\n }\n\n function ps(a, c) {\n var d = c[c.length - 1],\n e = a.getAttribute(\"href\");\n null === e || (d.link = e);\n fp(qs, a, c)\n }\n\n function rs(a, c) {\n c[c.length - 1].extensionsNode_ = a\n }\n\n function ss(a, c) {\n var d = c[0],\n e = V({\n flatCoordinates: []\n }, ts, a, c);\n if (m(e)) {\n var f = e.flatCoordinates;\n zb(e, \"flatCoordinates\");\n var g = new O(null);\n Ym(g, \"XYZM\", f);\n zr(g, !1, d);\n d = new X(g);\n d.t(e);\n return d\n }\n }\n\n function us(a, c) {\n var d = c[0],\n e = V({\n flatCoordinates: [],\n ends: []\n }, vs, a, c);\n if (m(e)) {\n var f = e.flatCoordinates;\n zb(e, \"flatCoordinates\");\n var g = e.ends;\n zb(e, \"ends\");\n var h = new Q(null);\n Zm(h, \"XYZM\", f, g);\n zr(h, !1, d);\n d = new X(h);\n d.t(e);\n return d\n }\n }\n\n function ws(a, c) {\n var d = c[0],\n e = V({}, xs, a, c);\n if (m(e)) {\n var f = os([], a, e),\n f = new E(f, \"XYZM\");\n zr(f, !1, d);\n d = new X(f);\n d.t(e);\n return d\n }\n }\n var ys = {\n rte: ss,\n trk: us,\n wpt: ws\n },\n zs = T(ns, {\n rte: Xo(ss),\n trk: Xo(us),\n wpt: Xo(ws)\n }),\n qs = T(ns, {\n text: S(Y, \"linkText\"),\n type: S(Y, \"linkType\")\n }),\n ts = T(ns, {\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n number: S(Xr),\n extensions: rs,\n type: S(Y),\n rtept: function(a, c) {\n var d = V({}, As, a, c);\n m(d) && os(c[c.length - 1].flatCoordinates, a, d)\n }\n }),\n As = T(ns, {\n ele: S(Vr),\n time: S(Ur)\n }),\n vs = T(ns, {\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n number: S(Xr),\n type: S(Y),\n extensions: rs,\n trkseg: function(a, c) {\n var d = c[c.length - 1];\n fp(Bs, a, c);\n d.ends.push(d.flatCoordinates.length)\n }\n }),\n Bs = T(ns, {\n trkpt: function(a, c) {\n var d = V({}, Cs, a, c);\n m(d) && os(c[c.length - 1].flatCoordinates, a, d)\n }\n }),\n Cs = T(ns, {\n ele: S(Vr),\n time: S(Ur)\n }),\n xs = T(ns, {\n ele: S(Vr),\n time: S(Ur),\n magvar: S(Vr),\n geoidheight: S(Vr),\n name: S(Y),\n cmt: S(Y),\n desc: S(Y),\n src: S(Y),\n link: ps,\n sym: S(Y),\n type: S(Y),\n fix: S(Y),\n sat: S(Xr),\n hdop: S(Vr),\n vdop: S(Vr),\n pdop: S(Vr),\n ageofdgpsdata: S(Vr),\n dgpsid: S(Xr),\n extensions: rs\n });\n\n function Ds(a, c) {\n null === c && (c = []);\n for (var d = 0, e = c.length; d < e; ++d) {\n var f = c[d];\n if (m(a.b)) {\n var g = f.get(\"extensionsNode_\") || null;\n a.b(f, g)\n }\n f.set(\"extensionsNode_\", void 0)\n }\n }\n ms.prototype.fh = function(a, c) {\n if (!Ya(ns, a.namespaceURI)) return null;\n var d = ys[a.localName];\n if (!m(d)) return null;\n d = d(a, [xr(this, a, c)]);\n if (!m(d)) return null;\n Ds(this, [d]);\n return d\n };\n ms.prototype.Ob = function(a, c) {\n if (!Ya(ns, a.namespaceURI)) return [];\n if (\"gpx\" == a.localName) {\n var d = V([], zs, a, [xr(this, a, c)]);\n if (m(d)) return Ds(this, d), d\n }\n return []\n };\n\n function Es(a, c, d) {\n a.setAttribute(\"href\", c);\n c = d[d.length - 1].properties;\n gp({\n P: a\n }, Fs, dp, [c.linkText, c.linkType], d, Gs)\n }\n\n function Hs(a, c, d) {\n var e = d[d.length - 1],\n f = e.P.namespaceURI,\n g = e.properties;\n Uo(a, null, \"lat\", c[1]);\n Uo(a, null, \"lon\", c[0]);\n switch (e.geometryLayout) {\n case \"XYZM\":\n 0 !== c[3] && (g.time = c[3]);\n case \"XYZ\":\n 0 !== c[2] && (g.ele = c[2]);\n break;\n case \"XYM\":\n 0 !== c[2] && (g.time = c[2])\n }\n c = Is[f];\n e = ep(g, c);\n gp({\n P: a,\n properties: g\n }, Js, dp, e, d, c)\n }\n var Gs = [\"text\", \"type\"],\n Fs = $o(ns, {\n text: U($r),\n type: U($r)\n }),\n Ks = $o(ns, \"name cmt desc src link number type rtept\".split(\" \")),\n Ls = $o(ns, {\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n number: U(bs),\n type: U($r),\n rtept: ap(U(Hs))\n }),\n Ms = $o(ns, \"name cmt desc src link number type trkseg\".split(\" \")),\n Ps = $o(ns, {\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n number: U(bs),\n type: U($r),\n trkseg: ap(U(function(a, c, d) {\n gp({\n P: a,\n geometryLayout: c.a,\n properties: {}\n }, Ns, Os, c.K(), d)\n }))\n }),\n Os = bp(\"trkpt\"),\n Ns = $o(ns, {\n trkpt: U(Hs)\n }),\n Is = $o(ns, \"ele time magvar geoidheight name cmt desc src link sym type fix sat hdop vdop pdop ageofdgpsdata dgpsid\".split(\" \")),\n Js = $o(ns, {\n ele: U(as),\n time: U(function(a, c) {\n var d = new Date(1E3 * c),\n d = d.getUTCFullYear() + \"-\" + Ma(d.getUTCMonth() + 1) + \"-\" + Ma(d.getUTCDate()) + \"T\" + Ma(d.getUTCHours()) + \":\" + Ma(d.getUTCMinutes()) + \":\" + Ma(d.getUTCSeconds()) + \"Z\";\n a.appendChild(xo.createTextNode(d))\n }),\n magvar: U(as),\n geoidheight: U(as),\n name: U($r),\n cmt: U($r),\n desc: U($r),\n src: U($r),\n link: U(Es),\n sym: U($r),\n type: U($r),\n fix: U($r),\n sat: U(bs),\n hdop: U(as),\n vdop: U(as),\n pdop: U(as),\n ageofdgpsdata: U(as),\n dgpsid: U(bs)\n }),\n Qs = {\n Point: \"wpt\",\n LineString: \"rte\",\n MultiLineString: \"trk\"\n };\n\n function Rs(a, c) {\n var d = a.Q();\n if (m(d)) return Ao(c[c.length - 1].P.namespaceURI, Qs[d.M()])\n }\n var Ss = $o(ns, {\n rte: U(function(a, c, d) {\n var e = d[0],\n f = c.D();\n a = {\n P: a,\n properties: f\n };\n c = c.Q();\n m(c) && (c = zr(c, !0, e), a.geometryLayout = c.a, f.rtept = c.K());\n e = Ks[d[d.length - 1].P.namespaceURI];\n f = ep(f, e);\n gp(a, Ls, dp, f, d, e)\n }),\n trk: U(function(a, c, d) {\n var e = d[0],\n f = c.D();\n a = {\n P: a,\n properties: f\n };\n c = c.Q();\n m(c) && (c = zr(c, !0, e), f.trkseg = c.ad());\n e = Ms[d[d.length - 1].P.namespaceURI];\n f = ep(f, e);\n gp(a, Ps, dp, f, d, e)\n }),\n wpt: U(function(a, c, d) {\n var e = d[0],\n f = d[d.length - 1];\n f.properties = c.D();\n c = c.Q();\n m(c) && (c = zr(c, !0, e), f.geometryLayout = c.a, Hs(a, c.K(), d))\n })\n });\n ms.prototype.a = function(a, c) {\n c = yr(this, c);\n var d = Ao(\"http://www.topografix.com/GPX/1/1\", \"gpx\");\n gp({\n P: d\n }, Ss, Rs, a, [c]);\n return d\n };\n\n function Ts(a) {\n a = Us(a);\n return Ua(a, function(a) {\n return a.c.substring(a.a, a.b)\n })\n }\n\n function Vs(a, c, d) {\n this.c = a;\n this.a = c;\n this.b = d\n }\n\n function Us(a) {\n for (var c = RegExp(\"\\r\\n|\\r|\\n\", \"g\"), d = 0, e, f = []; e = c.exec(a);) d = new Vs(a, d, e.index), f.push(d), d = c.lastIndex;\n d < a.length && (d = new Vs(a, d, a.length), f.push(d));\n return f\n };\n\n function Ws() {\n this.defaultDataProjection = null\n }\n w(Ws, wr);\n l = Ws.prototype;\n l.M = function() {\n return \"text\"\n };\n l.sb = function(a, c) {\n return this.hd(ia(a) ? a : \"\", yr(this, c))\n };\n l.ja = function(a, c) {\n return this.pf(ia(a) ? a : \"\", yr(this, c))\n };\n l.Gc = function(a, c) {\n return this.kd(ia(a) ? a : \"\", yr(this, c))\n };\n l.za = function() {\n return this.defaultDataProjection\n };\n l.qd = function(a, c) {\n return this.ye(a, yr(this, c))\n };\n l.ub = function(a, c) {\n return this.Mh(a, yr(this, c))\n };\n l.Mc = function(a, c) {\n return this.rd(a, yr(this, c))\n };\n\n function Xs(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = m(a.altitudeMode) ? a.altitudeMode : \"none\"\n }\n w(Xs, Ws);\n var Ys = /^B(\\d{2})(\\d{2})(\\d{2})(\\d{2})(\\d{5})([NS])(\\d{3})(\\d{5})([EW])([AV])(\\d{5})(\\d{5})/,\n Zs = /^H.([A-Z]{3}).*?:(.*)/,\n $s = /^HFDTE(\\d{2})(\\d{2})(\\d{2})/;\n Xs.prototype.hd = function(a, c) {\n var d = this.b,\n e = Ts(a),\n f = {},\n g = [],\n h = 2E3,\n k = 0,\n n = 1,\n p, q;\n p = 0;\n for (q = e.length; p < q; ++p) {\n var r = e[p],\n t;\n if (\"B\" == r.charAt(0)) {\n if (t = Ys.exec(r)) {\n var r = parseInt(t[1], 10),\n u = parseInt(t[2], 10),\n A = parseInt(t[3], 10),\n z = parseInt(t[4], 10) + parseInt(t[5], 10) / 6E4;\n \"S\" == t[6] && (z = -z);\n var D = parseInt(t[7], 10) + parseInt(t[8], 10) / 6E4;\n \"W\" == t[9] && (D = -D);\n g.push(D, z);\n \"none\" != d && g.push(\"gps\" == d ? parseInt(t[11], 10) : \"barometric\" == d ? parseInt(t[12], 10) : 0);\n g.push(Date.UTC(h, k, n, r, u, A) / 1E3)\n }\n } else if (\"H\" == r.charAt(0))\n if (t = $s.exec(r)) n = parseInt(t[1], 10), k = parseInt(t[2], 10) - 1, h = 2E3 + parseInt(t[3], 10);\n else if (t = Zs.exec(r)) f[t[1]] = Ca(t[2]), $s.exec(r)\n }\n if (0 === g.length) return null;\n e = new O(null);\n Ym(e, \"none\" == d ? \"XYM\" : \"XYZM\", g);\n d = new X(zr(e, !1, c));\n d.t(f);\n return d\n };\n Xs.prototype.pf = function(a, c) {\n var d = this.hd(a, c);\n return null === d ? [] : [d]\n };\n\n function at(a, c) {\n var d;\n a instanceof at ? (this.Yb = m(c) ? c : a.Yb, bt(this, a.Pb), this.pc = a.pc, this.ib = a.ib, ct(this, a.Ec), this.hb = a.hb, dt(this, a.b.clone()), this.Sb = a.Sb) : a && (d = Yn(String(a))) ? 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[d] : [];\n if (\"kml\" == d) {\n d = [];\n var e;\n for (e = a.firstElementChild; null !== e; e = e.nextElementSibling) {\n var f = this.Ob(e, c);\n m(f) && db(d, f)\n }\n return d\n }\n return []\n };\n l.Dn = function(a) {\n if (Io(a)) return ru(this, a);\n if (Lo(a)) return su(this, a);\n if (ia(a)) return a = Vo(a), ru(this, a)\n };\n\n function ru(a, c) {\n var d;\n for (d = c.firstChild; null !== d; d = d.nextSibling)\n if (1 == d.nodeType) {\n var e = su(a, d);\n if (m(e)) return e\n }\n }\n\n function su(a, c) {\n var d;\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling)\n if (Ya(yt, d.namespaceURI) && \"name\" == d.localName) return Y(d);\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling) {\n var e = Fo(d);\n if (Ya(yt, d.namespaceURI) && (\"Document\" == e || \"Folder\" == e || \"Placemark\" == e || \"kml\" == e) && (e = su(a, d), m(e))) return e\n }\n }\n l.En = function(a) {\n var c = [];\n Io(a) ? db(c, tu(this, a)) : Lo(a) ? db(c, uu(this, a)) : ia(a) && (a = Vo(a), db(c, tu(this, a)));\n return c\n };\n\n function tu(a, c) {\n var d, e = [];\n for (d = c.firstChild; null !== d; d = d.nextSibling) 1 == d.nodeType && db(e, uu(a, d));\n return e\n }\n\n function uu(a, c) {\n var d, e = [];\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling)\n if (Ya(yt, d.namespaceURI) && \"NetworkLink\" == d.localName) {\n var f = V({}, mu, d, []);\n e.push(f)\n }\n for (d = c.firstElementChild; null !== d; d = d.nextElementSibling) f = Fo(d), !Ya(yt, d.namespaceURI) || \"Document\" != f && \"Folder\" != f && \"kml\" != f || db(e, uu(a, d));\n return e\n }\n\n function vu(a, c) {\n var d = tf(c),\n d = [255 * (4 == d.length ? d[3] : 1), d[2], d[1], d[0]],\n e;\n for (e = 0; 4 > e; ++e) {\n var f = parseInt(d[e], 10).toString(16);\n d[e] = 1 == f.length ? \"0\" + f : f\n }\n $r(a, d.join(\"\"))\n }\n\n function wu(a, c, d) {\n gp({\n P: a\n }, xu, yu, [c], d)\n }\n\n function zu(a, c, d) {\n var e = {\n P: a\n };\n null != c.$ && a.setAttribute(\"id\", c.$);\n a = c.D();\n var f = c.c;\n m(f) && (f = f.call(c, 0), null !== f && 0 < f.length && (a.Style = f[0], f = f[0].a, null === f || (a.name = f.c)));\n f = Au[d[d.length - 1].P.namespaceURI];\n a = ep(a, f);\n gp(e, Bu, dp, a, d, f);\n a = d[0];\n c = c.Q();\n null != c && (c = zr(c, !0, a));\n gp(e, Bu, Cu, [c], d)\n }\n\n function Du(a, c, d) {\n var e = c.j;\n a = {\n P: a\n };\n a.layout = c.a;\n a.stride = c.s;\n gp(a, Eu, Fu, [e], d)\n }\n\n function Gu(a, c, d) {\n c = c.Ed();\n var e = c.shift();\n a = {\n P: a\n };\n gp(a, Hu, Iu, c, d);\n gp(a, Hu, Ju, [e], d)\n }\n\n function Ku(a, c) {\n as(a, c * c)\n }\n var Lu = $o(yt, [\"Document\", \"Placemark\"]),\n Ou = $o(yt, {\n Document: U(function(a, c, d) {\n gp({\n P: a\n }, Mu, Nu, c, d)\n }),\n Placemark: U(zu)\n }),\n Mu = $o(yt, {\n Placemark: U(zu)\n }),\n Pu = {\n Point: \"Point\",\n LineString: \"LineString\",\n LinearRing: \"LinearRing\",\n Polygon: \"Polygon\",\n MultiPoint: \"MultiGeometry\",\n MultiLineString: \"MultiGeometry\",\n MultiPolygon: \"MultiGeometry\"\n },\n Qu = $o(yt, [\"href\"], $o(xt, [\"x\", \"y\", \"w\", \"h\"])),\n Ru = $o(yt, {\n href: U($r)\n }, $o(xt, {\n x: U(as),\n y: U(as),\n w: U(as),\n h: U(as)\n })),\n Su = $o(yt, [\"scale\", \"heading\", \"Icon\", \"hotSpot\"]),\n Uu = $o(yt, {\n Icon: U(function(a, c, d) {\n a = {\n P: a\n };\n var e = Qu[d[d.length - 1].P.namespaceURI],\n f = ep(c, e);\n gp(a, Ru, dp, f, d, e);\n e = Qu[xt[0]];\n f = ep(c, e);\n gp(a, Ru, Tu, f, d, e)\n }),\n heading: U(as),\n hotSpot: U(function(a, c) {\n a.setAttribute(\"x\", c.x);\n a.setAttribute(\"y\", c.y);\n a.setAttribute(\"xunits\", c.Af);\n a.setAttribute(\"yunits\", c.Bf)\n }),\n scale: U(Ku)\n }),\n Vu = $o(yt, [\"color\", \"scale\"]),\n Wu = $o(yt, {\n color: U(vu),\n scale: U(Ku)\n }),\n Xu = $o(yt, [\"color\", \"width\"]),\n Yu = $o(yt, {\n color: U(vu),\n width: U(as)\n }),\n xu = $o(yt, {\n LinearRing: U(Du)\n }),\n Zu = $o(yt, {\n LineString: U(Du),\n Point: U(Du),\n Polygon: U(Gu)\n }),\n Au = $o(yt, \"name open visibility address phoneNumber description styleUrl Style\".split(\" \")),\n Bu = $o(yt, {\n MultiGeometry: U(function(a, c, d) {\n a = {\n P: a\n };\n var e = c.M(),\n f, g;\n \"MultiPoint\" == e ? 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V({\n href: d\n }, Bv, a, c) : void 0\n }),\n Post: void 0\n }),\n Cv = T(qv, {\n DCP: S(function(a, c) {\n return V({}, Av, a, c)\n })\n }),\n tv = T(qv, {\n Operation: function(a, c) {\n var d = a.getAttribute(\"name\"),\n e = V({}, Cv, a, c);\n m(e) && (c[c.length - 1][d] = e)\n }\n }),\n xv = T(qv, {\n Voice: S(Y),\n Facsimile: S(Y)\n }),\n Bv = T(qv, {\n Constraint: Zo(function(a, c) {\n var d = a.getAttribute(\"name\");\n return m(d) ? V({\n name: d\n }, wv, a, c) : void 0\n })\n }),\n Dv = T(qv, {\n IndividualName: S(Y),\n PositionName: S(Y),\n ContactInfo: S(function(a, c) {\n return V({}, yv, a, c)\n })\n }),\n rv = T(qv, {\n Title: S(Y),\n ServiceTypeVersion: S(Y),\n ServiceType: S(Y)\n }),\n sv = T(qv, {\n ProviderName: S(Y),\n ProviderSite: S(mv),\n ServiceContact: S(function(a, c) {\n return V({}, Dv, a, c)\n })\n });\n\n function Ev(a, c, d, e) {\n var f;\n m(e) ? f = m(void 0) ? void 0 : 0 : (e = [], f = 0);\n var g, h;\n for (g = 0; g < c;)\n for (h = a[g++], e[f++] = a[g++], e[f++] = h, h = 2; h < d; ++h) e[f++] = a[g++];\n e.length = f\n };\n\n function Fv(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(\"EPSG:4326\");\n this.b = m(a.factor) ? a.factor : 1E5;\n this.a = m(a.geometryLayout) ? a.geometryLayout : \"XY\"\n }\n w(Fv, Ws);\n\n function Gv(a, c, d) {\n d = m(d) ? d : 1E5;\n var e, f = Array(c);\n for (e = 0; e < c; ++e) f[e] = 0;\n var g, h;\n g = 0;\n for (h = a.length; g < h;)\n for (e = 0; e < c; ++e, ++g) {\n var k = a[g],\n n = k - f[e];\n f[e] = k;\n a[g] = n\n }\n return Hv(a, d)\n }\n\n function Iv(a, c, d) {\n var e = m(d) ? d : 1E5,\n f = Array(c);\n for (d = 0; d < c; ++d) f[d] = 0;\n a = Jv(a, e);\n var g, e = 0;\n for (g = a.length; e < g;)\n for (d = 0; d < c; ++d, ++e) f[d] += a[e], a[e] = f[d];\n return a\n }\n\n function Hv(a, c) {\n var d = m(c) ? c : 1E5,\n e, f;\n e = 0;\n for (f = a.length; e < f; ++e) a[e] = Math.round(a[e] * d);\n d = 0;\n for (e = a.length; d < e; ++d) f = a[d], a[d] = 0 > f ? ~(f << 1) : f << 1;\n d = \"\";\n e = 0;\n for (f = a.length; e < f; ++e) {\n for (var g = a[e], h = void 0, k = \"\"; 32 <= g;) h = (32 | g & 31) + 63, k += String.fromCharCode(h), g >>= 5;\n h = g + 63;\n k += String.fromCharCode(h);\n d += k\n }\n return d\n }\n\n function Jv(a, c) {\n var d = m(c) ? c : 1E5,\n e = [],\n f = 0,\n g = 0,\n h, k;\n h = 0;\n for (k = a.length; h < k; ++h) {\n var n = a.charCodeAt(h) - 63,\n f = f | (n & 31) << g;\n 32 > n ? (e.push(f), g = f = 0) : g += 5\n }\n f = 0;\n for (g = e.length; f < g; ++f) h = e[f], e[f] = h & 1 ? ~(h >> 1) : h >> 1;\n f = 0;\n for (g = e.length; f < g; ++f) e[f] /= d;\n return e\n }\n l = Fv.prototype;\n l.hd = function(a, c) {\n var d = this.kd(a, c);\n return new X(d)\n };\n l.pf = function(a, c) {\n return [this.hd(a, c)]\n };\n l.kd = function(a, c) {\n var d = xk(this.a),\n e = Iv(a, d, this.b);\n Ev(e, e.length, d, e);\n d = Mk(e, 0, e.length, d);\n return zr(new O(d, this.a), !1, yr(this, c))\n };\n l.ye = function(a, c) {\n var d = a.Q();\n return null != d ? this.rd(d, c) : \"\"\n };\n l.Mh = function(a, c) {\n return this.ye(a[0], c)\n };\n l.rd = function(a, c) {\n a = zr(a, !0, yr(this, c));\n var d = a.j,\n e = a.s;\n Ev(d, d.length, e, d);\n return Gv(d, e, this.b)\n };\n\n function Kv(a) {\n a = m(a) ? a : {};\n this.defaultDataProjection = null;\n this.defaultDataProjection = re(null != a.defaultDataProjection ? a.defaultDataProjection : \"EPSG:4326\")\n }\n w(Kv, Ar);\n\n function Lv(a, c) {\n var d = [],\n e, f, g, h;\n g = 0;\n for (h = a.length; g < h; ++g) e = a[g], 0 < g && d.pop(), 0 <= e ? f = c[e] : f = c[~e].slice().reverse(), d.push.apply(d, f);\n e = 0;\n for (f = d.length; e < f; ++e) d[e] = d[e].slice();\n return d\n }\n\n function Mv(a, c, d, e, f) {\n a = a.geometries;\n var g = [],\n h, k;\n h = 0;\n for (k = a.length; h < k; ++h) g[h] = Nv(a[h], c, d, e, f);\n return g\n }\n\n function Nv(a, c, d, e, f) {\n var g = a.type,\n h = Ov[g];\n c = \"Point\" === g || \"MultiPoint\" === g ? h(a, d, e) : h(a, c);\n d = new X;\n d.La(zr(c, !1, f));\n m(a.id) && d.Qb(a.id);\n m(a.properties) && d.t(a.properties);\n return d\n }\n Kv.prototype.of = function(a, c) {\n if (\"Topology\" == a.type) {\n var d, e = null,\n f = null;\n m(a.transform) && (d = a.transform, e = d.scale, f = d.translate);\n var g = a.arcs;\n if (m(d)) {\n d = e;\n var h = f,\n k, n;\n k = 0;\n for (n = g.length; k < n; ++k)\n for (var p = g[k], q = d, r = h, t = 0, u = 0, A = void 0, z = void 0, D = void 0, z = 0, D = p.length; z < D; ++z) A = p[z], t += A[0], u += A[1], A[0] = t, A[1] = u, Pv(A, q, r)\n }\n d = [];\n h = sb(a.objects);\n k = 0;\n for (n = h.length; k < n; ++k) \"GeometryCollection\" === h[k].type ? (p = h[k], d.push.apply(d, Mv(p, g, e, f, c))) : (p = h[k], d.push(Nv(p, g, e, f, c)));\n return d\n }\n return []\n };\n\n function Pv(a, c, d) {\n a[0] = a[0] * c[0] + d[0];\n a[1] = a[1] * c[1] + d[1]\n }\n Kv.prototype.za = function() {\n return this.defaultDataProjection\n };\n var Ov = {\n Point: function(a, c, d) {\n a = a.coordinates;\n null === c || null === d || Pv(a, c, d);\n return new E(a)\n },\n LineString: function(a, c) {\n var d = Lv(a.arcs, c);\n return new O(d)\n },\n Polygon: function(a, c) {\n var d = [],\n e, f;\n e = 0;\n for (f = a.arcs.length; e < f; ++e) d[e] = Lv(a.arcs[e], c);\n return new F(d)\n },\n MultiPoint: function(a, c, d) {\n a = a.coordinates;\n var e, f;\n if (null !== c && null !== d)\n for (e = 0, f = a.length; e < f; ++e) Pv(a[e], c, d);\n return new an(a)\n },\n MultiLineString: function(a, c) {\n var d = [],\n e, f;\n e = 0;\n for (f = a.arcs.length; e < f; ++e) d[e] = Lv(a.arcs[e], c);\n return new Q(d)\n },\n MultiPolygon: function(a, c) {\n var d = [],\n e, f, g, h, k, n;\n k = 0;\n for (n = a.arcs.length; k < n; ++k) {\n e = a.arcs[k];\n f = [];\n g = 0;\n for (h = e.length; g < h; ++g) f[g] = Lv(e[g], c);\n d[k] = f\n }\n return new R(d)\n }\n };\n\n function Qv(a) {\n a = m(a) ? a : {};\n this.e = a.featureType;\n this.c = a.featureNS;\n this.b = m(a.gmlFormat) ? a.gmlFormat : new cs;\n this.d = m(a.schemaLocation) ? a.schemaLocation : \"http://www.opengis.net/wfs http://schemas.opengis.net/wfs/1.1.0/wfs.xsd\";\n this.defaultDataProjection = null\n }\n w(Qv, Or);\n Qv.prototype.Ob = function(a, c) {\n var d = {\n featureType: this.e,\n featureNS: this.c\n };\n Fb(d, xr(this, a, m(c) ? c : {}));\n d = [d];\n this.b.b[\"http://www.opengis.net/gml\"].featureMember = Xo(Rr.prototype.jd);\n d = V([], this.b.b, a, d, this.b);\n m(d) || (d = []);\n return d\n };\n Qv.prototype.g = function(a) {\n if (Io(a)) return Rv(a);\n if (Lo(a)) return V({}, Sv, a, []);\n if (ia(a)) return a = Vo(a), Rv(a)\n };\n Qv.prototype.f = function(a) {\n if (Io(a)) return Tv(this, a);\n if (Lo(a)) return Uv(this, a);\n if (ia(a)) return a = Vo(a), Tv(this, a)\n };\n\n function Tv(a, c) {\n for (var d = c.firstChild; null !== d; d = d.nextSibling)\n if (1 == d.nodeType) return Uv(a, d)\n }\n var Vv = {\n \"http://www.opengis.net/gml\": {\n boundedBy: S(Rr.prototype.qe, \"bounds\")\n }\n };\n\n function Uv(a, c) {\n var d = {},\n e = Yr(c.getAttribute(\"numberOfFeatures\"));\n d.numberOfFeatures = e;\n return V(d, Vv, c, [], a.b)\n }\n var Wv = {\n \"http://www.opengis.net/wfs\": {\n totalInserted: S(Xr),\n totalUpdated: S(Xr),\n totalDeleted: S(Xr)\n }\n },\n Xv = {\n \"http://www.opengis.net/ogc\": {\n FeatureId: Xo(function(a) {\n return a.getAttribute(\"fid\")\n })\n }\n },\n Yv = {\n \"http://www.opengis.net/wfs\": {\n Feature: function(a, c) {\n fp(Xv, a, c)\n }\n }\n },\n Sv = {\n \"http://www.opengis.net/wfs\": {\n TransactionSummary: S(function(a, c) {\n return V({}, Wv, a, c)\n }, \"transactionSummary\"),\n InsertResults: S(function(a, c) {\n return V([], Yv, a, c)\n }, \"insertIds\")\n }\n };\n\n function Rv(a) {\n for (a = a.firstChild; null !== a; a = a.nextSibling)\n if (1 == a.nodeType) return V({}, Sv, a, [])\n }\n var Zv = {\n \"http://www.opengis.net/wfs\": {\n PropertyName: U($r)\n }\n };\n\n function $v(a, c) {\n var d = Ao(\"http://www.opengis.net/ogc\", \"Filter\"),\n e = Ao(\"http://www.opengis.net/ogc\", \"FeatureId\");\n d.appendChild(e);\n e.setAttribute(\"fid\", c);\n a.appendChild(d)\n }\n var aw = {\n \"http://www.opengis.net/wfs\": {\n Insert: U(function(a, c, d) {\n var e = d[d.length - 1],\n e = Ao(e.featureNS, e.featureType);\n a.appendChild(e);\n cs.prototype.Lh(e, c, d)\n }),\n Update: U(function(a, c, d) {\n var e = d[d.length - 1],\n f = e.featureType,\n g = e.featurePrefix,\n g = m(g) ? g : \"feature\",\n h = e.featureNS;\n a.setAttribute(\"typeName\", g + \":\" + f);\n Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + g, h);\n f = c.$;\n if (m(f)) {\n for (var g = c.C(), h = [], k = 0, n = g.length; k < n; k++) {\n var p = c.get(g[k]);\n m(p) && h.push({\n name: g[k],\n value: p\n })\n }\n gp({\n P: a,\n srsName: e.srsName\n }, aw, bp(\"Property\"), h, d);\n $v(a, f)\n }\n }),\n Delete: U(function(a, c, d) {\n var e = d[d.length - 1];\n d = e.featureType;\n var f = e.featurePrefix,\n f = m(f) ? f : \"feature\",\n e = e.featureNS;\n a.setAttribute(\"typeName\", f + \":\" + d);\n Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + f, e);\n c = c.$;\n m(c) && $v(a, c)\n }),\n Property: U(function(a, c, d) {\n var e = Ao(\"http://www.opengis.net/wfs\", \"Name\");\n a.appendChild(e);\n $r(e, c.name);\n null != c.value && (e = Ao(\"http://www.opengis.net/wfs\", \"Value\"), a.appendChild(e), c.value instanceof uk ? cs.prototype.Ae(e, c.value, d) : $r(e, c.value))\n }),\n Native: U(function(a, c) {\n m(c.vo) && a.setAttribute(\"vendorId\", c.vo);\n m(c.Tn) && a.setAttribute(\"safeToIgnore\", c.Tn);\n m(c.value) && $r(a, c.value)\n })\n }\n },\n bw = {\n \"http://www.opengis.net/wfs\": {\n Query: U(function(a, c, d) {\n var e = d[d.length - 1],\n f = e.featurePrefix,\n g = e.featureNS,\n h = e.propertyNames,\n k = e.srsName;\n a.setAttribute(\"typeName\", (m(f) ? f + \":\" : \"\") + c);\n m(k) && a.setAttribute(\"srsName\", k);\n m(g) && Uo(a, \"http://www.w3.org/2000/xmlns/\", \"xmlns:\" + f, g);\n c = Db(e);\n c.P = a;\n gp(c, Zv, bp(\"PropertyName\"), h, d);\n e = e.bbox;\n m(e) && (h = Ao(\"http://www.opengis.net/ogc\", \"Filter\"), c = d[d.length - 1].geometryName, f = Ao(\"http://www.opengis.net/ogc\", \"BBOX\"), h.appendChild(f), g = Ao(\"http://www.opengis.net/ogc\", \"PropertyName\"), $r(g, c), f.appendChild(g), cs.prototype.Ae(f, e, d), a.appendChild(h))\n })\n }\n };\n Qv.prototype.i = function(a) {\n var c = Ao(\"http://www.opengis.net/wfs\", \"GetFeature\");\n c.setAttribute(\"service\", \"WFS\");\n c.setAttribute(\"version\", \"1.1.0\");\n m(a) && (m(a.handle) && c.setAttribute(\"handle\", a.handle), m(a.outputFormat) && c.setAttribute(\"outputFormat\", a.outputFormat), m(a.maxFeatures) && c.setAttribute(\"maxFeatures\", a.maxFeatures), m(a.resultType) && c.setAttribute(\"resultType\", a.resultType), m(a.oo) && c.setAttribute(\"startIndex\", a.oo), m(a.count) && c.setAttribute(\"count\", a.count));\n Uo(c, \"http://www.w3.org/2001/XMLSchema-instance\", \"xsi:schemaLocation\", this.d);\n var d = a.featureTypes;\n a = [{\n P: c,\n srsName: a.srsName,\n featureNS: m(a.featureNS) ? 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void 0 : Jd(d)\n }),\n Identifier: S(Y)\n })),\n ax = T(Ww, {\n LegendURL: Zo(function(a) {\n var c = {};\n c.format = a.getAttribute(\"format\");\n c.href = mv(a);\n return c\n })\n }, T(Xw, {\n Title: S(Y),\n Identifier: S(Y)\n })),\n bx = T(Ww, {\n TileMatrixSet: S(Y)\n }),\n cx = T(Xw, {\n LowerCorner: Xo(Vw),\n UpperCorner: Xo(Vw)\n }),\n $w = T(Ww, {\n WellKnownScaleSet: S(Y),\n TileMatrix: Zo(function(a, c) {\n return V({}, dx, a, c)\n })\n }, T(Xw, {\n SupportedCRS: S(Y),\n Identifier: S(Y)\n })),\n dx = T(Ww, {\n TopLeftCorner: S(Vw),\n ScaleDenominator: S(Vr),\n TileWidth: S(Xr),\n TileHeight: S(Xr),\n MatrixWidth: S(Xr),\n MatrixHeight: S(Xr)\n }, T(Xw, {\n Identifier: S(Y)\n }));\n var ex = new me(6378137);\n\n function fx(a) {\n fd.call(this);\n a = m(a) ? a : {};\n this.a = null;\n this.d = Ke;\n this.c = void 0;\n x(this, hd(\"projection\"), this.Vk, !1, this);\n x(this, hd(\"tracking\"), this.Wk, !1, this);\n m(a.projection) && this.ug(re(a.projection));\n m(a.trackingOptions) && this.Dh(a.trackingOptions);\n this.Zd(m(a.tracking) ? a.tracking : !1)\n }\n w(fx, fd);\n l = fx.prototype;\n l.O = function() {\n this.Zd(!1);\n fx.S.O.call(this)\n };\n l.Vk = function() {\n var a = this.sg();\n null != a && (this.d = ve(re(\"EPSG:4326\"), a), null === this.a || this.set(\"position\", this.d(this.a)))\n };\n l.Wk = function() {\n if (ni) {\n var a = this.tg();\n a && !m(this.c) ? this.c = ba.navigator.geolocation.watchPosition(ra(this.tn, this), ra(this.vn, this), this.bg()) : !a && m(this.c) && (ba.navigator.geolocation.clearWatch(this.c), this.c = void 0)\n }\n };\n l.tn = function(a) {\n a = a.coords;\n this.set(\"accuracy\", a.accuracy);\n this.set(\"altitude\", null === a.altitude ? void 0 : a.altitude);\n this.set(\"altitudeAccuracy\", null === a.altitudeAccuracy ? void 0 : a.altitudeAccuracy);\n this.set(\"heading\", null === a.heading ? void 0 : Yb(a.heading));\n null === this.a ? this.a = [a.longitude, a.latitude] : (this.a[0] = a.longitude, this.a[1] = a.latitude);\n var c = this.d(this.a);\n this.set(\"position\", c);\n this.set(\"speed\", null === a.speed ? void 0 : a.speed);\n a = gl(ex, this.a, a.accuracy);\n a.qa(this.d);\n this.set(\"accuracyGeometry\", a);\n this.k()\n };\n l.vn = function(a) {\n a.type = \"error\";\n this.Zd(!1);\n this.dispatchEvent(a)\n };\n l.Ki = function() {\n return this.get(\"accuracy\")\n };\n l.Li = function() {\n return this.get(\"accuracyGeometry\") || null\n };\n l.Ni = function() {\n return this.get(\"altitude\")\n };\n l.Oi = function() {\n return this.get(\"altitudeAccuracy\")\n };\n l.Tk = function() {\n return this.get(\"heading\")\n };\n l.Uk = function() {\n return this.get(\"position\")\n };\n l.sg = function() {\n return this.get(\"projection\")\n };\n l.vj = function() {\n return this.get(\"speed\")\n };\n l.tg = function() {\n return this.get(\"tracking\")\n };\n l.bg = function() {\n return this.get(\"trackingOptions\")\n };\n l.ug = function(a) {\n this.set(\"projection\", a)\n };\n l.Zd = function(a) {\n this.set(\"tracking\", a)\n };\n l.Dh = function(a) {\n this.set(\"trackingOptions\", a)\n };\n\n function gx(a, c, d) {\n for (var e = [], f = a(0), g = a(1), h = c(f), k = c(g), n = [g, f], p = [k, h], q = [1, 0], r = {}, t = 1E5, u, A, z, D, B; 0 < --t && 0 < q.length;) z = q.pop(), f = n.pop(), h = p.pop(), g = z.toString(), g in r || (e.push(h[0], h[1]), r[g] = !0), D = q.pop(), g = n.pop(), k = p.pop(), B = (z + D) / 2, u = a(B), A = c(u), Ck(A[0], A[1], h[0], h[1], k[0], k[1]) < d ? (e.push(k[0], k[1]), g = D.toString(), r[g] = !0) : (q.push(D, B, B, z), p.push(k, A, A, h), n.push(g, u, u, f));\n return e\n }\n\n function hx(a, c, d, e, f) {\n var g = re(\"EPSG:4326\");\n return gx(function(e) {\n return [a, c + (d - c) * e]\n }, Je(g, e), f)\n }\n\n function ix(a, c, d, e, f) {\n var g = re(\"EPSG:4326\");\n return gx(function(e) {\n return [c + (d - c) * e, a]\n }, Je(g, e), f)\n };\n\n function jx(a) {\n a = m(a) ? a : {};\n this.i = this.g = null;\n this.d = this.c = Infinity;\n this.f = this.e = -Infinity;\n this.n = m(a.targetSize) ? a.targetSize : 100;\n this.U = m(a.maxLines) ? a.maxLines : 100;\n this.b = [];\n this.a = [];\n this.V = m(a.strokeStyle) ? a.strokeStyle : kx;\n this.o = this.q = void 0;\n this.l = null;\n this.setMap(m(a.map) ? a.map : null)\n }\n var kx = new vl({\n color: \"rgba(0,0,0,0.2)\"\n }),\n lx = [90, 45, 30, 20, 10, 5, 2, 1, .5, .2, .1, .05, .01, .005, .002, .001];\n\n function mx(a, c, d, e, f) {\n var g = f;\n c = hx(c, a.e, a.c, a.i, d);\n g = m(a.b[g]) ? a.b[g] : new O(null);\n Ym(g, \"XY\", c);\n he(g.G(), e) && (a.b[f++] = g);\n return f\n }\n\n function nx(a, c, d, e, f) {\n var g = f;\n c = ix(c, a.f, a.d, a.i, d);\n g = m(a.a[g]) ? a.a[g] : new O(null);\n Ym(g, \"XY\", c);\n he(g.G(), e) && (a.a[f++] = g);\n return f\n }\n l = jx.prototype;\n l.Xk = function() {\n return this.g\n };\n l.kj = function() {\n return this.b\n };\n l.pj = function() {\n return this.a\n };\n l.gg = function(a) {\n var c = a.vectorContext,\n d = a.frameState;\n a = d.extent;\n var e = d.viewState,\n f = e.center,\n g = e.projection,\n e = e.resolution,\n d = d.pixelRatio,\n d = e * e / (4 * d * d);\n if (null === this.i || !Ie(this.i, g)) {\n var h = g.G(),\n k = g.g,\n n = k[2],\n p = k[1],\n q = k[0];\n this.c = k[3];\n this.d = n;\n this.e = p;\n this.f = q;\n k = re(\"EPSG:4326\");\n this.q = Je(k, g);\n this.o = Je(g, k);\n this.l = this.o(ce(h));\n this.i = g\n }\n for (var g = this.l[0], h = this.l[1], k = -1, r, p = Math.pow(this.n * e, 2), q = [], t = [], e = 0, n = lx.length; e < n; ++e) {\n r = lx[e] / 2;\n q[0] = g - r;\n q[1] = h - r;\n t[0] = g + r;\n t[1] = h + r;\n this.q(q, q);\n this.q(t, t);\n r = Math.pow(t[0] - q[0], 2) + Math.pow(t[1] - q[1], 2);\n if (r <= p) break;\n k = lx[e]\n }\n e = k;\n if (-1 == e) this.b.length = this.a.length = 0;\n else {\n g = this.o(f);\n f = g[0];\n g = g[1];\n h = this.U;\n f = Math.floor(f / e) * e;\n p = Vb(f, this.f, this.d);\n n = mx(this, p, d, a, 0);\n for (k = 0; p != this.f && k++ < h;) p = Math.max(p - e, this.f), n = mx(this, p, d, a, n);\n p = Vb(f, this.f, this.d);\n for (k = 0; p != this.d && k++ < h;) p = Math.min(p + e, this.d), n = mx(this, p, d, a, n);\n this.b.length = n;\n g = Math.floor(g / e) * e;\n f = Vb(g, this.e, this.c);\n n = nx(this, f, d, a, 0);\n for (k = 0; f != this.e && k++ < h;) f = Math.max(f - e, this.e), n = nx(this, f, d, a, n);\n f = Vb(g, this.e, this.c);\n for (k = 0; f != this.c && k++ < h;) f = Math.min(f + e, this.c), n = nx(this, f, d, a, n);\n this.a.length = n\n }\n c.Aa(null, this.V);\n a = 0;\n for (d = this.b.length; a < d; ++a) f = this.b[a], c.zb(f, null);\n a = 0;\n for (d = this.a.length; a < d; ++a) f = this.a[a], c.zb(f, null)\n };\n l.setMap = function(a) {\n null !== this.g && (this.g.u(\"postcompose\", this.gg, this), this.g.render());\n null !== a && (a.r(\"postcompose\", this.gg, this), a.render());\n this.g = a\n };\n\n function ox(a, c, d, e, f, g, h) {\n pj.call(this, a, c, d, 0, e);\n this.i = f;\n this.a = new Image;\n null !== g && (this.a.crossOrigin = g);\n this.d = {};\n this.c = null;\n this.state = 0;\n this.g = h\n }\n w(ox, pj);\n ox.prototype.b = function(a) {\n if (m(a)) {\n var c = ma(a);\n if (c in this.d) return this.d[c];\n a = xb(this.d) ? this.a : this.a.cloneNode(!1);\n return this.d[c] = a\n }\n return this.a\n };\n ox.prototype.q = function() {\n this.state = 3;\n Sa(this.c, Wc);\n this.c = null;\n this.dispatchEvent(\"change\")\n };\n ox.prototype.l = function() {\n m(this.resolution) || (this.resolution = fe(this.extent) / this.a.height);\n this.state = 2;\n Sa(this.c, Wc);\n this.c = null;\n this.dispatchEvent(\"change\")\n };\n ox.prototype.load = function() {\n 0 == this.state && (this.state = 1, this.dispatchEvent(\"change\"), this.c = [Uc(this.a, \"error\", this.q, !1, this), Uc(this.a, \"load\", this.l, !1, this)], this.g(this, this.i))\n };\n\n function px(a, c, d, e, f) {\n zg.call(this, a, c);\n this.g = d;\n this.a = new Image;\n null !== e && (this.a.crossOrigin = e);\n this.c = {};\n this.e = null;\n this.i = f\n }\n w(px, zg);\n l = px.prototype;\n l.O = function() {\n 1 == this.state && qx(this);\n px.S.O.call(this)\n };\n l.Ma = function(a) {\n if (m(a)) {\n var c = ma(a);\n if (c in this.c) return this.c[c];\n a = xb(this.c) ? this.a : this.a.cloneNode(!1);\n return this.c[c] = a\n }\n return this.a\n };\n l.gb = function() {\n return this.g\n };\n l.Yk = function() {\n this.state = 3;\n qx(this);\n Ag(this)\n };\n l.Zk = function() {\n this.state = this.a.naturalWidth && this.a.naturalHeight ? 2 : 4;\n qx(this);\n Ag(this)\n };\n l.load = function() {\n 0 == this.state && (this.state = 1, Ag(this), this.e = [Uc(this.a, \"error\", this.Yk, !1, this), Uc(this.a, \"load\", this.Zk, !1, this)], this.i(this, this.g))\n };\n\n function qx(a) {\n Sa(a.e, Wc);\n a.e = null\n };\n\n function rx(a, c, d) {\n return function(e, f, g) {\n return d(a, c, e, f, g)\n }\n }\n\n function sx() {};\n\n function tx(a, c) {\n $c.call(this);\n this.b = new cr(this);\n var d = a;\n c && (d = Ef(a));\n this.b.Ka(d, \"dragenter\", this.$m);\n d != a && this.b.Ka(d, \"dragover\", this.an);\n this.b.Ka(a, \"dragover\", this.bn);\n this.b.Ka(a, \"drop\", this.cn)\n }\n w(tx, $c);\n l = tx.prototype;\n l.Zc = !1;\n l.O = function() {\n tx.S.O.call(this);\n this.b.Yc()\n };\n l.$m = function(a) {\n var c = a.b.dataTransfer;\n (this.Zc = !(!c || !(c.types && (Ya(c.types, \"Files\") || Ya(c.types, \"public.file-url\")) || c.files && 0 < c.files.length))) && a.preventDefault()\n };\n l.an = function(a) {\n this.Zc && (a.preventDefault(), a.b.dataTransfer.dropEffect = \"none\")\n };\n l.bn = function(a) {\n this.Zc && (a.preventDefault(), a.fb(), a = a.b.dataTransfer, a.effectAllowed = \"all\", a.dropEffect = \"copy\")\n };\n l.cn = function(a) {\n this.Zc && (a.preventDefault(), a.fb(), a = new wc(a.b), a.type = \"drop\", this.dispatchEvent(a))\n };\n /*\n Portions of this code are from MochiKit, received by\n The Closure Authors under the MIT license. All other code is Copyright\n 2005-2009 The Closure Authors. All Rights Reserved.\n */\n function ux(a, c) {\n this.e = [];\n this.U = a;\n this.o = c || null;\n this.d = this.b = !1;\n this.c = void 0;\n this.q = this.V = this.g = !1;\n this.f = 0;\n this.a = null;\n this.i = 0\n }\n ux.prototype.cancel = function(a) {\n if (this.b) this.c instanceof ux && this.c.cancel();\n else {\n if (this.a) {\n var c = this.a;\n delete this.a;\n a ? c.cancel(a) : (c.i--, 0 >= c.i && c.cancel())\n }\n this.U ? this.U.call(this.o, this) : this.q = !0;\n this.b || (a = new vx, wx(this), xx(this, !1, a))\n }\n };\n ux.prototype.l = function(a, c) {\n this.g = !1;\n xx(this, a, c)\n };\n\n function xx(a, c, d) {\n a.b = !0;\n a.c = d;\n a.d = !c;\n yx(a)\n }\n\n function wx(a) {\n if (a.b) {\n if (!a.q) throw new zx;\n a.q = !1\n }\n }\n\n function Ax(a, c, d, e) {\n a.e.push([c, d, e]);\n a.b && yx(a)\n }\n ux.prototype.then = function(a, c, d) {\n var e, f, g = new An(function(a, c) {\n e = a;\n f = c\n });\n Ax(this, e, function(a) {\n a instanceof vx ? g.cancel() : f(a)\n });\n return g.then(a, c, d)\n };\n rn(ux);\n\n function Bx(a) {\n return Va(a.e, function(a) {\n return ka(a[1])\n })\n }\n\n function yx(a) {\n if (a.f && a.b && Bx(a)) {\n var c = a.f,\n d = Cx[c];\n d && (ba.clearTimeout(d.$), delete Cx[c]);\n a.f = 0\n }\n a.a && (a.a.i--, delete a.a);\n for (var c = a.c, e = d = !1; a.e.length && !a.g;) {\n var f = a.e.shift(),\n g = f[0],\n h = f[1],\n f = f[2];\n if (g = a.d ? h : g) try {\n var k = g.call(f || a.o, c);\n m(k) && (a.d = a.d && (k == c || k instanceof Error), a.c = c = k);\n sn(c) && (e = !0, a.g = !0)\n } catch (n) {\n c = n, a.d = !0, Bx(a) || (d = !0)\n }\n }\n a.c = c;\n e && (k = ra(a.l, a, !0), e = ra(a.l, a, !1), c instanceof ux ? (Ax(c, k, e), c.V = !0) : c.then(k, e));\n d && (c = new Dx(c), Cx[c.$] = c, a.f = c.$)\n }\n\n function zx() {\n xa.call(this)\n }\n w(zx, xa);\n zx.prototype.message = \"Deferred has already fired\";\n zx.prototype.name = \"AlreadyCalledError\";\n\n function vx() {\n xa.call(this)\n }\n w(vx, xa);\n vx.prototype.message = \"Deferred was canceled\";\n vx.prototype.name = \"CanceledError\";\n\n function Dx(a) {\n this.$ = ba.setTimeout(ra(this.a, this), 0);\n this.b = a\n }\n Dx.prototype.a = function() {\n delete Cx[this.$];\n throw this.b;\n };\n var Cx = {};\n\n function Ex(a, c) {\n m(a.name) ? (this.name = a.name, this.code = Fx[a.name]) : (this.code = a.code, this.name = Gx(a.code));\n xa.call(this, Ba(\"%s %s\", this.name, c))\n }\n w(Ex, xa);\n\n function Gx(a) {\n var c = wb(Fx, function(c) {\n return a == c\n });\n if (!m(c)) throw Error(\"Invalid code: \" + a);\n return c\n }\n var Fx = {\n AbortError: 3,\n EncodingError: 5,\n InvalidModificationError: 9,\n InvalidStateError: 7,\n NotFoundError: 1,\n NotReadableError: 4,\n NoModificationAllowedError: 6,\n PathExistsError: 12,\n QuotaExceededError: 10,\n SecurityError: 2,\n SyntaxError: 8,\n TypeMismatchError: 11\n };\n\n function Hx(a, c) {\n rc.call(this, a.type, c)\n }\n w(Hx, rc);\n\n function Ix() {\n $c.call(this);\n this.Ya = new FileReader;\n this.Ya.onloadstart = ra(this.b, this);\n this.Ya.onprogress = ra(this.b, this);\n this.Ya.onload = ra(this.b, this);\n this.Ya.onabort = ra(this.b, this);\n this.Ya.onerror = ra(this.b, this);\n this.Ya.onloadend = ra(this.b, this)\n }\n w(Ix, $c);\n Ix.prototype.getError = function() {\n return this.Ya.error && new Ex(this.Ya.error, \"reading file\")\n };\n Ix.prototype.b = function(a) {\n this.dispatchEvent(new Hx(a, this))\n };\n Ix.prototype.O = function() {\n Ix.S.O.call(this);\n delete this.Ya\n };\n\n function Jx(a) {\n var c = new ux;\n a.Ka(\"loadend\", ta(function(a, c) {\n var f = c.Ya.result,\n g = c.getError();\n null == f || g ? (wx(a), xx(a, !1, g)) : (wx(a), xx(a, !0, f));\n c.Yc()\n }, c, a));\n return c\n };\n\n function Kx(a) {\n a = m(a) ? a : {};\n Wj.call(this, {\n handleEvent: Gg\n });\n this.f = m(a.formatConstructors) ? a.formatConstructors : [];\n this.o = m(a.projection) ? re(a.projection) : null;\n this.e = null;\n this.a = void 0\n }\n w(Kx, Wj);\n Kx.prototype.O = function() {\n m(this.a) && Wc(this.a);\n Kx.S.O.call(this)\n };\n Kx.prototype.g = function(a) {\n a = a.b.dataTransfer.files;\n var c, d, e;\n c = 0;\n for (d = a.length; c < d; ++c) {\n var f = e = a[c],\n g = new Ix,\n h = Jx(g);\n g.Ya.readAsText(f, \"\");\n Ax(h, ta(this.i, e), null, this)\n }\n };\n Kx.prototype.i = function(a, c) {\n var d = this.l,\n e = this.o;\n null === e && (e = d.R().e);\n var d = this.f,\n f = [],\n g, h;\n g = 0;\n for (h = d.length; g < h; ++g) {\n var k = new d[g],\n n;\n try {\n n = k.ja(c)\n } catch (p) {\n n = null\n }\n if (null !== n) {\n var k = k.za(c),\n k = Je(k, e),\n q, r;\n q = 0;\n for (r = n.length; q < r; ++q) {\n var t = n[q],\n u = t.Q();\n null != u && u.qa(k);\n f.push(t)\n }\n }\n }\n this.dispatchEvent(new Lx(Mx, this, a, f, e))\n };\n Kx.prototype.setMap = function(a) {\n m(this.a) && (Wc(this.a), this.a = void 0);\n null !== this.e && (qc(this.e), this.e = null);\n Kx.S.setMap.call(this, a);\n null !== a && (this.e = new tx(a.a), this.a = x(this.e, \"drop\", this.g, !1, this))\n };\n var Mx = \"addfeatures\";\n\n function Lx(a, c, d, e, f) {\n rc.call(this, a, c);\n this.features = e;\n this.file = d;\n this.projection = f\n }\n w(Lx, rc);\n\n function Nx(a, c) {\n this.x = a;\n this.y = c\n }\n w(Nx, Af);\n Nx.prototype.clone = function() {\n return new Nx(this.x, this.y)\n };\n Nx.prototype.scale = Af.prototype.scale;\n Nx.prototype.add = function(a) {\n this.x += a.x;\n this.y += a.y;\n return this\n };\n Nx.prototype.rotate = function(a) {\n var c = Math.cos(a);\n a = Math.sin(a);\n var d = this.y * c + this.x * a;\n this.x = this.x * c - this.y * a;\n this.y = d;\n return this\n };\n\n function Ox(a) {\n a = m(a) ? a : {};\n jk.call(this, {\n handleDownEvent: Px,\n handleDragEvent: Qx,\n handleUpEvent: Rx\n });\n this.i = m(a.condition) ? a.condition : gk;\n this.a = this.f = void 0;\n this.g = 0;\n this.n = m(a.duration) ? a.duration : 400\n }\n w(Ox, jk);\n\n function Qx(a) {\n if (ik(a)) {\n var c = a.map,\n d = c.xa();\n a = a.pixel;\n a = new Nx(a[0] - d[0] / 2, d[1] / 2 - a[1]);\n d = Math.atan2(a.y, a.x);\n a = Math.sqrt(a.x * a.x + a.y * a.y);\n var e = c.R(),\n f = Se(e);\n c.render();\n m(this.f) && Xj(c, e, f.rotation - (d - this.f));\n this.f = d;\n m(this.a) && Zj(c, e, f.resolution / a * this.a);\n m(this.a) && (this.g = this.a / a);\n this.a = a\n }\n }\n\n function Rx(a) {\n if (!ik(a)) return !0;\n a = a.map;\n var c = a.R();\n Ue(c, -1);\n var d = Se(c),\n e = this.g - 1,\n f = d.rotation,\n f = c.constrainRotation(f, 0);\n Xj(a, c, f, void 0, void 0);\n d = d.resolution;\n f = this.n;\n d = c.constrainResolution(d, 0, e);\n Zj(a, c, d, void 0, f);\n this.g = 0;\n return !1\n }\n\n function Px(a) {\n return ik(a) && this.i(a) ? (Ue(a.map.R(), 1), this.a = this.f = void 0, !0) : !1\n };\n\n function Sx(a, c) {\n rc.call(this, a);\n this.feature = c\n }\n w(Sx, rc);\n\n function Tx(a) {\n jk.call(this, {\n handleDownEvent: Ux,\n handleEvent: Vx,\n handleUpEvent: Wx\n });\n this.N = null;\n this.H = !1;\n this.Ga = m(a.source) ? a.source : null;\n this.oa = m(a.features) ? a.features : null;\n this.gi = m(a.snapTolerance) ? a.snapTolerance : 12;\n this.Nc = m(a.minPointsPerRing) ? a.minPointsPerRing : 3;\n var c = this.L = a.type,\n d;\n \"Point\" === c || \"MultiPoint\" === c ? d = Xx : \"LineString\" === c || \"MultiLineString\" === c ? d = Yx : \"Polygon\" === c || \"MultiPolygon\" === c ? d = Zx : \"Circle\" === c && (d = $x);\n this.a = d;\n this.f = this.n = this.p = this.g = this.i = null;\n this.T = new ur({\n style: m(a.style) ? a.style : ay()\n });\n this.Fa = a.geometryName;\n this.Ee = m(a.condition) ? a.condition : fk;\n this.ba = m(a.freehandCondition) ? a.freehandCondition : gk;\n x(this, hd(\"active\"), this.Ra, !1, this)\n }\n w(Tx, jk);\n\n function ay() {\n var a = Fl();\n return function(c) {\n return a[c.Q().M()]\n }\n }\n Tx.prototype.setMap = function(a) {\n Tx.S.setMap.call(this, a);\n this.Ra()\n };\n\n function Vx(a) {\n var c = !this.H;\n this.H && a.type === kj ? (by(this, a), c = !1) : a.type === jj ? c = cy(this, a) : a.type === dj && (c = !1);\n return kk.call(this, a) && c\n }\n\n function Ux(a) {\n if (this.Ee(a)) return this.N = a.pixel, !0;\n if (this.a !== Yx && this.a !== Zx || !this.ba(a)) return !1;\n this.N = a.pixel;\n this.H = !0;\n null === this.i && dy(this, a);\n return !0\n }\n\n function Wx(a) {\n this.H = !1;\n var c = this.N,\n d = a.pixel,\n e = c[0] - d[0],\n c = c[1] - d[1],\n d = !0;\n 4 >= e * e + c * c && (cy(this, a), null === this.i ? dy(this, a) : (this.a === Xx || this.a === $x) && null !== this.i || ey(this, a) ? this.X() : by(this, a), d = !1);\n return d\n }\n\n function cy(a, c) {\n if (a.a === Xx && null === a.i) dy(a, c);\n else if (null === a.i) {\n var d = c.coordinate.slice();\n null === a.p ? (a.p = new X(new E(d)), fy(a)) : a.p.Q().W(d)\n } else {\n var d = c.coordinate,\n e = a.g.Q(),\n f, g;\n a.a === Xx ? (g = e.K(), g[0] = d[0], g[1] = d[1], e.W(g)) : (a.a === Yx ? f = e.K() : a.a === Zx ? f = a.f[0] : a.a === $x && (f = e.dd()), ey(a, c) && (d = a.i.slice()), a.p.Q().W(d), g = f[f.length - 1], g[0] = d[0], g[1] = d[1], a.a === Yx ? e.W(f) : a.a === Zx ? (g = a.n.Q(), g.W(f), e.W(a.f)) : a.a === $x && (g = a.n.Q(), g.W([e.dd(), d]), e.Ag(g.Bg())));\n fy(a)\n }\n return !0\n }\n\n function ey(a, c) {\n var d = !1;\n if (null !== a.g) {\n var e = a.g.Q(),\n f = !1,\n g = [a.i];\n a.a === Yx ? f = 2 < e.K().length : a.a === Zx && (f = e.K()[0].length > a.Nc, g = [a.f[0][0], a.f[0][a.f[0].length - 2]]);\n if (f)\n for (var e = c.map, f = 0, h = g.length; f < h; f++) {\n var k = g[f],\n n = e.ta(k),\n p = c.pixel,\n d = p[0] - n[0],\n n = p[1] - n[1],\n p = a.H && a.ba(c) ? 1 : a.gi;\n if (d = Math.sqrt(d * d + n * n) <= p) {\n a.i = k;\n break\n }\n }\n }\n return d\n }\n\n function dy(a, c) {\n var d = c.coordinate;\n a.i = d;\n var e;\n a.a === Xx ? e = new E(d.slice()) : a.a === Yx ? e = new O([d.slice(), d.slice()]) : a.a === Zx ? (a.n = new X(new O([d.slice(), d.slice()])), a.f = [\n [d.slice(), d.slice()]\n ], e = new F(a.f)) : a.a === $x && (e = new Pm(d.slice(), 0), a.n = new X(new O([d.slice(), d.slice()])));\n a.g = new X;\n m(a.Fa) && a.g.Ic(a.Fa);\n a.g.La(e);\n fy(a);\n a.dispatchEvent(new Sx(\"drawstart\", a.g))\n }\n\n function by(a, c) {\n var d = c.coordinate,\n e = a.g.Q(),\n f;\n a.a === Yx ? (a.i = d.slice(), f = e.K(), f.push(d.slice()), e.W(f)) : a.a === Zx && (a.f[0].push(d.slice()), e.W(a.f));\n fy(a)\n }\n Tx.prototype.X = function() {\n var a = gy(this),\n c, d = a.Q();\n this.a === Xx ? c = d.K() : this.a === Yx ? (c = d.K(), c.pop(), d.W(c)) : this.a === Zx && (this.f[0].pop(), this.f[0].push(this.f[0][0]), d.W(this.f), c = d.K());\n \"MultiPoint\" === this.L ? a.La(new an([c])) : \"MultiLineString\" === this.L ? a.La(new Q([c])) : \"MultiPolygon\" === this.L && a.La(new R([c]));\n this.dispatchEvent(new Sx(\"drawend\", a));\n null === this.oa || this.oa.push(a);\n null === this.Ga || this.Ga.jf(a)\n };\n\n function gy(a) {\n a.i = null;\n var c = a.g;\n null !== c && (a.g = null, a.p = null, a.n = null, a.T.b.clear());\n return c\n }\n Tx.prototype.nc = Fg;\n\n function fy(a) {\n var c = [];\n null === a.g || c.push(a.g);\n null === a.n || c.push(a.n);\n null === a.p || c.push(a.p);\n a.T.ld(new of(c))\n }\n Tx.prototype.Ra = function() {\n var a = this.l,\n c = this.c();\n null !== a && c || gy(this);\n this.T.setMap(c ? a : null)\n };\n var Xx = \"Point\",\n Yx = \"LineString\",\n Zx = \"Polygon\",\n $x = \"Circle\";\n\n function hy(a) {\n jk.call(this, {\n handleDownEvent: iy,\n handleDragEvent: jy,\n handleEvent: ky,\n handleUpEvent: ly\n });\n this.X = m(a.deleteCondition) ? a.deleteCondition : Lg(fk, ek);\n this.T = this.f = null;\n this.L = [0, 0];\n this.a = new lp;\n this.i = m(a.pixelTolerance) ? a.pixelTolerance : 10;\n this.N = !1;\n this.g = null;\n this.n = new ur({\n style: m(a.style) ? a.style : my()\n });\n this.H = {\n Point: this.Bl,\n LineString: this.Dg,\n LinearRing: this.Dg,\n Polygon: this.Cl,\n MultiPoint: this.zl,\n MultiLineString: this.yl,\n MultiPolygon: this.Al,\n GeometryCollection: this.xl\n };\n this.p = a.features;\n this.p.forEach(this.Cg, this);\n x(this.p, \"add\", this.vl, !1, this);\n x(this.p, \"remove\", this.wl, !1, this)\n }\n w(hy, jk);\n l = hy.prototype;\n l.Cg = function(a) {\n var c = a.Q();\n m(this.H[c.M()]) && this.H[c.M()].call(this, a, c);\n a = this.l;\n null === a || ny(this, this.L, a)\n };\n l.setMap = function(a) {\n this.n.setMap(a);\n hy.S.setMap.call(this, a)\n };\n l.vl = function(a) {\n this.Cg(a.element)\n };\n l.wl = function(a) {\n var c = a.element;\n a = this.a;\n var d, e = [];\n pp(a, c.Q().G(), function(a) {\n c === a.feature && e.push(a)\n });\n for (d = e.length - 1; 0 <= d; --d) a.remove(e[d]);\n null !== this.f && 0 === this.p.Ib() && (this.n.Yd(this.f), this.f = null)\n };\n l.Bl = function(a, c) {\n var d = c.K(),\n d = {\n feature: a,\n geometry: c,\n aa: [d, d]\n };\n this.a.ha(c.G(), d)\n };\n l.zl = function(a, c) {\n var d = c.K(),\n e, f, g;\n f = 0;\n for (g = d.length; f < g; ++f) e = d[f], e = {\n feature: a,\n geometry: c,\n depth: [f],\n index: f,\n aa: [e, e]\n }, this.a.ha(c.G(), e)\n };\n l.Dg = function(a, c) {\n var d = c.K(),\n e, f, g, h;\n e = 0;\n for (f = d.length - 1; e < f; ++e) g = d.slice(e, e + 2), h = {\n feature: a,\n geometry: c,\n index: e,\n aa: g\n }, this.a.ha(Jd(g), h)\n };\n l.yl = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p;\n h = 0;\n for (k = d.length; h < k; ++h)\n for (e = d[h], f = 0, g = e.length - 1; f < g; ++f) n = e.slice(f, f + 2), p = {\n feature: a,\n geometry: c,\n depth: [h],\n index: f,\n aa: n\n }, this.a.ha(Jd(n), p)\n };\n l.Cl = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p;\n h = 0;\n for (k = d.length; h < k; ++h)\n for (e = d[h], f = 0, g = e.length - 1; f < g; ++f) n = e.slice(f, f + 2), p = {\n feature: a,\n geometry: c,\n depth: [h],\n index: f,\n aa: n\n }, this.a.ha(Jd(n), p)\n };\n l.Al = function(a, c) {\n var d = c.K(),\n e, f, g, h, k, n, p, q, r, t;\n n = 0;\n for (p = d.length; n < p; ++n)\n for (q = d[n], h = 0, k = q.length; h < k; ++h)\n for (e = q[h], f = 0, g = e.length - 1; f < g; ++f) r = e.slice(f, f + 2), t = {\n feature: a,\n geometry: c,\n depth: [h, n],\n index: f,\n aa: r\n }, this.a.ha(Jd(r), t)\n };\n l.xl = function(a, c) {\n var d, e = c.d;\n for (d = 0; d < e.length; ++d) this.H[e[d].M()].call(this, a, e[d])\n };\n\n function oy(a, c) {\n var d = a.f;\n null === d ? (d = new X(new E(c)), a.f = d, a.n.pg(d)) : d.Q().W(c)\n }\n\n function py(a, c) {\n return a.index - c.index\n }\n\n function iy(a) {\n ny(this, a.pixel, a.map);\n this.g = [];\n var c = this.f;\n if (null !== c) {\n a = [];\n var c = c.Q().K(),\n d = Jd([c]),\n d = np(this.a, d),\n e = {};\n d.sort(py);\n for (var f = 0, g = d.length; f < g; ++f) {\n var h = d[f],\n k = h.aa,\n n = ma(h.feature),\n p = h.depth;\n p && (n += \"-\" + p.join(\"-\"));\n e[n] || (e[n] = Array(2));\n if (qd(k[0], c) && !e[n][0]) this.g.push([h, 0]), e[n][0] = h;\n else if (qd(k[1], c) && !e[n][1]) {\n if (\"LineString\" !== h.geometry.M() && \"MultiLineString\" !== h.geometry.M() || !e[n][0] || 0 !== e[n][0].index) this.g.push([h, 1]), e[n][1] = h\n } else ma(k) in this.T && !e[n][0] && !e[n][1] && a.push([h, c])\n }\n for (f = a.length - 1; 0 <= f; --f) this.qk.apply(this, a[f])\n }\n return null !== this.f\n }\n\n function jy(a) {\n a = a.coordinate;\n for (var c = 0, d = this.g.length; c < d; ++c) {\n for (var e = this.g[c], f = e[0], g = f.depth, h = f.geometry, k = h.K(), n = f.aa, e = e[1]; a.length < h.s;) a.push(0);\n switch (h.M()) {\n case \"Point\":\n k = a;\n n[0] = n[1] = a;\n break;\n case \"MultiPoint\":\n k[f.index] = a;\n n[0] = n[1] = a;\n break;\n case \"LineString\":\n k[f.index + e] = a;\n n[e] = a;\n break;\n case \"MultiLineString\":\n k[g[0]][f.index + e] = a;\n n[e] = a;\n break;\n case \"Polygon\":\n k[g[0]][f.index + e] = a;\n n[e] = a;\n break;\n case \"MultiPolygon\":\n k[g[1]][g[0]][f.index + e] = a, n[e] = a\n }\n h.W(k)\n }\n oy(this, a)\n }\n\n function ly() {\n for (var a, c = this.g.length - 1; 0 <= c; --c) a = this.g[c][0], this.a.update(Jd(a.aa), a);\n return !1\n }\n\n function ky(a) {\n var c;\n a.map.R().c.slice()[1] || a.type != jj || this.o || (this.L = a.pixel, ny(this, a.pixel, a.map));\n if (null !== this.f && this.X(a)) {\n this.f.Q();\n c = this.g;\n var d = {},\n e, f, g, h, k, n, p, q, r;\n for (k = c.length - 1; 0 <= k; --k)\n if (g = c[k], q = g[0], h = q.geometry, f = h.K(), r = ma(q.feature), q.depth && (r += \"-\" + q.depth.join(\"-\")), e = p = n = void 0, 0 === g[1] ? (p = q, n = q.index) : 1 == g[1] && (e = q, n = q.index + 1), r in d || (d[r] = [e, p, n]), g = d[r], m(e) && (g[0] = e), m(p) && (g[1] = p), m(g[0]) && m(g[1])) {\n e = f;\n r = !1;\n p = n - 1;\n switch (h.M()) {\n case \"MultiLineString\":\n f[q.depth[0]].splice(n, 1);\n r = !0;\n break;\n case \"LineString\":\n f.splice(n, 1);\n r = !0;\n break;\n case \"MultiPolygon\":\n e = e[q.depth[1]];\n case \"Polygon\":\n e = e[q.depth[0]], 4 < e.length && (n == e.length - 1 && (n = 0), e.splice(n, 1), r = !0, 0 === n && (e.pop(), e.push(e[0]), p = e.length - 1))\n }\n r && (this.a.remove(g[0]), this.a.remove(g[1]), h.W(f), f = {\n depth: q.depth,\n feature: q.feature,\n geometry: q.geometry,\n index: p,\n aa: [g[0].aa[0], g[1].aa[1]]\n }, this.a.ha(Jd(f.aa), f), qy(this, h, n, q.depth, -1), this.n.Yd(this.f), this.f = null)\n }\n c = !0\n }\n return kk.call(this, a) && !c\n }\n\n function ny(a, c, d) {\n function e(a, c) {\n return td(f, a.aa) - td(f, c.aa)\n }\n var f = d.ka(c),\n g = d.ka([c[0] - a.i, c[1] + a.i]),\n h = d.ka([c[0] + a.i, c[1] - a.i]),\n g = Jd([g, h]),\n g = np(a.a, g);\n if (0 < g.length) {\n g.sort(e);\n var h = g[0].aa,\n k = nd(f, h),\n n = d.ta(k);\n if (Math.sqrt(sd(c, n)) <= a.i) {\n c = d.ta(h[0]);\n d = d.ta(h[1]);\n c = sd(n, c);\n d = sd(n, d);\n a.N = Math.sqrt(Math.min(c, d)) <= a.i;\n a.N && (k = c > d ? h[1] : h[0]);\n oy(a, k);\n d = {};\n d[ma(h)] = !0;\n c = 1;\n for (n = g.length; c < n; ++c)\n if (k = g[c].aa, qd(h[0], k[0]) && qd(h[1], k[1]) || qd(h[0], k[1]) && qd(h[1], k[0])) d[ma(k)] = !0;\n else break;\n a.T = d;\n return\n }\n }\n null !== a.f && (a.n.Yd(a.f), a.f = null)\n }\n l.qk = function(a, c) {\n for (var d = a.aa, e = a.feature, f = a.geometry, g = a.depth, h = a.index, k; c.length < f.s;) c.push(0);\n switch (f.M()) {\n case \"MultiLineString\":\n k = f.K();\n k[g[0]].splice(h + 1, 0, c);\n break;\n case \"Polygon\":\n k = f.K();\n k[g[0]].splice(h + 1, 0, c);\n break;\n case \"MultiPolygon\":\n k = f.K();\n k[g[1]][g[0]].splice(h + 1, 0, c);\n break;\n case \"LineString\":\n k = f.K();\n k.splice(h + 1, 0, c);\n break;\n default:\n return\n }\n f.W(k);\n k = this.a;\n k.remove(a);\n qy(this, f, h, g, 1);\n var n = {\n aa: [d[0], c],\n feature: e,\n geometry: f,\n depth: g,\n index: h\n };\n k.ha(Jd(n.aa), n);\n this.g.push([n, 1]);\n d = {\n aa: [c, d[1]],\n feature: e,\n geometry: f,\n depth: g,\n index: h + 1\n };\n k.ha(Jd(d.aa), d);\n this.g.push([d, 0])\n };\n\n function qy(a, c, d, e, f) {\n pp(a.a, c.G(), function(a) {\n a.geometry === c && (!m(e) || ib(a.depth, e)) && a.index > d && (a.index += f)\n })\n }\n\n function my() {\n var a = Fl();\n return function() {\n return a.Point\n }\n };\n\n function ry(a, c, d) {\n rc.call(this, a);\n this.selected = c;\n this.deselected = d\n }\n w(ry, rc);\n\n function sy(a) {\n Wj.call(this, {\n handleEvent: ty\n });\n a = m(a) ? a : {};\n this.o = m(a.condition) ? a.condition : ek;\n this.g = m(a.addCondition) ? a.addCondition : Fg;\n this.H = m(a.removeCondition) ? a.removeCondition : Fg;\n this.L = m(a.toggleCondition) ? a.toggleCondition : gk;\n this.i = m(a.multi) ? a.multi : !1;\n this.e = m(a.filter) ? a.filter : Gg;\n var c;\n if (m(a.layers))\n if (ka(a.layers)) c = a.layers;\n else {\n var d = a.layers;\n c = function(a) {\n return Ya(d, a)\n }\n }\n else c = Gg;\n this.f = c;\n this.a = new ur({\n style: m(a.style) ? a.style : uy()\n });\n a = this.a.b;\n x(a, \"add\", this.n, !1, this);\n x(a, \"remove\", this.J, !1, this)\n }\n w(sy, Wj);\n sy.prototype.p = function() {\n return this.a.b\n };\n\n function ty(a) {\n if (!this.o(a)) return !0;\n var c = this.g(a),\n d = this.H(a),\n e = this.L(a),\n f = a.map,\n g = this.a.b,\n h = [],\n k = [],\n n = !1;\n if (c || d || e) {\n f.Ne(a.pixel, function(a, f) {\n -1 == Ra(g.a, a) ? 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a.distance : 20;\n this.n = [];\n this.l = a.source;\n this.l.r(\"change\", Xy.prototype.ba, this)\n }\n w(Xy, qp);\n Xy.prototype.X = function() {\n return this.l\n };\n Xy.prototype.ac = function(a, c, d) {\n c !== this.p && (this.clear(), this.p = c, this.l.ac(a, c, d), Yy(this), this.Oc(this.n))\n };\n Xy.prototype.ba = function() {\n this.clear();\n Yy(this);\n this.Oc(this.n);\n this.k()\n };\n\n function Yy(a) {\n if (m(a.p)) {\n a.n.length = 0;\n for (var c = Kd(), d = a.T * a.p, e = a.l.Dc(), f = {}, g = 0, h = e.length; g < h; g++) {\n var k = e[g];\n ub(f, ma(k).toString()) || (k = k.Q().K(), Ud(k, c), Od(c, d, c), k = a.l.Se(c), k = Ta(k, function(a) {\n a = ma(a).toString();\n return a in f ? !1 : f[a] = !0\n }), a.n.push(Zy(k)))\n }\n }\n }\n\n function Zy(a) {\n for (var c = a.length, d = [0, 0], e = 0; e < c; e++) {\n var f = a[e].Q().K();\n md(d, f)\n }\n c = 1 / c;\n d[0] *= c;\n d[1] *= c;\n d = new X(new E(d));\n d.set(\"features\", a);\n return d\n };\n\n function $y(a) {\n jn.call(this, {\n projection: a.projection,\n resolutions: a.resolutions\n });\n this.T = m(a.crossOrigin) ? a.crossOrigin : null;\n this.g = m(a.displayDpi) ? a.displayDpi : 96;\n this.e = m(a.params) ? a.params : {};\n var c;\n m(a.url) ? c = rx(a.url, this.e, ra(this.Ul, this)) : c = sx;\n this.J = c;\n this.a = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n this.X = m(a.hidpi) ? a.hidpi : !0;\n this.N = m(a.metersPerUnit) ? a.metersPerUnit : 1;\n this.n = m(a.ratio) ? a.ratio : 1;\n this.ba = m(a.useOverlay) ? a.useOverlay : !1;\n this.c = null;\n this.p = 0\n }\n w($y, jn);\n l = $y.prototype;\n l.Tl = function() {\n return this.e\n };\n l.Cc = function(a, c, d, e) {\n c = kn(this, c);\n d = this.X ? d : 1;\n var f = this.c;\n if (null !== f && this.p == this.b && f.resolution == c && f.e == d && Rd(f.G(), a)) return f;\n 1 != this.n && (a = a.slice(), ke(a, this.n));\n e = this.J(a, [ie(a) / c * d, fe(a) / c * d], e);\n m(e) ? (f = new ox(a, c, d, this.d, e, this.T, this.a), x(f, \"change\", this.i, !1, this)) : f = null;\n this.c = f;\n this.p = this.b;\n return f\n };\n l.Sl = function() {\n return this.a\n };\n l.Wl = function(a) {\n Fb(this.e, a);\n this.k()\n };\n l.Ul = function(a, c, d, e) {\n var f;\n f = this.N;\n var g = ie(d),\n h = fe(d),\n k = e[0],\n n = e[1],\n p = .0254 / this.g;\n f = n * g > k * h ? g * f / (k * p) : h * f / (n * p);\n d = ce(d);\n e = {\n OPERATION: this.ba ? \"GETDYNAMICMAPOVERLAYIMAGE\" : \"GETMAPIMAGE\",\n VERSION: \"2.0.0\",\n LOCALE: \"en\",\n CLIENTAGENT: \"ol.source.ImageMapGuide source\",\n CLIP: \"1\",\n SETDISPLAYDPI: this.g,\n SETDISPLAYWIDTH: Math.round(e[0]),\n SETDISPLAYHEIGHT: Math.round(e[1]),\n SETVIEWSCALE: f,\n SETVIEWCENTERX: d[0],\n SETVIEWCENTERY: d[1]\n };\n Fb(e, c);\n return ao(co([a], e))\n };\n l.Vl = function(a) {\n this.c = null;\n this.a = a;\n this.k()\n };\n\n function az(a) {\n var c = m(a.attributions) ? a.attributions : null,\n d = a.imageExtent,\n e, f;\n m(a.imageSize) && (e = fe(d) / a.imageSize[1], f = [e]);\n var g = m(a.crossOrigin) ? a.crossOrigin : null,\n h = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n jn.call(this, {\n attributions: c,\n logo: a.logo,\n projection: re(a.projection),\n resolutions: f\n });\n this.a = new ox(d, e, 1, c, a.url, g, h);\n x(this.a, \"change\", this.i, !1, this)\n }\n w(az, jn);\n az.prototype.Cc = function(a) {\n return he(a, this.a.G()) ? this.a : null\n };\n\n function bz(a) {\n a = m(a) ? a : {};\n jn.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: a.projection,\n resolutions: a.resolutions\n });\n this.X = m(a.crossOrigin) ? a.crossOrigin : null;\n this.e = a.url;\n this.n = m(a.imageLoadFunction) ? a.imageLoadFunction : pn;\n this.c = a.params;\n this.g = !0;\n cz(this);\n this.T = a.serverType;\n this.ba = m(a.hidpi) ? a.hidpi : !0;\n this.a = null;\n this.p = [0, 0];\n this.N = 0;\n this.J = m(a.ratio) ? a.ratio : 1.5\n }\n w(bz, jn);\n var dz = [101, 101];\n l = bz.prototype;\n l.bm = function(a, c, d, e) {\n if (m(this.e)) {\n var f = ee(a, c, 0, dz),\n g = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetFeatureInfo\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0,\n QUERY_LAYERS: this.c.LAYERS\n };\n Fb(g, this.c, e);\n e = Math.floor((f[3] - a[1]) / c);\n g[this.g ? \"I\" : \"X\"] = Math.floor((a[0] - f[0]) / c);\n g[this.g ? \"J\" : \"Y\"] = e;\n return ez(this, f, dz, 1, re(d), g)\n }\n };\n l.dm = function() {\n return this.c\n };\n l.Cc = function(a, c, d, e) {\n if (!m(this.e)) return null;\n c = kn(this, c);\n 1 == d || this.ba && m(this.T) || (d = 1);\n var f = this.a;\n if (null !== f && this.N == this.b && f.resolution == c && f.e == d && Rd(f.G(), a)) return f;\n f = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetMap\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0\n };\n Fb(f, this.c);\n a = a.slice();\n var g = (a[0] + a[2]) / 2,\n h = (a[1] + a[3]) / 2;\n if (1 != this.J) {\n var k = this.J * ie(a) / 2,\n n = this.J * fe(a) / 2;\n a[0] = g - k;\n a[1] = h - n;\n a[2] = g + k;\n a[3] = h + n\n }\n var k = c / d,\n n = Math.ceil(ie(a) / k),\n p = Math.ceil(fe(a) / k);\n a[0] = g - k * n / 2;\n a[2] = g + k * n / 2;\n a[1] = h - k * p / 2;\n a[3] = h + k * p / 2;\n this.p[0] = n;\n this.p[1] = p;\n e = ez(this, a, this.p, d, e, f);\n this.a = new ox(a, c, d, this.d, e, this.X, this.n);\n this.N = this.b;\n x(this.a, \"change\", this.i, !1, this);\n return this.a\n };\n l.cm = function() {\n return this.n\n };\n\n function ez(a, c, d, e, f, g) {\n g[a.g ? \"CRS\" : \"SRS\"] = f.b;\n \"STYLES\" in a.c || (g.STYLES = new String(\"\"));\n if (1 != e) switch (a.T) {\n case \"geoserver\":\n e = 90 * e + .5 | 0;\n g.FORMAT_OPTIONS = m(g.FORMAT_OPTIONS) ? g.FORMAT_OPTIONS + (\";dpi:\" + e) : \"dpi:\" + e;\n break;\n case \"mapserver\":\n g.MAP_RESOLUTION = 90 * e;\n break;\n case \"carmentaserver\":\n case \"qgis\":\n g.DPI = 90 * e\n }\n g.WIDTH = d[0];\n g.HEIGHT = d[1];\n d = f.d;\n var h;\n a.g && \"ne\" == d.substr(0, 2) ? h = [c[1], c[0], c[3], c[2]] : h = c;\n g.BBOX = h.join(\",\");\n return ao(co([a.e], g))\n }\n l.em = function() {\n return this.e\n };\n l.fm = function(a) {\n this.a = null;\n this.n = a;\n this.k()\n };\n l.gm = function(a) {\n a != this.e && (this.e = a, this.a = null, this.k())\n };\n l.hm = function(a) {\n Fb(this.c, a);\n cz(this);\n this.a = null;\n this.k()\n };\n\n function cz(a) {\n a.g = 0 <= Na(Ab(a.c, \"VERSION\", \"1.3.0\"), \"1.3\")\n };\n\n function fz(a) {\n var c = m(a.projection) ? a.projection : \"EPSG:3857\",\n d = new Uy({\n extent: Vg(c),\n maxZoom: a.maxZoom,\n tileSize: a.tileSize\n });\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n projection: c,\n tileGrid: d,\n tileLoadFunction: a.tileLoadFunction,\n tilePixelRatio: a.tilePixelRatio,\n tileUrlFunction: Py,\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n this.l = d.yb();\n m(a.tileUrlFunction) ? this.pa(a.tileUrlFunction) : m(a.urls) ? this.pa(Ny(a.urls)) : m(a.url) && this.e(a.url)\n }\n w(fz, Sy);\n fz.prototype.pa = function(a) {\n fz.S.pa.call(this, Qy(this.l, a))\n };\n fz.prototype.e = function(a) {\n this.pa(Ny(Ry(a)))\n };\n\n function gz(a) {\n a = m(a) ? a : {};\n var c;\n m(a.attributions) ? c = a.attributions : c = [hz];\n fz.call(this, {\n attributions: c,\n crossOrigin: m(a.crossOrigin) ? a.crossOrigin : \"anonymous\",\n opaque: !0,\n maxZoom: m(a.maxZoom) ? a.maxZoom : 19,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://{a-c}.tile.openstreetmap.org/{z}/{x}/{y}.png\",\n wrapX: a.wrapX\n })\n }\n w(gz, fz);\n var hz = new mf({\n html: '© <a href=\"http://www.openstreetmap.org/copyright\">OpenStreetMap</a> contributors.'\n });\n\n function iz(a) {\n a = m(a) ? a : {};\n var c = jz[a.layer];\n this.g = a.layer;\n fz.call(this, {\n attributions: c.attributions,\n crossOrigin: \"anonymous\",\n logo: \"https://developer.mapquest.com/content/osm/mq_logo.png\",\n maxZoom: c.maxZoom,\n opaque: !0,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://otile{1-4}-s.mqcdn.com/tiles/1.0.0/\" + this.g + \"/{z}/{x}/{y}.jpg\"\n })\n }\n w(iz, fz);\n var kz = new mf({\n html: 'Tiles Courtesy of <a href=\"http://www.mapquest.com/\">MapQuest</a>'\n }),\n jz = {\n osm: {\n maxZoom: 19,\n attributions: [kz, hz]\n },\n sat: {\n maxZoom: 18,\n attributions: [kz, new mf({\n html: \"Portions Courtesy NASA/JPL-Caltech and U.S. Depart. of Agriculture, Farm Service Agency\"\n })]\n },\n hyb: {\n maxZoom: 18,\n attributions: [kz, hz]\n }\n };\n iz.prototype.i = function() {\n return this.g\n };\n var lz = {\n terrain: {\n Ta: \"jpg\",\n opaque: !0\n },\n \"terrain-background\": {\n Ta: \"jpg\",\n opaque: !0\n },\n \"terrain-labels\": {\n Ta: \"png\",\n opaque: !1\n },\n \"terrain-lines\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-background\": {\n Ta: \"png\",\n opaque: !0\n },\n toner: {\n Ta: \"png\",\n opaque: !0\n },\n \"toner-hybrid\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-labels\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-lines\": {\n Ta: \"png\",\n opaque: !1\n },\n \"toner-lite\": {\n Ta: \"png\",\n opaque: !0\n },\n watercolor: {\n Ta: \"jpg\",\n opaque: !0\n }\n },\n mz = {\n terrain: {\n minZoom: 4,\n maxZoom: 18\n },\n toner: {\n minZoom: 0,\n maxZoom: 20\n },\n watercolor: {\n minZoom: 3,\n maxZoom: 16\n }\n };\n\n function nz(a) {\n var c = a.layer.indexOf(\"-\"),\n d = lz[a.layer];\n fz.call(this, {\n attributions: oz,\n crossOrigin: \"anonymous\",\n maxZoom: mz[-1 == c ? a.layer : a.layer.slice(0, c)].maxZoom,\n opaque: d.opaque,\n tileLoadFunction: a.tileLoadFunction,\n url: m(a.url) ? a.url : \"https://stamen-tiles-{a-d}.a.ssl.fastly.net/\" + a.layer + \"/{z}/{x}/{y}.\" + d.Ta\n })\n }\n w(nz, fz);\n var oz = [new mf({\n html: 'Map tiles by <a href=\"http://stamen.com/\">Stamen Design</a>, under <a href=\"http://creativecommons.org/licenses/by/3.0/\">CC BY 3.0</a>.'\n }), hz];\n\n function pz(a) {\n a = m(a) ? a : {};\n var c = m(a.params) ? a.params : {};\n Sy.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: a.projection,\n tileGrid: a.tileGrid,\n tileLoadFunction: a.tileLoadFunction,\n tileUrlFunction: ra(this.lm, this),\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n this.e = c;\n this.i = Kd()\n }\n w(pz, Sy);\n l = pz.prototype;\n l.im = function() {\n return this.e\n };\n l.Xb = function(a, c, d) {\n a = pz.S.Xb.call(this, a, c, d);\n return 1 == c ? a : kd(a, c, this.c)\n };\n l.jm = function() {\n return this.g\n };\n l.km = function(a) {\n a = m(a) ? Ry(a) : null;\n this.Ng(a)\n };\n l.Ng = function(a) {\n this.g = null != a ? a : [];\n this.k()\n };\n l.lm = function(a, c, d) {\n var e = this.tileGrid;\n null === e && (e = ah(this, d));\n if (!(e.b.length <= a[0])) {\n var f = Og(e, a, this.i),\n g = ld(e.na(a[0]), this.c);\n 1 != c && (g = kd(g, c, this.c));\n e = {\n F: \"image\",\n FORMAT: \"PNG32\",\n TRANSPARENT: !0\n };\n Fb(e, this.e);\n var h = this.g;\n 0 == h.length ? a = void 0 : (d = d.b.split(\":\").pop(), e.SIZE = g[0] + \",\" + g[1], e.BBOX = f.join(\",\"), e.BBOXSR = d, e.IMAGESR = d, e.DPI = 90 * c, a = 1 == h.length ? h[0] : h[Wb((a[1] << a[0]) + a[2], h.length)], Aa(a, \"/\") || (a += \"/\"), Aa(a, \"MapServer/\") ? a += \"export\" : Aa(a, \"ImageServer/\") && (a += \"exportImage\"), a = ao(co([a], e)));\n return a\n }\n };\n l.mm = function(a) {\n Fb(this.e, a);\n this.k()\n };\n\n function qz(a, c) {\n zg.call(this, a, 2);\n this.c = ld(c.na(a[0]));\n this.a = {}\n }\n w(qz, zg);\n qz.prototype.Ma = function(a) {\n a = m(a) ? ma(a) : -1;\n if (a in this.a) return this.a[a];\n var c = this.c,\n d = ai(c[0], c[1]);\n d.strokeStyle = \"black\";\n d.strokeRect(.5, .5, c[0] + .5, c[1] + .5);\n d.fillStyle = \"black\";\n d.textAlign = \"center\";\n d.textBaseline = \"middle\";\n d.font = \"24px sans-serif\";\n d.fillText(ef(this.b), c[0] / 2, c[1] / 2);\n return this.a[a] = d.canvas\n };\n\n function rz(a) {\n Zg.call(this, {\n opaque: !1,\n projection: a.projection,\n tileGrid: a.tileGrid\n })\n }\n w(rz, Zg);\n rz.prototype.Vb = function(a, c, d) {\n var e = this.bb(a, c, d);\n if (wg(this.a, e)) return this.a.get(e);\n a = new qz([a, c, d], this.tileGrid);\n this.a.set(e, a);\n return a\n };\n\n function sz(a) {\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n projection: re(\"EPSG:3857\"),\n state: \"loading\",\n tileLoadFunction: a.tileLoadFunction,\n wrapX: m(a.wrapX) ? a.wrapX : !0\n });\n (new Hy(a.url)).send(void 0, ra(this.e, this))\n }\n w(sz, Sy);\n sz.prototype.e = function(a) {\n var c = re(\"EPSG:4326\"),\n d = this.f,\n e;\n m(a.bounds) && (e = le(a.bounds, ve(c, d)));\n var f = a.minzoom || 0,\n g = a.maxzoom || 22;\n this.tileGrid = d = new Uy({\n extent: Vg(d),\n maxZoom: g,\n minZoom: f\n });\n this.tileUrlFunction = Qy(d.yb({\n extent: e\n }), Ny(a.tiles));\n if (m(a.attribution) && null === this.d) {\n c = m(e) ? e : c.G();\n e = {};\n for (var h; f <= g; ++f) h = f.toString(), e[h] = [Pg(d, c, f)];\n this.d = [new mf({\n html: a.attribution,\n tileRanges: e\n })]\n }\n Dg(this, \"ready\")\n };\n\n function tz(a) {\n Zg.call(this, {\n projection: re(\"EPSG:3857\"),\n state: \"loading\"\n });\n this.i = m(a.preemptive) ? a.preemptive : !0;\n this.e = Py;\n this.g = void 0;\n (new Hy(a.url)).send(void 0, ra(this.om, this))\n }\n w(tz, Zg);\n l = tz.prototype;\n l.wj = function() {\n return this.g\n };\n l.Gi = function(a, c, d, e, f) {\n null === this.tileGrid ? !0 === f ? wh(function() {\n d.call(e, null)\n }) : d.call(e, null) : (c = this.tileGrid.Wb(a, c), uz(this.Vb(c[0], c[1], c[2], 1, this.f), a, d, e, f))\n };\n l.om = function(a) {\n var c = re(\"EPSG:4326\"),\n d = this.f,\n e;\n m(a.bounds) && (e = le(a.bounds, ve(c, d)));\n var f = a.minzoom || 0,\n g = a.maxzoom || 22;\n this.tileGrid = d = new Uy({\n extent: Vg(d),\n maxZoom: g,\n minZoom: f\n });\n this.g = a.template;\n var h = a.grids;\n if (null != h) {\n this.e = Qy(d.yb({\n extent: e\n }), Ny(h));\n if (m(a.attribution)) {\n c = m(e) ? e : c.G();\n for (e = {}; f <= g; ++f) h = f.toString(), e[h] = [Pg(d, c, f)];\n this.d = [new mf({\n html: a.attribution,\n tileRanges: e\n })]\n }\n Dg(this, \"ready\")\n } else Dg(this, \"error\")\n };\n l.Vb = function(a, c, d, e, f) {\n var g = this.bb(a, c, d);\n if (wg(this.a, g)) return this.a.get(g);\n a = [a, c, d];\n e = this.e(a, e, f);\n e = new vz(a, m(e) ? 0 : 4, m(e) ? e : \"\", Og(this.tileGrid, a), this.i);\n this.a.set(g, e);\n return e\n };\n l.yf = function(a, c, d) {\n a = this.bb(a, c, d);\n wg(this.a, a) && this.a.get(a)\n };\n\n function vz(a, c, d, e, f) {\n zg.call(this, a, c);\n this.g = d;\n this.a = e;\n this.i = f;\n this.d = this.e = this.c = null\n }\n w(vz, zg);\n l = vz.prototype;\n l.Ma = function() {\n return null\n };\n\n function wz(a, c) {\n if (null === a.c || null === a.e || null == a.d) return null;\n var d = a.c[Math.floor((1 - (c[1] - a.a[1]) / (a.a[3] - a.a[1])) * a.c.length)];\n if (!ia(d)) return null;\n d = d.charCodeAt(Math.floor((c[0] - a.a[0]) / (a.a[2] - a.a[0]) * d.length));\n 93 <= d && d--;\n 35 <= d && d--;\n d = a.e[d - 32];\n return null != d ? a.d[d] : null\n }\n\n function uz(a, c, d, e, f) {\n 0 == a.state && !0 === f ? (Uc(a, \"change\", function() {\n d.call(e, wz(this, c))\n }, !1, a), xz(a)) : !0 === f ? wh(function() {\n d.call(e, wz(this, c))\n }, a) : d.call(e, wz(a, c))\n }\n l.gb = function() {\n return this.g\n };\n l.Lj = function() {\n this.state = 3;\n Ag(this)\n };\n l.Xj = function(a) {\n this.c = a.grid;\n this.e = a.keys;\n this.d = a.data;\n this.state = 4;\n Ag(this)\n };\n\n function xz(a) {\n 0 == a.state && (a.state = 1, (new Hy(a.g)).send(void 0, ra(a.Xj, a), ra(a.Lj, a)))\n }\n l.load = function() {\n this.i && xz(this)\n };\n\n function yz(a) {\n qp.call(this, {\n attributions: a.attributions,\n logo: a.logo,\n projection: void 0,\n state: \"ready\"\n });\n this.T = a.format;\n this.n = a.tileGrid;\n this.p = Py;\n this.X = this.n.yb();\n this.l = {};\n m(a.tileUrlFunction) ? (this.p = a.tileUrlFunction, this.k()) : m(a.urls) ? (this.p = Ny(a.urls), this.k()) : m(a.url) && (this.p = Ny(Ry(a.url)), this.k())\n }\n w(yz, qp);\n l = yz.prototype;\n l.clear = function() {\n yb(this.l)\n };\n\n function zz(a, c, d, e) {\n var f = a.l;\n a = a.n.Wb(c, d);\n f = f[a[0] + \"/\" + a[1] + \"/\" + a[2]];\n if (m(f))\n for (a = 0, d = f.length; a < d; ++a) {\n var g = f[a];\n if (g.Q().Jb(c[0], c[1]) && e.call(void 0, g)) break\n }\n }\n l.Ab = function(a, c, d, e) {\n var f = this.n,\n g = this.l;\n c = Tg(f, c);\n a = Pg(f, a, c);\n for (var h, f = a.b; f <= a.d; ++f)\n for (h = a.c; h <= a.a; ++h) {\n var k = g[c + \"/\" + f + \"/\" + h];\n if (m(k)) {\n var n, p;\n n = 0;\n for (p = k.length; n < p; ++n) {\n var q = d.call(e, k[n]);\n if (q) return q\n }\n }\n }\n };\n l.Dc = function() {\n var a = this.l,\n c = [],\n d;\n for (d in a) db(c, a[d]);\n return c\n };\n l.Vi = function(a, c) {\n var d = [];\n zz(this, a, c, function(a) {\n d.push(a)\n });\n return d\n };\n l.ac = function(a, c, d) {\n function e(a, c) {\n k[a] = c;\n this.k()\n }\n var f = this.X,\n g = this.n,\n h = this.p,\n k = this.l,\n n = Tg(g, c),\n g = Pg(g, a, n),\n p = [n, 0, 0],\n q, r;\n for (q = g.b; q <= g.d; ++q)\n for (r = g.c; r <= g.a; ++r) {\n var t = n + \"/\" + q + \"/\" + r;\n if (!(t in k)) {\n p[0] = n;\n p[1] = q;\n p[2] = r;\n f(p, d, p);\n var u = h(p, 1, d);\n m(u) && (k[t] = [], hp(u, this.T, ta(e, t)).call(this, a, c, d))\n }\n }\n };\n\n function Az(a) {\n a = m(a) ? a : {};\n var c = m(a.params) ? a.params : {};\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n opaque: !Ab(c, \"TRANSPARENT\", !0),\n projection: a.projection,\n tileGrid: a.tileGrid,\n tileLoadFunction: a.tileLoadFunction,\n tileUrlFunction: ra(this.tm, this),\n wrapX: a.wrapX\n });\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n this.l = m(a.gutter) ? a.gutter : 0;\n this.e = c;\n this.i = !0;\n this.n = a.serverType;\n this.J = m(a.hidpi) ? a.hidpi : !0;\n this.p = \"\";\n Bz(this);\n this.N = Kd();\n Cz(this)\n }\n w(Az, Sy);\n l = Az.prototype;\n l.pm = function(a, c, d, e) {\n d = re(d);\n var f = this.tileGrid;\n null === f && (f = ah(this, d));\n c = f.Wb(a, c);\n if (!(f.b.length <= c[0])) {\n var g = f.ma(c[0]),\n h = Og(f, c, this.N),\n f = ld(f.na(c[0]), this.c),\n k = this.l;\n 0 !== k && (f = jd(f, k, this.c), h = Od(h, g * k, h));\n k = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetFeatureInfo\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0,\n QUERY_LAYERS: this.e.LAYERS\n };\n Fb(k, this.e, e);\n e = Math.floor((h[3] - a[1]) / g);\n k[this.i ? \"I\" : \"X\"] = Math.floor((a[0] - h[0]) / g);\n k[this.i ? \"J\" : \"Y\"] = e;\n return Dz(this, c, f, h, 1, d, k)\n }\n };\n l.Cd = function() {\n return this.l\n };\n l.bb = function(a, c, d) {\n return this.p + Az.S.bb.call(this, a, c, d)\n };\n l.qm = function() {\n return this.e\n };\n\n function Dz(a, c, d, e, f, g, h) {\n var k = a.g;\n if (0 != k.length) {\n h.WIDTH = d[0];\n h.HEIGHT = d[1];\n h[a.i ? \"CRS\" : \"SRS\"] = g.b;\n \"STYLES\" in a.e || (h.STYLES = new String(\"\"));\n if (1 != f) switch (a.n) {\n case \"geoserver\":\n d = 90 * f + .5 | 0;\n h.FORMAT_OPTIONS = m(h.FORMAT_OPTIONS) ? h.FORMAT_OPTIONS + (\";dpi:\" + d) : \"dpi:\" + d;\n break;\n case \"mapserver\":\n h.MAP_RESOLUTION = 90 * f;\n break;\n case \"carmentaserver\":\n case \"qgis\":\n h.DPI = 90 * f\n }\n g = g.d;\n a.i && \"ne\" == g.substr(0, 2) && (a = e[0], e[0] = e[1], e[1] = a, a = e[2], e[2] = e[3], e[3] = a);\n h.BBOX = e.join(\",\");\n return ao(co([1 == k.length ? k[0] : k[Wb((c[1] << c[0]) + c[2], k.length)]], h))\n }\n }\n l.Xb = function(a, c, d) {\n a = Az.S.Xb.call(this, a, c, d);\n return 1 != c && this.J && m(this.n) ? kd(a, c, this.c) : a\n };\n l.rm = function() {\n return this.g\n };\n\n function Bz(a) {\n var c = 0,\n d = [],\n e, f;\n e = 0;\n for (f = a.g.length; e < f; ++e) d[c++] = a.g[e];\n for (var g in a.e) d[c++] = g + \"-\" + a.e[g];\n a.p = d.join(\"#\")\n }\n l.sm = function(a) {\n a = m(a) ? Ry(a) : null;\n this.Og(a)\n };\n l.Og = function(a) {\n this.g = null != a ? a : [];\n Bz(this);\n this.k()\n };\n l.tm = function(a, c, d) {\n var e = this.tileGrid;\n null === e && (e = ah(this, d));\n if (!(e.b.length <= a[0])) {\n 1 == c || this.J && m(this.n) || (c = 1);\n var f = e.ma(a[0]),\n g = Og(e, a, this.N),\n e = ld(e.na(a[0]), this.c),\n h = this.l;\n 0 !== h && (e = jd(e, h, this.c), g = Od(g, f * h, g));\n 1 != c && (e = kd(e, c, this.c));\n f = {\n SERVICE: \"WMS\",\n VERSION: \"1.3.0\",\n REQUEST: \"GetMap\",\n FORMAT: \"image/png\",\n TRANSPARENT: !0\n };\n Fb(f, this.e);\n return Dz(this, a, e, g, c, d, f)\n }\n };\n l.um = function(a) {\n Fb(this.e, a);\n Bz(this);\n Cz(this);\n this.k()\n };\n\n function Cz(a) {\n a.i = 0 <= Na(Ab(a.e, \"VERSION\", \"1.3.0\"), \"1.3\")\n };\n\n function Ez(a) {\n this.e = a.matrixIds;\n Mg.call(this, {\n origin: a.origin,\n origins: a.origins,\n resolutions: a.resolutions,\n tileSize: a.tileSize,\n tileSizes: a.tileSizes,\n widths: a.widths\n })\n }\n w(Ez, Mg);\n Ez.prototype.q = function() {\n return this.e\n };\n\n function Fz(a) {\n var c = [],\n d = [],\n e = [],\n f = [],\n g = [],\n h;\n h = re(a.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\"));\n var k = h.Gd(),\n n = \"ne\" == h.d.substr(0, 2);\n gb(a.TileMatrix, function(a, c) {\n return c.ScaleDenominator - a.ScaleDenominator\n });\n Sa(a.TileMatrix, function(a) {\n d.push(a.Identifier);\n n ? e.push([a.TopLeftCorner[1], a.TopLeftCorner[0]]) : e.push(a.TopLeftCorner);\n c.push(2.8E-4 * a.ScaleDenominator / k);\n var h = a.TileWidth,\n r = a.TileHeight;\n f.push(h == r ? h : [h, r]);\n g.push(a.MatrixWidth)\n });\n return new Ez({\n origins: e,\n resolutions: c,\n matrixIds: d,\n tileSizes: f,\n widths: g\n })\n };\n\n function Gz(a) {\n function c(a) {\n a = \"KVP\" == e ? ao(co([a], g)) : a.replace(/\\{(\\w+?)\\}/g, function(a, c) {\n return c.toLowerCase() in g ? g[c.toLowerCase()] : a\n });\n return function(c) {\n if (null !== c) {\n var d = {\n TileMatrix: f.e[c[0]],\n TileCol: c[1],\n TileRow: c[2]\n };\n Fb(d, h);\n c = a;\n return c = \"KVP\" == e ? ao(co([c], d)) : c.replace(/\\{(\\w+?)\\}/g, function(a, c) {\n return d[c]\n })\n }\n }\n }\n this.N = m(a.version) ? a.version : \"1.0.0\";\n this.n = m(a.format) ? a.format : \"image/jpeg\";\n this.e = m(a.dimensions) ? a.dimensions : {};\n this.l = \"\";\n Hz(this);\n this.p = a.layer;\n this.i = a.matrixSet;\n this.J = a.style;\n var d = a.urls;\n !m(d) && m(a.url) && (d = Ry(a.url));\n this.g = null != d ? d : [];\n var e = this.T = m(a.requestEncoding) ? a.requestEncoding : \"KVP\",\n f = a.tileGrid,\n g = {\n layer: this.p,\n style: this.J,\n tilematrixset: this.i\n };\n \"KVP\" == e && Fb(g, {\n Service: \"WMTS\",\n Request: \"GetTile\",\n Version: this.N,\n Format: this.n\n });\n var h = this.e,\n d = 0 < this.g.length ? Oy(Ua(this.g, c)) : Py,\n k = Kd(),\n d = Qy(function(a, c, d) {\n if (f.b.length <= a[0]) return null;\n var e = a[1],\n g = -a[2] - 1,\n h = Og(f, a, k);\n c = c.G();\n return !he(h, c) || he(h, c) && (h[0] == c[2] || h[2] == c[0] || h[1] == c[3] || h[3] == c[1]) ? null : bf(a[0], e, g, d)\n }, d);\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n projection: a.projection,\n tileClass: a.tileClass,\n tileGrid: f,\n tileLoadFunction: a.tileLoadFunction,\n tilePixelRatio: a.tilePixelRatio,\n tileUrlFunction: d,\n wrapX: m(a.wrapX) ? a.wrapX : !1\n })\n }\n w(Gz, Sy);\n l = Gz.prototype;\n l.Ti = function() {\n return this.e\n };\n l.Xi = function() {\n return this.n\n };\n l.bb = function(a, c, d) {\n return this.l + Gz.S.bb.call(this, a, c, d)\n };\n l.vm = function() {\n return this.p\n };\n l.jj = function() {\n return this.i\n };\n l.uj = function() {\n return this.T\n };\n l.wm = function() {\n return this.J\n };\n l.xm = function() {\n return this.g\n };\n l.Aj = function() {\n return this.N\n };\n\n function Hz(a) {\n var c = 0,\n d = [],\n e;\n for (e in a.e) d[c++] = e + \"-\" + a.e[e];\n a.l = d.join(\"/\")\n }\n l.uo = function(a) {\n Fb(this.e, a);\n Hz(this);\n this.k()\n };\n\n function Iz(a) {\n var c = m(a) ? a : c;\n Mg.call(this, {\n origin: [0, 0],\n resolutions: c.resolutions\n })\n }\n w(Iz, Mg);\n Iz.prototype.yb = function(a) {\n a = m(a) ? a : {};\n var c = this.minZoom,\n d = this.maxZoom,\n e = null;\n if (m(a.extent)) {\n var e = Array(d + 1),\n f;\n for (f = 0; f <= d; ++f) e[f] = f < c ? null : Pg(this, a.extent, f)\n }\n return function(a, f, k) {\n f = a[0];\n if (f < c || d < f) return null;\n var n = Math.pow(2, f),\n p = a[1];\n if (0 > p || n <= p) return null;\n a = a[2];\n return a < -n || -1 < a || null !== e && !hf(e[f], p, -a - 1) ? null : bf(f, p, -a - 1, k)\n }\n };\n\n function Jz(a) {\n a = m(a) ? a : {};\n var c = a.size,\n d = c[0],\n e = c[1],\n f = [],\n g = 256;\n switch (m(a.tierSizeCalculation) ? a.tierSizeCalculation : \"default\") {\n case \"default\":\n for (; d > g || e > g;) f.push([Math.ceil(d / g), Math.ceil(e / g)]), g += g;\n break;\n case \"truncated\":\n for (; d > g || e > g;) f.push([Math.ceil(d / g), Math.ceil(e / g)]), d >>= 1, e >>= 1\n }\n f.push([1, 1]);\n f.reverse();\n for (var g = [1], h = [0], e = 1, d = f.length; e < d; e++) g.push(1 << e), h.push(f[e - 1][0] * f[e - 1][1] + h[e - 1]);\n g.reverse();\n var g = new Iz({\n resolutions: g\n }),\n k = a.url,\n c = Qy(g.yb({\n extent: [0, 0, c[0], c[1]]\n }), function(a) {\n if (null !== a) {\n var c = a[0],\n d = a[1];\n a = a[2];\n return k + \"TileGroup\" + ((d + a * f[c][0] + h[c]) / 256 | 0) + \"/\" + c + \"-\" + d + \"-\" + a + \".jpg\"\n }\n });\n Sy.call(this, {\n attributions: a.attributions,\n crossOrigin: a.crossOrigin,\n logo: a.logo,\n tileClass: Kz,\n tileGrid: g,\n tileUrlFunction: c\n })\n }\n w(Jz, Sy);\n\n function Kz(a, c, d, e, f) {\n px.call(this, a, c, d, e, f);\n this.d = {}\n }\n w(Kz, px);\n Kz.prototype.Ma = function(a) {\n var c = m(a) ? ma(a).toString() : \"\";\n if (c in this.d) return this.d[c];\n a = Kz.S.Ma.call(this, a);\n if (2 == this.state) {\n if (256 == a.width && 256 == a.height) return this.d[c] = a;\n var d = ai(256, 256);\n d.drawImage(a, 0, 0);\n return this.d[c] = d.canvas\n }\n return a\n };\n\n function Lz(a) {\n a = m(a) ? a : {};\n this.a = m(a.initialSize) ? a.initialSize : 256;\n this.c = m(a.maxSize) ? a.maxSize : m(va) ? va : 2048;\n this.b = m(a.space) ? a.space : 1;\n this.e = [new Mz(this.a, this.b)];\n this.d = this.a;\n this.f = [new Mz(this.d, this.b)]\n }\n Lz.prototype.add = function(a, c, d, e, f, g) {\n if (c + this.b > this.c || d + this.b > this.c) return null;\n e = Nz(this, !1, a, c, d, e, g);\n if (null === e) return null;\n a = Nz(this, !0, a, c, d, m(f) ? f : Hg, g);\n return {\n offsetX: e.offsetX,\n offsetY: e.offsetY,\n image: e.image,\n ig: a.image\n }\n };\n\n function Nz(a, c, d, e, f, g, h) {\n var k = c ? a.f : a.e,\n n, p, q;\n p = 0;\n for (q = k.length; p < q; ++p) {\n n = k[p];\n n = n.add(d, e, f, g, h);\n if (null !== n) return n;\n null === n && p === q - 1 && (c ? (n = Math.min(2 * a.d, a.c), a.d = n) : (n = Math.min(2 * a.a, a.c), a.a = n), n = new Mz(n, a.b), k.push(n), ++q)\n }\n }\n\n function Mz(a, c) {\n this.b = c;\n this.a = [{\n x: 0,\n y: 0,\n width: a,\n height: a\n }];\n this.d = {};\n this.c = Mf(\"CANVAS\");\n this.c.width = a;\n this.c.height = a;\n this.e = this.c.getContext(\"2d\")\n }\n Mz.prototype.get = function(a) {\n return Ab(this.d, a, null)\n };\n Mz.prototype.add = function(a, c, d, e, f) {\n var g, h, k;\n h = 0;\n for (k = this.a.length; h < k; ++h)\n if (g = this.a[h], g.width >= c + this.b && g.height >= d + this.b) return k = {\n offsetX: g.x + this.b,\n offsetY: g.y + this.b,\n image: this.c\n }, this.d[a] = k, e.call(f, this.e, g.x + this.b, g.y + this.b), a = h, c = c + this.b, d = d + this.b, f = e = void 0, g.width - c > g.height - d ? (e = {\n x: g.x + c,\n y: g.y,\n width: g.width - c,\n height: g.height\n }, f = {\n x: g.x,\n y: g.y + d,\n width: c,\n height: g.height - d\n }, Oz(this, a, e, f)) : (e = {\n x: g.x + c,\n y: g.y,\n width: g.width - c,\n height: d\n }, f = {\n x: g.x,\n y: g.y + d,\n width: g.width,\n height: g.height - d\n }, Oz(this, a, e, f)), k;\n return null\n };\n\n function Oz(a, c, d, e) {\n c = [c, 1];\n 0 < d.width && 0 < d.height && c.push(d);\n 0 < e.width && 0 < e.height && c.push(e);\n a.a.splice.apply(a.a, c)\n };\n\n function Pz(a) {\n this.o = this.d = this.e = null;\n this.i = m(a.fill) ? a.fill : null;\n this.J = [0, 0];\n this.b = a.points;\n this.c = m(a.radius) ? a.radius : a.radius1;\n this.f = m(a.radius2) ? a.radius2 : this.c;\n this.g = m(a.angle) ? a.angle : 0;\n this.a = m(a.stroke) ? a.stroke : null;\n this.H = this.L = this.p = null;\n var c = a.atlasManager,\n d = \"\",\n e = \"\",\n f = 0,\n g = null,\n h, k = 0;\n null !== this.a && (h = vf(this.a.b), k = this.a.a, m(k) || (k = 1), g = this.a.c, ki || (g = null), e = this.a.e, m(e) || (e = \"round\"), d = this.a.d, m(d) || (d = \"round\"), f = this.a.f, m(f) || (f = 10));\n var n = 2 * (this.c + k) + 1,\n d = {\n strokeStyle: h,\n md: k,\n size: n,\n lineCap: d,\n lineDash: g,\n lineJoin: e,\n miterLimit: f\n };\n if (m(c)) {\n var n = Math.round(n),\n e = null === this.i,\n p;\n e && (p = ra(this.Tg, this, d));\n f = this.nb();\n p = c.add(f, n, n, ra(this.Ug, this, d), p);\n this.d = p.image;\n this.J = [p.offsetX, p.offsetY];\n c = p.image.width;\n this.o = e ? p.ig : this.d\n } else this.d = Mf(\"CANVAS\"), this.d.height = n, this.d.width = n, c = n = this.d.width, p = this.d.getContext(\"2d\"), this.Ug(d, p, 0, 0), null === this.i ? (p = this.o = Mf(\"CANVAS\"), p.height = d.size, p.width = d.size, p = p.getContext(\"2d\"), this.Tg(d, p, 0, 0)) : this.o = this.d;\n this.p = [n / 2, n / 2];\n this.L = [n, n];\n this.H = [c, c];\n Ej.call(this, {\n opacity: 1,\n rotateWithView: !1,\n rotation: m(a.rotation) ? a.rotation : 0,\n scale: 1,\n snapToPixel: m(a.snapToPixel) ? a.snapToPixel : !0\n })\n }\n w(Pz, Ej);\n l = Pz.prototype;\n l.mb = function() {\n return this.p\n };\n l.Cm = function() {\n return this.g\n };\n l.Dm = function() {\n return this.i\n };\n l.he = function() {\n return this.o\n };\n l.Lb = function() {\n return this.d\n };\n l.Dd = function() {\n return this.H\n };\n l.gd = function() {\n return 2\n };\n l.rb = function() {\n return this.J\n };\n l.Em = function() {\n return this.b\n };\n l.Fm = function() {\n return this.c\n };\n l.tj = function() {\n return this.f\n };\n l.Xa = function() {\n return this.L\n };\n l.Gm = function() {\n return this.a\n };\n l.$e = ca;\n l.load = ca;\n l.xf = ca;\n l.Ug = function(a, c, d, e) {\n var f;\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n this.f !== this.c && (this.b *= 2);\n for (d = 0; d <= this.b; d++) e = 2 * d * Math.PI / this.b - Math.PI / 2 + this.g, f = 0 === d % 2 ? this.c : this.f, c.lineTo(a.size / 2 + f * Math.cos(e), a.size / 2 + f * Math.sin(e));\n null !== this.i && (c.fillStyle = vf(this.i.b), c.fill());\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.lineCap = a.lineCap, c.lineJoin = a.lineJoin, c.miterLimit = a.miterLimit, c.stroke());\n c.closePath()\n };\n l.Tg = function(a, c, d, e) {\n c.setTransform(1, 0, 0, 1, 0, 0);\n c.translate(d, e);\n c.beginPath();\n this.f !== this.c && (this.b *= 2);\n var f;\n for (d = 0; d <= this.b; d++) f = 2 * d * Math.PI / this.b - Math.PI / 2 + this.g, e = 0 === d % 2 ? this.c : this.f, c.lineTo(a.size / 2 + e * Math.cos(f), a.size / 2 + e * Math.sin(f));\n c.fillStyle = wl;\n c.fill();\n null !== this.a && (c.strokeStyle = a.strokeStyle, c.lineWidth = a.md, null === a.lineDash || c.setLineDash(a.lineDash), c.stroke());\n c.closePath()\n };\n l.nb = function() {\n var a = null === this.a ? \"-\" : this.a.nb(),\n c = null === this.i ? \"-\" : this.i.nb();\n if (null === this.e || a != this.e[1] || c != this.e[2] || this.c != this.e[3] || this.f != this.e[4] || this.g != this.e[5] || this.b != this.e[6]) this.e = [\"r\" + a + c + (m(this.c) ? this.c.toString() : \"-\") + (m(this.f) ? this.f.toString() : \"-\") + (m(this.g) ? this.g.toString() : \"-\") + (m(this.b) ? this.b.toString() : \"-\"), a, c, this.c, this.f, this.g, this.b];\n return this.e[0]\n };\n v(\"ol.animation.bounce\", function(a) {\n var c = a.resolution,\n d = m(a.start) ? a.start : ua(),\n e = m(a.duration) ? a.duration : 1E3,\n f = m(a.easing) ? a.easing : Ye;\n return function(a, h) {\n if (h.time < d) return h.animate = !0, h.viewHints[0] += 1, !0;\n if (h.time < d + e) {\n var k = f((h.time - d) / e),\n n = c - h.viewState.resolution;\n h.animate = !0;\n h.viewState.resolution += k * n;\n h.viewHints[0] += 1;\n return !0\n }\n return !1\n }\n }, OPENLAYERS);\n v(\"ol.animation.pan\", Ze, OPENLAYERS);\n v(\"ol.animation.rotate\", $e, OPENLAYERS);\n v(\"ol.animation.zoom\", af, OPENLAYERS);\n v(\"ol.Attribution\", mf, OPENLAYERS);\n mf.prototype.getHTML = mf.prototype.c;\n nf.prototype.element = nf.prototype.element;\n v(\"ol.Collection\", of, OPENLAYERS);\n of.prototype.clear = of.prototype.clear;\n of.prototype.extend = of.prototype.af;\n of.prototype.forEach = of.prototype.forEach;\n of.prototype.getArray = of.prototype.Hk;\n of.prototype.item = of.prototype.item;\n of.prototype.getLength = of.prototype.Ib;\n of.prototype.insertAt = of.prototype.Td;\n of.prototype.pop = of.prototype.pop;\n of.prototype.push = of.prototype.push;\n of.prototype.remove = of.prototype.remove;\n of.prototype.removeAt = of.prototype.tf;\n of.prototype.setAt = of.prototype.Un;\n v(\"ol.coordinate.add\", md, OPENLAYERS);\n v(\"ol.coordinate.createStringXY\", function(a) {\n return function(c) {\n return ud(c, a)\n }\n }, OPENLAYERS);\n v(\"ol.coordinate.format\", pd, OPENLAYERS);\n v(\"ol.coordinate.rotate\", rd, OPENLAYERS);\n v(\"ol.coordinate.toStringHDMS\", function(a) {\n return m(a) ? od(a[1], \"NS\") + \" \" + od(a[0], \"EW\") : \"\"\n }, OPENLAYERS);\n v(\"ol.coordinate.toStringXY\", ud, OPENLAYERS);\n v(\"ol.DeviceOrientation\", tr, OPENLAYERS);\n tr.prototype.getAlpha = tr.prototype.Mi;\n tr.prototype.getBeta = tr.prototype.Pi;\n tr.prototype.getGamma = tr.prototype.Yi;\n tr.prototype.getHeading = tr.prototype.Ik;\n tr.prototype.getTracking = tr.prototype.og;\n tr.prototype.setTracking = tr.prototype.bf;\n v(\"ol.easing.easeIn\", function(a) {\n return Math.pow(a, 3)\n }, OPENLAYERS);\n v(\"ol.easing.easeOut\", Ve, OPENLAYERS);\n v(\"ol.easing.inAndOut\", We, OPENLAYERS);\n v(\"ol.easing.linear\", Xe, OPENLAYERS);\n v(\"ol.easing.upAndDown\", Ye, OPENLAYERS);\n v(\"ol.extent.boundingExtent\", Jd, OPENLAYERS);\n v(\"ol.extent.buffer\", Od, OPENLAYERS);\n v(\"ol.extent.containsCoordinate\", function(a, c) {\n return Sd(a, c[0], c[1])\n }, OPENLAYERS);\n v(\"ol.extent.containsExtent\", Rd, OPENLAYERS);\n v(\"ol.extent.containsXY\", Sd, OPENLAYERS);\n v(\"ol.extent.createEmpty\", Kd, OPENLAYERS);\n v(\"ol.extent.equals\", Vd, OPENLAYERS);\n v(\"ol.extent.extend\", Wd, OPENLAYERS);\n v(\"ol.extent.getBottomLeft\", Zd, OPENLAYERS);\n v(\"ol.extent.getBottomRight\", $d, OPENLAYERS);\n v(\"ol.extent.getCenter\", ce, OPENLAYERS);\n v(\"ol.extent.getHeight\", fe, OPENLAYERS);\n v(\"ol.extent.getIntersection\", ge, OPENLAYERS);\n v(\"ol.extent.getSize\", function(a) {\n return [a[2] - a[0], a[3] - a[1]]\n }, OPENLAYERS);\n v(\"ol.extent.getTopLeft\", be, OPENLAYERS);\n v(\"ol.extent.getTopRight\", ae, OPENLAYERS);\n v(\"ol.extent.getWidth\", ie, OPENLAYERS);\n v(\"ol.extent.intersects\", he, OPENLAYERS);\n v(\"ol.extent.isEmpty\", je, OPENLAYERS);\n v(\"ol.extent.applyTransform\", le, OPENLAYERS);\n v(\"ol.Feature\", X, OPENLAYERS);\n X.prototype.clone = X.prototype.clone;\n X.prototype.getGeometry = X.prototype.Q;\n X.prototype.getId = X.prototype.aj;\n X.prototype.getGeometryName = X.prototype.$i;\n X.prototype.getStyle = X.prototype.Qk;\n X.prototype.getStyleFunction = X.prototype.Rk;\n X.prototype.setGeometry = X.prototype.La;\n X.prototype.setStyle = X.prototype.cf;\n X.prototype.setId = X.prototype.Qb;\n X.prototype.setGeometryName = X.prototype.Ic;\n v(\"ol.featureloader.xhr\", ip, OPENLAYERS);\n v(\"ol.FeatureOverlay\", ur, OPENLAYERS);\n ur.prototype.addFeature = ur.prototype.pg;\n ur.prototype.getFeatures = ur.prototype.Kk;\n ur.prototype.getMap = ur.prototype.Lk;\n ur.prototype.removeFeature = ur.prototype.Yd;\n ur.prototype.setFeatures = ur.prototype.ld;\n ur.prototype.setMap = ur.prototype.setMap;\n ur.prototype.setStyle = ur.prototype.rg;\n ur.prototype.getStyle = ur.prototype.Mk;\n ur.prototype.getStyleFunction = ur.prototype.Nk;\n v(\"ol.Geolocation\", fx, OPENLAYERS);\n fx.prototype.getAccuracy = fx.prototype.Ki;\n fx.prototype.getAccuracyGeometry = fx.prototype.Li;\n fx.prototype.getAltitude = fx.prototype.Ni;\n fx.prototype.getAltitudeAccuracy = fx.prototype.Oi;\n fx.prototype.getHeading = fx.prototype.Tk;\n fx.prototype.getPosition = fx.prototype.Uk;\n fx.prototype.getProjection = fx.prototype.sg;\n fx.prototype.getSpeed = fx.prototype.vj;\n fx.prototype.getTracking = fx.prototype.tg;\n fx.prototype.getTrackingOptions = fx.prototype.bg;\n fx.prototype.setProjection = fx.prototype.ug;\n fx.prototype.setTracking = fx.prototype.Zd;\n fx.prototype.setTrackingOptions = fx.prototype.Dh;\n v(\"ol.Graticule\", jx, OPENLAYERS);\n jx.prototype.getMap = jx.prototype.Xk;\n jx.prototype.getMeridians = jx.prototype.kj;\n jx.prototype.getParallels = jx.prototype.pj;\n jx.prototype.setMap = jx.prototype.setMap;\n v(\"ol.has.DEVICE_PIXEL_RATIO\", ji, OPENLAYERS);\n v(\"ol.has.CANVAS\", li, OPENLAYERS);\n v(\"ol.has.DEVICE_ORIENTATION\", mi, OPENLAYERS);\n v(\"ol.has.GEOLOCATION\", ni, OPENLAYERS);\n v(\"ol.has.TOUCH\", oi, OPENLAYERS);\n v(\"ol.has.WEBGL\", ii, OPENLAYERS);\n ox.prototype.getImage = ox.prototype.b;\n px.prototype.getImage = px.prototype.Ma;\n v(\"ol.Kinetic\", Tj, OPENLAYERS);\n v(\"ol.loadingstrategy.all\", jp, OPENLAYERS);\n v(\"ol.loadingstrategy.bbox\", function(a) {\n return [a]\n }, OPENLAYERS);\n v(\"ol.loadingstrategy.tile\", function(a) {\n return function(c, d) {\n var e = Tg(a, d),\n f = Pg(a, c, e),\n g = [],\n e = [e, 0, 0];\n for (e[1] = f.b; e[1] <= f.d; ++e[1])\n for (e[2] = f.c; e[2] <= f.a; ++e[2]) g.push(Og(a, e));\n return g\n }\n }, OPENLAYERS);\n v(\"ol.Map\", W, OPENLAYERS);\n W.prototype.addControl = W.prototype.si;\n W.prototype.addInteraction = W.prototype.ti;\n W.prototype.addLayer = W.prototype.Jf;\n W.prototype.addOverlay = W.prototype.Kf;\n W.prototype.beforeRender = W.prototype.Ha;\n W.prototype.forEachFeatureAtPixel = W.prototype.Ne;\n W.prototype.forEachLayerAtPixel = W.prototype.al;\n W.prototype.hasFeatureAtPixel = W.prototype.ok;\n W.prototype.getEventCoordinate = W.prototype.Ui;\n W.prototype.getEventPixel = W.prototype.Bd;\n W.prototype.getTarget = W.prototype.df;\n W.prototype.getTargetElement = W.prototype.bd;\n W.prototype.getCoordinateFromPixel = W.prototype.ka;\n W.prototype.getControls = W.prototype.Si;\n W.prototype.getOverlays = W.prototype.oj;\n W.prototype.getInteractions = W.prototype.bj;\n W.prototype.getLayerGroup = W.prototype.Ub;\n W.prototype.getLayers = W.prototype.vg;\n W.prototype.getPixelFromCoordinate = W.prototype.ta;\n W.prototype.getSize = W.prototype.xa;\n W.prototype.getView = W.prototype.R;\n W.prototype.getViewport = W.prototype.Bj;\n W.prototype.renderSync = W.prototype.Rn;\n W.prototype.render = W.prototype.render;\n W.prototype.removeControl = W.prototype.Ln;\n W.prototype.removeInteraction = W.prototype.Mn;\n W.prototype.removeLayer = W.prototype.Nn;\n W.prototype.removeOverlay = W.prototype.On;\n W.prototype.setLayerGroup = W.prototype.zh;\n W.prototype.setSize = W.prototype.vf;\n W.prototype.setTarget = W.prototype.cl;\n W.prototype.setView = W.prototype.jo;\n W.prototype.updateSize = W.prototype.Kc;\n Zi.prototype.originalEvent = Zi.prototype.originalEvent;\n Zi.prototype.pixel = Zi.prototype.pixel;\n Zi.prototype.coordinate = Zi.prototype.coordinate;\n Zi.prototype.dragging = Zi.prototype.dragging;\n Zi.prototype.preventDefault = Zi.prototype.preventDefault;\n Zi.prototype.stopPropagation = Zi.prototype.fb;\n tg.prototype.map = tg.prototype.map;\n tg.prototype.frameState = tg.prototype.frameState;\n ed.prototype.key = ed.prototype.key;\n ed.prototype.oldValue = ed.prototype.oldValue;\n v(\"ol.Object\", fd, OPENLAYERS);\n fd.prototype.get = fd.prototype.get;\n fd.prototype.getKeys = fd.prototype.C;\n fd.prototype.getProperties = fd.prototype.D;\n fd.prototype.set = fd.prototype.set;\n fd.prototype.setProperties = fd.prototype.t;\n fd.prototype.unset = fd.prototype.I;\n v(\"ol.Observable\", cd, OPENLAYERS);\n v(\"ol.Observable.unByKey\", dd, OPENLAYERS);\n cd.prototype.changed = cd.prototype.k;\n cd.prototype.getRevision = cd.prototype.v;\n cd.prototype.on = cd.prototype.r;\n cd.prototype.once = cd.prototype.A;\n cd.prototype.un = cd.prototype.u;\n cd.prototype.unByKey = cd.prototype.B;\n v(\"ol.inherits\", w, OPENLAYERS);\n v(\"ol.Overlay\", Rq, OPENLAYERS);\n Rq.prototype.getElement = Rq.prototype.$d;\n Rq.prototype.getMap = Rq.prototype.ae;\n Rq.prototype.getOffset = Rq.prototype.Yf;\n Rq.prototype.getPosition = Rq.prototype.wg;\n Rq.prototype.getPositioning = Rq.prototype.ag;\n Rq.prototype.setElement = Rq.prototype.wh;\n Rq.prototype.setMap = Rq.prototype.setMap;\n Rq.prototype.setOffset = Rq.prototype.Bh;\n Rq.prototype.setPosition = Rq.prototype.uf;\n Rq.prototype.setPositioning = Rq.prototype.Ch;\n v(\"ol.size.toSize\", ld, OPENLAYERS);\n zg.prototype.getTileCoord = zg.prototype.f;\n v(\"ol.View\", Ne, OPENLAYERS);\n Ne.prototype.constrainCenter = Ne.prototype.xd;\n Ne.prototype.constrainResolution = Ne.prototype.constrainResolution;\n Ne.prototype.constrainRotation = Ne.prototype.constrainRotation;\n Ne.prototype.getCenter = Ne.prototype.Ca;\n Ne.prototype.calculateExtent = Ne.prototype.Pc;\n Ne.prototype.getProjection = Ne.prototype.dl;\n Ne.prototype.getResolution = Ne.prototype.ya;\n Ne.prototype.getRotation = Ne.prototype.Da;\n Ne.prototype.getZoom = Ne.prototype.Ej;\n Ne.prototype.fitExtent = Ne.prototype.Me;\n Ne.prototype.fitGeometry = Ne.prototype.Fi;\n Ne.prototype.centerOn = Ne.prototype.Ai;\n Ne.prototype.rotate = Ne.prototype.rotate;\n Ne.prototype.setCenter = Ne.prototype.Na;\n Ne.prototype.setResolution = Ne.prototype.tb;\n Ne.prototype.setRotation = Ne.prototype.be;\n Ne.prototype.setZoom = Ne.prototype.no;\n v(\"ol.xml.getAllTextContent\", Bo, OPENLAYERS);\n v(\"ol.xml.parse\", Vo, OPENLAYERS);\n v(\"ol.webgl.Context\", Wp, OPENLAYERS);\n Wp.prototype.getGL = Wp.prototype.Xm;\n Wp.prototype.getHitDetectionFramebuffer = Wp.prototype.Te;\n Wp.prototype.useProgram = Wp.prototype.oe;\n v(\"ol.tilegrid.TileGrid\", Mg, OPENLAYERS);\n Mg.prototype.getMaxZoom = Mg.prototype.Fd;\n Mg.prototype.getMinZoom = Mg.prototype.Hd;\n Mg.prototype.getOrigin = Mg.prototype.Mb;\n Mg.prototype.getResolution = Mg.prototype.ma;\n Mg.prototype.getResolutions = Mg.prototype.ne;\n Mg.prototype.getTileCoordForCoordAndResolution = Mg.prototype.Wb;\n Mg.prototype.getTileCoordForCoordAndZ = Mg.prototype.cd;\n Mg.prototype.getTileSize = Mg.prototype.na;\n v(\"ol.tilegrid.WMTS\", Ez, OPENLAYERS);\n Ez.prototype.getMatrixIds = Ez.prototype.q;\n v(\"ol.tilegrid.WMTS.createFromCapabilitiesMatrixSet\", Fz, OPENLAYERS);\n v(\"ol.tilegrid.XYZ\", Uy, OPENLAYERS);\n v(\"ol.tilegrid.Zoomify\", Iz, OPENLAYERS);\n v(\"ol.style.AtlasManager\", Lz, OPENLAYERS);\n v(\"ol.style.Circle\", Al, OPENLAYERS);\n Al.prototype.getAnchor = Al.prototype.mb;\n Al.prototype.getFill = Al.prototype.ym;\n Al.prototype.getImage = Al.prototype.Lb;\n Al.prototype.getOrigin = Al.prototype.rb;\n Al.prototype.getRadius = Al.prototype.zm;\n Al.prototype.getSize = Al.prototype.Xa;\n Al.prototype.getStroke = Al.prototype.Am;\n v(\"ol.style.Fill\", zl, OPENLAYERS);\n zl.prototype.getColor = zl.prototype.c;\n zl.prototype.setColor = zl.prototype.d;\n v(\"ol.style.Icon\", Fj, OPENLAYERS);\n Fj.prototype.getAnchor = Fj.prototype.mb;\n Fj.prototype.getImage = Fj.prototype.Lb;\n Fj.prototype.getOrigin = Fj.prototype.rb;\n Fj.prototype.getSrc = Fj.prototype.Bm;\n Fj.prototype.getSize = Fj.prototype.Xa;\n v(\"ol.style.Image\", Ej, OPENLAYERS);\n Ej.prototype.getOpacity = Ej.prototype.ie;\n Ej.prototype.getRotateWithView = Ej.prototype.Jd;\n Ej.prototype.getRotation = Ej.prototype.je;\n Ej.prototype.getScale = Ej.prototype.ke;\n Ej.prototype.getSnapToPixel = Ej.prototype.Kd;\n Ej.prototype.setRotation = Ej.prototype.le;\n Ej.prototype.setScale = Ej.prototype.me;\n v(\"ol.style.RegularShape\", Pz, OPENLAYERS);\n Pz.prototype.getAnchor = Pz.prototype.mb;\n Pz.prototype.getAngle = Pz.prototype.Cm;\n Pz.prototype.getFill = Pz.prototype.Dm;\n Pz.prototype.getImage = Pz.prototype.Lb;\n Pz.prototype.getOrigin = Pz.prototype.rb;\n Pz.prototype.getPoints = Pz.prototype.Em;\n Pz.prototype.getRadius = Pz.prototype.Fm;\n Pz.prototype.getRadius2 = Pz.prototype.tj;\n Pz.prototype.getSize = Pz.prototype.Xa;\n Pz.prototype.getStroke = Pz.prototype.Gm;\n v(\"ol.style.Stroke\", vl, OPENLAYERS);\n vl.prototype.getColor = vl.prototype.Hm;\n vl.prototype.getLineCap = vl.prototype.ej;\n vl.prototype.getLineDash = vl.prototype.Im;\n vl.prototype.getLineJoin = vl.prototype.fj;\n vl.prototype.getMiterLimit = vl.prototype.lj;\n vl.prototype.getWidth = vl.prototype.Jm;\n vl.prototype.setColor = vl.prototype.Km;\n vl.prototype.setLineCap = vl.prototype.Zn;\n vl.prototype.setLineDash = vl.prototype.Lm;\n vl.prototype.setLineJoin = vl.prototype.$n;\n vl.prototype.setMiterLimit = vl.prototype.ao;\n vl.prototype.setWidth = vl.prototype.ko;\n v(\"ol.style.Style\", Bl, OPENLAYERS);\n Bl.prototype.getGeometry = Bl.prototype.Q;\n Bl.prototype.getGeometryFunction = Bl.prototype.Zi;\n Bl.prototype.getFill = Bl.prototype.Mm;\n Bl.prototype.getImage = Bl.prototype.Nm;\n Bl.prototype.getStroke = Bl.prototype.Om;\n Bl.prototype.getText = Bl.prototype.Pm;\n Bl.prototype.getZIndex = Bl.prototype.Dj;\n Bl.prototype.setGeometry = Bl.prototype.Vg;\n Bl.prototype.setZIndex = Bl.prototype.mo;\n v(\"ol.style.Text\", ut, OPENLAYERS);\n ut.prototype.getFont = ut.prototype.Wi;\n ut.prototype.getOffsetX = ut.prototype.mj;\n ut.prototype.getOffsetY = ut.prototype.nj;\n ut.prototype.getFill = ut.prototype.Qm;\n ut.prototype.getRotation = ut.prototype.Rm;\n ut.prototype.getScale = ut.prototype.Sm;\n ut.prototype.getStroke = ut.prototype.Tm;\n ut.prototype.getText = ut.prototype.Um;\n ut.prototype.getTextAlign = ut.prototype.xj;\n ut.prototype.getTextBaseline = ut.prototype.yj;\n ut.prototype.setFont = ut.prototype.Wn;\n ut.prototype.setFill = ut.prototype.Vn;\n ut.prototype.setRotation = ut.prototype.Vm;\n ut.prototype.setScale = ut.prototype.Wm;\n ut.prototype.setStroke = ut.prototype.eo;\n ut.prototype.setText = ut.prototype.fo;\n ut.prototype.setTextAlign = ut.prototype.ho;\n ut.prototype.setTextBaseline = ut.prototype.io;\n v(\"ol.Sphere\", me, OPENLAYERS);\n me.prototype.geodesicArea = me.prototype.a;\n me.prototype.haversineDistance = me.prototype.b;\n v(\"ol.source.BingMaps\", Vy, OPENLAYERS);\n v(\"ol.source.BingMaps.TOS_ATTRIBUTION\", Wy, OPENLAYERS);\n v(\"ol.source.Cluster\", Xy, OPENLAYERS);\n Xy.prototype.getSource = Xy.prototype.X;\n v(\"ol.source.ImageCanvas\", qn, OPENLAYERS);\n v(\"ol.source.ImageMapGuide\", $y, OPENLAYERS);\n $y.prototype.getParams = $y.prototype.Tl;\n $y.prototype.getImageLoadFunction = $y.prototype.Sl;\n $y.prototype.updateParams = $y.prototype.Wl;\n $y.prototype.setImageLoadFunction = $y.prototype.Vl;\n v(\"ol.source.Image\", jn, OPENLAYERS);\n ln.prototype.image = ln.prototype.image;\n v(\"ol.source.ImageStatic\", az, OPENLAYERS);\n v(\"ol.source.ImageVector\", xp, OPENLAYERS);\n xp.prototype.getSource = xp.prototype.Xl;\n xp.prototype.getStyle = xp.prototype.Yl;\n xp.prototype.getStyleFunction = xp.prototype.Zl;\n xp.prototype.setStyle = xp.prototype.Mg;\n v(\"ol.source.ImageWMS\", bz, OPENLAYERS);\n bz.prototype.getGetFeatureInfoUrl = bz.prototype.bm;\n bz.prototype.getParams = bz.prototype.dm;\n bz.prototype.getImageLoadFunction = bz.prototype.cm;\n bz.prototype.getUrl = bz.prototype.em;\n bz.prototype.setImageLoadFunction = bz.prototype.fm;\n bz.prototype.setUrl = bz.prototype.gm;\n bz.prototype.updateParams = bz.prototype.hm;\n v(\"ol.source.MapQuest\", iz, OPENLAYERS);\n iz.prototype.getLayer = iz.prototype.i;\n v(\"ol.source.OSM\", gz, OPENLAYERS);\n v(\"ol.source.OSM.ATTRIBUTION\", hz, OPENLAYERS);\n v(\"ol.source.Source\", Bg, OPENLAYERS);\n Bg.prototype.getAttributions = Bg.prototype.ea;\n Bg.prototype.getLogo = Bg.prototype.ca;\n Bg.prototype.getProjection = Bg.prototype.fa;\n Bg.prototype.getState = Bg.prototype.ga;\n v(\"ol.source.Stamen\", nz, OPENLAYERS);\n v(\"ol.source.TileArcGISRest\", pz, OPENLAYERS);\n pz.prototype.getParams = pz.prototype.im;\n pz.prototype.getUrls = pz.prototype.jm;\n pz.prototype.setUrl = pz.prototype.km;\n pz.prototype.setUrls = pz.prototype.Ng;\n pz.prototype.updateParams = pz.prototype.mm;\n v(\"ol.source.TileDebug\", rz, OPENLAYERS);\n v(\"ol.source.TileImage\", Sy, OPENLAYERS);\n Sy.prototype.getTileLoadFunction = Sy.prototype.Ua;\n Sy.prototype.getTileUrlFunction = Sy.prototype.Va;\n Sy.prototype.setTileLoadFunction = Sy.prototype.$a;\n Sy.prototype.setTileUrlFunction = Sy.prototype.pa;\n v(\"ol.source.TileJSON\", sz, OPENLAYERS);\n v(\"ol.source.Tile\", Zg, OPENLAYERS);\n Zg.prototype.getTileGrid = Zg.prototype.ua;\n bh.prototype.tile = bh.prototype.tile;\n v(\"ol.source.TileUTFGrid\", tz, OPENLAYERS);\n tz.prototype.getTemplate = tz.prototype.wj;\n tz.prototype.forDataAtCoordinateAndResolution = tz.prototype.Gi;\n v(\"ol.source.TileVector\", yz, OPENLAYERS);\n yz.prototype.getFeatures = yz.prototype.Dc;\n yz.prototype.getFeaturesAtCoordinateAndResolution = yz.prototype.Vi;\n v(\"ol.source.TileWMS\", Az, OPENLAYERS);\n Az.prototype.getGetFeatureInfoUrl = Az.prototype.pm;\n Az.prototype.getParams = Az.prototype.qm;\n Az.prototype.getUrls = Az.prototype.rm;\n Az.prototype.setUrl = Az.prototype.sm;\n Az.prototype.setUrls = Az.prototype.Og;\n Az.prototype.updateParams = Az.prototype.um;\n v(\"ol.source.Vector\", qp, OPENLAYERS);\n qp.prototype.addFeature = qp.prototype.jf;\n qp.prototype.addFeatures = qp.prototype.Oc;\n qp.prototype.clear = qp.prototype.clear;\n qp.prototype.forEachFeature = qp.prototype.Rf;\n qp.prototype.forEachFeatureInExtent = qp.prototype.$c;\n qp.prototype.forEachFeatureIntersectingExtent = qp.prototype.Oe;\n qp.prototype.getFeatures = qp.prototype.Dc;\n qp.prototype.getFeaturesAtCoordinate = qp.prototype.Re;\n qp.prototype.getFeaturesInExtent = qp.prototype.Se;\n qp.prototype.getClosestFeatureToCoordinate = qp.prototype.Tf;\n qp.prototype.getExtent = qp.prototype.G;\n qp.prototype.getFeatureById = qp.prototype.Qe;\n qp.prototype.removeFeature = qp.prototype.Qg;\n up.prototype.feature = up.prototype.feature;\n v(\"ol.source.WMTS\", Gz, OPENLAYERS);\n Gz.prototype.getDimensions = Gz.prototype.Ti;\n Gz.prototype.getFormat = Gz.prototype.Xi;\n Gz.prototype.getLayer = Gz.prototype.vm;\n Gz.prototype.getMatrixSet = Gz.prototype.jj;\n Gz.prototype.getRequestEncoding = Gz.prototype.uj;\n Gz.prototype.getStyle = Gz.prototype.wm;\n Gz.prototype.getUrls = Gz.prototype.xm;\n Gz.prototype.getVersion = Gz.prototype.Aj;\n Gz.prototype.updateDimensions = Gz.prototype.uo;\n v(\"ol.source.WMTS.optionsFromCapabilities\", function(a, c) {\n var d = Wa(a.Contents.Layer, function(a) {\n return a.Identifier == c.layer\n }),\n e, f, g;\n e = 1 < d.TileMatrixSetLink.length ? Xa(d.TileMatrixSetLink, function(a) {\n return a.TileMatrixSet == c.matrixSet\n }) : m(c.projection) ? Xa(d.TileMatrixSetLink, function(a) {\n return a.TileMatrixSet.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\") == c.projection\n }) : 0;\n 0 > e && (e = 0);\n f = d.TileMatrixSetLink[e].TileMatrixSet;\n e = d.WGS84BoundingBox;\n m(e) && (g = re(\"EPSG:4326\").G(), g = e[0] == g[0] && e[2] == g[2]);\n var h = d.Format[0];\n m(c.format) && (h = c.format);\n e = Xa(d.Style, function(a) {\n return m(c.style) ? a.Title == c.style : a.isDefault\n });\n 0 > e && (e = 0);\n e = d.Style[e].Identifier;\n var k = {};\n m(d.Dimension) && Sa(d.Dimension, function(a) {\n var c = a.Identifier,\n d = a[\"default\"];\n m(d) || (d = a.values[0]);\n k[c] = d\n });\n var n = Wa(a.Contents.TileMatrixSet, function(a) {\n return a.Identifier == f\n }),\n p = Fz(n),\n n = m(c.projection) ? re(c.projection) : re(n.SupportedCRS.replace(/urn:ogc:def:crs:(\\w+):(.*:)?(\\w+)$/, \"$1:$3\")),\n q = [],\n r = c.requestEncoding,\n r = m(r) ? r : \"\";\n if (a.OperationsMetadata.hasOwnProperty(\"GetTile\") && 0 != r.lastIndexOf(\"REST\", 0))\n for (var d = a.OperationsMetadata.GetTile.DCP.HTTP.Get, t = 0, u = d.length; t < u; ++t) {\n var A = Wa(d[t].Constraint, function(a) {\n return \"GetEncoding\" == a.name\n }).AllowedValues.Value;\n 0 < A.length && Ya(A, \"KVP\") && (r = \"KVP\", q.push(d[t].href))\n } else r = \"REST\", Sa(d.ResourceURL, function(a) {\n \"tile\" == a.resourceType && (h = a.format, q.push(a.template))\n });\n return {\n urls: q,\n layer: c.layer,\n matrixSet: f,\n format: h,\n projection: n,\n requestEncoding: r,\n tileGrid: p,\n style: e,\n dimensions: k,\n wrapX: g\n }\n }, OPENLAYERS);\n v(\"ol.source.XYZ\", fz, OPENLAYERS);\n fz.prototype.setTileUrlFunction = fz.prototype.pa;\n fz.prototype.setUrl = fz.prototype.e;\n v(\"ol.source.Zoomify\", Jz, OPENLAYERS);\n il.prototype.vectorContext = il.prototype.vectorContext;\n il.prototype.frameState = il.prototype.frameState;\n il.prototype.context = il.prototype.context;\n il.prototype.glContext = il.prototype.glContext;\n v(\"ol.render.VectorContext\", hl, OPENLAYERS);\n rq.prototype.drawAsync = rq.prototype.tc;\n rq.prototype.drawCircleGeometry = rq.prototype.uc;\n rq.prototype.drawFeature = rq.prototype.Le;\n rq.prototype.drawGeometryCollectionGeometry = rq.prototype.zd;\n rq.prototype.drawPointGeometry = rq.prototype.kb;\n rq.prototype.drawLineStringGeometry = rq.prototype.zb;\n rq.prototype.drawMultiLineStringGeometry = rq.prototype.vc;\n rq.prototype.drawMultiPointGeometry = rq.prototype.jb;\n rq.prototype.drawMultiPolygonGeometry = rq.prototype.wc;\n rq.prototype.drawPolygonGeometry = rq.prototype.Rb;\n rq.prototype.drawText = rq.prototype.lb;\n rq.prototype.setFillStrokeStyle = rq.prototype.Aa;\n rq.prototype.setImageStyle = rq.prototype.Za;\n rq.prototype.setTextStyle = rq.prototype.Ba;\n cm.prototype.drawAsync = cm.prototype.tc;\n cm.prototype.drawCircleGeometry = cm.prototype.uc;\n cm.prototype.drawFeature = cm.prototype.Le;\n cm.prototype.drawPointGeometry = cm.prototype.kb;\n cm.prototype.drawMultiPointGeometry = cm.prototype.jb;\n cm.prototype.drawLineStringGeometry = cm.prototype.zb;\n cm.prototype.drawMultiLineStringGeometry = cm.prototype.vc;\n cm.prototype.drawPolygonGeometry = cm.prototype.Rb;\n cm.prototype.drawMultiPolygonGeometry = cm.prototype.wc;\n cm.prototype.setFillStrokeStyle = cm.prototype.Aa;\n cm.prototype.setImageStyle = cm.prototype.Za;\n cm.prototype.setTextStyle = cm.prototype.Ba;\n v(\"ol.proj.common.add\", bm, OPENLAYERS);\n v(\"ol.proj.METERS_PER_UNIT\", oe, OPENLAYERS);\n v(\"ol.proj.Projection\", pe, OPENLAYERS);\n pe.prototype.getCode = pe.prototype.Ri;\n pe.prototype.getExtent = pe.prototype.G;\n pe.prototype.getUnits = pe.prototype.Ll;\n pe.prototype.getMetersPerUnit = pe.prototype.Gd;\n pe.prototype.getWorldExtent = pe.prototype.Cj;\n pe.prototype.isGlobal = pe.prototype.Ml;\n pe.prototype.setGlobal = pe.prototype.Yn;\n pe.prototype.setExtent = pe.prototype.Nl;\n pe.prototype.setWorldExtent = pe.prototype.lo;\n pe.prototype.setGetPointResolution = pe.prototype.Xn;\n pe.prototype.getPointResolution = pe.prototype.getPointResolution;\n v(\"ol.proj.addEquivalentProjections\", se, OPENLAYERS);\n v(\"ol.proj.addProjection\", Fe, OPENLAYERS);\n v(\"ol.proj.addCoordinateTransforms\", te, OPENLAYERS);\n v(\"ol.proj.fromLonLat\", function(a, c) {\n return Le(a, \"EPSG:4326\", m(c) ? c : \"EPSG:3857\")\n }, OPENLAYERS);\n v(\"ol.proj.toLonLat\", function(a, c) {\n return Le(a, m(c) ? c : \"EPSG:3857\", \"EPSG:4326\")\n }, OPENLAYERS);\n v(\"ol.proj.get\", re, OPENLAYERS);\n v(\"ol.proj.getTransform\", Je, OPENLAYERS);\n v(\"ol.proj.transform\", Le, OPENLAYERS);\n v(\"ol.proj.transformExtent\", Me, OPENLAYERS);\n v(\"ol.layer.Heatmap\", Z, OPENLAYERS);\n Z.prototype.getBlur = Z.prototype.Sf;\n Z.prototype.getGradient = Z.prototype.Wf;\n Z.prototype.getRadius = Z.prototype.Hg;\n Z.prototype.setBlur = Z.prototype.th;\n Z.prototype.setGradient = Z.prototype.yh;\n Z.prototype.setRadius = Z.prototype.Ig;\n v(\"ol.layer.Image\", I, OPENLAYERS);\n I.prototype.getSource = I.prototype.da;\n v(\"ol.layer.Layer\", C, OPENLAYERS);\n C.prototype.getSource = C.prototype.da;\n C.prototype.setSource = C.prototype.Jc;\n v(\"ol.layer.Base\", mj, OPENLAYERS);\n mj.prototype.getBrightness = mj.prototype.Bb;\n mj.prototype.getContrast = mj.prototype.Cb;\n mj.prototype.getHue = mj.prototype.Db;\n mj.prototype.getExtent = mj.prototype.G;\n mj.prototype.getMaxResolution = mj.prototype.Eb;\n mj.prototype.getMinResolution = mj.prototype.Fb;\n mj.prototype.getOpacity = mj.prototype.Kb;\n mj.prototype.getSaturation = mj.prototype.Gb;\n mj.prototype.getVisible = mj.prototype.eb;\n mj.prototype.setBrightness = mj.prototype.gc;\n mj.prototype.setContrast = mj.prototype.hc;\n mj.prototype.setHue = mj.prototype.ic;\n mj.prototype.setExtent = mj.prototype.bc;\n mj.prototype.setMaxResolution = mj.prototype.jc;\n mj.prototype.setMinResolution = mj.prototype.kc;\n mj.prototype.setOpacity = mj.prototype.cc;\n mj.prototype.setSaturation = mj.prototype.lc;\n mj.prototype.setVisible = mj.prototype.mc;\n v(\"ol.layer.Group\", G, OPENLAYERS);\n G.prototype.getLayers = G.prototype.Bc;\n G.prototype.setLayers = G.prototype.Ah;\n v(\"ol.layer.Tile\", L, OPENLAYERS);\n L.prototype.getPreload = L.prototype.a;\n L.prototype.getSource = L.prototype.da;\n L.prototype.setPreload = L.prototype.d;\n L.prototype.getUseInterimTilesOnError = L.prototype.c;\n L.prototype.setUseInterimTilesOnError = L.prototype.e;\n v(\"ol.layer.Vector\", M, OPENLAYERS);\n M.prototype.getSource = M.prototype.da;\n M.prototype.getStyle = M.prototype.H;\n M.prototype.getStyleFunction = M.prototype.J;\n M.prototype.setStyle = M.prototype.e;\n v(\"ol.interaction.DoubleClickZoom\", ak, OPENLAYERS);\n v(\"ol.interaction.DoubleClickZoom.handleEvent\", bk, OPENLAYERS);\n v(\"ol.interaction.DragAndDrop\", Kx, OPENLAYERS);\n v(\"ol.interaction.DragAndDrop.handleEvent\", Gg, OPENLAYERS);\n Lx.prototype.features = Lx.prototype.features;\n Lx.prototype.file = Lx.prototype.file;\n Lx.prototype.projection = Lx.prototype.projection;\n ml.prototype.coordinate = ml.prototype.coordinate;\n v(\"ol.interaction.DragBox\", nl, OPENLAYERS);\n nl.prototype.getGeometry = nl.prototype.Q;\n v(\"ol.interaction.DragPan\", mk, OPENLAYERS);\n v(\"ol.interaction.DragRotateAndZoom\", Ox, OPENLAYERS);\n v(\"ol.interaction.DragRotate\", qk, OPENLAYERS);\n v(\"ol.interaction.DragZoom\", Gl, OPENLAYERS);\n Sx.prototype.feature = Sx.prototype.feature;\n v(\"ol.interaction.Draw\", Tx, OPENLAYERS);\n v(\"ol.interaction.Draw.handleEvent\", Vx, OPENLAYERS);\n Tx.prototype.finishDrawing = Tx.prototype.X;\n v(\"ol.interaction.Interaction\", Wj, OPENLAYERS);\n Wj.prototype.getActive = Wj.prototype.c;\n Wj.prototype.setActive = Wj.prototype.d;\n v(\"ol.interaction.defaults\", Vl, OPENLAYERS);\n v(\"ol.interaction.KeyboardPan\", Hl, OPENLAYERS);\n v(\"ol.interaction.KeyboardPan.handleEvent\", Il, OPENLAYERS);\n v(\"ol.interaction.KeyboardZoom\", Jl, OPENLAYERS);\n v(\"ol.interaction.KeyboardZoom.handleEvent\", Kl, OPENLAYERS);\n v(\"ol.interaction.Modify\", hy, OPENLAYERS);\n v(\"ol.interaction.Modify.handleEvent\", ky, OPENLAYERS);\n v(\"ol.interaction.MouseWheelZoom\", Ll, OPENLAYERS);\n v(\"ol.interaction.MouseWheelZoom.handleEvent\", Ml, OPENLAYERS);\n v(\"ol.interaction.PinchRotate\", Nl, OPENLAYERS);\n v(\"ol.interaction.PinchZoom\", Rl, OPENLAYERS);\n v(\"ol.interaction.Pointer\", jk, OPENLAYERS);\n v(\"ol.interaction.Pointer.handleEvent\", kk, OPENLAYERS);\n ry.prototype.selected = ry.prototype.selected;\n ry.prototype.deselected = ry.prototype.deselected;\n v(\"ol.interaction.Select\", sy, OPENLAYERS);\n sy.prototype.getFeatures = sy.prototype.p;\n v(\"ol.interaction.Select.handleEvent\", ty, OPENLAYERS);\n sy.prototype.setMap = sy.prototype.setMap;\n v(\"ol.interaction.Snap\", vy, OPENLAYERS);\n vy.prototype.addFeature = vy.prototype.ed;\n vy.prototype.removeFeature = vy.prototype.fd;\n v(\"ol.geom.Circle\", Pm, OPENLAYERS);\n Pm.prototype.clone = Pm.prototype.clone;\n Pm.prototype.getCenter = Pm.prototype.dd;\n Pm.prototype.getRadius = Pm.prototype.zg;\n Pm.prototype.getType = Pm.prototype.M;\n Pm.prototype.setCenter = Pm.prototype.pl;\n Pm.prototype.setCenterAndRadius = Pm.prototype.uh;\n Pm.prototype.setRadius = Pm.prototype.Ag;\n Pm.prototype.transform = Pm.prototype.transform;\n v(\"ol.geom.Geometry\", uk, OPENLAYERS);\n uk.prototype.getClosestPoint = uk.prototype.e;\n uk.prototype.getExtent = uk.prototype.G;\n v(\"ol.geom.GeometryCollection\", Rm, OPENLAYERS);\n Rm.prototype.clone = Rm.prototype.clone;\n Rm.prototype.getGeometries = Rm.prototype.Vf;\n Rm.prototype.getType = Rm.prototype.M;\n Rm.prototype.intersectsExtent = Rm.prototype.ra;\n Rm.prototype.setGeometries = Rm.prototype.xh;\n Rm.prototype.applyTransform = Rm.prototype.qa;\n Rm.prototype.translate = Rm.prototype.Oa;\n v(\"ol.geom.LinearRing\", Qk, OPENLAYERS);\n Qk.prototype.clone = Qk.prototype.clone;\n Qk.prototype.getArea = Qk.prototype.rl;\n Qk.prototype.getCoordinates = Qk.prototype.K;\n Qk.prototype.getType = Qk.prototype.M;\n Qk.prototype.setCoordinates = Qk.prototype.W;\n v(\"ol.geom.LineString\", O, OPENLAYERS);\n O.prototype.appendCoordinate = O.prototype.ui;\n O.prototype.clone = O.prototype.clone;\n O.prototype.forEachSegment = O.prototype.Ji;\n O.prototype.getCoordinateAtM = O.prototype.ql;\n O.prototype.getCoordinates = O.prototype.K;\n O.prototype.getLength = O.prototype.Bg;\n O.prototype.getType = O.prototype.M;\n O.prototype.intersectsExtent = O.prototype.ra;\n O.prototype.setCoordinates = O.prototype.W;\n v(\"ol.geom.MultiLineString\", Q, OPENLAYERS);\n Q.prototype.appendLineString = Q.prototype.vi;\n Q.prototype.clone = Q.prototype.clone;\n Q.prototype.getCoordinateAtM = Q.prototype.sl;\n Q.prototype.getCoordinates = Q.prototype.K;\n Q.prototype.getLineString = Q.prototype.gj;\n Q.prototype.getLineStrings = Q.prototype.ad;\n Q.prototype.getType = Q.prototype.M;\n Q.prototype.intersectsExtent = Q.prototype.ra;\n Q.prototype.setCoordinates = Q.prototype.W;\n v(\"ol.geom.MultiPoint\", an, OPENLAYERS);\n an.prototype.appendPoint = an.prototype.xi;\n an.prototype.clone = an.prototype.clone;\n an.prototype.getCoordinates = an.prototype.K;\n an.prototype.getPoint = an.prototype.qj;\n an.prototype.getPoints = an.prototype.ce;\n an.prototype.getType = an.prototype.M;\n an.prototype.intersectsExtent = an.prototype.ra;\n an.prototype.setCoordinates = an.prototype.W;\n v(\"ol.geom.MultiPolygon\", R, OPENLAYERS);\n R.prototype.appendPolygon = R.prototype.yi;\n R.prototype.clone = R.prototype.clone;\n R.prototype.getArea = R.prototype.tl;\n R.prototype.getCoordinates = R.prototype.K;\n R.prototype.getInteriorPoints = R.prototype.dj;\n R.prototype.getPolygon = R.prototype.sj;\n R.prototype.getPolygons = R.prototype.Id;\n R.prototype.getType = R.prototype.M;\n R.prototype.intersectsExtent = R.prototype.ra;\n R.prototype.setCoordinates = R.prototype.W;\n v(\"ol.geom.Point\", E, OPENLAYERS);\n E.prototype.clone = E.prototype.clone;\n E.prototype.getCoordinates = E.prototype.K;\n E.prototype.getType = E.prototype.M;\n E.prototype.intersectsExtent = E.prototype.ra;\n E.prototype.setCoordinates = E.prototype.W;\n v(\"ol.geom.Polygon\", F, OPENLAYERS);\n F.prototype.appendLinearRing = F.prototype.wi;\n F.prototype.clone = F.prototype.clone;\n F.prototype.getArea = F.prototype.ul;\n F.prototype.getCoordinates = F.prototype.K;\n F.prototype.getInteriorPoint = F.prototype.cj;\n F.prototype.getLinearRingCount = F.prototype.ij;\n F.prototype.getLinearRing = F.prototype.hj;\n F.prototype.getLinearRings = F.prototype.Ed;\n F.prototype.getType = F.prototype.M;\n F.prototype.intersectsExtent = F.prototype.ra;\n F.prototype.setCoordinates = F.prototype.W;\n v(\"ol.geom.Polygon.circular\", gl, OPENLAYERS);\n v(\"ol.geom.Polygon.fromExtent\", function(a) {\n var c = a[0],\n d = a[1],\n e = a[2];\n a = a[3];\n c = [c, d, c, a, e, a, e, d, c, d];\n d = new F(null);\n dl(d, \"XY\", c, [c.length]);\n return d\n }, OPENLAYERS);\n v(\"ol.geom.SimpleGeometry\", wk, OPENLAYERS);\n wk.prototype.getFirstCoordinate = wk.prototype.ob;\n wk.prototype.getLastCoordinate = wk.prototype.pb;\n wk.prototype.getLayout = wk.prototype.qb;\n wk.prototype.applyTransform = wk.prototype.qa;\n wk.prototype.translate = wk.prototype.Oa;\n v(\"ol.format.EsriJSON\", Cr, OPENLAYERS);\n Cr.prototype.readFeature = Cr.prototype.sb;\n Cr.prototype.readFeatures = Cr.prototype.ja;\n Cr.prototype.readGeometry = Cr.prototype.Gc;\n Cr.prototype.readProjection = Cr.prototype.za;\n Cr.prototype.writeGeometry = Cr.prototype.Mc;\n Cr.prototype.writeGeometryObject = Cr.prototype.Be;\n Cr.prototype.writeFeature = Cr.prototype.qd;\n Cr.prototype.writeFeatureObject = Cr.prototype.Lc;\n Cr.prototype.writeFeatures = Cr.prototype.ub;\n Cr.prototype.writeFeaturesObject = Cr.prototype.ze;\n v(\"ol.format.Feature\", wr, OPENLAYERS);\n v(\"ol.format.GeoJSON\", Jr, OPENLAYERS);\n Jr.prototype.readFeature = Jr.prototype.sb;\n Jr.prototype.readFeatures = Jr.prototype.ja;\n Jr.prototype.readGeometry = Jr.prototype.Gc;\n Jr.prototype.readProjection = Jr.prototype.za;\n Jr.prototype.writeFeature = Jr.prototype.qd;\n Jr.prototype.writeFeatureObject = Jr.prototype.Lc;\n Jr.prototype.writeFeatures = Jr.prototype.ub;\n Jr.prototype.writeFeaturesObject = Jr.prototype.ze;\n Jr.prototype.writeGeometry = Jr.prototype.Mc;\n Jr.prototype.writeGeometryObject = Jr.prototype.Be;\n v(\"ol.format.GPX\", ms, OPENLAYERS);\n ms.prototype.readFeature = ms.prototype.sb;\n ms.prototype.readFeatures = ms.prototype.ja;\n ms.prototype.readProjection = ms.prototype.za;\n ms.prototype.writeFeatures = ms.prototype.ub;\n ms.prototype.writeFeaturesNode = ms.prototype.a;\n v(\"ol.format.IGC\", Xs, OPENLAYERS);\n Xs.prototype.readFeature = Xs.prototype.sb;\n Xs.prototype.readFeatures = Xs.prototype.ja;\n Xs.prototype.readProjection = Xs.prototype.za;\n v(\"ol.format.KML\", vt, OPENLAYERS);\n vt.prototype.readFeature = vt.prototype.sb;\n vt.prototype.readFeatures = vt.prototype.ja;\n vt.prototype.readName = vt.prototype.Dn;\n vt.prototype.readNetworkLinks = vt.prototype.En;\n vt.prototype.readProjection = vt.prototype.za;\n vt.prototype.writeFeatures = vt.prototype.ub;\n vt.prototype.writeFeaturesNode = vt.prototype.a;\n v(\"ol.format.OSMXML\", gv, OPENLAYERS);\n gv.prototype.readFeatures = gv.prototype.ja;\n gv.prototype.readProjection = gv.prototype.za;\n v(\"ol.format.Polyline\", Fv, OPENLAYERS);\n v(\"ol.format.Polyline.encodeDeltas\", Gv, OPENLAYERS);\n v(\"ol.format.Polyline.decodeDeltas\", Iv, OPENLAYERS);\n v(\"ol.format.Polyline.encodeFloats\", Hv, OPENLAYERS);\n v(\"ol.format.Polyline.decodeFloats\", Jv, OPENLAYERS);\n Fv.prototype.readFeature = Fv.prototype.sb;\n Fv.prototype.readFeatures = Fv.prototype.ja;\n Fv.prototype.readGeometry = Fv.prototype.Gc;\n Fv.prototype.readProjection = Fv.prototype.za;\n Fv.prototype.writeGeometry = Fv.prototype.Mc;\n v(\"ol.format.TopoJSON\", Kv, OPENLAYERS);\n Kv.prototype.readFeatures = Kv.prototype.ja;\n Kv.prototype.readProjection = Kv.prototype.za;\n v(\"ol.format.WFS\", Qv, OPENLAYERS);\n Qv.prototype.readFeatures = Qv.prototype.ja;\n Qv.prototype.readTransactionResponse = Qv.prototype.g;\n Qv.prototype.readFeatureCollectionMetadata = Qv.prototype.f;\n Qv.prototype.writeGetFeature = Qv.prototype.i;\n Qv.prototype.writeTransaction = Qv.prototype.o;\n Qv.prototype.readProjection = Qv.prototype.za;\n v(\"ol.format.WKT\", cw, OPENLAYERS);\n cw.prototype.readFeature = cw.prototype.sb;\n cw.prototype.readFeatures = cw.prototype.ja;\n cw.prototype.readGeometry = cw.prototype.Gc;\n cw.prototype.writeFeature = cw.prototype.qd;\n cw.prototype.writeFeatures = cw.prototype.ub;\n cw.prototype.writeGeometry = cw.prototype.Mc;\n v(\"ol.format.WMSCapabilities\", uw, OPENLAYERS);\n uw.prototype.read = uw.prototype.c;\n v(\"ol.format.WMSGetFeatureInfo\", Rw, OPENLAYERS);\n Rw.prototype.readFeatures = Rw.prototype.ja;\n v(\"ol.format.WMTSCapabilities\", Tw, OPENLAYERS);\n Tw.prototype.read = Tw.prototype.c;\n v(\"ol.format.GML2\", ls, OPENLAYERS);\n v(\"ol.format.GML3\", cs, OPENLAYERS);\n cs.prototype.writeGeometryNode = cs.prototype.q;\n cs.prototype.writeFeatures = cs.prototype.ub;\n cs.prototype.writeFeaturesNode = cs.prototype.a;\n v(\"ol.format.GML\", cs, OPENLAYERS);\n cs.prototype.writeFeatures = cs.prototype.ub;\n cs.prototype.writeFeaturesNode = cs.prototype.a;\n Rr.prototype.readFeatures = Rr.prototype.ja;\n v(\"ol.events.condition.altKeyOnly\", function(a) {\n a = a.b;\n return a.a && !a.g && !a.d\n }, OPENLAYERS);\n v(\"ol.events.condition.altShiftKeysOnly\", ck, OPENLAYERS);\n v(\"ol.events.condition.always\", Gg, OPENLAYERS);\n v(\"ol.events.condition.click\", function(a) {\n return a.type == cj\n }, OPENLAYERS);\n v(\"ol.events.condition.never\", Fg, OPENLAYERS);\n v(\"ol.events.condition.pointerMove\", dk, OPENLAYERS);\n v(\"ol.events.condition.singleClick\", ek, OPENLAYERS);\n v(\"ol.events.condition.noModifierKeys\", fk, OPENLAYERS);\n v(\"ol.events.condition.platformModifierKeyOnly\", function(a) {\n a = a.b;\n return !a.a && a.g && !a.d\n }, OPENLAYERS);\n v(\"ol.events.condition.shiftKeyOnly\", gk, OPENLAYERS);\n v(\"ol.events.condition.targetNotEditable\", hk, OPENLAYERS);\n v(\"ol.events.condition.mouseOnly\", ik, OPENLAYERS);\n v(\"ol.control.Attribution\", ch, OPENLAYERS);\n v(\"ol.control.Attribution.render\", dh, OPENLAYERS);\n ch.prototype.getCollapsible = ch.prototype.fl;\n ch.prototype.setCollapsible = ch.prototype.il;\n ch.prototype.setCollapsed = ch.prototype.hl;\n ch.prototype.getCollapsed = ch.prototype.el;\n v(\"ol.control.Control\", ug, OPENLAYERS);\n ug.prototype.getMap = ug.prototype.e;\n ug.prototype.setMap = ug.prototype.setMap;\n ug.prototype.setTarget = ug.prototype.c;\n v(\"ol.control.defaults\", ih, OPENLAYERS);\n v(\"ol.control.FullScreen\", nh, OPENLAYERS);\n v(\"ol.control.MousePosition\", oh, OPENLAYERS);\n v(\"ol.control.MousePosition.render\", ph, OPENLAYERS);\n oh.prototype.getCoordinateFormat = oh.prototype.Uf;\n oh.prototype.getProjection = oh.prototype.xg;\n oh.prototype.setMap = oh.prototype.setMap;\n oh.prototype.setCoordinateFormat = oh.prototype.vh;\n oh.prototype.setProjection = oh.prototype.yg;\n v(\"ol.control.OverviewMap\", Uq, OPENLAYERS);\n Uq.prototype.setMap = Uq.prototype.setMap;\n v(\"ol.control.OverviewMap.render\", Vq, OPENLAYERS);\n Uq.prototype.getCollapsible = Uq.prototype.ll;\n Uq.prototype.setCollapsible = Uq.prototype.ol;\n Uq.prototype.setCollapsed = Uq.prototype.nl;\n Uq.prototype.getCollapsed = Uq.prototype.kl;\n v(\"ol.control.Rotate\", fh, OPENLAYERS);\n v(\"ol.control.Rotate.render\", gh, OPENLAYERS);\n v(\"ol.control.ScaleLine\", Zq, OPENLAYERS);\n Zq.prototype.getUnits = Zq.prototype.p;\n v(\"ol.control.ScaleLine.render\", $q, OPENLAYERS);\n Zq.prototype.setUnits = Zq.prototype.J;\n v(\"ol.control.Zoom\", hh, OPENLAYERS);\n v(\"ol.control.ZoomSlider\", nr, OPENLAYERS);\n v(\"ol.control.ZoomSlider.render\", pr, OPENLAYERS);\n v(\"ol.control.ZoomToExtent\", sr, OPENLAYERS);\n v(\"ol.color.asArray\", tf, OPENLAYERS);\n v(\"ol.color.asString\", vf, OPENLAYERS);\n fd.prototype.changed = fd.prototype.k;\n fd.prototype.getRevision = fd.prototype.v;\n fd.prototype.on = fd.prototype.r;\n fd.prototype.once = fd.prototype.A;\n fd.prototype.un = fd.prototype.u;\n fd.prototype.unByKey = fd.prototype.B;\n of.prototype.get = of.prototype.get;\n of.prototype.getKeys = of.prototype.C;\n of.prototype.getProperties = of.prototype.D;\n of.prototype.set = of.prototype.set;\n of.prototype.setProperties = of.prototype.t;\n of.prototype.unset = of.prototype.I;\n of.prototype.changed = of.prototype.k;\n of.prototype.getRevision = of.prototype.v;\n of.prototype.on = of.prototype.r;\n of.prototype.once = of.prototype.A;\n of.prototype.un = of.prototype.u;\n of.prototype.unByKey = of.prototype.B;\n tr.prototype.get = tr.prototype.get;\n tr.prototype.getKeys = tr.prototype.C;\n tr.prototype.getProperties = tr.prototype.D;\n tr.prototype.set = tr.prototype.set;\n tr.prototype.setProperties = tr.prototype.t;\n tr.prototype.unset = tr.prototype.I;\n tr.prototype.changed = tr.prototype.k;\n tr.prototype.getRevision = tr.prototype.v;\n tr.prototype.on = tr.prototype.r;\n tr.prototype.once = tr.prototype.A;\n tr.prototype.un = tr.prototype.u;\n tr.prototype.unByKey = tr.prototype.B;\n X.prototype.get = X.prototype.get;\n X.prototype.getKeys = X.prototype.C;\n X.prototype.getProperties = X.prototype.D;\n X.prototype.set = X.prototype.set;\n X.prototype.setProperties = X.prototype.t;\n X.prototype.unset = X.prototype.I;\n X.prototype.changed = X.prototype.k;\n X.prototype.getRevision = X.prototype.v;\n X.prototype.on = X.prototype.r;\n X.prototype.once = X.prototype.A;\n X.prototype.un = X.prototype.u;\n X.prototype.unByKey = X.prototype.B;\n fx.prototype.get = fx.prototype.get;\n fx.prototype.getKeys = fx.prototype.C;\n fx.prototype.getProperties = fx.prototype.D;\n fx.prototype.set = fx.prototype.set;\n fx.prototype.setProperties = fx.prototype.t;\n fx.prototype.unset = fx.prototype.I;\n fx.prototype.changed = fx.prototype.k;\n fx.prototype.getRevision = fx.prototype.v;\n fx.prototype.on = fx.prototype.r;\n fx.prototype.once = fx.prototype.A;\n fx.prototype.un = fx.prototype.u;\n fx.prototype.unByKey = fx.prototype.B;\n px.prototype.getTileCoord = px.prototype.f;\n W.prototype.get = W.prototype.get;\n W.prototype.getKeys = W.prototype.C;\n W.prototype.getProperties = W.prototype.D;\n W.prototype.set = W.prototype.set;\n W.prototype.setProperties = W.prototype.t;\n W.prototype.unset = W.prototype.I;\n W.prototype.changed = W.prototype.k;\n W.prototype.getRevision = W.prototype.v;\n W.prototype.on = W.prototype.r;\n W.prototype.once = W.prototype.A;\n W.prototype.un = W.prototype.u;\n W.prototype.unByKey = W.prototype.B;\n Zi.prototype.map = Zi.prototype.map;\n Zi.prototype.frameState = Zi.prototype.frameState;\n $i.prototype.originalEvent = $i.prototype.originalEvent;\n $i.prototype.pixel = $i.prototype.pixel;\n $i.prototype.coordinate = $i.prototype.coordinate;\n $i.prototype.dragging = $i.prototype.dragging;\n $i.prototype.preventDefault = $i.prototype.preventDefault;\n $i.prototype.stopPropagation = $i.prototype.fb;\n $i.prototype.map = $i.prototype.map;\n $i.prototype.frameState = $i.prototype.frameState;\n Rq.prototype.get = Rq.prototype.get;\n Rq.prototype.getKeys = Rq.prototype.C;\n Rq.prototype.getProperties = Rq.prototype.D;\n Rq.prototype.set = Rq.prototype.set;\n Rq.prototype.setProperties = Rq.prototype.t;\n Rq.prototype.unset = Rq.prototype.I;\n Rq.prototype.changed = Rq.prototype.k;\n Rq.prototype.getRevision = Rq.prototype.v;\n Rq.prototype.on = Rq.prototype.r;\n Rq.prototype.once = Rq.prototype.A;\n Rq.prototype.un = Rq.prototype.u;\n Rq.prototype.unByKey = Rq.prototype.B;\n Ne.prototype.get = Ne.prototype.get;\n Ne.prototype.getKeys = Ne.prototype.C;\n Ne.prototype.getProperties = Ne.prototype.D;\n Ne.prototype.set = Ne.prototype.set;\n Ne.prototype.setProperties = Ne.prototype.t;\n Ne.prototype.unset = Ne.prototype.I;\n Ne.prototype.changed = Ne.prototype.k;\n Ne.prototype.getRevision = Ne.prototype.v;\n Ne.prototype.on = Ne.prototype.r;\n Ne.prototype.once = Ne.prototype.A;\n Ne.prototype.un = Ne.prototype.u;\n Ne.prototype.unByKey = Ne.prototype.B;\n Ez.prototype.getMaxZoom = Ez.prototype.Fd;\n Ez.prototype.getMinZoom = Ez.prototype.Hd;\n Ez.prototype.getOrigin = Ez.prototype.Mb;\n Ez.prototype.getResolution = Ez.prototype.ma;\n Ez.prototype.getResolutions = Ez.prototype.ne;\n Ez.prototype.getTileCoordForCoordAndResolution = Ez.prototype.Wb;\n Ez.prototype.getTileCoordForCoordAndZ = Ez.prototype.cd;\n Ez.prototype.getTileSize = Ez.prototype.na;\n Uy.prototype.getMaxZoom = Uy.prototype.Fd;\n Uy.prototype.getMinZoom = Uy.prototype.Hd;\n Uy.prototype.getOrigin = Uy.prototype.Mb;\n Uy.prototype.getResolution = Uy.prototype.ma;\n Uy.prototype.getResolutions = Uy.prototype.ne;\n Uy.prototype.getTileCoordForCoordAndResolution = Uy.prototype.Wb;\n Uy.prototype.getTileCoordForCoordAndZ = Uy.prototype.cd;\n Uy.prototype.getTileSize = Uy.prototype.na;\n Iz.prototype.getMaxZoom = Iz.prototype.Fd;\n Iz.prototype.getMinZoom = Iz.prototype.Hd;\n Iz.prototype.getOrigin = Iz.prototype.Mb;\n Iz.prototype.getResolution = Iz.prototype.ma;\n Iz.prototype.getResolutions = Iz.prototype.ne;\n Iz.prototype.getTileCoordForCoordAndResolution = Iz.prototype.Wb;\n Iz.prototype.getTileCoordForCoordAndZ = Iz.prototype.cd;\n Iz.prototype.getTileSize = Iz.prototype.na;\n Al.prototype.getOpacity = Al.prototype.ie;\n Al.prototype.getRotateWithView = Al.prototype.Jd;\n Al.prototype.getRotation = Al.prototype.je;\n Al.prototype.getScale = Al.prototype.ke;\n Al.prototype.getSnapToPixel = Al.prototype.Kd;\n Al.prototype.setRotation = Al.prototype.le;\n Al.prototype.setScale = Al.prototype.me;\n Fj.prototype.getOpacity = Fj.prototype.ie;\n Fj.prototype.getRotateWithView = Fj.prototype.Jd;\n Fj.prototype.getRotation = Fj.prototype.je;\n Fj.prototype.getScale = Fj.prototype.ke;\n Fj.prototype.getSnapToPixel = Fj.prototype.Kd;\n Fj.prototype.setRotation = Fj.prototype.le;\n Fj.prototype.setScale = Fj.prototype.me;\n Pz.prototype.getOpacity = Pz.prototype.ie;\n Pz.prototype.getRotateWithView = Pz.prototype.Jd;\n Pz.prototype.getRotation = Pz.prototype.je;\n Pz.prototype.getScale = Pz.prototype.ke;\n Pz.prototype.getSnapToPixel = Pz.prototype.Kd;\n Pz.prototype.setRotation = Pz.prototype.le;\n Pz.prototype.setScale = Pz.prototype.me;\n Bg.prototype.get = Bg.prototype.get;\n Bg.prototype.getKeys = Bg.prototype.C;\n Bg.prototype.getProperties = Bg.prototype.D;\n Bg.prototype.set = Bg.prototype.set;\n Bg.prototype.setProperties = Bg.prototype.t;\n Bg.prototype.unset = Bg.prototype.I;\n Bg.prototype.changed = Bg.prototype.k;\n Bg.prototype.getRevision = Bg.prototype.v;\n Bg.prototype.on = Bg.prototype.r;\n Bg.prototype.once = Bg.prototype.A;\n Bg.prototype.un = Bg.prototype.u;\n Bg.prototype.unByKey = Bg.prototype.B;\n Zg.prototype.getAttributions = Zg.prototype.ea;\n Zg.prototype.getLogo = Zg.prototype.ca;\n Zg.prototype.getProjection = Zg.prototype.fa;\n Zg.prototype.getState = Zg.prototype.ga;\n Zg.prototype.get = Zg.prototype.get;\n Zg.prototype.getKeys = Zg.prototype.C;\n Zg.prototype.getProperties = Zg.prototype.D;\n Zg.prototype.set = Zg.prototype.set;\n Zg.prototype.setProperties = Zg.prototype.t;\n Zg.prototype.unset = Zg.prototype.I;\n Zg.prototype.changed = Zg.prototype.k;\n Zg.prototype.getRevision = Zg.prototype.v;\n Zg.prototype.on = Zg.prototype.r;\n Zg.prototype.once = Zg.prototype.A;\n Zg.prototype.un = Zg.prototype.u;\n Zg.prototype.unByKey = Zg.prototype.B;\n Sy.prototype.getTileGrid = Sy.prototype.ua;\n Sy.prototype.getAttributions = Sy.prototype.ea;\n Sy.prototype.getLogo = Sy.prototype.ca;\n Sy.prototype.getProjection = Sy.prototype.fa;\n Sy.prototype.getState = Sy.prototype.ga;\n Sy.prototype.get = Sy.prototype.get;\n Sy.prototype.getKeys = Sy.prototype.C;\n Sy.prototype.getProperties = Sy.prototype.D;\n Sy.prototype.set = Sy.prototype.set;\n Sy.prototype.setProperties = Sy.prototype.t;\n Sy.prototype.unset = Sy.prototype.I;\n Sy.prototype.changed = Sy.prototype.k;\n Sy.prototype.getRevision = Sy.prototype.v;\n Sy.prototype.on = Sy.prototype.r;\n Sy.prototype.once = Sy.prototype.A;\n Sy.prototype.un = Sy.prototype.u;\n Sy.prototype.unByKey = Sy.prototype.B;\n Vy.prototype.getTileLoadFunction = Vy.prototype.Ua;\n Vy.prototype.getTileUrlFunction = Vy.prototype.Va;\n Vy.prototype.setTileLoadFunction = Vy.prototype.$a;\n Vy.prototype.setTileUrlFunction = Vy.prototype.pa;\n Vy.prototype.getTileGrid = Vy.prototype.ua;\n Vy.prototype.getAttributions = Vy.prototype.ea;\n Vy.prototype.getLogo = Vy.prototype.ca;\n Vy.prototype.getProjection = Vy.prototype.fa;\n Vy.prototype.getState = Vy.prototype.ga;\n Vy.prototype.get = Vy.prototype.get;\n Vy.prototype.getKeys = Vy.prototype.C;\n Vy.prototype.getProperties = Vy.prototype.D;\n Vy.prototype.set = Vy.prototype.set;\n Vy.prototype.setProperties = Vy.prototype.t;\n Vy.prototype.unset = Vy.prototype.I;\n Vy.prototype.changed = Vy.prototype.k;\n Vy.prototype.getRevision = Vy.prototype.v;\n Vy.prototype.on = Vy.prototype.r;\n Vy.prototype.once = Vy.prototype.A;\n Vy.prototype.un = Vy.prototype.u;\n Vy.prototype.unByKey = Vy.prototype.B;\n qp.prototype.getAttributions = qp.prototype.ea;\n qp.prototype.getLogo = qp.prototype.ca;\n qp.prototype.getProjection = qp.prototype.fa;\n qp.prototype.getState = qp.prototype.ga;\n qp.prototype.get = qp.prototype.get;\n qp.prototype.getKeys = qp.prototype.C;\n qp.prototype.getProperties = qp.prototype.D;\n qp.prototype.set = qp.prototype.set;\n qp.prototype.setProperties = qp.prototype.t;\n qp.prototype.unset = qp.prototype.I;\n qp.prototype.changed = qp.prototype.k;\n qp.prototype.getRevision = qp.prototype.v;\n qp.prototype.on = qp.prototype.r;\n qp.prototype.once = qp.prototype.A;\n qp.prototype.un = qp.prototype.u;\n qp.prototype.unByKey = qp.prototype.B;\n Xy.prototype.addFeature = Xy.prototype.jf;\n Xy.prototype.addFeatures = Xy.prototype.Oc;\n Xy.prototype.clear = Xy.prototype.clear;\n Xy.prototype.forEachFeature = Xy.prototype.Rf;\n Xy.prototype.forEachFeatureInExtent = Xy.prototype.$c;\n Xy.prototype.forEachFeatureIntersectingExtent = Xy.prototype.Oe;\n Xy.prototype.getFeatures = Xy.prototype.Dc;\n Xy.prototype.getFeaturesAtCoordinate = Xy.prototype.Re;\n Xy.prototype.getFeaturesInExtent = Xy.prototype.Se;\n Xy.prototype.getClosestFeatureToCoordinate = Xy.prototype.Tf;\n Xy.prototype.getExtent = Xy.prototype.G;\n Xy.prototype.getFeatureById = Xy.prototype.Qe;\n Xy.prototype.removeFeature = Xy.prototype.Qg;\n Xy.prototype.getAttributions = Xy.prototype.ea;\n Xy.prototype.getLogo = Xy.prototype.ca;\n Xy.prototype.getProjection = Xy.prototype.fa;\n Xy.prototype.getState = Xy.prototype.ga;\n Xy.prototype.get = Xy.prototype.get;\n Xy.prototype.getKeys = Xy.prototype.C;\n Xy.prototype.getProperties = Xy.prototype.D;\n Xy.prototype.set = Xy.prototype.set;\n Xy.prototype.setProperties = Xy.prototype.t;\n Xy.prototype.unset = Xy.prototype.I;\n Xy.prototype.changed = Xy.prototype.k;\n Xy.prototype.getRevision = Xy.prototype.v;\n Xy.prototype.on = Xy.prototype.r;\n Xy.prototype.once = Xy.prototype.A;\n Xy.prototype.un = Xy.prototype.u;\n Xy.prototype.unByKey = Xy.prototype.B;\n jn.prototype.getAttributions = jn.prototype.ea;\n jn.prototype.getLogo = jn.prototype.ca;\n jn.prototype.getProjection = jn.prototype.fa;\n jn.prototype.getState = jn.prototype.ga;\n jn.prototype.get = jn.prototype.get;\n jn.prototype.getKeys = jn.prototype.C;\n jn.prototype.getProperties = jn.prototype.D;\n jn.prototype.set = jn.prototype.set;\n jn.prototype.setProperties = jn.prototype.t;\n jn.prototype.unset = jn.prototype.I;\n jn.prototype.changed = jn.prototype.k;\n jn.prototype.getRevision = jn.prototype.v;\n jn.prototype.on = jn.prototype.r;\n jn.prototype.once = jn.prototype.A;\n jn.prototype.un = jn.prototype.u;\n jn.prototype.unByKey = jn.prototype.B;\n qn.prototype.getAttributions = qn.prototype.ea;\n qn.prototype.getLogo = qn.prototype.ca;\n qn.prototype.getProjection = qn.prototype.fa;\n qn.prototype.getState = qn.prototype.ga;\n qn.prototype.get = qn.prototype.get;\n qn.prototype.getKeys = qn.prototype.C;\n qn.prototype.getProperties = qn.prototype.D;\n qn.prototype.set = qn.prototype.set;\n qn.prototype.setProperties = qn.prototype.t;\n qn.prototype.unset = qn.prototype.I;\n qn.prototype.changed = qn.prototype.k;\n qn.prototype.getRevision = qn.prototype.v;\n qn.prototype.on = qn.prototype.r;\n qn.prototype.once = qn.prototype.A;\n qn.prototype.un = qn.prototype.u;\n qn.prototype.unByKey = qn.prototype.B;\n $y.prototype.getAttributions = $y.prototype.ea;\n $y.prototype.getLogo = $y.prototype.ca;\n $y.prototype.getProjection = $y.prototype.fa;\n $y.prototype.getState = $y.prototype.ga;\n $y.prototype.get = $y.prototype.get;\n $y.prototype.getKeys = $y.prototype.C;\n $y.prototype.getProperties = $y.prototype.D;\n $y.prototype.set = $y.prototype.set;\n $y.prototype.setProperties = $y.prototype.t;\n $y.prototype.unset = $y.prototype.I;\n $y.prototype.changed = $y.prototype.k;\n $y.prototype.getRevision = $y.prototype.v;\n $y.prototype.on = $y.prototype.r;\n $y.prototype.once = $y.prototype.A;\n $y.prototype.un = $y.prototype.u;\n $y.prototype.unByKey = $y.prototype.B;\n az.prototype.getAttributions = az.prototype.ea;\n az.prototype.getLogo = az.prototype.ca;\n az.prototype.getProjection = az.prototype.fa;\n az.prototype.getState = az.prototype.ga;\n az.prototype.get = az.prototype.get;\n az.prototype.getKeys = az.prototype.C;\n az.prototype.getProperties = az.prototype.D;\n az.prototype.set = az.prototype.set;\n az.prototype.setProperties = az.prototype.t;\n az.prototype.unset = az.prototype.I;\n az.prototype.changed = az.prototype.k;\n az.prototype.getRevision = az.prototype.v;\n az.prototype.on = az.prototype.r;\n az.prototype.once = az.prototype.A;\n az.prototype.un = az.prototype.u;\n az.prototype.unByKey = az.prototype.B;\n xp.prototype.getAttributions = xp.prototype.ea;\n xp.prototype.getLogo = xp.prototype.ca;\n xp.prototype.getProjection = xp.prototype.fa;\n xp.prototype.getState = xp.prototype.ga;\n xp.prototype.get = xp.prototype.get;\n xp.prototype.getKeys = xp.prototype.C;\n xp.prototype.getProperties = xp.prototype.D;\n xp.prototype.set = xp.prototype.set;\n xp.prototype.setProperties = xp.prototype.t;\n xp.prototype.unset = xp.prototype.I;\n xp.prototype.changed = xp.prototype.k;\n xp.prototype.getRevision = xp.prototype.v;\n xp.prototype.on = xp.prototype.r;\n xp.prototype.once = xp.prototype.A;\n xp.prototype.un = xp.prototype.u;\n xp.prototype.unByKey = xp.prototype.B;\n bz.prototype.getAttributions = bz.prototype.ea;\n bz.prototype.getLogo = bz.prototype.ca;\n bz.prototype.getProjection = bz.prototype.fa;\n bz.prototype.getState = bz.prototype.ga;\n bz.prototype.get = bz.prototype.get;\n bz.prototype.getKeys = bz.prototype.C;\n bz.prototype.getProperties = bz.prototype.D;\n bz.prototype.set = bz.prototype.set;\n bz.prototype.setProperties = bz.prototype.t;\n bz.prototype.unset = bz.prototype.I;\n bz.prototype.changed = bz.prototype.k;\n bz.prototype.getRevision = bz.prototype.v;\n bz.prototype.on = bz.prototype.r;\n bz.prototype.once = bz.prototype.A;\n bz.prototype.un = bz.prototype.u;\n bz.prototype.unByKey = bz.prototype.B;\n fz.prototype.getTileLoadFunction = fz.prototype.Ua;\n fz.prototype.getTileUrlFunction = fz.prototype.Va;\n fz.prototype.setTileLoadFunction = fz.prototype.$a;\n fz.prototype.getTileGrid = fz.prototype.ua;\n fz.prototype.getAttributions = fz.prototype.ea;\n fz.prototype.getLogo = fz.prototype.ca;\n fz.prototype.getProjection = fz.prototype.fa;\n fz.prototype.getState = fz.prototype.ga;\n fz.prototype.get = fz.prototype.get;\n fz.prototype.getKeys = fz.prototype.C;\n fz.prototype.getProperties = fz.prototype.D;\n fz.prototype.set = fz.prototype.set;\n fz.prototype.setProperties = fz.prototype.t;\n fz.prototype.unset = fz.prototype.I;\n fz.prototype.changed = fz.prototype.k;\n fz.prototype.getRevision = fz.prototype.v;\n fz.prototype.on = fz.prototype.r;\n fz.prototype.once = fz.prototype.A;\n fz.prototype.un = fz.prototype.u;\n fz.prototype.unByKey = fz.prototype.B;\n iz.prototype.setTileUrlFunction = iz.prototype.pa;\n iz.prototype.setUrl = iz.prototype.e;\n iz.prototype.getTileLoadFunction = iz.prototype.Ua;\n iz.prototype.getTileUrlFunction = iz.prototype.Va;\n iz.prototype.setTileLoadFunction = iz.prototype.$a;\n iz.prototype.getTileGrid = iz.prototype.ua;\n iz.prototype.getAttributions = iz.prototype.ea;\n iz.prototype.getLogo = iz.prototype.ca;\n iz.prototype.getProjection = iz.prototype.fa;\n iz.prototype.getState = iz.prototype.ga;\n iz.prototype.get = iz.prototype.get;\n iz.prototype.getKeys = iz.prototype.C;\n iz.prototype.getProperties = iz.prototype.D;\n iz.prototype.set = iz.prototype.set;\n iz.prototype.setProperties = iz.prototype.t;\n iz.prototype.unset = iz.prototype.I;\n iz.prototype.changed = iz.prototype.k;\n iz.prototype.getRevision = iz.prototype.v;\n iz.prototype.on = iz.prototype.r;\n iz.prototype.once = iz.prototype.A;\n iz.prototype.un = iz.prototype.u;\n iz.prototype.unByKey = iz.prototype.B;\n gz.prototype.setTileUrlFunction = gz.prototype.pa;\n gz.prototype.setUrl = gz.prototype.e;\n gz.prototype.getTileLoadFunction = gz.prototype.Ua;\n gz.prototype.getTileUrlFunction = gz.prototype.Va;\n gz.prototype.setTileLoadFunction = gz.prototype.$a;\n gz.prototype.getTileGrid = gz.prototype.ua;\n gz.prototype.getAttributions = gz.prototype.ea;\n gz.prototype.getLogo = gz.prototype.ca;\n gz.prototype.getProjection = gz.prototype.fa;\n gz.prototype.getState = gz.prototype.ga;\n gz.prototype.get = gz.prototype.get;\n gz.prototype.getKeys = gz.prototype.C;\n gz.prototype.getProperties = gz.prototype.D;\n gz.prototype.set = gz.prototype.set;\n gz.prototype.setProperties = gz.prototype.t;\n gz.prototype.unset = gz.prototype.I;\n gz.prototype.changed = gz.prototype.k;\n gz.prototype.getRevision = gz.prototype.v;\n gz.prototype.on = gz.prototype.r;\n gz.prototype.once = gz.prototype.A;\n gz.prototype.un = gz.prototype.u;\n gz.prototype.unByKey = gz.prototype.B;\n nz.prototype.setTileUrlFunction = nz.prototype.pa;\n nz.prototype.setUrl = nz.prototype.e;\n nz.prototype.getTileLoadFunction = nz.prototype.Ua;\n nz.prototype.getTileUrlFunction = nz.prototype.Va;\n nz.prototype.setTileLoadFunction = nz.prototype.$a;\n nz.prototype.getTileGrid = nz.prototype.ua;\n nz.prototype.getAttributions = nz.prototype.ea;\n nz.prototype.getLogo = nz.prototype.ca;\n nz.prototype.getProjection = nz.prototype.fa;\n nz.prototype.getState = nz.prototype.ga;\n nz.prototype.get = nz.prototype.get;\n nz.prototype.getKeys = nz.prototype.C;\n nz.prototype.getProperties = nz.prototype.D;\n nz.prototype.set = nz.prototype.set;\n nz.prototype.setProperties = nz.prototype.t;\n nz.prototype.unset = nz.prototype.I;\n nz.prototype.changed = nz.prototype.k;\n nz.prototype.getRevision = nz.prototype.v;\n nz.prototype.on = nz.prototype.r;\n nz.prototype.once = nz.prototype.A;\n nz.prototype.un = nz.prototype.u;\n nz.prototype.unByKey = nz.prototype.B;\n pz.prototype.getTileLoadFunction = pz.prototype.Ua;\n pz.prototype.getTileUrlFunction = pz.prototype.Va;\n pz.prototype.setTileLoadFunction = pz.prototype.$a;\n pz.prototype.setTileUrlFunction = pz.prototype.pa;\n pz.prototype.getTileGrid = pz.prototype.ua;\n pz.prototype.getAttributions = pz.prototype.ea;\n pz.prototype.getLogo = pz.prototype.ca;\n pz.prototype.getProjection = pz.prototype.fa;\n pz.prototype.getState = pz.prototype.ga;\n pz.prototype.get = pz.prototype.get;\n pz.prototype.getKeys = pz.prototype.C;\n pz.prototype.getProperties = pz.prototype.D;\n pz.prototype.set = pz.prototype.set;\n pz.prototype.setProperties = pz.prototype.t;\n pz.prototype.unset = pz.prototype.I;\n pz.prototype.changed = pz.prototype.k;\n pz.prototype.getRevision = pz.prototype.v;\n pz.prototype.on = pz.prototype.r;\n pz.prototype.once = pz.prototype.A;\n pz.prototype.un = pz.prototype.u;\n pz.prototype.unByKey = pz.prototype.B;\n rz.prototype.getTileGrid = rz.prototype.ua;\n rz.prototype.getAttributions = rz.prototype.ea;\n rz.prototype.getLogo = rz.prototype.ca;\n rz.prototype.getProjection = rz.prototype.fa;\n rz.prototype.getState = rz.prototype.ga;\n rz.prototype.get = rz.prototype.get;\n rz.prototype.getKeys = rz.prototype.C;\n rz.prototype.getProperties = rz.prototype.D;\n rz.prototype.set = rz.prototype.set;\n rz.prototype.setProperties = rz.prototype.t;\n rz.prototype.unset = rz.prototype.I;\n rz.prototype.changed = rz.prototype.k;\n rz.prototype.getRevision = rz.prototype.v;\n rz.prototype.on = rz.prototype.r;\n rz.prototype.once = rz.prototype.A;\n rz.prototype.un = rz.prototype.u;\n rz.prototype.unByKey = rz.prototype.B;\n sz.prototype.getTileLoadFunction = sz.prototype.Ua;\n sz.prototype.getTileUrlFunction = sz.prototype.Va;\n sz.prototype.setTileLoadFunction = sz.prototype.$a;\n sz.prototype.setTileUrlFunction = sz.prototype.pa;\n sz.prototype.getTileGrid = sz.prototype.ua;\n sz.prototype.getAttributions = sz.prototype.ea;\n sz.prototype.getLogo = sz.prototype.ca;\n sz.prototype.getProjection = sz.prototype.fa;\n sz.prototype.getState = sz.prototype.ga;\n sz.prototype.get = sz.prototype.get;\n sz.prototype.getKeys = sz.prototype.C;\n sz.prototype.getProperties = sz.prototype.D;\n sz.prototype.set = sz.prototype.set;\n sz.prototype.setProperties = sz.prototype.t;\n sz.prototype.unset = sz.prototype.I;\n sz.prototype.changed = sz.prototype.k;\n sz.prototype.getRevision = sz.prototype.v;\n sz.prototype.on = sz.prototype.r;\n sz.prototype.once = sz.prototype.A;\n sz.prototype.un = sz.prototype.u;\n sz.prototype.unByKey = sz.prototype.B;\n tz.prototype.getTileGrid = tz.prototype.ua;\n tz.prototype.getAttributions = tz.prototype.ea;\n tz.prototype.getLogo = tz.prototype.ca;\n tz.prototype.getProjection = tz.prototype.fa;\n tz.prototype.getState = tz.prototype.ga;\n tz.prototype.get = tz.prototype.get;\n tz.prototype.getKeys = tz.prototype.C;\n tz.prototype.getProperties = tz.prototype.D;\n tz.prototype.set = tz.prototype.set;\n tz.prototype.setProperties = tz.prototype.t;\n tz.prototype.unset = tz.prototype.I;\n tz.prototype.changed = tz.prototype.k;\n tz.prototype.getRevision = tz.prototype.v;\n tz.prototype.on = tz.prototype.r;\n tz.prototype.once = tz.prototype.A;\n tz.prototype.un = tz.prototype.u;\n tz.prototype.unByKey = tz.prototype.B;\n yz.prototype.forEachFeatureIntersectingExtent = yz.prototype.Oe;\n yz.prototype.getFeaturesAtCoordinate = yz.prototype.Re;\n yz.prototype.getFeatureById = yz.prototype.Qe;\n yz.prototype.getAttributions = yz.prototype.ea;\n yz.prototype.getLogo = yz.prototype.ca;\n yz.prototype.getProjection = yz.prototype.fa;\n yz.prototype.getState = yz.prototype.ga;\n yz.prototype.get = yz.prototype.get;\n yz.prototype.getKeys = yz.prototype.C;\n yz.prototype.getProperties = yz.prototype.D;\n yz.prototype.set = yz.prototype.set;\n yz.prototype.setProperties = yz.prototype.t;\n yz.prototype.unset = yz.prototype.I;\n yz.prototype.changed = yz.prototype.k;\n yz.prototype.getRevision = yz.prototype.v;\n yz.prototype.on = yz.prototype.r;\n yz.prototype.once = yz.prototype.A;\n yz.prototype.un = yz.prototype.u;\n yz.prototype.unByKey = yz.prototype.B;\n Az.prototype.getTileLoadFunction = Az.prototype.Ua;\n Az.prototype.getTileUrlFunction = Az.prototype.Va;\n Az.prototype.setTileLoadFunction = Az.prototype.$a;\n Az.prototype.setTileUrlFunction = Az.prototype.pa;\n Az.prototype.getTileGrid = Az.prototype.ua;\n Az.prototype.getAttributions = Az.prototype.ea;\n Az.prototype.getLogo = Az.prototype.ca;\n Az.prototype.getProjection = Az.prototype.fa;\n Az.prototype.getState = Az.prototype.ga;\n Az.prototype.get = Az.prototype.get;\n Az.prototype.getKeys = Az.prototype.C;\n Az.prototype.getProperties = Az.prototype.D;\n Az.prototype.set = Az.prototype.set;\n Az.prototype.setProperties = Az.prototype.t;\n Az.prototype.unset = Az.prototype.I;\n Az.prototype.changed = Az.prototype.k;\n Az.prototype.getRevision = Az.prototype.v;\n Az.prototype.on = Az.prototype.r;\n Az.prototype.once = Az.prototype.A;\n Az.prototype.un = Az.prototype.u;\n Az.prototype.unByKey = Az.prototype.B;\n Gz.prototype.getTileLoadFunction = Gz.prototype.Ua;\n Gz.prototype.getTileUrlFunction = Gz.prototype.Va;\n Gz.prototype.setTileLoadFunction = Gz.prototype.$a;\n Gz.prototype.setTileUrlFunction = Gz.prototype.pa;\n Gz.prototype.getTileGrid = Gz.prototype.ua;\n Gz.prototype.getAttributions = Gz.prototype.ea;\n Gz.prototype.getLogo = Gz.prototype.ca;\n Gz.prototype.getProjection = Gz.prototype.fa;\n Gz.prototype.getState = Gz.prototype.ga;\n Gz.prototype.get = Gz.prototype.get;\n Gz.prototype.getKeys = Gz.prototype.C;\n Gz.prototype.getProperties = Gz.prototype.D;\n Gz.prototype.set = Gz.prototype.set;\n Gz.prototype.setProperties = Gz.prototype.t;\n Gz.prototype.unset = Gz.prototype.I;\n Gz.prototype.changed = Gz.prototype.k;\n Gz.prototype.getRevision = Gz.prototype.v;\n Gz.prototype.on = Gz.prototype.r;\n Gz.prototype.once = Gz.prototype.A;\n Gz.prototype.un = Gz.prototype.u;\n Gz.prototype.unByKey = Gz.prototype.B;\n Jz.prototype.getTileLoadFunction = Jz.prototype.Ua;\n Jz.prototype.getTileUrlFunction = Jz.prototype.Va;\n Jz.prototype.setTileLoadFunction = Jz.prototype.$a;\n Jz.prototype.setTileUrlFunction = Jz.prototype.pa;\n Jz.prototype.getTileGrid = Jz.prototype.ua;\n Jz.prototype.getAttributions = Jz.prototype.ea;\n Jz.prototype.getLogo = Jz.prototype.ca;\n Jz.prototype.getProjection = Jz.prototype.fa;\n Jz.prototype.getState = Jz.prototype.ga;\n Jz.prototype.get = Jz.prototype.get;\n Jz.prototype.getKeys = Jz.prototype.C;\n Jz.prototype.getProperties = Jz.prototype.D;\n Jz.prototype.set = Jz.prototype.set;\n Jz.prototype.setProperties = Jz.prototype.t;\n Jz.prototype.unset = Jz.prototype.I;\n Jz.prototype.changed = Jz.prototype.k;\n Jz.prototype.getRevision = Jz.prototype.v;\n Jz.prototype.on = Jz.prototype.r;\n Jz.prototype.once = Jz.prototype.A;\n Jz.prototype.un = Jz.prototype.u;\n Jz.prototype.unByKey = Jz.prototype.B;\n uj.prototype.changed = uj.prototype.k;\n uj.prototype.getRevision = uj.prototype.v;\n uj.prototype.on = uj.prototype.r;\n uj.prototype.once = uj.prototype.A;\n uj.prototype.un = uj.prototype.u;\n uj.prototype.unByKey = uj.prototype.B;\n zq.prototype.changed = zq.prototype.k;\n zq.prototype.getRevision = zq.prototype.v;\n zq.prototype.on = zq.prototype.r;\n zq.prototype.once = zq.prototype.A;\n zq.prototype.un = zq.prototype.u;\n zq.prototype.unByKey = zq.prototype.B;\n Cq.prototype.changed = Cq.prototype.k;\n Cq.prototype.getRevision = Cq.prototype.v;\n Cq.prototype.on = Cq.prototype.r;\n Cq.prototype.once = Cq.prototype.A;\n Cq.prototype.un = Cq.prototype.u;\n Cq.prototype.unByKey = Cq.prototype.B;\n Iq.prototype.changed = Iq.prototype.k;\n Iq.prototype.getRevision = Iq.prototype.v;\n Iq.prototype.on = Iq.prototype.r;\n Iq.prototype.once = Iq.prototype.A;\n Iq.prototype.un = Iq.prototype.u;\n Iq.prototype.unByKey = Iq.prototype.B;\n Kq.prototype.changed = Kq.prototype.k;\n Kq.prototype.getRevision = Kq.prototype.v;\n Kq.prototype.on = Kq.prototype.r;\n Kq.prototype.once = Kq.prototype.A;\n Kq.prototype.un = Kq.prototype.u;\n Kq.prototype.unByKey = Kq.prototype.B;\n Ep.prototype.changed = Ep.prototype.k;\n Ep.prototype.getRevision = Ep.prototype.v;\n Ep.prototype.on = Ep.prototype.r;\n Ep.prototype.once = Ep.prototype.A;\n Ep.prototype.un = Ep.prototype.u;\n Ep.prototype.unByKey = Ep.prototype.B;\n Fp.prototype.changed = Fp.prototype.k;\n Fp.prototype.getRevision = Fp.prototype.v;\n Fp.prototype.on = Fp.prototype.r;\n Fp.prototype.once = Fp.prototype.A;\n Fp.prototype.un = Fp.prototype.u;\n Fp.prototype.unByKey = Fp.prototype.B;\n Gp.prototype.changed = Gp.prototype.k;\n Gp.prototype.getRevision = Gp.prototype.v;\n Gp.prototype.on = Gp.prototype.r;\n Gp.prototype.once = Gp.prototype.A;\n Gp.prototype.un = Gp.prototype.u;\n Gp.prototype.unByKey = Gp.prototype.B;\n Ip.prototype.changed = Ip.prototype.k;\n Ip.prototype.getRevision = Ip.prototype.v;\n Ip.prototype.on = Ip.prototype.r;\n Ip.prototype.once = Ip.prototype.A;\n Ip.prototype.un = Ip.prototype.u;\n Ip.prototype.unByKey = Ip.prototype.B;\n Km.prototype.changed = Km.prototype.k;\n Km.prototype.getRevision = Km.prototype.v;\n Km.prototype.on = Km.prototype.r;\n Km.prototype.once = Km.prototype.A;\n Km.prototype.un = Km.prototype.u;\n Km.prototype.unByKey = Km.prototype.B;\n zp.prototype.changed = zp.prototype.k;\n zp.prototype.getRevision = zp.prototype.v;\n zp.prototype.on = zp.prototype.r;\n zp.prototype.once = zp.prototype.A;\n zp.prototype.un = zp.prototype.u;\n zp.prototype.unByKey = zp.prototype.B;\n Ap.prototype.changed = Ap.prototype.k;\n Ap.prototype.getRevision = Ap.prototype.v;\n Ap.prototype.on = Ap.prototype.r;\n Ap.prototype.once = Ap.prototype.A;\n Ap.prototype.un = Ap.prototype.u;\n Ap.prototype.unByKey = Ap.prototype.B;\n Bp.prototype.changed = Bp.prototype.k;\n Bp.prototype.getRevision = Bp.prototype.v;\n Bp.prototype.on = Bp.prototype.r;\n Bp.prototype.once = Bp.prototype.A;\n Bp.prototype.un = Bp.prototype.u;\n Bp.prototype.unByKey = Bp.prototype.B;\n mj.prototype.get = mj.prototype.get;\n mj.prototype.getKeys = mj.prototype.C;\n mj.prototype.getProperties = mj.prototype.D;\n mj.prototype.set = mj.prototype.set;\n mj.prototype.setProperties = mj.prototype.t;\n mj.prototype.unset = mj.prototype.I;\n mj.prototype.changed = mj.prototype.k;\n mj.prototype.getRevision = mj.prototype.v;\n mj.prototype.on = mj.prototype.r;\n mj.prototype.once = mj.prototype.A;\n mj.prototype.un = mj.prototype.u;\n mj.prototype.unByKey = mj.prototype.B;\n C.prototype.getBrightness = C.prototype.Bb;\n C.prototype.getContrast = C.prototype.Cb;\n C.prototype.getHue = C.prototype.Db;\n C.prototype.getExtent = C.prototype.G;\n C.prototype.getMaxResolution = C.prototype.Eb;\n C.prototype.getMinResolution = C.prototype.Fb;\n C.prototype.getOpacity = C.prototype.Kb;\n C.prototype.getSaturation = C.prototype.Gb;\n C.prototype.getVisible = C.prototype.eb;\n C.prototype.setBrightness = C.prototype.gc;\n C.prototype.setContrast = C.prototype.hc;\n C.prototype.setHue = C.prototype.ic;\n C.prototype.setExtent = C.prototype.bc;\n C.prototype.setMaxResolution = C.prototype.jc;\n C.prototype.setMinResolution = C.prototype.kc;\n C.prototype.setOpacity = C.prototype.cc;\n C.prototype.setSaturation = C.prototype.lc;\n C.prototype.setVisible = C.prototype.mc;\n C.prototype.get = C.prototype.get;\n C.prototype.getKeys = C.prototype.C;\n C.prototype.getProperties = C.prototype.D;\n C.prototype.set = C.prototype.set;\n C.prototype.setProperties = C.prototype.t;\n C.prototype.unset = C.prototype.I;\n C.prototype.changed = C.prototype.k;\n C.prototype.getRevision = C.prototype.v;\n C.prototype.on = C.prototype.r;\n C.prototype.once = C.prototype.A;\n C.prototype.un = C.prototype.u;\n C.prototype.unByKey = C.prototype.B;\n M.prototype.setSource = M.prototype.Jc;\n M.prototype.getBrightness = M.prototype.Bb;\n M.prototype.getContrast = M.prototype.Cb;\n M.prototype.getHue = M.prototype.Db;\n M.prototype.getExtent = M.prototype.G;\n M.prototype.getMaxResolution = M.prototype.Eb;\n M.prototype.getMinResolution = M.prototype.Fb;\n M.prototype.getOpacity = M.prototype.Kb;\n M.prototype.getSaturation = M.prototype.Gb;\n M.prototype.getVisible = M.prototype.eb;\n M.prototype.setBrightness = M.prototype.gc;\n M.prototype.setContrast = M.prototype.hc;\n M.prototype.setHue = M.prototype.ic;\n M.prototype.setExtent = M.prototype.bc;\n M.prototype.setMaxResolution = M.prototype.jc;\n M.prototype.setMinResolution = M.prototype.kc;\n M.prototype.setOpacity = M.prototype.cc;\n M.prototype.setSaturation = M.prototype.lc;\n M.prototype.setVisible = M.prototype.mc;\n M.prototype.get = M.prototype.get;\n M.prototype.getKeys = M.prototype.C;\n M.prototype.getProperties = M.prototype.D;\n M.prototype.set = M.prototype.set;\n M.prototype.setProperties = M.prototype.t;\n M.prototype.unset = M.prototype.I;\n M.prototype.changed = M.prototype.k;\n M.prototype.getRevision = M.prototype.v;\n M.prototype.on = M.prototype.r;\n M.prototype.once = M.prototype.A;\n M.prototype.un = M.prototype.u;\n M.prototype.unByKey = M.prototype.B;\n Z.prototype.getSource = Z.prototype.da;\n Z.prototype.getStyle = Z.prototype.H;\n Z.prototype.getStyleFunction = Z.prototype.J;\n Z.prototype.setStyle = Z.prototype.e;\n Z.prototype.setSource = Z.prototype.Jc;\n Z.prototype.getBrightness = Z.prototype.Bb;\n Z.prototype.getContrast = Z.prototype.Cb;\n Z.prototype.getHue = Z.prototype.Db;\n Z.prototype.getExtent = Z.prototype.G;\n Z.prototype.getMaxResolution = Z.prototype.Eb;\n Z.prototype.getMinResolution = Z.prototype.Fb;\n Z.prototype.getOpacity = Z.prototype.Kb;\n Z.prototype.getSaturation = Z.prototype.Gb;\n Z.prototype.getVisible = Z.prototype.eb;\n Z.prototype.setBrightness = Z.prototype.gc;\n Z.prototype.setContrast = Z.prototype.hc;\n Z.prototype.setHue = Z.prototype.ic;\n Z.prototype.setExtent = Z.prototype.bc;\n Z.prototype.setMaxResolution = Z.prototype.jc;\n Z.prototype.setMinResolution = Z.prototype.kc;\n Z.prototype.setOpacity = Z.prototype.cc;\n Z.prototype.setSaturation = Z.prototype.lc;\n Z.prototype.setVisible = Z.prototype.mc;\n Z.prototype.get = Z.prototype.get;\n Z.prototype.getKeys = Z.prototype.C;\n Z.prototype.getProperties = Z.prototype.D;\n Z.prototype.set = Z.prototype.set;\n Z.prototype.setProperties = Z.prototype.t;\n Z.prototype.unset = Z.prototype.I;\n Z.prototype.changed = Z.prototype.k;\n Z.prototype.getRevision = Z.prototype.v;\n Z.prototype.on = Z.prototype.r;\n Z.prototype.once = Z.prototype.A;\n Z.prototype.un = Z.prototype.u;\n Z.prototype.unByKey = Z.prototype.B;\n I.prototype.setSource = I.prototype.Jc;\n I.prototype.getBrightness = I.prototype.Bb;\n I.prototype.getContrast = I.prototype.Cb;\n I.prototype.getHue = I.prototype.Db;\n I.prototype.getExtent = I.prototype.G;\n I.prototype.getMaxResolution = I.prototype.Eb;\n I.prototype.getMinResolution = I.prototype.Fb;\n I.prototype.getOpacity = I.prototype.Kb;\n I.prototype.getSaturation = I.prototype.Gb;\n I.prototype.getVisible = I.prototype.eb;\n I.prototype.setBrightness = I.prototype.gc;\n I.prototype.setContrast = I.prototype.hc;\n I.prototype.setHue = I.prototype.ic;\n I.prototype.setExtent = I.prototype.bc;\n I.prototype.setMaxResolution = I.prototype.jc;\n I.prototype.setMinResolution = I.prototype.kc;\n I.prototype.setOpacity = I.prototype.cc;\n I.prototype.setSaturation = I.prototype.lc;\n I.prototype.setVisible = I.prototype.mc;\n I.prototype.get = I.prototype.get;\n I.prototype.getKeys = I.prototype.C;\n I.prototype.getProperties = I.prototype.D;\n I.prototype.set = I.prototype.set;\n I.prototype.setProperties = I.prototype.t;\n I.prototype.unset = I.prototype.I;\n I.prototype.changed = I.prototype.k;\n I.prototype.getRevision = I.prototype.v;\n I.prototype.on = I.prototype.r;\n I.prototype.once = I.prototype.A;\n I.prototype.un = I.prototype.u;\n I.prototype.unByKey = I.prototype.B;\n G.prototype.getBrightness = G.prototype.Bb;\n G.prototype.getContrast = G.prototype.Cb;\n G.prototype.getHue = G.prototype.Db;\n G.prototype.getExtent = G.prototype.G;\n G.prototype.getMaxResolution = G.prototype.Eb;\n G.prototype.getMinResolution = G.prototype.Fb;\n G.prototype.getOpacity = G.prototype.Kb;\n G.prototype.getSaturation = G.prototype.Gb;\n G.prototype.getVisible = G.prototype.eb;\n G.prototype.setBrightness = G.prototype.gc;\n G.prototype.setContrast = G.prototype.hc;\n G.prototype.setHue = G.prototype.ic;\n G.prototype.setExtent = G.prototype.bc;\n G.prototype.setMaxResolution = G.prototype.jc;\n G.prototype.setMinResolution = G.prototype.kc;\n G.prototype.setOpacity = G.prototype.cc;\n G.prototype.setSaturation = G.prototype.lc;\n G.prototype.setVisible = G.prototype.mc;\n G.prototype.get = G.prototype.get;\n G.prototype.getKeys = G.prototype.C;\n G.prototype.getProperties = G.prototype.D;\n G.prototype.set = G.prototype.set;\n G.prototype.setProperties = G.prototype.t;\n G.prototype.unset = G.prototype.I;\n G.prototype.changed = G.prototype.k;\n G.prototype.getRevision = G.prototype.v;\n G.prototype.on = G.prototype.r;\n G.prototype.once = G.prototype.A;\n G.prototype.un = G.prototype.u;\n G.prototype.unByKey = G.prototype.B;\n L.prototype.setSource = L.prototype.Jc;\n L.prototype.getBrightness = L.prototype.Bb;\n L.prototype.getContrast = L.prototype.Cb;\n L.prototype.getHue = L.prototype.Db;\n L.prototype.getExtent = L.prototype.G;\n L.prototype.getMaxResolution = L.prototype.Eb;\n L.prototype.getMinResolution = L.prototype.Fb;\n L.prototype.getOpacity = L.prototype.Kb;\n L.prototype.getSaturation = L.prototype.Gb;\n L.prototype.getVisible = L.prototype.eb;\n L.prototype.setBrightness = L.prototype.gc;\n L.prototype.setContrast = L.prototype.hc;\n L.prototype.setHue = L.prototype.ic;\n L.prototype.setExtent = L.prototype.bc;\n L.prototype.setMaxResolution = L.prototype.jc;\n L.prototype.setMinResolution = L.prototype.kc;\n L.prototype.setOpacity = L.prototype.cc;\n L.prototype.setSaturation = L.prototype.lc;\n L.prototype.setVisible = L.prototype.mc;\n L.prototype.get = L.prototype.get;\n L.prototype.getKeys = L.prototype.C;\n L.prototype.getProperties = L.prototype.D;\n L.prototype.set = L.prototype.set;\n L.prototype.setProperties = L.prototype.t;\n L.prototype.unset = L.prototype.I;\n L.prototype.changed = L.prototype.k;\n L.prototype.getRevision = L.prototype.v;\n L.prototype.on = L.prototype.r;\n L.prototype.once = L.prototype.A;\n L.prototype.un = L.prototype.u;\n L.prototype.unByKey = L.prototype.B;\n Wj.prototype.get = Wj.prototype.get;\n Wj.prototype.getKeys = Wj.prototype.C;\n Wj.prototype.getProperties = Wj.prototype.D;\n Wj.prototype.set = Wj.prototype.set;\n Wj.prototype.setProperties = Wj.prototype.t;\n Wj.prototype.unset = Wj.prototype.I;\n Wj.prototype.changed = Wj.prototype.k;\n Wj.prototype.getRevision = Wj.prototype.v;\n Wj.prototype.on = Wj.prototype.r;\n Wj.prototype.once = Wj.prototype.A;\n Wj.prototype.un = Wj.prototype.u;\n Wj.prototype.unByKey = Wj.prototype.B;\n ak.prototype.getActive = ak.prototype.c;\n ak.prototype.setActive = ak.prototype.d;\n ak.prototype.get = ak.prototype.get;\n ak.prototype.getKeys = ak.prototype.C;\n ak.prototype.getProperties = ak.prototype.D;\n ak.prototype.set = ak.prototype.set;\n ak.prototype.setProperties = ak.prototype.t;\n ak.prototype.unset = ak.prototype.I;\n ak.prototype.changed = ak.prototype.k;\n ak.prototype.getRevision = ak.prototype.v;\n ak.prototype.on = ak.prototype.r;\n ak.prototype.once = ak.prototype.A;\n ak.prototype.un = ak.prototype.u;\n ak.prototype.unByKey = ak.prototype.B;\n Kx.prototype.getActive = Kx.prototype.c;\n Kx.prototype.setActive = Kx.prototype.d;\n Kx.prototype.get = Kx.prototype.get;\n Kx.prototype.getKeys = Kx.prototype.C;\n Kx.prototype.getProperties = Kx.prototype.D;\n Kx.prototype.set = Kx.prototype.set;\n Kx.prototype.setProperties = Kx.prototype.t;\n Kx.prototype.unset = Kx.prototype.I;\n Kx.prototype.changed = Kx.prototype.k;\n Kx.prototype.getRevision = Kx.prototype.v;\n Kx.prototype.on = Kx.prototype.r;\n Kx.prototype.once = Kx.prototype.A;\n Kx.prototype.un = Kx.prototype.u;\n Kx.prototype.unByKey = Kx.prototype.B;\n jk.prototype.getActive = jk.prototype.c;\n jk.prototype.setActive = jk.prototype.d;\n jk.prototype.get = jk.prototype.get;\n jk.prototype.getKeys = jk.prototype.C;\n jk.prototype.getProperties = jk.prototype.D;\n jk.prototype.set = jk.prototype.set;\n jk.prototype.setProperties = jk.prototype.t;\n jk.prototype.unset = jk.prototype.I;\n jk.prototype.changed = jk.prototype.k;\n jk.prototype.getRevision = jk.prototype.v;\n jk.prototype.on = jk.prototype.r;\n jk.prototype.once = jk.prototype.A;\n jk.prototype.un = jk.prototype.u;\n jk.prototype.unByKey = jk.prototype.B;\n nl.prototype.getActive = nl.prototype.c;\n nl.prototype.setActive = nl.prototype.d;\n nl.prototype.get = nl.prototype.get;\n nl.prototype.getKeys = nl.prototype.C;\n nl.prototype.getProperties = nl.prototype.D;\n nl.prototype.set = nl.prototype.set;\n nl.prototype.setProperties = nl.prototype.t;\n nl.prototype.unset = nl.prototype.I;\n nl.prototype.changed = nl.prototype.k;\n nl.prototype.getRevision = nl.prototype.v;\n nl.prototype.on = nl.prototype.r;\n nl.prototype.once = nl.prototype.A;\n nl.prototype.un = nl.prototype.u;\n nl.prototype.unByKey = nl.prototype.B;\n mk.prototype.getActive = mk.prototype.c;\n mk.prototype.setActive = mk.prototype.d;\n mk.prototype.get = mk.prototype.get;\n mk.prototype.getKeys = mk.prototype.C;\n mk.prototype.getProperties = mk.prototype.D;\n mk.prototype.set = mk.prototype.set;\n mk.prototype.setProperties = mk.prototype.t;\n mk.prototype.unset = mk.prototype.I;\n mk.prototype.changed = mk.prototype.k;\n mk.prototype.getRevision = mk.prototype.v;\n mk.prototype.on = mk.prototype.r;\n mk.prototype.once = mk.prototype.A;\n mk.prototype.un = mk.prototype.u;\n mk.prototype.unByKey = mk.prototype.B;\n Ox.prototype.getActive = Ox.prototype.c;\n Ox.prototype.setActive = Ox.prototype.d;\n Ox.prototype.get = Ox.prototype.get;\n Ox.prototype.getKeys = Ox.prototype.C;\n Ox.prototype.getProperties = Ox.prototype.D;\n Ox.prototype.set = Ox.prototype.set;\n Ox.prototype.setProperties = Ox.prototype.t;\n Ox.prototype.unset = Ox.prototype.I;\n Ox.prototype.changed = Ox.prototype.k;\n Ox.prototype.getRevision = Ox.prototype.v;\n Ox.prototype.on = Ox.prototype.r;\n Ox.prototype.once = Ox.prototype.A;\n Ox.prototype.un = Ox.prototype.u;\n Ox.prototype.unByKey = Ox.prototype.B;\n qk.prototype.getActive = qk.prototype.c;\n qk.prototype.setActive = qk.prototype.d;\n qk.prototype.get = qk.prototype.get;\n qk.prototype.getKeys = qk.prototype.C;\n qk.prototype.getProperties = qk.prototype.D;\n qk.prototype.set = qk.prototype.set;\n qk.prototype.setProperties = qk.prototype.t;\n qk.prototype.unset = qk.prototype.I;\n qk.prototype.changed = qk.prototype.k;\n qk.prototype.getRevision = qk.prototype.v;\n qk.prototype.on = qk.prototype.r;\n qk.prototype.once = qk.prototype.A;\n qk.prototype.un = qk.prototype.u;\n qk.prototype.unByKey = qk.prototype.B;\n Gl.prototype.getGeometry = Gl.prototype.Q;\n Gl.prototype.getActive = Gl.prototype.c;\n Gl.prototype.setActive = Gl.prototype.d;\n Gl.prototype.get = Gl.prototype.get;\n Gl.prototype.getKeys = Gl.prototype.C;\n Gl.prototype.getProperties = Gl.prototype.D;\n Gl.prototype.set = Gl.prototype.set;\n Gl.prototype.setProperties = Gl.prototype.t;\n Gl.prototype.unset = Gl.prototype.I;\n Gl.prototype.changed = Gl.prototype.k;\n Gl.prototype.getRevision = Gl.prototype.v;\n Gl.prototype.on = Gl.prototype.r;\n Gl.prototype.once = Gl.prototype.A;\n Gl.prototype.un = Gl.prototype.u;\n Gl.prototype.unByKey = Gl.prototype.B;\n Tx.prototype.getActive = Tx.prototype.c;\n Tx.prototype.setActive = Tx.prototype.d;\n Tx.prototype.get = Tx.prototype.get;\n Tx.prototype.getKeys = Tx.prototype.C;\n Tx.prototype.getProperties = Tx.prototype.D;\n Tx.prototype.set = Tx.prototype.set;\n Tx.prototype.setProperties = Tx.prototype.t;\n Tx.prototype.unset = Tx.prototype.I;\n Tx.prototype.changed = Tx.prototype.k;\n Tx.prototype.getRevision = Tx.prototype.v;\n Tx.prototype.on = Tx.prototype.r;\n Tx.prototype.once = Tx.prototype.A;\n Tx.prototype.un = Tx.prototype.u;\n Tx.prototype.unByKey = Tx.prototype.B;\n Hl.prototype.getActive = Hl.prototype.c;\n Hl.prototype.setActive = Hl.prototype.d;\n Hl.prototype.get = Hl.prototype.get;\n Hl.prototype.getKeys = Hl.prototype.C;\n Hl.prototype.getProperties = Hl.prototype.D;\n Hl.prototype.set = Hl.prototype.set;\n Hl.prototype.setProperties = Hl.prototype.t;\n Hl.prototype.unset = Hl.prototype.I;\n Hl.prototype.changed = Hl.prototype.k;\n Hl.prototype.getRevision = Hl.prototype.v;\n Hl.prototype.on = Hl.prototype.r;\n Hl.prototype.once = Hl.prototype.A;\n Hl.prototype.un = Hl.prototype.u;\n Hl.prototype.unByKey = Hl.prototype.B;\n Jl.prototype.getActive = Jl.prototype.c;\n Jl.prototype.setActive = Jl.prototype.d;\n Jl.prototype.get = Jl.prototype.get;\n Jl.prototype.getKeys = Jl.prototype.C;\n Jl.prototype.getProperties = Jl.prototype.D;\n Jl.prototype.set = Jl.prototype.set;\n Jl.prototype.setProperties = Jl.prototype.t;\n Jl.prototype.unset = Jl.prototype.I;\n Jl.prototype.changed = Jl.prototype.k;\n Jl.prototype.getRevision = Jl.prototype.v;\n Jl.prototype.on = Jl.prototype.r;\n Jl.prototype.once = Jl.prototype.A;\n Jl.prototype.un = Jl.prototype.u;\n Jl.prototype.unByKey = Jl.prototype.B;\n hy.prototype.getActive = hy.prototype.c;\n hy.prototype.setActive = hy.prototype.d;\n hy.prototype.get = hy.prototype.get;\n hy.prototype.getKeys = hy.prototype.C;\n hy.prototype.getProperties = hy.prototype.D;\n hy.prototype.set = hy.prototype.set;\n hy.prototype.setProperties = hy.prototype.t;\n hy.prototype.unset = hy.prototype.I;\n hy.prototype.changed = hy.prototype.k;\n hy.prototype.getRevision = hy.prototype.v;\n hy.prototype.on = hy.prototype.r;\n hy.prototype.once = hy.prototype.A;\n hy.prototype.un = hy.prototype.u;\n hy.prototype.unByKey = hy.prototype.B;\n Ll.prototype.getActive = Ll.prototype.c;\n Ll.prototype.setActive = Ll.prototype.d;\n Ll.prototype.get = Ll.prototype.get;\n Ll.prototype.getKeys = Ll.prototype.C;\n Ll.prototype.getProperties = Ll.prototype.D;\n Ll.prototype.set = Ll.prototype.set;\n Ll.prototype.setProperties = Ll.prototype.t;\n Ll.prototype.unset = Ll.prototype.I;\n Ll.prototype.changed = Ll.prototype.k;\n Ll.prototype.getRevision = Ll.prototype.v;\n Ll.prototype.on = Ll.prototype.r;\n Ll.prototype.once = Ll.prototype.A;\n Ll.prototype.un = Ll.prototype.u;\n Ll.prototype.unByKey = Ll.prototype.B;\n Nl.prototype.getActive = Nl.prototype.c;\n Nl.prototype.setActive = Nl.prototype.d;\n Nl.prototype.get = Nl.prototype.get;\n Nl.prototype.getKeys = Nl.prototype.C;\n Nl.prototype.getProperties = Nl.prototype.D;\n Nl.prototype.set = Nl.prototype.set;\n Nl.prototype.setProperties = Nl.prototype.t;\n Nl.prototype.unset = Nl.prototype.I;\n Nl.prototype.changed = Nl.prototype.k;\n Nl.prototype.getRevision = Nl.prototype.v;\n Nl.prototype.on = Nl.prototype.r;\n Nl.prototype.once = Nl.prototype.A;\n Nl.prototype.un = Nl.prototype.u;\n Nl.prototype.unByKey = Nl.prototype.B;\n Rl.prototype.getActive = Rl.prototype.c;\n Rl.prototype.setActive = Rl.prototype.d;\n Rl.prototype.get = Rl.prototype.get;\n Rl.prototype.getKeys = Rl.prototype.C;\n Rl.prototype.getProperties = Rl.prototype.D;\n Rl.prototype.set = Rl.prototype.set;\n Rl.prototype.setProperties = Rl.prototype.t;\n Rl.prototype.unset = Rl.prototype.I;\n Rl.prototype.changed = Rl.prototype.k;\n Rl.prototype.getRevision = Rl.prototype.v;\n Rl.prototype.on = Rl.prototype.r;\n Rl.prototype.once = Rl.prototype.A;\n Rl.prototype.un = Rl.prototype.u;\n Rl.prototype.unByKey = Rl.prototype.B;\n sy.prototype.getActive = sy.prototype.c;\n sy.prototype.setActive = sy.prototype.d;\n sy.prototype.get = sy.prototype.get;\n sy.prototype.getKeys = sy.prototype.C;\n sy.prototype.getProperties = sy.prototype.D;\n sy.prototype.set = sy.prototype.set;\n sy.prototype.setProperties = sy.prototype.t;\n sy.prototype.unset = sy.prototype.I;\n sy.prototype.changed = sy.prototype.k;\n sy.prototype.getRevision = sy.prototype.v;\n sy.prototype.on = sy.prototype.r;\n sy.prototype.once = sy.prototype.A;\n sy.prototype.un = sy.prototype.u;\n sy.prototype.unByKey = sy.prototype.B;\n vy.prototype.getActive = vy.prototype.c;\n vy.prototype.setActive = vy.prototype.d;\n vy.prototype.get = vy.prototype.get;\n vy.prototype.getKeys = vy.prototype.C;\n vy.prototype.getProperties = vy.prototype.D;\n vy.prototype.set = vy.prototype.set;\n vy.prototype.setProperties = vy.prototype.t;\n vy.prototype.unset = vy.prototype.I;\n vy.prototype.changed = vy.prototype.k;\n vy.prototype.getRevision = vy.prototype.v;\n vy.prototype.on = vy.prototype.r;\n vy.prototype.once = vy.prototype.A;\n vy.prototype.un = vy.prototype.u;\n vy.prototype.unByKey = vy.prototype.B;\n uk.prototype.get = uk.prototype.get;\n uk.prototype.getKeys = uk.prototype.C;\n uk.prototype.getProperties = uk.prototype.D;\n uk.prototype.set = uk.prototype.set;\n uk.prototype.setProperties = uk.prototype.t;\n uk.prototype.unset = uk.prototype.I;\n uk.prototype.changed = uk.prototype.k;\n uk.prototype.getRevision = uk.prototype.v;\n uk.prototype.on = uk.prototype.r;\n uk.prototype.once = uk.prototype.A;\n uk.prototype.un = uk.prototype.u;\n uk.prototype.unByKey = uk.prototype.B;\n wk.prototype.getClosestPoint = wk.prototype.e;\n wk.prototype.getExtent = wk.prototype.G;\n wk.prototype.get = wk.prototype.get;\n wk.prototype.getKeys = wk.prototype.C;\n wk.prototype.getProperties = wk.prototype.D;\n wk.prototype.set = wk.prototype.set;\n wk.prototype.setProperties = wk.prototype.t;\n wk.prototype.unset = wk.prototype.I;\n wk.prototype.changed = wk.prototype.k;\n wk.prototype.getRevision = wk.prototype.v;\n wk.prototype.on = wk.prototype.r;\n wk.prototype.once = wk.prototype.A;\n wk.prototype.un = wk.prototype.u;\n wk.prototype.unByKey = wk.prototype.B;\n Pm.prototype.getFirstCoordinate = Pm.prototype.ob;\n Pm.prototype.getLastCoordinate = Pm.prototype.pb;\n Pm.prototype.getLayout = Pm.prototype.qb;\n Pm.prototype.applyTransform = Pm.prototype.qa;\n Pm.prototype.translate = Pm.prototype.Oa;\n Pm.prototype.getClosestPoint = Pm.prototype.e;\n Pm.prototype.getExtent = Pm.prototype.G;\n Pm.prototype.get = Pm.prototype.get;\n Pm.prototype.getKeys = Pm.prototype.C;\n Pm.prototype.getProperties = Pm.prototype.D;\n Pm.prototype.set = Pm.prototype.set;\n Pm.prototype.setProperties = Pm.prototype.t;\n Pm.prototype.unset = Pm.prototype.I;\n Pm.prototype.changed = Pm.prototype.k;\n Pm.prototype.getRevision = Pm.prototype.v;\n Pm.prototype.on = Pm.prototype.r;\n Pm.prototype.once = Pm.prototype.A;\n Pm.prototype.un = Pm.prototype.u;\n Pm.prototype.unByKey = Pm.prototype.B;\n Rm.prototype.getClosestPoint = Rm.prototype.e;\n Rm.prototype.getExtent = Rm.prototype.G;\n Rm.prototype.get = Rm.prototype.get;\n Rm.prototype.getKeys = Rm.prototype.C;\n Rm.prototype.getProperties = Rm.prototype.D;\n Rm.prototype.set = Rm.prototype.set;\n Rm.prototype.setProperties = Rm.prototype.t;\n Rm.prototype.unset = Rm.prototype.I;\n Rm.prototype.changed = Rm.prototype.k;\n Rm.prototype.getRevision = Rm.prototype.v;\n Rm.prototype.on = Rm.prototype.r;\n Rm.prototype.once = Rm.prototype.A;\n Rm.prototype.un = Rm.prototype.u;\n Rm.prototype.unByKey = Rm.prototype.B;\n Qk.prototype.getFirstCoordinate = Qk.prototype.ob;\n Qk.prototype.getLastCoordinate = Qk.prototype.pb;\n Qk.prototype.getLayout = Qk.prototype.qb;\n Qk.prototype.applyTransform = Qk.prototype.qa;\n Qk.prototype.translate = Qk.prototype.Oa;\n Qk.prototype.getClosestPoint = Qk.prototype.e;\n Qk.prototype.getExtent = Qk.prototype.G;\n Qk.prototype.get = Qk.prototype.get;\n Qk.prototype.getKeys = Qk.prototype.C;\n Qk.prototype.getProperties = Qk.prototype.D;\n Qk.prototype.set = Qk.prototype.set;\n Qk.prototype.setProperties = Qk.prototype.t;\n Qk.prototype.unset = Qk.prototype.I;\n Qk.prototype.changed = Qk.prototype.k;\n Qk.prototype.getRevision = Qk.prototype.v;\n Qk.prototype.on = Qk.prototype.r;\n Qk.prototype.once = Qk.prototype.A;\n Qk.prototype.un = Qk.prototype.u;\n Qk.prototype.unByKey = Qk.prototype.B;\n O.prototype.getFirstCoordinate = O.prototype.ob;\n O.prototype.getLastCoordinate = O.prototype.pb;\n O.prototype.getLayout = O.prototype.qb;\n O.prototype.applyTransform = O.prototype.qa;\n O.prototype.translate = O.prototype.Oa;\n O.prototype.getClosestPoint = O.prototype.e;\n O.prototype.getExtent = O.prototype.G;\n O.prototype.get = O.prototype.get;\n O.prototype.getKeys = O.prototype.C;\n O.prototype.getProperties = O.prototype.D;\n O.prototype.set = O.prototype.set;\n O.prototype.setProperties = O.prototype.t;\n O.prototype.unset = O.prototype.I;\n O.prototype.changed = O.prototype.k;\n O.prototype.getRevision = O.prototype.v;\n O.prototype.on = O.prototype.r;\n O.prototype.once = O.prototype.A;\n O.prototype.un = O.prototype.u;\n O.prototype.unByKey = O.prototype.B;\n Q.prototype.getFirstCoordinate = Q.prototype.ob;\n Q.prototype.getLastCoordinate = Q.prototype.pb;\n Q.prototype.getLayout = Q.prototype.qb;\n Q.prototype.applyTransform = Q.prototype.qa;\n Q.prototype.translate = Q.prototype.Oa;\n Q.prototype.getClosestPoint = Q.prototype.e;\n Q.prototype.getExtent = Q.prototype.G;\n Q.prototype.get = Q.prototype.get;\n Q.prototype.getKeys = Q.prototype.C;\n Q.prototype.getProperties = Q.prototype.D;\n Q.prototype.set = Q.prototype.set;\n Q.prototype.setProperties = Q.prototype.t;\n Q.prototype.unset = Q.prototype.I;\n Q.prototype.changed = Q.prototype.k;\n Q.prototype.getRevision = Q.prototype.v;\n Q.prototype.on = Q.prototype.r;\n Q.prototype.once = Q.prototype.A;\n Q.prototype.un = Q.prototype.u;\n Q.prototype.unByKey = Q.prototype.B;\n an.prototype.getFirstCoordinate = an.prototype.ob;\n an.prototype.getLastCoordinate = an.prototype.pb;\n an.prototype.getLayout = an.prototype.qb;\n an.prototype.applyTransform = an.prototype.qa;\n an.prototype.translate = an.prototype.Oa;\n an.prototype.getClosestPoint = an.prototype.e;\n an.prototype.getExtent = an.prototype.G;\n an.prototype.get = an.prototype.get;\n an.prototype.getKeys = an.prototype.C;\n an.prototype.getProperties = an.prototype.D;\n an.prototype.set = an.prototype.set;\n an.prototype.setProperties = an.prototype.t;\n an.prototype.unset = an.prototype.I;\n an.prototype.changed = an.prototype.k;\n an.prototype.getRevision = an.prototype.v;\n an.prototype.on = an.prototype.r;\n an.prototype.once = an.prototype.A;\n an.prototype.un = an.prototype.u;\n an.prototype.unByKey = an.prototype.B;\n R.prototype.getFirstCoordinate = R.prototype.ob;\n R.prototype.getLastCoordinate = R.prototype.pb;\n R.prototype.getLayout = R.prototype.qb;\n R.prototype.applyTransform = R.prototype.qa;\n R.prototype.translate = R.prototype.Oa;\n R.prototype.getClosestPoint = R.prototype.e;\n R.prototype.getExtent = R.prototype.G;\n R.prototype.get = R.prototype.get;\n R.prototype.getKeys = R.prototype.C;\n R.prototype.getProperties = R.prototype.D;\n R.prototype.set = R.prototype.set;\n R.prototype.setProperties = R.prototype.t;\n R.prototype.unset = R.prototype.I;\n R.prototype.changed = R.prototype.k;\n R.prototype.getRevision = R.prototype.v;\n R.prototype.on = R.prototype.r;\n R.prototype.once = R.prototype.A;\n R.prototype.un = R.prototype.u;\n R.prototype.unByKey = R.prototype.B;\n E.prototype.getFirstCoordinate = E.prototype.ob;\n E.prototype.getLastCoordinate = E.prototype.pb;\n E.prototype.getLayout = E.prototype.qb;\n E.prototype.applyTransform = E.prototype.qa;\n E.prototype.translate = E.prototype.Oa;\n E.prototype.getClosestPoint = E.prototype.e;\n E.prototype.getExtent = E.prototype.G;\n E.prototype.get = E.prototype.get;\n E.prototype.getKeys = E.prototype.C;\n E.prototype.getProperties = E.prototype.D;\n E.prototype.set = E.prototype.set;\n E.prototype.setProperties = E.prototype.t;\n E.prototype.unset = E.prototype.I;\n E.prototype.changed = E.prototype.k;\n E.prototype.getRevision = E.prototype.v;\n E.prototype.on = E.prototype.r;\n E.prototype.once = E.prototype.A;\n E.prototype.un = E.prototype.u;\n E.prototype.unByKey = E.prototype.B;\n F.prototype.getFirstCoordinate = F.prototype.ob;\n F.prototype.getLastCoordinate = F.prototype.pb;\n F.prototype.getLayout = F.prototype.qb;\n F.prototype.applyTransform = F.prototype.qa;\n F.prototype.translate = F.prototype.Oa;\n F.prototype.getClosestPoint = F.prototype.e;\n F.prototype.getExtent = F.prototype.G;\n F.prototype.get = F.prototype.get;\n F.prototype.getKeys = F.prototype.C;\n F.prototype.getProperties = F.prototype.D;\n F.prototype.set = F.prototype.set;\n F.prototype.setProperties = F.prototype.t;\n F.prototype.unset = F.prototype.I;\n F.prototype.changed = F.prototype.k;\n F.prototype.getRevision = F.prototype.v;\n F.prototype.on = F.prototype.r;\n F.prototype.once = F.prototype.A;\n F.prototype.un = F.prototype.u;\n F.prototype.unByKey = F.prototype.B;\n ls.prototype.readFeatures = ls.prototype.ja;\n cs.prototype.readFeatures = cs.prototype.ja;\n cs.prototype.readFeatures = cs.prototype.ja;\n ug.prototype.get = ug.prototype.get;\n ug.prototype.getKeys = ug.prototype.C;\n ug.prototype.getProperties = ug.prototype.D;\n ug.prototype.set = ug.prototype.set;\n ug.prototype.setProperties = ug.prototype.t;\n ug.prototype.unset = ug.prototype.I;\n ug.prototype.changed = ug.prototype.k;\n ug.prototype.getRevision = ug.prototype.v;\n ug.prototype.on = ug.prototype.r;\n ug.prototype.once = ug.prototype.A;\n ug.prototype.un = ug.prototype.u;\n ug.prototype.unByKey = ug.prototype.B;\n ch.prototype.getMap = ch.prototype.e;\n ch.prototype.setMap = ch.prototype.setMap;\n ch.prototype.setTarget = ch.prototype.c;\n ch.prototype.get = ch.prototype.get;\n ch.prototype.getKeys = ch.prototype.C;\n ch.prototype.getProperties = ch.prototype.D;\n ch.prototype.set = ch.prototype.set;\n ch.prototype.setProperties = ch.prototype.t;\n ch.prototype.unset = ch.prototype.I;\n ch.prototype.changed = ch.prototype.k;\n ch.prototype.getRevision = ch.prototype.v;\n ch.prototype.on = ch.prototype.r;\n ch.prototype.once = ch.prototype.A;\n ch.prototype.un = ch.prototype.u;\n ch.prototype.unByKey = ch.prototype.B;\n nh.prototype.getMap = nh.prototype.e;\n nh.prototype.setMap = nh.prototype.setMap;\n nh.prototype.setTarget = nh.prototype.c;\n nh.prototype.get = nh.prototype.get;\n nh.prototype.getKeys = nh.prototype.C;\n nh.prototype.getProperties = nh.prototype.D;\n nh.prototype.set = nh.prototype.set;\n nh.prototype.setProperties = nh.prototype.t;\n nh.prototype.unset = nh.prototype.I;\n nh.prototype.changed = nh.prototype.k;\n nh.prototype.getRevision = nh.prototype.v;\n nh.prototype.on = nh.prototype.r;\n nh.prototype.once = nh.prototype.A;\n nh.prototype.un = nh.prototype.u;\n nh.prototype.unByKey = nh.prototype.B;\n oh.prototype.getMap = oh.prototype.e;\n oh.prototype.setTarget = oh.prototype.c;\n oh.prototype.get = oh.prototype.get;\n oh.prototype.getKeys = oh.prototype.C;\n oh.prototype.getProperties = oh.prototype.D;\n oh.prototype.set = oh.prototype.set;\n oh.prototype.setProperties = oh.prototype.t;\n oh.prototype.unset = oh.prototype.I;\n oh.prototype.changed = oh.prototype.k;\n oh.prototype.getRevision = oh.prototype.v;\n oh.prototype.on = oh.prototype.r;\n oh.prototype.once = oh.prototype.A;\n oh.prototype.un = oh.prototype.u;\n oh.prototype.unByKey = oh.prototype.B;\n Uq.prototype.getMap = Uq.prototype.e;\n Uq.prototype.setTarget = Uq.prototype.c;\n Uq.prototype.get = Uq.prototype.get;\n Uq.prototype.getKeys = Uq.prototype.C;\n Uq.prototype.getProperties = Uq.prototype.D;\n Uq.prototype.set = Uq.prototype.set;\n Uq.prototype.setProperties = Uq.prototype.t;\n Uq.prototype.unset = Uq.prototype.I;\n Uq.prototype.changed = Uq.prototype.k;\n Uq.prototype.getRevision = Uq.prototype.v;\n Uq.prototype.on = Uq.prototype.r;\n Uq.prototype.once = Uq.prototype.A;\n Uq.prototype.un = Uq.prototype.u;\n Uq.prototype.unByKey = Uq.prototype.B;\n fh.prototype.getMap = fh.prototype.e;\n fh.prototype.setMap = fh.prototype.setMap;\n fh.prototype.setTarget = fh.prototype.c;\n fh.prototype.get = fh.prototype.get;\n fh.prototype.getKeys = fh.prototype.C;\n fh.prototype.getProperties = fh.prototype.D;\n fh.prototype.set = fh.prototype.set;\n fh.prototype.setProperties = fh.prototype.t;\n fh.prototype.unset = fh.prototype.I;\n fh.prototype.changed = fh.prototype.k;\n fh.prototype.getRevision = fh.prototype.v;\n fh.prototype.on = fh.prototype.r;\n fh.prototype.once = fh.prototype.A;\n fh.prototype.un = fh.prototype.u;\n fh.prototype.unByKey = fh.prototype.B;\n Zq.prototype.getMap = Zq.prototype.e;\n Zq.prototype.setMap = Zq.prototype.setMap;\n Zq.prototype.setTarget = Zq.prototype.c;\n Zq.prototype.get = Zq.prototype.get;\n Zq.prototype.getKeys = Zq.prototype.C;\n Zq.prototype.getProperties = Zq.prototype.D;\n Zq.prototype.set = Zq.prototype.set;\n Zq.prototype.setProperties = Zq.prototype.t;\n Zq.prototype.unset = Zq.prototype.I;\n Zq.prototype.changed = Zq.prototype.k;\n Zq.prototype.getRevision = Zq.prototype.v;\n Zq.prototype.on = Zq.prototype.r;\n Zq.prototype.once = Zq.prototype.A;\n Zq.prototype.un = Zq.prototype.u;\n Zq.prototype.unByKey = Zq.prototype.B;\n hh.prototype.getMap = hh.prototype.e;\n hh.prototype.setMap = hh.prototype.setMap;\n hh.prototype.setTarget = hh.prototype.c;\n hh.prototype.get = hh.prototype.get;\n hh.prototype.getKeys = hh.prototype.C;\n hh.prototype.getProperties = hh.prototype.D;\n hh.prototype.set = hh.prototype.set;\n hh.prototype.setProperties = hh.prototype.t;\n hh.prototype.unset = hh.prototype.I;\n hh.prototype.changed = hh.prototype.k;\n hh.prototype.getRevision = hh.prototype.v;\n hh.prototype.on = hh.prototype.r;\n hh.prototype.once = hh.prototype.A;\n hh.prototype.un = hh.prototype.u;\n hh.prototype.unByKey = hh.prototype.B;\n nr.prototype.getMap = nr.prototype.e;\n nr.prototype.setTarget = nr.prototype.c;\n nr.prototype.get = nr.prototype.get;\n nr.prototype.getKeys = nr.prototype.C;\n nr.prototype.getProperties = nr.prototype.D;\n nr.prototype.set = nr.prototype.set;\n nr.prototype.setProperties = nr.prototype.t;\n nr.prototype.unset = nr.prototype.I;\n nr.prototype.changed = nr.prototype.k;\n nr.prototype.getRevision = nr.prototype.v;\n nr.prototype.on = nr.prototype.r;\n nr.prototype.once = nr.prototype.A;\n nr.prototype.un = nr.prototype.u;\n nr.prototype.unByKey = nr.prototype.B;\n sr.prototype.getMap = sr.prototype.e;\n sr.prototype.setMap = sr.prototype.setMap;\n sr.prototype.setTarget = sr.prototype.c;\n sr.prototype.get = sr.prototype.get;\n sr.prototype.getKeys = sr.prototype.C;\n sr.prototype.getProperties = sr.prototype.D;\n sr.prototype.set = sr.prototype.set;\n sr.prototype.setProperties = sr.prototype.t;\n sr.prototype.unset = sr.prototype.I;\n sr.prototype.changed = sr.prototype.k;\n sr.prototype.getRevision = sr.prototype.v;\n sr.prototype.on = sr.prototype.r;\n sr.prototype.once = sr.prototype.A;\n sr.prototype.un = sr.prototype.u;\n sr.prototype.unByKey = sr.prototype.B;\n return OPENLAYERS.ol;\n}));","var map;\nvar extent;\nvar overlays = [];\nvar vectorSource = new ol.source.Vector();\nvar lastClick;\nvar popupOverlay;\nvar vectorLayer;\n$(document).ready(function() {\n // Initialize the Map\n initMap();\n $(\"#closer\").click(function() {\n toggleResults();\n });\n map.on('singleclick', function(evt) {\n var coordinate = evt.coordinate;\n lastClick = coordinate;\n });\n $(window).resize(function(){\n updateResultsPosition();\n updateCloserPosition();\n });\n});\n\n\nvar options = {\n enableHighAccuracy: true,\n timeout: 5000,\n maximumAge: 0\n};\n\nfunction success(pos) {\n var crd = pos.coords;\n map.getView().setCenter(ol.proj.transform([crd.longitude, crd.latitude], 'EPSG:4326', 'EPSG:3857'));\n map.getView().setZoom(12);\n updateMapExtent();\n};\n\nfunction error(err) {\n console.warn('ERROR(' + err.code + '): ' + err.message);\n};\n\nfunction receiveLocation() {\n navigator.geolocation.getCurrentPosition(success, error, options);\n}\n\nfunction updateMapExtent() {\n var tmpExtent = map.getView().calculateExtent([$(\"#map\").width(), $(\"#map\").height()]);\n extent = ol.proj.transform([tmpExtent[0], tmpExtent[1]], 'EPSG:3857', 'EPSG:4326').concat(ol.proj.transform([tmpExtent[2], tmpExtent[3]], 'EPSG:3857', 'EPSG:4326'));\n}\n\nfunction numberWithPoints(x) {\n return x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \".\");\n}\n\nfunction toggleResults(){\n if ($(\"#results\").attr(\"data-status\") === \"in\") { \n $(\"#closer\").html(\"<\");\n $(\"#results\").attr(\"data-status\", \"out\");\n $(\"#closer\").attr(\"title\", \"Ergebnisse ausklappen\");\n updateResultsPosition();\n updateCloserPosition();\n } else { \n $(\"#closer\").html(\">\");\n $(\"#results\").attr(\"data-status\", \"in\");\n $(\"#closer\").attr(\"title\", \"Ergebnisse einklappen\");\n updateResultsPosition();\n updateCloserPosition();\n }\n}\n\nfunction updateResultsPosition() {\n if ($(\"#results\").attr(\"data-status\") === \"out\") {\n var width = $(\"#results\").outerWidth() * -1;\n $(\"#results\").css(\"right\", width + \"px\");\n }else{\n $(\"#results\").css(\"right\", 0);\n }\n}\n\nfunction updateCloserPosition() {\n if($(\"#results\").attr(\"data-status\") === \"out\"){\n $(\"#closer\").css(\"right\", \"0px\");\n }else{\n var screenWidth = $(window).width();\n var resultsWidth = $(\"#results\").width()-1;\n var closerWidth = $(\"#closer\").width();\n if(screenWidth > (resultsWidth + closerWidth)){\n $(\"#closer\").css(\"right\", resultsWidth + \"px\");\n }else{\n $(\"#closer\").css(\"right\", (resultsWidth - closerWidth) + \"px\");\n } \n }\n}\n\nfunction adjustView(results) {\n if(results.length <= 0)\n return;\n var minPosition = [];\n var maxPosition = [];\n for (var i = 0; i < results.length; i++) {\n if (typeof minPosition[0] === 'undefined' || minPosition[0] > parseFloat(results[i][\"lon\"])) {\n minPosition[0] = parseFloat(results[i][\"lon\"]);\n }\n if (typeof minPosition[0] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && minPosition[0] > parseFloat(results[i][\"boundingbox\"][2]))) {\n minPosition[0] = parseFloat(results[i][\"boundingbox\"][2]);\n }\n if (typeof minPosition[1] === 'undefined' || minPosition[1] > parseFloat(results[i][\"lat\"])) {\n minPosition[1] = parseFloat(results[i][\"lat\"]);\n }\n if (typeof minPosition[1] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && minPosition[1] > parseFloat(results[i][\"boundingbox\"][0]))) {\n minPosition[1] = parseFloat(results[i][\"boundingbox\"][0]);\n }\n if (typeof maxPosition[0] === 'undefined' || maxPosition[0] < parseFloat(results[i][\"lon\"])) {\n maxPosition[0] = parseFloat(results[i][\"lon\"]);\n }\n if (typeof maxPosition[0] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && maxPosition[0] < parseFloat(results[i][\"boundingbox\"][3]))) {\n maxPosition[0] = parseFloat(results[i][\"boundingbox\"][3]);\n }\n if (typeof maxPosition[1] === 'undefined' || maxPosition[1] < parseFloat(results[i][\"lat\"])) {\n maxPosition[1] = parseFloat(results[i][\"lat\"]);\n }\n if (typeof maxPosition[1] === 'undefined' || (typeof results[i][\"boundingbox\"] !== 'undefined' && maxPosition[1] < parseFloat(results[i][\"boundingbox\"][1]))) {\n maxPosition[1] = parseFloat(results[i][\"boundingbox\"][1]);\n }\n if (typeof results[i][\"type\"] !== 'undefined' && (results[i][\"type\"] === 'city' || results[i][\"type\"] === 'administrative' || results[i][\"type\"] === 'river')) {\n break;\n }\n }\n minPosition = ol.proj.transform(minPosition, 'EPSG:4326', 'EPSG:3857');\n maxPosition = ol.proj.transform(maxPosition, 'EPSG:4326', 'EPSG:3857');\n map.getView().fitExtent([minPosition[0], minPosition[1], maxPosition[0], maxPosition[1]], map.getSize())\n}\n\nfunction clearPOIS(){\n // Remove All Existing Overlays\n $.each(overlays, function(index, value) {\n map.removeOverlay(value);\n });\n map.removeLayer(vectorLayer);\n vectorSource = new ol.source.Vector();\n // Remove Existing Results\n $(\"#results > .result\").remove();\n $(\"#results > h4\").remove();\n\n overlays = [];\n}\n\n/**\n* Fügt einen Marker auf die Karte hinzu\n* Parameter:\n* el: HTML-Code für das Element, welches den Marker definiert\n* pos: Position, auf der sich der Marker befinden soll int[2] (Lat, Long)\n**/\nfunction addMarker(el, pos){\n var overlay = new ol.Overlay({\n position: pos,\n element: el,\n offset: [-12, -45],\n stopEvent: false,\n });\n map.addOverlay(overlay);\n \n overlays.push(overlay);\n}","$(document).ready(function() {\n if(!boundings)\n\t receiveLocation();\n\t$(\"#clearInput\").click(function() {\n $(\"#search input[name=q]\").val('');\n $(\"#search input[name=q]\").focus();\n $(\"#results > .result\").remove();\n $(\"#results\").addClass(\"hidden\");\n $.each(overlays, function(index, value){\n map.removeOverlay(value);\n $(\"#popup-closer\").click();\n });\n });\n $( \"#search input[name=q]\" ).on( \"keydown\", function(event) {\n if(event.which == 13) \n $(\"#doSearch\").click();\n });\n $(\"#doSearch\").click(function() {\n updateMapExtent();\n var q = $(\"#search input[name=q]\").val();\n q = encodeURI(q);\n $(\"#clearInput\").html(\"<img src=\\\"/img/ajax-loader.gif\\\" />\");\n var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]);\n $.getScript(url).fail(function(jqxhr, settings, exception){\n console.log(exception);\n });\n $(\"#search input[name=q]\").blur();\n });\n // Register Map Changed Event\n map.on(\"moveend\", function(){\n var q = $(\"#search input[name=q]\").val();\n if(q !== \"\"){\n updateMapExtent();\n var q = $(\"#search input[name=q]\").val();\n q = encodeURI(q);\n $(\"#clearInput\").html(\"<img src=\\\"/img/ajax-loader.gif\\\" />\");\n var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]+'/'+false+'/50');\n $.getScript(url);\n }\n }, map);\n});\n\nfunction initMap() {\n\n popupOverlay = new ol.Overlay(/** @type {olx.OverlayOptions} */ ({\n element: $(\"#popup\"),\n autoPan: true,\n autoPanAnimation: {\n duration: 250\n }\n }));\n map = new ol.Map({\n layers: [\n new ol.layer.Tile({\n preload: Infinity,\n source: new ol.source.OSM({\n attributions: [\n new ol.Attribution({\n html: 'All search results © ' + '<a href=\"http://nominatim.openstreetmap.org/\">Nominatim</a>'\n }),\n ol.source.OSM.ATTRIBUTION,\n ],\n url: 'https://maps.metager.de/osm_tiles/{z}/{x}/{y}.png'\n })\n })\n ],\n target: 'map',\n controls: ol.control.defaults({\n attributionOptions: /** @type {olx.control.AttributionOptions} */ ({\n collapsible: true\n })\n }),\n overlays: [popupOverlay],\n view: new ol.View({\n maxZoom: 18,\n minZoom: 6,\n center: ol.proj.transform(\n [10.06897, 51.37247], 'EPSG:4326', 'EPSG:3857'),\n zoom: 6\n }),\n loadTilesWhileAnimating: true,\n loadTilesWhileInteracting: true\n });\n map.addControl(new ol.control.ZoomSlider());\n $(\"#popup-closer\").click(function(){\n popupOverlay.setPosition(undefined);\n $(this).blur();\n return false;\n });\n}"]} \ No newline at end of file diff --git a/resources/assets/js/mapSearch.js b/resources/assets/js/mapSearch.js index 883f76e..92dcbe0 100644 --- a/resources/assets/js/mapSearch.js +++ b/resources/assets/js/mapSearch.js @@ -34,7 +34,7 @@ $(document).ready(function() { var q = $("#search input[name=q]").val(); q = encodeURI(q); $("#clearInput").html("<img src=\"/img/ajax-loader.gif\" />"); - var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]+'/false'); + var url = '/' + q + '/' + encodeURI(extent[0]) + '/' + encodeURI(extent[1]) + '/' + encodeURI(extent[2]) + '/' + encodeURI(extent[3]+'/'+false+'/50'); $.getScript(url); } }, map); -- GitLab